The best and quickest way to gain lots of XP in Act 4 is by losing your keeps instead of defending them. You earn a lot more experience by retaking a fort than you will successfully defending it. You get approximately 50k XP for successfully defending a fort, while you get approximately 160k XP for failing to defend a fort and then retaking it. For more XP, add White Gems to your armor for a small XP buff. Upgrade them for even more XP. When losing a fort, you do not lose Warchiefs or Overlords. Overlords are captured, so if you want to keep them, you will have to complete a rescue mission later. You can send out Orcs to save him. To make things easier, replace your good Overlords with useless ones before losing. There is (currently) a bug that makes the rescue mission sometimes never appear. To avoid potentially losing your best Uruks, leave some spaces open and swap terrible Overlords into your fort. For every fort defense quest, simply lose the fort and retake it for around three times the regular amount of XP you would earn.Easy fight pit wins
If your Orc is about to lose at a fight pit, simply quit the game and retry again until he wins.Getting Legendary gear
Successfully complete the indicated task to get the corresponding Legendary gear piece; or defeat the listed Legendary enemy type(s) to have a chance of getting the corresponding Legendary gear piece.
- Sword: Dark Slayer and Dark Destroyer
- Dagger: Dark Assassin
- Bow: Dark Marksman and Dark Tracker
- Armor: Dark Tank
- Cloak: Dark Beastmaster and Darker Berserker
- Ringcraft: Dark Commander and Dark Trickster
- Sword: Feral Slayer and Feral Destroyer
- Dagger: Feral Assassin and Feral Berserker
- Bow: Feral Marksman and Feral Tracker
- Armor: Feral Tank
- Cloak: Feral Beastmaster and Feral Berserker
- Ringcraft: Feral Commander and Feral Trickster
- Sword: Machine Slayer and Machine Destroyer
- Dagger: Machine Assassin and Machine Berserker
- Bow: Machine Marksman
- Armor: Machine Tank and Machine Destroyer
- Cloak: Machine Beastmaster and Machine Trickster
- Ringcraft: Machine Commander
- Sword: Marauder Slayer and Marauder Destroyer
- Dagger: Marauder Assassin and Marauder Tracker
- Bow: Marauder Marksman
- Armor: Marauder Tank and Marauder Destroyer
- Cloak: Marauder Beastmaster and Marauder Trickster
- Ringcraft: Marauder Commander
- Sword: Complete one Online Vendetta mission.
- Dagger: Use a Stealth Attack on an Online Vendetta target.
- Bow: Headshot an Online Vendetta opponent.
- Armor: Defeat an Online Vendetta opponent with at least 80% health.
- Cloak: Mount attack an Online Vendetta target.
- Ringcraft: Dominate an Online Vendetta opponent.
- Sword: Open the Ithildin Door at Gorgoroth.
- Dagger: Open the Ithildin Door at Seregost.
- Bow: Open the Ithildin Door at Nurnen.
- Armor: Open the Ithildin Door at Nurnen.
- Cloak: Open the Ithildin Door at Cirith Ungol.
- Ringcraft: Get at least a "Bronze" on all "Shadows Of Past" missions.
- Sword: Mystic Slayer
- Dagger: Mystic Assassin and Mystic Berserker
- Bow: Mystic Marksman and Mystic Tracker
- Armor: Mystic Tank and Mystic Destroyer
- Cloak: Mystic Beastmaster
- Ringcraft: Mystic Commander and Mystic Trickster
- Sword: Terror Slayer and Terror Destroyer
- Dagger: Terror Assassin
- Bow: Terror Marksman and Terror Tracker
- Armor: Terror Tank
- Cloak: Terror Beastmaster and Terror Bersekver
- Ringcraft: Terror Commander and Terror Trickster
- Sword: Warmonger Slayer
- Dagger: Warmonger Assassin and Warmonger Tracker
- Bow: Warmonger Marksman
- Armor: Warmonger Tank and Warmonger Destroyer
- Cloak: Warmonger Beastmaster and Warmonger Berserker
- Ringcraft: Warmonger Commander and Warmonger Trickster
There are a total of seven beast mounts that you must ride to get the "Rough Rider" trophy. Four of them can be summoned at any time with skills. Three of them are rare elemental versions of the Graug (poison, fire, and ice). Successfully complete the indicated task to mount the corresponding beast:
1. Caragor: Summon with the "Call Mount" skill.
2. Dire Caragor: Summon with the "Dire Caragor" skill upgrade.
3. Graug: Summon with the "Graug Call" skill upgrade.
4. Drake: Summon with the "Dragon Song" skill upgrade.
5. Rare Poison Graug (green color): It is only found in the Núrnen region. Fast travel between the three headir towers and look for two Graugs fighting each other. There is an 80% chance that one of them is a Poison Graug. Press L1 to scan the area around the tower for Graugs. If you do not see any, fast travel to the next tower. If nothing spawns, advance time and repeat.
