Thomas Burke – King of the Bastards
A broken, drunken, wreck of man who specializes in drinking, breaking, and wrecking. Somehow he manages to be an efficient capo as well.
Upgrades
These perks are unlocked as the total take of Burke's rackets increases.
Income $0 – Vehicle Delivery: Have fresh rides brought to you
$30000 – Hit Squad: Call in armed backup
$60000 – Clear blue police zones – cops ignore crimes for 30 seconds
$10,000 – Cops Nearby: Mark nearby cops on your map
$14,000 – Explosives Supply: Arms Dealer sells explosives
$18,000 – Covert car theft: Steal cars undetected
$22,000 – Clears all police zones – cops ignore crimes for 2 minutes
$28,000 – Additional explosives: Increased carrying capacity
$32,000 – Clears all police zones – cops ignore crimes for 5 minutes
$37,000 – Occupied car theft: Quietly steal cars occupied cars
$42,000 – Clears all police zones – cops ignore crimes for 5 minutes
Select Weapons
These weapons are acquired as favors from Burke as you grant territory and accrue loyalty, though they can be purchased normally later in the game
Stromer .223 – An extremely decent assault rifle.
Hartmann HLP – Like all the heavy weapons, a little too specialized for general use, but fun for taking down informants in a hurry. It will also one-shot most vehicles, but by the time you get it, you probably won't need to do much of that. The bonus – unlike actual grenades, you can keep 'refilling' the HLP for free by swapping it out at the weapons van.