Talent has not kept up with technological advancements. We've got more communication and entertainment technology than we know what to do with. And that's no exaggeration—it's obvious we don't know what to do with it.
It's an old, but true, axiom: You can't put lipstick on a pig. If you don't have a good, clear concept for a game, then all the accoutrements from a highly advanced futuristic society won't help you. We all know of games with great production values that were absolute crap. So much so that you probably weren't even aware of the production values at all. Conversely, there are some great games, mostly independents, made with little money, but loaded with spirit.
A guy with a guitar, a microphone, and a computer can create his own CD. Filmmakers can upload their creations to YouTube for the world to see. Everyone can blog, tweet, and post on Facebook. At no time in history have we ever been subjected to such an endless barrage of other peoples' talentless musings. I don't give a $%*! that you're, "Just chilling in the backyard listening to Rihanna." And no one else does either.
Too many guns and not enough bullets.
That kind of lame self indulgence is found in video games, but it's not necessarily due to amateur developers getting their hands on accessible technology; it's a basic lack of imagination.
Some games are too short; some are too long. Some are repetitive, while others are just formulaic. These complaints manifest themselves when a game lacks proper content, and the true content a game needs is creativity. It's the creativity that spawns the fun, excitement, and overall great feeling you get that defines a classic game. These games may have flaws such as poor voiceovers and cheesy graphics, but these can be overlooked like dust particles on the Mona Lisa.
There's no shortage of awfully bad video games. I don't want to mention names such as Vampire Legends: The Power of Three, Iron Man 2, Beastly, Prison Break: The Conspiracy, and Busy Scissors (a Wii haircutting sim, seriously). In fact, I think I could do a complete rant on Busy Scissors alone, but this isn't the time for it.
Due to an unhealthy economic climate, fewer games are being released. This also means less crappy games. Companies can't afford to release even one bad game. No effort is spared to produce a polished product. But that translates to safer and more predictable games, with far less chance of any exceptionally imaginative games being green-lit.
Of course, games are subjective. I may not like what you like, and you may not like what I like. But most of us can usually agree when something's truly awful. So just use that same judgment the next time you make a post, upload a video, or tweet. And if you haven't got anything good to say, just don't.
CCC Senior Contributing Writer
*The views expressed within this article are solely the opinion of the author and do not express the views held by Cheat Code Central.*