The Legend of Zelda: Breath of the Wild FAQ/Walkthrough by codebreak1337 Version Final, Last Updated 2018-03-22 Table of Contents Introduction Main Walkthrough The Great Plateau Captured Memories The Four Divine Beasts Master Trials Hyrule Castle Champions Ballad Sub-Quests Kakariko Village Hateno Village Gerudo Town Zora's Domain Death Mountain Akkala Tabantha Woodland Hebra Ridgeland Lake Hylia Faron Hyrule Equipment Armors Common Gear Ancient Equipment Lynel Equipment Elemental Weapons Rods Boomerangs Bows and Arrows Shields Masks Runes Rares Mounts and More Divine Powers Key Items Crafting Materials Food Meals Elixirs Bestiary Stone Talus Hinox Molduga Shrines Great Plateau Shrines West Necluda Shrines Hateno Shrines Gerudo Wasteland Shrines Korok Seeds Great Plateau Korok Seeds 18/18 West Necluda Korok Seeds 59/59 Hateno Korok Seeds 66/66 Gerudo Wasteland Korok Seeds 70/70 The Magic Hag Treasure Chests Introduction " In an epiphany of slight glory, I realized it was not about the money, it was about the game." - codebreak ::::::::::::::::::::::::::::::::::::::::::::: PRESS PLAY ::::::::::::::::::::::::::::::::::::::::::::::::::::: - Donations Accepted - Master Mode Walkthrough is underway. This means I will be replaying the game on the brand new Nintendo Switch Console. I appreciate the financial help from the bounties as well as the FAQ of the Month rewards! Most importantly, the readers and my subscribers on youtube.com and here. Without the readers and viewers I would have no reason to keep going, nor would I even have won any bounties because if no one was reading them, why would anyone pay me? Well in all seriousness, Thank You from the bottom of my Heart ♥ meter! Master Mode additions will be added to this guide. I hope you all are enjoying the new Formatted FAQS! I will be playing the game using my own guide in the brand new DLC #1 addition, Master Mode. I will be going through the game with new tactics for this mode adding "Master Notes" to each section of this guide. I feel it will look great this way and add a new take on this Masterpiece, The Legend of Zelda Breath of the Wild. In conclusion, if my readers and friends enjoy this guide, please let me know by just sharing it with your friends, commenting, sending me an email, or even adding me on social media, even facebook. I am always willing to talk with cool people about games and my guides in general. Americanhardcoregames on gmail.com Open Your Eyes Link, as the Legend Begins All Over Again! - Codebreak ------------------------------------------------------------------------------------------------------------------------ ------ The DLC Season Pass #2 Contents and details have been Released! ---- * Updated Almost all the gear for entire season pass * - Royal Guard Set - Coming soon - Teleportation Rune - Coming soon - Fierce Deity Link - Coming soon - Anything else I missed please let me know. - Main Walkthrough for Champions Ballad at 80% - Completion prediction, Tomorrow Morning! - Master Trials - Underway ------------------------------------------------------------------------------------------------------------------------ This guide is being rebooted for the Nintendo Switch version of the game. If you have been following some of my post on my youtube channel, you will see the new DLC #2 armors and gears. I will be implementing all the DLC content into this guide, specifically with a focus on the Champions Ballad. I am not sure if I will make new sections for this or not, but I wanted to let the readers know that playing the game is underway! The DLC #2, Champions Ballad is a nice chunk of content and is well worth it to give extra life to fans of Zelda and Breath of the Wild. I lost some material for this guide last night. I lost about 20-30 KB worth of information. Not exactly sure how, but I am most displeased! I apologize because I also lost all the bold text below a certain point in the equipment section of this guide. Apologies again, but I will be using the highlighted block, and getting rid of the orange text for the lore in this guide. Any other suggestions please let me know and thanks for viewing! Apologies for the time off to everyone that has been reading. With that being said I am going to submit this guide as full today and hopefully get out another 200 KB on it with at least the main story complete. If I get enough approval rating I will add more so hit that button if interested thanks. This guide is a work in progress. Hopefully, I can get some of the older classic Zelda games out here early in some form for everyone. I hope this eases the pain as we wait for what I think will be the most entertaining Zelda title ever made, Legend of Zelda Breath of the Wild. Feel free to contact me by email and thank you for viewing. Another note would be that some people say my guides are not very detailed. for the most part, this is somewhat true. For smaller games, it is easier to pinpoint locations, however, this game is going to be huge. I am not saying this guide won't help the player through the game, but it is mainly created to enhance your experience of the game from my perspective. Created By: Codebreak Americanhardcoregames@gmail.com Breath of the Wild Track of the Day -The Legend of Zelda - Ocarina Of Time - Forest Temple ( Extended ) - ------------------------------------------------------------------------------------------------------------------------ ------ The DLC Season Pass #1 Contents and details have been announced! ---- ------------------------------------------------------------------------------------------------------------------------ + Completed the Main Quest + %55.00. 3 Months + since buying it on RELEASE date. + + Completed the equipment section + ( Any other request for that section let me know ) + + Ocarina Of Time additions + + New File Beings - Master Mode, Nintendo Switch Version. + 700+ KB and going + + Magic Hag Section Added!!! + + Master Mode Begins + + Request a FAQ/Strategy Guide - Contact me via email to see a guide on another game of your choice + - Artist List - Please contact me if your work is here and you want to be credited on the homepage. Main Walkthrough Main Walkthrough The Great Plateau Introduction You will start off the game in an odd chamber. This is a Sheikah shrine called the Shrine of Resurrection. Unlike previous Zelda games, there is not much of an introduction. This is a huge plus in my opinion. It leaves the player to wonder what is going on and it gives more reason to explore. Also, it allows us to delve right into the fun of the game. From awakening in the Shrine of Resurrection Link can find two treasure chests. Open them both for the Old Shirt and the Worn Trousers. Be sure to equip them and get used to the amazing new controls. Link can finally jump! This has never been in a Legend of Zelda game other than the Adventure of Link. Of course, we had the auto-jump but this is an actual Mario jump. On a slight side joke Adventure of Link doesn't count anyway :) Once Link has left the shrine you can explore a little bit. The game autosaves and you can also manually save. There are tons of controls that all work amazing! It might take a little bit of getting used to, so mess around with them outside the shrine. More become available as you progress through the game. You can pick up some Tree branches around this area. These can be used as weapons or to light fires. A little bit down the road is where you should head towards the glowing yellow marker. Down that road, you will see an old man. Right behind him is a torch be sure to listen to the Old Man and pick up the torch behind him. When you are done you can head towards the marker and start the first quest of the Main Questline. Master Mode Notes - Henceforth will be noted simply as "Master Notes", throughout the guide. Upon awakening in the shrine there is absolutely no difference in the games mechanics until you get outside. Just a fair warning it gets tough! You will have to use all the knowledge you have acquired and all your combat skills as well as playing the game to it's full potential. Whatever you learned or thought was unnecessary in Normal Mode, will probably apply to Master Mode. A few examples would be, sneakstrikes, shield parrying, flurry attacks, and perfect dodges. Setting weapons and enemies on fire, using your surroundings to damage enemies. Planning attacks are an integral part of Master Mode and of course cooking and hunting to Survive. Your skills will be tested and if you are truly a fan of not just this game, but the entire Legend of Zelda franchise, this mode is for you. So if you want to "Git Gud" pick up some Hylian Shrooms and head over to your next best friend, The First Blue Bokoblin! Follow the Sheikah Slate On your way to the marker, you may notice an Axe carved inside a tree trunk. Be sure to pick it up and possibly equip it. It has a low attack power at 3 but it can do various other things. It can cut trees, into logs that can become wood for campfires. You can charge your attack to do a Whirlwind motion move. You may move while Whirl Winding and yes it's awesome. This item can also be used for combat, albeit lower attack power and a bit slow swinging. At the moment I am pretty sure that both this item and the Torch does break. When you have the axe you may run into some Bokoblin enemies. We will analyze the enemies later and below in this guides Bestiary section. For now, we will make for the marker with the Sheikah Tablet. Once at the marker point insert your Sheikah tablet into the stone. Watch the cut-scene as the tower rises from the ground. Continuing watching then make your way down the tower. You may have to rotate the camera a little bit. Fall down piece by piece do not jump directly off the tower. When you get to the ground again, the Old Man will appear with a paraglide. This will complete the first main quest and open up the next. Master Notes I mentioned above to prepare for the worst, and your first enemy is just that. A nasty Blue Bokoblin will show us players just how tough Nintendo games can be, and the increase of difficulty in Master Mode. These guys have tons of Hit Points and with little power to even no weapons at this point or runes its tough. You can sneak pass this one and even run directly for the marker. Just watch your Stamina Meter and dodge attacks when necessary. If you want to gear up a bit, which you probably should do, as well as get used to harder combat, use a Sneakstrike on this Blue Bokoblin. You can then run up the Hill near the old man and rinse and repeat. You can even roll the boulder all the way from the top down into the Blue Bokoblin. Like I mentioned before there is always an Option. I feel Nintendo truly planned the game ahead for this mode with the utmost level of integrity. The Isolated Plateau Remember the new blue glowing icon on your map which will be the tower. It is on the great plateau and a bit North-East from its text on the Sheikah Tablet's world map. You may explore a bit at this point however I did not. I made my way directly to the first shrine which is Oman Au and the Magnesis Trial. If you are lost remember the tower and look where the Old Man is facing. You can swim across the old moat which may be a Twilight Princess Easter Egg. You can lose hearts if you run out of stamina while swimming in the water. Be quick and jump from the high point or use the longer path from the land to the shrine. I will cover the shrines here and in another section below. Once you use the Sheikah Stone to enter the shrine the trial will begin. It is rather simple but I will still walk everyone through for the sake of newer players. First, use the stone on the sconce to gain the Magnesis Rune. This is an awesome rune that is basically a magnet. Rune's have become what used to be tools in former Zelda games. The magnet is very similar to the awesome Magnetic Gloves which was a classic Zelda item only seen many years ago on a Gameboy Zelda title. The Magnesis Rune in this game can lift metal objects to create bridges, crush enemies, and even pull treasure chest out of the water. I am sure there are many other uses for the Rune. We will get into a full analysis later on in this guide. Please see more below daily. For the trial, once you acquire the Magnesis Rune use it on the two metal platforms in the center of the room. The left-sided metal platform should reveal a ladder. Use the ladder and go down, then head to the opposite side of the gate. Use the Magnesis Rune again to pull the metal block out of the wall. There should be a strange drone here. You should use the large long metal platform to crush the drone. Just place it high in the air then let it go with cancel option. Once the drone is defeated make a bridge with the next metal platform to cross the second gap. Finally, open the two metal doors with the Magnesis Rune. Once complete you will acquire your first Spirit Orb. You may now leave the area after watching a short cut-scene. The Old Man will appear yet again and instruct you to visit a few more shrines before he gives up his paraglider. Before venturing forth, use the Magnesis Rune on the two treasure chest that lies under the water right near Oman Au Shrine. The first one contains an Opal and the second an Amber. For the next segment of this quest, you may be a bit lost like I was. But if you remember the Old Man said to meet him at the tower earlier. Fast travel to the starting tower using the Sheikah Slate. Talk to the Old Man and he will instruct the player on pins. The first pin is south of the tower at the Eastern Abbey location on the map. The second pin should be near the River of the Dead. Finally, the last pin is located south of the river of the dead. Use your scope with the Sheikah Slate and look for Shrines identical to the Oman Au shrine. However, just make sure you stay in the vicinity or Great Plateau Region of the game. Master Notes ♥♥♥ After Activating the Sheikah Tower, all towers are then activated and you will drop down from the Great Plateau Tower and meet the Old Man again. Heading directly across the small moat, you will encounter your first group of Octo Air Platforms. These are Octo Balloons that hold up enemies on wooden beams in the air. This gives them a huge advantage in combat. For now we want to avoid them. Head for the Oman Au shrine and pick up the EX Treasure Chest, then activate the shrine and enter it. Inside the Shrine Solve the puzzle like normal, ( refer to the above section or shrine section if still lost ). The problem in Master Mode will be the Guardian Scout Enemy. Use the Metal Block with Magnesis from left to right and slam the Metal Block into the Guardian Scout. This will either kill it, or knock it off the ledge into the water. Either way you are safe to complete the puzzle, collecting the Spirit Orb will refill your Heart Meter. I headed to the Ja Baji Bomb shrine secondly after the mandatory Oman Au Shrine. It is located to the east of the Shrine of Resurrection in the Eastern Abbey Location on the map. There will be several machine enemies here. Some are dormant and if you search them you can end up with a few ancient parts. There is also the #3 Treasure chest in this guide located near a small pool of water. The pool also has some Hyrule Bass in it. Be sure to stock up on a few and save at least one for a bit later in this walkthrough. When you are done farming head for the Shrine by dodging the machine enemies and climbing the walls. Do not bother fighting the machines at this point they are way too difficult. Once you are inside the shrine head to the pedestal to gain the very awesome Remote bombs. They come in mine variation or basic Zelda round variation. I will delve deeper into an analysis of this rune later on in this guide in our runes section. For now, we must use them in the trial to get used to them a bit. Note that there is two shrine or Sheikah type treasure chests in this shrine. One of them is earlier in the Trial and contains a Traveler's Claymore. The other contains an opal or an amber I apologize for forgetting. Just be sure to know this if you want to collect everything. To solve the puzzle here use the bombs on anything breakable in the area. Where we have the pushing platforms drop a round bomb down the tube and then detonate it at the right time into the breakables. Afterward, jump onto the platform and let it shoot Link across or you can alternatively use the ladder. Finally, bomb the last door and talk to the Monk Ja Baji to get the Spirit Orb. Master Notes ♥♥♥ Getting to Ja Baji Shrine can be rather simple to get to from Oman Au Shrine. Just stay along the northern edge of the cliff on the Great Plateau. Use your marker and get to the Stationer Guardian. From that point just climb the wall from behind, enter and activate the shrine. Be sure to see the rest of this guide for details on the puzzles inside. Most importantly be sure to pick up the Traveler's Claymore near the bombable wall inside the tunnel of this Shrine, it's going to be very useful. Once again we will be going through the snowy mountain pass so have your Warm Doublet ready. Instead of taking the right path, pass the ice Chuchu's we are going to head left towards the last marker and up Mount Hylia. There will be several Bokoblin campsites along the way and several treasure chests to loot as well. Come prepared with food and don't forget to fight some enemies if even to stock up on weaponry. Knowing this you should just continue up the mountain until you can see the shrine in the distance. Once you can see the shrine drop down or climb down the mountain and drop off near its entrance. Head inside the shrine and ignore the giant boulder outside of it for now. Once inside the shrine use the Sheikah Pedestal to gain the Stasis Rune. The Stasis Rune will allow Link to stop certain objects that move in time. It can also store energy from attacks that are indicated with an arrow. For example, hitting a giant ball that has been affected by Stasis will reveal a yellow arrow. The more you hit the ball the stronger the after effect will be. The after effect will release the ball in the direction of the arrow. It seems pretty confusing at first and it does have a small learning curve but you will get used to it. Know this and stop the first gear at the correct time to form a bridge. Cross the bridge and then stay on the side of the ball so it can't roll into Link. From the side, angle turn the camera towards the ball when it rolls down and quickly hit the Stasis command. If done correctly Link will have enough room to run up the slope with the ball being frozen in time. Do the above a second time to get the Sheikah treasure chest which contains a very nice Traveler's Shield. Go back down and beware the ball crushing link. This time head left to the only unexplored area left in the shrine. There will be an Iron Sledge Hammer sitting on the wall. Be sure to take it as it is good for this situation. Use stasis on the gray ball and then attack it with the Iron Sledgehammer. Take note of the yellow arrow and release the stasis. This will launch the ball in the direction it was hit or where the arrow has indicated. Finally, if done correctly make your way for the Monk to get the 3rd Spirit Orb. After this is complete and you leave the shrine to make sure to get the chest out of it by using Stasis on the boulder. Master Notes ♥♥♥ Ο Lynel enemies are at the Great Plateau right at the start of Master Mode. We have no chance at killing them efficiently enough at the moment so stay far away, run past them after they turn around and start walking. The next problem is the Blue Bokoblin enemy camp, with two Blue Bokoblins. Be sure not to alert the lynel, and you can shoot the Courser Bee Honeycomb on the tree. If you shoot it with an arrow they will chase into both Bokoblins. The bokoblins will run away and if done correctly you can even acquire their weapons as loot, without having to do battle. Does it get any better, other than having a girlfriend in real life? I wouldn't know thus... Breath of the Wild .... Continue past the Bokoblins and the Lynel. Head towards the Old Man's Cabin. Get the Korok on top of the cabin and collect some Stamina Shrooms. Do some hunting here as well. There are some birds, lizards, and some Summerwing Butterflies. Inspect the cabin and then cook some meals to keep warm for the fourth shrine. * I may have mentioned Keh Namut as the third shrine to progress to. It seems the game has a strange unmentioned Linear Path to playthrough, as I replay the game a second time on Master Mode. There may be a few chronological mistakes in the Original Walkthrough in this case.* When you have done some hunting and cooking, chop down the tree with the Woodcutter Axe and cross the gap. You can defeat the two Bokoblins by knocking them off the cliff with arrows or bombs. You may also climb the rock that leads up the mountain and drop bombs down from below. This may take longer and is a bit cheap, but effective. When the two Blue Bokoblins have met the afterlife, throw a bomb at the breakable wall and loot 5x Fire Arrows. After acquiring the 5x Fire Arrows, we should also have picked up a bow by now. One of the Bokoblins has one at the nearest camp if you missed one. Defeat the first Blue Bokoblin that sounds the horn on top of the short wood watch tower. Kill him before he alarms the others and take his bow and arrows. This spot is tough and I died several times, however the fire arrows are your friend. Use them on the Blue Bokoblins to weaken them a bit. Bomb the wooden barricade with Cube Bombs or Round Bombs to reveal another bee hive. Alternatively you can and should do this before attacking the next three Bokoblins head on. The bees will once again chase the Blue Bokoblins away after shooting the hive with an arrow. Afterward, you can pick up the Treasure Chest for a massive reward in 5x Bomb Arrows! Just one well timed or aimed shot from Even the Traveler's bow will destroy the opposition here. Clean up the little Hit Points they have and head back to where we found the 5x Fire arrows. I mentioned a small rock ledge from before, head to that rock after crossing the log bridge we cut earlier. From there you can Climb all the way to the next shrine. Use the rocks to rest and refill your stamina one at a time. Do not use the jump command, have patience and climb slowly eventually you will reach the shrine. Inside the shrine complete the puzzle and make sure to get the Iron Sledgehammer and the Traveler's Shield. Next up we will take on the Cryonis Trial at Keh Namut Shrine. The shrine is located near the River of the Dead. You will or at least should have the Warm Doublet. If you don't have the warm doublet you will need to craft some potions to keep link warm. The other option is running through the snow area very fast and lighting campfires along the way. Although I have not tested this out and it may not work. Just take my advice, for now, to save you a headache and get the Warm Doublet. See the armors section for more information. You will also need to have the Magnesis Rune, as far as I know, to get to this shrine. Everyone should have the Magnesis rune at this point so let's carry on. On the map, you may notice a waterfall area. Head to that section near the river of the dead. There will be a magnetic metallic structure in this area that Link can use with Magnesis to form a bridge. Do so and jump across the area to the next side. You will then have to head up the rest of the snowy mountain. Defeat the small Goblin camp right before the shrine than enter into the shrine. Once inside the shrine acquire the Cryonis Rune from the Sheikah pedestal. This is a somewhat fun rune that can only be used on the water to turn it into an ice block. You can use it far or right underneath Link. It can lift gates and several other objects like Treasure Chests. First, use the Cryonis to build a wall you can climb up and jump to get to the next part of the Trial. Next up, use the Cryonis underneath the large gate to lift the gate to enter the area with the drone enemy. Kill the drone enemy with basic weaponry than take the treasure chest in the alcove on the left-hand side using the Cryonis Rune. Finally, use the Cryonis Rune on the see-saw positioned metallic object to lift Link high enough to get to the Monk with the 3rd spirit orb of this guide. Once you are done leave the area and don't forget to access the Treasure Chest outside with Cryonis for more practice. The Old Man will appear at this point and instruct you to meet him at the Temple of Time. Go to the Temple of Time which is closest to the Shrine of Ressurection. Once at the temple you can pray to the Goddess and be rewarded with either a Heart Container or a Stamina Vessel. Afterward, the Old Man will call for Link. Climb up the top of the temple and run left on its rooftops to the Old Man. He will explain some of the story at this point and this will finally complete the second quest of the main questline. Note the player may attempt to end the game here. However, for the first run of this guide, I will be completing everything so we will start with the game suggested quest next. Master Notes ♥♥♥♥ Ο You should fast travel back to the Shrine of Resurrection from the Owa Daim Shrine. You may also want to use the cooking pot at the Old Man's cabin if you forgot to prepare with some Cold Resistant meals and elixir's. When you are ready to go, were going to head directly for that marker pin, towards the River of the Dead. Do not head into the cold areas just yet or you will have to use an Elixir or Warmth Meal. Instead hook around the warmer mountain until you see the broken bridge that we must use Magnesis on to form a path. There will be a Blue Bokoblin here on an Air Raft. He will be alone so you can shoot regular arrows at him or throw a well timed rolling bomb to knock him off the Air Raft. You can also use an arrow to shoot one of the Octo-Balloons and he will fall into the freezing water. Forget about the chest that drops off the Air-Raft for now and run quickly up the the Keh Namut Shrine, by circling around the mountain. Complete the Shrine and its puzzles, be sure to get the treasure chests here as we will need everything we can get. After completing the shrine you can let your quest update after meeting the Old Man again. We now should fast travel back to the Shrine of Resurrection and then make way to the Temple of Time. There may be a few Bokoblins or Stal Bokoblins here, you can defeat them with the equipment we have or run away. Most importantly get to the back of the Temple and begin a soft climb up the Temple of Time conserving your Stamina Wheel. Talk to the Old Man, get the Paraglider, and open the Treasure Chest for the Soldier's Bow. From this point we can literally do whatever we would like. However for the sake of an interesting and entertaining Walkthrough, I suggest sticking to my Linear Path for Master Mode. We will be going for 100% and that includes collecting Korok Seeds. However, this is really tough to do, as many know. You also only need around 440 seeds to max out your inventory which is very important, especially in Master Mode. In this case feel free to skip some thing that don't interest the player or yourself. Please go to the following sections of this Strategy Guide: Great Plateau Korok Seeds 16/16 Great Plateau Stone Talus When you have completed the above objectives, or feel you want to move on head to the Kakariko Village section of this Walkthrough. Be aware that other sections of this guide will have Master Notes as well, so stay tuned for updates and most importantly enjoy the game and guide! Main Walkthrough Captured Memories ~ Master Notes ~ This segment will consist of accessing the Sheikah Tower of the Dueling Peaks, or also known as, West Necluda Region. Players should run directly for the tower, by following the main road. It may be a bit boring, but players should avoid the majority if not all of the enemies along the way. We will be acquiring the Skull Chests and collectibles later. Our priority is the Sheikah Tower, so don't forget it, we can't do much without a map. Accessing the Sheikah Tower should be done by using Cryonis. Use the ice blocks to create platforms to cross the river and its flow to the Sheikah Tower. Don't forget to save your game often, there are tons of Bokoblin campsites nearby and Black Bokoblins can kill Link easily at this point in the game. Once you are at the Sheikah Tower, activate it after climbing to the top. Players may want to mark some nearby shrines with pins on the World Map, However, this is not necessary. Seek Out Impa ~ Master Notes ~ Players should register a horse at this point in the game. If you are low on funds, players can sell some items to Beetle the merchant in exchange for some rupees. It only cost around 20 Rupees to Register your horse. This is not required as a side-quest for 100% completion. However, since I consider collecting all Horse Bridles and Saddles part of the 100% process, this is necessary. Players should pick up a horse in the nearby forest to the east of the Dueling Peaks Stable. Players may want to use a Stealth Potion and also have some Endurance food. This is because Horses especially Straight or One-Colored Horses, can be difficult to tame. Early on we will have very little Stamina, so the Endurance Food is required most likely. On a side-note, players should always have a good amount of Food on them, Endurance meals and Hasty meals are very important at the start of this Master Mode - Speed Run - Link will have to make a very far trek to Kakariko Village. It is in the second region of the game all the way to the North East part of the region. The best way to get there is to follow the road. However, I highly suggest activating the Dueling Peaks tower as a Waypoint and means of fast travel. Also as you make your way along the road you will run into the Dueling Peaks Stables. If you would like you can complete two side-quests here rather quickly. The most important side quest is the horse-taming quest. If you get a horse you can travel faster. Since this game is huge this is a good idea. I suggest doing this quest for a bit to learn how to ride horses and then ride the horse to Kakariko following the path. Just remember to activate that Dueling Peaks Tower Waypoint as well. When you arrive at Kakariko Village there is some stuff you would like to do. However, this stuff is covered in various sections of this guide so be sure to read them all. Most Importantly is completing the 3rd quest of the main questline for now. So just head to Impa's house which is shown on the marker. Impa will unfold more of the story to Link, It actually gets very interesting as we progress Calamity Ganon seems very powerful! You may also have the Blood Moon Sequence pop up sometime after talking to Impa. The Blood Moon seems very intriguing to me and may play a large role in the story later on. You will see a cut-scene with Zelda the first time the Blood Moon sequence activates. The Blood Moon will bring all dead monsters back to life. Yes, they die if you killed them in the Overworld already. Also, all weapons found in the Overworld will respawn in the same locations we found them in. This probably does not count for Treasure and Skull Chest items. However, it is a great in-game mechanic to farm weapons that you may have broken or lost. After learning about the Blood Moon and talking to Impa the Mainquest will have another branch off. We now have the Destroy Ganon part of the quest which we are saving for later. After that, there are Four new markers that will appear that probably are dungeon related. I also suspect that those Four markers will branch off into other quests and sub-quests. Finally, we have the next game suggested quest which is the direction I will be heading in next for the walkthrough section stay tuned daily once again I am going for 100% completion status in this guide. Locked Mementos ~ Master Mode ~ Master Mode and Speed Running will change a few things we have to do here. Since my route or plan is to go region by region and collect 100% of everything. I ran into a problem with completing all of the sub-quests at West Necluda or Dueling Peaks region. The final Shrine Quest will not unlock unless players complete Locked Mementos and upgrade the Sheikah Slate. Hopefully after doing this, we should have no further bumps in the road. In this case, if speed-running, players should head for the marker at Hateno Village and meet Purah. Players should light the blue torch and complete the Locked Mementos quest in Entirety. To save time, also use the Sheikah Shrine nearby at the village of Hateno. At this point players can head back to West Necluda and finish off the rest of that region and its sub-quests/collectibles. So, it's easy enough to get to the village via just following the marker point. After that, however, you must do a chore for Purrah to get things moving again. We have to light all the blue torches from the blue flame and then bring them to the furnace outside the research station. This was actually quite annoying for me but know that there is a torch sitting right inside the research station. It is laying right near the Exit back outside so be sure to pick it up and save yourself the trouble. Once you have the torch the marker points directly to the blue flame. Light it with the torch and just run to each lamp all the way back to the research stations furnace. Once you light the furnace you will activate the next part of the quest and the camera rune. The camera allows Link to take pictures of pretty much anything in the game. This results in the missing information on our sheikah slate to be a compendium or collection of many things in the game. It is rather huge and I love this stuff so I will be going for 100% completion of that to assist or complement this strategy guide. Afterwards, we must talk to Impa to complete the locked mementos quest. Know that a bunch of other side or sub-quests will open up at this point and they will be filled out below in the sub-quest section. Captured Memories The game will have us return to Impa to complete the locked mementos quest. Know that this quest is important to the story as the plot begins to unfold. Apparently what we are doing during this main quest is basically gaining enough power to defeat Calamity Ganon. Remember Destroy Ganon quest is always available, it is up to you when you would like to do battle with him. Captured Memories should be held off on in this case mainly because the memories are scattered all over the entire map. What I will do is update this section every time I find a new memory and let you all know the rewards and details as well as locations of the Memories. The first memory will reward the player with the Champion's Tunic which is the chest guard shown in many cutscenes and trailers of Breath of the Wild. Memory #1 Subdued Ceremony is one of the easiest memories too locate. However, it is near tons of stationary and remote guardians inside the heart of Central Hyrule region. If you look at the map you should notice a circular body of water due south of the Hyrule Castle. This is the sacred grounds ruins, where the memory takes place before the return of the calamity one-hundred years ago. Zelda in this memory will appoint Link as her knight and the chosen hero. The four other champions seem to be most uninterested especially Revali of the Rito tribe. Daruk of the Gorons implied the idea and Zelda's lack of faith seems to show slightly here. Memory #2 Revali's Flap can be acquired as part of the main storyline. It is an main memory so it won't count towards your objective memory count. Just head to Rito village and complete the main quest as you normally would. This should be a very easy one and a little bit of a backstory on the perhaps overconfident Revali. It is a nice cut-scene though but he can annoy me just a little bit with all of that flap. Memory #3 Lake Kolomo of the Central Hyrule Region will hold this memory. It could be a little tough to find, so be sure to get a better idea on your sheikah slate. A little note would be near a rock that spearheads out of the surface of the ground. Right near that levered rock should be the memory. The memory is called Resolve and Greif and isn't the most interesting of memories but it does develop Zelda's character a bit, even in easier times. Memory #4 Daruk's Mettle is a main-quest memory that you will acquire shortly after nearing or reaching the Goron City for the first time. If you complete the Divine Beast Vah Rudania and its dungeon you will receive this memory along the way. It shows the brave and proud champion of the Gorons Daruk. It gives some backstory on his relationship with the "little guy" he calls Link. It's a pretty cute memory and I would watch these all in entirety if not twice, before beating the game. They get more interesting as they go along and if you complete the entire main quest before fighting Ganon, you will see a very excellent and helpful end-game cutscene. Memory #5 This memory is called Zelda's Resentment. Zelda will express great anger and frustration towards Link in this memory/recall. To acquire it you will have to go to the Tabantha Region. One of the shrines near the ruins will have the memory very close to it. Stand on the glowing light to recall the memory and then record it and watch it anytime in your Sheikah Quest-Log. Memory #6 This memory can be located by progressing through the main story of the game. After retrieving the thunder helm from the Yiga Clan Hideout and right before going to the Vah Naboris Dungeon. That is when you will receive this somewhat mandatory memory. It is a cute one and I love the way Zelda sounds in it. Once again I would like to point out that this is the best Link and Zelda art appearances in my opinion. Memory #7 This memory is located in the Gerudo Desert area of the game. First I suggest going to the Great Plateau and using the most western shrine in that region. From that shrines mountain, go and scout out the Tower and then pin it with the Sheikah Slate. Afterwards, you can paraglide to the mountain to get close. Stay away from the hot areas and try and stick to the main path. Save your game after landing and after any fight, you get into. Also, it would be nice to bring some fairy's along with you just to be safe. Small Fairy's can be found at the great fairy fountain as well as the top of Ebon Peak near the broken heart-shaped water pool as well as several other locations. Once you hit the tower it is downhill from here because we have the travel waypoint. Now we can paraglide towards Gerudo Town and the Kala Kala Bazaar is in this location. Go to Kara Kara and smack in the middle of the area if the memory that Link can recall. It is a good one so I don't want to spoil it. It is called "Blades of the Yiga". Memory #8 This memory is called Premonition. It is located in the Eldin or Death Mountain Region of the game. It is on a high rock west of the Goronobi Lava Lake. It could be a long trek too get to it. Once you recall the memory you will see Zelda tending to Link's wounds. There are hordes of dead beasts including even Lynels. We can only speculate that Link has slayed all of them with Zelda by his side. Zelda however, believes this is a dark omen sign that Calamity Ganon is returning sooner than expected. Memory #9 Located at the Ridgeland Region, near the crescent moon shaped pool of water. This is directly Northwest of Central Hyrule and Hyrule Castle. Once you arrive at the area be sure to get close enough too the glowing recall location. When you recall the memory you will enjoy a nice calm scene and some back lore on the Silent Princess Flowers. Memory #10 This memory can be acquired once you head to Zora's Domain and begin the quest for the main storyline dealing with the four divine beast. After talking to the king and reaching Zora's Domain you will be instructed to go to the statue of Mipha. During this scene you will regain another main story memory of Mipha's healing of Link. Memory #11 This memory is the picture with the 2 headstone statues near a small cave. It is located near the Hills of Baumer in the West Necluda Region of the game. There is also a Korok in this location. Head to the area at the Hills of Baumer now and the Memory will only activate after the Locked Mementos main quest has been completed. The memory is quite interesting and can be viewed again via the memory list on the main menu at anytime. If you return to Impa with the memory she will reward link with the Champion's Tunic. Memory #12 Father and Daughter was a really tricky and difficult memory for me to locate. It is actually located inside the Hyrule Castle. You're going to have to wait until the Hyrule three dimensional map shows up, which makes it a bit harder too locate at least for me. For now, know it is on the west end of the castle exterior. You should see a pool of water that looks like the ruins of a fountain. Now from that point if you look up too the rook to the west you may see the memory glowing on a bridged platform if you used revali's gale. Revali's Gale can help but it rains often here so you should probably take the stairs. The stairs lead to Princess Zelda's room and across the platform is the memory and the study. However, know that it is located in the area right near princess Zelda's room. I was at this location and still passed the memory several times. In this case use, revali's gale from Zelda's room to get to the platform. Directly Across that platform is Princess Zelda's Study. This should help everyone get the memory and it's a pretty good one too boot! Memory #13 The Slumbering Power memory can be acquired at the Spring of Power which is located a bit east of the Akkala Tower in the Akkala region of the game. You will definitely find this area easily if you are going around collecting side-quests and completing all of the Akkala shrines specifically. Once at the spring recall the memory and you will see Zelda praying to the Goddess and it almost seems like she has given up hope without an answer. Link will be in the background with his body turned around from Zelda for her privacy and the memory will eventually fade out. Memory #14 To Mount Lanayru is a pretty easy memory to locate if you have been to the Ridgeland Region often enough. It is right by the famed silver horse statue that is in the pictures on the sheikah slate. This memory lets the players know of Zelda's age and future birthday. It also gives an idea of just how wise Zelda is for her age, and possibly that this era's Link is not too far behind or in-front of Zelda in age. Memory #15 East of the Laynayru Promenade is the Laynayru East Gate. If you follow that road you should eventually run into a blue Lynel. Upon its exit is the memory go there to recall it. This is a good memory and I love the way the story can be told by just exploring. This is fanboy of me but Nintendo mad love. Had to say it the game is still amazing going on week #4 with over 125 hours legitimately clocked in. Memory #16 Directly west of the wetland stable is the Hylia River text on the map. Directly west of that text on the Sheikah Slate is the forest area and the memory "despair" location. Go to the area to recall the memory. This is one of the best memories of the game for me at least. It makes you want to see just what happened to Link 100 years ago. I am wondering even know, how did the battle with whoever go down? How bad were Link's wounds? Is there footage showing how he got to the Shrine of Resurrection? Well, apparently all of these questions will be answered soon enough. Possibly once the game or I have completed all the memories. As a side note, the story is well done, and the memories are a great idea! Memory #17 This is the best memory in the game and it is the memory that finally reveals what has happened too Link 100 years ago. It also brings all the other memories closer together. Finally, it reveals something really special that many Zelda fans should know and love. I will give a hint as it relates to Zelda's slumbering powers and has something to do with three triangles! If that was too much I apologize, but surely watch this one. Too acquire the final memory, talk to Impa at Kakariko village after obtaining all of the other memories. She will show a picture on the wall of Ash Swamp, near Fort Hateno where all those in-active guardians are laying. Be sure and just-in-case too take a picture with the Camera Rune on the sheikah slate of the picture that Impa shows Link. Go to that area in the ash swamp, which is right near the Dueling Peaks stable. It is simple enough to find and I can only pinpoint you ladies and gentlemen any closer with a video. Recall the memory and enjoy, also if this didn't get you to want to fight Ganon, then I don't know what will! Memory # 18 This memory can be acquired once Link reaches the Great Hyrule Forest area in the Woodland Region of the game. You will have to travel through the Lost Woods and once you acquire the master sword the memory will be recorded into Link's main-quest log. It is another nice little scene as all the memories are so be sure to acquire this one at least and for sure on your first play-through of the game. Find the Fairy Fountain This quest will become available after completing Locked Mementos. You will need the camera rune for this quest and have to talk to the Old Man artist hanging around in Kakariko village at this point. His name is Papariko or something similar so go talk to him. This is also a branch of quest that is still considered part of the main quest for reasons unknown to me at the moment. It is quite simple as well so follow Papariko to the marker point than head a bit deeper into the woods. You should see a venus fly trap that is huge or some huge green plant. Go up to it and examine the plant then meet the first Great Fairy Cotera. This is another surprise after giving Cotera 100 Rupees she can upgrade your armors! This is really awesome because not only do they become more powerful, they also have star ratings and if they reach level two-star rating you can get a mighty set bonus when wearing a complete set of the correct gear. Also, don't forget you can dye armors at the dye shop in Hateno Village which is very cool and new age gaming as well. Once you are done, take a picture of the great fairy fountain and show it to Papariko in exchange for some information and completion of this quest. Main Walkthrough The Four Divine Beasts The Four Divine Beasts Forbidden City Entry Gerudo Desert on Master Mode and the Four Divine Beast quest of Vah Naboris specifically can be difficult. I decided to take this one on first yet again even in my Master Mode run. Players should probably go for the Divine Beast Vah Medoh first. This would be mainly because its easier and Revali's Gale is so potent for exploration and collectibles. I do find Urbosa's Fury to also be rather helpful, especially on Master Mode. However, Thunderblight Ganon may be the most difficult of the Four Divine Beast bosses in the game as is the Gerudo Desert Region. Once again, I would start with Divine Beast Vah Medoh, however, if you feel brave enough, take my order for a ride and start with Vah Naboris. This is part of the main questline if you head towards Gerudo Valley first. Gerudo Valley is directly west of the Great Plateau. Teleport to the westernmost shrine at the Great Plateau then take out the Sheikah Slate. Scan the area until you see the tower and pin it so we have a marker point. Paraglide as far as you can towards the tower, if you have energizing potions or food it will help a bunch. Save your game once you land and possible equip some climber's gear or hasty procurement items if you want to be fast. Once you reach the tower build an ice bridge with Cryonis but watch out for the wind gusts as they can knock Link off into the poisonous swamp waters. Climb to the top of the tower and activate it, then you can paraglide again towards the marker which is the Gerudo City. Near the city, you will reach the Kara Kara Bazaar as you are landing. You will also see a cutscene of the first Divine Beast it's pretty awesome. Also, be sure to get memory #7 while you are in this area and save your game, rest and shop if you would like. The goal after this is to head to Gerudo City but we can't get in because we are male. Talk to the man near the Gerudo City Shrine and he will tell you of a Woman wearing Hylian clothing. The hint is not the best one but if you head back to Kala Kala the innkeeper gives the full tip. The "woman" is on the roof of the inn at Kara Kara Bazaar. So head outside climb up the ladder then tell her she's beautiful. She will make Link a set of Gerudo clothing that makes Link look like a woman. This will allow us to sneak into the Gerudo City as well as offer low-level heat resistance so we can traverse the deserts much easier. Yiga Clan Hideout: This level could be difficult and know that it is too hard to fight all the Yiga Clan members so you must sneak by them. First, run up the stairs and grab the two bananas by the Gerudo woman in the cell. We are going to use these to distract the guards. If you fail you must die and the game will restart you at this point. The first guard is easy to dodge and you don't even have to use bananas. Wait until he turns down the cube and is out of your sight. Quickly paraglide but stay towards the wall then you can walk by to the next segment. For this part, you want to stay behind the tall block. Know that you can't drop the bananas while you are in sneak mode. In this case, stand close to the shorter blocks while stand behind the tall blocks. Hit down on the D-Pad to launch them far and the guard will come running at the bananas. At this point walk around and get by him to the next segment. At this point, you should take the ladder that leads to many bananas and a treasure chest with some material gem inside. There are several other items to loot here but we can come back for those later. After getting the bananas stay up top this area and look down at the guards from above. You can drop bananas from up here do so on the left guard. When he is attracted to the Bananas quickly jump and paraglide to the ladder on the left or western side. Now you should be above all the guards. Walk to the treasure chest in the middle if you would like to acquire its contents. Finally, the final guard is blocking the door throw some bananas again from up top. This will make him move towards them and you can paraglide to the center of the hideout. Inside the center of the hideout be sure to loot the bow and whatever arrows you can. Loot the treasure chest as well with some Magnesis and then you can equip a new set of armor with more defense. Once done use Magnesis on the hidden wall in the room it will be glowing if you have Magnesis in use. Go through and get ready for the first story-based boss battle vs Master Kohga. Master Kohga Master Kohga was really simple for me, I don't think I even took any damage on my first time through. However, you do want to beat him fast especially later on when people start speed running the game. That is why I will analyze the battle in the boss or bestiary section below. For now, just know that you want his ball to drop on his head for tons of damage. You can afterward, follow up with sword strikes and he has three easy phases. The First phase consists of Yoga having a blue shield and the metallic eyeball hovering over his head. I believe you can use Magnesis on it, however, since I had arrows I just jumped around him and fired off an arrow when the shield was down. This results in the ball dropping on his head and then following up with Link's sword attacks. Phase two will have two rotating balls and Master Kohga will be hovering above the pit in the room. Once again if you have arrows shoot him in the face or body at the precise time so the ball drops on his head. Do this until Phase #3. For phase #3 use Magnesis against Master Kohga's Magnesis. Control the ball and once again just drop it on his head. This will bring you to a cut-scene where Master Kohga will swear the Yiga clan will hunt you down forever. Afterward, pick up the treasure chest which has the amazing look and awesome Thunder Helm. I am really angry that we can't use it or at least wear it as Link. However, I haven't beaten the whole Vah Naboris Dungeon just yet so maybe! After picking up the Thunder Helm you can return back to the area to loot what you have missed or you can just teleport back to the shrine nearest to Gerudo Town. Go upstairs and talk to the Gerudo Cheif and give her the Thunder Helm. Next up is the Divine Beast! Divine Beast Vah Naboris This is actually a little difficult. If you have six hearts filled you should be able to survive his lightning strike attack at least with the Soldier's Set fully equipped with a one-star rating. I also prepared some foods and I did need it mainly because I got him down on my first attempt. It will get easier as you go along and the player most likely will always get another restocking of Bomb Arrows. The Gerudo Chief will give Link 20 bombs arrows prior to the fight and protection from the thunder helmet. It is a really fun segment but I still wish we could actually wear and use the Helmet it's too cool! Anyway, later on, people will be doing no damage runs of this segment and I will get into that a bit later on as we progress through this guide. For now, just bomb arrows at the obvious glowing areas of Vah Naboris which are its feet. Get used to the sand seal and remember you can press B button to get off the seal and quickly run to the thunder helm for protection. The seal will not run away. Also be sure to not choose to cancel the fight as it pops up way too often in this battle. If you do you will most likely have to start the scene over. Overall though it isn't as hard as the Yiga Clan Hideout. Once you take down Vah Naboris literally you can enter inside of it and start the first dungeon albeit 60+ hours into the game for me at least. From the start of the dungeon kill the drone and be sure to pick up the guardian spear that it leaves behind. Next head straight then up the platform and kill the eyeball in the right corner. There are not many enemies in this dungeon but there are a few so be careful, especially of the guardians that wield battle axes. You should be in the center room or main room at this point. Notice a treasure chest in the far distance and run to it. This is the only chest I found worthwhile in the entire dungeon. It contains an Ancient Core which is used for upgrading the remote bombs so you should acquire it if you are interested. To get the treasure chest use stasis on it, next shoot the rope with the bow and arrows. Finally and quickly use magnesis on it right before the stasis timer goes out to snatch it. Carefully afterward bring it to the platform. You do not want to drop it below after actually catching it. Also, this may take a few attempts to get the timing down so practice is needed possibly. Afterwards get out of the areas and turn around once back in the main room and head towards the marker and up to acquire the map. The whole object of this dungeon after acquiring the map is to get the 5 terminals activated. They all show up as orange markers on the Divine Beast Map. However, this is still a really tough dungeon. Here is my route, and if you are still confused use my video playlist below and search for this dungeon in it. I like to get on top of the rotational circle that is closest to the camel or divine beasts head. Make sure you get on top of it because there is the first terminal here. If you are not you are going to have to make your way back up. The terminal will show if you have a fully closed circuit with the green circuit on the ceiling. From that point activate the first terminal. After activating the terminal we now have to go across the opposite side. Do Not move the rotational circles at this point. If you fall you got to get back up but you will get confused at this point if following this guide. In that case, resetting a previously saved game is an option. You should see circuits and what seem to be large magnetic breakers that you can move with magnesis. Line them all up except for the final one that actually raises and lowers the huge platform. While the circuit is broken use stasis on the last breaker and then hit it once with any weapon. Quickly run across the platform and stand behind the pillar so it raises Link up. Now we have a Whole New Path to take! Take out the large eyeball and then continue on the new path. In this section, we can get 2 more terminals as the level is honestly much easier from here on out. Be sure to shoot all the eyeballs in this area if you are having trouble. Note to absolutely not jump to the ground towards the divine beast head until we activate the next Two Terminals. There will be two magnetic balls here that each goes on two pillars. There is also a moving platform that must be activated by a lug wrench type mechanism. Note the lug wrench mechanism is not the one on the lower ground towards the camels head. Once again do not make that jump until the two terminals are activated here. Use the Two Magnetic Balls, one is found on a ledge near the first rising platform. The next is found by riding the 2nd rising platform and then taking the moving platform to a room with the next ball. Bring both the magnetic balls to the lowest floors in this area. Once you have them both put them on top of the two pedestals and the gate will open. Now we can activate terminal number 2. Terminal number Three should be easy at this point if you were paying attention. Take a look at the map and there will be one orange marker or dot on one of the "humps" of the camels back. Just take the rising platform in this area to that hump and if you shot all the eyeballs like explained before it will be accessible. Finally, we can now jump down towards the head of the camel from this area for the 4th Terminal. Use the lug wrench mechanism and know both directional pushes will move both current switches or poles. Line up the first and second pole together. Another platform will come down, ride it up to the 4th terminal. Finally head back to the rotational circle room. Look for the last orange dot or marker and go to it from the outer ring area of the camel. There should be a drone there if you did not kill it yet, most likely with a battle axe so be careful. Line Link up with the marker and just rotate this circle until you can go inside. Step inside and then rotate 90 degrees again and then activate the final terminal. Finally, rotate yourself out, but on a side note if your stuck here be sure to look up before entering the exact area with the orange dot. You want to make sure that the Terminal is there or you could be on the wrong side of the map. When you are done with all Five Terminals just head to the main control which is at the very core or center of the room. This is easy enough and shortly after will be the boss battle. I will be covering that shortly in this walkthrough and more in-depth in the bestiary section. I also will be updating this walkthrough for the dungeons right here in this section. Stay tuned for my next run which will be a speed-run of the dungeon since no damage really is not a big deal until the boss. Thanks again everyone we still have a long, long way to go! Thunderblight Ganon Thunderblight Ganon was the first major boss or dungeon boss that I took on in the game. He is very fast and killed me several times. It would be a little difficult to go for a No-Damage here. Speed running will also be covered a bit later on in the month. For now, since he is tough I will just get into defeating him normally. First of all, he can be flurry attacked. This is if you dodge his speed warps final strike, I like to dodge it with a backflip. Hopefully, you have a nice powered up weapon for this fight. If you don't and your lacking power try some mighty food or mighty elixirs. If they still don't work you should farm some higher powered weapons. Iron shrooms for defense are also a good option as well as anything that gives heart recovery. In fact, having more hearts is always better. You might want to consider sleeping at the spa when you are ready for this battle. You could also eat some foot that gives a heart bonus. Big hearty radishes come to mind when cooked. Finally, for your armor setup, I would say the Topaz Earrings are a must-have for Thunderblight Ganon's most obvious electric damage. I forgot to put them on a few times and he could pretty much one shot me with his electrical attacks. Thunderblight Ganon basically has two phases. The first is the warp strike and the thunderbolt projectiles. After he is down on his luck or health he will start making conduits that are magnetic in the area. It could be tough to get him at this point. So for phase one you are basically just attacking to break his shield. The best option is probably farming and consuming good foods. The other option is getting good with the flurry attack to break his defenses and lower his health. The 2nd phase consists of bringing the conduit when struck with lighting to Thunderblight Ganon. This will cause him to take some damage more than several of Link's attacks. It could be a little challenging but nothing too crazy don't forget to use the magnesis on the conduits. When you are done, you can enjoy some good story scenes as well as earn Vah Naboris, Urbosa's Fury, which is very awesome. Thunderblight Ganon was insanely tough on Master Mode. I wanted to take the beast down with No-Damage. It took me around Two-Hours and literally dozens of deaths and attempts. Players may want to consider using the Soldier's Set for extra defense, a Non-Metallic Shield would also possibly be wise. I think players should have the Bomb Arrows given to us by Riju earlier, if not a few extra (20+). Anything that is going to boost up your Attack Power will also be helpful for the first half of the battle and some of the second phase. A Mighty-Elixir will work, a Mighty-Banana food recipe will also work. If you can get a Level 3 Attack Boost that is just wonderful. Thunderblade was my weapon of choice along with the Gerudo Axe. Players can find a Gerudo Axe at the Kara Kara Bazaar near a tree. Be sure to pick that up as it will be very useful in the battles first phase. With that being said, let me give you some of my No-Damage Master Mode Tactics, with a hint of speed. For the First Phase, Players honestly should avoid the flurry rush. This is because we can not break Thunderblight Ganons shield during a Flurry Rush. In this case, it is best to back flip away from his 4-Move Teleportation strike attack. After successfully dodging the attack with a back-flip. Players should then follow up with the Gerudo Axe. Two-Hits should break the shield of Thunderblight Ganon. Quickly after, take out your best bow, which is most-likely the Duplex Bow x2, at this time in the game. Draw the Bow and continuosly fire off the Bomb Arrows at Thunderblight Ganon. Do this while also dodging his lightning balls. Players can generally just keep moving to the right in this case. The camera angle and explosions will make it hard to see where you are going. With some practice just one round of this should make Thunderblight Ganon head into its 2nd Phase. Phase #2 will have Thunderblight Ganon toss down lightning stakes. These stakes are metallic and you can use Magnesis on them to shock Thunderblight Ganon above. Always move your camera to get a good position or sight of where Thunderblight Ganon is. If you can't see him, chances are you will flat out miss with the Metallic Stakes lightning attack. Once you successfully hit Thunderblight Ganon with the lightning from the metallic stake. Thunderblight Ganon will fall tot he ground. Once again position the games camera so you see where the boss lands. This is now the hardest dodge in the battle or maybe against any enemy/boss in the game. Players will have to very quickly do Two Back-Flips. If you don't time this right you will probably die or take damage and have to restart your No-Damage