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The Sims: Makin’ Magic Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

The Sims: Makin’ Magic Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC

The Sims: Makin’ Magic

Getting Magic

Create a Sim or a Sim family and have them move into a lot (or just use an existing family). After you have moved them in a lot, make or have a door to the outside to have the “Mystery Man” (an NPC) come to your house. He will drop off a box. Have one of your Sims open the MagiCo’s Magical Starter Kit. A message will appear, describing what it is. Then, three objects will appear (A Hole In the Ground, The Start Here Spell Book, and a Truly Charming End Table with a Spellbound Wand Charger). Also, there will be objects in the box that you will have to add to your inventory (a Magic Wand, Butter, Toadstools, Toad Sweat, and 35 MagiCoins). These objects will help you start on you mission to become the greatest Wizard, or Witch in the Sim world.

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  • 3D audio with enhanced clarity and bass
  • Touch Plus controllers deliver a more intuitive experience
  • Library of over 500 titles
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Using your Magic wisely

Do not get caught using your Magic at home around more than one other Sim visitor or the Mystery Man will appear and fine you for exposing your magic. However, in Magic Town you do not have to worry about this, because almost everyone uses it.

Have the best Magic

To get the best Magic and impress the entire Magic Town, have your Sim get full Logic. Logic is the key to having the best Magic.

Winning Magic duels

After your Sim is worthy enough to face other Sim opponents to test their magic, have them go to Magic Town. Show off their skills by challenging another Sim to a Magic duel. To do this (if you have not edited the original Magic Town) is to go to Clowntastic Land or A Spooktacular Spot, where there is a Diametric Dueling Device. Have the Sim you want to battle, and click on it. The word “Duel” will appear. Click on it and it will show all the names of people on the lot for you to challenge. Note: You can face the vendors. When you choose the Sim that you want to battle, the dueling begins when they arrive at their post. You get MagiCoins for defeating any Sim. You get more coins the better you defeat them. The following is a list of weaknesses and strengths of the magical elements (White Lightning, Red Wave, Blue Tornado, Black Blizzard, Yellow Brimstone):

    The same element against itself is a tie. Do not do this if you want to get MagiCoins from your opponent.
    White defeats Blue and Red
    Red defeats Blue and Black
    Blue defeats Yellow and Black
    Black defeats White and Yellow
    Yellow defeats White and Red

Note: Facing some of the vendors will give you more MagiCoins than the normal Sims. The maximum number of MagiCoins you can get from dueling is 40 per duel, with a Sim opponent with full logic.

Easy MagiCoins

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  • 2x the graphic processing power of Quest 2 with the Snapdragon XR2 Gen 2
  • Mixed reality blends virtual elements and physical space
  • 4K+ Infinite display
  • 3D audio with enhanced clarity and bass
  • Touch Plus controllers deliver a more intuitive experience
  • Library of over 500 titles
We earn a commission if you make a purchase, at no additional cost to you.

Go to Magic Town and perform on stage all Sim day until your Sim decides by himself or herself to stop. The maximum number of MagiCoins possible in one Sim day is 675, with full logic. Then go home immediately, go green up, and then you can do the whole thing over again to make a lot of MagiCoins.

Easy Toad Swear, Toadstools, Butter, MagiCoins

When you evict someone from a house then buy a new one, you get a parcel from the Mystery Man. He will give you some Toad Swear, Toadstools, Butter and 35 MagiCoins Save the game and evict the Sim/family from that house, Move in to get those items again. Keep doing this to move into Magic Town or to get unlimited Toad Swear, Toadstools, Butter, MagiCoins.

Charm Of House And Home

If you make the Charm Of House And Home, do not use it. It will make a maid that destroys your house. It will break, clog, and flood things in your home. Sell it instead of using it.

Get magic ingredients for children

Children cannot get MagiCoins. To use their Magic Charger, you have to get the ingredients using items. Note: You can also use these things to get items for adults. Except for Pixie Dust, Adults can make them and then have kids pick it up.

    Toadstool: Sit on them a lot and mushrooms will grow. Harvest them to get Toadstools.

    Dragon: Brush him a lot to get Dragon Scales and tickle him a lot to get Dragon Tears.

    Visions Of Sugar Plums (pink butterfly toy chest): Have a child play will this a lot and he or she will get Pixie Dust.

Recipes

These recipes are not listed in the cookbook, but will be added when you try them for the first time:

    Magic Tart: Pixie Dust, Butter, Baking Mix
    Magic Nectar: Two Grapes and a Toad Sweat in the Nectar Press.