6. Rare Fire Graug (blue color): Go to the following location. It is only found in the Gorgoroth region. It can take 20-30 tries to get it to spawn. If it does not spawn, advance time and try again.
7. Rare Ice Graug (red color): Go to the following location. It is only found in the Seregost region. It can take 20-30 tries to get it to spawn. If it does not spawn, advance time and try again.
There is also a wooden version of each beast in the Carnán quest line, but these probably do not count. You have to ride them as part of main quests; they are unmissable. If you do not get the "Rough Rider" trophy after mounting the rare Graugs, play the Carnán quests.
Use the following solutions to solve all five Ithildin Door Poems and get the Bright Lord's Legendary Set. You must find six Ithildin collectibles per region, return to the Ithildin Door, and fill the blanks in the poem. The Ithildin Door locations are marked on the map. When you hover over the icon, you can see white outlines on the map showing you the entrance to the tomb. Place a marker where the white outlines end to locate the entrance more easily. To get the six Ithildins to appear on the map, you must purify all Headir Towers in the region. There are always six Ithildins and one door per region. There are five total regions. Behind each door is a new gear piece of the Bright Lord's Legendary Set. None of these are missable; you can still get them after completing the story. Fill the indicated words in for the corresponding poem, from top to bottom, to solve it.
Region: Midas Morgul
Region: Cirith Ungol
The following video shows the final boss fight and first game ending. After defeating the final boss, the game continues to Act 4, in which you must defend your fortresses against attackers. Complete Act 3 to get the "Banish The Darkness", "Forged By War", "Stalemate Is Victory", and "The Stuff Of Legend" trophies.
After defeating the final boss in Act 3, you will start getting defense missions for your fortresses, which is called Act 4: "Shadow Wars". There are 10 stages in Shadow Wars where you must repeatedly keep defending your fortresses. After Stage 10, you will unlock the secret post-game ending and "Peace In Death" trophy.
Each Shelob Memory collectible reveals a new part of the memory. There are 15 total memories (three per region). After finding all 15 Shelob Memories, you can view the full sequence in Cirith Ungol. The Shelob Memory locations get marked on the map when you purify Headir Towers. Collect all of them to get "The Web Revealed" trophy. You can track and mark any missing memories in the quest log. There is a section just for Shelob Memories -- it will display which regions they are found in and highlight them on the map.
You unlock the ability to recruit Captains during Act 2 (after reaching the Núrnen region). When you have recruited a Captain, attack him with the sword until he turns hostile again. After recruiting a Captain, you can either command them to stay and fight to immediately get the "Bad Boss" trophy, or use the bodyguard skill upgrade to call him to your location later. The bodyguard skill is unlocked automatically during the story; you can assign bodyguards in the army menu.Easy "Blood On Blood" trophy
First, reveal all enemy Captains and Warchiefs in a region. The quickest way to do this is by interrogating Worms. While pressing L1, Worms are highlighted in green. You can interrogate them by holding Circle and it will give you intel on an enemy Captain. When you see all Orcs, check which ones have a blood brother. This is done in the army menu by pressing R3 on an Orc and checking the "Hates" tab (second tab from the left). Search until you find one with the "Blood Brother" ability. It will also tell you who his blood brother is. Then, dominate one of the two blood brothers (preferably the higher level one) and command him to attack the other one. After domination, press X to issue the command. This will spawn a new mission on the map with a blue icon. Complete that mission, and the two blood brothers will fight each other. You are allowed to damage the opponent, just make sure the final blow comes from the captain.Easy "Death Is Not The End" trophy
This requires the "Raise Dead" skill with the "Undying Loyalty" upgrade. To unlock it, you must complete Act 3 of the main story and then win all three fight pits in the Minas Morgul region. Fight pits are won by sending your strongest follower to the pit and have him compete against another Orc in a simulated fight. If your Orc is about to lose, you can quit the game and retry again until he wins. The fight pits are automatically marked on the map. Equip the "Undying Loyalty" upgrade in the skills menu (this skill does not even appear in the menu until you have completed Act 3). Then, go to the army menu and press Y on a dead Captain of yours. This will resurrect him and unlock the "Death Is Not The End" trophy. If you do not have dead Captains, assign one as your bodyguard, call him to you, and kill him. The skill cannot be used on hostile captains, only on your own army.Easy "Everything Is Permitted" trophy
