Pick & Play: November 27 - December 3

Pick & Play: November 27 - December 3

We hope everyone had a good weekend. Sadly, Thanksgiving and Black Friday brought an end to most of the major releases for the year. There's still Mario Kart 7, but that's not until next week. That's not to say that there's nothing coming out, though. Sony tops the list this week with their Sly Cooper re-releases, and an animated classic makes its return. It's the throwback edition of Pick & Play!


The Sly Collection
The Sly Collection

Available either as a complete pack or as three individual downloads, the Sly Cooper Collection consists of all three PlayStation 2 Sly Cooper games retooled with high-definition visuals and support for stereoscopic 3D. These classic and underappreciated platformers come from the studio that would go on to make inFAMOUS and its sequel, combining smooth movement and gorgeous, cartoony visuals with engaging stealth mechanics and entrancing characterization. If you haven't yet played them, it's probably time. Sanzaru is working on a new entry, due out next year. Even those who've played Sly Cooper in the past could probably use a little brushing up of their thieving skills. The Sly Cooper Collection is coming exclusively to PSN this Tuesday, November 29.

Voltron: Defender of the Universe
Voltron: Defender of the Universe
(PS3, X360)

You remember when you were a kid and the Power Rangers had those awesome "Zords" that could transform from dinosaur robots into a larger, non-dinosaur robot? They stole that idea from Voltron, which did it in the 80s, but with lions. It also takes place in spaaaaace. This classic is returning with the downloadable Voltron:Defender of the Universe. It takes players through the original show's story, hitting upon its most classic and defining moments as players take control of the Space Explorers, Lions, and Voltron in a quest to defeat King Zarkon and his evil forces. It also features a co-operative mode. Voltron: Defender of the Universe hits the PSN on Tuesday, November 29 and XBLA on Wednesday, November 30.

Nano Assault
Nano Assault

A spiritual sequel to the Nanostray titles on the original DS, this latest shooter avails itself of its new home's glasses-free 3D solution, moving the action from traditional top-down shoot 'em up to curving, circular arenas and battles atop scrolling planetoids. It's to its predecessors as Super Mario Galaxy was to its side-scrolling brethren. Will it, however, occupy your time? Find out when it hits shelves this Thursday, December 1.

The Rest:
Thursday, December 1

  • Face Racers: Photo Finish (3DS)
  • JAWS: Ultimate Predator (3DS, Wii)

    DLC Slated for release this week:

  • Darkstalkers: The Night Warriors (PSN)
  • Tak 2: The Staff of Dreams (PSN)

    Hidden Gem of the Week: Infinity Blade II

    We don't normally cover iOS games at Cheat Code Central. That said, the original Infinity Blade was a unique gem that had a plot caveat for its repetition and demonstrated just how well the Unreal Engine 3 could be squeezed into a modern phone. The combat was fun, too, and the gameplay was engaging, if not especially deep. It was big enough to garner a spin-off novel, being penned by Brandon Sanderson (for those unaware, he was also chosen to finish out the late Robert Jordan's Wheel of Time series).

    Infinity Blade II takes things bigger and, hopefully, better. It introduces more weapons and new enemy types, the former of which allows players to tailor the game more to their playstyle while the latter presents them with new challenges that force them to think on their feet and outside the box. The base game, however, hasn't changed much. The bloodline mechanic is still intact, bringing in one's progeny when the player's character fails to deliver, but the quest is longer and more involved. Look for Infinity Blade II on the iPhone 4S and iPad this Thursday, December 1.

    By Shelby Reiches
    CCC Contributing Writer

    *The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central.*

  • Comments
    blog comments powered by Disqus