Quick money

While playing the game, press [Ctrl] + [Shift] + C and enter the ” rosebud ” code. Then, display the cheat prompt again and type ” !;!;!;!;!;!;!;!;!;! ” (up to sixty total commands may be entered).

While playing the game, press [Ctrl] + [Shift] + C and enter ” rosebud;: ” as a code. Then, hold [Enter] so that “No such cheat” begins to flash. Keep the key held to gain up to 99 million simolians.

Cheat Codes

While playing the game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

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  • 2x the graphic processing power of Quest 2 with the Snapdragon XR2 Gen 2
  • Mixed reality blends virtual elements and physical space
  • 4K+ Infinite display
  • 3D audio with enhanced clarity and bass
  • Touch Plus controllers deliver a more intuitive experience
  • Library of over 500 titles
We earn a commission if you make a purchase, at no additional cost to you.
Result Cheat Code
1000 Simoleons rosebud
Add new family history stat to the current family hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found
write_destlist
Architecture tools automatically set the level as needed auto_level
Automatically import and load indicated FAM file import [FAM file]
Automatically load indicated house, no questions asked house [house number]
Check and fix required lot objects prepare_lot
Completely flush app to VM file when running
Windows NT
flush
Crash game crash
Create moat or streams water_tool
Create shrunk_text_#.bmp files shrink_text [font_size] [text]
Create-a-character mode edit_char
Display personality and interests interests
Draw all animation frames disabled draw_all_frames off
Draw all animation frames enabled draw_all_frames on
Draw colored dots at each person’s origin draw_origins
Dump entire memory to core_dump_[date:time].txt core_dump
Dump selected person’s most recent list of scored
interactions to a file
dump_happy
Dump selected person’s motive contribution curve to a
file
dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions
debug_social
End sim logging sim_log end
Execute “file.cht” file as a list of cheats cht [filename]
Floorable grid disabled draw_floorable off
Floorable grid enabled draw_floorable on
Force an assert for testing assert
Log animations in the event log window log_animations
Map editor disabled map_edit off
Map editor enabled map_edit on
Move any object move_objects on
No tutorial object generation when tutorial house is
loaded
tutorial off
Prevent web browser crashes browser_failsafe
Preview animations disabled preview_anims off
Preview animations enabled preview_anims on
Programmer stats tile_info
Quit game quit
Read in behavior tuning constants from Tuning.txt #import
Rebuilds entire control panel/UCP from scratch rebuild_cp
Refresh the BMP_ resources for all people whose IFF
files are writable
refresh_faces
Rematch dependent textures and regenerate bitmaps
for all user characters
refresh_textures
Restore tutorial restore_tut
Rotate camera rotation [0-3]
Routing debug balloons disabled route_balloons off
Routing debug balloons enabled route_balloons on
Run series of random operations on unhoused families fam_test [opcount]
Save currently loaded house save
Save family history file history
Say “plugh” plugh
Say “porntipsguzzardo” porntipsguzzardo
Say “xyzzy” xyzzy
Selected person’s path displayed draw_routes on
Selected person’s path hidden draw_routes off
Set event logging mask log_mask
Set free thinking level autonomy [1-100]
Set game speed sim_speed [-1000-1000]
Set grass change value edit_grass [number]
Set grass growth grow_grass [0-150]
Set lot size lot_size [number]
Set maximum milliseconds to allow simulator sim_limit [milliseconds]
Set sim speed sim_speed [-1000 – 1000]
Set time of day (unpatched game version) set_hour [1-24]
Set z offset for thought bubbles bubble_tweak [z offset value]
Sets the neighborhood directory to the path [directory path]
Sets up the borders of the lot with non-editable flag lot_border [<tl> <tr> <bl> <br>]
Sets whether menu items appear for in use objects allow_inuse
Show memory view window in debug builds of the
game
memview
Start sim logging sim_log begin
Swap the two house files and updates families swap_houses [house number] [house number]
Ticks disabled sweep off
Ticks enabled sweep on
Tile information displayed tile_info on
Tile information hidden tile_info off
Toggle allowing visitors to be controlled using the
keyboard
visitor_control
Toggle assets report report_assets
Toggle automatic object reset feature auto_reset
Toggle calls to PeekMessage within sim loop sim_peek
Toggle camera mode cam_mode
Toggle display of unavailable interactions in person
control menus
all_menus
Toggle music music
Toggle object compression in save file obj_comp
Toggle quaternion transformations quats
Toggle sound log window sound_log
Toggle sounds sound
Toggle web page creation html
Total reload of people skeletons, animations, suits
and skins
reload_people
Trigger sound event soundevent
Write out an RTE file every time a route is found write_routes
Write out behavior tuning constants to Tuning.txt #export

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