Legend of Zelda: Breath of the Wild Review
Legend of Zelda: Breath of the Wild Cover Art
System: Switch
Dev: Nintendo EPD
Pub: Nintendo
Release: March 3, 2017
Players: 1 Player
Screen Resolution: 720-1080p Fantasy Violence, Mild Suggestive Themes, Use of Alcohol

I also felt like The Legend of Zelda: Breath of the Wild offered some of the most memorable characters I had ever met in a The Legend of Zelda game. I know, there are all people we’ve known and loved over the years. Nintendo introduced us to people like Saria, Midna, Marin, Impa, Fi, Malon, Linebeck, Navi, and even Tingle over the years. But the new friends I’ve met here feel even more realized and important. The memories I made after going through experiences with my new Zora, Rito, and Gerudo friends, in particular, left me taking multiple screenshots any time one of them appeared on screen. Moreover, I felt like Link mattered as much to them as they did to him. There’s a sense of connection here between every possible ally that not only makes them feel more important, but me feel more important as well.

There’s a fullness and richness here. While there are expanses of land that might temporarily seem empty, I couldn’t help but find a sense of purpose no matter where I was. There are always activities to enjoy. Maybe I could forage here. Perhaps it’s possible to gather information about my environment in that space. I could wipe out an enemy camp. A shrine could show up on my radar. Maybe I’d even be fortunate enough to stumble across another traveler. Could Link scale that mountain and find something new? Absolutely, so long as his stamina doesn’t give out. Something is always happening. There is richness and life in every moment of The Legend of Zelda: Breath of the Wild.

Legend of Zelda: Breath of the Wild Screenshot

This is accompanied by a sense of purpose. While games like The Elder Scrolls V: Skyrim and Xenoblade Chronicles X can leave you feeling sidetracked and lost in the minutiae, I felt like The Legend of Zelda: Breath of the Wild was giving me the opportunity to enjoy these supplemental extras on the way to major plot points. The way in which story-based quests are scattered throughout the world encourages you to get lost in such a way that it always feels like even an excursion to visit an out of the way rock formation or shrine is part of some greater plan.

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The Legend of Zelda: Breath of the Wild could very well gone down in history as the best The Legend of Zelda game ever made. I genuinely feel it is the best entry in the series I have ever played. The characters are amazing, the world is gorgeous, the enemies make you become a better fighter, and the shrines and dungeons constantly force you to pay attention to your surroundings and think. It is an absolutely extraordinary game, one that is a fitting end to the Wii U and glorious beginning for the Switch.

Jenni Lada
Site Editor
Date: 03/02/2017

The world is absolutely gorgeous, filled with details and inhabitants that act as though they’re actually alive.
It’s easy to control Link, switch between weapons and runes, cook up food and elixirs, and explore Hyrule.
Music / Sound FX / Voice Acting
Turn the sound up, because you don’t want to miss the superb voice acting and soundtrack.
Play Value
The story quests are meaty, the side quests varied, and the shrines plentiful. Hidden secrets abound in this wonderful world.
Overall Rating - The Best
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Ingenuity is the key to survival: find multiple solutions to tons of dynamic puzzles
  • Surprises hide around every corner: scavenge weapons, armor, plants, animals, and more
  • Live off the land: find weapons and armor, cook food, and brew elixirs
  • Utilize special technology: the in-game Sheikah Slate controls objects and enemies in fun ways

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