Unreal 2: The Awakening
Cheat mode
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the “user.ini” file in the game folder. Change the value for the “CheatsEnabled” line to “true”. The previously listed console commands can now be activated.
Cheat Codes
While playing the game, press ~ to display the console window. Enter ” BeMyMonkey() ” to enable cheat mode. Then, enter one of the following codes at the console window to activate the corresponding cheat function. Enter ” BeMyMonkey() ” again to disable cheats.
Result | Cheat Code |
Toggle God mode | God() |
Toggle invisibility | Invisible() |
All weapons | Loaded() |
Ammunition for all weapons | AllAmmo() |
Toggle God mode for selected actor | GodEx( [actor] ) |
Toggle Phoenix Powersuit | Phoenix() |
Enemy fears you | FearMe() |
Ghost mode | Ghost() |
Flight mode | Fly() |
Underwater mode | Amphibious() |
Return to normal walking mode | Walk() |
Slow motion | SloMo( [number] ) |
Set jump height | SetJumpZ( [number] ) |
Toggle unlimited ammunition | ToggleInfiniteAmmo() |
Toggle reloads | ToggleReloads() |
Toggle invisibility | ToggleInvisibility() |
Teleport to location looked at | Teleport() |
Level skip | NextLevel() |
Map select | Open( [map name] ) |
Double speed | ToggleSpeed() |
Set player speed | SetSpeed( [number] ) |
Set player size | ChangeSize( [number] ) |
Toggle God mode on selected pawn | TogglePawnInvulnerability( [pawn] ) |
Summon array pf goodies | Goodies( [number] , [number] ) |
Spawn indicated item | Sum( [item name] ) |
List all actors | Actors() |
Go to selected actor location | GotoActor ([actor] ) |
Give specified damage to target | Damage( [number] , [target] ) |
Give specified damage to NPCs | DamageNPCs( [number] ) |
Give specified health to target | SetHealth( [number] , [target] ) |
Set player health | SetMyHealth( [number] ) |
Harm player by specified amount | HurtMe( [number] ) |
Damage all visible pawns | ManCannon( [number] ) |
Toggle animation servos | ToggleServos() |
Show player teams | ShowTeams() |
Change game difficulty | Difficulty( [number] ) |
See view from indicated actor | CheatView( [actor] ) |
Target camera on player | ViewSelf() |
Enable time demo | ToggleTimeDemo() |
Toggle scoreboard | ToggleScoreBoard() |
Toggle free orders | EnableFreeOrders( [0 or 1] ) |
Toggle behind view | BehindView() |
Set particle density | SetParticleDensity( [number] ) |
Toggle impacts | ToggleImpacts() |
Toggle weapon tick code | SetWeaponTick( [0 or 1] ) |
Toggle weapon firing | SetWeaponFire( [0 or 1] ) |
Show all hidden actors | ToggleShowAll() |
Show all keypoints | ToggleShowKPs() |
Show all navigation points | ToggleShowNPs() |
Toggle Rmode | ToggleRMode() |
Set player eye height | SetEyeHeigth() |
Kill indicated actor | KillActor(x) |
Kill actor under crosshair | KillHitActor() |
Kill NPC under crosshair | KillHitNPC() |
Kill all active NPCs | KillActiveNPCS() |
Kill all dormant NPCs | KillDormantnPCS() |
Gib all NPCs | GibAllNPCS() |
Gib NPC under crosshair | GibHitNPC() |
Toggle players only | PO() |
Toggle freeze view | ToggleFreezeView() |
Toggle HUD | ToggleHUD() |
Set camera distance | SetCameraDist( [number] ) |
Toggle free camera movement | FreeCamera( [0 or 1] ) |
Set fog red color value | SetFogR( [number] ) |
Set fog green color value | SetFogG( [number] ) |
Set fog blue color value | SetFogB( [number] ) |
Set field of view degrees; 90 is default; 360 is fish-eye view | SetFOV( [number] ) |
Unknown | SetFlash( [number] ) |
Unknown | ShowViewLine() |
Unknown | ToggleFOV( [number] ) |