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Back to the Future: The Game – Episode 2: Get Tannen! Review for PC

Back to the Future: The Game – Episode 2: Get Tannen! Review for PC

Kid Tannen Meets His Match

Given the existence of time travel in the Back to the Future universe, as well as the seemingly tidy resolution of the first episode in Telltale’s new game series, I was expecting the subsequent installments to feature lots of new characters and time periods. Unfortunately, I was wrong: Virtually every setting and character in Episode 2 is recycled from the first segment.

That’s not so bad, though, because the storytelling is still great. It turns out that when Marty busted Doc out of a Prohibition-era jail in the first episode, he left some loose ends. Specifically, Artie McFly, Marty’s grandfather, is captured and gunned down by the Tannen gang, and Marty starts to fade from existence. Marty’s first task is to go back in time and save Artie. He also has to make sure not to run into himself, because he’ll be exploring the same time period he traveled to in the last episode.

Back to the Future: The Game (Episode 2:

After rescuing Artie from his gangster captors, Marty returns to 1986 to find that he’s been run out of town, his father’s in a wheelchair, and Biff Tannen has two brothers. Worse, the Tannens have become a crime family that controls Hill Valley. It turns out there’s another loose end from all Marty’s meddling in the past: Kid Tannen’s girlfriend, a speakeasy singer named Trixie Trotter, never ratted him out to the police, allowing him to build his crime empire and sire more children. So, it’s back to 1931, where Marty dons a gangster disguise, infiltrates Trixie’s speakeasy, and convinces Kid’s ladyfriend that snitching is the best thing to do.

This story is the best thing the game has going for it, and it really makes the experience worthwhile, especially for diehard fans of the ’80s movie trilogy. Bob Gale, a cowriter of the original film, helped with the script, and Telltale held up its end of the bargain on the technical front. The graphics are lovingly crafted, with well-designed 3D environments and familiar-looking character models for Marty, Doc, and Biff. This game won’t max out your PC’s processing power, but it does a wonderful job of recapturing the magic of the time-traveling DeLorean.

Back to the Future: The Game (Episode 2:

The voice acting is once again superb; Christopher Lloyd reprises his role as Doc, and A. J. LoCascio does such a great job imitating Marty that when my wife walked by, she asked if it was Michael J. Fox. While the cast of characters hasn’t expanded much since the first episode, the classic movie gang, combined with the 1931 cast unique to the game, provides plenty of personality. My favorite character who’s unique to the game is Edna, a newspaper reporter and anti-alcohol zealot who runs the Stay Sober Society.

Unfortunately, like the first episode, “Get Tannen!” suffers from some gameplay flaws. The attempt to combine a 3D environment with point-and-click gameplay throws Telltale for a loop when it comes to controls; you can’t adjust the camera yourself, and it’s hard to tell which button will make you walk in which direction (you might have to push up to walk toward the right of the screen, etc.). In addition, there are too many invisible walls, forcing you along awkward paths to get from place to place.

Back to the Future: The Game (Episode 2:

The puzzles themselves aren’t as clever as some might expect from Telltale. There’s nothing, for example, like the scene from the first episode where Marty has to figure out a science experiment while a young Doc argues with his father. Most of the problems you’ll encounter here are straightfoward, and the more difficult ones are often badly designed rather than cleverly counterintuitive. I’ll confess I resorted to the hint system a couple of times, but in my defense, my response to the solutions I found was usually, “How would you come up with that on your own?” rather than “Man, I feel stupid for looking now.” And in the end, the entire idea behind the genre is that you walk around clicking on stuff, which isn’t exactly exciting.

Back to the Future: The Game (Episode 2:

But back to the real draw here: the story. I won’t spoil the ending, but I will say that you’re headed back to 1986 in the final cutscene. No doubt, it will turn out in future episodes that even more repair of the past is needed. I’m still hoping to see some other time periods, though.

There are two kinds of people who might be interested in this game. Fans of Telltale won’t be completely disappointed, though they will wish the puzzles were more challenging and more interesting. Fans of the movie series, however, absolutely must check this out, even if they’re not big gamers. The cinematic elements of Back to the Future: The Game—from the carefully presented graphics, to the superb voice acting, to the well-crafted storyline—make it essentially the fourth installment in the overall Back to the Future timeline. Even if you just look up all the puzzle solutions in the hint system so you can watch the cutscenes, this is worth it.

Several decades after Marty and Doc left the pop-culture scene, who doesn’t want to hop back into the DeLorean, floor the gas pedal, accelerate to 88 mph, and leave nothing but fiery skid marks in their wake?

RATING OUT OF 5 RATING DESCRIPTION 3.1 Graphics
This episode has the same style as the previous one, but it’s frustrating to return to a lot of the same locales. 3.5 Control
They still feel clunky, especially when the camera changes. 4.7 Music / Sound FX / Voice Acting
The voiceover work is outstanding, and the music isn’t bad, either. 3.0 Play Value
The gameplay took a hit since the last installment, but the storytelling is still superb. 3.3 Overall Rating – Fair
Not an average. See Rating legend below for a final score breakdown.

Review Rating Legend
0.1 – 1.9 = Avoid 2.5 – 2.9 = Average 3.5 – 3.9 = Good 4.5 – 4.9 = Must Buy
2.0 – 2.4 = Poor 3.0 – 3.4 = Fair 4.0 – 4.4 = Great 5.0 = The Best

Game Features:

  • Play as Marty in a cinematic adventure true to the films.
  • A collaboration with Bob Gale, co-creator and co-writer of the film series.
  • A new Back to the Future story in five monthly episodes.

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