Turning a comic book into a video game is a delicate art form. Video games based on comic books have the potential to be horrible, as proven by Superman 64 and pretty much every Hulk game ever made. However, when handled with care, these games can be the mega hits of the gaming world. Batman: Arkham Asylum is a great example of a comic book video game done right.
There are hundreds, if not thousands, of comic books out there that have never been converted to video game form, but here's a list of the ten we think have the most potential.
I admit that there are probably enough Star Wars games in the world. But come on, why do R2D2 and C3P0 not have their own game yet? The Star Wars: Droids cartoon of long ago and various Droids comic book series have proven that these two droids have their own interesting stories to tell. And R2D2 has a ton of cool gadgetry tucked away inside his metal body. He can hack computers, lay down oil slicks, set things on fire, and even fly. Artoo definitely has a lot of potential as a video game star. I guess this makes C3P0 the Tails of the duo: he just follows along and worries, and you'll most likely enjoy mercilessly leading him into spike pits and pools of molten lava.
With so many video game franchises drawing influences from classic tales of horror, I've often wondered why there is no Tales from the Crypt video game. The Tales from the Crypt comics of the 1950s have become cult classics, and they even made a fairly successful transition to television in the 80s and 90s.
I imagine Tales from the Crypt: The Video Game as a cross between the early Resident Evil games and the 2D Castelvania games, only with ridiculously over-the-top boss fights and a wicked sense of humor. But your character would most likely die a twisted, ironic little death even after you beat the game.
OK. So five or six years ago, there was already a game based off Jeff Smith's beloved Bone series. But it wasn't very good, and certainly failed to live up to the high expectations set by the graphic novel masterpiece. It's time to rectify this.
The Bone comics already include an incredibly rich cast of characters and a storyline that's both simple and epic at the same time. Those who read this series were introduced to a highly-detailed world full of memorable denizens, like the Great Red Dragon and the Stupid, Stupid Rat Creatures. Everything about the Bone series just screams RPG to me, although it would take a team of brilliant writers to make it work properly. In fact, it would probably require Jeff Smith himself to spearhead the writing team.
The Spirit was one of the first true masterpieces of the comic book medium. It featured an ex-detective vigilante in a Beagle Boys mask who hides out beneath his supposed grave. Originating in the 1940s, the Spirit comics were influenced by the Noir style of crime films of its time period. Of course, as a game The Spirit would have to function as a crime drama, focusing more on crime-solving than action. Yet there's still plenty of room for stealth and combat situations to arise in the midst of all that crime-solving.
The Sandman's Morpheus is a tortured soul suffering for his sins and seeking redemption, much like Red Dead Redemption's John Marston. He could be cast in a Fable-like game that allows players to make choices about whether to try to redeem this guy or just send him down a whirlwind path of chaos. With all of this taking place inside the Dreaming, the possibilities for weird encounters with fascinating people and creatures are nearly endless.
And yes, of course we're speaking of the Neil Gaiman version of Sandman, not the Marvel Comics version.