Silent Hill: Downpour

Corey Feldman Interview


Celebrity GamerZ - Jay & Silent Bob's Jason Mewes Video Game Interview

Cheat mode

Enter one of the following codes at a green locker to get the corresponding weapons:

.45 pistol and baseball bat353479
Double axe and nail gun171678
Golf club and rifle911977

Thief costume

Successfully complete the "Stolen Goods" side quest in Pearls Creek apartment, then return to where the thief was hanging. Use the discarded pile of clothes to change into his black hoodie and jeans.

Alternate endings

Successfully complete the indicated task to unlock the corresponding ending. To increase your morality, make good decisions and spare downed monsters. To decrease your morality, do the opposite.

    A Ending: Spare Anne with good morality.
    B Ending: Spare Anne with bad morality.
    C Ending: Kill Anne with good morality.
    D Ending: Kill Anne with bad morality.
    E Ending: Successfully complete the game, then during your second playthrough, complete the "Digging Up The Past" side quest before completing the game again.
    F Ending: Let Anne kill you during the final encounter.

Centennial building vault puzzle solution

To unlock the vault on the second floor of the Centennial building, collect the projector slides from Room 200, then play the slides in the video archive room (Room 207) to reveal the code (IX-VI-I). Turn the dials on the vault to the indicated number to unlock it: Dial 1: IX, Dial 2: VI, Dial 3: I.

Devil's Pit train puzzle solution

Press the indicated buttons in the following order on the listed difficulty to unlock the train:


    Press the Red button marked E.
    Press the Blue button marked A.
    Press the Orange button marked C.


    Press the Blue button marked A.
    Press the Green button marked B.
    Press the Grey button marked D.
    Press the Orange button marked C.


    Press the Grey button marked D.
    Press the Red button marked E.
    Press the Green button marked B.
    Press the Blue button marked A.

Hotel safe puzzle solution

To open the safe in the hotel with the five combination locks, you need a power cord (found in one of the drawers upstairs) to plug into the white coffee pot by the window. The steam from the pot will reveal a code on the window that you need to input into the safe. The code is "26381". You must set each digit to the corresponding dial. For example, the "2" is placed on dial 1, the "6" on dial 2, etc. However, the 3 and 8 cannot be set on the dials manually, as dial 2 moves dials 3 and 4. The correct way to enter the code is by putting "2" on dial 1 and "1" on dial 5. Next, put "5" on dial 2, "2" on dial 3, and "1" on dial 4. Then, highlight dial 2, and turn it left to unlock the safe.

Overlook Penitentiary safe puzzle solution

The code for the Overlook Penitentiary safe with the five combination locks is "11752". In the same room are pictures of several inmates on the wall. The number on the back of Murphy is the code. You must set each digit to the corresponding dial. The correct way to enter the code is by putting "1" on dial 1 and "2" on dial 5. Put "8" on dial 2, "6" on dial 3, and "3" on dial 4. Next, highlight dial 2, and turn it left once, then highlight dial 4, and turn it left three times to unlock the safe.

St. Marias Monastery Theater puzzle solution

Dig site locations

Go to the indicated locations in the "Digging Up The Past" side quest and dig to find all seven artifacts. The side quest can only be played during a second playthrough of the game. You will need a shovel, but they can be found in many places. Note: You can find a map of Silent Hill right before you exit Devil's Pit (before you enter Silent Hill), on a table.

Original Silent Hill reference

Enter the diner in the first part of the game. Take the coins from the cash register behind the bar area, and insert them into the jukebox in the corner of the room to play the theme from the original Silent Hill.

Silent Hill 4: The Room reference

Henry Townshend's apartment can be found on Landsdale Ave., between Brite St. and Cook St. Look for two bright windows with a reachable ladder from above, which can be pulled down with the correct weapon. You can climb up and enter through the window to explore the apartment.

Easy "Silent Hill Historic Society" trophy

Successfully complete the "Centennial Building" quest, then go back to the entrance. The same Mysteries that you collected before should be hanging on the door again. Go up to it, and Murphy will collect/open his journal, increasing your Mysteries by one. Run back up past both the staircases and then back down to the door again to get another Mysteries. Repeat this until you get the "Silent Hill Historic Society" trophy (53 Mysteries).


Successfully complete one of the following tasks to get a trophy:

    Rain Maker (Platinum): Collected all trophies.
    Silent Hill Tour Guide (Gold): Completed all side quests.
    Useless Trinkets (Bronze): Completed the "Digging up the Past" side quest.
    Calling All Cars (Bronze): Completed the "All Points Bulletin" side quest.
    Neighborhood Watch (Bronze): Completed the "Stolen Goods" side quest.
    Art Appreciation (Bronze): Completed "The Art Collector" side quest.
    Silent Alarm (Bronze): Completed "The Bank" side quest.
    Will Work For Food (Bronze): Completed the "Homeless" side quest.
    Cutting Room Floor (Bronze): Completed the "Cin�ma V�rit�" side quest.
    Turn Back Time (Bronze): Completed "The Gramophone" side quest.
    What's Your Sign? (Bronze): Completed the "Shadow Play" side quest.
    Telltale Heart (Bronze): Completed the "Dead Man's Hand" side quest.
    Dust to Dust (Bronze): Completed the "Ashes to Ashes" side quest.
    Long Walk, Short Pier (Bronze): Completed the "Ribbons" side quest.
    Spot the Difference (Bronze): Completed the "Mirror, Mirror" side quest.
    Birdman (Bronze): Completed the "Bird Cage" side quest.
    Silence is Golden (Silver): Killed or incapacitated 10 Screamers.
    Shadow Boxer (Silver): Killed or incapacitated 10 Dolls.
    Pi�ata Party (Silver): Killed or incapacitated 10 Weeping Bats.
    Lockdown (Silver): Killed or incapacitated 10 Prisoner Minions.
    The Bigger They Are... (Silver): Killed or incapacitated 10 Prisoner Juggernauts.
    Fight or Flight? (Silver): Escaped from 20 monsters.
    Silent Hill Historic Society (Silver): Completed Murphy's Journal with all Mysteries.
    Stay of Execution (Silver): Incapacitated 20 monsters without killing them.
    Capital Punishment (Gold): Completed the game on the hard game difficulty setting, any ending.
    Puzzle Master (Gold): Completed the game on the hard puzzle difficulty setting, any ending.
    Gun Control (Bronze): Killed 25 monsters with the Pistol or Shotgun.
    Hypochondriac (Bronze): Used 20 First Aid Kits.
    Good Behavior (Silver): Completed the game on any difficulty without killing any monsters.

Additionally, there are 13 secret trophies:

    Now You're Cooking... (Bronze): Survived the Diner Otherworld.
    Out of the Frying Pan (Bronze): Rode the Sky Tram to Devil's Pit.
    Going off the Rails (Bronze): Escaped from Devil's Pit.
    Found a Friend! (Bronze): Met DJ Ricks in the Radio Station.
    Whatever Doesn't Kill You... (Bronze): Escaped the Radio Station Otherworld.
    Ashes, Ashes (Bronze): Collected 3 pages of the rhyme book.
    Broken Cycle (Bronze): Defeated The Bogeyman.
    No Turning Back (Bronze): Reached Overlook Penitentiary.
    Ending A (Silver): Achieved "Forgiveness" ending.
    Ending C (Silver): Achieved "Full Circle" ending.
    Ending B (Silver): Achieved "Truth & Justice" ending.
    Ending D (Silver): Achieved "Execution" ending.
    Ending E (Silver): Achieved "Surprise!" ending.
Around The Web
Around The Web