run. With a successful double Back-Flip. Players can land in the potent flurry rush. This time switch over to the Thunder Blade or a one-handed sword, due to its faster swinging speed. After the flurry rush, Thudnerblight Ganon will be knocked away again. Very quickly run over to the enemy and finish it off with sword strikes. Note, this is all easier said then done, methods may vary with your inventory. Overall practice makes perfect. Reach Zora's Domain After getting to Zora's Domain without the quest popping up I later guessed there is an alternate route to take from what I have. I may have missed something that I can pick up on my second playthrough. For now, follow me from the point we left off at the Gerudo Desert sticking with the main quest line. I would l like the readers and those actually playing the game at my pace to save this dungeon for the order I have given it in. The reason is many people are saying the boss battle is tough and I found it to be quite easy. No-Damage or speed running the boss is another story but the base battle was cake. To reach Zora's Domain you should first get to the Lanayru Tower. Prepare beforehand with tons of food items. Bring some good weapons as there will be a big pack of enemies with an Ice Rod Wizzrobe. That little rock or baby stone talus enemies can smash Link when frozen dealing a large amount of damage. In this case, I would equip nice defense with the Soldier's set. The alternative is the Sheikah Set but you would have to be good at sneaking and be mainly moving at night to avoid enemies. Either way, you look at it you can just run straight through to the tower. Once at the tower look for the road that follows up to Zora's Domain or the marker point. It is still a long way from the tower but at least we have the checkpoint now. Once at the tower glide as far as you can and follow that path to the Zora's Domain. Once you speak to the King you may get and will complete this quest. Divine Beast Vah Ruta Before actually fighting or heading to the Elephant Divine Beast Dungeon Vah Ruta. Link must gain 20 shock arrows. To do this just ride the waterfalls all the way up to the Lynel on Mount Polymus. If you want the Lynel strategy I used, see the bestiary section below as they could be pretty tough. Quickly if you have been following this guide. Remember we now have Urbosa's Fury attack. Use it three times and the Lynel should be nearly dead. Just be sure to let it recharge for the dungeons boss battle. Once you have 20 shock arrows head back to the marker and then go to the divine beast of the Zora's. I was very confused with this battle at first or scenario. I love the music I think the prince has a ton of character and I especially enjoy the healing gracefulness of Mipha. In fact, the entire Zora city is rather interesting. Moving on from that I was confused as to how to stop the ice blocks. It seemed I was going in circles for a while which you may be too. The trick is to use Cryonis on the ice blocks and then use Shatter. This was a very big surprise to me and I felt rewarded when I figured it out. It also is fun to use while riding on the back of the prince. Plus it takes some skill and sharp gaming reflexes to shatter all the ice blocks without taking damage. Once a round of ice blocks has gone down the price will take Link to the waterfall. Make sure the Zora armor is equipped which allows Link to go up the waterfall near the Divine Beast. From that point, you will be paragliding. Hit "B" to begin to fall but as long as you are near the target point and hold "ZR" you will slow down time in mid-air. This allows us tons of time to shoot the divine beast with a shock arrow. You must do this on all four sides of the divine beast. If you go up the wrong waterfall try paragliding to the opposite side with a target left. The second round if ice blocks could be tougher. There are more ice blocks, some are spiked, and they come at Link faster. There are also more of them then the first two rounds of the battle. However, the tactic is exactly the same. Shatter with Cryonis, ride up the waterfall, cancel paraglide, then shock arrow the target. Compared to the previous dungeon this one is a total cakewalk. You only have to worry about moving the trunk up and down. Although it has many positions it is still rather simple. Start off the dungeon and defeat the drone inside then take out your Cryonis Rune. Use the Cryonis on the gate to raise it from the water below. Next, head inside the area and use the Sheikah Slate to acquire the divine beast dungeon map. Get used to the controls of the Divine Beast and study the map for a bit to get a feel for the level. Leave the map room and you may notice a crank on the wall. Use Magnesis on the crank and rotate it clockwise several times. Do this until the platform is raised that contains the first terminal. Use the terminal then head to the center room. You may notice two large gears here one is spinning and the larger one is not. Go to the smaller gear and use Cryonis where the water is spewing out from. Make sure to time it correctly to be able to hit the terminal inside the gear. Once you have activated the 2nd terminal be sure to shatter the ice to let the water flow again. As the gear begins to turn hit the map screen and position the trunk of the Divine Beast so water flows and moves the larger or 2nd gear. While both gears are moving take the first gear to the second and then paraglide across to the drone on the upper floor of the dungeon. Defeat the drone then be sure to step on the switch. The switch will release a waterfall that we can use as a shortcut mainly due to the Zora Armor. This will be useful if you fall off the trunk in the next segment of the dungeon. Take the room straight down past the previously killed drone. You will be in the trunk of the Divine Beast. Position the trunk in the middle then run as high as you can go. Next, position the trunk even higher and shoot the eyeball near the Sheikah treasure chest. Once you do that, stay on that portion of the trunk and then move the trunk via the Sheikah Slate's map screen. As the trunk begins to move paraglide to the water spout of the elephant on its trunk. Keep moving the trunk at this point until you can access the next terminal. Do not fall off or you will waste tons of time. From the Third Terminal paraglide towards the two eyeballs and land. Try and find the area with the fire on the floor and then paraglide to that section of the dungeon. If you miss this paraglide it will waste tons of time so be sure to make it as we follow this route. Once at the fire, position the trunk again until water shoots down from the hole above onto the fire to extinguish it. At this point, you can now activate the 4th terminal. Finally, head back to the center room and the 2nd Gear. We must use stasis two times here. Once for the terminal and next to the ancient core. Know that when the ball is blue in the slot the gate to the terminal will open. However, you must time it so the terminal is above Link not below him. Otherwise, you will jump into painful spikes. Once this is done we can complete the level. For the ancient core activate the "top" of the two stones with the Sheikah Chest in-between them. Once this is done be quick while it is in stasis and open the chest for the ancient core. Any more help needed just ask for my email contact. Finally head back to the room we started in and the main terminal is in a huge arena. Once you activate that terminal you will begin the next boss fight. People are saying this fight is tough but I am guessing that may be because this is the first boss battle they encountered. I really suggest following my guide and completing Thunderblight Ganon first at least for now until we get into speed runs and other types of runs. Urbosa's fury will annihilate this guy easy and all you really have to do is shoot him in the eye with a bow and arrow from afar. A Triple Shot bow like the Lynel bow works even better because it is easier to target the eye due to the obvious three arrows. Phase #2 can be harder because of the water and of course no damage and speed running this guy may be the toughest one but lets just beat him for now. In phase #2 just stay on the block furthers away and fire arrows. It seems to take too much time to actually swim to him or he will annihilate you if you are on the same block as him. If you are out of arrows you are in trouble and should probably go buy some in town. Overall I am a bit disappointed with this boss battle. The reward at the end seems decent but I just don't like the design of the enemy in general mainly because he looks so similar to the previous boss. I get this is crucial to the story, but I feel Nintendo wasn't at the top of there game for not only this dungeon but this boss especially. The game's dungeons are ok but pale in comparison to that of the classic style Zelda games and it truly shows here. Don't get me wrong it is still fun and I love the game all the way but the game shines in other areas much more Entering Goron City I was confused on how to get through the heat and flames of Death Mountain without taking any damage. I decided to just run through for my first attempt and wasted tons of procurement items. I knew there was a better way around this so I did a little bit of research on the web. I have to give credit to Gameranx.com here as they had the best explanation for the predicament. First, you should activate the Eldin Tower. This is more easily activated from the Laynayru area near Zora's Domain. It will be a pretty long trek regardless so be prepared with procurement items. Recovery hearts and extra yellow heart meals are going to be very useful. Once you activate the Eldin tower you can then travel to the shrine near Cephia Lake. I could be wrong but I am pretty sure that shrine becomes available after activating the Eldin Tower. This would Nintendo's way of telling the player there is another option for getting through death mountain. Once you are near Cephia Lake's shrine you should hear the stable music. This is the Foothill Stable and there is a woman there named Gaile. Talk to Gaile and she will sell you Heat resistant Elixirs for around 60 rupees each. If you buy all three you can get them for 150 rupees. I suggest buying all three just to be safe. If you are low on rupees sell at the beetle shop nearby or only buy one or two. You will have 6:10 minutes and ten seconds per elixir. From this point, you can fast travel back to the Eldin tower. Now we are pretty good enough to run through Death Mountain all the way to the Goron City. Try staying along the road as much as possible. Remember not to take another food item with a buff or you will lose the flame resistance. Once you make it to the Southern Mine you can do a side-quest that can net you a piece of the flame breaker armor. It only takes one piece of the awesome flame breaker armor to be Fire Resistant. However, for the sake of order in this guide and because it is not necessary at the moment we will skip that part. I will add it in the side-quests or sub-quest section later for everyone. Once you make it to Goron city which is not far from here immediately buy the flame breaker armor. Even one piece will save Link from the harsh fires of Death Mountain. Young Descendant: Yunobo Talk with the Elder at the yellow marker. He will tell us of the youth Goron Yunobo. Apparently, Yunobo went looking for some Goron painkillers and never returned. However, he is crucial to getting to Vah Rudania. Agree to help Blupo the Elder of the Gorons and the quest marker will change and move. This next section is very combat heavy. You can use the cannons to help Link out, but it's still pretty tough you may want to rank up your Flamebreaker Armor or use some tough elixir or food so your defense is higher. The cannons are easy enough to be aimed and shot. Put a rolling bomb in the hole and then just hit the level with any weapon. You can choose to detonate the cannon or bomb at any time even while it is rotating. This can help get more precise shots, which is useful in this tough area. Ice Arrows will also help Link out a bunch because they can one-shot some of the fire-breath Lizalfols that horde the area. There is also a shrine towards the end of the level but I missed it for now and apologize. All shrines will be covered at the bottom of this guide. The main objective here is to get to the yellow marker. It will be hard without doing the above and clearing out the enemies first so once again save often and be prepared. Yunobo will be asking for help from inside a layer of rocks. The only way to break through the rocks and free Yunobo is with the cannon. Read above if you don't know how to work one, but it is rather easy because Blupo can do it. Use the cannon on the rocks and Link will free Yunobo. Loot the area of all the goodies and treasure chests than fast travel back to the shrine in Goron City. Finally, you can collect your reward from Blupo, but we still need to enter Vah Rudania. Link will gain a memory at this point which shows off the Champion Goron Garuk and their friendship 100 years ago. It also shows Garuk's power which seems to be one in the same with that of his descendant Yunobo. When you are done we must set out for the Divine Beast. You may want to take a break at this point because this is the hardest or at least longest Divine beast segment I have come across so far. It can be fun but also tough especially without a guide so relax and we will be back! Divine Beast Vah Rudania This segment of the game was very tough for me. It is going to be a challenge later for speed runners in particular. The object is to whistle to have Yunobo follow Link around. The problem is that there are guardian sentries all over the place and if Link gets caught lava will rain down on both of you. If Yunobo gets's caught the same thing will happen. Also, Yunobo will retreat to his previous location before the last Guardian Sentry. There is a way to beat this area fairly simple. As a matter of fact, there are several ways you can go about it. Number one and one that I should've realized earlier was to use Urbosa's fury on the sentries that give the player the most trouble. This is a kind of cheese tactic but it will work if you can't take it anymore. It should take 2 Urbosa's fury to take down a sentry. I suggest saving it for when you really need it. If you are out of charges, then let it recharge and put the controller down for a bit. The true way of beating the level is to climb above the sentries and use magnesis on the metallic crates. The problem is that it's not so easy. The last set of Guardian Drones have wind currents gusting from beneath the mountain. These wind currents seem to blow away my crates at times. You can use them to your advantage and there are about 7-8 crates. However, they may take a while to respawn. You can also use stasis to freeze the Guardian Drones for a little bit. It may work in a pinch but the stasis needs to be upgraded to plus mode. Also, it just doesn't freeze the Guardian Drones long enough. With a combination of all three of these tactics you should be able to make it through the area. Remember you must shoot Vah Rudania three times with the cannon. I will have a better tactic for this part of the game later on for now this one should get everybody by. Once again don't forget having Urbosa's Fury activated. Once you hit Vah Rudania three times with the cannon you are done and can finally enter inside the Divine Beast. That was the hardest segment of the game for me at least. The whole battle scene before acquiring or saving Yunobo and then the Vah Rudania segment with the drones. Maybe I was tired but it took me about 3 hours for all of that and a bunch of fairy's that saved my life quite a few times. All in all though it was still pretty fun. I must say Death Mountain has to be my most favorite area too venture through in the game. The Flamebreaker Armor is just plain awesome as well. Finally, Goron city is one of the most charming areas in the game thus far. In fact, Nintendo did an amazing job on all the villages in this game. I haven't found one town just yet that was a bore, on week #4 and about 150 hours into the game still no signs of boredom I am amazed! Divine Beast Vah Rudania Dungeon This is a pretty easy dungeon, actually the easiest thus far in my opinion. The Divine Beast only has two notches and can be turned 90 degrees on both notch only once. This makes it much easier than the very tough Vah Nahboris dungeon which had tons of possibilities to test out. A few more notes would be to stock up on arrows before you enter the dungeon. Do not have a wooden bow. Make sure to bring a torch as well, there is a torch and some arrows inside the treasure chests in the dungeon very early. I still think it's nice to be prepared before hand though. When you start the dungeon we once again have to get the map. The problem is that it's very dark inside at the moment. You should notice some blue flames around the area. This is why I suggested having a torch early, use your torch and ignite it for some better visibility. If you don't have the torch it is in the chest directly ahead of the Blue Flames. Since it's dark this is hard to describe but it's rather simple. Just light the next sconce for the blue flame with the torch. It will be located on the right side of the dungeon. The next sconce will be on the left side of the next room. Take out the guardian scout inside and relight your torch on the previous blue flame sconce. When lit and the area is cleared light the sconce on the left side. This leads to the map room. Activate the map and the lights will turn back on. Metallic Doors - Terminal #1: You should notice some large metallic doors once you activate the dungeon map. Know that you could ignite normal arrows with a blue flame for a few seconds. Do this with your bow and arrow equipped and stand near the blue torch and wait until your basic arrow is lit blue. Shoot the arrow at the brown/red leaves above the metallic door with the huge wooden bar. This will burn the wooden bar off the door and then we can use magnesis. Use the magnesis and hit the D-Pad in the correct direction to open the door. Run inside and activate the first terminal. Arrows through the hole - Terminal #2: Ignite the regular arrow on the blue flame again. There is a small hole in a doorway that you can shoot the arrow through. It is located to the right of the previous metallic doors. Shoot the arrow through the hole to light the next blue flame which will open the door. Inside there is a metal block to the left of the confusing fire. Look up when you are on the left side of the room and you should see some more red/brown leaves. Know you can burn this with either a blue flame or even fire arrows if you want to use them. I suggest saving the fire arrows and just lighting your bow and arrow with the blue flame again. Shoot the bow and arrows at the leaves to Ignite them. This will make the metallic large block drop down. Rotate the room 90 degrees so the Salamander is tilted. Afterward, place the block near the fire so it literally covers the flames so Link can cross to the next side. Rotate another 90 degrees to activate the next terminal. Finally, rotate 90 degrees again to have the salamander back on all fours. The easy terminal - Terminal #3: This terminal is pretty simple but I do suggest doing it in the order I am showing here in this walkthrough. It makes things run smoother and a bit faster. Once you exit the previous room from terminal #2 you should rotate the salamander 90 degrees again so it is on its side. Make sure you can get to the 2nd level of the salamander. Look for the terminal in the distance it should be located closer to the head of the divine beast. Once you see it, quickly jump and paraglide over to it. You should have enough leverage to be able to make it relatively easy. Once you are there activate the terminal then jump back across near the blue flame. The Ball Terminal - Terminal #4: From terminal #3 light the torch again. Don't worry about the torch going out, you will only lose the blue flame if you put the torch away. Make your way up the railings with the torch out. Make your way to the outside of the salamander. Be closer to it's head when you are on the outside of the divine beast. Follow the railing and you should see a sconce for a blue flame. Use the torch on the sconce to ignite the sconce and the ball will appear. At this point rotate the salamander 90 degrees and head back down to the first floor while doing this. Make your way to the end of the railing and you should see a placeholder for the ball. Right Near this is a metallic block. Rotate 90 degrees again and then lift the block up with magnesis and wait for the ball to come down. Once the ball is down it will drop into the hole as long as the block is lifted. Finally rotate again after or before activating the terminal to get out. Just don't forget to activate the terminal, you shouldn't because that is what we came here for. Final Terminal - Terminal #5: The only thing important to note about this terminal is to make sure to take out the two malice eyes on both sides of the terminal. Get a good look at your map it is on the spine or back of the divine beast. Once again shoot the malice at both sides then go to the terminal. Stand near the blue fire and rotate, this might hurt your head and make you dizzy a bit as It did for me. But I guess this is the only or fastest way to do this. Basically, once you see the terminal you can't access it unless you rotate 90 degrees again. The problem is you can fall this way, so just be patient and tilt the controller just enough to be able to walk to the terminal while the beast is rotating. Once again probably not the easiest way to solve the puzzle, but it is a good route and pretty fast. The Main Terminal is located right below so be sure to flip the divine beast to its normal position save your game and activate the main terminal. Fireblight Ganon Fireblight Ganon This battle is very easy at this point in the game. Mainly because we have so many hearts to spare and tons of weapons at our disposal. On top of that, the tactic to beating this guy is pretty simple as well. His sword strikes can be tough but if you shoot him in the eye with a bow and arrow shot he will go down for a bit. You can dodge his sword strike and go in for a Flurry Attack, but it's much safer to keep your distance as you need to time it well and his sword packs a punch. Phase #2 seems tough at first but all you really need to do is throw a regular bomb while Fireblight Ganon is Absorbing the energy fields around him. When the bomb is thrown be sure to detonate it just in time so you hit Fireblight Ganon and not Link himself. This will do damage to Fireblight and possibly knock him down. While he is down I would just follow up with powerful bow and arrow attacks. No damage might be a bit tougher but speedrunners probably won't have much of a problem especially at this point in the game. Being that fireblight Ganon is so easy he may be the potentially best choice for first dungeon boss to take on in a speed run or even one life run. Four Divine Beast, Vah Medoh First, you are going to have to travel to Rito Village and talk to the elder. Rito village is easy to find via the marker on the Northwest part of the map in the Tabantha Region. First, activate the regional tower then fly or glide over to the village. Near the top of the village is a shrine that can serve as a nice waypoint for Link. Activate the shrine than go down the stairs and pick up the entire Rito set. Upgrade the Snowquill Armor Set which is the rito set too level two via any great fairy. This will give Link resistance to cold all over the game as well as an Unfreezable perk. Talk to the elder and he will instruct you to talk to Teba. Teba is not at the marker in the Rito Village. His wife is though, so talk to her and then pick up the next main story memory which is Memory #2. From that point, you can head over to the flight pad and then paraglide towards the marker. A Short way from the next mountain is the flight platform and Teba will be at this location. Talk to Teba and accept all of his requests. You will start a very easy mini-game that has Link shoot five targets using the slow-motion function with the Bow and arrows in hand. Shoot only five of the many and easy targets within the time limit to acquire the falcon bow. This is a quick shot bow of the Rito. After proving you are worthy to Teba you will now have to enter the divine beast challenge. This one is pretty easy to accomplish and is very similar to the easy training we just completed. Shoot all four of the guardian cannons to be able to board the Divine Beast. To do this know that you can regain stamina by letting go and re-opening the paraglider. Use the slow motion function for your bow and arrows and use bomb arrows that were given to Link by Teba to take out all the cannons. The only thing to worry about is being locked onto by one of the cannons. This is very easily avoided by lowering and raising your altitude with the X or another in-game appropriate button. Once all four cannons are down you can enter the divine beast. Vah Medoh is very easy to figure out for the most part and only one Terminal really gave me any trouble. It can only be tilted 3 ways in one form so it is just about as simple as Vah Rudania. Use the tilt to your advantage to gain some extra height at times in this dungeon. Know that the last terminal is in a small alcove and you should probably be outside the beast to get into that alcove to activate it. It was the hardest one to get for me and I had to look up a video. Watch the video if you would like and search using Vah Medoh dungeon last terminal. That should help you locate it better if you decide to check out my playlist. Once completed you can access the main terminal on the body of Vah Medoh and get ready for an easy battle at this point. Windblight Ganon and the newer bosses are very bad compared to many other Zelda games. We are missing a huge Zelda piece of formula in this game. It is still very awesome and new-age but I just wish it had more Zelda implementation. Moving on, we can use bomb arrows to stun this guy and that is probably the best way to beat it. It will also start shooting tornadoes at Link as well as some homing missiles or something similar in phase two. Bring some procurement items and anything that can full recovery Link as well as increase maximum hearts. It should be really easy regardless as this is the last divine beast of the guide. When you are done enjoy a few cut-scenes. We will also acquire the next divine power that is very useful for exploring and Korok Seed Hunting. Finally, talk to the elder to complete the quest than we can talk to Impa in the next segment which should fully complete the Four Divine Beast and give us the next Main Quest. Main Walkthrough Master Trials The Hero's Sword This Main-Quest may not be necessary to complete the entire game. It is still considered a main-quest however. To activate the quest you will need to Travel pretty far and on a long journey so bring procurement items. There will be tons of Guardian enemies along the way, one of which is extremely nasty and dangerous. Equip or acquire the Diamond Circlet from Gerudo town and boost up either defense with some tough mushrooms or some hasty elixirs for better running speed. Also, the entire Ancient Armor set will help and than you can just use a hasty elixir because you will have better defense overall against guardians. The goal is to get to the woodland tower which is where the Korok Forest is located. You will be able to glide to the path that leads to the Lost Woods. The Lost Woods can not be paraglided too. You will have to take the main road to the east of the Woodland Tower to start the entire segment. The screen will turn white and restart Link at his previous location if it is done incorrectly. Once at the Lost Woods, I did not find it too difficult to reach the Korok Forest and the master sword. Basically all you have to do is follow the few torches one by one. You can also light your torch and than at the torch waypoint just head north until you reach the Korok Village. It is pretty simple and if your having too much trouble, drop me an email. Once you reach the Korok Village the Master Sword will be in the center of the village. You will need thirteen hearts to be able to pull out the master sword and not die. You can acquire this heart amount from collecting spirit orbs. I am almost 99% sure that food items that grant Link extra hearts will not work at all, so you must complete the shrines and use spirit orbs at the Goddess statues. Also, if you want to exchange some of your stamina meter or heart meter, head to the Cursed Statue at Hateno Village. Before and after pulling the sword you may want to explore the Korok Village a bit. Check out the shroom shop especially. Don't forget that Hestu is here and you can trade in your Korok seeds for extra bow/weapon/shield slots with the seeds. There will also be a few side-quest here that we will pick up later on in the game. Finally, don't forget that you will acquire Memory #18 when pulling the master sword and yes the deku tree is here! Main Walkthrough Hyrule Castle Destroy Ganon I love what they did with Hyrule Castle here. I feel all the dungeons should have been like this too an extent. It's especially nice that you can leave the area at any time and end up back outside the ruins. You can also simply paraglide off a ledge and glide back to the main map. The interior and exterior design of the dungeon/area is also wonderful. I would've liked the dungeons of the Divine Beasts too be more like this. It also would have been even sweeter to add a more atmospheric tone to the dungeons in future new Open Air Zelda titles. For example, if we are on a Volcano, why can't the dungeon be of fire nature. Rather than, the overused guardian/machine type stuff we received. Once again, great job by Nintendo on Hyrule Castle it's excellent, huge, and fun to explore with many rewards. You can head straight up to the Sanctum and fight Calamity Ganon here. You can also explore a bit, which I recommend doing, either now or later. I really recommend having the full Guardian Armor set, a diamond circlet just in case and more. You should also have several ancient arrows, an ancient bow and maybe more than one ancient shield. All of these items will help against the many guardians in the area. Remember the Ancient shield reflects guardian beams right back at guardians while just holding the block button. You can collect the royal guard's weapons in Hyrule Castle, they are scattered over several areas in the Castle. There are also and finally, normal enemies such as Lizalfos littered throughout this massive dungeon. There are tons of areas to explore as well. Princess Zelda's study, Princess Zelda's Room, and the Lock Up are good locations to check out. I will be listing all the noteworthy stuff in the various sections of this guide so please check them out for further details on Hyrule Castle. The 12th memory can be found near princess Zelda's room and study. Zelda also has two journals in these locations, one in the study and one in her room. They are pretty interesting reads on the lore of the game for those interested. There is a Stalnox which is the skeletal variation of a Hinox in the Lockup area of the castle. This is located in a dungeon of the castle on the lower eastern wing of the Hyrule Castle. Defeat the Stalnox and a treasure chest will become available. Inside that chest is the Hylian Shield, the best shield in the game bar none and a total classic. The area is littered with tons of treasure chests. These chests often have great rewards, including Scales of the Dragons. It also may have shards and other dragon parts. You can also find an abundance of the very useful and powerful bomb arrows in treasure chest here. They are also fun to locate and find, some behind bombable walls like the classic Zelda titles. You can also turn on you're Shiekah Sensor to locate the treasure chest here if you have the Sheikah Sensor +. It is rather useful and a fun way to go exploring rather than just sticking to the basic shrine function. In knowing all of this and once again the fact that we will cover this stuff in-depth in future sections of this Strategy Guide. Let's head to the sanctum and get ready for none other than the final battle with Calamity Ganon. I suggest you have tons of procurement items, the ancient items I suggested from earlier and once again procurement/food items to restore health. Have at least a Mipha's Grace stacked and ready to go. Have all the divine beast defeated as well for an easier time with the first battle with this Calamity Ganon. Calamity Ganon If it is your first time to face off against the Calamity Ganon, then you should come prepared. Calamity Ganon is very tough and seems to have 2-3 phases. First, if you have all the divine beast freed you will enjoy a very thrilling and emotional cutscene. In this scene, the four champions will aid Link vs the Calamity Ganon. It is a rather highly emotional scene and not only is the scene enjoyable, Calamity Ganon will take a devastating blow. If you have all four Champions and Divine Beasts freed, Calamity Ganon will lose a full half of his health bar. This should make Calamity Ganon go directly into phase #2. For other runs, such as speed runs or no damage runs, I will update those later on below, specifically in our bestiary section of this guide. Next up, you should have a Mipha's grace and Daruk's protection will also help. Actually, all the Champion Divine Powers will help, with the exclusion of Revali's Gale being the least potent. Even Urbosa's Fury can dish out some nice damage vs the Calamity. Also as preparation, take tons of gold/yellow heart restoring items. Having the maser sword is a huge plus for a constant 60 damage-per-hit as it will be glowing against Calamity Ganon and his aura or malice. Next, tons of food items and either attack or defensive boosts. I would go with defensive boosts if it is your first time vs Ganon. Finally, for the tactics, in Phase #2 Calamity Ganon will be invulnerable at times throughout the battle. When Calamity Ganon is glowing gold he is invulnerable. Try shooting the blue parts on Ganon, or waiting until he is no longer glowing. You can also ride the air gusts of wind and use a focus shot with some arrows to do some nice damage to Calamity Ganon. All in all, with the preparation above you, should still land-slide him. However, this does not mean it isn't a tough fight because it is one of the toughest in the entire series. It's just that we are so prepared. If it's too easy try no damage, or speed runs to enhance the challenge. Overall it is quite the amazing Final Boss battle in the sense of gameplay. Stay tuned for updates on the speed run and no damage run once again below thank you. Darkbeast Ganon Darkbeast Ganon returns in a full final battle utilizing the Bow of Light, horseback and some more breath of the wild mechanics. Sadly, I found this to be very simple compared to the very tactical Calamity Ganon boss fight. Zelda will be speaking to Link often in this segment and eventually pass over the new Bow of Light. Perhaps the Bow of Light will become a future staple in the Legend of Zelda series, they seem to be making a big deal of it. All you have to do is shoot the huge golden circles that have the mark of the Triforce on them with the infinite arrows of the 100 damage light arrow shooting, bow of light. You can not keep the Bow of Light after the battle, although many are attempting to do so through glitches. Like stated beforehand this is a rather simple battle especially if you are prepared and have a Miphas Grace, just in case. After you deal the final blow on Darkbeast Ganon, you can watch the ending cutscene. The Destroy Ganon quest will complete. When the credits show up you can skip them and get one more final and very Zelda like emotional scene. Overall the story came together rather well. Zelda and Link's relationship is much more intact but somehow I wasn't as emotional at the end as most Zelda games. Zelda herself is the most beautiful she has ever been in the series, topping the cuteness of her in Skyward Sword. I rather not spoil the ending for everyone but it is interesting and leaves the door open for more content and the future of Zelda. With all that being said, Congratulations and Thanks to all of the readers and my friends! Most importantly the readers, I say thank you again. I wouldn't be doing this without you guys paying attention even if it isn't many. I love to game and this has been my favorite guide to create thus far. I say I still love doing games even more-so when people are interested. I hope I can do the DLC contents for this game and hopefully reach a dream goal of 1000KB perhaps+ on this amazing game. There is plenty more for me to do and several ways to play this game. With DLC coming up I think I may be able to reach that goal if I stick with it. Show some support by sending a donation, please leave a note. Ultimately my ideas and enjoyment of this game being told too you ladies and gentlemen mean the most to me. I just want you all to enjoy gaming as much as I do, as much as I love it and as much as it made me happy. Thanks again and stay tuned for more! Live and Legit ---- I am the Supercodebreak! Main Walkthrough Champions Ballad Champions Ballad DLC #2 The Champions Ballad is only available after completing the four divine beasts main quest. Once the Four Divine Beast is defeated players should return to the Shrine of Resurrection to begin the content. Players do not have to defeat Ganon to initiate the content. Once you are ready, place the Sheikah Slate into the pedestal at the Shrine of Resurrection. Acquire the Obliterator, which can one shot kill any enemy when fully charged. However, during these trials with the Obliterator, Link can die in just one hit as well. Four Marker points will be displayed on the map, the first one I went to was in the Forest of Spirits. You may use your bow and arrows here. Players may not switch any other main weapons aside from the Obliterator. Shields are allowed and armor will not matter much because we can die in one hit regardless of defense rating. Players should clear out all the enemies in the area until the shrine appears. The Shrines will reward players with Spirit Orbs to complete the heart meter or stamina wheel. The Sheikah Treasures inside the shrines are nothing new but may help assist in the game or during the trials. For example, the first shrine will have 10x Bomb arrows inside a sheikah treasure chest. Yokwaka Ita Shrine This shrine is tough because once again we can die in just one hit. Players should run down the hill and avoid the spiked balls. Once on the other side, pick up the bowl and scoop the treasure chest for 10x bomb arrows if you would like. Players could also scoop the large ball and place it on the nearby pedestal to open another chest with a Phrenic Bow. Be sure to scoop up the small ball and drop it on the ground. Know that you can pick up the small ball and walk with it back to the start of the shrine. Place it into the hole and this will open the way to the monk with the orb. At Mount Hylia, players should probably save some of those bomb arrows we found earlier. Do not waste the arrows on the Ice Keese or the ice chuchus unless they really get in your way. All we have to do is defeat the Lizalfos and the Moblins. There is a silver Moblin at the base of the camp near a treasure chest with some ice arrows. This Moblin also holds some ice arrows so be sure to gather them. Once they are defeated we can enter the shrine. Etsu Korima Shrine The phrase of this shrine is called "path of light". Simply enough it is dark in here. However, I didn't find it to be overly difficult. Firstly make your way to the row of three lasers beams. All you have to do is crouch down and walk past the row of three, then wait for the fourth beam that rides up and down. Next, follow the Fire Braziers to the left and dodge the spiked walls. Next, wait until the fire clears from each fire mechanism and cross. Finally, snipe out the guardian drones with those ice arrows. There are three of them in total, you may also run past them, but that could be dangerous. Make your way to the spirit orb. South of the Temple of Time will be the next target. Save those arrows for the archers in this area and try and stay in cover as much as possible. There are 3-4 archers in this area be sure to also loot their corpses for more arrows. Once the area is clear the next shrine will appear. Ruvo Korba Shrine You may think this one is easy but after the first battle, there are two more levels of enemies to defeat. On the first lower floor use arrows on the basic drones and the Obliterator on the major drones. Once you reach the small key, go back into the first path and pick up a giant ancient core. Afterwards, use the small key and defeat each major drone one by one with the Obliterator. Do this until they are all destroyed then collect the next spirit orb. To the south of the Great Plateau Tower will be the final enemy camp. This one is rather simple as it only contains about four lizalfos and one silver lizalfos. Use the arrows we have to defeat them. You may want to light the silver one on fire from a distance with some fire arrows. Quickly rush in and blitz attack the burning Lizalfos with the Obliterator. Afterwards, be sure to pick up the loot, especially the leftover arrows. Rohta Chigah Shrine Rohta Chigah Shrine is a bit of an obstacle course. I must say that these four shrines were rather well done compared to some of the ones in the games main content. This shrine will have us using stasis often, but also platforming skills and speed are a must. After you are near the closing in spike wall, you are pretty much home, just be careful to stay alive. Finally, after completing all the shrines the Obliterator will split into four shining fragments. They will all head near the Divine Beast of each respective region. From that point, we must make our way to them in any order and prepare for the next part of the DLC - Champions Ballad. I hope you are enjoying thus far and please note that the rest of the content from both DLC items are in this guide. They may be in other sections but they are here, so check everything out and stay tuned for updates. This is the first of the four marker points I decided to visit during what seems to be the second act or part of the Champions Ballad DLC #2. The initial marker location is simple to find. However, finding and solving the three monumental puzzles can be difficult. First players must shoot the horns of Dinraal near Tanagar Canyon. Dinraal will appear at night around 2:00 AM. Look for firewood smoke from above to locate the "guard" area. There will be a Rito NPC in this area as well. When Dinraal appears, all players must do is shoot his horns. They are glowing so it will be quite obvious. A Shrine will emerge from the ground, which we can later complete. Shrine Once inside the shrine, there will be several types of mechanisms that shoot out the wind. There will also be a place to drop rolling bombs. The idea is to use the wind force to propel the bombs to break the blocks. Once all the boulders are broken players can progress through. For the second level of breakable bomb walls, players should use stasis on the platform Link is standing on or the turning gear/mechanism. I was using Stasis on the propeller and I was literally wasting tons of time doing so. Knowing this will help the readers get to the spirit monk easier. Once at the monk, players will receive a new item, related to Revali only. This item is like a spirit orb, and we must collect two more for three in total. The next segment of Ravali's Song brings us to the Peak of Hebra Mountain. This is southwest of Selfies spot and the starting area is near the shrine with the ice blocks or the frozen shrine. All we have to do here is have a good time as we shield surf through all the blue rings. It is a pretty long course but rather easy. If you fail, just warp back to the frozen shrine. Shrine #2 The next shrine is rather difficult to explain. The objective is to as the name implies, Master the Orb. We want to get the orb to shoot from the platform that extends after stepping on the first switch. To do this, first, use the wind to get to the silver magnetic platforms. Move all the platforms so the ball rolls towards the second switch above. The second switch will reverse the rotation of the platform, causing the ball to move forward. Next use Cryonis on the water to form a bridge. Finally, let the ball roll again and use Stasis on the platform so the weight of the balls does not shift it. Quickly afterward step on the switch. This will propel the orb into the hole and you can collect the next Revali Emblem. Players should next head to the Flight Range near the Hebra Region. If you talk to Teba, either at the Flight Range or at Rito Village, he will instruct Link that he must hit all four of the targets at once. To do this I personally cooked some Endura Shrooms. Players should slow down time while in aiming mode with the bow and arrows. Try going for the Three Targets in the back first, then follow up with the next easiest target for you. Before you run out of Stamina, add more stamina by eating your Endura Shroom Meal. This should give players enough time to perform the trial. It may take several attempts, so save a game file before doing this, or you may lose resources and arrows. Shrine #3 The next shrine will have more windpipes. Use the pipes and hit all the Orange crystals along the way until they turn blue. One crystal is hard to hit at the end of the Shrine. It is very similar to timing your shots like we did previously in the trial. Shoot an arrow through the cage in slow time mode. This will open another windpipe that we can ride to the treasure chest with an awesome Shield of the Minds Eye. It will also lead to Medoh's Emblem. Illusory Windblight Ganon This battle is very difficult in Master Mode. You may battle Windblight Ganon at anytime after defeating him. Your items will be limited to 5 Bomb arrows, 100 arrows, 3 Rito bows and the Snowquill Set. Players will keep all of their Divine Powers and Hearts that they have obtained. In a nutshell, a speed-run of this may be quite unforgiving as the game has implied. Master Mode will be very unforgiving as well. In normal mode, this isn't too difficult. Urbosa's Fury does nice damage. Players can use the bomb arrows for big hits and chip away for the win with regular arrows. It's still a good fight and at the end, your reward will be Revali's Gale +. Shrine #1 First head to the East Barrens in the Gerudo Desert on the World Map. The east barrens are located directly east of the desert Lomei Labyrinth. Look for some motion in the sands of the desert. Throw some bombs out if you see the motion and get ready for a battle with the Molduga King. This Molduga goes down just like all the others. The Molduga King is weak against Lightning attacks. Urbosa's Fury will do tons of damage as will Lightning Arrows and weapons such as the Thunder Spear. Once the Molduga King is defeated the next shrine will arise. For the Shrine, players will want to connect all the conduits so it can power up the gate to the Spirit Monk with Urbosas Emblem. The trickiest part for me was the platform. The platform only moves when the bulb looking thing is lit yellow. To do this you will have to insert one of the metallic cubes to make the platform move. All you want to do is make sure that the platform is at its highest point, then you can place the smaller metallic block on it. Finally, put the larger block at the end using Cryonis to complete the puzzle. Shrine #2 From Gerudo Town, head northwest and you should see a Gerudo Vai and some Sand Seals. In the distance should be a blue ring of light. Use the Sand Seal to go through all of the rings of light. Once players get through the final ring, the next shrine will arise from the earth. The next Shrine is titled Dual Purpose. What this means is that we will have to use the metallic blocks as electricity and a source too platform with. Manipulate the blocks so that the gates open, then find a way to be able to platform to and through each gate. At the end, your reward will be another emblem of Naboris. Shrine #3 Head to the giant hole where we finished off Master Kohga during the main storyline. If you head back towards the Yiga Clan Hideout from this point, players will see two NPC characters. The male character on the left will inform Link that the Orb is on the second floor of the Yiga Clan Hideout. This is the location we went through in the main story, except we have to do it backwards. It is a bit easier this time around however. Players can utilize Revali's gale to float through the first room towards the back entrance to the ladder. Remember the area with all those Mighty Bananas, because the Orb is sitting in that location. From that point, players must pick up the orb and avoid the Yiga Clan, walking back out to the big hole. Throw the orb inside the hole for the next Shrine to appear. Note that the Yiga will act just as they did during the main story. You will probably have to die if you are caught and start from the beginning again. To solve this shrine, players should quickly know that Blue = 4, Red = 1, Yellow = 2, and Green = 2. Put the orbs in the circles in that order and that gate will open that leads to the Spirit Monk. However, to figure this out, players must count the orbs inside the "apparatus" I hate these puzzles and found this to be rather difficult. However, that is how it is done. Just use my little list and the gate will open leading to the spirit monk. If you want the treasure you will have to complete this puzzle further. The reward will be a Thunder Spear. Illusory Thunderblight Ganon Players will be armed with a Gerudo Voe set, the daybreaker shield and a Scimitar of the Seven. Also the Edge of Duality will be inside the inventory of Link as a swap out. Players should parry Thunderblight Ganon and follow up with Edge of Duality attacks. Do this until Phase #2, then you can unleash Urbosa's Fury on Thunderblight Ganon. The parrying of Thunderblight Ganon will be the most efficient way of defeating him. If you can do this well, players will have no problem earning Urbosa's Fury + as their reward. Finding and locating all of the shrines of Daruk can be pretty difficult without a strategy guide. This section will walk the readers through the three shrines and locate the three shrines utilizing the in-game tips. For starters, players should simply paraglide and teleport over to the yellow marker. This time we are going to the yellow marker on none other than, Death Mountain. Shrine #1 The first shrine I decided to take down was slightly tough to locate. However, if players head near Darb Pond or Gorko Lake on the map and use Revali's Gale. Players can paraglide rather high enough in the air. While in the air, players should look down to the lava pits below. Inside one lava pit, in particular, will be a glowing blue ring. Head over to this destination and we can begin to solve the puzzle. There will be two very large metallic blocks in this area. It seems simple enough to use the blocks, push them in the center of the blue ring and stand on them. However, the blocks won't reach the center using Magnesis. I was pretty stumped for a while. I tried using stasis on the boulders in the lava. I tried paragliding and falling into the lava's blue circle several times. It honestly took me about 1-2 hours to get this right, so don't feel bad if you are looking up a guide. The trick is to know that the Metallic Blocks even while in the lava, can be picked up with Magnesis. The problem I was having is that once you drop a metallic block into the lava. There is absolutely No indicator that you can pick it up with Magnesis again. However, if you use Magnesis it will in fact work and you can move the metallic blocks. The Metallic Blocks can also move the smaller rocks that I tried to use the Stasis rune on earlier. The objective is to use the Metallic Blocks and move the smaller rocks. Use the smaller rocks to create a Platform. Use this standing platform until you can get either one of the two metallic blocks into the center of the ring. Players can also stand on one of the normal rocks, as long as it is in the blue center ring. Once you do this, the shrine will arise and players will have solved the puzzle. Block the Blaze This shrine wasn't too difficult, players should be warned that there is a motion control puzzle towards the end. In retrospective, all the players have to do in this one is using the Metal Blocks to block the fires. Players will have to utilize two metal cubes or blocks when the fire is spraying downward. This area looks like a gate or archway a bit. Position the 2nd metal cube a little off position from the first metal cube that it is on top of. This should get you through the segment. For the motion control section, I was reading some notes on the web, I never tried it, but apparently using the Joy Cons alone will make rotating the motion segment much easier. If you are having trouble and have a Nintendo Switch, try using the Joy Cons alone. Gameranx.com also states to use one joy-con in each of your hands to make this even more of a breeze. Shrine #2 - Igneo Talus Titan The next shrine was really tough for me to locate. I probably traveled back to the starting point 3-4 times before actually finding the location. Well, here is a huge tip, if players look on the World Map, to the left of the volcano of the Death Mountain. Zelda fans will find a small crab shaped structure on the map. To the top-right of this crab will be the Igneo Talus. The Igeno Talus will arise from the lava, so be sure to get near the edge of the lava shore. Lake Darman is the closest location on the World Map. Igneo Talus Titan is actually one of the more difficult Talus Titans in the game. There will be a gust of wind that we will need to ride to attack the beast. A Huge help here is once again having Urbosa's Fury or better yet, Urbosa's Fury + version. Using the fury attack will take out tons of the health bar of the Igneo Talus. If players do not wish to use Urbosa's Fury +, Players should ride the Wind gusts and either shoot arrows in slow-time at the Talus core. Players can also alternatively land on top of the Talus, however, they will take damage from burning. In this case, players should have tons of Procurement items on them. A Huge help is Small Fairy's as well. Like I stated before this is a difficult Talus fight and honestly may be the hardest one in the game bar none. Once the Talus is finally toppled, the next shrine will arise from the ground. Moving Targets This Shrine is another Motion Control shrine. The final segment was very difficult so once again take the advice of using the Joy-Cons held separately. Remember to hold one in each hand as this will help make things easier. If players don't wish to do that or are on the Nintendo Wii-U. You are going to have a lot of trouble like I did. The first segment is easy enough, just fire off the ball into the target. Repeat this for the next target and the gates will open. It seems pretty easy at this point. One more time shoot the ball at the target, however now we must rotate the motion controls and deal with the moving platform. The goal here is to get the Orange Target in sight, if it is not in sight then you can't launch the Orb at it. Other than that, practice will make perfect, its tough but you can do it with a little patience. Shrine #3 This is the easiest shrine to locate as it also has the best travel point. Its right to the south of Vah Rudania the Divine Beast. From Vah Rudania, use Revali's Gale and players should see a blue ring to the east. Fly over to the blue ring and be sure to go through it. Once players go through the ring, they will have to follow it until the blue goal. This is pretty simple, just make sure you don't get lost. Always keep an eye out after completing a ring. Soon after you are finished the next Shrine will arise nearby. Blind Spots The Blind Spots shrine was the most enjoyable shrine for me. It can get you pretty nervous, and its a little challenging. There is a good amount of using Cryonis and platforming involved as well. Players should simply use the blocks to avoid the fire at first. Next, after being knocked off by one of the Guardian Scouts, shoot them this time with some arrows from afar. Quickly begin to use Cryonis to navigate through the rest of the puzzle. At the end, players will see a lone waterfall. Use Cryonis quickly and remember you can climb the ice blocks even in dungeons. Do this and form a stairway to the Spirit Orb from the waterfall, collect the emblem to complete the Shrine. Illusory Fireblight Ganon Sub-Quests Sub-Quests Kakariko Village ~ Master Notes ~ As Mentioned in the walkthrough section under the Captured Memories Section players will be required to Complete the Locked Mementos quest prior to completing all of the West Necluda Side-missions. Players will not have access to the Stolen Heirloom or By Fireflies Light sub-quests, until Locked Mementos has been completed. Knowing this will save players tons of time, in a region by region Speed Run of Master Mode, in The Legend of Zelda: Breath of the Wild. The Stolen Heirloom This is a secret shrine quest that will lead to a nice 50 damage sword. You will also get to fight a tough member of the Yiga Clan and learn more some extra lore. I have listed it at the top of the side-quest section because it is difficult to figure out without a guide. First, the player must complete the Main Quest Find the Fairy Fountain. This means locked mementos will be complete as well. Next, complete all of Koko's cooking quest in Kakariko Village. Complete Flown the Coop which is the chicken or Cucco quest as well. All of these are written below this section for further explanation. Next, complete Arrows of Burning heat from the woman at the Curious Archer shop. You can get all of this information from Impa's journal as well inside Impa's house. The journal basically details all the people Link will need to talk to or even complete a side quest to get the secret shrine to appear. Finally, complete the Firefly's Light sub-quest ( more detail below ). After all of the above quests are complete rest for the day and you can speak to the guards. They will say the heirloom has been stolen! Talk to Paya and she will be so upset she needs Link to stay with her for the day. Lucky, Link the ladies man! Afterward, it will be 9:00 PM game time and if you mess up the first time you can always wait until Night again. However, you want to try and follow the guard, Dorian. I personally found him at the Orange Circle around 2:00 AM ( nighttime). If he is not there you may need to follow Paya and Olkin first or sleep until the next night. If you do find Dorian, his story will be revealed and a Member of the Yiga Clan, a blade master will do battle with Link. This Yiga Blademaster can be tough, so use a defense potion and have at least 5 hearts. The trick is that he is very easy to get a flurry attack or perfect dodge on. Just do a backflip before his attack and you should eventually beat him this way. If it is taking too long use an attack power elixir. When the Yiga Clan member is defeated, more lore is revealed as well as the Secret Shrine, Rookee's Blessing. Head inside the shrine and you will receive a chest with the Edge of Duality as a free reward with no puzzle. Following that will be the spirit orb. Final note I forget to mention, you may have to do the Playtime with Cottia side quest as well. So if things aren't working out try that one as well, apologies. Wild Horses This quest is located once Link reaches the West Necluda Region of the game. You must first complete the four shrines in the Great Plateau and collect the paraglider to access this section of the game. To get to this side-quest or sub-quest follow the trail that leads to Kakariko Village. Along the trail and pass the Dueling Peaks you should run into the Dueling Peaks stable. You should talk to all the townsfolk here and even meet the first wandering Beetle merchant of the game. There is also another merchant that travels around this area selling the finest raw meats! Talk to the two twin brothers that look like Talon from the stable in Ocarina of Time and you can race against his time. This is the side quest and it may take a few attempts. Read what the townsfolk say about horses and remember to practice this quest could take a few tries. Most importantly is that sometimes a horse appears very close to the stables. That is the horse you want to make it easier to complete the challenge. Overall, however, it is not that difficult and you will learn how to ride horses. Once you have acquired a horse talk to the man that runs the stable and you can stock up to 5 horses. Apparently, there are several stables across Hyrule that connect to each other and I guess you can call forth any previous horse to that new stable. You may also use down on the directional pad to whistle which will call your horse over to Link if it is near Link's vicinity. Finally, you can control your horse by pressing ZL to lock-on to it and command it if the horse is stuck. Please note that the game states about having other available companions. I may create a horse section right here in this guide if I feel it is necessary to stay tuned daily. A few more things, the first is that spotted horses are easier to tame than straight colored horses. Straight or one colored horses are better in terms of speed and stamina yet once again harder to tame. The first time you attempt to ride a straight horse you must mash the L Button as fast as possible to calm it down. Remember to use the L button to be nice to your horse only after giving it a command. This will increase Link's horse bond with the companion. The higher the bond the easier it is to control the horse. Misko, The Great Bandit This quest can be acquired once you reach the Dueling stables past the dueling peaks in the West Necluda area. Go inside the stable and you should see two men talking about some kind of treasure. If you pay them 100 rupees they will give you some information and start the quest sequence. There will be no map marker just a hint after paying them. However, t was simple enough to find for me. All you have to do is head over the two bridges from the stables and head for the source of the river. The Source is the waterfall where the river starts. Head to that point and there is also a korok nearby under a gray rock. You can climb from the right side to the boulders blocking the cave entrance. Use some remote bombs and detonate when you are at a safe distance. Head inside the cave and open all the chest for some nice materials. Finally, there is one more bombable wall in the back. Use a bomb on it and open the chest to reveal the awesome Flame Blade. Opening one chest will complete the quest but I surely would open them all including the final one for the sword. The Priceless Maracas You can pick up this quest on the way to Kakariko Village if you take the northern road from the Dueling Peaks Stables. You may want to go on horseback but if your own foot there are several collectibles and items. Most importantly is the giant Korok called Hestu. This is the character all the other Koroks were talking about if you have been following the Korok Seed section of this guide. Basically, this is the guy that you give Korok seeds too. In exchange, Hestu will increase either your shield, weapon, or bow equipment slots. You must first get his Maracas though. They are located just north of Hestu and are pretty simple to get. Defeat the Bokoblins at the enemy campsite and then the skull chest #6 in this guide will unlock. Inside the skull chest are the Maracas key item. Bring the Maracas to