Equip the "Worse Than Death" skill upgrade (it is an upgrade for "Death Threat" under Predator skills). You unlock this skill by completing the "Worse Than Death" quest in the Brûz quest line. Open the army menu and find an Orc Captain with the "Assassin" class. It shows the class under the Captain's name. If you only see the silhouettes of Captains. you must interrogate Worms to reveal more enemy information. Press L1 to highlight Worms in green, then hold Circle to interrogate them. Mark the Assassin Captain in the army menu to reveal his location on the map. Find the Captain and get his health down to just a little remaining, then hold Circle to dominate him and choose to "Shame" him. With the "Worse Than Death" skill equipped, there is a good chance he will become deranged instantly and you will get the "Everything Is Permitted" trophy. If not, you must track down the same Captain again and repeat the process until he becomes deranged. There is also a slight chance this actually makes him stronger, in which case you should kill him and move on to a different Assassin.
This is the trickiest trophy in the game. Start by finding an Olog Captain who has the "Gang Of Ologs" bonus. You can view this by pressing R3 on the Captain in the army menu (fourth from the left in his bonus tab). Almost every Olog Captain has this. Even if they do not have it, they are very likely to have normal Ologs nearby. The quickest way to find Olog Captains is by interrogating Worms. Aside from having normal Ologs guarding them, they are also the biggest targets to hit (this makes coordination a bit simpler). After finding a Captain, reduce his health to 1%. When he is low on health, use only single sword strikes and arrows. Then, shoot another Olog in the head with a charged arrow and immediately press R1 to mount him. Repeatedly press [Attack] while on the Olog's back and use the Left Analog-stick to navigate. Run into the Captain to kill him. If the Captain's health was low enough, you will be able to kill him. If it did not work, you can mount the Olog again; there is also usually a second or third one nearby. Be very careful that you do not kill the Captain prior to mounting the Olog. What makes this tricky is that normal Ologs do not inflict much damage. So if the Captain's life bar is still visible (meaning 3% health or more), you will not make it. Also, the Captain's health may refill a little bit if you wait too long (must mount the Olog quickly). Additionally, since this is relatively easy to mess up, back up your save game before engaging the Olog captain. Alternatively, you may also find Outpost missions where you must kill Ologs to draw out a Captain. These work perfectly for this but are completely random. You can keep doing Outposts missions until you get one of these.Easy "Vertical Mobility" trophy
First, let a random Orc kill you. Then, play the resulting Vendetta mission and recruit the Orc (hold Circle to dominate him when his health is low). Go to the army menu, press Triangle on your new Captain, then press X on the current Overlord to make them switch positions and get the "Vertical Mobility" trophy. The earliest you can do this is after capturing the fortress in Núrnen. You need to be in control of the region's fortress to reposition the Captain. Also, you cannot recruit Orcs that are a higher level than your own. If the Orc is a higher level, write down his name, level up, and come back to recruit him later. Sometimes the reposition option is greyed out. If that happens, make someone else Overlord and try again, or issue the reposition command to your Overlord directly (instead of commanding the Captain).Easy "Wild Things" trophy
The best place to do this is at the Haedir fast travel point in the middle of Núrnen. Keep advancing time by pressing Circle on the fast travel point. Do this until a Drake spawns (usually within 1-5 tries). Make sure you have the "Call Mount" skill and "Graug Call" upgrade equipped. Both are mounted skills. Call a Graug and chase after the Drake, then shoot it with some arrows. However, do not "break" the Drake (meaning its icon cannot turn green). Go to an open area and wait for the Drake to attack you with its flames. While the Drake breathes fire, shoot it in the head to force it to the ground. Then, attack it with the Graug to quickly kill it. You can also perform a few more headshots while it is on the ground for bonus damage. If you "break" the Drake in the air, it will try to escape. Keep its health above 50%. Drakes can also land during combat without shooting them, but this rarely happens. The only guaranteed way is to shoot it in the head while it breathes fire.Trophies
Successfully complete one of the following tasks to get a trophy:
- The Bright Lord (Platinum): Middle-earth has been saved. For now...
