As detailed on Xbox Wire on Wednesday, March 26, Microsoft has redesigned the Xbox Live reputation system for the Xbox One, inspired by the reputation system as found on the Xbox 360.
There are currently three color categories to score player reputation, as illustrated in the featured image above. Green means a player is a “Good Player”, yellow means a player “Needs Work”, and red means “Avoid Me”. This new reputation counter will appear on your Gamercard for all to see, quickly and easily.
Simply put: the more you play fairly online without being reported as being abusive to other players in any shape or form, the better your reputation will be. The system’s algorithm looks to identify players that are repeatedly disruptive and abusive across Xbox Live as a whole. Microsoft has bullet-pointed each category’s definition, and has detailed various warnings and penalties for repeating offenders. The list is featured below.
“Good Players”: The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
Warnings for “Needs Work”: Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
Penalties for “Avoid Me”: If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.
The reputation system’s algorithm was designed so that it won’t penalize you for bad reports over a few weeks of play. Assumably, this means that “having a bad week” is excusable in the eyes of the algorithm. However, continually offending will certainly affect your reputation.
The system also adjusts for false reports from those who may be intentionally reporting you for griefing purposes.
No details were given as to when this reputation system will be implemented into Xbox One, other than it’s “coming soon.”
Source: Xbox Wire .