Hestu and give him one korok seed to learn how to level up your inventory. Next, give him 2 more as the price increases each time apparently. Once you give him the last two the quest will be completed. Hestu will tell Link to meet him in the Korok Forest to the north of this area. We will delve more into this later if the quest continues for now it is complete. See the Korok Seed section for more information. Koko Cooking Side-Quests This is an easy quest that you can pick up only around noon during sunny weather. You will see a little girl named Koko outside the general goods shop in Kakariko Village. Talk to her and this quest will branch off into three more fetch quests. It is rather simple and you may already have some of the ingredients on you. Raw meat can be hunted from goats and many other creatures. Honey can be found near beehives, shoot them with arrows from far away then shoot and kill the bees so they die or fly away. If you don't they will annoy you badly. The recipes will be listed in the Crafting Section below so far now just know that they aren't too interesting. I felt they were pretty underpowered as well so I will just list them once in the recipe section of this guide under crafting once again. Do this quest if you are a food fanatic or a completionist. Playtime with Cottia Link can play a game of tag or hide and seek with Cottia. I choose to play tag just to make sure there wasn't a great reward. You will get a new dish/food item or better words for that would be a recipe in this game so check it out. I have not tried hide and seek yet but if the reward changes I will keep everyone updated. Arrows of Burning Heat This is a very easy quest but it may be necessary to complete the secret blessing shrine quest near the great fairy fountain. Talk to the woman that likes Link at the curious quiver shop in Kakariko Village. Then go and shoot the 4 torches near the statue of the goddess. Return to the woman for your reward as well as her hitting on Link some more! Flown the Coop This quest is given by Cado in Kakariko village. He is one of the guards and has an interesting story with his family. He is a father to Koko and Cottia and his wife has apparently passed away. If you see him by his house there will only be one cuckoo in the pen. Talk to him to initiate the quest and travel around town looking for the missing nine cuckoo's. The first 8 are easy to find as they are all on the ground and if you just walk around the entire town you will find them. All of them are in town, but the last one had me getting angry. The last cuckoo is on top of the enchanted armor shophouse. Just climb up to it for the last cuckoo and your reward will be quest completion as well as a purple rupee from Cado which equals 50 Rupees. As a side note, Cado will mention how he is so glad his cuckoos have returned to him. His wife, however, has not and he walks away seemingly upset. By Firefly's Light This is the annoying quest for me I couldn't figure out that I had to actually go inside one of the houses to find Lasli. Lasli is the woman that shouts people over to the enchanted armor shop. She is also in Impa's diary. However, there is no mention of where she lives or her name in the diary. She is revered to as the Lonely Shopgirl. Well, to make it simple just head to her house she lives with her Nanna as well. Nanna should be sleeping and you should have at least 5 fireflies with you. Release them all on Lasli and she will reward Link. Finally, the big reward is that this quest will or should open up the Heirloom secret shrine quest. If it doesn't refer back to the previous missions. That includes the Cucco quest above. Sub-Quests Hateno Village The Weapon Connoisseur First, talk to Nebb a young child running around with his sibling near all the shops of the Hateno Village. Nebb will ask Link to fetch him a series of items. These can be very hard to find mainly due to the point you are at in the game at the time of the quest. You may also forget about the quest and miss out on some easy to locate weapons. In this case, I will compose a small list of what you should hang onto and where to find them. These items with static locations are also mentioned at times in the equipment section of this guide. Traveler's Sword: This sword can be found near the smaller waterfall at Kakariko Village always. The Fire rod can be found off of Fire wizzrobe enemies, some are located right near the wasteland tower. Moblin clubs can be found off of moblins especially early on in the game. Duplex Bow's can be found always off of basic yiga footsoldiers that hunt Link. Windcleavers can be found off of Yiga Blademasters that hunt Link. Ancient Battle Axe+ can be found off of a Guardian Scout in a modest test of strength shrine. They respawn with every blood moon. Frost spears are pretty tough to locate, but later on, in the game, the Coliseum Ruins at Central Hyrule will have tons of enemies with them equipped. Ancient Short Sword, can finally be purchased at Robbie's tech lab in Akkala. Once you have acquired all of the weapons, you will be rewarded in rupees for each weapon found. Once all are acquired Nebb will give Link a diamond. This will also complete the quest. If you read your Journal you get to see the sad but proud tale of what happened to Nebbs Grandfather. It is a good quest and I do recommend doing it if not for just the rewards but learning the static locations of several items. ~ Master Notes ~ Once again we will hit a major bump in the region by region take down of The Legend of Zelda: Breath of the Wild. I was trying to do this in one quick run. I was going to take it down without hitting the other regions and their respective Sheikah Towers. However, if speed-running the game, this will waste too much time. Players can pick up the Travelers Sword, Fire Rod, Moblin Club, rather easily from the two regions we already have covered. We can even acquire a Duplex Bow and Windcleaver early on. If players have completed all the quests in West Necluda, specifically the Heriloom Shrine Quest. Players will defeat a Yiga Blademaster. The Blademaster drops the Windcleaver. On a side note, players would have to keep this in their inventory. I have done plenty of research and it seems the only way these guys spawn is after defeating Master Kohga. The exception is the shrine quest at Kakariko Village. This may help speed runners, however, we run into more issues. The Ancient Battle Axe+ may be obtainable from a shrine quest near Hateno, this one needs confirmation and testing as I have forgotten. The Frost Spear, will be way out at its respawn location in the Hebra Region off a Stalnox in the icy Mountains. This is another major problem and it would be faster and wiser to complete this one during the Hebra Region collectibles. Hebra Region can also be hard, so it should be saved for when we are more powerful. Finally, We will need ancient gear and the trek to Akkala to meet Robbie at the Ancient Tech Lab. In conclusion, all of these will take way too long and just complicate your run. It would be best to wait until much later in the game. Store this questline in mind and finish it once we can easily access the items. Sunshroom Sensing After acquiring the Sheikah Slate + you can talk to Symine at the Hateno research lab. To upgrade to Sheikah Slate you will need some ancient screws. These can be farmed off of guardians that are inactive. You can find tons of these at the Eastern Abbey and they do respawn with a blood moon. Once you have upgraded the slate talk to Symine and he will teach you about using the upgrade. First, pick a Sun-shroom outside the lab than take a picture of it. Finally, track it with the Sheikah Slate and paraglide to the location in the forest. Collect 3 more Sun-shrooms then return to Symine to complete the quest. This quest is basically just a tutorial, however, after completing it you can now purchase parts of the Hyrule Compendium. This means if you rather spend or farm rupees than taking pictures to complete the compendium you may or vice versa. I am pretty sure once a picture is bought or even recorded in the log you can't get duplicates. One more interesting thing about this quest is if you read Purah's diary. It is lengthy but develops her great character more so. It even gives a few hints about how Link was put into the Shrine of Ressurection and what took place in-between the 100 years of his slumber. Afterward, if you talk to Purah she will know you read the diary and eliminate all of your Sheikah slate information as a cute 6-year-old joke. Fortunately for Link, she was only kidding. I got to admit though she got me! Statue's Bargain This quest is located at Hateno Village and if you talk to one of the children I believe his name is Teebo he will lead you straight to the shrine and the sub-quest. Now, his is a strange quest as we have never heard of any evil gods in Zelda so it had me quite intrigued. This statue seems to be a deity of bargains. The statue will charge you 20 rupees but you can transfer hearts or stamina vessels at will from this statue. Say you have 5 hearts and 1 extra stamina vessel. For 20 rupees you can change the vessel to a heart. This is great because you can balance what you need without restarting the entire game. Just think of a build in other games and this is how you reallocate or RESPEC your skills. A Gift for my Beloved This quest is pretty simple especially if you like exploring and gathering, most specifically crickets. Talk to Manny who is a strange dude that seems to have bad luck with woman. He is hanging around near the Inn at Hateno Village. After talking to him talk to Prima but you must go behind the desk to ask her the secret question. Once you do she will tell you something random that she likes which is crickets. Go back to manny and he will ask Link to get him 100 crickets! Then he backs down to starting with only 10 crickets. Find or give him ten crickets if you already have them. Crickets are located all over this region. Once you have 10, hand them over to Manny for the quest completion and a Silver Rupee worth 100 Rupees. The Hylian Homeowner This quest can begin secretly if you talk to the builders in Hateno Village. First, you must talk to the two workers for the tip they are near the model homes section of the village. They will then ask Link to talk to their boss Bolton who is wearing the pink pants and pink headband. When you talk to him, keep telling him you are interested in buying the house. He will say a crazy price for Link, around 50,000 Rupees! At first, I believed him but if you stay ambitious and agree he will lower the price to 3,000 Rupees and 30 pieces of wood. This is when you should use your trusty wood cutter's axe and get chopping around town. It is pretty fun and quite easy to get 30 pieces of wood. You may run out of ax but due to the blood moon, you can always head back to the shrine of resurrection or the old man's cabin for another 2x axes. They are also abundant in many other places in the World of Hyrule. Once you have 30 pieces of wood all you need to do is get the Rupees now. Remember that bosses like Stone Talus and his brothers respawn after every blood moon. Stone Talus may be a chore to farm but you can acquire precious materials this way. With just a few farms of Stone Talus, you should have enough rupees if you follow other sections of this guide. If not maybe you should wait on this quest for a bit. Go pay Bolton with the wood and rupees during the daytime only. Bolton will then set up your house with your first weapon rack. This is awesome but we want more right? Talk to Hudson at this point and he will tell you about a new job in another area of the game. We will get that one later, for now, talk to Bolton again. He says he can furnish your house for 5,000 rupees. At this point, I didn't have enough but we will be keeping everyone updated daily. This is the 2nd and final update most likely for the Hylian Homeowner quest. Apparently, Bolton claimed earlier that you needed 5,000 rupees to refurnish the house. Well, that may be true as I returned with 5,000 rupees and I had the option to refurnish several things around the house. However, it only cost maybe 1,500 rupees to complete the quest and get everything Bolton has to offer. So go figure maybe I read something wrong earlier. You will acquire 3 weapon racks, 3 shield racks, and 3 bow racks. You can acquire a bed to sleep in, but not a soft bed. Link can have a sign input outside that says "Link's House". Flowers and trees, as well as lighting and that, is about it. I kinda wish there was more to do with this quest. I still like keep my weapons on racks especially my favorite ones. I am a little bummed about the bed not having a bonus, but that may be a little too overpowered and make less use of rupees for say a spa treatment or the extra price for a soft bed. Overall it is still worth doing this quest for at least the mounts and racks alone. The Sheep Rustlers ~ Master Notes ~ This quest was a total breeze later on in the game in normal mode. Master Mode is a completely different challenge. Once again, we can double the challenge if we are going region by region and triple it if you are speed-running the game with a quadruple challenge for that 100% completion. This was the most difficult combat situation I ran into the game thus far. I hear things get much worse later on as well. For now the main problem is the 2 Silver Bokoblins. There will also be a tough Black Bokoblin, a Moblin, and a few more Blue Bokoblins. I died several times in this segement of the game. I lost several weapons in the process as well. I eventually had to waste more time and rupees to get the win. Remember this area is a Skull Chest, and we must clear out the entire campsite to complete the quest. Beware of the rain and the Blood Moon, you have been warned. Save your game prior to engaging the enemies. I bought 30+ Bomb Arrows at the Merchant inside Hateno Village. I had the Remote Bombs +. I took out the Black Bokoblins and the Moblin first. Getting perfect dodges and flurry attacks are tough, because all of these foes are wielding Spears. Spears are rather difficult, at least for myself to get Perfection Dodging on. The Most Crucial part of this entire battle is to have Level Three Defensive Boost Active at all times. You will be one-shotted otherwise by either the Moblin or the Silver Bokoblins. Players can easily make this recipe with 5x Iron Shoorms thrown into a Cooking Pot. Players will gain a buff with this recipe that last around 4:20, four minutes and 20 seconds. With the latter advice players should make two if not three of this recipe and engage the enemies. Save the bomb arrows for the Silver Bokoblins and always go for headshots with them. If you run out of weapons, your going to waste tons of time farming more again, so thats why it is also Crucial to save your game, prior to this difficult Master Mode Quest. This is a very easy combat based side quest and even easier if you have Urbosa's Fury. Just talk to the woman near some of the stables in town. She should have an exclamation mark above her head and be shouting how she is going to "get them all". Talk to her and head towards the Hateno Beach, there should be a very nice and easy marker point this time. Defeat all the monsters on the beach near the sheep then return to the woman. She will reward Link with 10 fresh bottles of milk. The Hero's Cache This quest is located south of Kitano Bay which is south of Hateno Village. You can complete this quest easily so you may paraglide to the area from a mountain whenever you reach Hateno Village. There will be some pillars out of the water that you can reach by climbing, paragliding or using cryonis and climbing. There is a bird creature on top playing a strange organ. This is the first Rito creature I have come across in the game and I admit I like the new look of them in Zelda Breath of the Wild. It was quite charming to me at least. Moving on, this Rito is a bard and he will sing a song about the hero's cache. Once it is over the sidequest will initiate. This is very easy to find, just drop down to the rocks below and dig up the chest with Magnesis. Open the chest for a Gold Rupee that is worth 300 Rupees and you will complete the side-quest. Slated for Upgrades ~ Master Notes ~ This quest will also be better off to complete in entirety once we become a bit more Powerful. Players may have the upgrades for the Remote Bombs as well as the Sheikah Slate + upgrade. If so I highly suggest getting those upgrades early. The Stasis Upgade will cost Three Ancient Cores, so generally, we will get those from Shrines or defeating Guardians. The Statis upgrade is rather powerful, but I personally think we will waste too much time farming or attempting to hunt Guardians at this point in the game. This quest can be acquired after meeting Purrah at Hateno Village. However, it will take a while to complete and you may want to put it on the back burner. First, you will need ancient shafts to upgrade your remote bombs. These are a bit more rare to find then springs and gears. You can find them off drone enemies in dungeons. Once upgraded the remote bombs will deal more power and take less time to recharge. The next upgrade is the Sheikah Sensor plus and that takes some Ancient Screws to upgrade. The Sheikah Sensor + is very useful as you can target any item that you have in your new Hyrule Compendium. When an item is targeted the Sheikah Sensor will begin to beep as if you were using the shrine sensor. So for example, if you are looking for Hearty Durians the Sheikah Sensor will beep when they are close. The closer you get the more the beeping will sound off. Finally, you will need 3 Ancient Cores to level up your stasis. Stasis + allows you to stop even enemies in time and it is rather useful and fun to use. Ancient Cores, however, can be very rare and I only have found 3. I found 2 in dungeons and 1 Ancient Core can be found in all four Divine Beast dungeons. There may be one or two in a shrine at the moment in this guide. I will be updating this when I find more static locations. Regardless once you have all the components and leveled up the Runes, the quest will be completed. Sub-Quests Gerudo Town An Ice Guy This is a very simple quest that will net you some rupees quickly. You may need them for the main quest so I would advise doing it because it's fast and easy. If you already have cold darner insects on you go and make a potion with them by adding in some bokoblin horns or another monster part. Using the insects and a monster part will make a chilly elixir. Give the Elixir to the Rito that is very hot outside the Inn at Kala Kala Bazaar in the Gerudo Region. Once completed the quest will end as you have gained a purple rupee. Tools of the Trade You can acquire this quest after retrieving the Thunder Helm from the Clan Yiga hideout. Once you do there is a Gerudo Woman near the ring icon on the world map. This is the jeweler of the Gerudo Town. She needs ten flints to open up business again. If you do not have the flint, flint can be farmed off the Stone Talus boss at times. It is also found near mountains in the Great Plateau and Necluda regions. Some traveling merchants also sell flint so it shouldn't be too hard to get 10 of them. Once you have all the flint give them to the woman and the shop will open. She will sell various pieces of jewelry that offer elemental resistances. This is another awesome aspect of the game once again. Know that jewelry also has a few interesting perks about it. You now have a use for all the ruby, diamonds and precious gem materials that you can find. Not only can we sell them for rupees but we now have the option of crafting jewelry with them so be careful not to sell them for rupees if you want that special jewelry accessory. Accessory items seem to be limited to the head of Link at the moment. You can not wear another headpiece item in this case. Finally, jewelry offers unique attribute bonuses that are mostly elemental. However, I have noticed that the diamond circlet actually cranks up your defense vs Guardian enemies and I found that very cool. They all also have a unique appearance so enjoy! The Eighth Heroine This is a very long trek in the game but it has a nice reward so if you are interested, read on. First, you must be dressed in the Gerudo female attire. So if you have not reached that point in the main quest then wait until you do. Talk to Bozai as a female he is located right outside the Gerudo Town guarding gate. He will give you the Snow Boots to help you with this quest. However, we must give the Snow Boots back after the quest. The Snow Boots will increase your walking and running speed in the snow. Once you have accepted the quest we must go to the Gerudo Highlands. The Gerudo Highlands is directly north of Gerudo Desert. It may be unmarked on your map if you have not reached the tower yet. In that case first, you must trek to the tower. The tower is north of the Clan Yiga Hideout. You should be able to see it even from the desert area right outside Gerudo Town. Be sure to place a Pin on it with the Sheikah Slate. Now it can get very hot in the daytime here so it would be wise to have the Gerudo set on for the heat resistance. However, it will get really cold later. It will get so cold that the warm doublet will become useless if you have one and you should! If you need to stay warm and especially for a long journey like this you are going to need to cook some warming food and elixirs. One that comes to mind is spicy peppers. You can throw 5 of these inside a cooking pan for a pretty good warming meal. There are several meals and elixir's you can make to warm you up. However, you will most likely need at least a mid-level warming boost I could be wrong but once again it is very cold atop the Gerudo Highlands and where the Statue of the Eighth Heroine is located precisely. Once you are prepared to head for that tower. Know that you must wrap around the tower and paraglide or you will run out of stamina when climbing up it. Look for the highest point on the mountains that you can paraglide to get on top of the tower. Once you have activated the tower it becomes much easier. There is a strange marking on the world map that looks like a spear-head or arrowhead. Some say it even looks like a triangle. However, this exact location on the world map can only be seen at max zoom. Max zoom in on your map from the actual text that says Hemmar's Descent. If you slowly scroll down from there you should find the arrowhead. It is also almost like there are 2 arrowheads on the map and one is colored darker than the other. Regardless that is the location you need to pinpoint. It is a long run and once you get there be sure to take a picture of the torso of the statue. If there is an exclamation point over the statue while using your camera, then you did not get a good enough picture so double check. A final piece of advice for this quest is to save your game often manually. Once again save your game often manually. When you teleport back to Bozai he will reward you with the Sand Boots for keeps. However, you must return the snow boots. The Forgotten Sword So I am sure you miss those snow boots by now. Let's try and get them back by talking to Bozai one more time after completing his initial eighth heroine quest. Talk to Bozai in the same area as a Gerudo woman. He will not give the snow boots to borrow for this mission. So you must bring some cold resistant potions or food items with you at level 2 or you will freeze and lose hearts. It is a long trek so use the Kara Kara bazaar's cooking pot if necessary or another. The sword is located on a plateau guarded by a Black Moblin and there is also a golden hilt sword right in that location. It may be hard to actually see the sword because it is so big you might mistake it for a boulder or mountain. Remember south of the Gerudo Summit text on the world map screen. On a 4-5 level plateau if that doesn't help see my video section below at the very end of this guide. Once you have taken a picture of the sword, fast travel back to Gerudo Town Exterior and talk to Bozai he will give you his boots right off his feet. Kind of gross but these are the snow boots and they are cool. Now we get to keep them for good just wash them first. The Medicinal Molduga Talk to the woman near the two guards inside the city. She is on the right of the guard usually afternoon. The woman needs the guys of a Molduga too make some medicine to save her husbands life. If you can get the Molduga guts you will be rewarded towards getting a very rare item as well as a bonus reward. To get too the Molduga go Southwest from Gerudo town and head to North Dragon's Exile. It is before the sandstorm. Throw some bombs to alert the Molduga then get high on a rock to avoid its attacks. This is the location of the Molduga. I have a strategy below but I would like to update them often with more creative strategies. Please stay tuned for updates daily and enjoy. Once you defeat the Molduga bring the guts back to the woman in town. At nights she sleeps at the spa but only accepts the guts in the daytime if I am correct. First get up on the hill so Molduga can't hit Link then toss a bomb to make a question mark appear above its head. This will draw its attention towards Link. Next wait for it to jump out of the sand and then bomb it with an explosive. Use remote bombs well timed or bomb arrows. It will then lie on the ground vulnerable for a few moments. This is when I like to use the underappreciated boomerang. A forked or tri lizal one is ideal here because they are common in this area. Remember that boomerangs deal double damage when Link throws them! If you get a critical hit it could be x3 or x4 damage but I am not sure on that one. Regardless with this method and some well-timed attacks and catches Molduga will be dead as well as a more enjoyable battle. Molduga is located passed the electric lizalfos campsite of dragon bones. It is once again at North Dragon's Exile on the world map. The Search For Barta This quest can be simple if you head straight too it after Molduga because it is close by. Just try getting out of the sandstorm or at least make sure you're still heading towards your marker point. The location is some dragon bones on the map very southwest of Gerudo town. It is the second great fairy fountain as well. Barta will be in this area so be sure to access to shrine even if you don't complete it to serve as a means of fast travel. Barta is at the bone head of the dragon dying from overheating. Give her a durian which can easily be purchased at the first merchant on the right when you enter Gerudo Town. Afterward, return to her captain at Gerudo Town for quest completion and your reward. The Mystery Polluter First talk to Dalia you is standing in the corner of the town north of the jewelry shop on the map. Be sure to talk to her twice to activate the quest. Do this around noon time in the game. Next, climb the rooftops on the west or left side of the town. You should see some water flowing and hopefully some water melons in the water. There is a woman there eating water melons and polluting the water. Talk to her and she will tell you she will stop for 10 Wild Berries. Collect the wild berries from the Gerudo Highlands and bring some cold resistant gear or potions. Once you have all ten wild berries give them to the woman then talk to Dalia to finish the quest. This will complete the Thunder Helm questline. Gerudo Secret Club If you go to one of the brown doors on the side of town you may have been asked for a password. The password is GSC with a diamond logo at the end. This stands for Gerudo Secret Club. Once you are inside you can talk to the woman there who knows that you are a voe. This will give the quest and complete the quest once you are inside. The woman sells very strange black market items, but most importantly two new armor sets. The first is the male or voe gerudo clothing. This will help you last the heats of the desert in voe form. The second is the strange and interesting Radiant Set. This set glows in the dark and has other special abilities we will get into later on in this guide. Check the armors section. For now, just know about this area. You will need lots of rupees for the Radiant set as well as Luminous Stones. Missing In Action This quest can be picked up at the dueling peaks stable. There is a character with an exclamation point above his head muttering about losing his friends. Talk to the man and the quest will reveal on your side quest selection screen. For the most part, the marker will lead you in the right direction. However, there are many Bokoblins along the path and it will have Link on tight folds going up part of the huge Gerudo Canyon. If you fall you will die so try and save once in a while and also come prepared. A good weapon of choice here is a spear due to its reach. Having a large number of arrows and being a bit sneaky is also nice but you may just want some defense too. This makes the Soldiers Set a good choice as well. Walk the tight folds saving each of the man's 4 friends. Once you have freed and located all of them you can return back to the man at the Gerudo Stables. He will thank link so much and give him some joyful wisdom as well as a gold rupee which is worth 300 rupees. A Good Sized Horse This quest can be picked up along the road from the missing in action quest. The road leads backs towards the Gerudo Stables. You will see a man named Lyle and he will ask you to get him a horse because he has lost his. He needs a horse that is the right size. You should go for one of the spotted horses right near the dueling peaks stable in this case. Register the horse at dueling peaks if you have not already. Next fast travel to the Gerudo Stable and take the registered horse. Ride the horse all the way back to Lyle at the marker point. Lock on to him and talk to him while on the horse and offer him your horse. You will complete the quest and gain 300 rupees. Rushroom Rush Rushroom's can be found all over mountain sides in just about every region in the game. The man at the Gerudo Canyon Stable wants 55 of these in exchange for a precious diamond. If you find 55 of them return to the man and the diamond treasure chest will spawn behind the stable in this location. Afterwards, he will buy rushroom's for double the price only in quantities of 55. This is a nice trade off especially if you are looking to max out your rupees. Sub-Quests Zora's Domain Lynel Safari: You can pick up this quest after completing the Vah Ruta dungeon. Talk to Laflat or something similar in the upper east section of Zora's Domain. She will ask Link to get a picture of a red-maned Lynel. You can not use your Hyrule Compendium for this quest it must be an actually picture saved to your album. In this case your best bet is to head back to the Mount Ploymus by taking the waterfalls. Take a picture of the Lynel from afar and defeat it if you must. Returning with the picture to Laflat will reward Link with the Zora's Greaves. Zora Stone Monuments: This is a really tough and long quest and it is a challenge to explain in text. Check my video playlist and search up the title I would appreciate it. For those that want the text I will do that as well. First talk to the man near the Monument located in Zora's domain he is right on the 2nd level underneath the King. Read the monument to get the first one. This character will give you 9 more hints at random every time you speak with him. These hints will give you the name of the location on the map, not the exact location. I started with Upper Zorana you should have the Zora armor in full equipped as well as some energizing elixir's and food items. Your doing this so you can climb mountains and just beat the whole quest quicker. After Upper Zorana head towards Mount Polymus where we fought the red maned Lynel earlier. Be sure to stamp these locations as you complete them, it is an easier way of knowing you got them already. From Mount Polymus you can head towards the Zora bridge and than work your way around in a circle. The zora also claims there is a treasure near one of these monuments and I am pretty sure it just leads to the Zora Helmet. From this point it can still be annoying but know that they all are around the road south of Zora's Domain. The 4th Stone Monument if going counter clockwise is located between Ralis Pond and Ruto Lake. The 5th is near the Oren Bridge. The 6th is located south of Zobodon Highlands. The 7th is located near Luto's Crossing. The 8th is located right by Ruto's Mountain. Rutala Dam area holds the 9th stone monument and finally the 10th will be at Ruto Lake section right near Zora's Domain center. After acquiring them all head back to the Zora at the yellow marker. He will give you a precious diamond as a reward and also once again this quest will hint towards getting the Zora Helmet. Finally if your stuck and don't want to watch a video or use this guide he will give hints if you talk to him as a reminder. He also gives a counter of the monuments left. Diving is beauty: There is a Zora looking down a waterfall on the 2nd level of Zora's Domain. Talk to him and he will ask Link to dive into the water with the Zora armor equipped do so. Then swim back up to him with the armor on and he will give Link 5x Fleet Lotus seeds as a reward for his graceful diving. Wife Washed Away: This quest will bring Link all the way to lake Hylia if you follow the Hylia river all the way down. To save time for the readers just know to head south of the Great Plateau. You can do this by going to the Bridge Of Hylia where the yellow dragon farosh usually lingers. Afterward, head east and look for a group of islands. You should see a female blue zora in the area. Once you talk to her she will be encouraged to head home and will leave Link 5 Staminoka Bass. You will also complete the quest. Frog Catching: This is a very easy quest as all you need is to have located five hot-footed frogs. Those are the green ones and they are really common. You can even purchase them off merchants and if you don't have any just head to beetle at the dueling peaks stable or the Gerudo Canyon stable. Once you have them all give them too the Zora kid in the blue. However, I only found the zora kid roaming around on a rainy day at around noon time. If you can't get the kid to appear for the quest wait until it rains by sleeping nearby at the inn. You will be rewarded with an amnorath defensive crafting item. Special Delivery: This is a decently tough quest. Remember you must follow the letter the entire way and can't reload a previous save if you have messed up. Be sure to bomb the first barricade before the letter is even close because you can destroy the letter and have to start over. At one point there will be a fork in the water and your going to have to pick up the letter and bring it to the next point where it can float again. Octorocks and lizalfos are also a problem. Be sure to take them all out with arrows, ice arrows work better than most here for me at least. The quest location is located near Zora's Domain a bit south of it at the Bank of Wishes on the world map. Talk to finley to start the quest. The road is long once again and don't forget the final barricade at the giant skull fishhead which is also a Lizalfos enemy campsite. Be sure to blow up the barrels with a bomb arrow or a good thrown remote or ball bomb. If you don't the letter will be stuck and your going to most likely have to start from scratch. It is an annoying quest and it has a most controversial ending. The reward is 300 rupees or a gold rupee. Giant of Ralis Pond: This is pretty simple if you have killed Hinox enemies before. Head to Ralis pond which is located a bit south-west of Zora's Domain on the world map. The only problem I came across in this fight was that this was the first Hinox that had trees around him so he can throw them and swing them at my face. I also had a problem because I wanted to use the Meteor Rod with a huge attack boost on him. That was a mistake due to all the grass and things in the area that can catch on fire. Overall though it is still very simple if you have arrows. If you don't be sure to stock up at Curios Quiver in Kakariko Village or of course the Hateno arrow shop. Zora's Domain has a few as well if you like cold ones. Just blast the Hinox in his eye than finish it off anyway you would like. Return to the Zora Torfeau on the 2nd level of Zora's domain for your reward. Luminous Stone Gathering: This quest should be easy enough to obtain and to complete. There is a Zora near the main entrance of the village. Talk to him and he will need 10 Luminous stones at once. The cool thing about this quest is you will be rewarded with two diamonds the first time you give the man ten of these stones. After completing it if you return to him with 10 more luminous stones he will give you another diamond. You can continue to trade your Luminous stones for diamonds here as often as you would like. On a final note, that completes all of the Zora's domain quest. There may be some more in the Laynayru Region. Don't forget we still have all the Laynayru shrines to cover as well. If there are more in this region I will add them so stay tuned daily for updates. Riverbed Reward: This quest is actually at the wetland stable. It seems to be the only quest there and it's rather simple. Talk to the man near the riverbed to initiate the quest. Afterward, just pull the very noticeable treasure chest out of the water with magnesis. When you open it the contents should be a royal broadsword. Afterward, be sure to talk to the man again whose name is Izra to complete the quest. Sub-Quests Death Mountain The Jewel Trade: A Fairly simple quest that you can pick up at Goron City. Remember to take your fireproof elixir's if it is your first time entering Goron City. Please see the main walkthrough if you don't wish to waste tons of procurement items. Afterward, you can start this section of side or sub-quests. There will be a sole Gerudo Woman walking around inside Goron city around noontime. If you talk to her she will ask that Link retrieves 10 Amber stones for her. In exchange, the Gerudo Woman will offer Link 200 more rupees that the average selling price of 300. This means we can get 500 rupees as a reward. As for the amber, these are fairly simple enough to farm across any stone or ore deposit in the game. Amber is the most common of all the ores in the game. If you do not wish to fast travel or venture out too far, you can also just look around the Southern Mine and even the outskirts of Goron city for ore deposits. Goron City is abundant in rare ores, however, amber is ever as abundant. After the trade, you have formed a merchant's oath with the Gerudo Woman. She will randomly select an ore such as Ruby, Sapphire, Topaz, Amber, and possibly diamonds. If you choose to trade with her you will have to exchange in only forms of 10. The Gerudo woman will purchase these ore's from Link at a higher amount than any of the average shopkeepers in the entire game. The catch is you must have 10 at a time and the return isn't the best for your time perhaps. Fireproof Lizard Round-Up: For this quest Link and the player of course, may want to do it before entering Goron city. I have it listed here in this order for organization. The reason is that if you are short on time or don't like selling or even farming for Rupees. Link can get a free piece of the Flame Breaker armor set. This would save some valuable time as well as the possibility of skipping the entire foothill stable segment where Link needs to purchase Fire Proof elixirs. This would save valuable time in a future possible 100% clear game speed run. This is all just in theory as in my opinion the game is way to new too have a really solid speed run just yet. However, I do believe we can start to speculate. Final note, no damage will be very tough without getting the elixir's this would even include the new hard mode coming and if you were going for a no heart upgrade or 3 heart challenge. To initiate this quest Link must make it to the Southern Mine which is directly South of the Goron City. At the Southern Mine, you may see a Hylian. This Hylian is wearing a strange caged helmet which will later be revealed as the Flame Breaker helm. Talk to the man as he will have an exclamation point above his character avatar. Agree to help him and the quest will go to the Adventure Log. This is a fairly easy quest that was implied to help the player's get through death mountain. Mainly because many players including myself may have missed the idea of going to Foothill Stable first and talking to the woman named Gaile. Remember to catch the lizards you must either be crouched and quickly grab them with the appropriate action button. Alternatively, Link can eat some sneaky food or even drink down a sneaky elixir. This would save you a bit of time if you are in a hurry. Once you have acquired at least 10 Fireproof Lizards. Return to the Hylian man in the cage helmet. He will reward Link with a piece of Flame Breaker chest armor. You may sell this if you have a double. Finally, to upgrade the Flame Braker set in full, you must have a good amount of Fire Proof Lizards. This is most likely the best spot to farm fireproof lizards in the game. They are also abundant all over Death Mountain and of course Goron City. Once your Flame Breaker Armor reaches rank #2 you will become Fireproof. This makes you immune to Most fire attacks and surely all natural fire hazards. Road To Respect: This quest will have a marker after talking to the Goron right near the blacksmith. The blacksmith wakes up around noontime and you should see a huge gray old Goron smacking some metal with a blacksmith's hammer. Right below his area will be the Goron you should talk to and talking with him will initiate the next quest, "Road to Respect". Once you talk to the Goron he will tell Link a short tale of how he would like to defeat the Igneo Talus of Darunia Lake. He can't do it himself so he will ask Link to go in his stead. When you accept there will be a marker and it should be easy enough to locate, however there are a few tips and tricks. Firstly if you remember the main quest, you would remember the cannons. Roll a bomb into the cannons then hit the lever with a weapon of your choice. You can detonate the bombs anytime you would like, this makes aiming the cannon simple and easy. Do this action to talk out as many Lizalfos enemies as you can! They shoot flaming arrows that pack tons of damage from thier strengthened Lizalfos Bows. Ice arrows can also be your friend here. Make your way around the area, back to the cave where we found Yunobo. Get to the highest point and travel for the marker. Note, this was my method of completing the quest. Alternatively, the player or Link may also climb several mountains to get around. That may waste way too much time and food/procurement items so I like this method better. Once you hit the marker get ready for a very tough talus. This stone or Igneous Talus will not do too much damage when he throws fire at link with both arms. That would be only if you are equipped with a Two Star Flamebreaker Set. If not you may be in for more trouble. Truly come prepared as fireproof lizards will once again rank up your Flamebreaker Set and they are easy to acquire. Most importantly, or most dangerously is the Igneous Talus' body slam attack. It is still absolutely devastating and even more so when he is in fire or Igneous Talus form. It can obliterate around 10 hearts if not more or less. The good thing is the Talus stone is on his head and he is easy to climb. Once again it is only safe to climb this Talus with the Flamebreaker Set. There is a small time when the Igneous Talus will completely cool down. An Ice Arrow to the body can possibly help with that, but I am not 100% positive. Regardless that would be the best time to attack this particular Stone Talus or Igneous Talus. When you have defeated the Igneous Talus, you can fast travel back to the Goron City shrine. Return towards the blacksmith and report of your news to the Goron that has given Link the task of defeating the Stone Talus. Report that you have defeated the monstrosity and the Goron will reward Link with 100 Rupees as well as completion of the quest. Death Mountains Secret: If Link heads to the Goron Hot Spring which is directly south of the Goron City and the Southern Mine. You can notice it by the light blue water on the shiekah slate's world map. He will see run into a small Goron around noon time. This younger child Goron is gurgling in the water of the hot spring. The gurgling makes the child Goron rather difficult to understand. However, he is implying that he has hid a treasure between eldin bridge and this area on the world map. After talking to the goron the quest will initiate. Place a marker in between the Eldin Bridge and the Goron Hot Spring. You are going to be looking for a cone shaped mountain. This cone shaped mountain has a bombable layer of brown boulders on one of it's sides. Bomb it with either a roll or remote bomb. This will reveal a trust Drillshaft weapon which is the first of this guide. The drillshaft is low in power but it is one of the few ones that are in the game if the only one that I have encountered statically. Once you have acquired the weapon you can return to the young Goron at the Goron Hot Spring. He will reward Link by allowing him to keep the treasure as well as completing the quest. Sub-Quests Akkala A Shady Customer: This quest can be accessed early in the game. However, I do suggest waiting until beating at least 1-2 dungeons as Akkala area can be a little tough. First get to the Akkala Region Tower and activate it. From that point head to the Northeast a bit and along the road you should run into the East Akkala stables. At that point, there will be a man named Hoz who is wearing a worn or darkened soldier's helmet. He is also carrying around a large halberd spear. Talk to Hoz and he will start the quest with the task of finding Kilton. If you have been to the research Lab you may have been tipped off to Kilton's whereabouts. Kilton will be located Northwest of the Akkala Ancient Tech Laboratory. There is a large skull on the map and Kilton will be located inside that skull on the left eye island only at nighttime. You may want a Thunderhelm just in case lightning is a problem for you. You should also make sure to have at least some wood and flint to pass by the time if you don't make it too the Island at nighttime. Finally, if it starts raining you may be stuck waiting so try and venture out at a good time to link all the information together. When you meet Kilton he will talk for a bit and introduce himself as well as his shop. He will not open up shop here on this night. You must find Kilton at one of the games major towns/cities at night only. A Good location is right near Zora's Domain at the Dagah Keek shrine location. Kilton should be visible right from the shrine and within a very close walking distance from it as well. At this point be sure to take a picture of Kilton with the Sheikah Camera. When you have a good photo with an exclamation point, take the picture. Once complete return to Hoz at the East Akkala Stables and show him the picture to be rewarded with 100 rupees and quest completion. Robbie's Research: This is really a quest that starts in Hateno village, specifically at the Hateno Tech Lab. However, it ends up going all the way to Akkala Region and I feel it fits better in this section of the guide. To get to Akkala you should head to the Akkala Tower from Zora's Domain. Travel north and be sure to pin point the tower with the sheikah slate. Make your way to the tower and activate it to see the regions map. Next head north along the path/road until you reach the Akkala stable. Activate the shrine near the stable to serve as a way point. Next keep heading north along the road and you will run into the research lab. Link will need to light a blue flame yet again and bring it all the way back to the research lab. However, this time around it will be raining often. This will extinguish the fire from your torch making it harder to run through this. You will have a map marker for the blue flames location. There will be lamps along the way to serve as mini-checkpoints. Best thing to do is have the torch from the tech lab nearby or another from earlier. Try and be quick but if it starts raining and you do not want to wait, just fast travel to the previous stable and sleep. Check the whether at the bottom hand corner of the screen and try and finish when there is no rain coming. Once you eventually bring the flame back to the tech lab, a few things will open up. First you can complete the quest. If you are interested in Robbie and his wife's back story read his very long diary or journal on his desk. Next, you will be able to purchase ancient items and weapons/arrows from the robot Cherry. This is a huge farming part of the game and opens up being able to hunt down Guardians with ease. You can craft tons of ancient items here and even get the full ancient armor set. This is one of the better quest in the game and I suggest everyone go for it on your first run or at least eventually. You would probably avoid this one in a speed run and maybe even one life or no damage if applicable. From the Ground Up: Once again this quest will start in Hateno Village. However, you must start the Hylian Homeowner sub-quest and possibly complete it. The quest will not trigger unless Hudson leaves Hateno Village. Afterward, you should eventually reach Akkala. Head to the akkala tower first than take the long road that leads to the stable with a nearby shrine. Activate the shrine there to serve as a nice fast travel for this side-quest. Next head back to the Akkala Tower. There will be a large round area on the map near a lake or even called a lake. Fly over to that area using the paraglider. Once you arrive you will see Hudson again, talk to him to initiate the series of quest. This is an amazingly fun quest too do and one of if not the best side-quest in the game right now for me. It has a nice back story, gets cute, and is rather emotional at times. There are also plenty of nice rewards for each segment of the quest. When you talk to Hudson and get started, Link will need several bundles of wood. Link, will need well over 100 bundles of wood in total to complete this side-quest so get chopping. Don't sell your wood if you are reading this now and make sure to chop some along the way during this quest. Give the bundles of wood to Hudson so he can build home for the future residents. First he will tell Link to find a Goron with the last name son in it. To find the Goron, named Greyson, head to the Southern Mine, south of Goron City. There is a large and small goron with son at the end of there names. Around night-time talk to the Goron sitting by the cooking pot at the Southern Mine. Tell him of Tarrey Town and he will talk off with a short cut-scene. Return to Tarrey Town to find Greyson and Pelison working. Pelison is Greyson's younger brother and will now sell all types of the ores in the game at his shop for a price. This includes even precious diamonds for around 2,000 Rupees. Return to Hudson and offer him more wood. Next, you will need to head to the Kara Kara Bazaar. Talk to the woman to the right of the Inn at noon-time. Her name is Rhondson and she is looking for love and to offer her artisan abilities somewhere else. Tell her of Tarrey Town then you can return to the town and she will be selling the Gerudo Voe Set at her newly opened armor shop. This is an alternative to buying the set at the Gerudo Secret Club. Rhondson will also give Link a hint of her future love life and this leads us to the next part of the quest. After giving Hudson even more wood, go to Rito Village and speak with Fyson who is a Rito that wants to leave the nest and be free from his annoying mother. This Rito will sell arrows upon your return to tarrey town. In-fact he sells a huge abundance of every arrow in the game with the exception of Ancient Arrows. He also sells them in nice bundles so you can stock up quite quickly. For the last recruitment or close to it, you must recruit the priest of the Zora's Domain. He is located on the second floor of the domain and is looking into the small water pool where the zora spear respawn is located. Talk to the Zora priest and tell him of Tarrey Town. After the cut-scene and your return to the town, the Priest has adorned the statue of the goddess Hylia in all it's beauty! He also has opened up a very comforting inn right here inside Tarrey Town. Talk to Hudson again and he will tell you of the great news. Hudson has asked Rhondson to marry him and she has agreed apparently. One final chore request from Hudson is to tell Bolson and Karson of the wedding. In this case head back to Bolson Construction Company at Hateno village. It is located right near the cooking pot and Link's home if you purchased it during the Hylian Homeowner quest. Finally, return to Tarrey Town and talk to Hudson to have the wedding begin. You will enjoy a great cut-scene and now a cooking pot will also be available inside the town. Talk to Hudson one last time after this and he will give Link 3x Diamonds to complete the quest. There may be some other secrets in this town as well and I will add them here if possible or somewhere else in this guide. Once again a very nice, creative and most rewarding sub-quest that is well worth doing. Hobbies of the Rich: You must first have had to completed the From the Ground Up quest in it's entirety to start this quest. Talk to the man sitting near the edge of the cliff in Tarrey Town. He will give Link a few rupees to start the quest. Next the man will instruct Link to head to the Torrin Wetland and defeat two of the guardians there. You may want to wear a Diamond Circlet if you are looking to save some of your procurement items or hearts. Guardians can be pretty tough and the diamond circlet will increase defense against guardians. There will also be tons of in-active guardians to farm in this area. This could be useful if you are planning on getting some ancient weaponry or the armor set from the akkala technology lab. On that note, you may want to equip some ancient arrows to take out two of the guardians with ease. The choice is yours however you would like as Torrin Wetland is not too far west of Tarrey Town. You can also get there very easily if you take the Akkala Tower and float using your paraglider to the area or location. Once there just defeat the two guardians than return to the man in Tarrey Town for the rest of your rupee reward and completion of the quest. Little Sister's Big Request: This quest can be tough if you don't know where to find electric darners. On a side note, they only come out during lightning storms. Regular storms may be a possibility but I ended up just taking the easy route so I apologize for not knowing if you are wondering about that. All you have to do to get all the darners and most specifically the electric darner is head to the Riverside Stable. The riverside stable is easy to find and is right on the very edge of the central hyrule region. Go to the stable and purchase these items from beetle. When you are done return to the girls at the south akkala stable which is different from the east akkala stable but still in the same region. Once you talk to them all several times you will receive some rupees as well as complete the quest. A Parent's Love: To complete this quest your going to need Tabantha Wheat, Monster extract, goat butter, and cane sugar. All of these ingredients are rather simple to find. All of the ingredients except for the monster extract are easily located at the general store in the Rito Village. Make sure to buy them in abundance or all of them in-case you mess up the cooking for a strange reason. The monster extract can be purchased off of Kilton at the fang and bone. Complete the shady customer sidequest as well as all of tarrey town to initiate this quest. Only at nighttime you should go to the widow of the house to the right of the Tarrey Town in. Be sure to listen in with the appropriate action button and he will hear the situation. There will be little information as well as no marker. You must bake a cake using the little knowledge we have from the parents of the child. Light the cooking pot near Bolson and his co-worker and use the ingredients mentioned above and only use one of each. This should create a monster cake, once you have it bring it to the girls mother. Talk to them a few more times to complete the quest and this will complete all Akkala Sub-quests, Congratulations! Sub-Quests Tabantha Curry for what ails you: This is a rather simple quest that you can acquire by talking to the man named Lester at the Rito Stable. Lester will be sitting by the cooking pot and when you talk to him he will ask Link for some Goron Spice. Head to the goron city general store and be sure to equip some fire resistant armor. Buy all the goron spice that you can in one go and return to Lester. He will also teach Link some curry recipes if you are paying attention. Finally he will reward Link and also trade him some Hylian Rice for Goron spice through-out the entire game. The apple of my eye: An easy quest that you can acquire by finding Juney sitting atop the Rito village. Juney is a woman that is here on her honeymoon with her Husband Jogo. She is pretty upset and wants some baked apples. If you give her one baked apple she will reward Link with 100 or a silver rupee. This will also complete the quest, however for every 10 baked apples you give the woman she will reward Link with 70 rupees. For 50 baked apples she will reward Link with 500 rupees. To craft baked apples you can set up a campfire even right near the quest. Just hold five at a time and drop them right near the campfire. Once they are "baked" pick them up so they don't burn quickly. The spark of romance: The spark of romance quest is a bit tricky to find or at least was for me. Jogo or Jugo I apologies for getting his name wrong. Jogo will be located inside the Rito Village inn area at least during the day-time. Talk to him and give him some flint to complete the quest. However, just like his wife Juney you can give him up to 50 Flint's for 500 rupees. 