..____........................................................ ./.....\_______________________________________________________ |......._______________________________________________________ .\_____/....................................................... ................................................................... Hello and welcome to Shyox's guide for English users of Dragon Ball Online! While we have DBOcom, its forums, and resources from the internet for getting the game downloaded and started, the guides for generally helping people figure out what you can do in this game are subpar or non existent. This guide covers all of the major classes from early to late game. It also covers dragon ball hunting, guild creation and a quest guide. As you probably know we are mostly on Server 2, Channel 4. If you need help in-game feel free to contact me: Chakakhan, Swordsman This guide is for people who know the backstory, have the game set up, have already played the tutorial, and now are looking for specifics in gameplay, and tells you how to plan your character's future so you don't get stuck or lose something valuable because of a lack of knowledge like many of us learning have. {}{}{}{}{}{}{}{}{}{}{}{}{}{}{} TABLE OF CONTENTS: (CH01)#1: Character Creation (CH02)#2: PvE (CH03)#3: PvP (CH04)#4: Facts about hunting Dragon Balls (CH05)#5: Guild facts and English speaking community (CH06)#6: Useful tips and random info <><><><><><><><><><> <><><><>CH01<><><><> <><><><><><><><><><> #1: Character Creation Dragon Ball Online has in my humble opinion a rather unique balance between the races, classes and their roles in battle. From the start you should know just how important the differences between each race are... In most MMO's, every race/faction has its own version of the healer/DPS/Tank classes. This is not the case at all in DBO. For instance, there are no human healers, there are no pure-DPS namekkian classes. Until recently in the game, humans were purposefully underpowered due to the sheer numbers of them early in the game(Everyone wants SSJ :D), and in many ways were not viable outside of any roles but DPS/Solo PvE. New changes have once again made them a force to be reckoned with. In general, Humans are DPS, Nameks are Tanks/Healers, Majins are Buffers/Crowd Control I've summarized the classes here: =================== \\\\Human//// Turtle Hermit: The top solo PvE class. They round up a bunch of baddies and use their AOE attacks to decimate crowds at a time. They have high EP and have many signature attacks from the series. All in all a rounded class with less potential in PvP than any of the other human classes, though I have definitely seen it done well. PvE - 9(solo), 4(group) PvP - 3 Role - DPS/Crowd Control Fighter: Arguably the most well-rounded class in the game, the fighter is the most popular class in the game. Their style is actually more comparable to Vegeta or Yamcha rather than Goku, though they do recieve the infamous and useful skill Instant Transmission. They also get some of the biggest energy attacks such as Big Bang Attack and Final Flash. A good PvP class, though being a jack of all trades and a master of none can hurt them in some match ups against other races. PvE - 5 PvP - 7 Role - DPS/Minor Tank/Crowd control Swordsman: Arguably the best DPS class in the game, and definitely the highest DPS in PvP. They don't have many ranged attacks, and those they do have are dwarfed by other races. Numbers will also imperil them, and generally they try to attack from the back and fight one on one. A squishy class, but only because by the time most people are able to hit you, they'll already be dead. One of the top 3 PvP classes in the game, but are very expensive to gear PvE - 3 PvP - 10 Role - DPS Crane Hermit: Cranes are an odd breed and attract that odd player, but I've never seen a dissatisfied one. They are the DoT class among humans, making them very deadly in PvP and great in PvE as well. Their builds are much easier to make hybrids out of, and one of the most underrated/underplayed classes in the game. They have a wide variety of attacks, and are the best kiters. PvE - 7 PvP - 8 Role - DoTs/Debuff/Minor crowd control \\\Nameks/// Dark Warrior: Fans of Piccolo will find a home here, and the best PvE and PvP tanks in the game. Shadow Knights can perform this job to almost equal effect, but generally have to sacrifice something in their build to do so. Their DPS is a fair bit lower than Shadow Knights, but they still perform well in PvP provided their player knows what they are doing. Primarily a PvE class, simply put they can take the most damage, and have insane LP levels and self buffs. Numbers are nothing to a Dark Warrior, and it takes a loooot to bring them down. PvE - 10 PvP - 6 Role - Tank Shadow Knight: Another fantastic DPS class, and arguably the most OP class in the game. Their ability to tank AND deal massive damage over time with bleeds and physical attacks makes them stand out in PvP, especially group PvP. They have almost no downside, are cheaper than humans to gear, and are effective even in nooblet hands.If there is one small mar on their reputation, it's their lack of specialization hurts them against some enemies/classes. Some builds are also very anti-SK, and in the wake of the changes are one of the classes to have changed the most. PvE - 7 PvP - 10 Role - DPS/Tank Dende Priest: The healer class, famously underpopulated and surprisingly good duelists. A MUST for PvE