Neverwinter Nights 2

Strategy Guide/Walkthrough/FAQ

Corey Feldman Interview

Character influence

While playing the game, press ~ to display the console window. Type "DebugMode 1" (case-sensitive) to enable cheat mode. Use the following commands to affect your party members' influence. You must know their designation, thus the x and y. The following are the designations to ensure that they are 100% loyal to you. You should first select your character. In place of x and y, place the following numbers and your influence towards them will be 100. Note: Influence is plot critical towards Chapter 3.

    (1,150) Khelgar
    (2,150) Neeshka
    (3,150) Elanee
    (4,150) Qara
    (5,150) Sand
    (6,150) Grobnar
    (7,150) Casavir
    (8,150) Bishop
    (9,150) Shandra Jerro
    (10,150) Construct
    (11,150) Zhjaeve
    (12,150) Ammon Jerro
    (13,150) Bevil (if you invite him along to fight with you in Chapter 3)

Cheat Codes

While playing the game, press ~ to display the console window, then type "DebugMode 1" (case sensitive) to enable cheat mode. Press ~ again, then press [Tab] to view the debug commands. Press [Tab] to scroll through the commands. You can enter one of the following case-sensitive codes at the console window to activate the corresponding cheat function. If you entered the code correctly, the message "Success" will appear. If the message "Entered Target Mode" appears, click on the desired character to apply the cheat. Note: For some international versions, hold [Shift] then quickly press ~ followed by ? to display the console window.

Result Cheat Code
Invincibility [Note 1]dm_god
20 in all stats, new sword, cannot levelirolltwenties
Restore all hit pointsdm_heal
Get all spellsdm_allspells 1
Get indicated spellgivespell [number]
Change indicated amount of experience points; use negative
number to remove experience points
GiveXP [number]
Get indicated amount of gold [Note 2]dm_givegold [number]
Add indicated feat to selected charactergivefeat [2-500]
Spawn indicated itemgiveitem [item code]
Set character leveldm_givelevel [number]
Raise indicated number of levelsGetLevel [number]
Set Strength to indicated number on selected characterSetSTR [number]
Set Dexterity to indicated number on selected character SetDEX [number]
Set Intelligence to indicated number on selected character SetINT [number]
Set Wisdom to indicated number on selected character SetWIS [number]
Set Constitution to indicated number on selected character SetCON [number]
Set Charisma to indicated number on selected characterSetCHA [number]
Set character's fortitude save modifierModSaveFort
Set character's reflex save modifierModSaveReflex
Set character's will save modifierModSaveWill
Set character's spell resistance modifierModSpellResistance [number]
Set character's ageSetAge [number]
Set character's base attackSetAttackBase [number]
Move one point towards evil rs ga_alignment(-1,0)
Move one point towards chaos rs ga_alignment(-1,1)
Move one point towards good rs ga_alignment(1,0)
Move one point towards law rs ga_alignment(1,1)
Polymorph controlled character into different creature polymorph [number]
Remove the indicated featremovefeat [number]
De-level character if experience points is near 0 resetlevels
Raise influence level for that companion rs ga_influence ([x,y])
Raise amount of party members you may have at once to six; default
is 3 in Act 1 and 4 in Acts 2 and 3
rs ga_party_limit(6)
Advance time by indicated amountrs ga_time_advance(<hours,minutes,seconds,ms])
Use the camera with better scrollingdm_unlockcamera
Return polymorphed controlled character to normalUnpolymorph
Simple influence editor in the form of a dialogue rs kr_influence
Debug dialogue with option to open the party roster to switch party
members in and out at any time
rs kr_roster_edit
Give character the appearance of the number in the "res ref" table
in the "2da" appearance file
Set Appearance [number]

Note 1: Select each individual party member by right clicking on their portrait one at a time and enter this code for each one. Invincibility will sometimes be disabled after traveling to certain locations or after certain scripted sequences.

Note 2: Right click on a character first to give gold to that player.

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