10 Flints will give you 70 rupees. Well at least they have something else in-common aside from being needy. Find Kheel: This quest is pretty simple, but it will lead into a few shrine quests. We are not going to cover the shrine quest in this section so let's just complete the sub-quest. It will have a yellow marker to make things even easier. First, talk to Amali right outside the shrine that is located in the Rito Village. This can only be done after completing the Vah Medoh dungeon. Amali will tell you Kheel is missing and she might have flown too the marker area. Amali is correct and once you find Kheel return to Amali for a silver rupee with the new information and news of her safety. Face the Frost Talus: I saved this quest for last, being that I like to fight the talus enemies. The quest is pretty simple enough, but it is a long trek all the way to the Hebra Mountain region of the game. Bring some cold resistance gear and some food/procurement items. There will be a marker for the area as well as some wind currents to ride up to the location faster. The Frost Talus is located exactly inside Coldsnap Hollow. The Frost Talus can freeze Link, so I recommend getting fire arrows earlier or before heading to the monster. Use the fire arrows to cool it down and than climb it's back and attack the crystal too defeat it. If you are having trouble or are out of Fire arrows, try using either a meteor or fire rod to melt the ice around the Frost Talus. You can also use your Urbosa's Fury technique to take down the beast. If all else fails and your out of any means of fire. You can try the original under the arm swipe tactics and attempt too hit the crystals with arrows. This may be more wasteful than anything else so your best bet would be just too stock up on some fire arrows. You can find several at many towns in the game. Kakariko Village's Curious Quiver shop comes to mind simply enough for fire arrows. Once the Talus is defeated return to Gesane who is at the Rito Stable location where we started the quest. He will reward Link with 100 rupees as well as this completes all of the Tabantha Frontier Sub-Quests. Sub-Quests Woodland The Freezing Rod This side-quest could be tough if you have mistaken the fact, that you only need either one blizzard rod, or one ice rod. Secondly, if you know the location of either or, that will make things much less complicated. If you are looking for an ice rod too complete this quest quickly, simply head to the Foothill stable near Eldin Region. Head a bit south from this point near Cephla Lake area to the east. If you go a bit south of the shrine right near the stable you should easily spot the Blizzrobe. He will be by some wooden house ruins and is easy to take out. This Blizzrobe will always drop an ice rod so it becomes a static location after each blood moon event. Kula, the korok will give Link this side-quest. She is located to the left of the storehouse inside the Deku tree outside of the storehouse. She can be a little confusing to spot as there are so many koroks here. Another tip would be that she is located to the left of the Yellow face Korok that offers the Korok trials to Link. Once you have the ice rod show it too Kula and this will complete the sub-quest. Legendary Rabbit Trial: The Blupee can be found easily at the Tal'oh Naeg Shrine. This is located right near Kakariko Village. Head to the shrine at nighttime and wear the sheikah suit or take some stealth elixir's or food items. Use sneak mode to double the stealth effect and follow the consistent bluepee that spawns here just about always. Make sure to take a picture of the Blupee with the camera rune and note the exclamation point. You're Hyrule Compendium shot will not count, so save the actual picture and bring it back to Peeps the Korok. Peeps is inside the korok storehouse at nighttime. Peeps is also located right outside the storehouse during light hours. Show peeps the picture to complete the quest. Riddles of Hyrule: This quest is easy if you are starting it late game. First find the Korok that will initiate the quest on a small alcove high up on the Great Deku Tree. Once located, you will need to offer five items, one at a time. The Korok will give some riddles to help Link figure out what materials are too be offered. The first is simple, an apple. These are found just about everywhere in the game. The next is a Fortified Pumpkin, which can be purchased from Olkin at Kakariko village. Go near his pumpkin field and buy one for 20 Rupees. The third material is a sun shroom, which can be found in various places in the game. One of which is near the side-quest from Hateno Village ancient tech laboratory. Remember when we first received the camera? Head to that location and you can find a large abundance of Sun Shrooms there. The name of the quest is Sun Shroom sensing and the area is located over the mountain from the Hateno Ancient Tech Lab. The fourth material, is a voltfin trout. This one is hard to come by and I am pretty sure it is unavailable at Zora's Domain. You can farm one or two of these at the Hebra Plunge, which is a very far way off. Thanks to Caticulated's video on youtube.com for the video information. I have not found another good static location for the voltfin trout yet and I apologize for that. If you have one and didn't start this quest yet hang onto them as they are very rare. Finally, the Lynel Hoof can be farmed off of any Lynel enemy. Head to the Colisseum in Central Hyrule as a Lynel will always spawn in that location after a blood moon event. There are also several more Lynel spawn locations, mentioned in this guide. See the bestiary section here and check for the Lynels, there is a large amount of information there. Once you offer the Lynel Hoof the quest will soon complete and you will receive a precious diamond as you're reward. Leviathan Bones: You can pick up this quest only at the Serenne Stable that is Southeast of the Hebra Tower. This is still considered the Woodland region, it is just much easier to get too the stable from Hebra's Tower. Once at the stable, you should see three men chatting in the daytime. Talk to them to initiate the quest. The hardest part of this quest is definitely the Hebra Leviathan bones. Near the Hebra North Summit text on the world map, you should see a very small pool of water if fully zoomed in to the slight southeast. If you go too the pool of water you should use Cryonis and place two pillars of ice on the water together. Please, save you're game before going to the snowball up the small mountain east of the small pool of water. Make sure to locate the snowball and pick it up. Throw it down the hill so it rolls over the two Cryonis ice pillars and hits the gate below, breaking it and granting Link entrance too the ice cavern. Inside the ice cavern, simply take a picture of the Leviathan's bones. The next two Leviathan bones are easy, especially if you have completed the desert and Eldin Region areas of the game. Go to the North of Eldin and it may not be visible text on the map if you have not been too this area yet. Once you get there, Great Eldin Skeleton or something similar should pop up on the screen. If you are lost please see my video playlist at the very end of this guide and type in " Korok Seed Trials" in my search engine. Finally, you can head to the Hawa Koth Shrine which is right near the Great Fairy in the Gerudo Desert Region. This is also the Gerudo Great Skeleton. Be sure to take a picture of it only when the exclamation mark is showing or it will not count. Once you have all three pictures return too the men at the Serenne Stable. They will reward Link with 300 rupees or a gold rupee. Balloon Flight: This is a very simple quest, however, the kid to initiate the quest with may be a little sneaky to find. First, know that he is a small kid so he could be hard to see behind the three barrels at the Woodland Stable. Talk too the kid and he will simply ask to make the barrels fly with an octo balloon. To acquire an octo balloon, Link must defeat and loot an octorock enemy. These are the octopus looking creatures that spit rocks at Link, during his travels. They can be very annoying so you probably have a balloon or more right now. Simply hold the octo balloon near the barrel and attach it. The barrel will float up into the air. The kid will be happy and share his dreams with Link! He will also reward you with an amazing star fragment and complete the quest. The Korok Trials: The Korok Trials can only be initiated after you have pulled the Master Sword from it's sleeping place. Talk to Chio the yellow faced Korok near the korok storehouse. He will start the questline. The first part is simple as the markers appear on the map. Follow in any order you wish too each korok. I personally started with the sneaking quest which was the Korok too the south, I could be mistaken! You should know, that you will have to stick too the paths, or you can get lost in the lost woods and have to restart from the beginning of the Korok Village. Once you reach the first Korok too the south, he will instruct Link too follow his friend without getting noticed. This is very annoying, because even if you reach the end of the level and get caught you must start from the beginning all over again! There are three tricks that I can tell you, possibly four. First wear you're obvious Sheikah Set of armor. Next, stay crouched and keep a very nice distance. Stay as far away from the Korok as possible while still keeping him in sight. Once he reaches the broken tree, keep your distance as some tree branches will fall down and it will make the Korok frightened a bit. Eventually you will reach the halfway point and go through a hollow log. At this point stay and wait at the end of the log, until the Korok says he thinks that he sees a ghost. Once the Korok states the ghost comment, he will walk back a good amount and this can cause you too get caught if you were following too closely, restarting the quest. If you can get past that part, it's simple enough from that point. Make you're way too the shrine, once the Korok says he is done and such, you can approach him freely and activate the shrine. The Shrine is a blessing Shrine. The reward inside will be an ancient core. Next up is the Trial of Second Sight shrine quest, talk to the korok named Zooki too initiate the shrine quest at the 2nd furthest yellow marker in the Korok village. This one is easier than the first trial, but is still pretty tough. I found the twisty puzzle at the end rewarding enough though. What you want to do is look for the iron inside the mouths of all the trees. There are about 6 iron balls in total. You may have to stretch out a bit with some trial and error fails. Once you see the two torches lit along the way you are in the right direction. Head to the two lit torches and defeat the enemies that are probably stal-enemies. Use bombs remote, than roll too finish them off. Next, pick up the rusty shield and drop it in the mouth of the tree as instructed. Finally, here is the twisted part that I enjoyed! The tree is referring to the actual treasure chest that just appeared, so put that chest in the mouth of the next tree after riding the raft too it. This will open the way too the next shrine which is a blessing shrine and complete the shrine quest. Inside the reward is a Giant Ancient Core. This was the easiest of all the korok trials for me. If you have revali's gale you can fly over all the enemies very easily. If not you can run through pretty easily as well. You might want to bring some fire arrows along the way for the crates near the start of the trial. However, beware that you're weapons are made of wood and if they burn they will be destroyed. This will restart the trial from the beginning if any single one of them are destroyed. Once you make it too the shrine, you will receive a blessing, inside the chest is another Ancient Core. Finally, you can now talk to Chio at the Korok village. He will offer Link, three hearty truffles for completing the trials. This will complete the Korok Trials sub-quest. Sub-Quests Hebra Stalhorse Pictured You can pick up the lone Hebra Region quest at the snowfield stable. Talk to the women who are usually inside the right corner of the stable. She will ask Link to get a picture of a stalhorse and hint that they can be found towards the north. At nighttime head too the two skull camps to the north of the snowfield stable. Clear out some of the enemies for an easier time, but make sure too have the camera rune out. Take a picture of the Stal Bokoblin on the stalhorse and make sure you see the exclamation point. Once completed head back to the woman with the picture to complete the quest. Sub-Quests Ridgeland A Gift for the Great Fairy: This is an easy quest if you already located the great fairy. You are going to have to complete the quest if you want 100% completion rate. To do this go to the Tabantha Bridge Stables and talk to a man there named Toren. The Tabantha Bridge Stables is located in the Northwestern area of the Ridgelands Region. If you have not found the great fairy fountain, head to it near the Tabantha Great Bridge. There are a bunch of sky patrolling guardians near the fountain. You can clear these guys out or just run by them towards the Great Fairy Fountain. You will also need a large number of rupees if this is the last great fairy that you will awaken. It may take up to 3,000 rupees to awaken this great fairy. Once you have paid the rupees to the great fairy, return to Toren at the Tabantha Bridge Stables. He will then let you keep the 500 rupees he lent you. This will complete the side-quest as well as activate another great fairy. Sub-Quests Lake Hylia Hunt for the Giant Horse This quest is actually rather difficult. The first difficult part is actually finding the NPC that gives the sidequest. There is a location called Mounted Archery Camp. This area is south of Lake Hylia and south-west of the Lake Tower. It is near the end of the road if you are looking on the world map. The location is also rather small, try looking for smoke from its cooking pot in the sky. There is also a bokoblin camp somewhat close to this area. Once you find the location, speak to the NPC with the exclamation marker above their head. They will instruct you to find the giant horse. The giant horse is located near the Taobag Grasslands which is northwest of this location. Be sure to take a picture of the horse for your Hyrule Compendium or you may forget for later and have to purchase the picture at Hateno Tech Laboratory. Also, note that this area is very dry in appearance and has weird trees. You should notice the horse due to its size and it is surrounded by several smaller horses. Use the shiekah armor set to sneak up on the Giant Horse. It will take a large amount of stamina to soothe the creature! Make sure to have some stamina food or elixirs or at least near maximum the amount of stamina. This means have your stamina meter upgraded to the maximum. Keep mashing the "L" button and the horse will be soothed. You can now ride it but it has no indications on how many times you can make the Giant Horse go faster. You can still soothe it to increase your bond, however. The next problem is the route to actually getting back to the NPC to complete the quest. I got stuck here and took a long way back and eventually went down a mountainside, through the bokoblin camp I mentioned earlier. This is possible, but perhaps it is not the best route. I apologize but you can do what I did. Just head down the mountains and keep tapping the "A" button. The horse will eventually run down a mountainside or at least fall down one. Avoid enemies or the horse may knock Link off and you will have to mount it again. Your reward will be a silver rupee and of course the Giant Horse. Note, this is one of the better side-quest in the game. The Horseback Hoodlums: This quest is much easier than the quest with the Giant Horse. Head to the stable that is located in the Lake Hylia Region. Talk to the NPC in the area with the exclamation point on their head. They will instruct you to defeat some bokoblins that are destroying the areas near the stable. This is very easy to complete, just have a few weapons on you specifically arrows to knock the bokoblins off their horses. There will be a total of five bokoblins on horseback. Defeat all the bokoblins than return to the NPC near the horse feed. The NPC will reward you with quest completion as well as an awesome Endura Carrot! Sub-Quests Faron A Gift of Nightshade: A Gift of Nightshade is a pretty simple fetch quest to accomplish. The hard part may be finding the Lurelin Village in the Faron Region. Also the NPC Wabbin is near the heart-shaped lake a bit south of the Lurelin village. Once you find the town and Wabbin speak with him to initiate the quest. Nightshade is found pretty commonly near the Great Fairy Fountain in or at Kakariko village area in the Necluda Region. There are plenty near the great fairy fountain as well as on the mountain tops surrounding the area. Once you have at least one return it to Wabbin for your reward, which will be some rupees. Sunken Treasure: There is another NPC at the Lurelin village docks named Rozel. Talk to him and select the "about the ocean" option. This will initiate a side-quest for collecting some treasure chest. On the world map there are three small triangle shaped islands, the treasures are located in this area which is a bit south-east of Rozel and Lurelin village itself. Collect all the treasures from the chest then you can return to Rozel. Rozel will complete the side-quest, but you will also gain a nice thunderblade from the treasure chest. You will also gain several ores or gems for digging up those treasures! Take Back the Sea: Speak with the next NPC of Lurelin Village whose name is Sebasto. Sebasto will tell you of bokoblins at a campsite south east of the village wreaking some havoc. This is a simple combat side-quest. Head to the designated area and clear out the bokoblins at their campsite. There may also be some extra enemies along the way, such as Lizalfos. There may also be a moblin or two at the camp so bring some extra procurement ( healing ) items just to be safe. Once you have cleared out the area return to Sebasto to complete the quest and earn a reward as well which will be 100 rupees or a silver rupee. What's For Dinner? Another NPC named Kiana will also be at the Lurelin village. This is an easy cooking material fetch quest and by this point in the game you should easily know where to get the materials. You will need some goat butter, which can be purchased at many shops in the villages of breath of the wild. Hateno village comes to mind simply. There is also a hearty blueshell snail which is a bit rare, but can be found sneaking along fresh water areas often and lakes. Think Lanayru region and Zora's domain. Once you have both ingredients deliver them to the woman Kiana and she will reward you with quest completion as well as a nice 100 rupees worth of one silver rupee! Thunder Magnet: Thunder Magnet is a nice little quest with one of the best side-quest rewards in the game, so be sure to do this one! You can get the awesome armor set piece of the Rubber Helmet. It is shaped like a rare Zelda type fish, such as the wind fish or even reminds me a bit of Jabu Jabu. It is really awesome looking. To get the item you must head to the lakeside stable which is located south east of the Faron Region. This is right near the Floria Bridge, listen for stable music is you are a bit lost. Once at the stable, talk to the woman feeding the horses around noontime. She will tell you her story and if you look up at the top of the horse head of the lakeside stable there is an axe sitting on the head of the horse. Climb up to this area when it is not raining nor a lightning storm. Remove the axe then show it to the woman. She will reward Link with quest completion as well as the Rubber Helmet for the rubber armor set. Sub-Quests Hyrule A Rare Find Players should head to the Outskirts Stable on the western end of the Central Hyrule Region. If the player talks to the NPC named Trott, they can initiate this quest. All the player has to do is give Trott one raw gourmet meat. You can find these by defeating bears, certain wolves, and generally larger and rarer animal types. Once you have the raw gourmet meat, deliver it to Trott and the player will receive 100 rupees or one silver rupee as their reward. A Royal Recipe This quest is a little bit more difficult than most. First players will have to head to the heart of Hyrule, its Castle. Once at the Castle players should locate the Library Area. There are two recipes in this area to locate. Once you have read the recipes, try and remember them, or read further in this section. Return to Gotter at the Riverside Stable. Gotter is the NPC that gives Link this specific quest. Players will have to create the recipe, which becomes a Fruit Cake and a Monster Cake. See our Crafting section for more information. For the fruit cake, players will need the following. One Wildberry, One Apple, One, Tabantha Wheat, One Cane Sugar, and one Mighty Banana. For the Monster Cake, players will need the following. One Goat Butter, One Cane Sugar, One Tabantha Wheat, and one monster extract. Once again see the Crafting section for details and locations of these food items. Show both recipes to Gotter at Riverside Stable upon completion and you will receive double the amount of Silver Rupees! My Hero Players must speak with Aliza standing near a tree only during the daytime. The NPC Aliza is located at the Outskirts Stable area of the game, in the Central Hyrule Region. Only once Link has the Master Sword can he complete this quest. Show Aliza the Master Sword when you have acquired it and the player will receive a Star Fragment. The Royal Guards Gear Talk to Parcy an NPC located at the Riverside Stable. Parcy will initiate this quest, where the player must locate the Royal Guards Gear. The gear is located behind a bombable wall inside the Armory area of Hyrule Castle. Once you have acquired the gear, bring it back to Parcy. Players will learn the location of the Royal Guards Gear as well as earn 300 Rupees or One Gold Rupee as their rightful reward. The Royal White Stallion: Talk to the NPC Toffa at the Outskirts stable in the Central Hyrule Region. Later, head to Safula Hill a bit north and past the river in this region. We must find and tame the White horse in this area. Once it has been tamed ride it back to Toffa. he will reward the player with the awesome Royal Saddle and Royal Bridle horse and key items. Equipment Equipment Armors Armors The Sheikah Set has three pieces of armor in it. They all be can be purchased at the Enchanted Armor shop in Kakariko Village. You will get a total defense increase of 6 when all pieces are equipped. Also, note you get a stacking bonus to stealth and look cool while doing so. The armor's stealth function allows Link to sneak around better. This makes sneak attacks easier as well as hunting certain wildlife. Even certain insects will be easier to catch by just walking up to them with this armor set on. The problem is that it cost 1800 rupees for the entire set. The good thing is that if you have been following this guide daily you will have enough. Start by selling your materials, amber, and opals. Finally, the Ruby materials that we acquired from the Stone Talus at the Great Plateau will help greatly. I am also pretty sure he respawns after the blood moon event after talking to Impa. Blood moons will reset all dead enemies in the game as well as item spawns. This way you can farm them again and again! At Level #2 which you can get too if you go to the great fairy in Kakariko village as well as leveling up the complete armor set a second time at the Gerudo desert great fairy. The player will gain a nice set bonus while wearing the entire Sheikah Set of armor. Link will now be able to run faster only during nighttime with this full set equipped and a 2 Star set rating. ::::: FULL SET LORE ::::: A Sheikah-made mask that suppresses the noisy rustling of clothes. Perfect for sneaking about. An armor designed for stealth passed down through the Sheikah tribe. It's special fabric suppresses sound. Tights crafted by the Sheikah, laced with ancient technology that suppresses the noisy rustling of clothes. The Hylian Set can also be purchased at the Enchanted Armor shop in Kakariko Village. It is much cheaper than the Sheikah Stealth armor set and provides 3 more defense with the entire set. As a full set, it is mainly used to increase defenses and will bring Link's total armor defense to 9. It also is very nice looking and being cheap I suggest picking it up right away. Armor sets are some of the coolest ideas in The Legend of Zelda Breath of the Wild so stay tuned here for more updates. At level #2 from both great fairy fountains, this item increases in defense mainly. However, there is no set bonus when all pieces are equipped. This is at least at a level 2 star rating. When I get the armor set to level 3 it may change, so there will be more updates to come soon. Once again the first great fairy is part of the main quest and found at Kakariko Village's shrine. The second great fairy for me at least was found in the Gerudo Desert near the Leviathan bones on the world map. :::: FULL SET LORE ::::: A hood woven using traditional Hyrulean methods, made from sturdy material. A common garb popular in Hyrule, especially among travelers. Its light-yet-sturdy fabric doesn't limit movement. These trousers are common throughout the Hyrule region. The soft fabric makes them quite comfortable. Hyrulean Soldier Set can be purchased at Hateno Village armor shop. It is well worth getting in my opinion as are many of the other armors in this game. It currently has the highest base defense of all other armors so it is great for fighters. If you level it up via Cotera the Great Fairy you can make it even more defensive. I am not sure of the set bonus just yet but I will keep everyone updated. Note, there is no set bonus on this item sadly. However, it does offer amazing defense and is a go-to armor for any tough battle where you want the extra tank appeal. :::::: LORE :::::::::: Headgear made from sturdy metals for frontline soldiers. Praised for their defensive capabilities, the only helms that remain are those that survived the Calamity. Hyrulean guards praised this armor for its superior defense. Made from sturdy plates of metal, the high level of craftsmanship that went into it is obvious with just a glance. Hyrulean guards favored these greaves. They owe their distinctly high defense to the metal plates they're made from, but the added weight takes some getting used to. Gerudo Vai Set: This site is required for the main storyline if you plan on heading to Gerudo Deserts dungeon. The set offers low-level heat resistance and disguised Link as a woman. This will allow him access to the main Gerudo City. It also allows Link to complete the Forbidden City Quest as well as traversing the desert easier. :::::::: FULL SET LORE ::::::: A mask worn by Gerudo women. It protects the skin from the harsh sun, but don't expect it to protect much in combat. Standard Gerudo garb popular for its open, breathable design and for the traditional Gerudo markings that adorn it. Gerudo favor this traditional sirwal. Its short length allows for ease of movement, and its subtle design is quite fashionable. Gerudo Voe Set: Link can acquire this if you simply purchase it at the Gerudo Secret Club. The password is GSC with a diamond at the end. This offers the same heat resistance as the vai Gerudo set. It can be upgraded and it can be dyed which is a nice major plus! Later on if you upgrade this set the entire way. The player can also acquire a lightning resistance or shock resistance bonus when the set hits rank #2 as well as much more defense. To acquire the upgrade you are going to need white chuchu jelly. I found this hard to come by at first because white chuchu's seemed pretty rare to me. However, I realized how foolish I was! All you really have to do is lay down 5 blue chuchu jelly and shoot them with an ice arrow. This will craft white chuchu jelly. Pretty awesome, got to love it you know? ::::::: FULL SET LORE :::::::: Gerudo armor for males. Contains sapphire, which harnesses the power of ice to make the heat more bearable. Armor for males sold rarely by Gerudo retailers. It contains sapphire, which harnesses the power of ice to make hot climates more tolerable. Gerudo-made trousers for men sold rarely by Gerudo retailers. Sapphire is used in their creation, which harnesses the power of ice to make the heat more tolerable. Snowquill Set: Once you reach the Rito Village in the Tabantha Region, head to the Rito Village armor shop. This set is quite expensive but it will offer protection against cold temperatures. If you can level it up with some red chuchu jelly at one of the 4 great fairy fountains in the game it will become more potent. The defense will not only increase at star rank #2 but you will gain the Unfreezable perk while wearing the complete Snowquill armor set. :::::::: FULL SET LORE :::::::: A Rito accessory made from snow-bird feathers. It's adorned with a ruby, a gem that harnesses the power of fire to make cold climates more tolerable. Lined with molted Rito feathers, this tunic was made by Rito artisans for Hylians visiting cold climates. The feathers are stacked in each layer to retain body heat. The Rito sell these trousers to Hylians in Rito Village. The inside is lined with Rito feathers, so they excel at retaining body heat. Radiant Set This set can be purchased for a ton of rupees nearly 3000, at the Gerudo Secret Club. You must also have several Luminous stones around 15 or more to get the entire set. Finally, to fully upgrade the set you will need even more luminous stones if not tons. I have a good location for farming them in the easter egg section of this guide below. There is a really cool set bonus for this gear so you probably would want to level it up to star two rating to at least check it out. This item can be dyed and there will be more to come on it as I test it out in the world of Hyrule. The set bonus gives a damage increased to all bone made weaponry. It also serves as a disguise against undead enemies such as Stalkoblins. You can literally walk right next to them and they will follow Link around and inspect him during the nighttime. The second you perform an action with a weapon however they will become hostile so be careful. It is still a nice way to avoid them but it only works at the start of a battle. :::::::: FULL SET LORE :::::::::: A special mask for members of the Gerudo Secret Club. Painted with dye made from crushed luminous stones, it gives off a lurid, mysterious glow in the dark. This shirt is sold at the Gerudo Secret Club. It glows with a strange pattern in the dark due to a dye made from crushed luminous stones. These tights are sold in the Gerudo Secret Club. They're painted with dye from crushed luminous stones, which gives them an eerie glow in the dark. Climber's Set Nice set that can be found individually at three different shrine locations. At the Ree Dahnee Shrine ( timing is critical ) you can find the Climber's Bandana. A major test of strength is a battle or combat shrine. It is on the island south of Hateno Village. Use cryonis to get there and have some good food and weapon items for the guardian enemy. Inside that area if the Climber's Chest piece. Tahno O'ah Shrine is a secret shrine that you must locate first. It is also a blessing shrine so you don't need to complete a puzzle here. The reward will be the Climber's Boots. :::::::::: FULL SET LORE :::::::::: It may look like a regular bandanna, but it's actually infused with ancient technology that enhances core strength to improve your climbing ability. The ancient technology in this gear will make you a better climber. The special no-slip gloves help you use your energy more efficiently to facilitate nimble climbing. These rock-climbing boots have special no-slip toes that help you cling to walls. This ancient technology facilitates more nimble climbing. Dark Link Set One of the harder sets of armor to acquire in the game. This is mainly due too the grind time you would have to put in defeating enemies. You can purchase it for very close to 3,000 mon at the Fang and Bone shop, owned by Kilton. With that being said you must first complete the Shady Customer Side-quest and than have completed all four divine beast dungeons for this entire set to appear in stock. The set is a classic throwback to Dark Link from the Legend of Zelda - Adventure of Link. It is also a reminder of our battle with Dark Link inside the Water Temple in A Legend of Zelda Ocarina of Time. The costume is just about identical to the way Link looks in Ocarina of Time except with the obvious graphical updates. I have not acquired the Breath of the Wild classic set just yet, but I do think this is a very close dark makeover of the armor set. Finally, it is pretty cool looking and when the entire set is worn you will have a night speed increase. However, the item cannot be enhanced at all which is the downfall due to very low defense. :::::::::::::::::::::: FULL SET LORE :::::::::::::::::::::: This headgear is the product of Kilton's monster research. He crafted it with a monster born from the shadows in mind. The eyes glow an eerie red in the dark. Kilton developed this jet-black armor as a result of his monster research. A spurious replica of the green outfit once worn by a legendary hero. The result of Kilton's research into monsters. Looks like your average leg wear at first, but these were created based on the image of a monster born of darkness. Flamebreaker Armor Set Link can acquire this set in full once he reaches the armor shop at Goron City. To get to the Goron city without burning, Link should acquire the fireproof elixirs off of Gaile at the Foothill stable first. The foothill stable is visible from the Eldin Tower. Once you get the elixirs and I suggest buying three of them just to be safe. Link can drink one to become flameproof. Now Link can traverse the treacherous roads of Death Mountain safely. There is also another quest here that can get Link a set of the Flame Breaker pants for free. If you talk to one of the Gorons at the Southern Mine near Goron City. Link can initiate a side-quest to capture fire proof lizards. Once you have completed the side quest Link can earn a piece of the Flame Breaker Armor set for free. Only one piece of the armor set will make Link flameproof. Ranking this armor set to level two star will make Link completely flameproof just like the Thunder Helm makes you immune to lightning or lightning proof. This means many if not all fire attacks will deal absolutely no damage to Link while wearing the complete set. To get the set bonus you will need a few Fireproof lizards. These are very easy to acquire for the first two ranks of this armor and to acquire the set bonus. They can be farmed easily and respawn often at the Southern Mine near Goron City. ::::::::::::::: FULL SET LORE ::::::::::::::::: Stone headgear made by Goron craftsmen to protect tourists visiting Goron City. As if its flame resistance isn't enough of a selling point, it also covers your entire head! Armor crafted by Gorons for Hylians curious enough to visit Goron City. It's made from fire-resistant rocks to protect the wearer. Goron artisans used flame-resistant rocks to craft these fireproof boots for curious Hylians visiting Goron City. Ancient Armor Set This is one of my favorite sets in the game. Not only does it look pretty good, but I love the ancient proficiency bonus that you get with it at 2 stars ranking. I also just love the farming required to acquire the complete armor set, as well as all the other purchasable ancient gear and technology you can get too. The ancient proficiency bonus will compliment you in battle whenever you use ancient weapons or shields. The damage output of your ancient weapons will be increased nicely with the entire set worn. This includes bows and specifically the awesome and amazing ancient bow. The set at a base can give up to a level 3 guardian resistance defense boost, which is great against guardian enemies. It is particularly useful when farming guardians. I also like and feel that the Diamond circlet looks good with this set. Mainly due to the looks, but also that it will still give the level 3 guardian resistance boost. It's just an option for fun but I do enjoy the mix and matching that the game has to offer the player. Finally, It would still probably be the best gameplay wise to just wear the entire ancient set, this is due to the bonuses mentioned above. In conclusion, this is one of the best armor sets in the game. Ancient arrows can one shot kill just about anything. Even if you miss the eye core of a guardian with this set and an ancient arrow you will still do very good damage with the ancient bow as well. All ancient weapons are powered up with the bonus too. If you are feeling like using ancient weaponry and gear then this set is a must for the time you are going to play with it or test it out. ::::::::::::: FULL SET LORE :::::::::::::: This headgear is the result of Robbie's research. It uses Guardian parts to decrease damage from ancient energy attacks. This armor was created by ancient Sheikah technology using Guardian parts. Equipping it will reduce the damage you take from ancient weaponry. Robbie engineered these greaves at the research institute using the same technology found in Guardian automata. They reduce damage from ancient weaponry. The Phantom Armor: This is a very well done armor set that players can acquire in the First DLC pack, The Trial of the Master Sword. The Quest will automatically show on your game screen as you start the game even near the Great Plateau. The armor has a nice looking Hylian Crest on the back. It actually glows a little bit and you may not notice if you have a different helmet on, other than the Phantom Helmet. The Pieces starting with the Phantom Helmet can be found over the huge land of Hyrule. The Helmet is found buried in a Northwest Corner of the Coliseum Ruins. Be sure to clear out the Lynel in the area first or this may cause some trouble when looking for the armor piece. The Chest Piece of the Phantom Armor torso is found at the Sacred Ground Ruins which is located at the center of Hyrule Region. It is a bit Southwest of the exact letters for the Sacred Ground Ruins if you were looking on your map. Finally, the Phantom Greaves can be found southeast of the Hyrule Garrison Ruins. Once you have found and collected all the pieces, know this armor cannot be dyed or upgraded. However, it will increase Link's attack power very similar to the Barbarian set. Some players call this a "budget" Barbarian set in the sense that it is cheaper and easier to acquire earlier on in the game. ::::::::: FULL SET LORE ::::::::::: Myths abound about armed phantoms that terrorized brave heroes. These greaves look just like the ones they supposedly wore. If sold, this rare find can't be replaced. Myths abound about armored phantoms that terrorized brave heroes. This helmet looks just like ones they supposedly wore. If sold, this rare find can't be replaced. Myths abound about armored phantoms that terrorized brave heroes. This piece looks just like the armor they supposedly wore. If sold, this rare find can't be replaced. Barbarian Armor Set: This is probably one of the most useful sets of armor for later in the game. You will probably acquire the entire set much later as well. There are actually two ways to get the whole set. The first one is too go to all of the Lomei Labyrinth areas, there are three of them in total. One is located Northwest in the Akkala region. One is located in the Hebra region and another near Lanayru if I am correct. Once you complete the labyrinth dungeon mazes for all three of those areas, you will find a blessing shrine. Each shrine has a piece of the awesome looking and mighty barbarian armor set. Alternatively, you can purchase this item only if you complete the Tarrey Town side-quest completely. If you complete all the sub-missions for Tarrey Town, a merchant named Grante will appear. He will be on one of the rooftops. When you find him, he will sell back certain items to Link, most on topic, he will sell the complete barbarian set. Note, that it may only appear after completing three of the games four major dungeons. It is also very expensive at around 3,000 rupees for each piece. It is still a nice alternative, especially if you really love the set. It may also be nice if you have two sets, one for dying and one for the basic colors with enhancements. The armor set will give a level one attack bonus increase, with each piece of barbarian armor equipped. I believe this can stack with a Mighty Potion or mighty food. I could be wrong and I need confirmation. When you have the barbarian set at star rank #2, it will also increase the amount of time you can whirlwind with a two-handed weapon. Mainly, it will increase your stamina charge time ratio. Finally, you might be farming tons of Lynels to level or rank up the armor at a great fairy. ::::::::::::::::::::::::::::::: FULL SET LORE :::::::::::::::::::::::::::::::::: A helmet once worn by the warriors of an ancient warlike tribe from the Faron region. Wearing it draws out your inner animal, increasing your strength and battle prowess. Armor once favored by an ancient warlike tribe from the Faron region. The war paint bolsters your fighting spirit and raises your attack power. These leg wraps were favored by a warlike tribe from the Faron region long ago. They're adorned with traditional markings that bolster your fighting spirit to raise your attack power. Rubber Armor Set: It took me a very long time to acquire this set. This is the last base armor set other than the gift from the monks for me at least. It's worth it as it really looks awesome. I love the fish helmet part and the turquoise blue eyes on the fish helmet are really something to look at. When you upgrade this set fully for some voltfruit, yellow chuchu jelly, and some other common electrical based materials. The player will become unshockable while this entire set is adorned. The set is a bit rare to find as well. It is scattered across Hyrule in three locations. Two of which are in Faron Region, the first would be the Song of Storms shrine quest. Complete this shrine quest than enter the shrine. Inside the shrine will be a sheikah treasure chest and your reward will be the Rubber Tights. Next, you want to head to the Lakeside Stable in the Faron Region. Talk to Cima the NPC that is feeding the horses around noontime. She will give Link a side quest called Thunder Magnet. Remove the axe from the head of the horse atop the stable and then return to Cima for your reward, which will be the Rubber Helmet. Finally, You must go to the Thunder Plateau and complete another shrine quest. This one is a bit tougher so I suggest seeing our shrine quest section. It is located at the Ridgeland Region of the game, once again Thundara or Thunder Plateau. Complete the puzzle and once you enter the shrine you must break the first bombable wall. The first bombable wall will contain a sheikah treasure chest with the Rubber Torso. This will complete the set and you can upgrade it at the great fairy for the unshockable perk. You may continue to upgrade the armor set until you get a four-star ranking on all the pieces, but it will be expensive! :::::::::::::::::::: LORE ::::::::::::::::::: A helmet made from ancient techniques and electricity-resistant material. It's made from something called "rubber," a material that can no longer be found. This armor has built-in electricity resistance thanks to its source material—an ancient marvel called "rubber." Such technology does not exist in this modern age.These invaluable tights are resistant to electricity. They're made with something called "rubber," an ancient technology that no longer exists in this modern age. Phantom Ganon Set The Phantom Ganon Armor Set is currently one of the most popular of the Champions Ballad DLC pack #2. I must admit I love the look of this set! It even has a really cool cape, and when worn with other helmets such as Zant's helmet the cape does not show. The Skull Helmet of Ganon is also nice. This armor set in full will not only increase Link's stealth advantages, but his attack with bone type weapons will increase greatly. Sadly, this armor set cannot be dyed or enhanced by a Great Fairy. The Armor or Torso piece can be found underneath the Sarjon Bridge inside the Lake Region of Breath of the Wild. Be sure to use your magnesis in that particular area to locate the armor/torso. The Phantom Ganon Skull can be found at the Base of the waterfall near the Corta Lake area in the Faron Region. Players should not get Cora Lake confused with Corta Lake, they are two completely different areas. Also, the Base of the Waterfall means the bottom part of the waterfall, don't look on top of the waterfall. The Phantom Ganon Greaves are found at the Ebara Forest inside the Faron Region of the game. It is located near one of the Bird Statues, use Magnesis in that particular area. ::::::::::: FULL SET LORE ::::::::::: Some believe this eerie headgear is inspirited by a dark entity resembling the Great King of Evil himself. It's a rather rare find. Some believe this eerie armor is inspirited by a dark entity resembling the Great King of Evil himself. It's a rather rare find. Some believe these eerie boots is inspirited by a dark entity resembling the Great King of Evil himself. It's a rather rare find. Champions Tunic You will acquire this early on in the games main questline from Impa. It is one of the most difficult armor sets to rank up, mainly because you will need Dragon Parts for the rank ups. Please see the dragons section in the easter eggs area of this strategy guide for more information on dragons. This tunic will allow Link to see the numbers of an enemies amount of hit points, not just the red meter bar. It is a beautiful new take on Link compared to the traditional green colors. It also seems to resemble the master sword on the torso or chest of the armor. It has no other set pieces aside from the blue torso, and I feel it looks best with some Hylian Trousers, which are most likely the trousers worn by Link in many of the games memories along with the Champions Tunic. The Salvager Set This set was released as part of a patch on November 9th, 2017. Included in the patch is the Salvager Set which is from the game Xenoblade Chronicles 2. There is a rather tedious yet rewarding fetch quest required to obtain the gear. The EX Notes will pop up for the quest on your side-quest sub screen. Be sure to read the notes and head to each of the areas in the notes at Nighttime. Players should see a red shooting star fly across the sky. There will be three of these, and each stars landing point will reveal a piece of the Salvager Armor set. Tingles Set This set is part of the DLC #1 the Master Trials. Players will need to purchase it standalone or buy the entire season pass for the year. The EX Notes will tell us of a book that gives hints to the locations of the entire tingle set. Go to the outpost ruins to locate the book. If you are still having trouble, players should know that entire set is located in the Central Hyrule Region. The First is located at the Exchange Ruins, south of the central tower. The second piece is west of the Castle, this is Tingle's Shirt and can be found at the Castle Town Prison ruins. Make sure to use magnesis for this one as well. Finally, the tights are located at Mabe Village ruins south of the central tower. The set will increase running speed at night when worn completely. It cannot be dyed or upgraded at a great fairy. Sand Boots: These boots can be acquired by completing the Eighth Heroine side quest. Link must prepare for a long journey and bring some heat resistant armor as well as cold resistant foods and elixir's with him along the way. The final location is near an arrow or spearhead on the map south of the Hemmar's Descent. Once at the location take a picture of the statue's torso and return it to Bozai who gives Link the quest outside of Gerudo Town. If you need more information about this quest please see the side-quests section above. The boots will allow Link to run faster through the sand then he would normally, while still giving some defensive properties. :::::::::::::: LORE ::::::::::::: Gerudo artisans modified these boots for life in the desert. The special soles distribute your body weight evenly so you can maintain your normal movement speed on sand. Snow Boots: The snow boots cannot be acquired forever and they are the same idea as the Sand Boots except useful for the snow. There may be a way later to acquire them for good. However, we will just get them to help us acquire the Sand Boots. The snow boots increase walking and running speed while in snowy areas or on top of the snow. ::::::::::::::: LORE ::::::::::::: Bozai was kind enough to lend you these boots. They evenly distribute your body weight so you can maintain your normal walking speed over deep snow. Jewelry Topaz Earrings: These can be purchased or given as the first reward for giving 10x Flint to the woman that runs the accessory shop inside Gerudo Town. If you don't take the topaz as a reward for handing her the flint, you can purchase these in the shop later. They are great against electrical enemies as the earrings offer electrical resistance and a little defense boost. These would be ideal to wear against Thunderblight Ganon and any other area with electrical based enemies. ::::::: LORE :::::::: Earrings made by Gerudo craft workers. They're made with topaz, a gem that harnesses the power of lightning to increase electricity resistance. Amber Earrings: These can be purchased at the accessory shop in Gerudo town as well. They will increase your defense and can rank up with Great Fairy for more defensive capabilities. ::::: LORE :::::: One of the items sold by the Gerudo jeweler. These earrings are made with amber, a gem that harnesses the power of the land to increase defense when equipped. Opal Earrings: These will increase in defense with each rank. They also increase your swim speed and could work nicely with some Zora gear. Find this at the Gerudo Accessory shop. ::::::: LORE ::::::: Earrings sold at Gerudo jewelry shops. They contain opal, a gem that harnesses the power of water to increase your swimming speed. Sapphire Circlet: This item will offer resistance against the heat by 1 level. It can be purchased for a little less than 1,000 rupees as well as the materials. ::::: LORE :::::: An intricate headpiece crafted with Gerudo goldsmith techniques. It's set with a sapphire, a gem that harnesses the power of ice to make hot climates more tolerable. Ruby Circlet: this item protects the user against the cold and can be purchased if you have the materials such as the three rubies required to process it. ::::::: LORE ::::::::: A headpiece made by Gerudo craft workers. It's set with a ruby, a gem that harnesses the power of fire to make cold climates more bearable Diamond Circlet: This prestigious circlet grants the wearer more defense against guardians. All of the above circlets can be ranked up at the Great Fairy Fountains throughout the game. ::::::::: LORE :::::::::: A luxurious headpiece sold at Gerudo jewelry shops. It's decorated with a diamond, which harnesses the power of light to reduce damage received from ancient enemies. Old Shirt can be found in the first or second treasure chest of the game. This is right inside where Link wakes up at the Shrine of Resurrection. It offers only one defense but it is better than wearing nothing. The Worn Trousers can also be found right next to the Old Shirt in the second treasure chest. Be sure to open them both up. The Worn Trousers offers only 1 extra defense points but it is better than wearing nothing. ::::: LORE :::: A thin shirt made long ago, It's coming apart at the seams, but it's better than nothing. The sleeves are a bit on the short side. ::::: LORE ::::: These old trousers are threadbare in spots, but they're surprisingly comfortable. The legs are a bit too short, though. The Warm Doublet can be found after doing a few things. First, you should read the Old Man's Journal at the Old Man's Cabin in the Great Plateau area. If you do this will help Link learn the secret Recipe that will reward the doublet. To speed things up the secret ingredient is a Hyrule Bass which can be farmed all over the waters of this region. The next ingredient is some spicy pepper and it can be farmed right before the wintry mountain entrance. Finally, the Raw Meat can be farmed off of Boar wildlife in the Forest of Spirits. Once you have them all head back to the Old Man's Cabin and hold one of each. Put them into the pot to cook than talk to the Old Man again and he will reward Link with the Warm Doublet. Climber's Bandana can be found at the timing is critical shrine as the Sheikah chest reward. Just remember to use stasis on the switches not the moving platforms. Also, don't forget to run to the see-saw after using stasis on the switch quickly to get the treasure chest which contains this item. This item will grant Link 3 defense as well as increase his climbing speed which is very useful. Equipment Common Gear Weapons Dragonbone Boko Bat: Along with several other cool looking Dragonbone items, this two-handed version packs quite a whirl-winding punch! You will find these more abundantly after completing your first or second dungeon from the Divine Beast main questline. Dealing 36 damage with each strike this is the second most powerful of all the dragonbone weapons. ::::::::::::: LORE :::::::::::::::: Used by only the toughest Bokoblin warriors, this Boko bat has been fortified by fossilized bone. It boasts a high durability and is strong enough to beat down powerful foes. Dragonbone Boko Club: This is my favorite version of all the dragonbone weapons. I just like it's one-handed grace and style. It looks artistically attractive as well. It also packs quite a good bit of damage at 24 damage. Being a one-handed weapon I also find it to be the most potent. One-handed weapons can be used with a shield at all times and 24 damage makes this one of the more superior weapons in the game if I don't say so myself. ::::::::::: LORE ::::::::::::: This Bokoblin club has been reinforced with fossilized bones to maximize clobbering potential. Only the brawniest of Bokoblins can manage its immense weight. Dragonbone Boko Spear: This weapon states that it actually bites at the enemy with each attack. This is half true as when a bokoblin uses the item it does snap at Link for sure! When Link uses it though, it just acts like a normal spear. It also has pretty low damage. Once again though all spears have great range so it can be accustomed for. A decent weapon if you don't have much else to work with in battle. :::::::::::::: LORE ::::::::::::::: This Boko spear has been strengthened with fossilized bones. The bones are positioned outward so the fangs bite at the opponent. Beware Bokoblins carrying this weapon. Dragonbone Moblin Club: This is the largest and overall most powerful Dragonbone weapon of the five in the game. It is pretty awesome and can be farmed after the first one or two dungeons are complete. It may be rarer a bit later on afterward so be sure to acquire and use them while you can. This weapon deals a huge 45 damage, but it is a rather slow two-handed weapon with the basic whirlwind secondary attack. :::::::::::::::: LORE :::::::::::::::::: The bone of an ancient beast has been affixed to this Moblin club, further increasing its damage. Moblins carrying these in battle are particularly dangerous. Dragonbone Moblin Spear: This is a pretty long and big weapon that Moblins will carry around often in the game. It deals 15 damage and has a huge range when attacking. The durability is pretty basic, but remember you can get a Dragonbone weapon attack up possibly when the Two Star radiant set is complete and in use. This also effects other bone weaponry like lizalfos arms. You may actually be able to have a fun build with those ideas in mind for a little while. :::::::::::::::: LORE ::::::::::::::::: This spear is a fan favorite among Moblins. The spearhead is made from fossilized bones adorned with spikes, which greatly increases its stabbing power. Forest Dweller Bow: I have two good locations that may work for the Forest Dweller bows. Note that statistics on the item may increase or it may be a different item depending on your current game progress. The first one is located at Kincean Island, which is south east of the Lanayru Wetlands on the world map's text. This is in the Lanayru Region, west of it's tower. There will be a small bombable cave on the island. Inside will be the forest dwellers bow. The next bow is a 5-shot 15x5 Forest Dweller's bow that I found inside a treasure chest north of the Zora River. This location is also in the Lanayru Region, west of Zora's Domain. This bow is really good but I found it after beating 3-4 of the divine beasts with plenty of enemies killed as well as playtime. The weapon at base deals 15x3 damage. This means it deals 15 damage with each hit, but it fires 3 arrows for the price of one. This weapon can shoot a maximum of five arrows at once for 15 damage. :::::::: LORE :::::::: The Koroks made this bow for Hylians. It's crafted from flexible wood and uses sturdy vines for the bowstring. Its construction may be simple, but it fires multiple arrows at once. Forest Dweller Spear: Some people say that this weapon is rather uncommon. However, I have found plenty of them even later on in the game. If you are an avid treasure chest hunter and shrine finder, you really should come across several of this type of weapon. At base they deal 11 damage and have a 35 durability rating. They can be set a flame just like a torch so be careful when in very hot regions, such as the Goron Volcano Death Mountain. :::::::::: LORE ::::::::: The Koroks made this spear for Hylians. The shaft is made from a light, sturdy wood, offering ease of use. The spearhead is made from a much harder wood, offering strength. Forest Dweller Sword: This weapon is slightly rarer than the previous spear from my experience. However, I still have come across plenty in treasure chests as well as sheikah treasure chest inside the games 120 current shrines. You may want to hold onto this one and the shield, possibly even the spear at your house in Hateno village or save them in your inventory. That is of course only if you are a collector. The weapon has 22 base attack damage and 27 durabilities. Being wood it can burn very easily. ::::::::: LORE :::::::: Koroks made this sword for Hylians. It's made of wood, so it isn't the best choice for head-on attacks. Its original intent was likely clearing vines to forge paths through forests. Forest Dweller Shield: This shield is the rarest of the Korok weapon set. I have only come across 2-3 of these and I honestly can't remember where other than the one given to Link at one of the Korok trials. If you are a collector be sure to hold onto it at your house or equipment inventory. Be doubly careful not to take this shield out for too long in hot areas, such as death mountain it will burn. It can also burn in several other ways from enemies that for example shoot fire arrows. The shields parrying power is 30 at a base. :::::::: LORE :::::::: The Koroks made this shield specifically for Hylians. It's made from the finest hard wood of trees that grow only in the Korok forest, so it's sturdier than it looks. Knights Shield: These can be found as loot drops off of Moblin enemies in the Gerudo Desert. The also have more static locations throughout the game and I will list them as the guide grows. For now it is a pretty solid shield but it is made of heavy metal meaning lightning damage is a problem as well as lightning storms. Don't equip it if you are stuck in a lightning storm. It offers nice defense at 22 and is rather durable. ::::: LORE ::::: 358 A shield favored by the knights who served the Hyrulean royal family. Its sturdy metal construction makes it quite durable, but its weight requires decent skill to wield. Knights Bow: This weapon can be found a bit later on in the game very commonly however, off of various enemies. Including Lizalfos, bokoblins, moblins and possibly more. The weapon also appears at the Vah Naboris dungeon in a chest and depending on the current progress in-game by the player may have a random modifier on it such as * Critical Hit *. The weapon deals 28 base damage and being common that is pretty good. You can one shot many if not all of the wildlife creatures in the game. It also matches really nice with the Hyrulean Soldiers Set being made for Hyrule warriors as stated in the games descriptive lore this would make sense. ::::::::::::::::::: LORE ::::::::::::::::::: The sturdy metal construction of this bow offers superior durability, while its lack of firing quirks makes it quite reliable. Once favored by the knights at Hyrule Castle. Knights Broadsword: A mid-level drop that can only be found very early in the game without upgraded statistics. There is an alternate place where it is guaranteed to drop, albeit a bit annoying or hard to acquire. Thanks to the gamefaqs.com forum and member Gallileo, I can list this location here in this guide. If you head to one of the corridors of the Hyrule Castle Dungeon, you may have encountered a few lizalfos enemies. One of them in particular, stays in one of the cells. This lizalfos has the Knight Broadsword and Knights shield on him. The weapon boast 26 power of attack and 27 durability rating. It is a mid-level weapon, however you can find increased stats through-out treasure chest in your travels. ::::::: LORE :::::::: Knights of Hyrule once carried this sword. These days it's the weapon of choice for seasoned adventurers thanks to its ease of use and high attack power. Knight's Claymore: A very common and even late game common weapon drop. It can be useful but it has pretty low damage most of the time for a two-handed whirlwinding weapon. You can find this off of some enemies like moblins or possibly even lizalfos throughout there campsites in the game. The weapon has 38 attack power and 30 for durability. ::::::: LORE ::::::: Only the most confident of Hyrule Castle's knights carried this two-handed sword. Its cutting edge is finely honed. Knight's Halberd: A major step down from the amazing royal version of this weapon, but still has a nice range and can be useful. They drop less often at higher levels of gameplay, but even with tons of enemies defeated and divine beast down, you can still acquire this one in tons of treasure chest and shrine sheikah treasure chests. It has 13 attack power and 40 to durability. ::::::: LORE ::::::: A spear used by knights adept in mounted combat. The spearhead is modeled after an axe. Tree branches can be found and farmed. You can find them right smack at the start of the game after exiting the Shrine of Ressurection. Pick up as many as you can at the start as they can also be used as a viable weapon. They have a low attack at only 2 but have various other uses and can help greatly in a pinch. If you wish to farm or find these head to an area with a lot of trees.You can find some in the Great Plateau at the start of the game simply laying on the ground. You can also farm some once you have a Woodcutter's Axe and cut down some trees with it, these will appear on occasion. They can also be ignited and Link may light campfires with them or set certain enemies ablaze as well. Be careful to not light Link on fire or even the surrounding area. ::::: LORE ::::: Wooden branches such as this are pretty common, but it's surprisingly well-balanced. It doesn't do much damage but can serve as a weapon in a pinch. Woodcutter's Axe can be found right after first meeting the Old Man shortly down the road on a cutting log. Be sure to pick it up as it is rather awesome. Unlike the tree branch, this weapon does a Whirl Wind attack that you can control while holding the "Y" or attack button. It's awesome and I will be testing it out on Bokoblins and other enemies soon enough. The weapon also has basic attacks and jump attacks. Most importantly it is used to cut wood for campfires and should always be handy to have around. ::::: LORE :::::: A woodcutter's choice for felling through trees. Its formidable weight and uneven balancing make it a slow, inefficient weapon. Boko Clubs can be farmed off of many red Bokoblin and Stal Bokoblin enemies in the area of the Great Plateau and possibly much more. You can light these on fire for extra damage to even ignite enemies. It is great against Skeletal type enemies like Stal Bokoblin mainly due to its crushing power. It has 4 base damage and may break a bit easier but is common enough to see plenty of use in Breath of the Wild. ::::: LORE ::::: A crude Bokoblin club made to clobber small prey. It's essentially a stick, so its durability is low. Traveler's Sword should be located north of the first tower near the Bokoblin camp inside a skull chest. These contents could be random and the game states this item is breakable. That leads me to believe there are plenty more of them in my opinion. It has an attack damage of 5 and has longer reach even with the spin attack than the Boko club. It can cut through enemies and certain objects, however, can not be set on fire for extra fire damage. This is an important note to those completing the side quest " The Weapon Connoisseur ". You can find a respawning Traveler's Sword after every blood moon event. The location is simple enough in none other than Kakariko Village. It is laying on the ground near the smaller waterfall. Note the Lantern Lakes waterfall is not the one just to help you all find it a bit easier. ::::: LORE ::::: A very common sword often kept by travelers to fend off small beasts. It's fairly durable, but a bit unreliable against monsters. Traveler's Claymore can be found at the Ja Baji Shrine near the Eastern Abbey of the game. It has an attack power of 12 and is a two-handed weapon. This means it has the same Whirlwind attack as the Woodcutter's ax except with more power a bit less durability. :::: LORE ::::: A basic two-handed sword often wielded by aspiring adventurers. Its immense weight can knock enemies' shields right out of their hands. Rusty Broadsword can be located near the Shrine of Resurrection. You may notice a large body of water if you head towards the Temple of Time. There is a large rock in the middle of the body of water. If you climb to it you should see the sword standing in the rock. This is the Rusty Broadsword it has a power of 6 attack but can break as well. As a side note, there is a bombable pack of boulders near this area as well which will reveal some Opal. :::: LORE :::: A rusty sword used ages ago by a skilled swordsman. It can do some damage in the right hands but also breaks quickly. Farmer's Pitchfork can be located near the hay barrel at the Old Man's Cabin area southeast of the starting Shrine of Resurrection area. It has 7 attack damage and also says it is useful for gathering hay. However, I have not found hay gathering possible at the moment. ::::: LORE :::::: A farming tool used to collect hay efficiently. It's light enough to be used by anyone. The four prongs are very sharp. Soldier's Broadsword should be able to be found once you head to the snowy mountain area of the Great Plateau. Make your way to the Shrine near the River of the Dead. You will pass some Ice or White Chuchu's along the way. The Chuchu's killed me my first try though so be careful and keep your distance, they have a nasty leap attack that can freeze Link. Once you pass them you should see a Bokoblin camp. The Green Bokoblin leader will be wielding this sword. Be sure to focus attacks on him first as his sword is very powerful. Once he is down quickly pick up the blade. The blade was said to be used by soldiers of Hyrule and is pretty durable it also has a huge 14 attack rating. This is the highest I have seen thus far. You should save this weapon for the Stone Talus boss near Hopper Pond. See bestiary section on bosses for more information. :::: LORE ::::: A sword brandished by the soldiers who once protected Hyrule Castle. Its durable blade is well tuned for slaying monsters. Spiked Boko Club weapons can be farmed off of many red and green Bokoblin's in the Great Plateau Region of the game. They are less common than the basic Boko Club and some other Bokoblin type weaponry. The Spiked Boko Club deals more damage and has better durability than most Bokoblin weaponry. It will deal 12 damage and attacks like many other one-handed weapons in the game. The charge attack is the spin attack. :::: LORE ::::: A reinforced Bokoblin club made to maximize damage. The sharpened bones jabbed into it make it a brutal weapon. Korok Leaf weapons can be farmed if you cut down trees at times with the Woodcutter's Axe. They are also sometimes found be destroying trees with other methods. Finally, they may be found just laying around wooded areas or forest in the game. The weapon deals very low damage but it's quite useful. Firstly it blows out a huge gust of wind that can push enemies back just like the Deku Leaf in the Wind Waker. It is a very nice effect and if you are good with the controls even better. If you use the leaf then quickly change to Bow and arrows you can pummel your foe with a nice critical headshot. The leaf should probably not be used as a weapon as it only has 1 attack damage. However, you can set it on fire to burn things and even extinguish fires among several other uses. It's a cool item