Last week, we spent some time at the Cosmopolitan hotel in lovely Las Vegas with a collection of about two hundred journalists from various gaming media outlets across the world. It was there that NAMCO Bandai hosted their 2012 Global Gamers Day event, where we were given some insight into some of their upcoming projects. Here's a handy little breakdown of what we saw there.
The keynote opened with some flashy (and absurdly loud) videos, but quickly segued into talk of business plans and some financial mumbo jumbo. After that, the real fun started, as we were shown some cooperative gameplay footage of the upcoming Star Trek title. The footage showed off the asymmetrical cooperative element of the game, opening with Kirk and Spock ejected from a small ship and hurtling through space toward the Enterprise, which was entangled in electrical tendrils. Oh yeah, we saw all this in 3D and it was glorious.
Some of the noteworthy things we took note of during this segment of gameplay include neat uses for the Tricorder, upgradeable weapons, and some witty banter between Spock and Kirk. Though there were representatives from both Paramount Pictures and Digital Extremes present, everyone was being fairly tight-lipped about this "buddy film set in space." Still, we managed to squeeze out some pretty juicy details, and we've collected them in our full Star Trek preview.
Dragon Ball Z also made a brief appearance, as we got so see a teensy bit of a new title called Dragon Ball Z for Kinect. As the name implies, this game will allow players to control their favorite DBZ characters by utilizing the Kinect. The action takes place from a first-person perspective, and will require players to physically perform their favorite moves from the series.
One of the more interesting features of DBZ for Kinect is that it allows you to play as 50+ familiar faces from the series. Rather than have you unlock new characters via traditional methods, you will instead collect physical cards that can be scanned by your Kinect. The developers weren't quite sure how these character cards would be distributed yet, but we were shown a brief tutorial that explained the scanning process. It all looks easy enough.
Next up, we were recommended a little book called How I Became a Pirate which made an appropriate introduction for the footage we were shown of One Piece: Pirate Warriors. We weren't given a whole lot of information, but we were told to expect the full game to arrive digitally in both Europe and North America sometime in November of this year. One Piece fans will be thrilled.
Now, in the days leading up to this event, we were promised a super secret game reveal. While we hoped for a brand new IP (or even Tekken X Street Fighter or a North American localization of Tales of Xillia), this reveal came in the form of Dark Souls: Prepare to Die Edition for PC. Yes, after scads of passionate fans offered their signatures for an official petition, FromSoftware got to work on a PC port. While it will mostly be familiar territory for console fans, this PC version does have a few new tricks up its sleeve. You can read about all those in our full preview.
We were then shown a brand new trailer and some gameplay footage from a project we're very excited about, Ni No Kuni: Wrath of the White Witch. (The trailer has since found its way onto the Internet, and you can view it here.) Ni No Kuni is a heartwarming tale about a boy named Oliver who loses his mother and embarks on a journey across a fantastical world in an attempt to bring her back. It also features an innovative combat system that manages to be both menu-based and active/positional. There's even a monster capture mechanic here. We got to explore a couple sections of this title for ourselves, and you can read all about that in our full Ni No Kuni preview.
Last, but certainly not least, we got some goods on Tekken Tag Tournament 2. Tekken series director Katsuhiro Harada arrived in style, stepping out of a custom-painted Lamborghini Aventador while wearing a white pinstripe suit and with a Tekken cosplay girl under each arm. And when he took to the stage, he made sure every journalist in the room was handed a complimentary glass of Champaign. You see, Harada-san likes to party, and he definitely had some news worth partying over: The Tekken franchise to date has outsold Mortal Kombat and Street Fighter.
Of course, this wasn't the only announcement he had for us. He also introduced us to some of the cooler features of the upcoming Tekken Tag Tournament 2, like the 2v1 gameplay and the brand new Fight Lab. I don't want to spoil all the details here though, as I've given a pretty extensive rundown in my Tekken Tag 2 hands-on preview.
Not to be outdone by a couple cosplay girls, Adrianne Curry took to the stage dressed as Teken's Christie Monteiro to offer a few words on the Tekken franchise before dismissing the audience.
After the keynote, we spent the rest of the day hopping between Q&A sessions with the developers and getting hands-on time with a couple of the games shown during the keynote. (I admit that I spent an absurd amount of time with Tekken Tag Tournament 2.) If you want more details on any of these projects, follow the links to our full previews.
Editor / News Director
Date: April 17, 2012
*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central. This week's is also purely a work of fiction*