Quantum of Solace (007) Review
Xbox 360 | PS3 | Wii | DS
Quantum of Solace (007) box art
System: X360, PS3, PC, Wii, PS2, DS Review Rating Legend
Dev: Treyarch 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Activision 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Nov. 4, 2008 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-2 (12 Online) 3.0 - 3.4 = Fair
ESRB Rating: Teen 3.5 - 3.9 = Good

Graciously, Quantum of Solace does offer a comprehensive multiplayer mode. Taking a cue from GoldenEye, the team at Treyarch has done a nice job of emphasizing the multiplayer experience. Players can play ten different modes across twelve unique levels. Modes include conventional shooter staples, including Conflict (Deathmatch), Classic (Arcade Deathmatch), Team Conflict (Team Deathmatch), and Territory Control (Domination). Also, the classic Bond mode, Golden Gun, is back. One player wields the Golden Gun (a one-hit kill weapon) and the rest try and take him out. This mode is a ton of fun!

Quantum of Solace (007) screenshot

Additionally, Bond Versus and Bond Evasion are interesting modes unique to the game. Bond Versus, like Golden Gun, pits everyone against one player. However, Bond can either kill all opponents (no respawning) or disarm explosives to garner points. In Bond Evasion, everyone is divided into two teams and a random player is selected to act as Bond. If one team can get Bond to the exit without getting killed they win. Later, the sides switch roles and a new player on the other team becomes Bond.

The 12 multiplayer maps are quite enjoyable. Maps are varied and include such distinct areas as rooftops, docks, a chemical plant, a construction site, a hotel, a freighter, etc. Each level was designed with specific modes of play in mind. As a result, maps are small, medium, or large, take advantage of wide open, outdoor spaces, or even confine play for more frantic, tight fights.

As is typical from modern Activision shooters, players will gain experience points to open up weaponry, including grenades and attachments, and they'll be able to customize their load-outs during multiplayer. Also, opening up gadgets functions similarly to perks in the Call of Duty series, giving players distinct advantages. All the modes and multiplayer mechanics are enjoyable and serve as a robust element for Quantum of Solace. Of course, a maximum of only 12 players can join in on any one level. Consquently, games tend to be short and furious. Also, the amount of fun found in Bond Versus, Golden Gun, and Bond Evasion often relies on the skill of the player playing as Bond. It seems as if games played in a large party of friends online or over system link (LAN) will prove to be more enjoyable than playing with randoms, as multiplayer games feel quite intimate.

Quantum of Solace uses the same game engine as Call of Duty 4: Modern Warfare and World at War. This makes the game very attractive and very smooth. Some of the character models are a little crude, but the realistic animations, detailed interiors, and sweeping landscapes are all of high quality. Players will notice no screen tearing or framerate dropping, even with a lot of action and explosions onscreen.

Quantum of Solace (007) screenshot

Not surprisingly, the background music is a mix of classic Bond themes and classical music that really set the mood. The explosions and ambient sounds are also ideal. The main characters are voice acted perfectly, but stock declarations by the various thugs, while context appropriate, get extremely repetitive. Nonetheless, the sonic experience is quite enjoyable.

Quantum of Solace won't be up for any "game of the year" awards, but it is a solid title that offers a satisfying, though elementary, single-player campaign and a strong, but perhaps niche, multiplayer experience. It's not a total return to form for the Bond franchise, but it seems to be headed in the right direction.

By Jonathan Marx
CCC Editor / News Director

The in-game engine is silky smooth and the environments are attractive. Unfortunately, enemies are very repetitive and character models look artificial.
Taking out baddies and players in single and multiplayer games is very satisfying. However, the cover mechanic definitely leaves a lot to be desired.
Music / Sound FX / Voice Acting
The background music is classic bond goodness, but the repetitive thug pronouncements are lame.
Play Value
The robust multiplayer saves the day. Though pleasant, the very short single-player campaign is only good for maybe a couple of playthroughs, but it is not in any way memorable.
Overall Rating - Good
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Be the New Bond: Quantum of Solace: The Game marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig in Quantum of Solace and Casino Royale.
  • Combat Variety: From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it's through covert means or confronting enemies in full force.
  • Advanced combat and Realistic A.I.: Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world's most evil villains and mercenaries.
  • Cinematic Appeal: Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria.
  • Unparalleled Bond Multiplayer Experience: Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.

  • Screenshots / Images
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