I like to keep one handy at all times. ::::: LORE ::::: A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. Iron Sledgehammer is a nice two-handed weapon with the very cool whirlwind attack. It is similar to the woodcutter's axe in that respect. However, the weapon can crush skeletal type enemies easier due to its blunt damage. It is also more suitable for combat and has a great downward attack. It deals 12 damage and can be found inside the Owa Daim shrine. It is not in a chest but sitting on the left wall towards the final ball puzzle of the trial. This weapon is also common throughout almost every region in Hyrule. It is excellent to mine ore as the ore goes down in one hit. It might actually always be wise to carry one of these around with you at all times. Additionally, the 12 damage is low but when farming ore you really shouldn't run into too much trouble unless you decide to take on packs of baddies. ::::::::::::: LORE ::::::::::::::::: This large iron sledgehammer was originally used for mining, but it works reasonably well as a weapon too. Rusty Claymore two-handed swords can be found all over the Outpost Ruins east and west areas. However, I ran into my first one near the brother and sister crew of treasure hunters in the West Necluda Region. This weapon has an attack power of 12 is two-handed and can break rather easily. :::::::::: LORE :::::::::::: A two-handed sword not properly cared for. Although it can be used as a weapon, its durability is very low. Don't expect it to last for more than a few strikes. Rusty Halberd spear type weapons can be found all over the Outpost Ruins east and west. I also ran into one laying down at a nearby Bokoblin camp in that area. It has low attack power at either 4 or 6 but has a good throwing mechanic like all spears. However, this spear does not do the additional damage the throwing spear does or travels as far. :::::::::: LORE :::::::::::: A rusty polearm likely used by knights from an age past. The spearhead is in bad shape due to prolonged exposure to the elements, so its durability is low. The Soup Ladle can probably be found off several Bokoblins near campsites with cooking pots. However, I found mine in the West Necluda Region. Most specifically at the bokoblin camp towards the edge of the region map near the Outpost Ruins. It deals low damage but can serve useful when out of other arms. ::::::::::: LORE :::::::::::::: A kitchen implement often used for serving delicious soups. It was carved from the wood of a sturdy tree, so it actually packs quite the wallop. Vicious Sickles can be found off the deadly and cool Yiga Clan enemies that seem to pop up at occasional spots on the map. I got mine near Scout's Hill. There is a broken down cart in the area and you should run into a woman. She will tell Link a little bit about a clan dedicated to killing the hero of the legends. That is when she will turn into an uber cool ninja and try and kill Link. This Clan Yiga members, in particular, is not that tough, however, I would be careful and use a stronger weapon vs her. More information to come on Clan Yiga in the Bestiary section of this guide stay tuned daily for updates. The Sickle acts like a sword type weapon with shorter range but it has 16 attack power and still can break. :::::::: LORE ::::::::::: A grim weapon favored by the Yiga. The half-moon shape of the blade allows for the rapid delivery of fatal wounds and serves as a symbol of their terror. Its durability is low. The Flame Blade can be acquired inside a cave all the way at the source of the Hylia River. If you pass the twin bridges and get a hint from the Misko the Bandit's Treasure side-quest it should be easy to find in the West Nucluda Region. There is also 5 other treasure chest in the area. The sword, however, is behind a second bombable wall. I love this weapon as it is a great surprise and reminds me of Castlevania weapons a bit only better because of its Zelda style! This weapon has a nice 24 base damage and can ignite things on fire. If you fight ChuChu enemies they will drop red ChuChu jelly when defeated even if they were a Blue Chuchu. You can also start a campfire with this weapon and not only does it look awesome but the fire it leaves in its wake does too. Finally, the weapons fire has a visible charge that you can see directly on the sword it is really awesome I suggest everyone acquire this weapon as soon as you can. On a final note, I would like to mention how interesting the charge function is on the weapon. Nintendo took it to the next level, not only does it shoot flames but we can actually see the charge on the sword. What more, it actually affects the strength of the flames! ::::: LORE::::: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. Zora Sword: This sword was first found for me in a Sheikah Treasure chest inside the Three Boxes Shrine. The shrine is located behind a path which is behind a waterfall near Phalian Highlands. It is also north of Robred Dropoff. It may be more common later however this is a good static location for it. The damage is 15 attack power and it has a higher durability rating than most other weapons from testing in-game by myself. :::::::::: LORE ::::::::::: The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal. Bokoblin Arm: This weapon may be one of the most common in the game. It has incredibly low durability but serves useful in a pinch. It also has a cool animation but only 5 attack power. You can get these easily all over the game at nighttime from Stal Bokoblin enemies. :::::::::: LORE :::::::::::: A skeletal arm that keeps moving even after it's severed from its body. It's kind of gross to strap it to your back, but it'll do in a pinch. It's old and fragile, so it's quick to break. Torch: This is one of the most useful items in the game. It works obviously like the Lamp or Lantern from some previous Zelda games. It can also deal very low damage at 2 attack power. You can melt ice with this item as well as light other sconces for light or fire and solve various and many puzzles. Torches are pretty common and have tons and tons of respawning locations. They also appear very often in many treasure chests in the game including sheikah shrine treasure chests. You should always have at least one handy at all times. As a side bonus, the flame and blue flame look beautiful on the torch and they are just fun to carry around in dark places or nighttime, weather permitted. :::::::::::::::::::: LORE ::::::::::::::::::::: This torch will stay lit once ignited. If you put it away, the flame will be extinguished until you light it again. Throwing Spear is a basic attacking spear with low base damage. The catch is that when it is thrown it deals double damage and has a better throwing mechanic. It doesn't flip in the air like most throwable weapons do. It get's launched and thrust through the air like a spear should. This makes it travel further and have better accuracy including damage. You can find your first throwing spear at the Bokoblin camp near the Old Man's Cabin inside the skull chest. Remember the location of the spear after use as if it does not break you may want to pick it up and use it again. ::::::::: LORE :::::::::: A specialized spear weighted to excel as a throwing weapon. It's perfectly balanced to be thrown farther than your average spear, able to pierce targets from a great distance. Traveler's Spear is similar to many other Traveler's items in the game as being a common but useful item. This one is a basic spear still and has the flurry thrusting attack when charged with the Stamina Meter. It can be found in various places throughout the game but I found my first one at the Cryonis Shrine in an alcove. You will need to use the Cryonis rune inside the shrine to acquire it. It has a base attack power of 3. ::::::::::: LORE ::::::::::: A spear used mainly by travelers to fend off wolves and other beasts. It's easy to hold and simple to use. The Serpentine Spear is located inside one of the Twin Memories shrines. You will have to paraglide from the rising platform to get to the sheikah chest. Once you do it has an attack power of 14 and some interesting lore with it. However, it seems to be just a basic spear with a bit of the same durability level. ::::::::: LORE :::::::::: The spearhead of this weapon is uniquely Sheikah in design. Spear masters of the Sheikah tribe can use the crescent shape to snag their opponents and deliver brutal cuts. Soldier's Spear is a pretty commonly found weapon that I first ran into in one of the many treasure chest in this game. An exact location would be the Trial of Passage secret shrine. See our shrines section for more information. It is located inside one of the treasure chest with the Sheikah symbols. It has 12 or 14 attack power and has decent durability with the basic spear move-set. ::::::::::::: LORE ::::::::::::::: A long spear once used by the guards of Hyrule Castle. Easy to use but difficult to master. The iron tip is very sturdy and the shaft will not burn when exposed to flame. Boko Spear: This is a common and very weak item carried very much by Bokoblin enemies and their leaders. The weapon can be set on fire to deal more damage or be more hazardous to Link. It can also be used as a very long torch. The weapon only has 2 attack power is in found commonly off bokoblin enemies at the Great Plateau. :::::::::: LORE :::::::::::: A spear recklessly carved from a tree branch. Useful for skewering fish and meat, which can then be cooked over a flame. If it's close to breaking, consider throwing it. Dragonbone Boko Spear: I found one of these early off a Blue Lizalfols swimming in the waters near the Major Test of Strength Shrine. A Better location would be the waters south of Hateno Village. Defeat the Blue Lizalfos there and you should acquire this 12 attack spear. :::: LORE :::: 306 This Boko spear has been strengthened with fossilized bones. The bones are positioned outward so the fangs bite at the opponent. Beware bokoblins carrying this weapon. Moblin Spear: Strangely I found this off of a blue bokoblin near the East Necluda Region. Apparently they drop off Moblins but the attack power is only four. I might need more information on this weapon so stay tuned for updates daily. ::::: LORE ::::: 307 This wooden spear is most often used by Moblins. It's made from a hastily whittled tree, so its stabbing power and durability are both pretty low. Spiked Moblin Spear: Get this one a bit later in the game when moblins become more of an occurrence. It puts out low damage though I am pretty sure it is 9-10 but it will serve useful in a pinch. Try looking around the Moblins of the Gerudo Desert's Region Canyons if you haven't found one of these yet. :::::::::::: LORE ::::::::::::::: This Moblin-made spear uses a horned animal bone as the spearhead. Like many Moblin weapons it's sloppily made, but this one packs some respectable piercing power. Flame Spear: This is a pretty powerful fire spear with the same great reach and 7-8 striking flurry attack as all spears. It can be found at the Korsh Ohu shrine. This a secret shrine quest that can be found on The Seven Heroines shrine quest ball puzzle. :::::::::::::: LORE :::::::::::::::::: A magical spear forged in the magma of Death Mountain. Attack when the blade glows to expel powerful flames. The Guardian Sword can be found at Taloh Naeg's Teaching shrine when you defeat the trial drone enemy. There may be more of these later on in the game but this is the first one I have acquired. It is a very beautiful looking guardian weapon but it is still breakable and has no other special effect. The attack on the weapon is 20 but it breaks very easily. ::::::::::::: LORE ::::::::::::::: A sword often wielded by Guardian Scouts. Its blue energy blade is a product of ancient technology. It's not very durable. The Eightfold Blade can also be found at Taloh Naeg's Teaching shrine which is located in Kakariko Village. This is a reward in one of the Sheikah Treasure Chest. It may have 14 attack power despite what it says on the banner. It breaks easily and has basic sword strike attacks. It is a weapon favored by the Sheikah Tribe. ::::::::::::: LORE :::::::::::::: A single-edged sword traditional to the Sheikah tribe. Forged using ancient technologym it just may be among the sharpest conventional weapons ever made. Eightfold Longblade can be found in a Sheikah Treasure chest inside one of the Twin shrines. You will have to paraglide to the chest after taking the moving platform. The blade is a very long two-handed katana with a completely new moveset compared to basic two-handed weapons. I was thinking about this before I started writing and just want to say it's the little things that count. For example, this weapon using a swift strike if you attack while running. As well as a different move-set than most two-handed weapons once again. Nintendo really seems to have hit the little things that create a masterpiece with this title. It reminds me of Super Mario Bros. 3 all over again. I guess that is a far stretch but the amount of little interesting ideas in that game with an overall great experience put it over the top. Nintendo has returned to its former greatness and for that I am happy. ::::: LORE ::::: 259 A single-edged sword seldom seen in Hyrule. This weapon is passed down through the Sheikah tribe and has an astonishingly sharp edge ideal for slicing. Edge of Duality can be found at the Rookee's Blessing shrine after completing a long series of side-quests. First you must go to Kakariko Village and help every one of the townsfolk after completing the Locked Memento's main quest. Afterward, complete the Find the Great Fairy Fountain main quest with Paprika the artist. Next start doing the townsfolk side-quests. You can see them all listed above in our side quest section of this guide. Be sure to check it out because the blade is pretty powerful at 50 attack damage. After revealing the secret shrine the chest will be sitting with no required puzzle for all your troubles. Open it inside the Blessing Shrine for your reward. This weapon is a basic two-handed blade with the whirlwind special like many others however, it has 50 damage which is the highest I have seen thus far. Durability is still in testing by myself thanks. ::::: LORE ::::: 260 A Curious double-edged sword crafted using Sheikah Technology. It was originally made for Hyrulean Knights unfamiliar with single-edged blades. Windcleaver: Despite having no name in the banner. This is one of the most unique weapons that I have currently come across in the game. It is a Two-Handed Katana. It retains the entire Katana move-set with a slight twist. It shoots out powerful blasts of wind at foes. These blast do the swords damage I believe. I can't confirm for sure as I didn't have champions tunic on at the time of use. It is well worth keeping and even using as a decoration in your home. It looks fantastic as a weapon and even when it is sheathed inside the katana sword case. Finally, the wind blast animation is awesome, packs power, and is even useful. You can find these after defeating Master Kohga of the Yiga Clan. The large Yiga Blade masters will begin stalking Link as he travels the world of Hyrule at this point in many locations. They are much weaker then the Blademaster's from the hideout so don't worry too much. They will also always drop this blade so make good use of it, because it's very fun! :::::::::: LORE :::::::::::: This sword is favored by high-ranking members of the Yiga. When wielded by a proficient fighter, its unique shape cleaves the very wind and creates a vacuum. Spiked Moblin Club: This one is very similar to the Moblin spear, except I had a bit more fun with it. It deals around 14 damage and the Whirlwind attack with it is very nice. Remember that it deals blunt damage and some weapons are better in certain cases than others. This, of course, depends on the type of enemy you fight, The whirlwind attack with this weapon still eats stamina but it is great for clearing out stal moblins in packs. :::::::::: LORE :::::::::::: Animal bone has been affixed to this Moblin club to greatly improve its damage. Double Axe: The static location of this item is always found at the Kala Kala Bazaar in the Gerudo Desert Region of the game. It is laying on a palm tree to the right of the Inn. The weapon has the basic two-handed axe attacks and can cut down a tree with one strike. It is slow attacking and deals 18 damage with each uncharged attack. :::: LORE :::: 247 This double-sided axe was designed with fighting in mind. It's a bit unwieldy, so it requires a well-practices technique to use efficiently. Gerudo Scimitar: The constant location of this weapon and the respawn of it will always be right outside the Inn at Kala Kala Bazaar. The sword will be sitting against the wall of the inn. Be sure to pick it up if you are a collector as well as take a picture for the compendium. The weapon has only 14 damage which is low at this point in the game. It also has pretty short range. :::: LORE :::: 211 This common sword is often carried by Gerudo women for self-defense. Its short, curved blade is easily recognized. Thunderblade: Along with the flame blade this is one of my favorites. It is pure amazing looking and can electrify enemies as well as certain objects. It looks stunning graphically and is the best looking sword and sword animation in the game thus far to me of course. You can find this one at the shrine near the main Gerudo Town. The shrine can be tough so see our shrine guide below. The name of the shrine is The Whole Picture. It is inside the Sheikah Treasure chest that may be required to complete the Shrine so regardless if you complete the shrine you will most likely end up with this weapon. Finally, it deals 22 damage and can electrify targets. ::::::::::: LORE ::::::::::: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. Scimitar of the Seven: This item can be found after defeating Thunderblight Ganon at the Vah Naboris Divine Beast dungeon. It holds 32 attack power and will be given to Link in a treasure chest upon returning to her throne at Gerudo Town. If the treasure chest does not spawn, head out and fast travel to the nearest shrine which is right outside the city. Then return to Riju to the throne room and the two chest should be there. This is just a warning because it has happened to me. The blade can be remade or repaired by Riju's personal guard for a diamond. :::::::::::: LORE :::::::::::::: A famous sword once beloved by the Gerudo Champion Urbosa. It is said that when Urbosa swung this sword in battle, her movements resembled a beautiful dance. Lightscale Trident: This item will be given in a treasure chest as a reward from King Dorephan of the Zora. You can acquire it after defeating Waterblight Ganon at the Vah Ruta dungeon. It deals 22 damage and like the Scimitar of the Seven can be repaired for a few items and some flint. This is useful as it has pretty good Durability and you always know where you can get a decent weapon. :::::::::::: LORE ::::::::::::: A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. Boulder Breaker: This is the most powerful of all the dungeon treasures you will acquire from the elders/leaders of those respective cities in the game. It is two-handed but deals a huge 60 damage with the potentially extremely deadly whirlwind attack. It breaks a little bit too easily for my taste, but It can be repaired by the blacksmith at the goron city. It resembles a cobble crusher which can also be found right outside the armor shop in Goron City. That would be its blood moon respawning location as well. ::::::::::::::: LORE :::::::::::::::::: This two-handed weapon was once wielded by the Goron Champion Daruk. Daruk made swinging it around look easy, but a Hylian would need an immense amount of strength. Daybreaker: This awesome looking shield can be acquired after defeating Thunderblight Ganon. You must return to Riju in female Gerudo garb at her throne in Gerudo Town. For me, the item chest did not spawn the first time I went there. In that case, I quickly fast traveled to the nearest shrine and re-entered the throne room and they both appeared. Pick up the two item chest and one of them contains this shield. The woman that stands next to Riju can repair the shield if it is broken. She will make another one for a price, not actually repairing but it is the best we have for now. This way we can always know where to go for a decent shield. However, it will cost a diamond which is rather rare to make this again. Better start farming Stone Talus see our boss section. :::::::: LORE :::::::::: This shield was cherished by the Gerudo Champion Urbosa. The gold used to make it was handpicked to ensure a design that is both lightweight and very durable. Great Eagle Bow A very good bow that was once used by the legendary Champion Revali of the Rito tribe. This bow has 28 damage with each shot, but it fires 3 arrows at once for the price of only one arrow! This makes it one of the best damage outputting bows in the game. It can also be repaired if you have the tools to do so. Head to the Rito village and talk to Teba, he will repair the bow for a swallow or falcon bow + a diamond. This makes this weapon capable of always being available easily as long as you make the trip to Teba. :::::::::::: LORE ::::::::::::: A bow without equal wielded by the Rito Champion, Revali. it's said Revali could loose arrows with the speed of a gale, making him supreme in aerial combat. Royal Shield: This shield becomes very common later on in the game. I found my first version early though, off of a Molduga. After the battle with the Molduga it was laying inside a treasure chest. The shield has 55 defense and is quite a piece too admire with the eyes. ::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::: A shield issued to the Hyrulean royal family's immediate guard detail. It boasts a high defense, but these days it's more a collector's item due to its ornamentation. Royal Bow: A golden bow that comes packed often enough in the game to be able to hunt with. However, although common it will drop much later in the game abundantly. The weapon can come with a quick shot perk as well as increased damage and durability. The bow deals 38 damage at a base and is so common it can be used for hunting even! ::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::: In the past, the king of Hyrule presented this bow to only the most talented archers in the land. Its combat capabilities are as impressive as its extravagant design. Royal Broadsword: A solid weapon that will be found abundantly later on in the game. The weapon deals a good amount of damage at 36 base for a one-handed blade. You can wield you're shield with the weapon in this case and it's fine appearance makes it tolerable for long journeys. ::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: The Hyrulean royal family would award this sword to knights who achieved remarkable feats. A sword that balances strength and beauty as elegantly as this one is a rare find. Royal Claymore: This two-handed blade is found pretty commonly later on in the game. It has a nice royal and golden design and packs a bit of a punch as well. The sword has the whirlwind attack when charged and basically deals 52 damage per strike. The weapon also has nice durability at around 40. Most royal weapons have pretty good damage too durability ratios. :::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::: A two-handed sword issued to the Hyrulean royal family's immediate guard detail. Its powerful strikes are said to crush an opponent's body and resolve alike. Royal Halberd: This weapon must've had an increased durability perk when I was using it against a Silver Lynel at the Coliseum Ruins. I battled the Lynel recently and I have all four dungeons completed with tons and tons of monsters killed. I also have hundreds of hours clocked in on my save file. However, this weapon alone without a damage/attack boost pretty much took out the Lynel's entire health bar without breaking. Either it was a huge durability boost or this weapon just has an amazing durability rating. I personally would like to think it's a combination of both. After doing some research and checking out some durability ratings. This weapon has one of the highest base durability ratings, thanks to Zeldapedia. You can find more information like this if you type in Zeldapedia on google or another search engine. The attack base for the weapon is 26. The weapon's durability is a huge 50 according to too the folks over at Zeldapedia. This is probably why it lasted so long in the Silver Lynel fight I had mentioned above. I don't know if 100 is the cap or possibly 99, maybe it can go over that amount? But with a durability bonus, this spear can get very close to that number. :::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::: This spear was issued to the knights who guarded Hyrule Castle's throne room. Its ornate design was applied by a craftsman in service to the royal family. Equipment Ancient Equipment Ancient Short Sword: Can be purchased at the Akkala Ancient Tech Lab. It is similar in appearance to its guardian counterparts which is why I listed it in this section of the guide. However, it deals more damage and is more durable than its sister weapons. It will cost around 1,000 Rupees to buy though as well as several ancient parts. Finally, you will need this weapon to complete the Weapon Connoisseur side-quest. At a base and without any RNG ( randomly generated ) perks it deals 40 damage which is pretty powerful for a one-handed blade. ::::: LORE ::::: The blade of this sword was made using an ancient power lost to this modern age. Its blade appears only when drawn, and its cutting power surpasses metal swords. Guardian Sword++: This weapon can be acquired off of the drone guardian enemies in some of the games many combat shrines. I found my latest one that was a MAX guardian sword dealing 40 damage. Don't mind the banner it says 20 that is an error. The guardian sword deals 40 attack damage and looks awesome. You can find one with lower damage earlier on in the game and that one is listed below. These are the ++ Max versions. You can acquire all 3 by completing the Major Test of Strength Trial south of Hateno Village. Go to the shrine on the lone island past Kass the bard Rito. ::::: LORE ::::: 229 The abilities of this Guardian sword have been boosted to the maximum, as evidenced by its increased size. It slices through armor like a hot knife through butter Guardian Sword+ This weapon can be obtained in some shrines that are combat based against the drone guardians inside. Mainly a Modest Test of Strength shrine or other areas where there would be guardian drone enemies such as dungeons. You can find one of these at either Vah Ruta or Vah Nahboris Divine Beast dungeons. It deals 30 damage and has an very nice blue hue when being unsheathed. ::::: LORE :::::: This Guardian sword has enhanced power over the standard model. Its cutting capabilities are improved, and its durability has seen a slight uptick. Guardian Sword: This is the basic guardian sword which I believe you can buy for a price at Akkala Research Laboratory. You can also find these in Sheikah chest at certain shrines. Most importantly guardian drones found in shrines and in divine beast dungeons will wield these at times. They deal 20 damage and have a very appealing blue glow when unsheathed. :::::: LORE :::::: A sword often wielded by Guardian Scouts. Its blue energy blade is a product of ancient technology. It's not very durable. Ancient Shield: This rare ancient shield can be acquired at the Akkala Ancient Tech Lab. However, you will not need ancient cores, but giant ancient cores for this item. Giant Ancient cores are rare and can be farmed off of guardians or found in some shrines and treasure chests in the game. The shield is awesome though as it can reflect guardian beams and people claim it is very similar to the Mirror Shield of the older Legend of Zelda titles. ::::::::::::: LORE :::::::::::::: his shield was made using ancient Sheikah technology. Its surface glows blue when raised in defense. Enhanced functionality allows it to deflect Guardian beams. Guardian Shield++ The toughest of the Sheikah Guardian shields. This shield boast 42 shield power and can deflect the beams from guardian scouts. This shield is much larger than the guardian shield and it seems too resemble a paladin class tower shield. This and all the other guardian shields have the unique blue hue too them but are shaped and sized differently. They also all have different defensive statics as shown in the game and possibly durability. ::::::: LORE :::::::: The output level of this shield has been boosted to maximum. Its combat capabilities surpass those of metallic shields, and it can deflect Guardian Scout beams. Guardian Shield+ This shield can be found at modest test of strength shrines and mainly off of Guardian Scout drones. You may also purchase some at akkala tech lab. :::::::: LORE :::::::::: The larger version of a Guardian shield has had its output level boosted. Its defensive capabilities are comparable to those of a metal shield's. Guardian Shield: This shield can be found off of Guardian scouts inside shrines or inside the games four main dungeons. It has 3 tiers of excellence and this is the lowest tier. You can also purchase these at the Ancient Akkala Tech Lab for a price. ::::: LORE :::::: A shield made with ancient Sheikah technology. It can deflect a Guardian Scout's beam. Ancient Axe++: Link can acquire this weapon the same way and location as he acquires the guardian sword. They are both ++ and apparently offer max damage for guardians weapons as stated by in-game lore. The weapon does the whirlwind two-handed attack and packs 60 attack damage. Try saving it especially for later in the game when we can repair items. :::: LORE :::: 275 This ancient battle axe's damage output is scaled up to peak performance. Ancient technology makes it possible to enhance cutting power beyond metal weapons' limits. Ancient Guardian Axe+ can be located at the modest test of strength shrines off the guardian drones inside. Muwo Jeem Shrine is one of these locations. It is right on the outskirts of the Hateno Village on the border of the East Necluda Region. The weapon at base deals 45 damage. ::::: LORE ::::: This ancient battle axe's damage output has been increased to maximum. It's sharp enough to cut through almost anything,so it may have been used to forge new routes. Ancient Guardian Axe: This item can be found off of the Guardians that are in the games 4 main dungeons. You may also find it as a reward in rare treasure chest and it can be purchased for a price at Akkala. It is a pretty good weapon and like all guardian/ancient weaponry is rather useful in battle. The weapon at base damage deals 30. ::::: LORE ::::: A weapon used by Guardian Scouts. Its unique blade was forged using ancient technology. Although powerful, its unusual shape causes it to break easily. Ancient Bladesaw: This is an unusual looking blade and it will take a few of the rare ancient cores to create as well as some rupees. You can craft it and use it as weaponry from the ancient akkala tech laboratory. It's blades rotate while Link has it equipped but it acts just like any other two handed blade. It has a high damage output at 55 though which is very nice. Plus you can repurchase it at anytime as long as you have the cores and rupees. ::::::::::: LORE ::::::::::::: This two-handed sword was forged using ancient Sheikah technology. Its unique rotating blades give it impressive cutting power that will slice enemies to shreds. Ancient Spear: Link can purchase this weapon from the ancient akkala tech laboratory, once you reach akkala and complete the side-quest. The spear has a damage of 30 and is probably one of if not the best spear in the game. This is especially so because you can repurchase it at anytime for some rupees and materials. :::::::::: LORE :::::::::::: This spear is the result of countless hours of research into the ancient technology used by Guardians. The glowing spearhead has high piercing potential. Guardian Spear++: This is the lowest max ++ guardian weapon in terms of pure damage. However the spear hits consecutively with great ease. This is especially true when Link uses a charge attack. Despite only have 20 attack power it is still a very good weapon in the right hands or those whole love the spear weapon class in Zelda Breath of the Wild. More to come enjoy and stay tuned daily for updates. ::::: LORE :::::: 315 This Guardian's spear's output has been boosted to the maximum. The spearhead is designed for optimal stabbing, capable of easily piercing most armor. Guardian Spear+ This is the mid level guardian spear and can be found off of Guardian scout enemies. These enemies are mainly found in the modest test of strength shrines. Remember that you can fight these enemies again after they respawn with a fresh blood moon. Furthermore you can possibly farm this off drone type guardians in the games 4 main dungeons. :::::: LORE ::::::: The tip of this Guardian spear has been enlarged and strengthened. It's a bit shorter than your average spear, perhaps to facilitate use in tight spaces. Guardian Spear: The lowest tier of the guardian spear can be found in minor test of strength shrines off the guardian drones inside. ::::::: LORE :::::::: Wielded by Guardian Scouts, this spear has a high piercing power and is a testament to the Sheikah's high level of technology. the spearhead appears only when brandished. Ancient Bow: This is probably one of the best or at least most useful bows in the game. It can be hard to acquire as you will need at least 1,000 rupees and a few ancient parts. Most importantly you will need not an ancient core, but a giant ancient core to create the bow at the Akkala Tech Lab. You will also have to complete Robbie's Research Sidequest. The good news is that you can keep creating these bows as much or as often as you would like. The bad news is ancient cores can be hard to come by, as they are probably the rarest drop you can get off of a guardian or scout guardian type enemy. The bow stands out among other bows because it can shoot much farther than any other bow in the game. This also is too note that it shoots further with much better accuracy and still packs a bit of a punch at 44 damage. The weapon is exceptionally useful with ancient arrows as Link can one shot a guardian in the blue eye core from a huge distance away and probably not take much damage. The weapon would be used ideally with at least a diamond circlet if you like the cosmetics on that item over the Ancient Armor Set. Both of these equipment pieces will increase your defense against Guardian enemies. However, to get the set and the circlet you will need to farm guardians often and go to Gerudo for the circlet. At level star two you can receive a set bonus for the awesome looking ancient armor set. If you can rank it all the way up to the maximum you are looking at an uber/godly way to farm guardians. Unfortunately once you have reached maximum stats Guardians become somewhat pointless to farm. Well at least you can enjoying literally destroying them with ease! :::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::: This bow is the result of Robbie's research. Ancient Sheikah technology allows it heightened functionality, Arrows fired from it travel in a perfectly straight line. Equipment Lynel Equipment Lynel Weapons These can all be farmed off of the basic Lynel which is brown in color. You can find one of these at the center of the Coliseum as well as during the Zora section of the four divine beast questline. There are several more scattered around the world and I will list several if not all of them. There are also various races of Lynel which we will get into more later. For now, the Lynel always drops these three awesome items. As well as the possibility of Lynel guts and of course the Lynel Horn. The Lynel Shield is interesting because when you parry with it you can also do damage to an enemy due to its blades. This is stated by the lore in the game and I have tested it out a little. It seems to do damage every time you swing it with the "A" button. It may also do damage upon the actual parry when your timing is correct. :::::::::: LORE :::::::::: A sturdy shield favored by Lynels for its defensive and offensive capabilities. First and foremost a shield, but the banded edges can deal slashing attacks when deflecting. The Lynel Bow: is even more interesting as it fires off three arrows at a time in a lob formation for the price of one arrow. This means 10 damage = 30 damage if all arrows connect on an enemy. Yes any type of arrow can be used and you would still only consume one arrow at a time. This includes ancient arrows as well as bomb arrows. :::: LORE :::: 340 A Lynel-made bow crafted from rough metal. True to the vicious nature of Lynel weaponry, it fires a spread of multiple arrows at once. Ideal for taking down quick-moving targets. The Lynel Sword: which looks a bit like the blades of chaos or athena from the God of War franchise of games. This weapon is actually pretty decent for a sword but has no special ability. It has good durability though a mid-level damage. Plus it just looks cool when wearing all the Lynel gear at once. :::::::::: LORE :::::::::: This Lynel-made sword was designed with smashing in mind rather than slicing. It's on the heavy side compared to what Hylians are used to, but it's very strong. The Lynel Crusher: I haven't even found this item personally. It is rare because the Lynel's will eventually level-up and change mane colors increasing their difficulty. Once this happens they will also upgrade their weaponry. This makes it very possible to lose you're chance on acquiring this weapon in the game. Try getting it early if you want it by farming some Lynels. See our bestiary section for certain/specific locations. The weapon has 36 attack power and around 20 durability. It also seems to look awesome from the video and art work pieces i have seen. I am really upset I missed out on this one. :::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: This two-handed weapon is favored by the Lynels. It may be more accurate to call it a lump of metal than a weapon, but if wielded by a Lynel, it can pound you into a fine dust. The Lynel Spear: Once again, I missed out on acquiring this weapon just like I did the previous Lynel Crusher. This is most likely due to the same exact reasons as I mentioned above. The more enemies you kill, or the more dungeons you complete in the main-story. Basically, however it works, the Lynels will equip stronger items eventually and you can miss this one. If you get it early, try not to use it and put it on display at you're house in Hateno Village. This spear deals 14 damage, is nice looking and has around 25 durability. ::::::::::::::::::::: LORE ::::::::::::::::::::::::: The crescent-shaped spearhead of this Lynel-made weapon gives it poor balance, making it difficult to wield. Lynels, however, can swing it effectively with a single hand. Mighty Lynel Crusher: This one is another rare one for me, although I may have acquired it off the White Lynel I fought in the ruins mentioned in the bestiary of this guide. The weapon looks awesome and deals 54 damage with a lower durability rating than average at 25. The weapon will drop late game but a bit rarely White-mane Lynels usually have a higher chance to drop these weapons. However, silver Lynels will become more abundant later on in the game, so try to stock up earlier. ::::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::: This Lynel-made two-handed weapon has been reinforced to increase its durability and striking power. Its overwhelming heft will crush your foe, shield and all. Mighty Lynel Spear This one I actually acquired and remember taking down the Lynel too get it. It was a white-maned one, the nasty type. The kind that will do that circle damage thing and get you stuck inside it. You thought you could handle the heat but you dropped all you're hearts including the magical yellow ones. The fairies ran away and you died, game over. Seriously, these Lynels can be tough, especially their AoE ( area of effect ) blast attack. Watch out for that, because it could be a fast knock out. However, white-maned Lynels and if you're lucky and looking for these a silver Lynel may drop it. The weapon has 25 base attack power and 35 durability rating. :::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::: The weight and cutting edge of this Lynel-made spear have both been enhanced. It's immensely heavy for a Hylian, but a Lynel can cleave through rock with a single swing. The Mighty Lynel Sword: The Mighty Lynel sword is an awesome weapon with chains attached to a viciously sharpened blade. White maned Lynel's will carry this weapon mostly. It has good attack power at a base of 36 and is one-handed. This makes it especially useful, since Link can hold a shield at the same time as wielding the blade. The sword's durability is also decent at a base of 32, which is close to it's actual base damage number. ::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::::: This Lynel-made sword boasts more blades and more attack power. A skilled Lynel can draw this sword simply in passing and still cut a foe in two. The Mighty Lynel Bow: This bow deals 20x3 damage at a time if all three arrows connect on a target. It will deal extra damage if you hit an enemies core or weak point. For example the head of a bokoblin, or the eye of a Guardian enemy. The three arrows give the weapon more attack radius, especially when shooting bomb arrows from the mighty lynel bow. You can farm this one mid to late game off of White Maned Lynels. See our bestiary section on Lynel enemies for further information. :::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::::::: This massive Lynel bow sports a bowstring made from a metal so tough, mere Hylians have trouble drawing it back. The Mighty Lynel Shield: An awesome looking shield that has a bladed front and chains coming out the sides of the blades. This shield can deal damage on a successful parry and is one of the sweetest looking shields in the game. The shield has 44 base defense that can be increased later on in the game. Look for this one specifically mid too late game off of White Maned Lynel enemies. :::::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::::::: This Lynel-made shield has been reinforced with armor and even more blades. Stronger in both defense and offense, it can tear through basic armor when deflecting. Equipment Elemental Weapons Elemental Weapons Flameblade: This weapon can be acquired inside a cave all the way at the source of the Hylia River. If you pass the twin bridges and get a hint from the Misko the Bandit's Treasure side-quest it should be easy to find in the West Nucluda Region. There are also 5 other treasure chest in the area. The sword however, is behind a second bombable wall. I love this weapon as it is a great surprise and reminds me of Castlevania weapons a bit only better because its Zelda style! There is a second location for this weapon, but it may drop off of an enemy. I have not checked if it respawns just yet so bear with me. If the player heads to the Eldin Great Skeleton in the Death Mountain region of the game. There will be a group of enemies, defeat them and you should get this sword. Note, there is also a great flameblade that is a guaranteed respawn so if you found that one, keep looking it may be here as well. This weapon has a nice base damage and can ignite things on fire. If you fight ChuChu enemies they will drop red ChuChu jelly when defeated even if they were a blue Chuchu. You can also start a campfire with this weapon and not only does it look awesome but the fire it leaves in it's wake does too. Finally, the weapons fire has a visible charge that you can see directly on the sword it is really awesome I suggest everyone acquire this weapon as soon as you can. On a final note I would like to mention how interesting the charge function is on the weapon. Nintendo took it to the next level, not only does it shoot flames but we can actually see the charge on the sword. What more, it actually affects the strength of the flames! ::::: LORE::::: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. Great Flameblade: This weapon will respawn at the Eldin Great Skeleton. It is quite powerful at around 30 base damage. It will set enemies on fire when they are struck by it. This is particularly very useful against enemies susceptible to fire that are ice or cold based such as Icy Lizalfos. It may result in a one shot kill for enemies of this elemental type. The weapon is a two-handed sword and so has the whirlwind attack when the charge button is held down. It also will spawn in many chest in the game as well as various shrines as a sheikah treasure chest reward. ::::::::::::::: LORE :::::::::::::: This magic-infused greatsword was forged in the fires of Death Mountain by Goron smiths in an ancient age. Attack when the blade glows red to expel flames. Flame Spear: This is a pretty powerful fire spear with the same great reach and 7-8 striking flurry attack as all spears. It can be found at the Korsh Ohu shrine. This a secret shrine quest that can be found on The Seven Heroines shrine quest ball puzzle. It can also be acquired in various other chests in the game and shrine area sheikah chests. The spear will set enemies on fire and can one shot kill many ice based elemental foes that you will encounter. :::::::::::::: LORE :::::::::::::::::: A magical spear forged in the magma of Death Mountain. Attack when the blade glows to expel powerful flames. Frost Blade: If you complete the sign of the shadow shrine quest and than the shrine that appears after it you can acquire this sword. It will be after a modest test of strength battle against a guardian drone. Once you defeat the drone you can acquire it's loot. The Sheikah Treasure chest above however holds this item inside. It can freeze and damage enemies at the same time. Some notes on this weapon would be that it actually has a different freeze animation and possibly even active start-up time compared to the blizzard and ice rods. It for the obvious reasons can still cut down trees. Also, any enemy that is frozen seems to take some sort of triple damage if not more! Finally, freezing normal enemies is one of the most effective methods of one on one attacks in the game. They become completely immobile and can't attack as well as the huge damage bonus. :::: LORE :::: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. Great Frostblade This is a rare blade that can be found in one of the games many shrines at least more than twice. You can also farm it in some treasure chests much later on in the game if you have completed the Four Divine Beasts main quest in it's entirety. The blade is a huge two-handed sword that can freeze enemies and has a base attack power of 30. It is quite a potent weapon so you may want to save it for particular situations. ::::::::::: LORE :::::::::::: This magic-infused greatsword was forged by smelting ore found in the Hebra Mountains' permafrost. Attack when the blade glows blue to expel freezing air. Frost Spear This is an icy spear that actually has a different animation than the blizzard rod. I expected the same but the amount of work put in by my life Nintendo is bar none. This one deals around 20 damage and can be found at the Jitan Sa'mi shrine in one of the Sheikah treasure chest. It also has a respawn location and when I get to it I will post that here. The range of this weapon is what is so great and despite the low damage is made up for in a bit extra durability. ::::: LORE ::::: A magical spear forged from ancient ice taken from the Hebra Mountains. Attack when the blade glows blue to chill the air and freeze your foe. Thunderblade Along with the flame blade, this is one of my favorites. It is pure amazing looking and can electrify enemies as well as certain objects. It looks stunning graphically and is the best-looking sword and sword animation in the game thus far to me of course. You can find this one at the shrine near the main Gerudo Town. The shrine can be tough so see our shrine guide below. The name of the shrine is The Whole Picture. It is inside the Sheikah Treasure chest that may be required to complete the Shrine so regardless if you complete the shrine you will most likely end up with this weapon. Finally, it deals 22 damage and can electrify targets. :::: LORE :::: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. Great Thunderblade This is the much larger two-handed whirlwind variation of the thunder blade. These are not very common, but they do spawn in some shrines as well as possibly in one or two static locations throughout the world of Hyrule. :::::::::::::::::::: LORE :::::::::::::::::::::::: This magic-infused greatsword was forged by the Hyrulean royal family using lightning from the Hyrule Hills. Attack when the blade glows golden to expel lightning. Thunderspear You can find one of these thunder spears if you search one of the more difficult shrines in the Tabantha Region. Kah Okeo should have one of these, but it will also spawn and appear sometimes in treasure chests depending upon how far you have progressed with the main storyline of the game. The weapon is pretty powerful and can have increased damage later on. It will stun the enemy with electricity with every single strike from the thunder spear. :::::::::::::: LORE :::::::::::::::: A magical spear that contains thunder from Thundra Plateau in its tip. Attack when the blade glows with a golden light to unleash an electrical attack. Equipment Rods Ice Rod: First I would like to say that the rods are immensely awesome in this game. They are actually very powerful especially against enemies weak to that specific element. They have huge AoE or range ( area of effect ) and the charges on them make the base attacks stronger or more powerful with different animations. Even as you progress from a fire rod to meteor rod, the entire weapons animation, and effect changes. You are going to have a ton of fun with these. The Ice Rod can be found off of Ice Wizzrobe enemies. However, I found mine near Zora's Domain tower. If you are later in the game they may be much harder to come by due to the weapon scaling going up as you progress. So my location could be incorrect. I do believe that there are locations that are guaranteed and when I find those I will list them here. :::::::::::::: LORE ::::::::::::: A magical rod crafted from refined ice found in the Hebra Mountains. This rod can cast waves of freezing air. Great for magic—not so great for melee. Thunderstorm Rod: The weaker tier of the lightning rod is still really useful, as it can stun enemies with electricity. It also deals some damage and can be charged up with a spin attack. Just don't forget to take Urbosa's Fury off if your planning on using charge attacks. ::::::::::: LORE :::::::::::: A magical rod that can hurl three balls of electricity at once. Its gem contains electricity from the Hyrule Hills, and the rod will break when that electricity runs out. Fire Rod: This weapon can be found off of Wizzrobes near the Gerudo Canyon or highlands areas. It will be harder to find as you progress through the game. You need one of these for the Weapon Connoisseur side quest. I will be updating this section when I find one that is in a respawning or guaranteed location. For now, this weapon lobs out fireballs and is pretty awesome. :::::::::::::: LORE :::::::::::::::: A magical rod that can cast fireballs. The rod will break if it strikes something directly, so use it wisely. Blizzard Rod: This rod can be found off of Ice Wizzrobes and has a nice AoE ( area of effect ) freezing attack. It is rather powerful and enemies that are frozen and then attacked seem to take some sort of critical or extra damage. I really like these rods against moblins and packs of bokoblins. Of course, it is weak against ice wizzrobes and extra powerful against fire enemies and lizalfos. ::::::::::::: LORE ::::::::::::: A magical rod that can cast extreme cold in a wide range. These are crafted from refined ice found at the summit of Hebra Peak. It will break when depleted. Lightning Rod: This rod can be found on the way to Zora's Domain if you run into an electrical wizzrobe. There are guaranteed locations for it and I will find them and list them here soon enough. For now, know that you can electrocute enemies that are near water and if you charge this weapon balls of electricity will pulse all around the area. A really cool note on the games physics engine is that interactive objects conduct electricity better and some do not. For example, boxes will not set off the electric explosion. The ball of lightning will just "bump" into the wooden crate. I found this quite interesting the level of detail put into the physics engine in this game. ::::::::::::: LORE :::::::::::: A magical rod that can shoot balls of electricity. Its gem contains lightning from the Hyrule Hills. It's not recommended to use as a melee weapon. Meteor Rod: An awesome little rod that packs tons of energy and power. You can fire off 3 fireballs at once just like Mario and incinerate your enemies at the same time. This is a very powerful rod and it can be acquired off of Wizzrobes around the Gerudo Desert canyon and mountains. I will have exact locations soon stay tuned daily for updates. :::::::::::: LORE :::::::::::::: A magical rod that can cast three fireballs at once, crafted by an ancient magician. It will break upon running out of magical energy, so make it last! Equipment Boomerangs The First Boomerang that I acquired is called Boomerang! You can find it if you check our skull chest section at #7. Read on if you want the explanation here. You can find this one on your way to the Dueling stables on the left side of the river at a Bokoblin campsite. Defeat the bokoblins than open the chest. The weapon has a base attack damage of 8. However, it is quite an interesting weapon. It apparently can still break but when thrown it will return to Link. The coolest thing is it does this even if it hits enemies. What makes it amazingly fun is that you must catch it with the appropriate button at the right time. This makes it more skillful to use in my opinion and just overall more entertaining. :::: LORE :::: This throwing weapon was originally used by the forest-dwelling Koroks. Its unique shape allows it to return after being thrown. Lizal Boomerang: This item has currently come in three formations. This was oddly the last one that I acquired. The damage is around 10-12 on this one. It drops mainly off Lizalfos enemies and more so after you complete one of the 4 dungeons in the game. Remember that boomerangs deal double damage when thrown and return to Link if you can catch one. :::: LORE :::: A curved sword favored by the Lizalfos. It can be used to attack directly or can be thrown like a boomerang. Lizal Forked Boomerang: This item packs a little more punch than the previous one. I also found it to be more abundant than the latter. However, I took on Vah Naboris or the Gerudo area before any other of the divine beast so that may matter. Regardless this weapon drops mainly off Lizalfos including Electric Lizalfos. You can find some of them all over the Gerudo Desert and in various area swampy areas of Necluda. :::: LORE ::::: Blue Lizalfos in particular like this weapon. It has one more blade than the Lizal boomerang to give it additional cutting power, and it still returns when thrown. Lizal Tri Boomerang: I apologize for the Lizal boomerang damage representations. They are incorrect on the banners. I am working on changing them at least here in text for everyone so don't go by the damage here as canon. The tri boomerang is the most powerful Lizal boomerang at least that I have come across. It drops off Lizalfos and is more abundant after complete one of the games four dungeons. :::::: LORE ::::::: More blades means more attack power! It can be used as a boomerang, but all those blades makes that a bit more dangerous. Carried by Black Lizalfos seasoned in battle. Giant Boomerang: This boomerang is pretty rare as I have only found it in one of the games 120 shrines once. There may be a respawn location I am not aware of. The item may also appear at other shrines in the game, however I have explored at least 90% of the treasure chests in all the 75 shrines I have completed. The only Giant boomerang I found was at the Speed of Light or the Sheh Rata Shrine. The weapon has a base damage of 25 attack power and is rather awesome. Hold onto this one as long as you can as it seems to be pretty rare. I later found this boomerang off of a Hinox after completing the games main four dungeons. I did some research and thanks to Zeldadungeon.net it appears that several Hinox boss enemy types will drop this as a reward later on in the game. Get farming as these are pretty good because 25 attack damage base is doubled when thrown. On top of that, you can get higher damage bonuses as well as other perks later on in the game on this weapon. ::::::::::::::::::::::: LORE :::::::::::::::::::::::: This massive boomerang requires two hands. Originally used for hunting, it was modified for use as a weapon. The blades on the inner curves make it a bit tricky to wield. Lizalfos Arm: ::::::::::::::::::::: LORE ::::::::::::::::::::::: The arm of a Stalizalfos that continues to struggle even in death. It can be used as a weapon, but it's very brittle. You can feel it wiggling when you strap it to your back... Moblin Arm: The last of the main contents boomerangs is the Moblin Arm. This can be farmed off of Stalmoblins and breaks very easily. It's attack power is 15 and will deal 30 damage when thrown with direct hits that can affect multiple enemies at once. Stalmoblins usually appear in many areas of the game at night, this should be quite easy to farm. Remember that while wearing the Radiant Armor Set in completion Link will gain a bonus of up to 80% attack power increase with bone type weaponry. This item is considered to be bone class weaponry. ::::::::::::::::::: LORE :::::::::::::::::::::: A Moblin bone that continues to move even after being detached from its body. The bone is thick enough to be used as a weapon but is extremely brittle and easily broken. Equipment Bows and Arrows * Certain bows and equipment may be in other sections of this strategy guide. * The Boko Bow: This item can be farmed off many Bokoblin enemies or even Stal Bokoblin's at the Great Plateau. It has low durability and only 4 attack power. It is still useful in a pinch due to its abundance in quantity. ::::::::::::::::: LORE ::::::::::::::::: A basic Bokoblin bow made of wood. It's made by taking any tree branch and tying a string to either end, so don't expect much in the way of combat effectiveness. Spiked Boko Bow: A 12 damage outputting bow that can be farmed early on in the game. It will be harder to acquire later on, I am not sure of the respawn location so try and use it while you can. Even treasure chest later in the game will change items depending upon how many dungeons have been completed or at least your Main Quest progress. :::::::::::::: LORE ::::::::::::::::: An upgraded Boko Bow bound with animal bone to boost its durability and firepower. Its craftsmanship is sloppy, but it's light and easy to use. Dragon Bone Boko Bow: The most powerful of all the Boko Bow's. This bow can be acquired later on in the game and may be considered a bone weapon. This means that if applicable it will deal extra damage while wearing the Radiant Tight suit. It deals 36 damage and fires one shot at a time. :::::::::::::::: LORE ::::::::::::::: A Boko bow reinforced by fossils. Bokoblins handpicked the materials it's made from, so it boasts a respectable firepower. Traveler's Bow: Can be found right in a treasure chest outside inside the Temple of Time. You can find it in the western corner right before the Statue of the Goddes Hylia. It has 5 attack damage and is quite the nice looking bow. ::::::::::::::: LORE ::::::::::::::::: A small bow used by travelers for protection. It doesn't do a lot of damage, but it can be used to attack foes from a distance. Soldier's Bow: This item has a high attack damage at 14. It also seems to have good durability for the moment. You should find your first Soldier's Bow after acquiring the first four spirit orbs and meeting the King at the top of the temple of time. It is in the treasure chest here and is right after acquiring the Paraglider. :::::::::::::::::: LORE :::::::::::::::::: A bow designed for armed conflict. Inflicts more damage than a civilian bow, but it will still burn if it touches fire. Wooden Bow: This item seems to be quite a rare item as I have only found one of these. This one was located either off a Bokoblin in the Outpost Ruins or just on the ground. Weird I have only found one of these. The attack power is 4 and it breaks easily. :::::::::::::::::: LORE :::::::::::::::::: This wooden bow may not be the most reliable for battling monsters, but it is excellent for hunting small animals. Phrenic Bow: This item has a base damage of 10 and is really interesting because it may be the only bow that has an extra zoom function. It also fires arrows off much faster and stronger than many of the basic bows in the game. This weapon is ideal to hold on too especially if you run into one of the Korok air balloon puzzles. I found mine at the top of the Latern Lakes mountain right near Kakariko village. Climb the mountain top then use magnesis on the treasure chest. It may fall into the water below if so you should find another chest there anyway. Use magnesis once again to take it out and open both chest. Alternatively you can also find this in a Sheikah Chest near the 2nd stable which has a shrine. I forgot the name of it and can't confirm at the moment. The one in Kakariko can be acquired earlier and perhaps more easily though. ::::: LORE ::::: 331 A bow passed down through the Sheikah tribe. Concentrating before drawing the string will allow you to target distant enemies as easily as those nearby. Duplex Bow: These bows will drop commonly off of Yiga Clan Foot soldiers that appear all over the world after defeating Master Kohga. The weapon fires off two arrows at once, although it is hard to notice. It deals 14x2 damage if both arrows hit the target in this case. In total it can deal 28 damage if both hit but you can not pick up your arrows after firing not even one! :::::::::::::::: LORE :::::::::::::::: A bow favored by the skilled archers of the Yiga Clan. It's been engineered to fire two arros at once to ensure your target comes to a swift and none-too-pleasant halt. Arrows: Arrows can be found for just about any bow can be found as common and slightly random loot all over the world of the Legend of Zelda Breath of the Wild. These arrows do not have anything special about them but depending on the bow being used can vary in power. You should find your first bow off Stal Bokoblin or Bokoblin enemies in the Great Plateau. Sometimes these enemies drop arrows with their bow. Alternatively, if you can find some jars, pots, crates and other similar objects. Breaking them may reveal some arrows as well. Fire Arrows: Can be found in various chest throughout the game. They are more powerful than basic arrows as they can ignite enemies on fire. This will deal damage over time and can also be used to blow up any explosives or flammable hazardous objects. Such as the red explosive barrels near some Bokoblin camps. I found my first 5x Fire Arrows near the Skull Head Bokoblin camp which is a little North of the Eastern Abbey. This was my 2nd skull chest discovery and will also be listed in the treasure chest section of this strategy guide. Ice Arrows: Ice arrows return yet again and for more awesome fun in The Legend of Zelda Breath of the Wild. This time around you can farm these at the start of the game if you know where to look. See our treasure chest section as it has some nice spots for these