I do appreciate Ubisoft's position to make Star Wars Episode III: Revenge of the Sith an unapologetic hack and slash game but I don't really feel like part of the Star Wars universe while I'm playing it. Maybe I need to move back into my parent's basement to get that "special feeling" back. Hey, millions of nerds can't be wrong. Perhaps I also need to take the vow of chastity - with other people that is. They don't call him Hans Solo for nothing.

In Revenge of the Sith you get to play as both Obi Won and Anakin Skywalker, who eventually becomes Darth Vader. If you don't already know that, you probably have a girlfriend.

Interestingly, both characters have different combat abilities. Although they both use the lightsaber and various Force moves, it feels different in execution. In an effort to keep the game from degenerating into a button mashing fest, you will build up a meter to unleash a special Force move by diversifying your moves. If you play more defensively and use more Force powers such as the Force Shove and the Mind Trick you will earn a special screen-clearing move that will get rid of all your onscreen headaches for the time being.

Power orbs can be collected and used to enhance your existing powers. They aren't difficult to find and they always seem to be in the same place but I won't spoil the fun for you. Just swing the lightsaber all over the place and you're bound to find 'em. Don't tell me you need a cheat code to find these orbs.

Patters will have to be recognized to foil bosses but they're not that difficult. The AI is designed to keep you on your guard but not to overwhelm or overpower. This also reduces the tendency to button mash when you get into a panic situation. The conflict here is a little more in keeping with the Jedi style of sophisticated fighting.

The level designs are bland, as is the theme music which is recreated digitally with the passion and depth of a cell phone ring tone. The lightsabers are awesome and hum and swoosh with authority. The sprites are large and animate very well which is really all you need for a good 2D brawler. A two-player co-op and head-to-head mode extend the replay value although I would advise waiting a week or two to play each of these modes as it does tend to get repetitious and you probably won't enjoy it as much if it's still fresh in your mind. I know that's like asking you not to drink all the Coke in the fridge, which will be gone in an afternoon with you puking up brown syrup.

I really don't think you're going to get as much out of this game as you might think so I would advise renting it first. You can always rent it again during the slow gaming months which are coming soon to a planet near you.

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System: GBA
Dev: Ubi Soft
Pub: Ubi Soft
Release: May 2005
Players: 1 - 2
Review by Cole