- No Orc Lives Forever (Silver): Win all Fight Pit missions.
- Avenged (Bronze): Complete a Vendetta Mission.
- Bad Boss (Bronze): Strike a Follower until he's had enough.
- Best Defense (Bronze): Equip 3 Siege Upgrades on an Assault Team.
- Better Luck Next Time (Bronze): Meet an Enemy or a Follower who has cheated death.
- Blood on Blood (Bronze): Make a Captain kill his bloodbrother.
- Bound by Blood (Bronze): Complete an Online Vendetta.
- Death is not the End (Bronze): Resurrect a Follower Captain.
- Dismantled (Bronze): Disable an Outpost.
- Everything is Permitted (Bronze): Shame an Assassin until he becomes deranged.
- Feed the Beasts (Bronze): Attract every kind of beast using bait.
- Finished Tales (Bronze): Recover all Gondorian artifacts.
- Fit for War (Bronze): Complete a challenge to upgrade a piece of gear.
- Follower Perks (Bronze): Use a Training Order to give a Follower a gang.
- Forged by War (Bronze): Unlock all player skills.
- Forger (Bronze): Forge a higher-quality Gem by combining three Gems of the same quality.
- Headhunter (Bronze): Recruit a Follower of every Advanced Class.
- Hostile Takeover (Bronze): Defeat a Warchief.
- I Like to Watch (Bronze): Watch a Follower murder another Captain without helping him.
- If You Can't Beat Them (Bronze): Dominate an Orc after he's killed you three or more times.
- It Came From Within (Bronze): Start a Conquest with all Warchiefs as spies.
- Life of the Party (Bronze): Send a Destroyer on a Vendetta Mission.
- Master Forger (Bronze): Forge a top tier Gem.
- Nemesis (Bronze): Encounter the same Orc 3 times in nemesis missions without killing him.
- No Orc Left Behind (Bronze): Rescue a Follower who's been captured.
- Overkill (Bronze): Send a Follower to kill another Follower in a pit fight.
- Power Couple (Bronze): Send a Follower to support another Follower in a Nemesis Mission.
- Promise Keeper (Bronze): Issue a Death Threat, and then successfully kill the target.
- Purge (Bronze): Purify all the Haedir.
- Rough Rider (Bronze): Ride every type of beast and rare beast.
- Rule of Three (Bronze): Unlock 3 Gem slots.
- Second Age Warrior (Bronze): Complete all Shadow of the Past missions in one region.
- Speak Friend and Enter (Bronze): Open one of the Ithildin Doors.
- Such Great Heights (Bronze): Reach the rank of Captain in Online Conquest.
- The Operative (Bronze): Turn all of a Warchief's bodyguards (minimum 2) into spies, then confront him.
- The Stuff of Legend (Bronze): Equip a full Legendary Gear set.
- The Web Revealed (Bronze): Uncover the final Shelob memory and reveal the Web of Fate.
- Trolling (Bronze): Kill a Captain while riding an Olog.
- Vandal (Bronze): Destroy a Monument.
- Vertical Mobility (Bronze): Help a grunt become an Overlord.
- Wild Things (Bronze): Kill a drake while riding a graug.
Additionally, there are 11 secret trophies:
- Stalemate is Victory (Gold): Defeat the Witch-king and reclaim Minas Morgul.
- Banish the Darkness (Silver): Complete all Eltariel quests.
- Banished (Silver): Defeat Suladân.
- Brought to Heel (Silver): Defeat Helm Hammerhand.
- Fall and Rise (Silver): Complete all Brûz quests.
- First Steps (Silver): Conquer the Fortress of Núrnen.
- For Gondor (Silver): Complete all Gondor quests.
- Lord of Horror (Silver): Defeat the Balrog.
- Peace in Death (Silver): Complete the Shadow Wars.
- Undeath Defeats Undeath (Silver): Complete all Carnán quests.
- What Once Was Lost (Silver): Complete Act I.