at the Great Plateau. You can also buy them from the Curios Quiver at Kakariko Village later in the game as well as some other locations and shops. Mostly you will find them in the treasure chests scattered around the world. This is the best way to get them at the moment for me because I don't like spending rupees on arrows ever. Furthermore, you can buy some extra ice arrows at Zora's Domain inside the general shop next to the local waterbed inn. These arrows can freeze enemies making them completely immobile and vulnerable. When an enemy is hit while frozen they take a big extra damage increase. I am not sure the math but it may be triple damage or double damage which would mean every frozen enemy that gets hit would therefore be critically hit. Shock Arrows: These are lightning arrows and they are effective against enemies near water or any other enemy weak too lightning damage. These can be found in a large abundance near a lizalfos camp in the Gerudo Desert a bit west of Gerudo Town. They can also be farmed off or near the Red maned Lynel on Mount Polymus near the Zora's Domain. These are better than fire arrows and probably equal to ice arrows in my opinion. They can cause great AoE ( area of effect ) damage near enemies in the water. When these arrows hit water a big circle of electrical energy will engulf an area in decently large radius. They can also stun all enemies around the area and will stun or shock the enemy per every arrow that hits. When an enemy is shocked they will drop there weapons and Link can then take them or pick them up. This is excellent against "Silver" enemies such as a silver moblin or bokoblin. Silver enemies do tons of damage and carry powerful weapons with a decently long battle time. This can result in eating hearts and causing more farming time for speed runners. If you shock these silver enemies and take there weapons it is basically lowering there attack by a huge amount. Shock arrows can once again stun or electrify an enemy. However, I have not noticed enemies taking much extra damage when hit while being electrocuted. The trade off from the ice arrows extra hit damage increase is most likely the fact that the enemies attack will be lowered by them physically dropping there weapons. It is a nice touch and off the norm from most other ways elemental weapons are implied in various games. Bomb Arrows: are very powerful and make a classic return from their first appearance in Zelda Twilight Princess. They look even better in Breath of the Wild and still pack a great punch. They are excellent in the Great Plateau fight against the Stone Talos. I found my first bundle of 5x Bomb Arrows near the Bokoblin campsite close to the Old Man's Cabin area. You will have to sneak past the bees and either bomb the wooden barricade or cut it down with a woodcutter's ax to get to the treasure chest. You can also purchase bomb arrows at one of the shops in Kakariko or Hateno Village but they are very expensive. As I progress through this game and become more knowledgeable of the game's mechanics I realized something interesting. Most of these arrows are very well done and all have different usages. Whether it would be not only the animation or graphically differences, but actual differences in the mechanics and physics of the game. This ultimately leads to a player getting to accustom to their favorite bow and arrow combination, thus increasing the game's replay ability and overall value. With the latter being said, bomb arrows are the only form of arrow where I am not quite sure of the catch. It seems they do double damage than the basic arrow, but I could be wrong. Fire arrows deal normal damage but burn enemies over time, ice arrows freeze and critical hits are guaranteed on a frozen enemy. Shock arrows have enemies dropping weapons and stops them in their tracks. Ancient arrows even are just the uber-powerful end-game arrows and that makes sense very much so. That leave the bomb arrows which are arguably the most devastating if not definitely the most devastating. The problem is what do they do that is different than fire, ice, shock, ancient, and basic arrows. What is the catch here, do they do double damage? Do the bomb arrows deal the same damage except the radius is much larger with each attack due to the bomb arrows explosion? I think it is a mixture of both I could be 100% wrong on the double damage but the blast radius definitely causes at least some damage. I don't know if the backfire from the blast causes as much damage as the initial explosion though. Note, after the explosion fire will usually spread in grassy areas and bomb arrows have potential to set enemies or even bosses on fire in this case. Conclusively for now, I love these things! Let's say that they deal double damage on a direct hit. The blast aftermath can cause fire damage and possible splash damage. Finally, they have the largest radius of attack of all the arrows. Except for the shock arrows which come close but only near water. One other cool feature that is a disadvantage to the player but still cool. When it rains the bomb arrow will not explode at all as the fuse will not burn. People may consider this a downplay, but I call it amazing work by Nintendo. Ancient Arrows: These arrows are the most powerful arrows in the game. They can one-shot kill any enemy except for guardians and guardian scouts. However, if you shoot a guardian in the blue eye core it will instantly die. If not it will take up too three hits to defeat the guardian with any bow. The ancient arrows also look very appealing and they are made from ancient sheikah technology. The ancient arrows can be purchased at the Akkala Ancient Tech Lab. This is only after finishing Robbie's research sidequest. The player must have the necessary ancient components, rupees, and arrows to be able to craft and pay for these arrows. Finally, beetle may give you a few on "customer appreciation day" Love is the answer! Golden Bow: This bow can be found by the Goddess Statue inside Gerudo Town. It is inside a sunken treasure chest that you will need magnesis to wedge out. Inside the chest is the bow and arrow weapon. It has a zoom in function that is pretty nice but it deals low damage. It looks to be of golden Gerudo craftsmanship. ::::::::::::::::: LORE :::::::::::::::::: This Gerudo-made bow is popular for the fine ornamentations along its limbs. Designed for hunting and warfare alike, this bow was engineered to strike distant targets. Falcon Bow: The Falcon bow, may be a little rare. I have currently only found one of these and it is part of the Divine Beast main questline. Once you head to Teba at the flight range and complete the mini-trial he will bestow upon Link this bow of his. It has 20 damage attack power, but it fires faster than most other bows with quick shot auto-perk. :::::::::::::::::: LORE ::::::::::::::::::::: A highly refined Rito-made bow created by a master Rito craftsman. Rito warriors favor it for its superior rate of fire, which helps them excel even further at aerial combat. Swallow Bow: This bow is a little bit rare for me at least. I finished my questline of the Divine Beast with the Rito Village or the Vah Medoh dungeon. It has not dropped for me yet but it may for you if you tackle that dungeon earlier on than I did. If i find another situation where I come across one I will list it here. Apologies on this one again! It deals 9 damage and can only fire one arrow at a time. There is an error in the item artwork. This bow only deals 9 damage at a time, double apologies. :::::::::::::::::: LORE :::::::::::::::::::::: This bow is a favorite among Rito warriors. The bowstring has been specially engineered for aerial combat, which allows it to be drawn faster than a normal bow. Lizal Bow: This weapon can be found often once you reach Lizalfos enemies. It is only common often prior to completing the first dungeon. It will be come the enhanced versions later on, such as the steel and reinforced Lizal Bows. However, it may be found as a respawn in certain or one particular area in the game. If anyone knows the respawn location I would appreciate it and credit them here. :::::::::::::::: LORE :::::::::::::::: A wooden bow created by Lizalfos. It's reinforced by the bones of a large fish - a marked improvement over any standard wooden bow. Reinforced Lizal Bow: At 25 damage output, this bow is actually quite good for its abundance. It drops often off of Lizal warriors specifically in the Gerudo Desert region if you haven't completed too many dungeons or progressed too far into the main story. It looks a bit better than the basic version as we can see the level of detail Nintendo went too even on very similar weaponry. ::::::::::::::: LORE ::::::::::::::::: A Lizal bow with a grip reinforced by metal. The body is made from the branches of a flexible tree that grows near water, which offers some serious destructive power. Steel Lizal Bow: The Prime version of the Lizal bow weapons. This version deals 36 damage and is the highest tier of the Lizal bows. It can be found after completing your first dungeon a bit rarely. However, it will be the most abundant during your mid-game, which would be 2nd and 3rd dungeons. ::::::::::::::: LORE :::::::::::::::: This bow is wielded by lizalfos who are expert marksmen. The metal that reinforces much of the weapon adds some additional weight but offers heightened durability. Equipment Shields Shields * Certain Shields will be in other sections of this guide. * The Pot Lid can be found off of Bokoblin enemies as well as near the Old Man's Cabin. It is actually quite Durable by only has a base defense of 1. Remember you can shield surf down hills with any shield. Hold the block button then jump and finally hold the A button to surf! ::::::: LORE :::::::: The lid of a large soup pot. It smells vaguely of chicken broth... Yum! It can take quite a beating before breaking. Traveler's Shield Is a 5 defense rating shield that can be found in the Sheikah Chest inside the Owa Daim or Stasis Shrine. You will have to stop the giant ball that rolls down the slope for a second time to reach the chest. Be careful you do not get hit by it on your way back. ::::::: LORE :::::::: A sturdy shield loved by many an adventurer. It is made of animal hide and sturdy wood and is best suited to defending against weak monsters or animals. Rusty Shields can be found in the West Necluda Region and specifically near the Outpost Ruins often. Remember the game respawns items and enemies after a Calamity Ganon blood moon event so check these locations often if you want to stock up. It has 3 defense and has low durability. ::::::::: LORE :::::::::: It's likely this rusty old shield once belonged to a knight. It still has some defensive capabilities, but its usefulness has been worn down by time. Boko Shields can be farmed very often off many Bokoblin enemies. It is great in a pinch and has 4 defense and low durability. :::::::: LORE :::::::: A Bokoblin-made shield created by attaching a handhold to any flat tree bark picked up off the ground. It's pretty shoddy, so don't expect it to last very long. Spiked Boko Shields can be farmed off of Captain or green Bokoblins but some other Bokoblins may carry this shield albeit less frequently. It has a nice 10 defense and better durability than the previous shields. ::::::: LORE :::::::::: A Boko shield made of slightly stronger wood. It's been reinforced with animal bones. Lizal Shield: This shield may be encountered before you complete your first dungeon more frequently. It offers 18 in the shield defense category and is dropped off of Lizalfos species enemies. There is no unique property and being made of bone it can be set not only on fire, but be incinerated too ashes. ::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: A common shield found among the Lizalfos. It's made of metal, but its sloppy craftsmanship offers poor durability. Reinforced Lizal Shield: This is a higher quality version of the basic Lizal shield. The shield can be farmed off of Lizalfos enemies even around the Gerudo desert. I still find them plentiful considering I have complete the Vah Naboris dungeon as well as many other side-quests. ::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::: This Lizal shield has been strengthened by adding a different type of metal to the mix. The edge is lined with spikes, so handle with care. Steel Lizal Shield: It is possible this is the highest or max defense shield of the Lizal shield class. It has a very nice 35 shield defense. This means you can take 35 damage with this shield before losing any hearts. This statistic has nothing to do with durability. Shield Surfing will effect shield durability. Parrying with a shield as well as the shield being hit will take away shield durability. Although your base shield defense will not be affected in consideration with your heart meter. ::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::: This Lizal shield is adorned with several metal shells as a means of reinforcement. Its defensive capabilities are high, but its weight requires a skilled soldier to bear. Soldier's Shield can be found at the Bokoblin campsite west of Scout's Hill near the bridge leading to the next region. There should be a green or Captain Bokoblin in the area. Take him down and he should be carrying this shield with 14 blocking power. ::::::::::::::::: LORE :::::::::::::::::::: A shield once used by the guards of Hyrule Castle. It's easy to handle, but its core is made of wood, so it can catch fire. Shield of the Mind's eye can be located at the Taloh Naeg Teaching shrine which is located at the heart of Kakariko Village. It may offer 16 defense despite the icon saying 14 so I apologize for that. The game description states that you can see blind spots better with this shield. However, I have noticed any difference. It is easy to acquire and the shrine is based around teaching the player the flurry attack as well as parrying. ::::: LORE ::::: 366 A small Sheikah-made shield. Its design is intended to decrease blind spots without sacrificing too much defense. Radiant Shield: There is a bombable wall if you paraglide from the Gerudo Highlands tower towards the snowy parts of the highlands. The location is closest to where some wild berries grow often. Bomb the wall in inside is a very nice cache of items, weapons, and this shield. ::::::: LORE :::::::: This extravagant shield is presented to Gerudo warriors who rise up to the rank of captain. Its apparent opulence is rivaled only by its combat capabilities. Gerudo Shield: Link can acquire this if he heads to the Arbiter's grounds at the Gerudo Desert Region. There will be a Molduga boss in this area. Beware of the stal lizalfos that litter the area and try and defeat them all the while battle the Molduga. If you beat the Molduga it will drop two chest. One of which holds the gold colored Gerudo Shield. :::::: LORE ::::::: The design of this metal shield has changed over time to match the Gerudo's sword-and-shield fighting style. It's favored by soldiers and travelers alike. Equipment Masks Bokoblin Mask: All the above mask can be acquired off of the Fang and Bone merchant Kilton. To acquire Kilton as a merchant the player must first locate him on skull island's left eye at nighttime. Please see our side-quest section more detail. Once you acquire Kilton some of his stock may not be present. He will increase in stock with every dungeon that Link conquers. Once all dungeons have been conquered his stock will be complete with all of the above masks. You can then purchase them with mon by exchanging your monster parts for it. This mask allows Link to blend in with bokoblin enemies. It also makes a nice imitation stance of bokoblin's for better blending. Later you can ambush them with a giant boomerang or weapon of your choice. :::::::::::::: LORE ::::::::::::: Kilton's handmade Bokoblin headgear. It's almost charming in a cute, monstrous kind of way... Equip it to blend in with Bokoblins. Lizalfos Mask: This mask can be acquired after completing the first dungeon or possibly the 2nd dungeon of the Four Divine Beast Main quest. Once it is stock Kilton will mention it along with some other new items at his shop of horrors. If you purchase this cool mask you can blend in with Lizalfos. It even has an interesting Lizalfos stance imitation while being worn. While hanging with Lizalfos be careful not to draw or use your weaponry. If you do the native Lizalfos may turn quite hostile on Lizard Link! ::::::::::::: LORE ::::::::::::::: Kilton's handmade Lizalfos headgear. It's designed to replicate the unique tongue and horn of the Lizalfos. Equip it to blend in with Lizalfos. Moblin Mask: This cool looking mask will become available after completing three of the game's main dungeons. Once all three are completed you can return to Kilton and purchse this mask for some mon. The item is rather cool looking and comes with the official awesome moblin stance, this stance will allow Link to blend in with the Moblins and perform a better tactic plan. It is also useful for just avoiding them. :::::::::::::::::: LORE ::::::::::::::::::::: Kilton's handmade Moblin headgear. It's designed to replicate the Moblin's distinct long nose and large horn. Equip it to blend in with Moblins. Lynel Mask: Figured this would be my current favorite, it looks awesome has the best stance in my opinion and is the hardest one too acquire. It also makes me want even more masks from Kilton's shop in the future, or at least even more Kilton accessory items. Well, good thing we have the DLC coming soon with more cool stuff like this! This mask will let you blend in with Lynel enemies but not for very long. It is more novelty than anything in this case, but is still a major edition too any pro players gallery of equipment. Cool final side-note, is that all of the masks make different sound effects while walking. Try them all out it's a nice cute touch to add too the game. ::::::::::::::::::::::::: LORE :::::::::::::::::::::::: Kilton's handmade Lynel headgear. It's so well crafted, it can deceive a real Lynel. Equip it to blend in with Lynels, but don't linger too long. Those beasts are smart. Equipment Runes Magnesis Overview: Firstly, this item seems reminiscent to the magnetic gloves in one of the classic Gameboy Legend of Zelda titles. I forget which exactly but I know the name of the item was called the Magnetic Gloves and man were they awesome! The item returns as a Sheikah Rune in Breath of the Wild. It obviously has had a major overhaul and design change but the idea is very similar in my opinion. With this item, Link can move pretty much any metallic type object in the game. This includes rocks and possibly certain items or even enemies. I have not tested it thoroughly enough as I just started the game so stay tuned for updates and apologies. The Magnesis Rune can be obtained at the very first shrine you will probably locate in your first play through. The name of the Shrine is called Oman Au. It is located a bit North of the first Sheikah Tower. You will get it at the very start of the shrine trial and it can be used in several ways during the trial. For one, you can pick up metallic floors to reveal hidden paths or items. You can also pick up anything that the magnet can handle than crash it on an enemies heads from above. Furthermore, at the end of the trial, it is used to make bridges and even open huge heavy doors. Thanks to my cousin he also pointed out that the large metal blocks right near the Oman Au shrine can be broken with Magnesis. All you have to do is hold them as high as possible in the air with the magnet than let it crash down and the contents inside the metal crates will be yours. Personal Notes: I think this is a great item and love the way it is implemented to the story of the game. It seems very futuristic at times as well as mysterious. The item controls excellently and is very fun to use. The only gripe I have is the rotation controls. The player seems to have to move Link rather than the object. This could be the physics of a magnet that I don't know. I am not a rocket scientist just a gamer so bear with me. I also could be missing something when I am using it as well so I would appreciate anyone letting me know. :::::::::: LORE ::::::::::::: Manipulate metallic objects using magnetism. Grab on to metallic objects using the magnetic energy that pours forth from the Magnesis Rune. Objects held in the magnetic snare can be lifted up and moved freely. Remote Bomb Overview: First I would like to say how much I love this rune! It looks amazing and once again Nintendo found a new way to make the bombs fun all over again as they have done in many Zelda titles before. This time they are changed up a bit. You have an infinite number of bombs but they have a cool down after being used. There are also two types of bombs now one of which is the basic round bombs. These can roll and be put down pipes or tubes. Next are the square bombs that look like a box mine. In fact, they can be better used as mines as they will not roll like the round bombs. Finally, these bombs can now be detonated manually at any time. They do not explode unless Link performs the detonate function. Link can obtain these bombs at the Ja Baji Shrine in the Eastern Abbey of the great Plateau. You should get these early on at the start of the game. They can explode large walls of rock and I have not tested them too much just yet. For now, I know they don't break large lone boulders like in previous Zelda titles. Much more testing needs to be done so stay tuned. Remote bombs can also be used to fish. Just throw out a bomb into a school of fish and then dive in to collect the dead fish. It can kill multiple fish at once and there is no difference from catching them live or dead, they will have the same effect so go for it. Personal Notes: The bombs return in an amazing new fashion, with the remote bombs. They look amazing and now come in two forms. I like what Nintendo has done with the bomb item here a lot. It's a staple to the Zelda series and hopefully, we will see more classic items return in one way or another in Breath of the Wild. Graphically is where the item really shines as the bombs and there blast look simply gorgeous. I hope you all enjoy them as much as I am right now, updates to come please check daily. Did you know, that while paragliding you can drop bombs! It is something I realized after a month's worth of play. It's pretty entertaining and works with both remote and ball bombs. It actually reminds me of the Hook Beetle slightly! Try it out next time you hit the air! ::::::::: LORE :::::::::::: A bomb that can be detonated remotely. The force of the blast can be used to damage monsters or destroy objects. There are both round and cube bombs, so use whichever best fits the situation. Cryonis Overview: An interesting rune that seems very original compared to typical zelda items and ideas in terms of gameplay. The only items that I can relate to this Rune would be the cane tools from a Link to the Past Zelda game. Basically, the Cryonis rune creates blocks of ice just like how the cane items created blocks in LTTP. However, you can use these underneath Link and even shatter them. I have not noticed the ice shatter doing any damage or even freezing enemies. It would be nice if it did but I have to test it out a bit more. It is still pretty fun building platforms and bridges as well as rising treasure chest out of the water. You can obtain the Cryonis at the Keh Namut shrine which is near the River of the Dead and past some snowy mountains. It is part of the main storyline of quests so you shouldn't miss it if you're playing the game. You will need Magnesis rune to get to the shrine and the Warm Doublet outfit will help greatly as the area is very cold. Cold damage will stack over time and you will eventually lose hearts and freeze Link to death without the proper warming armor or potions. Personal Notes: I like where they went with this item, I just hope that I am doing something wrong with the shatter mechanic. I don't see the point in shattering the ice blocks if it doesn't do anything useful. Perhaps later on in the game or maybe I haven't tested it out enough yet. I would like to see the shatter do some ice damage or freeze enemies. On the good side, the blocks are fun to create and useful for tons of puzzles in the game, but it is nothing to write home about in my opinion. I have begun to change my opinion on Cryonis a bit. The battle with Vah Ruta is really immensely fun with this rune. It makes sense to have the ability to shatter ice blocks because they come flying towards link. Nintendo did a good job implementing these skills into the combat system. It be nice if they were more useful on basic enemies though. Regardless It does leave you wanting a bit more. It would be nice to have the beetle from skyward sword return as a rune. ::::::::::::: LORE :::::::::::::::: Create a pillar of ice from a water surface. Builds ice pillars that are very stable. These pillars can be used as stepping stones or as obstacles. Use Cryonis on an ice pillar to break it. Stasis Overview: This rune can be unlocked at the Owa Daim shrine which is located in the snowy mountains of the Great Plateau. The rune allows Link to stop certain obstacles that move with the flow of time. It also can store energy from attacks while in stasis mode. When the timer ends the obstacle will be released in the direction of the attack. It's a pretty interesting rune and I will be updating with certain scenarios as we progress daily with this guide. Personal Notes: I am still not too pleased with this one. It's a great idea but I was just expecting more from the runes. It scares me a bit that the bombs are so awesome and than we have this rune. Don't get me wrong it is probably really useful and it is implemented and designed well. Maybe it's just that fact to me at least that it doesn't look too cool. Overall though its nice to have and I do like storing the energy and attack obstacles with it. ::::::::::: LORE :::::::::::::: Stop the flow of time for an object. Stops an object in time while storing its kinetic energy. The stored energy will act upon the object when the flow of time resumes. Making good use of the stored energy can move even the largest of objects. Camera Overview: This is a very nice addition to the game. After receiving this rune during the main quest Locked Mementos you will be able to access and add to a huge in-game compendium. If you take pictures of creatures, monsters, food, weapons, and more you can add them to your Sheikah Slate. Once added you can view notes at anytime. Some notes are more interesting than others and some even include new lore such as the bestiary. :::::::::: LORE ::::::::::::: Instantly render a visible image into a picture. Pictures created are saved in the album. It has a useful feature that connects to the Hyrule Compendium and automatically registers pictures of new entries. Equipment Rares This section will be a bit interesting as I will note some of the more prestigious items in the game. These are either really hard to come by, one of a kind or just very unique for one reason or another. The Master Sword: This is the legendary sword, the blade of evil's bane. It has appeared in just about every single Legend of Zelda title. You can acquire this blade after completing the puzzled lost woods segment at the great Hyrule forest area of the game in the Korok Village specifically. The blade holds 30 damage but it can be increased when it is near malice of the Calamity Ganon. The blade can not be destroyed like other weapons, but it will lose it's energy and have to recover it's power. Another cool perk of the blade is that it shoots the classic master sword beams when Link holds the throw button. This is the alternative instead of throwing and losing the weapon and it is rather awesome and quite powerful.The beams will only work if you are at full health. ::::::::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::: The Legendary sword that seals the darkness. Its blade gleams with a sacred luster that can oppose the Calamity. Only a hero chosen by the sword itself may wield it. Bow of Light: This is a very powerful bow that can destroy the Darkbeast Ganon. It has 100 damage and is only usable and obtainable during the very final boss battle. It fires a form of light arrows and is quite beautiful too use and enjoy. People are trying to get the bow of light into the main game via glitching, I am not sure the rate of success at the moment. However, I do fear it may cause some problems with you're save file. Basically I wouldn't try too glitch the item out of the canon game, unless you or we all have more knowledge and information. For now enjoy an amazing bow and arrow pair. I really have an assumption this new bow may become a popular staple too the Legend of Zelda franchise, on the level of the Hylian shield and possibly even the Master Sword? Hylian Shield: You can find this rare and classic shield inside the Hyrule Castle dungeon. You must head too the lower eastern portion of the castle. Near that area will be the Lockup section of the castle. Use cryonis too lift the gate and gain access. Head down the long hallway and you should come to a Stalnox near the end of it. Defeat the Stalnox and you will be rewarded with this Hylian shield. The Hylian shield is arguably the best shield in the game. It has 90 defense and practically or at least rarely breaks. If it does happen to break, you can get it repaired by Grante in Tarrey Town. Be sure to complete the full Tarrey Town quest or this option won't be available. Thanks to some gamefaqs.com users I can confirm the price for each repair is around 3,000 rupees. This shield has much history and is a tad smaller than I remember it being or expected. However, it is still one of the most beautifully designed Legend of Zelda items and bars none in Legend of Zelda breath of the wild. I do wish we had our old classic mirror shield return in some way, shape or form. I guess we could always consider the Ancient Shield just as good right? Most fans will love having this powerful shield in the game and any other information on this shield, including parry tactics please let me know. I will gladly share it in the rares section here, thank you very much. The Thunder Helm The Thunder Helm is one of the least expected to acquire items in the game. I thought it would only be an NPC item for Riju the Gerudo Chief and wow was I angry about it. I was ever so pleased to find out that you can actually get this item for keeps. Nintendo seems to have learned that it is about looking cool and kicking butt in video games. This is core formula for a good video game. The Thunder Helm bars none in terms of looking cool, but it is also very effective against lightning. The Helmet makes the wearer completely lightning proof. It also states in the lore that it can deflect lightning. I tested out the gear for a bit to save some people the trouble. Sadly, it can not be enhanced at all by any of the great fairy's in the game. Second bad note is that you can't dye it. I don't mind this much but the option is always nice to have for other players and even myself. The good stuff is that it is very lightning proof, when I say very I mean that it can block just about any lightning attack in the game. Apparently the bolts that Lynel shoots from his bow do not get deflected and you still take damage. I found that pretty strange, but maybe it counts as a sort of physical damage? You can stay in the middle of a lightning storm with this helmet and take absolutely no damage at all. In fact standing in the lightning will be to your benefit as it destroys all other nearby foes when it strikes mainly leaving Link unharmed. Against Electric Lizalfos when they do their lightning AoE ( area of effect ) attack. You are also completely invulnerable and I could be wrong but I did see small bolts of electricity shooting back at the Electric Lizafos. I thought this might be the deflection as stated in the items lore in the game. This is probably wishful thinking. To find this item you must complete all of the 4 Gerudo town sidequest. This includes Medicinal Molduga where Link must kill a Molduga for their guts. The search for Barta, Tools of the trade, and finally the mystery polluter. Also you must have completed the Vah Naboris dungeon for this quest to even become available. Please see the side-quest section at the top of this guide for much more information. ::::::::::: LORE :::::::::::: A precious heirloom passed down among the Gerudo. It deflects lightning strikes and is traditionally worn only by the Gerudo chief. Demon Carver: I haven't seen much of this item anywhere on the web. Plus it seems the player must do a large amount of quest to acquire it. It is also rather powerful and I just overall like it. To acquire the Demon Carver go to the the ruined wagon south of Outpost Ruins in the West Necluda region. This is sometimes better known as Dueling Peaks Tower region. Once you are there, make sure you have defeated Master Kohga. Talk to the woman near the carriage and reply with "He has a dumb belly". She should then spawn with this 40 damage rare weapon. It could also be random but this is how I acquired it. ::::::::::: LORE :::::::::::::: This lethal weapon is forged by the Yiga. Its unique shape facilitates the sound dispatching of any target and strikes fear into the hearts of all who see it. Zora Armor: The Zora Armor set is one of my personal favorites in the game thus far. I feel it is unique because it is pretty tough to obtain among many of it's various perks when in use. To acquire the Zora Armor you must first reach Zora's Domain and talk with King Dorephan and agree to help the Zora's. The King will then bestow upon Link this armor that was made by his daughter Mipha. The armor allows Link to swim up waterfalls which is very useful even when traversing the world in exploration. The Zora Greaves can be obtained by completing the Lynel Safari sidequest. See our side quest section for further information. The player must take a picture of a red maned Lynel which are the basic Lynel enemies. Having a Lynel in your Hyrule Compendium will not work. You must have an actually picture stored. There is the Lynel near Zora's Domain that would be the easiest to get a picture from. Travel up the waterfall and make sure to head towards Ployomus Mountain and if you start seeing shock arrows you are in the right area. The greaves alone do nothing special other then increasing your swim speed another notch when equipped with more Zora Armor pieces. Finally, the Zora Helmet which is the best part and one of the harder items to find without a video or a guide. The helmet resides at Toto Lake which is above several waterfalls directly north of the King's Throne in Zora's Domain. The player should go to the lake and use stasis or magnesis to locate the treasure chest. Lift it up with Magnesis from the water and then open it to reveal this awesome item! The Zora Helmet will increase your swim speed up to three times as normal when equipped with all other Zora Armor pieces. It also allows Link to do the classic Zora Spin attack while in the water, it looks cool and is uber awesome. :::::: FULL SET LORE ::::: Custom armor painstakingly crafted by each generation's Zora princess for her future husband. Wearing it will give you the ability to swim up waterfalls. ( Armor ) Zora headgear made from dragon scales. Increases swimming speed and allows you to use Spin Attack. ( Helmet ) These greaves have been passed down among the Zora for generations. It's been said they're crafted using dragon scales. Equip them to swim faster. ( Legs ) Once you have the entire set you can rank it up to level 2 and further. However, at level 2 star rank you will get several more bonuses. These include the spin attack from the helmet. The x3 swim speed up from the base set bonus. The ability to swim up waterfalls. Finally, swim stamina speed will go up once leveled too rank 2. It is a really awesome and fun to acquire set I suggest everyone look into it if your a Zora fan. Also this armor was in The Legend of Zelda Twilight Princess. In that game it looked a bit different and was very fun to use as well. The Zora Armor is also unique because it is one of the only if not the only Armor set with a complete set of weapons that match with it. This includes a repairable weapon which is the Lightscale Trident as well as the weaker ceremonial spear variation. All of these items and weapons can be farmed and respawned right inside Zora's Domain! Let me walk you through the locations. Lightscale Trident: This one can be crafted by Dento. You will need 5x Flint, 1 diamond, and 1 Zora Spear. The Zora spear can be found in Zora's Domain as well. The weapon deals 22 damage and being a spear with it's increased range as well as amount of hits per second including during a flurry attack. This is a really good one! :::::::: LORE ::::::::: A spear of peerless grace cherished by the Zora Champion Mipha. Although Mipha specialized in healing abilities, her spearmanship was in a class all its own. Ceremonial Spear: You can find this on the bottom or near the lower waters of Zora's domain. On the map it is located under the western bridge from the King's throne. You will need cryonis to be able to pick it up with Magnesis. Once you've got the weapon with magnesis drop it in a safe area and pick it up. This weapon is identical in cosmetics to the Lightscale Trident, however it is inferior in durability and damage. :::::::::: LORE :::::::::: A spear modeled after the Lightscale Trident wielded by the Zora Champion Mipha. They may be identical in appearance, but this spear's strength and durability are inferior. Zora Sword: This weapon is sitting next to the short green zora that we did not get along with at the start of the Vah Ruta quest line. It is also right next to the silver shield. These items respawn all the time and the Zora Sword matches the shield and set very nicely. :::::::::: LORE ::::::::::: The ornamentation that adorns this blade is a traditional Zora design. It's forged from a very durable and rust-proof metal. Zora Spear: This can be found in the water right before the stairs to King Dorephan's throne room. It is on the left side sitting nicely in the water, just use your magnesis to get this respawning weapon. You can then use it again and again to make Lightscale Tridents when necessary. ::::: LORE :::::: This spear is a Zora's weapon of choice. It's lighter than it looks due to being made from a special metal and is used by the Zora for both fishing and protecting their domain. Silver Longsword: Sitting right in the same area as the shrine smack in the middle of Zora's Domain. This is very easy to find but can be overlooked. Be sure to circle around the shrine to locate it sitting up against the wall. It has the most damage of all the Zora/Silver weapons and uses the base two-handed whirlwind attack as it's special. :::::::::: LORE ::::::::::: Although the Zora prefer spears to swords, they made this two-handed weapon using a special metal. It found popularity among Hylians for its unique design. Silverscale Spear: This one is also found in the waters on the lower western part of Zora's Domain. Use magnesis to locate it and add it to your collection. ::::::: LORE ::::::: The most skilled Zora fighters wield this spear. Its beautiful fish-tail design belies its impressive strength, the spearhead can pierce even the toughest scales. Silver Bow: This awesome looking bow with low damage is sitting on the east side of the lower part of Zora's Domain. Be sure to use magnesis and be directed towards the eastern bridge but under it in the watery area below the king's throne room. :::::: LORE ::::::: A Bow favored by the Zora for fishing. It doesn't boast the highest firepower, but the special metal its crafted from prioritizes durability. Silver Shield: My personal favorite, this one is located right next to the Zora Sword. There are 2 brown crates and the green Zora nearby, it is difficult to miss but just know it respawns as well with every Blood Moon. :::::: LORE ::::::: A Zora-made shield adorned with intricate ornamentation. It's said that true masters of this shield can redirect attacks as a rock redirects running water. In conclusion, I would say that all the above information not only makes the Zora Armor Set and it's weapons powerful, but rare as well. It has tons of set bonuses. It adds a brand new move and button command with two items. It looks awesome and can be dyed. Most importantly there is also a whole set of weapons that match with it. As mentioned above this is the only set of armor that I have currently seen with a whole set of matching gear. That makes it rare enough to me in it's own right and don't forget that it's classic and just plain awesome! Spring Loaded Hammer: This very unique weapon can be purchased with Mon off of Kilton at his Fang and Bone monster shop. It cost around 199 Mon to acquire so get hunting! The weapon deals only 1 damage but on every 4th hit it will send any and all enemies hit flying across the game field. It is a one handed weapon and has a very unique look to it. I suggest the intent for this item is mainly novelty and just plain fun-factor. On the contrary I do think it could have it's serious usages. For one if your crowded by enemies and want to single out a real tough enemy or perhaps get that real tough enemy away from Link. The Spring Loaded Hammer would be the perfect option. Another idea would be nice if this was used as a speed run tactic. It would take a while to actually acquire the item being you would need to Reach Kilton and complete his side-quest all the way over in Akkala Region. Once completed the player can equip this and bash through some of the biggest enemies in the game. I would say this item probably would not work well on bosses all though I have not personally tested it there yet. The conclusion, is that I find this weapon to be rare as it is very unique in it's appearance for one. For number two it is the only weapon that does the huge knock back affect on the 4th strike. Finally it can be purchased with Mon at Kilton's monster shop. There is no other way to obtain this item. For the record Kilton's side-quest information is on the Akkala Region side-quest section of this walkthrough. If you want more information on acquiring this item check it out. ::::::: LORE :::::::::: This strange hammer is one of Kilton's specialties. Being struck by it doesn't hurt much, but the fourth swing in a string of attacks will send the victim flying. The Following helmets can all be found within the first season pass. Ravios hood is found in the Faron Region. If you go towards the Spring of Courage you will find the hood inside the right hand of the dragon. Remember the direction the dragon is facing, when searching for this item. It allows the user to climb sideways much faster. The area is also heavily populated with Lightning arrow shooting Lizalfos, be extra careful at lower or starting levels of play. The Korok Mask is part of the games first DLC and first season pass. The Korok mask will help users collect all 900 of the Korok Seeds! This one can be found at the lost woods on a lone tree. Majoras Mask is also part of the first DLC of the game. It can be found at the Garrison Ruins inside the Central Hyrule Region. Midna's Helmet can be located in the Central Hyrule region. Go to the Sage Ruins and locate this mask. This helmet is especially useful as it provides extra defense against the huge and dangerous Guardian foes. Equipment Mounts and More Mounts: Mounts are a nice specialty in the Legend of Zelda Breath of the Wild. Horses are the most common of mounts and can range in various sizes, and colors. Horses can be found in the wild and you must tame or soothe them to be able to ride them. Once soothed you can ride the horse, however, most normal horses must be bonded with. To raise your horses bond you can feed it some food items like apples. You can also give it a pat on the back when it obeys a command. You can notice you're horse has been soothed correctly by a faint sound and some pink particles around the horse. You can also change the mane, color, bridle, and saddle of your horse if you head to a stable with one of the horse feeders. I couldn't find a stable that had a feeder for a long time. Finally, I found a stable that would allow the customization of our horse. Go to the South Akkala Stable. Talk to the woman feeding the horses, only while on the horse. She will then ask if you like to customize you're horse. I am pretty sure you can only hold one bridle and saddle at a time. However, there are several bridles and saddles in the game to find. You can also change the color of you're horses mane and body, but only if you are at Maximum Bond with the horse. Sand Seals: These Sand seals are a completely different ride than the basic horse. They fly through the desert sands, by traveling shortly underneath the sand. They will pull Link along with them via a rope and you can make them move pretty fast. Link will have to have a shield to ride a Sand Seal as a mount. They can also be found in the wild of the Gerudo deserts, or you can ride one at the local Sand Seal shop in the Gerudo Town. Note there is a psychic sand seal that can tell Link's fortune in the Gerudo Town. It is Riju's personal sand seal. It's kind of cute but just an extra easter egg. It will tell you're fortune somewhat honestly depending on your progress in the story. There are also several Mini-Games around the Sand Seal and even a shrine quest or two, so be sure to check out riding them it's pretty fun even after doing the Sand Seal story segment. Lord of the Mountain: This is just quite an amazing little idea put into the game. It's very charming and a pleasure to have this easter egg in the game. The Lord of the Mountain has a bit of interesting Lore behind it as well. It can be found if you see a huge glowing sea green aura around one of the mountains in the Ridgeland which is Northeast of the Gerudo Highlands. Travel there via paragliding, from the Gerudo Highlands. Go to the shrine nearest to the aura that you should pin on your sheikah slate. Once in the area, you will see literally tons of wild Blupees and tons of pink herons. The music also changes in this area and the whole feel of this little mountainous island is quite beautiful and charming. The Lord of the Mountain will be in the water surrounded by blupees. Be very quiet while in the area or it will run off. Take some stealthy elixir's or wear the Sheikah Armor Set in entirety to boost your stealth advantage. Note, to also be sure to take a picture of the Lord of the Mountain to get it into you're Hyrule Compendium. If you don't you may miss you're chance and have to purchase it from the Akkala Hateno Tech lab. That is if you forget to come back here next time the Mystic Creature is around. The aura and lore of the creature are very Legend of Zelda like. Apparently, through the lore's statements, this creature was or is the reincarnation of one of the great 6 sages of old. It now protects the animals of the land and it is a blessing to witness. Although that is not the full exact lore, be sure to read the full statement as it makes seeing the Mythical Creature all the more worthwhile. To ride the Lord of the Mountain is also a joy. Its speed gallop has 5 levels, but they regenerate faster than you can mash the button! It flies with grace and has six mystical eyes that offer great control while riding down the mountain. The creature, however, must be soothed before you can tame it to ride. Be sure to mash that soothe button and also have at least 3 full stamina replenishing items. Try cooking a few endura shrooms for this, then eating them. You can pause to eat while taming the mount. Once tamed he is all yours for a short but memorable while. Know, that you can not register this wonderful creature, but that's part of the beauty of the Lord of the Mountain. One of my favorite segments in the game. Giant Horse: There is a location called Mounted Archery Camp. This area is south of Lake Hylia and south-west of the Lake Tower. It is near the end of the road if you are looking on the world map. The location is also rather small, try looking for smoke from its cooking pot in the sky. There is also a bokoblin camp somewhat close to this area. Once you find the location, speak to the NPC with the exclamation marker above their head. They will instruct you to find the giant horse. The giant horse is located near the Taobag Grasslands which is northwest of this location. Be sure to take a picture of the horse for your Hyrule Compendium or you may forget for later and have to purchase the picture at Hateno Tech Laboratory. Also, note that this area is very dry in appearance and has weird trees. You should notice the horse due to its size and it is surrounded by several smaller horses. Use the shiekah armor set to sneak up on the Giant Horse. It will take a large amount of stamina to soothe the creature! Make sure to have some stamina food or elixirs or at least near maximum the amount of stamina. This means have your stamina meter upgraded to the maximum. Keep mashing the "L" button and the horse will be soothed. You can now ride it but it has no indications on how many times you can make the Giant Horse go faster. You can still soothe it to increase your bond, however. The next problem is the route to actually getting back to the NPC to complete the quest. I got stuck here and took a long way back and eventually went down a mountainside, through the bokoblin camp I mentioned earlier. This is possible, but perhaps it is not the best route. I apologize but you can do what I did. Just head down the mountains and keep tapping the "A" button. The horse will eventually run down a mountainside or at least fall down one. Avoid enemies or the horse may knock Link off and you will have to mount it again. Your reward will be a silver rupee and of course the Giant Horse. Note, this is one of the better side-quest in the game. Royal Horse: Horse Gear: The First Bridle and Saddle set is the Stable Set. This one is the basic set that will be an option even when customizing your horse for the very first time. Remember to customize your horse, players must have a 100% Bond with it. They can only go to select stables in the game with "feeders" near the horses. Highland Stable is one example. For the customization option to trigger, Link should talk to the feeder while on horseback. The next set of horse gear is the Travelers Bridle and Saddle Set, or the Travelers Set. This set can only be acquired via Amiibo functions. The Knights Saddle and Bridle or the Knights Set is quite possibly my favorite set of horse gear thus far. This one can be obtained by completing the Archery Mini-Game at Mounted Archery Camp. The camp is located in the Faron Region. Link will be supplied consistently with arrows to play the mini-game. The game cost 20 rupees to play. Link must shoot all of the 20 targets around the course in under one minute to be rewarded with the Knights Set. The Royal Bridle and Saddle or the Royal Set can be acquired at the Central Hyrule Region of the game. The player of Link must complete the Royal White Stallion side quest. First players must speak to Toffa at the Outskirt Stable to receive the quest. Next, players should head to Safula Hill and capture the White Stallion that is reminiscent of the Princess Zelda's White Horse. Once the Horse is tamed you can return for the reward at Toffa. The reward will be both the Bridle and Saddle of the Royal Horse Gear. The Monster Saddle and Bridle can be purchased once players acquire Kilton as an NPC ( Non-Playable Character ). Kilton's quest can be found here in our sidequests section or sub-quests section of this strategy guide. Link must purchase the gear from Kilton with Mon or Monster Parts currency. The Extravagant Bridle and Saddle or the Extravagant Set can be found by talking to Blynne at the Highland Stable. Players must complete his timed horse riding course in under 1 minute and 30 seconds or 1:30. Once players have achieved this as a goal or outcome, Blynne will reward Link with the Extravagant Saddle and Bridle for his horse. Ancient Set: The Ancient set consist of a bridle and saddle. The Saddle will allow users to teleport there horse just about anywhere in the game. Borders will not work and most towns and some other remote areas. However, this is a huge help in getting around! Thanks to Dominick Fadden from youtube.com for some of the extra testing! The Ancient Bridle will increase the "spurs" or boost meters on your horse. These can be found from reading the Ex notes and journal. Follow the locations, one is near the Horse God Fairy which is the Saddle. The Bridle is located on top of Satori Mountain, be sure to acquire the entire set! Zelda References: Moat from Twilight Princess Near the game's first shrine is a strange moat that is filled with green fish during a certain time of the day. The moat seems to lead directly into Hyrule castle except at a much larger distance than the previous Zelda game ( TP ). I have not looked deep under the waters of this moat to see if there is a larger connection. It does look extremely similar to the same moat find on the game Twilight Princess. This is just a small little Easter Egg I thought I would share in this guide. Many more to come so stay tuned. Ending from Skyward Sword and Goddess Hylia Statue If you beat Skyward Sword or even played the game. This Easter Egg should be really obvious once you reach the Temple of Time in the breath of the wild. If you notice there are two graves on the left and right of the Statue of the Goddess. If you remember the ending scene this may be where Link and Zelda stand at the end of Skyward Sword. A very emotional scene and sweet Zelda ending. Perhaps the two are not the same as they are in Breath of the Wild but I do believe it is a huge reference to Skyward Sword. Also, the statue of the Goddess looks exactly Identical to the Statue of the Goddess from Skyloft in Zelda: Skyward Sword as well. In Breath of the Wild, this area will allow Link to trade in Spirit Orbs for Heart Containers or Stamina upgrades. Beautiful Scenery: Lover's Peak Sunrise: If you head to the top of ebon mountain you may notice it is shaped like a broken heart. Regardless of whether there is a quest here later or not it has one of the best views in the game. Try setting a campfire and watching the sunrise and set or even witness the blood moon event from the top of the mountain. Ebon mountain is a bit south of Hateno Village you may want to carry some energizing shrooms or elixir's for climbing. Hot springs: Mount Rozudo South of Mount Rozudo there is a hot spring with a circle of lily pads. You can jump or dive into the pads for a korok. The interesting thing here is that this hot spring will heal Link overtime while swimming or standing inside it. This reminds me of the hot springs in Zelda -Twilight Princess as well as several other healing water areas in other Zelda titles. I just found it quite an interesting or fun spot on the map. People are saying the map is empty but, I really think they are crazy! Sure there are tons of Korok seeds and there could've been some caves or more creative items other than seeds. In my opinion, though these people are dead wrong! They are entitled to their opinion as am I and the world of Breath of the Wild is the most advanced open world game to date by far with a large number of things to do if not much more. Clutch Farming Spots: Luminous Stones Near the south of Mount Rozudo's text on the world map is an angel-shaped forest if you look at it fully zoomed in. To the right of that forest mainly are a bunch of semi-caves that all have Luminous crystal or stone deposits around them. It is an excellent place to farm Luminous stones the best I have come across thus far. Hearty Bass: South of the Firliy Plateau is a small pool of water. Check you're sheikah slate for this if you're still having trouble search for hearty bass in my video guide. Regardless, in this area is once again a small pool of 5-7 bass. I am not sure the respawn times but I think it's pretty fair or even quick. It will be constant after every blood moon for sure. This is a great way to farm Hearty Bass to not only level up the Zora Armor, but to cook in the heart filled meals as well. Mini Games: Hateno Deer Hunting If you have done the sheep rustlers side-quest go to that area and talk to the man near the stable. He will inform you of the deer situation and ask you to hunt some deer. You must bring your own arrows with you for this mini-game and I am not sure of the full reward, but I do know you get some rupees. The more deer you defeat the more rupees you can earn classic Zelda style. Ridgeland Tower Paragliding: Atop the Ridgeland Tower you will find a strange man that seems a bit odd at first. After speaking with him a bit he will offer the paragliding mini-game for a small price of course. The object is to paraglide as far as you can without touching the ground. The game will restart Link at the tower after each attempt has completed. I traveled in the direction the man was pointing for over 700 meters or "M". This apparently completes the challenge as you will get a silver rupee for it worth 100 rupees. There may be a way to get more than a silver though I have not attempted it just yet. Nit Bits: Feeding Animals Link can feed horses by just holding apples near the horse's mouth. Each apple eaten will increase your bond with that particular horse. If Link feeds a dog raw meat or apples, the dog will sniff out a treasure for Link. Follow the dog to the treasure and then usually use magnesis to pull it out of the ground. Stub Your Toe! Link can stub his toe when opening a treasure chest in this game. Simply take off all your armor and start with the basic shorts that we woke up in at the Shrine of Resurrection. If you open a chest with no boots or pants on, Link will hold his foot in pain for a few moments. Great Fairy Fountains: These great fountains have been found in many Zelda titles and have become a huge staple of enhancing a certain mechanic or aspect of all the Zelda titles. In Breath of the Wild, Great Fairy's can increase your armors attributes and defenses. When a full set of armor is completed and ranked up to star rank #2, it will gain a set bonus. Note, this does not go for every set of armor in the game. The first great fairy you will most likely encounter is right near one of the Shrines closest to Kakariko Village. Set that one as a pin-point and if you go to it you can farm some fairies there. You can also find a few Blupees wandering around for some extra rupees. There will be an abundance of silent shrooms in this location and even some Silent Princess flowers. These should help you increase your stealth when cooked at a cooking pot. Note, the more great fairies that Link gives rupees too the more upgrades Link can acquire with each piece of armor. Once another great fairy has been released all of the Great Fairies will be upgraded in power. This means you can go too any Great Fairy in the game and you will get your upgrade choices. The second great fairy I ran into is located in the Gerudo Desert near the Hawa Koth shrine. This is also the location of the Great dragon skeleton in the desert and it is rather simple to find. You will find an abundance of Safflina growth in this area and at least 3-4 small fairies that you can bottle up if interested and sneaky enough. Beware of the heat of the day and the cold at night or you will lose hearts. Beware once again and prepare before coming here if you are on a low or no damage run. The third great fairy is located south of Tarrey Town in the Akkala region. You will find an abundance of Armoranth plant here as well as some smaller fairies for keeping in your inventory. Don't forget you can use a small Fairy to help Link cook meals. If you do, Link can create fairy tonics or usually a bonus effect to the created meal. Crafting is very interesting in this game and has its perks as well as rewards. Please see the crafting section for more information daily. The Horse God: This was an amazing little feature I found way too late in the game. There is actually what many people consider to be the 5th great fairy. However, this is also technically the Horse God Malayna. Malayna will revive any horse that has died for Link. You must first give the horse god, 1,000 rupees to revive her from her enclosure. Once you do you can revive horses at any time that have met the afterlife. This once again is a very cool little easter egg, and the Horse God is very different in appearance compared to the great fairies of the game. The Horse God is located right near Horse God Lake and the Horse God Bridge. These locations are very close to the Faron sea and the region of interest is the Lake Hylia Tower region. Be sure to check this awesome perk of the game out, if you have not already. It is one of the biggest surprises to me. It's so cool it actually hurts that the internet ruined this secret for many a Zelda fans with major spoilers. Epona's Song: Did you hear Epona's song is mixed in with the great fairy theme from the breath of the wild right here at the Horse God's fountain. Crank up the volume a little bit and you should be able to hear it as you walk around the fountain. This is the same song played at the Lon Lon ranch in the legend of Zelda Ocarina of Time. Be sure to check it out, as a bonus there are some orange endura shrooms located behind the Horse Fairy's Fountain, enjoy that as well! Dragons: Dragons are located at a few major points in the game. These are apparently the spirit dragons of the Goddesses. Nayru is the first one that I have encountered and Nayru can be found near Mount Lanayru's snowy peaks or mountain tops. When you go to attack this beast it could be dangerous in various ways. Come prepared and know that it depends on where you hit the beast for which item will drop. Nayru is best attacked using the slow-time function after paragliding. You can slow-time by releasing your paraglide and holding the ZL or ZR button. More information to come stay tuned. Another quick note, You can hit a dragon on its body which will result in a scale falling. You can only do this once per game-day or per dragon spawn for that game day. You may want to be camping or making fires often if you are planning to farm dragon parts. This can also be useful if looking for star-fragments. If you shoot a dragon such as Farosh inside its mouth you will get the Fang of Farosh. These also make great ingredients inside elixirs and other useful food recipes. Note it is more difficult to hit the Horn or Fang of a dragon. The next most difficult would be hitting its claws while coming in, at last, would be getting a scale. This is due to the massive size of the dragons. So In a nutshell, you will have to farm the Horn, fang, scale, and claws of all three of these Divine Creatures. This is not a huge mechanic of the game, it is only necessary if you wish to fully upgrade your armors to the maximum. One more reason to do this would be to make really amazing cooking recipes. I recommend dragon hunting for hardcore players or very serious fans of the game. Farosh: The spirit of lightning, the dragon Farosh is usually found gliding around the Lake Hylia bridge and inside and out of the Lake Hylia itself. You can camp here to have him respawn and in my opinion, he seems to be the easiest Dragon to at least locate. I am having trouble hitting his horn and mouth for the fangs. Claws and scales are easy enough to come by. You really should get a high vantage point to farm Farosh, or at least have some Revali's Gale divine power. Dinraal: Nayrru: Around the Web: First time I encountered a Lynel By Thunder_Godz It was a red lynel, the first divine beast I fought was the Zora one. I had 6 hearts because I rushed through shrines and thought to myself "why sneak around, I got this", cut forward about 20 minutes later and 7 continues. I