Last week we tackled the Microsoft Kinect peripheral, and why purchasing one of these $150 units is a poor idea. However, if you are still in the market for motion controls, you may be tempted to look into purchasing a PlayStation Move. However, this isn't the best option for everyone, and there are plenty of reasons why you shouldn't buy a PlayStation Move.
5. You Like Saving Money
The Move is a money suck, pure and simple. Sure, its "Starter Kit" is deceptively inexpensive, and only costs $99. However, you only get a PlayStation Eye, Sports Champions, and a single controller in this starter kit. What doesn't it include? A second controller (you need two just to play the Archery game in Sports Champions), a navigational controller (necessary for shooters like Killzone 3), or any additional controllers for multiplayer games (The move can support up to four players). Even if you want the bare minimum of two controllers, a navigational controller, and the starter kit, we're already up to $200. Throw multiplayer into the mix, and you're looking at a peripheral cost that will outweigh that of your original console purchase!
4. You Want Dedicated Motion-Controlled Games
Though the list of games that are compatible with the PlayStation Move peripheral is quite long, there aren't many games that are centered around Move. Games like LittleBigPlanet 2 and MLB 11: The Show all have Move-capable modes, but unfortunately these tiny modes are hardly more than fifteen-minute diversions. Unfortunately, though, the Move has a huge library of games. You had better do your research if you want a completely motion-controlled experience, as a lot of them just have tacked-on content that's only there just so the "PlayStation Move" logo can be slapped on the box.
3. You Don't Want To Replay Old Games
Another game-padding tactic that Sony has employed to help bolster the Move-compatible game list is retroactively applying Move support to old games. Games you've already played, like Resident Evil 5, Heavy Rain, and Pain have all been retro-fitted for the Move controller, and feature the same content you've already experienced, just now with extra motion controls. Though it certainly isn't as bad as Nintendo's horrible "New Play Control," which charged you twice for the same GameCube game, it does not bode well when there are too many familiar names in the list of PlayStation Move-compatible games.