
System: PC | Review Rating Legend | |
Dev: Team17 | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
Pub: Team17 | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
Release: Aug. 26, 2010 | 2.5 - 2.9 = Average | 5.0 = The Best |
Players: 1-4 | 3.0 - 3.4 = Fair | |
ESRB Rating: Everyone 10+ | 3.5 - 3.9 = Good |
by Robert VerBruggen
For a franchise thats lasted a decade and a half, Worms is based on a stunningly simple premise. Two teams of cute, tiny worms attack each other with high-tech weaponry. You control one worm at a time in turn-based battles.
The series developer, Team17, didnt change much for the latest entry, Worms Reloaded. As Team17 freely admits, the game is basically an extended edition of the console versions of late; in particular, it draws from the recent Xbox Live Arcade title Worms 2: Armageddon, which itself was a loose remake of a much older game (Worms: Armageddon). There are quite a few updates, but aside from a level creator, most of them are of the minor variety, including a couple non-essential game modes, better graphics, some additional weapons, new hats for the worms to wear, etc.
For longtime fans, theres not enough new material here to warrant a separate purchase, and those who cant stand turn-based battle games wont find anything here to change their opinion. Open-minded newcomers, by contrast, will discover Worms Reloaded to be an immensely enjoyable introduction to some rowdy creatures who love duking it out with missile launchers and shotguns. Even though the improvements over past versions are minor, they are improvements, making this the definitive edition of Worms.
Whether youre playing against the computer A.I. or up to three human opponents, the basic setup is the same. You control four different worms, and you alternate turns with your foe. Each turn, you get to control one of your worms briefly, running and jumping around in a two-dimensional level. Depending on the level youre playing, you might have a variety of tools at your disposal, ranging from a jetpack (which is invaluable when you need to move great distances before attacking) to about forty-five weapons including dynamite, fire, and grenades. You can kill enemy worms by eliminating all their health (at which point they commit suicide in dramatic fashion, leaving behind a gravestone) or by simply knocking them into the water (these worms cant swim). Meanwhile, you can end your turn prematurely by falling too far after a jump, by slipping into the water yourself, or by carrying out an attack. Once you attack, the timer drops down to just a few seconds, and you have to rush to move your worm into a safer position before your enemys turn arrives.
Like most turn-based games, Worms Reloaded doesnt give a sense of nonstop action or suspense. It does, however, require you to think ahead as you decide which enemy worms to attack, in what order to attack them, which weapons to use, and how to position your worms so that they dont get blown to pieces or shoved into water during the enemys turn. The ingenious level design, which forces players to confront difficult jumps over water, blow through destructible land to reach their enemies, and work their way into hard-to-reach areas, only adds to the challenge this title offers the more strategic gamer.
Worms Reloaded offers an amazing variety of game modes. Beginner, Standard, and Pro are difficulty levels for the standard game (team deathmatch, basically). In Bazookas and Grenades, the only weapons available are (surprise!) bazookas and grenades. In Forts, the two teams are in their own forts, separated by a body of water, and thus have to focus on long-range attacks. In Rope Racing, you control worms as they swing from rope to rope, Tarzan-style. In Crazy Crates, the goal is to swing from ropes and collect the crates that are distributed throughout the level.
Those who play alone can choose a quick match, and in a single click be in the middle of a game, or they can choose a custom match and take advantage of the games customization options. Theres also a campaign, in which you complete thirty-five stages (a combination of battles and other challenges) that get ever harder and occur on increasingly complex battlegrounds. After that, you can tackle the tougher Warzone campaign, which brings the total number of stages to sixty-five. The single-player game also has a unique mode, Body Count, in which you play as a single worm, fighting off teams of enemies until you die.