put on my stealth armor, gather the shock arrows and never come back to that godforsaken hill again. Cut forward 20 hours of gameplay, and this is the second time I encounter a lynel. It had a white mane, not red. Almost s*** my pants. Proceed to use an ancient arrow, as I was in Hyrule castle farming guardian parts. That's when I learned ancient arrows destroy loot. I keep exploring Hyrule castle, and I see meet another lynel. However, i'm half health and Miphas grace has 4 minutes left on cooldown. With two fairies left, I proceed to spend the next 4 minutes stalling and dodging. occasionally furry swiping with the master sword. and by go, I killed the beast. The first lynel I killed, and it wasn't even red. Proceeded to fast travel to Zora's domain and kill the red beast with the sword of its kin. God, I love this game! Equipment Divine Powers I love the idea with these Divine Powers and mainly their animation as well as how to acquire them. Nintendo did a great idea with these making this one in particular very powerful however it has a 12 minute real time cooldown. You can also disable it if you feel it is too much, which is a key option for certain types of players or playthroughs. Nintendo continues to surprise me in this game and there is much more to go and too come! Urbosa's Fury is a huge area of effect lightning damage attack. Urbosa comes forth and cast her lightning fury on all enemies shocking them and stunning them as well as dealing tons of damage. the amount of damage is not sure just yet but it is large enough to take down a Hinox at gerudo canyon bridge in 3 hits classic Zelda numbers. You can acquire this after completing the Gerudo regions main dungeon Vah Naboris and defeat Thunderblight Ganon. The ability has 3 charges and once all 3 charges are used up it goes on a cool down. You must use your charge attack with the "Y" button to execute the power move. It will also only start a recharge once all 3 uses have been depleted. Mipha's Grace: This is a very useful Divine Power that will not only restore all your hearts upon passing out but it will give some extra recovery hearts as well until you lose them. It has a huge cool down time at around 25 minutes and you only get one charge of this at a time. I can see why because it is pretty powerful. It is also fun to have enabled and to time yourself for when you really need it mostly. Daruk's Protection: This is one of the best looking of all the Divine Powers and I also find it pretty useful. I just think maybe we could or should have gotten a few more charges out of it at a time. Maybe even a lower cool-down ratio or time limit would've have improved it's usefulness. In a nutshell this will automatically block and stun an attacker up too three times before going on cooldown. You may want to save it for some tougher enemies such as Lynels. You can disable it at anytime in this case. However, it will not recharge while being disabled at least too my recent knowledge. Once again though it is simple to use by just holding the block button with a shield and it looks very gorgeous. Revali's Gale: Arguably the most useful of all the divine powers. This one has the lowest cool-down time at less than 6:00 minutes. It will create a current of wind that Link can glide-up using his trusty paraglider. This is exceptionally useful when climbing large mountains and of course when farming for Korok Seeds. I honestly would get this ability first if I didn't start with the Desert or Gerudo region dungeon in my first playthrough. It would save tons of time getting this one first in a second run and is probably once again the most viable of all the Divine Beasts rewards. Divine Amibo Helmets added with recent DLC pack #2 Champions Ballad - Equipment Key Items Key Items The Sheikah Slate is probably the most important or useful item in the game. It allows Link to do almost everything! Some cooler features are that you can even upgrade it a bit later on in the game with some ancient materials. Once completed you can target many items in the game and track down there locations. Korok Seeds are used to upgrade your inventory slots, specifically your shields, bows, and weapons. Give them to Hetsu when you first see him along the road to Kakariko. Later you can find him at the second stable area you will most likely come across. It is right next to one of the shrines. Finally, the will apparently be at the Korok Forest after that. Spirit Orbs: These are found only after completing a shrine and for every four of them Link collects he can upgrade his stamina vessel or heart meter. You must pray at a statue of the Goddess. Statues of the Goddess are found in several towns and other locations in the game. Paraglider: This is probably the most useful item in the game. You can acquire it from the old man after completing the first four shrines in the Great Plateau. Some things you may not know is that even when taking a hasty potion your paragliding speed will increase for that amount. Als, the direction of the wind is a factor when paragliding as are updrafts that are created by fire for an example. Crafting Crafting Materials Materials: Wood: Wood can be farmed and used in a few ways in the Legend of Zelda Breath of the Wild. If you have a wood cutter's axe you can cut down various trees in the game. Sometimes you must first cut the tree down, then break up its log and you will acquire some wood. Wood can be dropped down on the ground and then ignited to make a campfire. At a campfire Link can pass the time of day from morning, noon, and finally night. This is one of the many materials in the game and there may be more uses and ways to farm it so stay tuned for updates. :::::::::::: LORE :::::::::::: A portable bundle of wood. You can use this to make a campfire if you have something to light it. Apples: Apples can be found growing on trees especially early on in the Great Plateau region of the game. There will be more locations as I progress so bear with me. For now, if you consume or eat an apple, Link will gain 2/4 or two-quarters of a heart. So if one heart is half full and you can fill up the heart again with one apple. If you drop an apple right near a campfire and wait a few moments you will see it change. It actually changes on screen and makes an odd noise. When it is complete and after the smoke clears, Link will have acquired a baked apple. Welcome to crafting in the Legend of Zelda Breath of the Wild. :::::::::::: LORE ::::::::::::: A common fruit found on trees all around Hyrule. Eat it fresh, or cook it to increase its effect. Blue Chuchu Jelly: Blue Chuchu jelly can be found or farmed off of Blue Chuchu enemies in the Great Plateau Region at nighttime. When you defeat a blue chuchu sometimes this will appear. If you use this Material with another element such as fire it can become red chuchu jelly. To transform it from Blue chuchu jelly to red, just drop it near a campfire and wait a few moments until it changes. :::::::::::::: LORE :::::::::::::: A gelatinous substance that came from a Chuchu. It's unusable in this state, but applying a bit of elemental stimulation will change its form. Red Chuchu Jelly: Red Chuchu jelly can be crafted by dropping after farming blue chuchu Jelly at a campfire. Once the blue chuchu jelly is dropped it will shortly after transform into Red Chuchu Jelly. Red Chuchu Jelly can be a potent explosive. You can drop it in place and then throw any object at it to detonate. It is a ton of fun and would make for great Land Mines. To top it off you can lead enemies into them and be more successful with these once you acquire your first bow and arrow set. ::::::::::: LORE :::::::::: A jiggly substance that normally comes from a Fire Chuchu. It constantly gives off heat. If struck, it will explode in a ball of flame. Courser Bee Honey: Can be farmed all over the world of hyrule from bee hives. Make sure to shoot the bees twice with a bow and arrow after shooting the honey comb down. They can really annoy the player if you don't. Courser bee honey can be used to enhance many food recipes. It has a great stamina restoring effect when cooked alone or with other ingredients. Hearty Durian: These can be located in the Faron region of the game. I will have a better location soon. For now you may need them for a particular quest just one of them to be exact. They are sold at the merchant right inside Gerudo Town and these items are really powerful for not only restoring hearts but giving extra hearts! Rushroom: Rushroom items can be found South East of the Temple of Time and in the wooded area near the Old Man's Cabin. They grow on very large unbombable boulders that Link can climb to acquire the item. They can also spawn in many other areas like this in the game. At base, they restore half of a heart but if you cook them in a pot they will turn into a meal. This meal is called the Hasty Mushroom Skewer and it will increase your run and overall movement speed for One Minute. :::::::: LORE ::::::::: A mushroom that can grow almost anywhere but prefers ceilings and sheer cliffs. Cook it before eating to temporarily increase your movement speed. Hylian Shroom: Hylian shroom items can be found right after exiting the Shrine of Resurrection. However, I have found them much more abundant near the Old Man's Cabin area in the Great Plateau Region. This item will heal half of a heart when eaten raw. If you cook them in a pot they will become a Mushroom Skewer and heal more hearts depending on how many Hylian Shrooms are used. The more shrooms used the more potent the healing will be. ::::: LORE :::::: A common mushroom found near trees around Hyrule. Eat it to restore half a heart. Stamella Shroom: Stamella shroom resources can be found near the Old Man's Cabin growing on the sides of his cabin as well as the dark pine trees nearby. This is in the Great Plateau region of the game a bit south-west from the Eastern Abbey. Link can cook these and create a Hasty Mushroom Skewer which will increase with potency depending on how many shrooms are used. The skewer will increase Link's running and walking speed. ::::: LORE ::::: A green mushroom that grows near trees in the forest. It's chock-full of natural energy. Cook it to release its stamina-restoration properties. Iron Shroom: Iron shrooms have amazing defensive properties and can thus increase Link's defense with each one consumed if cooked in a pot. If toasted they will regain a very small amount of Link's heart containers. Cooking three of these and possibly more will create a Tough Mushroom Skewer Recipe. This Recipe will increase your defense up to 3x the base amount. This is depending upon how many Iron Shrooms are used. Thanks to Scott K for letting me in on the information. These can be farmed in the Forest area near the Dueling Peaks and its stable where several Wild Horses roam. :::::::: LORE ::::::::: The cap of this mushroom is very hard. Use it when cooking to prepare a dish that increases your defense. Silent Shrooms: Silent shroom mushrooms can be found near the Great Fairy Fountain in Kakariko Village. It is possible that they only can be farmed at nighttime. These are used to create food items that heal hearts as well as give a boost to your stealth abilities. There are an abundance of these the top mountain of Kakariko Village near the first shrine. :::::: LORE ::::::: A strange mushroom that glows quietly in the forest at night. Cooking it into a dish unlocks the nutrients in its cap, resulting in a meal that will allow you to move stealthily. Chill Shroom: These can be found abundantly in snowy areas near pine trees. However there is an amazing location for these that respawn fast as well. The location is the Naydra Snowfield down the peaks of Mount Laynayru. It is located in the Hateno Tower region or East Necluda. If you run around this area you will pick up tons of these, maybe 40-50 at a time. They also seem to respawn rather quickly. These shrooms will increase your resistance to the heat and keep Link cool. I am pretty sure they give a level one resistance to cold but it may be higher, regardless this is still useful if you don't want nor have certain armors. ::::::: LORE ::::::::: Often found at the base of pine trees in cold climates, these mushrooms are cool to the touch and can be used to cook dishes that allow you to stay cool even in arid regions. Zap Shroom: I have not found the best or most abundant location for these yet, however I would assume it is somewhere in the Gerudo desert or highlands region, possibly in warmer climates. This mushroom will give very vital resistance to electrical enemies and damage. I am not sure if it works on lightning bolts, it probably lowers the amount of health you will lose. Like most other perks/buffs you can have up too level three lightning resistance. However, this may be increased with certain other items like Gerudo Jewelry. :::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::: This mushroom grows wild in the Gerudo region. The cap is naturally insulated, so when used in cooking, it will offer protection against electricity. Sun Shroom: You can find these abundantly if you go too the location during the Sunshroom Sensing side-quest. There is a small forest in that area with tons of these. They also will appear in forest at other warmer locations in the game's many regions. :::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::: A bright red mushroom that grows in hot climates. Imbued with the power of heat, they can be used to cook dishes that will allow you to endure the bitter cold. Razor Shroom: These shrooms are pretty rare, and I have not found a really good farming spot for them just yet. You may be able to buy these off some of the traveling merchants in the game. I have found a few in average climates near trees and pine tree forest a little more than often. Apologies for not having the best location, once I find one I will update. Keep you're eye out for these as they raise attack power excellently. If anyone finds a nice location contact me via email at the top of this guide. :::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::: This mushroom is known for the natural slice in its cap. Eating it fosters your competitive spirit. Use it when cooking to prepare a dish that will increase your strength. Endura Shroom: Endura shrooms can be purchased at some of the shops in the game. The rito village shop comes to mind. They can also be found but pretty rarely in some forest areas in the game. For some reason I find them a bit more often near one of the stables in the game. I will get an exact location soon enough, for now buy them if you can! These fully restore all your stamina by just using one and add extra bonus stamina in yellow style. ::::::::: LORE :::::::::: A rare yellowish-orange mushroom. Cook it before eating to temporarily increase your stamina limit. Blue Nightshade is used in various sneaking elixir's when cooked with some critters. It can be found near the Great Fairy Fountain at Kakariko Village. However, I found a great spot for this right on the mountain top in Kakariko Village near the towns first shrine. There are possibly 15-20 Blue Nightshades here and I believe they respawn after a few in-game days or of course after a blood moon. I could use some confirmation on the respawning. :::::::: LORE :::::::::: A plant that grows in quieter areas of Hyrule. At night, it gives off a soft glow. Cook with it to increase your stealth. Swift Violet: This is an amazing resource and one of my current favorite flowers in the game. You can use it to make a hasty elixir that increases movement speed to level three when consumed for 5:40 seconds. You must cook five of them for this duration. The flowers spawn location is on the cliffs right near the Dueling Peaks Stable' Shrine. Be sure it isn't raining or you will waste time climbing the cliffs. You may also need an energizing elixir or skewer ( food ). to collect them all more quickly. The speed boost is really good though. It increases Climbing, walking, running and paragliding speeds. It also stacks with the Climber's gear. ::::::::: LORE ::::::::::: This vitality-rich flower blooms mainly on cliffsides. When cooked into a dish, the nourishing compounds increase your movement speed. Warm Safflina: Near the Gerudo town there is a set of ruins, these ruins are infested with fire breathing Lizalfos as well as stalfos. Around this area and many other areas of the Gerudo Desert region grows the Safflina plant. The safflina grows in various races of herb. Warm Safflina is pink in color and can be cooked to increase Link's resistance to the dreaded cold nights of the Gerudo deserts. ::::::::::: LORE ::::::::::: This medicinal plant grows in hot regions, such as the Gerudo Desert. It's warm to the touch and increases your cold resistance when cooked into a dish. Electric Safflina: This is the second race of the safflina herb mentioned in this strategy guide. This plant stores an energy that it gains from the burning sun of the Kingdom of Hyrule's Gerudo Desert Region. This energy offers resistance against electricity. In fact it can resist several types if not all electrical attacks whether it be nature or beast. The electrical resistance is limited yet can be empowered to higher levels depending on the amount of this electric safflina is used in a cooking pot. ::::::: LORE ::::::: This medicinal plant grows abundantly in the Gerudo Desert. Its peculiar fibers conduct electricity, which will increase your electricity resistance when cooked into a dish. Cool Safflina: This is pretty easy to find at least for me. I have found tons of these in the Gerudo Highlands and Desert. These are also good to farm whenever you make a trip to the Great Fairy at the Gerudo Desert. There should be several growing near the Hawa Koth shrine which is literally next to the fairy. These safflina can also increase your heat resistance which make them great for traveling the desert in many forms of clothing or armors. ::::::::: LORE ::::::::::: This medicinal plant grows in high elevations, such as mountains in the Hebra or Gerudo regions. When cooked into a dish, it will temporarily increase your heat resistance. Hyrule Herb: This herb is slightly less common than most. It can be found pretty much in any region in Hyrule. The catch is that it is usually found one herb at a time. I rarely ever see packs of it and have no really solid location. Just be on the look-out for them often and always take one. They make a really good vegetable dish that can restore your hearts. ::::::: LORE :::::::: This healthy herb grows abundantly in the plains of Hyrule. Cook it before eating to increase the number of hearts it restores. Silent Princess: This flower will increase your stealth when cooked into a meal. I have found them very abundantly at the first great fairy location near Kakariko Village. There are several of these flowers in other areas as well. They also seem to respawn quite often at he location near Kakariko. :::::::::::: LORE ::::::::::::: This lovely flower was said to have been a favorite of the princess of Hyrule. Once feared to have gone extinct, it's recently been spotted growing in the wild. Raw Bird Drumsticks are fun to acquire and to get them you should be sneaky with your Bow and Arrows. Use basic arrows because one shot on the gray pigeons will drop 2x of theses items. You can farm these birds near the Old Man's Cabin in the Great Plateau Region. They will form the Meat Skewer when cooked and are handy for long journeys. Hightail Lizards are similar to farming the gray birds that drop the drumstick. They are a bit smaller and one shot from your bow and basic arrows will defeat them. Be sure to be in stealth mode when attacking as they are found in grassy areas of the Great Plateau Region and near the Old Man's Cabin. Mix them with monster parts to create a speed boost elixir. Raw meat can be farmed off of Boar critters in the Forest of Spirits area of the Great Plateau Region. The creatures are quite abundant in this area however, they take one good head shot with basic arrows to take down. Most bows especially the boko bow won't do it on a body shot. They will drop raw meat when defeated and this is used to get the Warm Doublet. You can also use the Raw Meat in several other recipes. Sunset Fireflies can be farmed near the Temple of Time and the Old man's cabin on warm nights. They are also abundant in other places in the game at nighttime. They are very beautiful to look at in the game as they are in real life. To catch some just be sure to be in sneak mode and hit the take button when close by. They can be used to make certain elixir's Warm Darner is a species of Dragon Flies and they can be found throughout the Hyrule Field in Breath of the Wild. They are commonly caught near the Outpost Ruins and Scout's Hill of the West Necluda Region. They are useful in making stamina based recipes. ::::::::::: LORE ::::::::::: This dragonfly has a special organ that causes it to sweat profusely. Cook it with monster parts for an elixir that will raise your core temperatures so you can resist the cold. Restless Cricket: These critters are hard to catch and can be used for stamina enhancing elixirs. They are even harder to take a picture of and get into the Hyrule Compendium of Creatures. I found a decent location for the camera shot near the Stone Talus at the Cliff's of Quince, try around that area as they are abundant in lower grasses. You can also find an abundance of these by just cutting the grass often using a regular or spin slash. They should pop up every few cuts, just press the action button fast too grab some. ::::::::::::::: LORE :::::::::::::::: A very energetic cricket. Cook it with monster parts to create a stamina-recovery elixir. Hyrule Bass can be found all over the land of Hyrule and in many ponds in the Great Plateau Region of the game. To catch one of these fish, jump into a smaller pond so you don't exhaust your stamina meter and lose hearts or you may die. Use the dash command while near the fish and quickly hit the appropriate take button to capture the fish. If you cook these in a cooking pot you will gain up to 6-7 full hearts with only three fish. This is called a Fish Skewer Recipe. If you eat the fish solo without cooking you will gain only one heart back. ::::::::::::::::::::::: LORE :::::::::::::::::::: An ordinary fish that can be found all over Hyrule. Can be eaten raw, but cooking it amplifies its healing benefits. Mighty Porgy: This fish can be found deep in the waters south of Hateno Village. You can farm them from the shrine on the island every so often. They make a very strong attack recipe and I will be cooking them shortly with more information. On an extra note I found more of these fish as I went down the Zora river near the Zora's domain. Once more regions are open up they seem more common, but you would have to like fishing for them a bunch. :::::::::::::::::::: LORE :::::::::::::::::::: This ocean-dwelling fish comes with one rude attitude. The compounds in its flesh elevate your competitive spirit when it's cooked into a dish, thus increasing your attack power. Hearty Bass: These fish are a bit limited to come by but they are great for not only returning lost hearts but refilling and giving Link extra hearts as well. When cooked into a dish they will replenish and give extra hearts. You can even toast these on an open fire for more taste and more heart replenishment. You can find a nice pool of these fish that respawn south of the Firliy Plateau and east of the Ebon mountain. This would be considered the Hateno region of the game. If you find the pool there will be around 5 Heart bass at a time so be sure to mark it on your map if your interested in these kinds of fish. ::::::::::::::::::::: LORE ::::::::::::::::::::::: This large fish lives near the shoreline. Its sizable body can restore a lot of nutrient. When cooked into a dish, it will temporarily increase your maximum hearts. Staminoka Bass: These fish are an excellent recipe for cooking, especially for all the stamina enhancers out there in the Zelda world. The staminoka bass can be found all over various locations in Hyrule. However I have found a good abundance in several places. The easiest one that comes too mind is the Kakariko Village area, which would be the water and waterfall right near Impa's house. Check out that spot and fish some up, then make a nice stamina recovery meal! :::::::::::::::::::::: LORE :::::::::::::::::::::::: This Hyrule bass got to be the biggest fish by never getting caught (until now). Its long life results in a cooked dish that will restore a lot of stamina. Armored Porgy: I have found an abundance of these types of fish near Puffer Beach which is located at the Lake Hylia Region's tower. They are located inside the smaller pools of water that surround the beach, rather than the ocean itself. ::::::::::::::: LORE :::::::::::::: This porgy's body is covered in armor-hard scales. The compounds in its scales, when cooked into a dish, fortify your bones and temporarily boost your defense. Armored Carp: Armored Carp fishes are found also near beaches and more specifically the deeper waters of the game. Note they do not appear as often at cold rivers or lakes. This is a more exotic type of fish and they are commonly find near other types of carp. A good place to fish for these ones would be near eastern hateno beach area or East Necluda which is near the Hateno Tower region and it's shores. :::::::::::::::::::: LORE :::::::::::::::::: Calcium deposits in the scales of this ancient fish make them as hard as armor. Cooking it into a dish will fortify your bones, temporarily increasing your defense. Chillfin Trout: This is a pretty rare trout fish that can be purchased at the general store inside Zora's Domain at the Mount Lanayru region of the game. They can also be found in the wilds, at colder lakes and river areas throughout Hyrule. Being a rare fish it can make some interesting dishes compared to most ordinary sample plates. :::::::::::: LORE ::::::::::: This blue trout prefers cold bodies of water. Its skin contains enzymes that keep its body cool, and when cooked into a dish, it will temporarily boost your heat resistance. Stealthfin Trout: Stealthfin Trout are among the most prestigious of fish in the game. They can or at least I have only found them around the waters of the Great Hyrule Forest Region. Head to lake Saria inside the Great Hyrule Forest and fish some up. These can be used to most importantly upgrade your sheikah armor set. However, they also have several other usages, whether it be for cooking or the possible side-quest. Save as many as these as you can, and try not to just cook them as sole food. :::::::::::::: LORE :::::::::::::: Consuming the bioluminescent compound that makes this fish glow in the dark will increase concentration. Dishes cooked with it will suppress noise when consumed. Voltfin Trout: Voltfin trout are also rather rare if not very rare. This item will be necessary to complete a certain recipe or possibly for a side-quest. If you are looking for them otherwise or even for the sub-quest, they can be found in the waters around or near the Hebra region. The Hebra region would be the best place as it has cold freshwater lakes, these are the locations these fish commonly spawn around. ::::::::::::: LORE ::::::::::::: This trout makes its home in the freshwater lakes. Its scales have an insulating compound that, when cooked into a dish, offers resistance to electricity. Ancient Screws can be found off of the inactive stone machine type enemies in Breath of the Wild. These items may respawn and may be random at times. I personally found my Ancient Screw near the Shrine of Ressurection. :::::::::::::: LORE :::::::::::::::: A screw used in ancient machinery. It's made of an unknown material, and no matter how many times it's turned, its threads never seem to show signs of wear. I also found my first Ancient Gear near the Eastern Abbey which is near the bombs shrine. This area is also infested with Active laser spewing machine enemies that are immobile. :::::::::::: LORE ::::::::::::: A gear used in ancient machinery. Despite being incredibly old, its build quality is leaps and bounds above anything built using current technology. The Ancient Spring is another strange item found off of the what I now know as Guardians. You can farm them off of the In-active ones in the Great Plateau. However, I am not sure if the items respawn after a blood moon event. I will keep this section on note. One more thing is that I have yet to defeat a Guardian. I would not be surprised if an active defeated guardian dropped the latter items if not something extra. ::::::::: LORE :::::::::: A spring used in ancient machinery. It is light and buoyant enough to float on water, and no matter how many times it's compressed, it never loses tension. Ancient Shaft's can be found off the drone enemies that you see in certain combat specific shrines. They also can be farmed off of in-active guardians and they respawn with a blood moon. These can be used to power-up the Stasis Rune at Hateno Tech Lab in Hateno Village. ::::::::::: LORE ::::::::::: A machine part used in ancient machinery. It's incredibly sturdy, and it's not made of any recognizable material. It may come in handy someday. Ancient Cores: These are very valuable items in Zelda Breath of the Wild. They will be used too not only purchase certain very powerful ancient weaponry, but armors as well. Ancient cores will be required to fully upgrade you're ancient armor set. These can be farmed off of guardian enemies and they drop pretty rarely. They can also be found in treasure chests. Scattered across sheikah chests in shrines and certain dungeons in Zelda, Breath of the Wild. Be on the look-out for them and try not to sell them. ::::::::::::::: LORE :::::::::::::::: This crystal was made using lost technology. At one time it was the power source for ancient machines. This item is very valuable to researchers. Giant Ancient Cores: These may be even rarer then ancient cores, however you will not generally need as many of them. Giant ancient cores can also be found in sheikah treasure chest. They can be farmed off guardian enemies just like ancient cores. Furthermore, you will want these too upgrade certain gear, as well as purchase the awesome ancient shield, that can automatically reflect guardian beams. The ancient bow, which is the most accurate 44 damage bow in the game, can also be purchased with a Giant ancient core, among a few extra rupees and ancient materials. :::::::::::: LORE :::::::::::: A giant energy crystal made using lost ancient technology. Cores this large are an extremely rare find. A researcher would probably know how to use this. Moblin Fang: Can be found as a very common drop off of Moblin enemies. It is used with insects or critters to make more potent elixirs. It also has some sale value for rupees. More to come as I am still experimenting with the crafting. Moblin Horn: These can also be found as common loot from defeating large red Moblin enemies. It is used with insects or critters and can make more powerful elixirs. It also can sell for some rupees. More info to come. Crafting Food Food: Campfire Fruits: This section will consist of all the foods that you can roast at a camp fire. This does not include anything cooked in a pot with more ingredients than one. Baked Apples: can be crafted or cooked if you have some apples farmed. It only takes one apple to create a baked apple at a campfire. However, you can bake up to five apples at a time. Just drop them by a campfire and roast them until the smoke and odd pop noise comes up. Once they are ready pick them up to hold in Link's inventory. They will restore 3/4 quarters of a heart by just consuming one of them. If you have 1 quarter of a single heart left, eating one baked apple will fill it right back up to full. ::::::: LORE :::::::: Direct heat has softened and sweetened this apple. Eat it to restore three quarters of a heart. Baked Palm Fruit: This delicious fruit can heal 3/4 of your heart from your heart meter back when cooked over an open campfire. They are commonly found near the Hateno beach in palm trees as well as many other beach type locations. They are also sold at many vendors throughout the world of Hyrule. ::::::: LORE ::::::: This palm fruit was broiled with direct heat, resulting in steamed flesh inside the rind. Best served at the moment the juices emerge while roasting. Charred Pepper: These peppers grow near the lower portions of Mountains. Some good locations are right before the snowy mountains or Mount Hylia at the great plateau. They are also common in the Gerudo Canyon and possibly highlands. They heal 3/4 of a heart when charred at an open campfire. :::: LORE ::::: A pepper that's been gently caressed by an open flame. It's much less spicy now. Roasted Hydromelon: These are commonly found throughout the hot deserts of the Gerudo Desert area. They heal 3/4 of a heart when roasted by a campfire. :::::: LORE ::::::: This hydromelon was roasted whole for a very soft and flaky inner flesh with a rather intriguing flavor. Now this is your money melon! Roasted Wildberry: Found in the gerudo highlands on top of the higher mountains in the region. There are some other locations as well and I will list them as we grow into this guide. They heal 3/4 of a heart when eaten after being roasted. :::::: LORE ::::::: This wildberry was prepared over an open flame to alter its sweet taste. It recovers more health than if eaten raw. Roasted Acorn: Found commonly in forest areas of the game these can heal 1/2 of a heart when roasted at a campfire. :::: LORE ::::: An acorn cooked with direct heat. Its nutty aroma has been amplified. Roasted Hearty Durian: Can be purchased in Gerudo Town. Can be found in regions south of the West Necluda area growing on trees in deeper forest. It will heal 4.5 hearts. Or four and half heats. ::::::::: LORE :::::::: This hearty durian was roasted whole inside its hard shell. Unfortunately, roasting it did nothing to remove its distinct odor. Eat it to recover a lot of hearts. Roasted Chikaloo Tree Nut: These can be farmed by killing those very small birds that populate many greenish fields of Hyrule. They will heal 1/2 of a heart when eaten after being roasted. :::::: LORE :::::: A tree seed roasted to amplify its fragrance. Gives more hearts than the raw variety. Roasted Mighty Banana: Mainly found off of any Yiga Clan enemy for every time you defeat one of them. These will heal 3/4 of a heart when roasted. :::::::: LORE :::::::: These mighty bananas have been roasted whole. Cooking them through has turned the fruit into a sticky, rich, aromatic syrup. Roasted Fleet Lotus Seeds: These are bit more rare and found more in wet swamp like areas. Some are located near the fairy looking symbol on the map at the West Necluda region. We also found some water buffalo in that area if you are reading this guide through and through. They will heal 3/4 of a heart container when roasted and eaten. ::::: LORE ::::: Flame-roasted fleet-lotus seeds. Peel the skin back to get to the soft and flaky center. Roasted Voltfruit: These are found in the Gerudo Desert off of the various cactus that grow wild. It will restore 3/4 of a heart container after being consumed when roasted. :::::: LORE :::::: This voltfruit from the Gerudo Desert has been charred to really bring out its sweet and sour flavors. Roasted Armoranth: I am not sure what these are exactly. However, they can be given as a quest reward at Zora's Domain for a very short sidequest. I also found a few of them near pine trees on Tingel Island. I will update this section later with more updates. If you roast one of these at an open campfire it will heal 1/2 of a heart container. ::::::: LORE ::::::: Simple, roasted armoranth. The heat has frayed the hard, chewy fiber just enough to make it easy to eat. Roasted Mighty Thistle: If you roast one of these at an open campfire and consume it, you will gain 1/2 of a heart container. ::::::: LORE ::::::: Lightly toasted mighty thistle. It has no special effects, but now that it's been grilled, the pointy ends go down smooth. Baked Fortified Pumpkin: Baking a pumpkin over an open fire will heal 3/4 of a heart container when consumed by Link. :::::: LORE :::::: This fortified pumpkin has been roasted whole. The hard rind serves as a container for the steamed pumpkin flesh inside. Roasted Endura Carrot: This is an excellent item to roast! It will heal 3 whole hearts when consumed if cooked near a campfire. ::::: LORE :::::: This flame-kissed endura carrot makes for a truly extravagant single-item dish. The fire really brought out its sweetness. Roasted Big Radish: I rather save radishes for full and complete meals. However, this will heal 6 full heart containers when cooked and than eaten from a campfire. :::::: LORE ::::: A roasted big hearty radish. To take such a precious vegetable and put it to the fire is decadent in a way. Toasty Silentshroom: Toasting one of these relatively common mushrooms will heal link 3/4 of a heart container when consumed. ::::: LORE ::::: A whole, toasted silent shroom. High heat may have destroyed its soft glow, but it's now fragrant and tasty. Toasty Razorshroom: Toasting a harder to come by razorshroom will still heal link 3/4 of a heart container when consumed. ::::: LORE ::::: A razorshroom that's been exposed to direct heat. Its sharp exterior has softened considerably. Restores a bit of health. Toasty Ironshroom: Toasting an ironshroom will heal Link 3/4 of a heart container when consumed. ::::: LORE ::::: An ironshroom exposed to an open flame. Its once-tough exterior is now crunchy and tasty. Restores a bit of health. Toasty Zapshroom: Toasting a zapshroom will heal Link 3/4 of a heart container when consumed. :::::: LORE :::::: It's not very shocking that this fully roasted zapshroom is delicious. Eat it to recover a bit of health. Toasty Sunshroom: Toasting a sunshroom will heal Link 3/4 of a heart container when consumed. :::::: LORE :::::: It's always a good idea to keep a fully roasted sunshroom or two on hand just in case. Eat it to recover a bit of health. Toasty Chillshroom: Toasting a chillshroom will heal Link 3/4 of a heart container when consumed. :::::: LORE :::::: A fully roasted chillshroom. It's evenly toasted and tastes a lot better than when eaten raw. Eating it will restore a bit of health. Toasty Hearty Truffle: Toasting a hearty truffle will heal Link 3 hearts when consumed. ::::: LORE :::::: A hearty truffle with a toasted, crispy outside and warm, gooey inside. Toasty Big Hearty Truffle: Toasting a big hearty truffle will heal Link 4 and 1/2 hearts when consumed. ::::: LORE :::::: A hearty truffle with a toasted, crispy outside and warm, gooey inside. Toasty Stamella Shroom: Toasting this will heal Link 1 and 1/2 of a heart container when consumed. ::::::: LORE :::::::: This toasted Stamella Shroom doesn't grant any special effects, but it will restore one and a half hearts. Toasty Hylian Shroom: Toasting and eating this mushroom will heal Link 1 and 1/2 of a heart container when consumed. ::::: LORE ::::: A Hylian Shroom toasted to perfection. The taste and fragrance are amplified, restoring more health to its consumer. Toasty Endura Shroom: This rare mushroom will heal Link 1 and 1/2 of his hearts when consumed after being cooked at an open campfire. ::::: LORE ::::: A toasted endura shroom. It doesn't grant any special effects, but boy is it tasty! Roasted Whole Bird: Finding a whole bird is a little rare and I have discovered fat white birds in the mountains will drop the raw whole bird. Cooking it will increase the heart recovery when consumed too 4 and 1/2 full hearts. :::::: LORE :::::: This raw whole bird has been tickled by an open flame to bring out its flavor. Less is more, as the lack of additional seasoning allows its natural taste to shine. Roasted Bird Thigh: This is a bit more common than the later and can come off medium sized birds. It will heal 2 and 1/4 of a heart container when cooked and than consumed. :::::: LORE ::::: Prime meat that's been flame-seared to perfection. The outside is crispy, but the inside is juicy. Eat it to recover hearts. Roasted Bird Drumstick: Roasted bird drum sticks are the most common of the bird meats too cook and will heal 1 and 1/2 of a heart container. ::::: LORE ::::: Raw bird drumstick that's been cooked to a crisp, skin and all. It's devoid of seasoning, but it has a simple, accessible taste. Restores more hearts than the raw variety. Seared Gourmet Steak: This mighty meat will heal Link 4 and 1/2 of your heart containers when cooked and eaten. ::::: LORE ::::: The highest quality raw gourmet meat, just kissed by an open flame. No additional seasonings have been added, which lets the natural flavor of the meat really shine. Seared Prime Steak: This meat will heal Link 2 and 1/4th of a heart container when cooked and consumed at a campfire. ::::: LORE :::::: Raw prime meat cooked over an open flame. The outside is perfectly browned, while the inside is mouth watering and juicy. Seared Steak: This common steak is often found on a large cooking stick at bokoblin camps. It will heal Link 1 and 1/2 hearts when consumed. ::::: LORE ::::: Raw meat cooked over an open flame. Cooking it has increased its flavor and the number of hearts it provides. Campfire Egg: Eggs that when consumed after roasting over an open fire will heal Link by 1 and 1/2. ::::::: LORE :::::::: Roasting a bird egg whole in its shell like this helps retain water, making the egg a bit chewier than usual. Blackened Crab: This common crab will heal Link 1 and 1/2 hearts when toasted over a campfire. ::::::: LORE ::::::: A whole crab slow-roasted in its shell. The soft, flaky flesh pairs nicely with the scent of the charred shell for a meal that assaults all five of your senses in all the best ways. Blueshell Escargot: This shelled fish will heal Link 4 and 1/2 hearts when toasted or roasted at a campfire. ::::: LORE ::::: The shell of this hearty blueshell snail acted as a tiny slow cooker as it was roasted. Some people love the trademark bitterness of its tail meat. Sneaky River Escargot: Another shelled fish that will heal only 1 and 1/2 heart containers when toasted. ::::: LORE :::::: Sneaky river snail roasted whole in its shell. The meat is soft and a little chewy. Pulling all the meat from the shell in one go fills you with a sense of accomplishment. Roasted Porgy: A larger fish that will heal Link 1 and 1/2 hearts when consumed after being roasted at an open campfire. :::: LORE :::: The soft and fluffy texture of this seafaring fish has been enhanced by roasting it over an open fire. The crisp, aromatic skin is particularly delicious. Roasted Carp: Another fish that will heal Link 1 and 1/2 of his heart containers after being cooked under a campfires flame. :::::: LORE :::::: Roasting this freshwater carp helped to suppress some of its stench, making it easier to stomach. You can really sink your teeth into the thick, meaty flesh. Roasted Trout: A less common fish that will still heal 1 and 1/2 heart containers for Link after being roasted at a campfires flame. :::::: LORE :::::: This trout can be found all over Hyrule. Served river-to-table, it's simply cooked for a soft and flaky flesh with a mild flavor. Roasted Hearty Salmon: This salmon is very nice when roasted and tasty as well. It is so delicious that it will heal Link 4 and 1/2 hearts with once consumption. :::: LORE :::: An open flame has crisped the skin of this hearty Salmon to perfection. It's a sizable portion and contains just the right amount of fat to create an exceptionally tasty dish. Roasted Hearty Bass: Another nice and fresh tasting fish that can heal Link 3 full hearts when consumed after roasting over a campfire. :::: LORE ::::: An open flame has crisped the skin of this hearty bass to perfection. It's a sizable portion and contains just the right amount of fat to create an exceptionally tasty dish. Roasted Bass: A common fish and sticks dish that heals 1 and 1/2 of Link's heart container when toasted and consumed. ::::: LORE :::::: A bass that's been cooked whole over an open flame. It's flaky and savory smelling. Offers more hearts than the raw version. Frozen Food: Frozen Whole Bird: Leaving this item in extremely cold temperatures will freeze it. You can then consume it for heat resistance as well as 3 full hearts. :::::: LORE :::::: This raw whole bird may have been frozen solid, but its flavor remains intact. Eating it will provide a temporary boost to your heat resistance. Frozen Bird Thigh: This item will raise your resistance to the heat. Consuming it will heal Link 1 full heart of his heart container. ::::::: LORE ::::::::: High-quality, frozen bird meat. It's so solid it looks like it could be used as a weapon. Eating it will restore some hearts and cool you down, but don't break your teeth on it. Frozen Bird Drumstick: This item will raise your resistance to the heat. Consuming it will heal Link 1 full heart to his heart container. ::::::::: LORE :::::::: It's as hard as a rock but is supposedly edible. It restores a small number of hearts and has a cooling effect. Icy Gourmet Meat: Freezing this piece of gourmet meat will heal Link 3 full hearts and add tolerance to heat when consumed. :::::: LORE :::::: This raw gourmet meat has been frozen for easy traveling. It's kept its flavor through the freezing process. Eating it as is will provide a temporary boost to your heat resistance. Icy Prime meat: This frozen meat will heal Link 1 and 1/2 of his hearts and raise resistance to the heat. ::::: LORE :::::: High-quality, frozen animal meat. Doesn't restore many hearts, but it can lower your body temperature. Icy Meat: This meat will only heal 1 full heart from your heart container, but it will also raise heat resistance for a short time. :::::: LORE :::::: A frozen slab of animal meat. If you can manage to chew it up and swallow it, you'll restore some hearts and lower your body temperature. Icy Hearty Blue shell Snail: This less common snail will heal 3 hearts when consumed after being frozen. It will also raise your heat resistance. :::: LORE ::::: It takes a skilled chef to get the meat out of this frozen hearty blue shell snail. Eating this will provide a temporary increase to your heat resistance. Frozen River Snail: This smaller snail will raise heat resistance as well as heal 1 full heart. ::::: LORE ::::: The distinct glow of this sneaky river snail has diminished after it's been frozen, but eating it will provide a temporary increase to your heat resistance. Frozen Crab: This common crab will increase your heat resistances and heal Link 2 full hearts. :::: LORE ::::: Doesn't provide as much companionship as an unfrozen crab, but it won't spoil during your travels. Eat it to gain a temporary boost to your heat resistance. Frozen Carp: This carp fish will heal Link a full heart container and increase the resistances to hot and dry places like Gerudo Desert during the daytime. ::::: LORE ::::: The crunchy, icy texture of this chilled carp is quite the delicacy. Eating it will temporarily increase your heat resistance. Frozen Trout: Cold trouts will heal Link one full heart and increase heat resistance. :::: LORE :::: Being frozen has condensed the taste of fish inside this trout's body. Eating it will provide a temporary boost to your heat resistance. Frozen Hearty Bass: This item will increase Link's heat resistance as well as heal him 4 full hearts! :::::::::: LORE ::::::::::: That's one cold fish. Eating it won't restore many hearts, but it will lower your body temperature a bit. Frozen Bass: Finally, the frozen bass gives 2 hearts to recover as well, but can also increase heat resistance. :::::::::: LORE ::::::::::: That's one cold fish. Eating it won't restore many hearts, but it will lower your body temperature a bit. Crafting Meals Fruit Meals: Creamy Heart Soup: This is an interesting soup or meal that you can create with fresh milk as the main ingredient. It is not one of the best meals perk wise, but it is a unique and interesting dish for the crafters out there. You will need 1x of any radish, 1x fresh milk, 1x rock salt, 1x Hydromelon, and 1x Voltfruit. You may get a different result of the amount of hearts healed depending on which radish you choose to use. That would be between big hearty radish and regular hearty radish. I got around an eight heart increase with my small radish choice. :::::::::::::: LORE :::::::::::::::::: Enjoying this sweet soup with another person will bring you closer together. Apple Pie: Using some Tabantha Wheat, goat butter, cane sugar and an apple, you can make this delicious cultural pie at any cooking station. Tabantha Wheat is once again purchased at the Rito village and some traveling merchants in the game. The goat butter can be purchased at Hateno Village and several other locations. Apples are found all over the Hyrule map and cane sugar can be purchased at the Goron City. ::::::::::::::::::::::: LORE ::::::::::::::::::::::::::: The crispy, flaky pie crust and sweet apples are a match made in heaven. Energizing Honeyed Apple This is a sweet recipe that Link can create by cooking the Hyrule common apple in a cooking pot, along with some Courser Bee honey. Courser Bee honey can be a little rare because it is sometimes annoying to farm the hives with its swarm of bees. However, if you shoot usually two arrows at a set of bees they will fly off, or expire. This should leave the courser honeycomb behind. They are abundant in forest areas and I have personally found many in the East Necluda forest areas. ::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::: A juicy sweet-and-sour dish combining newly ripened apples with honey. Fried Bananas: You can make some fried bananas with some Mighty Bananas which are dropped after defeating members of the Yiga Clan. The Yiga clan members will spawn randomly after defeating Master Kohga during the Vah Naboris line of quests. You can also find these in abundance at the Yiga Clan Hideout, there are literally tons of them. Some Yiga Clan will be along roads and other areas on the world map disguised as casual NPC characters. If you talk too these Yiga Clan members in disguise, they will attack Link. They will drop mighty bananas as well as the demon carver. Tabantha Wheat and Cane sugar is also required with Mighty Bananas for the recipe to work. ::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::: Children love fried mighty bananas. The trick is frying them over very high heat. Fruit and Mushroom Mix: This is an easy recipe to create, simply use any type of the various fruit materials found throughout Hyrule. Combine it with any type of the various mushroom found in the land as well. The statistics on the recipe may vary, however you will usually get a Fruit and Mushroom mix, as the main dish. :::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::: This dish contrasts the sweetness of fruit with the savoriness of mushrooms. Fruit Pie: Making a fruit pie will cost the player to use one of any type of fruit, minus an apple. You will also need one tabantha wheat, one goat butter, and one cane sugar. Put one of each ingredient inside a cooking pot and wait a bit. The result should be this deliciously fruity pie! :::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::: A celebration isn't a celebration until this fruit-filled crust hits the table! Fruit Cake: This recipe can be created at a cooking station with one apple or wildberry plus one of any type of fruit. Add in one tabantha wheat and one cane sugar and you got yourself a nice fruit cake for the holidays! ::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::: Making ample use of fruits found all over Hyrule, this cake is a must for celebrations. Honeyed Fruits: You can make this sweet and sour recipe by combining any fruit except for an apple, plus one courser bee honey. Do this at the nearest cooking station too make the Honeyed Fruits recipe/dish. ::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::: A dish that combines the thick sweetness of honey with the acidity of sour fruits. Hot Buttered Apple: One of my personal favorites, I enjoy this idea so much I might just make one of these myself one day! Simply put an apple and some goat butter, one of each into a cooking pot and enjoy after a few quick moments of heating. ::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::: The apple's sweetness has been enhanced by smothering it with butter and baking it. Simmered Fruit: Simmered Fruit can be obtained by cooking two or more apples in a cooking pot. You can find a cooking pot close to the start of the games first tower. It is directly south of the Magnises Trial Shrine and near a Bokoblin Campsite. For every apple you cook in the pot you will gain an extra heart when consumed. The maximum hearts you can heal with five apples is five full hearts. On a side note, you can break the crates in this area with a Wood Cutter's ax and most of the contents of the crates if not all will have apples. :::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: This sweet dish is made by heaping tasty fruits into a pan and simmering until tender. Copious Simmered Fruit: Like simmered fruit, except with four different types of fruit one of each. Put one of each of you're favorite fruits, up too four in total inside a cooking pot. Let it simmer and than enjoy this copious meal. :::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::: The flavors of the various fruits in this simmered dish exist in perfect harmony. Steamed Fruit: Craft this healthy recipe by, putting one of any fruit and combine it with any herb, flower, or vegetable in a cooking pot. The result will be a nice and healthy steamed fruit dish. :::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: A regional dish made by steaming near-ripened fruits in the leaves of fragrant plants. Wildberry Crepe: This is an amazing and albeit rare desert to create. You will first need too find a wildberry. Wildberry's will grow in colder areas near pine trees. Try the gerudo highlands or the snowy areas of Mount Lanayru. You will also need one tabantha wheat, one fresh milk, and one cane sugar. Finally, throw in a bird egg for good measure. Bird Eggs can sometimes be found atop trees in bird's nests. You can also purchase bird eggs off of various merchants in the game and certain town stores. The result will be a wild Wildberry Crepe desert dish. ::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: Sweet, tart wildberries are folded into thin, springy dough to make this dessert. Fish Meals: Crab Omelet With Rice: Hylian rice is sold at some shops and possibly Hateno Village general store. Crabs can be found all over the shores of Hyrule and even near Zora's Domain. You will also need some rock salt as well as an egg, one of each will make this fish dish treat. ::::::::::::::::::::::: LORE ::::::::::::::::::::::::: The fluffy crab legs pair perfectly with the rice for a truly scrumptious dish. Crab Risotto: Making crab risotto will consist of one Hylian Rice, one of any type of crab, one rock salt and some goat butter. Mix these ingredients one of each, into the cooking pot to create this dish. It's pretty good, so go ahead and enjoy while it is hot! ::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: An everyday stable of seaside villages, the secret to its delicious flavor lies in crab fat. Crab Stir-Fry: I love stir-fry, don't you? Well I never had any crab stir-fry before, but this recipe from Zelda, surely has gotten me interested in trying it! That delicious one dose of Goron Spice, plus the mixture of any type of crab you desire may keep you're belly happy for a day or more! :::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::: The Goron spice used in preparing this crab pairs perfectly with the flavor of the meat. Creamy Seafood Soup: Making this recipe possible will be any seafood ingredient or material. Add in any vegetable type ingreident. Next, you can add in some Rock Salt and one serving of fresh milk. Afterward, throw these ingredients into a cooking pot and enjoy. ::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::: Thick-cut chunks of seafood and stock provides a satisfying savoriness. Fish Skewers: Fish Skewers can be created in a cooking pot and the recipe will be more than two Hyrule Bass. You can catch Hyrule Bass all over the land of Hyrule at small ponds. I specifically farmed several of them in the Great Plateau Region of the game early on. They are great for a long trek or journey as they heal plenty of hearts. The more fish you can cook ( five maximum ) the more hearts you will heal. I personally cooked 3 and can acquire 7 whole hearts back! ::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::: A simple dish made by cooking chunks of fresh fish on a skewer. Copious Fish Skewers: This dish of delicious fish can be crafted at a cooking station by using one each of four different types of Hyrule fish. Pick you're favorites then let me them sizzle and enjoy the rewards. ::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::: It's just a whole heap of stuff shoved on to a skewer, but it's still a pretty tasty dish. Fish and Mushroom Skewers: Link, can create this dish at a cooking station simply by mixing any one fish and any one mushroom in the cooking pot. ::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::: A simple dish made by cooking skewered, fresh fish alongside fragrant mushrooms. Fish Pie: Oh, molly! This recipe sounds and looks uber tasty/delicious. I can't wait too try this one out at least once in my lifetime! For on Tabantha Wheat, one rock salt, one goat butter and you're choice of one seafood item. This dish will be made after cooking it perfectly inside the cooking pot. For some strange reason it tastes even better when cooked on the shore. ::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::: A mainstay in any fisherman's home, the crisp crust pairs well with the fishy flavor. Glazed Seafood: Using courser bee honey, which can be found in the forest areas of Hyrule, and any type of fish, one of each. You can create this nice glazed dish of the seafood of you're choice. :::::::::::::::::::::: LORE :::::::::::::::::::::::::: A seafood dish that you can actually wolf down whole! Gourmet Meat and Seafood Fry: You can make this recipe with any gourmet meat and any type of seafood, one of each into the cooking pot. Gourmet meat, may be a little bit rare, but you can hunt larger and rarer types of animals for this precious prime. Seafood is pretty common especially since any type of seafood will work for this heart recover meal. :::::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::: A marriage of the choicest cuts of meat and seafood. As delicious as it is filling! Hearty Clam Chowder: Clam chowder is one of my favorite dishes of all time! It is excellent that I can now cook and consume it digitally as Link in the latest Zelda installment. The unusual thing about this recipe is that it needs one material of an exotic hearty blue shell snail. If you do not use the Hearty blue shell snail, the recipe will fail or make something else. You will also need one fresh milk serving. One goat butter, and one tabantha wheat. See our materials or video sections for locations. The locations are also mentioned several times in this food/meal section of the guide. :::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::::::: The nutritional value of hearty blueshell snail combines with butter and milk in a rich soup. Hearty Salmon Mueniere: Link, will need too create and learn this recipe too complete one of the tougher shrine quest in the game at the Rito Village. The meal is tough too make because you will need a hearty salmon. Hearty salmon are a very rare red salmon fish. You may find one or two in the small pools of water around the Rito Village. If not, be on the look out for them in fresh water areas of the game. The hearty salmon it self rewards Link, with extra recovery hearts, in certain dishes and heals quite a bit on it's own. It is a very useful fish, so you may want to save it for other recipes in the game. You will need, one hearty salmon, one goat butter, and one tabantha wheat to create this dish. :::::::::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::: The crispy skin of this fried hearty salmon puts its texture in a class all its own. Pepper Seafood: Pepper and seafood sure can mix well together under a superb chef such as Link! This recipe is a bit handy and can be created at a cooking station. You will simply need just one of any type of seafood. The last ingredient will be just one spicy pepper. Go ahead and cook up this spicy,fishy dish and enjoy! ::::::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::::::::::::::: The pepper seeds grilled with this seafood draw out its taste and pleasant aroma. Porgy Meuniere: With one Tabantha wheat and one goat butter as the side ingredients. Link can create this recipe by following up with any type of Porgy fish. Porgy fish are rare when compared too the very common Hyrule bass. However, they can still be found around plenty of water spots in the game. You may find an abundance of bomb fishing fun near the shrine on the island near the Hateno Village and it's beach area. ::::::::::::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::::::: Popular among residents of coastal regions, this juicy porgy is a delicious dish. Prime meat and seafood fry: This dish can be created by hunting wild mid-sized animals and cooking there meat into a pot with any type of seafood. Mid-sized animals can be found all over Hyrule, the most common would most likely be a boar or possibly certain weaker wolves. :::::::::::::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::::::::: This comfort dish is made with choice cuts of meat and seafood. Salmon Risotto: Once again we will need to find some of the rare hearty salmon for this dish/meal. You will also need some of the very common rock salt. One of each ingredient will work, as well as one hylian rice and one slab of goat butter. Hearty salmon once again is rather rare, but you can find them near the viciously cold waters of the Hebra Plunge, as well as other locations. ::::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::::: The rice used in this rich risotto permeates the light flavor of the salmon. Salt-grilled crab: This is an easy recipe too make if you like to go crabbing like I do. Just throw any type of one crab into a cooking pot with just one dose of some freshly mined rock-salt and you can acquire the salt-grilled crab dish. ::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::::: Nine out of ten fishermen agree: crab is best enjoyed grilled and with just a bit of salt. Salt-grilled fish: Another rather simple recipe to create at the cooking pot. Just grab any type of fish in Hyrule or any type of Hyrule snail. Mix it with one rock salt and the one fish/snail of your choice and you will create this nice salty fish dish. :::::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::: A simple dish made by rolling a whole fish in natural rock salt before grilling it. Seafood Curry This hefty dish will cost some rare ingredients to create at the cooking station. For one of each, a Goron spice, any porgy or hearty blueshell snail, and Hylian rice. This recipe will be crafted into a very nice and spicy meal. ::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::: This dish brims with treasures from the sea. Its spice packs a kick, so it's not for kids. Seafood fried rice Using a hearty blueshell snail, one rock salt, and some Hylian rice you can craft this awesome fish and fried rice dish. Who doesn't love fried rice, especially fried rice made out of the finest fish in all of Hyrule! ::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::: Various seafood has been sauteed with rice. The stronger the flame, the tastier the dish! Seafood Meuniere: Crafting this dish can be easy, just use any type of seafood except for the porgy or salmon types. Then mix in one tabantha wheat helping, and one slab of goat butter. The following