and group PvP, it cannot be overstated how crucial they are to a group. They have some buffs, but primarily heal and can resurrect without using Popo stones or causing the resurrection sickness. Cheap to gear, and you can always find a willing guild due to desire to take in more Dende. PvE - 10 PvP - 9(group), 6(Solo) Role - Healer Poko Priest: They have awesome dragon pets, some great EP-related buffs, and can do a bit of healing as well. Mostly a solo class, though decent in PvP and has some raid-crucial buffs. For those who don't know, these guys follow in King Piccolo's tradition and spit out egg-children. A hybrid class with some unique stuff, very fun as well PvE - 10(solo), 7(group) PvP - 6 Role - Buffer/DPS/Minor healer \\\Majins/// Grand Chef Majin: Another underrated and lesser populated class, for not much reason. They have substantial DPS, a great crowd control move. They are also a bit tankish, and kind of remind me of a better version of the fighter class, and for majin. PvE - 8 PvP - 7 Role - DPS/Minor Tank/Crowd Control Ultimate Majin: This majin can do just about anything. They are best using melee attacks, and is another one of the top PvP classes. They have a minor heal, great DPS, ability to tank a bit, have the game-best buffs and some crowd control. One of my favorite classes in the game, and the most common Majin class. PvE - 9 PvP - 9 Role - DPS/Buffers/Minor Tank/Crowd Control/Minor Heal Plasma Majin: Long-range DPS at its finest, these are the nukers of the game. They stand a distance away, and lob the biggest attacks they can at the enemy after casting their few but potent debuffs. They also have some key buffs as well. Not a well rounded class, but decent in solo and good for group PvP. A bit like swordsmen, but without the need to be so close PvE - 6 PvP - 6 Role - DPS/Buff/Debuff Karma Majin: The game's best Debuffers, with a decent bit of DPS to smile about. They also have a few very important buffs and are kind of an oddball class. Another one of my favorites, and remind of EQ's Enchanters. PvE - 8 PvP - 6 Role - Debuff/Buff/DPS =================== There is also a new class waiting in the wings, the Human Engineer class, but they are a ways off still it seems. <><><><><><><><><><> <><><><>CH02<><><><> <><><><><><><><><><> Player Vs. Enemy PvE is all about having fun, making money, and gearing out your characters to the max. Most of the game revolves around PvE and is where most of the content lies. This will see updates in the future, but here are the 3 main types of instances/dungeons: 1) UD(Underworld Dungeons) UD's 1-7 are all dungeons filled with quests meant to be completed as a group. They are generally the way to get good gear and loot. There is a corresponding UD for every 10 or so levels of the game. 2) OD(Overworld Dunegeons) Quest maps, also called themeparks in some games, though they are less themeparky... Mainly just a questing zone 3) TMQ's(Time Machine Quests) One of the big features of the game, you visit different moments from the series and act out events. TMQ2: Raditz TMQ3: Training for the saiyans and Great Ape Gohan TMQ4: Battle with Vegeta, Nappa, and ??? <><><><><><><><><><> <><><><>CH03<><><><> <><><><><><><><><><> 1) Kid and Adult Budokai 1v1 PvP starting with an arena deathmatch for elimination round, the most decorated of the PvP modes 2) Dojo wars Where guilds fight to obtain/defend their own dojo, which provides a number of benefits. 3) Dragon Ball Scramble <><><><><><><><><><> <><><><>CH04<><><><> <><><><><><><><><><> Shyox's DB drop guide: First off, before the guide even starts: Don't believe in any fast track ideas or little tricks, because they DO NOT WORK. The fastest and most reliable way to collect DB's is to DO IT YOURSELF. There are a few other ways that are acceptable, but they are for lazy people who give up easy and probably suck at looking for DB's. I'm on my 4th wish(3 of 7), which I will probably use to get my masterclass HTB or more of the dragon buffs. There is no SURE way to get a DB to drop, the system was designed very well, and you also cannot group up and hunt properly. What we know about Dball hunting: The higher level the mob, the more likely the drop. People have said this range only goes to 5 levels, but I have seen drops from even lower levels and even higher levels. I would recommend only looking in your range. As the hunt time goes on, you are FAR LESS LIKELY to find DB mobs because they spawn all at once when the hunt time starts, meaning an hour or two in, all of the original DB mobs have died, and you are looking at respawns. The fastest way to collect Dragon Balls is flying over a stretch of map picking them out and slaying them. 1.You find a nice patch of untouched DB spawns 2.Scan the entire area once over. 3.After scanning the area of DB mobs, you channel hop and look over the same patch again, making sure no other players have been through there yet. 4. Repeat steps until Hunt time is over Your best chance is to check on THURSDAY after maintenance. The TW players usually don't log on after maintenance is over, so there are huge sections of the map full of DB mobs. This is how I found 10 in one night, and could have kept going had I not been helping a friend find his. Thursday is the golden time. Stop trying to wiggle in with little tricks and stop taking people's stupid advice. It's going to take a week of searching for some people, and some it will only take 2 days. ------------------------------- TO BE COMPLETED