The 2014 iteration of PAX Prime is officially upon us my friends! Today marked the opening day, with festivities running all weekend and concluding on Monday.
Via the PlayStation.Blog, Public Relations Rep Andrew Kelly touted Sony’s presence at the event with a detailed rundown of everything you can expect from the currently #1 next-gen console. First up is a list of all the titles expected to make an appearance (which isn’t limited to just the PS4):
PAX Prime Lineup – PlayStation Booth
Game | Platform |
Bloodborne | PS4 |
Until Dawn | PS4 |
The Order: 1886 | PS4 |
LittleBigPlanet 3 | PS4 |
Driveclub | PS4 |
Diablo III: Ultimate Evil Edition | PS4 |
inFAMOUS First Light | PS4 |
Guilty Gear Xrd -SIGN- | PS4 |
Disney Infinity: Marvel Super Heroes 2.0 Edition | PS4 |
Far Cry 4 | PS4 |
Broforce | PS4 |
Escape Goat 2 | PS4 |
GUNS UP | PS4 |
Helldivers | PS4 |
Nidhogg | PS4 |
Secret Ponchos | PS4 |
N++ | PS4 |
GALAK-Z: The Dimensional | PS4 |
Axiom Verge | PS4 |
Apotheon | PS4 |
Nuclear Throne | PS4 |
Chasm | PS4 |
Spelunky | PS4 |
The Talos Principle | PS4 |
Tetris | PSTV |
Danganropa 2: Goodbye Despair | PSTV |
Murasaki Baby | Vita |
Minecraft | Vita |
Hotline Miami 2: Wrong Number | Vita |
Natural Doctrine | Vita |
Tales of Hearts R | Vita |
Freedom Wars | Vita |
Also, they’ll be hosting several panels which convention goers are free to attend. Check below for times and locations:
How Media Molecule Made the Fourth-Wall-Breaking Papery World of Tearaway
Panelist: James Spafford [Community Manger, Media Molecule]
Date: Saturday 8/30
Time: 10:00am – 11:00am
Location: Sandworm Theater
Description: Tearaway is a game about a little messenger in a papery world held entirely in your hands, with a fourth wall breaking design that makes you as much a part of the story as your little messenger friend. Learn how we designed and built a realistic paper world that flexes, folds, tears and crumples at your very touch, how paper influenced every part of the game’s construction from the art style, to the sound effects, music and UI, and what’s next for the world of Tearaway.
Grim Fandango: Bringing the Dead Back to Life
Panelists: Tim Schafer [President & CEO, Double Fine Productions], Peter Chan [Concept Artist and Illustrator], Peter McConnell [Composer, Little Big Note Music], Matt Hansen [Executive Producer, Double Fine Productions], Gio Corsi [Director of Third Party Publishing, SCEA]
Date: Saturday 8/30
Time: 4:30PM – 5:30PM
Location: Main Theater
Description: In 1998, Tim Schafer released Grim Fandango, his final game at Lucas Arts before leaving to start Double Fine Productions. The game saw great critical success and has gone on to be considered one of the great classics. Now, over 15 years later, the game is being re-released as Grim Fandango Remastered, debuting on PlayStation 4 & Vita. Join a panel consisting of both the game’s original creators and the team responsible for the new release as they discuss the game’s original development, their feelings on the game looking back, and how they are approaching development on the new release!
For more details on PAX Prime 2014, be sure to check out the official PlayStation.blog.