two ingredients can be purchased at Rito Village. The goat butter can be found off various traveling merchants, as well as the Hateno General store. :::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::: Rich butter flanks fresh seafood. The secret ingredient is lots and lots of love. Seafood Paella: Seafood Paellas can be created at a cooking station. Use one hearty blue shell snail. Then use one of any type of porgy. Follow it up with one Hylian Rice and one goat butter. Finally, top it off with the salty seasoning of some pink colored rock-salt. :::::::::::::::::::::::::::::::::::: LORE ::::::::::::::::::::::::::::::::::::::: No fisherman's birthday bash would be complete without this top-shelf seafood dish. Seafood Rice balls: These look a bit like sushi too me, in-fact it looks pretty delicious and makes me want to order some! This recipe can be created at the local cooking station for one Hylian rice and one of any type of seafood. It's a great tasting and satisfying recipe that doesn't fill you up too much. ::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::: Stuffed with aromatic seafood, the flavor can vary by ingredients but never disappoints. Seafood Skewer: This fantastic dish can be made using one of any type of crab or snail ingredient. It is a nice fish on a stick dish, too fill Link up on the road/journey. :::::::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::::::::::::::: The natural water in this medley of seafaring creatures makes for a delicious broth. Steamed Fish: A quick fish dish that can be created using any vegetable type with one of any seafood type. It is healthy, rather light and too the point. ::::::::::::::::::::::::::::::: LORE :::::::::::::::::::::::::::::: A refined dish made by wrapping a fresh fish in fragrant wild greens and cooking it. Mushroom Meals: Cream of Mushroom Soup: This tasty soup can be created with any mushroom + any herb or flower, + Fresh milk + Rock salt. This is an interesting meal to find or create. There may not be very much in-game information about it and it really has no other special effects other than the static +4 heart recovery. For those looking for something different or to collect all the meals in the game this one is for you. You can use Hyrule Herbs or any other flower type ingredient to make this. The only real problem is the milk. The milk is sold in bundles of three at Hateno Village. However, I feel it is not abundant enough and I am pretty sure there is no other way to farm milk. ::::::: LORE :::::::: The creamy mushroom and vegetable soup is so chunky it eats like a meal! Hasty Mushroom Skewers: Can be created with just one Rushroom. These can be found off very large gray climbable boulders in the game. I found several of these near the Old Man's Cabin in the Great Plateau area. The more Rushroom that you can cook the longer the duration of the speed boost will last. Mushroom Skewer: Recipes can be crafted by cooking Hylian Shrooms in a cooking pot. These can be found in many places in the game and are very abundant in wooded areas like the Old Man's Cabin. The more Hylian Shrooms that are used the more potent the Mushroom Skewer becomes healing up too 5-7 full hearts. ::::::::::: LORE :::::::::::: This simple mushroom-packed skewer has its colorful presentation to thank for its appeal. Meat Meals Creamy Meat Soup: Like the other creamy soups, this one will restore a few hearts. The exception is that you can mix and match 1-2 pieces of the recipe with this one. It will take 1x any meat, 1x any herb or flower, 1x fresh milk, and 1x rock salt. This leaves an extra ingredient you can experiment with. Experimenting with different ingredients can result in a different effect such as electrical resistance if you used an Electric Safflina. You can also increase the duration of the effect by substituting and adding that extra always potential ingredient. :::::::::::: LORE ::::::::::::::: This nutritious soup contains portions of, lightly-braised meat and many vegetables. Meat Skewer These recipes can be crafted by hunting and farming the gray birds that fly in the Great Plateau Region near the Old Man's Cabin and the surrounding woods. If you cook the drumstick this recipe or meal will be created which is more potent. Energizing Honey Candy Master Notes This is a good recipe and even more potent in Master Mode. If you are planning on going for 100% completion of the game, you will most likely need a Route. If you have been following this Strategy Guide, we start with the Great Plateau and the 100% Completion of it, even on Master Mode. In this case, we must use the Ingredients in that area only, for a short time. Courser Bee Honey is found in the Forest Of Spirits within the Great Plateau. The Material is somewhat rare and may take some time to respawn and is this case farm. However, the boost is huge early on. Players will gain Two-hearts and a Stamina recharge for just One Courser Honey. Remember bees must generally be attacked twice for them to be defeated. Cooking just one Courser Bee Honeywill grant Two-Hearts for Link's Health Meter. It will also as a huge bonus restore 1/3 of his Stamina Wheel. This is absolutely huge early on! The effect also stacks when more Courser Bee Honey materials are used. Using a Maximum of Five Courser Bee Honey material items, players can gain a huge boost. Players will gain 18 Hearts and 2 and 2/3 of their stamina wheel recovered. Finally, the 5 Material Meal will sell for 140 Rupees. A natural sweet, brimming with nutrition and made by stewing fresh honey. Vegetable Meals Monster Meals: Monster Cake: This delicious cake is a required recipe for one of the games side-quests in Tarrey Town of the Akkala Region. It is a novelty recipe that does not restore many hearts or add any special effects. It is quite a treat however and interesting to make for those interested in crafting all the games recipe items. You will need one of each of these items: Monster Extract, sold from the Fang and Bone Shop. Tabantha Wheat, Cane Sugar, and Goat Butter. All of the final three ingredients can be purchased at Rito Village general goods store. :::::::::::: LORE ::::::::::::: It's said that once you have a taste of this cake, you'll never forget its sweetness. Monster Curry: If you use some Hylian Rice, monster extract and the slightly rare Goron Spice you can create this meal. You probably already know where to get the first two ingredients. Goron spice can be purchased in Goron city general store so be sure to pick up as much as you can as often as you would like. Hylian rice might be a little rare but if you cut down certain grasses areas this item will sometimes drop as well as it is sold near Hateno Village rice field and general store. ::::::::::::::: LORE :::::::::::::::: This unusual take on curry uses monster extract and doesn't rely on spices. Monster Rice balls: Once again you will need the obvious monster extract for this recipe. Rock salt is the second ingredient that is also quite common. Finally the Hylian Rice which was mentioned in the monster curry piece above. All of these recipes once again are mainly just to check out or for novelty purposes. They don't heal many hearts and have no special affects. :::::::::::::::: LORE :::::::::::::::::::: Rice balls flavored with monster extract. Their unique aroma is not for everyone. Monster Soup: For some Tabantha Wheat as well as Fresh Milk and some goat butter you can create this recipe. You will also of course as this is a monster recipe need the monster extract from Kilton's Fang and Bone shop. Remember if you need monster extract you must complete the Shady Customer sub-quest which is in our side-quest section above. Be sure to check it out as well as the video section below. ::::::::::::::::: LORE ::::::::::::::::: Using monster extract as a base, this soup's distinct gaminess is either loved or hated. Monster Stew: For any meat combined with any seafood and some monster extract off of Kilton from the fang and bone. Link can create this dish via the cooking pot. Once again all the monster meals are nothing too special, except for the monster cake. The monster cake is required for completion of a certain side-quest. :::::::::::::: LORE ::::::::::::::::: Meat and seafood simmered in monster extract. A savory dish despite its ingredients. Crafting Elixirs Elixir's Hasty Elixir This item can be crafted mainly by using any reptile or at least hightail lizards and hot-footed frogs with a monster part. I am not exactly sure how the formula works just yet but I do know the more parts the better. This Elixir is great for increasing not only movement speed, but climbing speed as well as your dash. You can find Hightail lizards in both Great Plateau forest areas as well as West Necluda forest areas. They like to hang out on trees. The frogs are more abundant in the waters of the West Necluda Region. If you cook some swift violet which can be found right near the cliffs of the dueling peaks stable. You can create a high-level movement speed potion at level 3. Mixing 5 swift violet's will create a hasty elixir that lasts for 5:40 seconds with level three power. The speed boost is incredible and doubles with the climber's bandana. Also, your speed is tripled when paragliding. Energizing Elixir: This item can be crafted with stamina inducing items and some monster parts. Some food items such as Stamella shrooms will also increase your stamina meter even when climbing walls. They are great if you wish to scout high places or get over a large mountain. They would work even better when combined with the climbing speed increase of the climber's bandana. Use this near Boonooru's stand and scale the mountain near Korok #11 in this guide. There are also some traveling merchants along the way hinting to do this. Spicy Elixir: These items can be crafted by farming some summerwing butterfly and mixing it with a monster part like bokoblin fang. I have two of these in my inventory one heals hearts and the other does not. Both have the warming effect with a duration of 4:20, However they are the same exact recipe of Bokoblin Fang + Summerwing Butterfly. Mighty Elixir: The mighty elixir can be crafted using Bladed Rhino Beetles and monsters parts such as Bokoblin Horns or Moblin fangs, you can even combine those two together. The result will be a low-level might effect that increases attack power with all weapons with 1 beetle, 2 horns, and 1 moblin fang the effect should last for 5:00 minutes. Sneaky Elixir: Can be crafted by using some Sunset Firefly's with a monster part such as a Moblin Fang for more time extension. You will be granted a low level stealth effect with this elixir and be able to move undetected by animals and monsters. With three firefly's and 2 Moblin Fangs Mine lasts for 9:40 seconds. Tough Elixir: This Elixir can be created by using a tough type critter and mixing it with any monster part. Remember too experiment, the more or different types of monster parts that are used can change the overall statistics of the potion. This includes the amount of critters used it takes too make the elixir or food item. I will be listing some really interesting recipes in a unique section a bit below this probably soon enough. Some recipes are even worth over 2,000 rupees a piece which is nice for those that like to max out their rupee wallet. Hearty Elixir: This Elixir can be crafted at a cooking station. If the player uses a hearty animal such as a Hearty Lizard, or Hearty Snail this potion should be created. I will be testing out some of these potions tonight, so I should be updating this section with more ideas. Generally this is because people seem too attract towards hearty potions and food items. They are very useful and I love them myself. Fireproof Elixir: The Fireproof Elixir is mainly used too cure the heat and fire situation when traveling near or at Death Mountain volcano. These are sold by the merchant at the foothill stable. Alternatively, you can create them at a cooking pot with either a fireproof lizard or possibly a smotherwing butterfly and some monster parts. This is a useful recipe to always have handy, my reasoning for this is if you don't feel like wearing the Flamebreaker set. If you use a Fireproof Elixir, you will then be capable of exploring the Eldin Region's volcanic area without any piece of the flamebreaker armor set. Enduring Elixir: This is one of my favorite potions in the game. I always feel that extra stamina is wonderful. This potion and it's similar food items, will not only restore all you're stamina but give some extra yellow meter stamina as well. You can create this and all types of variations at a cooking pot with enduring type critters and a monster part. Tireless frogs are a critter that comes to mind when willing to craft an enduring elixir potion/recipe. Electro Elixir: Electrical resistance elixir that can be crafted with electrical type critters. A good example is the thunderwing butterfly which is slightly uncommon. However, you can purchase them off of the merchant Beetle at certain locations in the game. These critters also appear during rainstorms and lightning storms, be sure to get as many as you can. These potions are great in the Gerudo Desert region, due too so many electrical lizalfos. Thunderblight Ganon will also have a harder time with Link if this potion is consumed for it's bonus. Fairy Tonic: This tonic can be made if you use a fairy with any monster part. You will also get this tonic for combining a fairy with other critters, food items, or monster parts. The level of hearts and various other possible effects/statistics may change or vary. At base this will make a fairy lend a helping hand when cooking and the result tonic offers recovery hearts. Bestiary Stal Enemies: Stal Bokoblins: Stal Bokoblins are a bit tougher than some basic club-wielding Red Bokoblins. If the Bokoblins travel in packs and have more gear, such as bows with arrows and shields watch out! Stal Bokoblin's come out only at night from what I have seen thus far. They are very susceptible to the Boko Club weapon. I would guess that the geniuses at Nintendo developed a good system when it comes to "bash" damage. It makes sense that a sword would do less damage do a skeleton enemy that a smashing club right? This is why the Boko Club despite possibly having lower damage than say the Traveler's Sword is more effective. Stal Bokoblin's once again come out at night in the Great Plateau Region of the game. They can drop Boko Bow and arrows. They may drop Boko Clubs and most importantly they drove the highly breakable and eerie Bokoblin Arm which has 5 base damage. Stal Lizalfos: Stal Lizalfos only come out at nighttime just like the other stal enemies in this game. Unlike the bokoblins these Lizalfos can not be found on skeletal horses at certain locations in the game. Remember that you can mount a skeletal or stalhorse. For the strategy on beating these enemies, you may want to use the Radiant armor set. This will let link blend in with all undead type or stal enemies. You in this case can just avoid them rather than do battle. Stal enemies in general are very susceptible to bomb attacks. A basic or cube bomb attack can explode a whole pack of stal lizalfos. The trick is as usual you must also blow up their heads when removed from their skeletal bodies. In this case, simply switch to the unused bomb and toss again, make sure to target correctly and these enemies will be toasted. Stal Moblins: These enemies are found in many areas of the game at nighttime. They can pack a ton of power but they fall pretty simply in combat. That is of course as long as you can get a hit in with a power weapon on their heads after knocking the head off. These guys usually drop bigger weapons and travel in packs of 2-3. Soldiers Set is an option because you don't need much speed but defense is all the more your friend. Bokoblins: Bokoblin enemies are easy if they are solo or lone wolves even at the very start of Breath of the Wild. They can drop Boko Clubs in this case. If you see them at one of their bases they can be much tougher. This goes Double if they have watch towers and a horn man Bokoblin at the watchtower. The Hornman Bokoblin can shoot arrows as well as sound off the horn alerting all other Bokoblins in the area. You can lose a few hearts this way and this could be tough for a 100% speed run. They are susceptible to swords mostly but many other weapons are effective. Bokoblins can drop the Boko Bow and arrows as well as the Boko Shield. They can also drop a few materials that I will cover later on one of which is the Bokoblin Horn. Bokoblins come in four major forms. The red which are the basic bokoblins and usually much weaker than the rest. The blue which usually seems to lead the red forces. The black which are the tougher ones. Finally, the silver bokoblins which are the hardest and could be very dangerous if they come packed with a power weapon. They are even more dangerous with a powerful or semi-powerful spear such as a dragon bone spear. Be careful of the silver ones, however killing them has good rewards such as tons of rolls for good gems including the precious diamonds. The artist of the drawing inside the banner also did a great job. I would love to give them credit here but I can't seem to be able to link to their deviant art page. I apologize for that and if they do see this artwork, thank you but please email me if possible just so I can give you credit, its amazing work thanks again. Moblins: Moblins are larger enemies that can be found near the Outpost Ruins East. They are also apparently in several other locations in the West Necluda Region. These enemies can be sneaked up on easily for a one shot kill with virtually any weapon type. They are even easier to sneak attack if you are wearing the Sheikah Stealth armor set which will increase your overall stealth abilities. These enemies pack a punch as well though so be careful. They can drop Moblin horns and fans which can be crafted to make elixirs or sold for Rupees. They also drop a giant club weapon that is two handed but only deals 6 damage. Blue Moblins: Blue moblins are easier to take out and much less abundant later on in the game. If you encounter them earlier they can be a major problem. You may want to avoid them in packs until you familiarize yourself with the games flow and mechanics better. If you have the moblin mask from Kilton's fang and bone shop. The player can essentially avoid moblins at all times as long as the mask is worn. This may also be useful to have other enemies attack each other, or for first strike attacks. Black Moblins: These enemies are much tougher than the moblins you will find near West Necluda Region. They have much more powerful weapons are harder to sneak up on and travel in packs or sometimes with electric Chuchus. If they are with Chuchus you can stun them with electricity. However, I have tested out ice arrows on them and they work pretty nicely. Try shooting them with an ice arrow then follow up with a mildly powerful sword or slashing weapon. Silver Moblins: This is the most powerful form of the Moblin. They may even have an increase to Gold status/color in the future DLC update #1. However, this is just a little rumor for now these guys aren't as bad as say a Silver Lynel for the obvious reasons. However, they still pack a punch if they do happen to hit Link. This makes the soldier's gear a good option to use when facing one of not a pack of Silver Moblins and other enemies. It will take more than three Urbosa's Fury to take down some silver moblins so you may want to not use that divine power at all. I really suggest have a spear and using Daruk's Protection. Just zone in on one silver moblin at a time or take out the smaller or lesser minion types first with Urbosa's Fury. Finally focus in on the silver moblins. Yiga Foot Soldier: At first these enemies are few and far between. There are some locations that have travelers in disguise and when you talk to them they show their yiga clan form. One of these locations is south of scout's hill in the west necluda region. The Yiga "traveler" is near the broken down wagon cart. This one in particular will drop a vicious sickle. If your looking for the Duplex bow from these enemies your going to have to defeat Master Kohga and the archers will appear as well. Once defeated they drop the bow, some rupees and always mighty bananas. After defeating Master Kohga you may find several Static Location Yiga Clan Members. These are sometimes found around broken down highway carts and they are disguised as normal travelers. If you approach and talk to these NPC's they will transform into Yiga Clan Foot Soldiers. There are two differences with these foot soldiers. The first is that they are tougher than the basic yiga foot soldiers. Secondly, they hold the Demon Carver hand weapon that has a base of 40 damage. This makes there attack power higher than normal as well as the possible defense buff. Yiga Clan Blademaster: These enemies have 600 HP ( hit points ) and huge defense when you meet them at the Yiga Clan Hideout. It is pretty much instant death so avoid them by sneaking for that section of the game. After defeating Master Kohga these enemies will be more tolerable on the world map with random appearances. They drop and wield the mighty windcleaver sword which is awesome. ( shoots gust of wind and is a katana ). The Yiga Blademaster has 400 Hit points but much lower defense. They still have high attack power and their earth quake attack should be dodged by running at all costs. Huge Blue Chuchu: This enemy can be found at the Floret Sandbar location in the 2nd Region of the game or West Necluda Region. If you walk along the path without stepping on the flowers Link may see a radish at the end. The Huge Blue Chuchu will jump out at this point. Quickly defeat it with a decent bow around 12+ damage to avoid stepping on the flowers. When it goes down it will drop several blue ChuChu Jellies. This is also a good spot to farm Blue Chuchus. Thanks for the artwork too Looneycat55 on deviant art. Blue Chuchus: These can be found even near the Shrine of Resurrection however they are more abundant in other areas of the game. One of which is the Floret Sandbar. These enemies are some of the easiest to kill in the game with very low health. However, they have a tricky jump attack and sometimes it is very difficult to avoid. Lizalfos: These enemies are classics that have been in many games with the name Zelda as it's title. I recall them becoming more evolved when Zelda first took off in the new 3-D era of gaming with the Nintendo 64. The critically acclaimed masterpiece Ocarina of Time. Fighting a Lizalfos has evolved ever more since then and even more so in The Legend of Zelda: Breath of the Wild. The Lizalfos come in many forms and we will talk about all of them in this section. First let us start with the basic Lizalfos enemies. You can find these guys along swampy waters at the regions end of south of West Necluda. They are masters of camouflage especially in their natural habitats such as swamps and deserts. They drop the Lizalfos Horn as well as multiple versions of their tail depending upon which Lizalfos color Link has defeated. The Lizalfos have several attacks and the evolved or colored Lizalfos add in one if not two new attacks with each color type. They also have weaknesses and these will prove to be ever useful in future speed-runs of the game. Yes, speed runs will be covered in this guide and I will be running one myself. Also, low damage or even the nigh impossible no damage run will be covered so stay tuned daily. The green or Lizalfos is a very fun combatant to wage battle against. They are a major problem when grouped with enemies like Moblins or arrow shooting bokoblins. We will get into the pack analysis later. For now let us talk about the mono e mono. The Lizalfos has very tricky patterns and they are fast moving. There tail swipe is something to really look at for. It does a large amount of damage despite not being an actual weapon damaging attack. You can dodge it well however and follow up with 5 flurry attacks in slow-motion. The trick to dodging the tail swipe is to wait for the Lizalfos to close in on Link or vice-versa. It is quick but it can result in a flurry attack with a well-timed backflip. If you do this correctly it is probably the most affordable way of taking out a Lizalfos. Electric Lizalfos can come armed with various types of weaponry. Archer Lizalfos that shoot lightning arrows are especially dangerous. This goes triple when they are at a Lizalfos enemy camp and packed with another enemy like Moblins. Even basic archer or boomerang Lizalfos are something to be feared on the battlefield especially the Gerudo Wasteland. If you are planning on storming a Lizalfos camp, most specifically the Leviathan Dragon Bone camp west of Gerudo Town. Come well prepared. For one you should equip The Thunder Helm. This is an amazing area to farm Lightning Arrows which would serve as great use against Moblins in the area including this campsite specifically. Link can farm up to 20 lightning arrows with every blood moon if you farm this spot well enough. Possibly even more you will also rake in on several monsters parts for sale of rupees or to craft in elixirs. The Electric Lizalfos can be devastating without electrical resistance. The Thunder Helm prevents there amazingly awesome and quite graphical Pulse Burst attack. This is one of the best looking attacks in the game and it can also be devastating in a fight and cause a gameover. This doesn't sound major to some players but to others who love the 1 death challenge this is quite critical. For the few and the proud you want to either have a Thunder Helm, topaz earrings or some prepared electro simmered fruit food. You can make electrical resistant fruit by purchasing volt fruits around the town of Gerudo as well as Volt Fruit cactus plant farming. Other than the Pulse Burst attack, Electrical Lizalfos are among the toughest of the Lizalfos crew. This is mainly because they are not weak to fire, ice, or lightning. If there is a way to one shot these enemies let me know, because after farming 100's I still can't find an amazing or best method. Spears however, may be your best option. It offers the reach to still perform a flurry attack if the Lizalfos hops from side to side then tries to stab Link with it's razor sharp tongue attacks. This attack from the Lizalfos is one of the easiest to dodge and recover with a flurry attack counter, once you get used to it one on one vs Any Lizalfos should be rather simple. The problem is you will need a power weapon or some mighty elixir to take one down fast. Blue Lizalfos are masters of combat and the art of camouflage. They are weak greatly to fire attacks which is a huge positive as many weapon in the game can have fire capability. This makes the Blue or Ice Lizalfos one of the easier combatants simply because we have more resourceful methods of attack against them. In this case fire. Some methods would include and are not limited too. Red Chuchu jelly mines afterwards, exploded with an arrow shot. The Flameblade of course and for the obvious reasons. Finally, fire arrows which can be purchased in bundles at the Curios Quiver in Kakariko Town. Fire breath Lizalfos have the absolute most difficult rare attack to dodge. If your fire resistance is low it can also deal lots of damage. The special move of the Fire breathing Lizalfos is fire breath. It sounds obvious but it also has a very fast active time and is hard to see coming. It is going to get many players to die in a one life run. It is going to slow down players in a speed run and if you don't keep your distance or your strafe jumps on it will kill you. The best method I have discovered is to strafe if you get caught in it. They like to blast this attack at mid-range. However as always ice attacks can 1-2 shot kill these enemies after a freeze and ice arrows are a lady's man. In conclusion this is the first enemy of this bestiary that I have really broken down. I love the differences between the elemental variations of the species. The Lizalfos is a classic as well and a joy to fight in previous Zelda games. However, even more so with the beautiful mechanics, graphics and creative methods of combat in Breath of the Wild. There will be more like these to come if you enjoy stay tuned daily for updates and hit that recommend button or just comment asking for more. Black Lizalfos: These lizalfos aren't as bad as you would think, especially when you are stacked with nice weapons later in the game. They have no elemental weaknesses, but they are pretty susceptible to any strong weapon type. As a matter of fact, Urbosa's Fury as well as a really powerful bow can make quick work of these enemies all the while you focus on the more interesting and rather difficult silver lizalfos. Silver Lizalfos: Lizalfos are pretty tough in general especially near the start of the game. These are the current maxed out versions of the Lizalfos. These enemies are fast and have many of the basic Lizalfos attacks. Use urbosa's fury to weaken them then follow up with an attack amplifying potion and nail them with the strongest weapons you have. Daruk's protection is nice here and also sword and shield fits better to me vs the quick lizalfos than any two hander. The bow and arrows are options like the sword, but these guys jump too far away to a consistent spearhead attack to be effective. Red Lynel: Some people will find this method cheap, but I think it will be used in a speed runs if there are no limitations. There may be a faster method as well because I have not beaten the game.Basically, all you need is the 3 charges of Urbosa's Fury then follow up with any attack from a decent bow or weapon and a basic mane Lynel will go down without a fight. You could even combo the Urbosa's Fury 3 times in a row and it will continuously stun the Lynel. Also for people without Urbosa's fury or rookie players not feeling too confident just yet wear the Soldier's Armor as it is one of the most defensive sets in the game at the moment for me. It also can be purchased very early at Hateno Village armor shop. Next is the melee method without Divine Powers such as Urbosa's Fury. Use the Barbarian set, Level 3 mighty food or elixir and the most powerful weapon you can find. This may possibly take longer in the long run due to finding the barbarian set and a power house weapon as well as the food. However, if you are good at the flurry dodge you can crush him this way. As for Lynel's attacks, His charge is probably his most deadly. However, you should quickly switch to your shield in this case and parry with the A button. It is an easy parry and you can even deal damage if using a bladed shield like the Lynel Shield specifically.Flurry attacks are best when you are in close quarters with the Lynel. Use the back-flip before he strikes and you can chain together several flurry attacks this way. His fire breathing attack is tough and you can side-step out of it if you time your jumps right. However, it may be a better idea to just run and hide. Finally, his most dangerous attacks are when he is using the Lynel bow. This is why you can not get too far away from the Lynel. Not only will it cause massive damage, you will drop your weapons if they are metal. Furthermore, he calls down lightning from the sky with his arrows and they can hit you just about anywhere in a huge radius. White Maned Lynel: This is a tougher version of the basic red Lynel. This one can be found near Mount Lanayru. If you jump and paraglide from the mountain tops of Laynayru there are some broken down green grassed ruins to the North East. The White maned Lynel will be waiting in this area as well as a long treasure chest. Get your mighty potions ready and do battle with this mystic monstrosity. Clash for clash claw and steel the White Maned Lynel charged forward at Link. Link with the courage of the green Goddess back flips and slows down time itself with the Courage of the hero's of old. Relentlessly flurrying mighty blows of the spear to the heart of the White maned Lynel. However that was not enough to stop the beast. The White maned Lynel struck back at our hero, felling him hardly into the ground. Shaking the control stick at all angles the hero spits and picks himself up. The white maned Lynel with it's half horsed body gets ready to charge forth with a Savage Lynel blade in it's right hand. The hero, Link quickly creates a fuse and prays for no rain or air that is too hot. The bomb arrow goes directly into the face of the savage Lynel, stopping him in his tracks. Link sipping a Hasty Elixir quickly runs to the Lynel and mounts it using the "A" button. Atop the Lynel! The White maned Lynel uses all of it's back power to muscle Link off, to no avail! It is mortally wounded by the hero's Royal Broadsword's blows and eventually meets it's demise. This is the tale one of the many tales of the Hero of the Wild..... Link Vs the White Wolf. Blue Maned Lynel: These lynels may be hard to find later on in the game. I personally found one in the Mount Lanayru Region near the memory and waterfall area. Take a picture of it if you find one as they may not appear at all later on in your playthrough. If you miss the picture you can always buy hyrule compendium photographs from the hateno technology laboratory. However, you may not get the exact shot that you like or perhaps you want to see this one and fight it for yourself. This lynel is pretty basic but I do have some footage in my video playlist below. Be sure to check that out and type in Lynel in the search box. Silver Lynel This is probably the toughest basic enemy type in the game! There are tons of methods on how to take one down and several viable ways in this case as well. The first is what I would like to call the Official Method. This method was created by The Official Lynel Slayer. He is a member of the board on gamefaqs.com and needs no further introduction. His method is to first parry the beast with a shield, then fire a bow and arrow shot to its head to stun the creature. Next mount it's back and attacks with your most powerful weapon. From this point, you can rinse and repeat. However, there are many other viable ways to take down this creature. You will acquire tons of great rewards especially Lynel parts which will be used to upgrade gear and armor sets such as the Barbarian armor set. Soldier's armor set will also need some Lynel parts to upgrade. Lynel parts also do for great rupee making recipes and recipes with great time length or power in general. Furthermore, you can kill a Lynel or better yet a Proud Silver Lynel in one shot! To do this you will need a Savage Lynel bow 32x5! exactly. That's right one Savage Lynel bow with 32 attack power and the ability to fire off 5 arrows at once. This method may be possible with a weaker combination but this is what I know to use and I am a baller now in this game so you should be too! Next, you want to have just one ancient arrow, carry more if you have bad aim. Then paraglide up with revali's gale to slow-focus your timing and shot and fire away with the bow and ancient arrows. The silver lynel will die in one shot, however, you will acquire no rewards/drops or spoils. This is due to using the ancient arrows. Beard Bear's method is also really awesome, but it does take some planning to accomplish. First cook using 1 endura shroom at a time and make 5 or more enduring mushroom meals. You only need to use one Endura Shroom to get all your stamina back plus some bonus or yellow stamina. Once again one of each and cook at least five of these. Next head to Tarrey Town and buy as many arrows or bomb arrows as you can specify. Thanks to The Official Lynel Slayer we have learned that all Bomb Arrows deal out a flat 50 damage and this stacks with multiple arrows or your current bow's damage rating. Finally, you can head to the Coliseum Ruins and fight the Silver Lynel if you are late enough in the game. Use revali's gale or jump from above and Time-Focus to slow everything down while aiming the bow and arrow with bomb arrows equipped and the savage lynel bow 32x3 or 5. Begin firing away at the head of the Lynel for more damage, the quicker you fire the faster it will go down, but aiming for the head deals more damage. This makes it a little skillful as well as immensely fun! When you see your stamina about to crash, quickly hit pause to open your inventory. Select the endura shroom mushroom meal we made earlier and do this to hang tight in the air until the Lynel goes down. It's an uber cool and fun method but it can eat tons of your precious time rewarded resources. Tactics - Seth Nunya - The Official Lynel Slayer: Lynel (Crusher): -Heavy weapon only: At the outset of the fight make sure to avoid the explosion. As the Lynel charges you, make sure to dodge the attack. When the Lynel does stop, stand in front of him, and wait for him to lift his crusher. At this point start walking towards his side to avoid any of his attacks. This does work with the larger shockwave. While doing this go ahead and start up a charge attack. If the Lynel does his triple slam, you can get more than 10 hits in on him doing this. Make sure to spin your way back to the front of the Lynel to continue this. Lynel (Sword): -Heavy weapon only: Heavy weapons fall off here in comparison to polearms or one-handed weapons. You cannot do the same strategy for crusher Lynels as sword Lynels. Sword Lynels can turn much tighter, and swing horizontally instead of vertically. You will get hit attempting the spin to win. The best thing to do is dodge each of his attacks and flurry rush him with the most powerful option you have. Just like any other Silver Lynel make sure to avoid the explosion at the outset, and when they have half health. Lynel (Spear): -Heavy weapons only: Spear Lynels are the easiest to kill. They have no close range attacks at all. Every attack done by a spear Lynel requires significant startup, and or attacking from far off. Unlike the other two Lynels, this one uses fireballs and explosions more often. The fireballs can be avoided by power walking. The explosion obviously requires you to run. Another attack to avoid is the jump attack. In order to avoid it, start running to where the Lynel jumped. His shockwave doesn't cover behind him. To inflict damage on the Lynel, I recommend using the spin to win as much as possible when he leaves himself open. Otherwise, one initial hit, and a jump attack can get three hits off very quickly. Cheese tactic: -Spam arrows at a Lynel's face. You can get three shots in as he's down. After that, he'll get up and shake his head. Shoot him in the face again just after he shakes his head. Repeat the process. -Another tactic is to shoot a Lynel in the face, inflict damage as he's down, then mount him. You can get five hits in with any weapon. Choose your most powerful option and attack him for free damage. This doesn't consume durability. I started up some of your Lynel stuff Guardian Stalkers: These enemies are the ones displayed in the banner above. These are the most common of the guardian enemy types as well as the most dangerous. You can defeat them in many ways and the best way would be one simple ancient arrow to the eye with any bow and arrow combination. However, that can get boring or perhaps even pricey so let's talk about other ways to defeat these enemies. Know that you can cut off their tentacle legs and this will stop them from moving for a short time. If you cut off all of their legs the enemy will become completely immobile. At this point they are very similar to the "decayed guardian" variation that is found among the few spots near Ja Baij shrine inside the great plateau region. Remember a shot to the blue eye which is the guardian's critical hit point, this will deal more damage then a body or tentacle shot. These guys are located throughout many areas in the game. Hyrule Castle has literally tons of all types of guardian enemies. It has both decayed guardians, as well as skywatchers and of course your basic stalker guardian. However, I don't believe I have run into a guardian scout inside or even at the exterior of the Hyrule Castle Dungeon. They are also located west of Tarrey Town, two of which can be found at the Torrin Wetlands area. There is one sitting on the shore near Puffer Beach to the south of the text on the world map. This one is useful for taking a picture of to complete the nearby shrine quest. As stated before you can find some more near the Great Plateau, these guardians are generally decayed and have less drops/spoils. However they go down much easier than a fully healthy stalker guardian outside the Great Plateau. There is also a lone one lingering near a large tree inside the west necluda region. be careful as there is a korok at the top of the tree in this area and if you go for him you might get zapped by the Stalker Guardian. You got three or four guardians lingering around the Gerudo Highlands mountainous areas. There are tons more in the game but most importantly Hyrule Castle is the best place to look for them. It just could be really hard so go inside the castle with high defensive armor sets like the soldier's set. Bring plenty of ancient arrows, and yes I know this may take glitching, or preparing beforehand. Personally, I haven't glitched or cheated at all and I don't expect you to either! So go out there and get those parts/arrows legit please! It is more fun than anything else right? In conclusion, this is a great "focus" type enemy in the legend of zelda breath of the wild. I hope we see a future return of the guardians in a few installments from now. I like how Nintendo and the Zelda developers alter or evolve enemies such as the Lynel. Think of the Lynel from the original legend of zelda title and what it has become as a legend that is, in the Legend of Zelda Breath of the Wild. Guardian Scouts: Guardian scouts can often be found in dungeons of the divine beasts as well as some of the shrines. These Guardian Scouts are very rarely if ever seen in the overworld of Hyrule. They range in difficulty from minor, to modest, and then to major for the most part. They can carry basic guardian weapons and then mid-tier guardians weapons. Finally, the major guardian scouts will wield ++ guardian weapon types which are among some of the most powerful weapons in the game. The Guardian scouts have a laser beam whirlwind attack that is really hard to dodge. They fire strong laser beams and the major ones especially are very difficult for beginners. You can shock them with shock arrows and then follow up with any attack. I feel shock arrows are the absolute easiest way to take down these enemies due to the shock affect. However, people have different methods as always in such a unique game, with tons of possibilities. Try using your parry from a high parry or powered shield. Perhaps you want to flurry attack, or simply blast them in the core or their eye with some nice blue ancient arrows. Sky Watchers: These guardians are very difficult, and I usually save my ancient arrows for them. Personally I don't have a good strategy for them other than the parry which is rather obvious of it's laser beam or of course one shoting their core with some ancient arrows. Like I said, all guardians are pretty tough, but these ones are especially bad. Hyrule castle is filled with them and they are rumored to have a better percentage chance to drop the famed ancient and giant ancient cores. Proceed with an ancient shield, ancient arrows or be really good with your parry if plan on hunting/farming these sky watchers. Bluepee This mystical little rabbit-like creature with golden horns like to make there stay around the Great Fairy Fountain near Kakariko village. The harder that Link can hit them with an attack the more rupees they will drop. Be swift when attacking and when taking their picture with the camera. Fairy: These small mythical fireflies can be found at or near any of the games four Great Fairy Fountains. They can be a bit hard to catch so walk up to them very slowly then grab. They will restore 6 hearts of health to Link when he falls in battle. Be sure to take a good picture of them and always carry some around before hand if a battle seems to tough. The best Fountain for these is Kakariko Village in my opinion. Water Buffalo: This is a rare one to encounter and I only found one once around the forest areas of Mt Rozudo at the East Necluda Region. It was wandering in the forest and sadly I shot him in the head with my duplex bow. The reward however, was gourmet meat as well as some prime meat so get your crunch on! Wasteland Coyote: These creatures are pretty common if you travel around the Gerudo region often enough. Hunting them can be tough if they travel in packs. One time I ran into about three of these wolves and I was cursing at the screen because I almost died to add to the annoying knockdown animation time. Well, needless to say, they are now in Link's stomach. Master Kohga: This guy is the boss of the Yiga and you can find him at the center of the Yiga Clan hideout. He is actually very easy however, speed runners and no damage players might have a harder time and I will update tactics for both of those here as I go along. For now the base tactic to know is that he has three phases. You want the ball to hit Master Kohga in the head for tons of damage. This will also stun him and leave him open to a few sword attacks. For the first phase and actually all phases might be faster with the bow and some arrows, shoot him with the bow in the head. You must wait or get behind his blue shield but this is easy to do as he cast the magnetic ball at Link very slowly. Do this at the correct time and the ball will drop on his head leaving him open to attack and more damage. Do this until phase #2. In phase #2 he will hover over the pit in the center of the arena. Shoot him with a precisely timed arrow so one of the two magnetic balls drop on his head. Once again follow up with some weapon attacks for extra damage. Finally, phase three consist of you having to use the Magnesis against Master Kohga's Magnesis. Take control of the metal ball with Magnesis and just line it up with his head once again, from there rinse and repeat. It is an easy battle for now, but may be difficult to master for speed runs and no damage. No damage being far easier than speed tactics. Thunderblight Ganon: Thunderblight Ganon was the first major boss or dungeon boss that I took on in the game. He is very fast and killed me several times. It would be a little difficult to go for a no damage here. Speed running will also be covered a bit later on in the month. For now since he is tough I will just get into defeating him normally. First of all he can be flurry attacked. This is if you dodge his speed warps final strike, I like to dodge it with a back flip. Hopefully you have a nice powered up weapon for this fight. If you don't and your lacking power try some mighty food or mighty elixirs. If they still doesn't work you should farm some higher powered weapons. Iron shrooms for defense are also a good option as well as anything that gives heart recovery. In fact having more hearts is always better. You might want to consider sleeping at the spa when you are ready for this battle. You could also eat some foot that gives a heart bonus. Big hearty radishes come to mind when cooked. Finally for your armor setup I would say the Topaz earrings are a must have for Thunderblight Ganons most obvious electric damage. I forgot to put them on a few times and he could pretty much one shot me with his electrical attacks. Thunderblight ganon basically has two phases. The first is the warp strike and the thunderbolt projectiles. After he is down on his luck or health he will start making conduits that are magnetic in the area. It could be tough to get him at this point. So for phase one you are basically just attacking to break his shield. Best option is either farming, and consuming good foods. The other option is getting good with the flurry attack to break his defenses and lower his health. The 2nd phase consist of bringing the conduit when struck with lighting to Thunderblight Ganon. This will cause him to take some damage more then several of Link's attacks. It could be a little challenging but nothing too crazy don't forget to use the magnesis on the conduits. When you are done, you can enjoy some good story scenes as well as earn Vah Naboris, Urbosa's Fury, which is very awesome. Waterblight Ganon: People are saying this fight is tough but I am guessing that may be because this is the first boss battle they encountered. I really suggest following my guide and completing Thunderblight gannon first at least for now until we get into speed runs and other types of runs. Urbosa's fury will annihilate this guy easy and all you really have to do is shoot him in the eye with a bow and arrow from afar. A Triple shot bow like the Lynel bow works even better because it is easier to target the eye due to the obvious three arrows. Phase #2 can be harder because of the water and of course no damage and speed running this guy may be the toughest one but lets just beat him for now. In phase #2 just stay on the block furthers away and fire arrows. It seems to take too much time to actually swim to him or he will annihilate you if you are on the same block as him. If your out of arrows your in trouble and should probably go buy some in town. Overall I am a bit disappointed with this boss battle. The reward at the end seems decent but I just don't like the design of the enemy in general mainly because he looks so similar to the previous boss. I get this is crucial to the story, but I feel Nintendo wasn't at the top of there game for not only this dungeon but this boss especially. The games dungeons are ok but pale in comparison to that of the classic style Zelda games and it truly shows here. Don't get me wrong it is still fun and I love the game all the way but the game shines in other areas much more. Fireblight Ganon: This battle is very easy at this point in the game. Mainly because we have so many hearts to spare and tons of weapons at our disposal. On top of that the tactic to beating this guy is pretty simple as well. His sword strikes can be tough but if you shoot him in the eye with a bow and arrow shot he will go down for a bit. You can dodge his sword strike and go in for a flurry attack, but it's much safer to keep your distance as you need to time it well and his sword packs a punch. Phase #2 seems tough at first but all you really need to do is throw a regular bomb while Fireblight Ganon is absorbing the energy fields around him. When the bomb is thrown be sure to detonate it just in time so you hit Fireblight Ganon and not Link himself. This will do damage to Fireblight and possibly knock him down. While he is down I would just follow up with powerful bow and arrow attacks. No damage might be a bit tougher but speed runners probably won't have much of a problem especially at this point in the game. Being that fireblight Ganon is so easy he may be the potentially best choice for first dungeon boss to take on in a speed run or even one life run. Windblight Ganon: Watch the video if you would like and search using Vah Medoh dungeon last terminal. That should help you locate it better if you decide to check out my playlist. Once completed you can access the main terminal on the body of Vah Medoh and get ready for an easy battle at this point vs Windblight Ganon. These bosses are very bad compared to many other Zelda games. We are missing a huge Zelda piece of formula in this game. It is still very awesome and new-age but I just wish it had more Zelda implementation. Maybe I am just crazy though? Moving on, we can use bomb arrows to stun this guy and that is probably the best way to beat it. It will also start shooting tornadoes at Link as well as some homing missiles or something similar in phase two. Bring some procurement items and anything that can full recovery Link as well as increase maximum hearts. It should be really easy regardless as this is the last divine beast of the guide. When you are done enjoy a few cut-scenes. We will also acquire the next divine power that is very useful for exploring and Korok Seed hunting. Finally talk to the elder to complete the quest than we can talk to Impa in the next segment which should fully complete the Four Divine Beast and give us the next Main Quest. Calamity Ganon: If it is you're first time facing off against the Calamity Ganon, then you should come prepared. Calamity Ganon is very tough and seems to have 2-3 phases. First, if you have all the divine beast freed you will enjoy a very thrilling and emotional cut scene. In this scene the four champions will aid Link vs the Calamity Ganon. It is a rather highly emotional scene and not only is the scene enjoyable, Calamity Ganon will take a devastating blow. If you have all four Champions and Divine Beasts freed, Calamity Ganon will lose a full half of his health bar. This should make Calamity Ganon go directly into phase #2. For other runs, such as speed runs or no damage runs, I will update those later on below, specifically in our bestiary section of this guide. Next up, you should have a Mipha's grace and Daruk's protection will also help. Actually all the Champion Divine Powers will help, with the exclusion of Revali's Gale being the least potent. Even Urbosa's Fury can dish out some nice damage vs the Calamity. Also as preparation, take tons of gold/yellow heart restoring items. Having the maser sword is a huge plus for a constant 60 damage per-hit as it will be glowing against Calamity Ganon and his aura or malice. Next, tons of food items and either attack or defensive boosts. I would go with defensive boosts if it is you're first time vs Ganon. Finally, for the tactics, in Phase #2 Calamity Ganon will be invulnerable at times through-out the battle. When Calamity Ganon is glowing gold he is invulnerable. Try shooting the blue parts on Ganon, or waiting until he is no longer glowing. You can also ride the air gusts of wind and use a focus shot with some arrows to do some nice damage to Calamity Ganon. All in all with the preparation above you should still land-slide him. However, this does not mean it isn't a tough fight, because it is one of the toughest in the entire series. It's just that we are so prepared. If it's too easy try no damage, or speed runs to enhance the challenge. Overall it is quite the amazing Final Boss battle in the sense of gameplay. Stay tuned for updates on the speed run and no damage run once again below thank you. Darkbeast Ganon: Darkbeast Ganon returns in a full final battle utilizing the Bow of Light, horseback and some more breath of the wild mechanics. Sadly, I found this too be very simple compared to the very tactical Calamity Ganon boss fight. Zelda will be speaking too Link often in this segment and eventually pass over the new Bow of Light. Perhaps the Bow of Light will become a future staple in the Legend of Zelda series, they seem too be making a big deal of it. All you have to do is shoot the huge golden circles that have the mark of the Triforce on them with the infinite arrows of the 100 damage light arrow shooting, bow of light. You can not keep the Bow of Light after the battle, although many are attempting too do so through glitches. Like stated beforehand this is a rather simple battle especially if you are prepared and have a Miphas Grace, just in case. After you deal the final blow on Darkbeast Ganon, you can watch the ending cut scene. The Destroy Ganon quest will complete. When the credits show up you can skip them and get one more final and very Zelda like emotional scene. Overall the story came together rather well. Zelda and Link's relationship is much more intact but somehow I wasn't as emotional at the end as most Zelda games. Zelda herself is the most beautiful she has ever been in the series, topping the cuteness of her in Skyward Sword. I rather not spoil the ending for everyone but it is interesting and leaves the door open for more content and the future of Zelda. Bestiary Stone Talus ~ Master Notes ~ The Sledge Hammer is the best weapon bar none against any and all variations of Stone Talus in the game. Players can even come across one or two Sledge Hammer weapons in the Great Plateau During Master Mode. This is essential for the Speed-Run and defeating the Stone Talus quickly. Sledge Hammers can also be used to farm "Ore Deposits" with just one attack. I really suggest having one with you at all times, they are rather common. The Stone Talus Great Plateau This enemy may be categorized under bosses a bit later. For now, he is still pretty tough and seems to be some sort of mid-boss. You can find the enemy between the forest of spirits and hopper pond areas in the Great Plateau Region. Stone Talus will arise from the earth and get ready to do battle with Link. To defeat Stone Talus Link must attack the crystal on his back. You can do this by locking on and firing off arrows at the Crystal. You should only do this after Stone Talus has tossed both of his arms at Link. When he tosses both boulders be sure to dodge them with side steps. Stone Talus will then dig himself into the earth and be vulnerable for a few moments. This is when you should use your arrows. I used the bomb arrows that we found earlier in one of the Treasure Chest. See bomb arrows in this guide under equipment for exact information and location. As an Alternative Link can also climb up the rock that is Stone Talus and aim for the Crystal head on. If you are doing this I suggest weakening Stone Talus first with some arrows or bomb arrows. Afterward, it would be nice if you have a high attack powered weapon. I used the Soldier's Broadsword which can be found on a green captain Bokoblin near the River of the Dead. See Soldier's Broadsword for more information. This weapon has a high attack power for this battle at 14 attack damage. It can take off almost 75% of Stone Talus health meter so this is how I won the fight. When Stone Talus goes down and even during the match-up he will be dropping Amber or Opal materials when you attack its crystal. If you are out of weapons try not to panic. You can farm the Stal Bokoblins that spawn around Stone Talus for their arms to use as weaponry. You can also load a previous save with your weapons intact if you have died. If that doesn't please you enough know you can walk around and farm some weapons and arrows again if you would like off the various respawning enemies in the game. Finally, be careful of not only Stone Talus attacks but also the enemies that spawn around him. When Stone Talus is defeated he will drop more ambers, opals, and most importantly some ruby materials. Be sure to pick all of these items up as we will get into their usages later in this guide. Stone Talus of the Dueling Peaks [ West Necluda ] Stone Talus of the Deya Lake Deya Lake holds this green and mossy stone talus which is west of the Lake Tower in the Lake Hylia Region. This is pretty easy to locate on the world map by simply heading to Deya Lake or the Deya lake ruins. Once at that location look for a larger green protrusion or rock in the water and the stone talus should rise up. This is one of the weaker stone talus enemies so one Urbosa's Fury even later on or end-game will take it down. Stone Talus of the North Dueling Peaks A Senior Stone Talus that is located a bit north of the Dueling Peaks. It is also a bit below Mable Ridge on the World Map. Look for those Text markers and on some higher ground with green grass, you should find the North Dueling Peaks Stone Talus. Stone Talus of the Southern Dueling Peaks This is a Stone Talus Junior and is located a bit South of the Southern Dueling Peak mountain. Stone Talus of West Nabi Lake This stone talus is located northwest of South Nabi Lake and Southwest of the Nabi Lake text on the World Map. Stone Talus of North Mable Ridge If you look at Lake Siela and its text on the World Map, head a little bit West of that point. The Stone Talus will be at this location. Stone Talus of Hateno Tower Cliffs Of Quince This is another location of an easy Stone Talus battle. The location of the crystal is right on top of its stone head so it is much easier to climb in this case, and attack. Remember that weather especially the rain can affect Link's ability to climb areas and this includes certain enemies like the stone talus. If this is the case you may want to wait until the rain has come to a halt before farming or even encountering one of these bosses. Ovil Plain Located right near the text for Ovil Plain on the World Map. This stone talus is also rather simple even on Master Mode. Players should remember to stock up on Bomb Arrows as well as level up their armors for these Talus fights. Also noting how important some Iron Shrooms are for the Level 3 Defense Boost. Mapla Point - Mapla Point - Stone Talus - This one is especially tough on Master Mode. This stone talus will also be difficult early on in the game even on Normal Mode. Players may want to be armed wtih a Spear. However, even a Spear can still leave players wide open to the flop crushing body attack of this Stone Talus. This boss is tough mainly because of the position of the crystal on its back. I suggest saving all of those Bomb Arrows and the Lynel Bow we got from defeating the Lynel earlier. Players may also use Remote Bombs + and stand on one of the nearby rocks. If done, the Stone Talus can not hit Link and this is a great way to safely finish off the monster. Spears are good as mentioned above, as they seem to be the only way of hitting this Stone Talus consecutively from the floor in succession. Save your game prior to this fight especially on Master Mode. Lake Hylia North Stone Talus This is a very tough enemy in my opinion. He becomes easier if you listen to my strategy and note I took him on very early in the game taking no damage at all with just basically a soldier's bow and basic arrows. I had around 35 arrows for the fight and it's also in a video if you need the extra help. Type in Lake Hylia Stone Talus on youtube if your interested the video guide is at the bottom of this walkthrough. At first, I thought this was terrible boss design by Nintendo and I was very upset. However, I still had the thought in mind that I am just a mere gamer and Nintendo wouldn't mess a battle like this up. So I figured I was doing something wrong. I was correct a bit in that sense because the problem with this battle seems to be the camera angle. Most importantly it's hard to Lock-On to the crystal weak point without the camera getting messed up. It's not the best-designed fight in the game but my tactic ended up working. Keep in mind that Nintendo isn't too dumb and I hate to say it but actually try when your fighting this guy. You must be a bit fast and on your toes even with my strategy. Lock-On to the Stone Talus but keep a short distance from him. His falling debris of rocks can damage Link greatly without a shield in use. This is why we keep a short distance. Also, keep distance to make sure you don't get a bad camera angle. When you get the hang of that part keeps the Lock-On to the crystal. You want to wait for his left arm to move so he kind of slams into the ground. At this point get under his left arm you may want to use the strafe jump command. Just be quick and always hold the Lock-On. If you time it correctly you will be right on the Talus. He will be on the ground with the crystal spot revealed. Quickly begin to fire off arrows with the Soldier's Bow we acquired at the Temple of time. You may also use Melee Jump Attacks with a longer range weapon if you run out of arrows. Remember to be quick and you may even want to throw badly damaged weapons at the Talus crystal. It's tough but you will be rewarded with tons of materials including Luminous Stones South Taafei Hill ( Gerudo Desert ) This stone talus is a brownish color and has a luminous colored crystal on it's back. Sadly it is in the hard to reach or hit an area that the above Lake Hylia north stone talus has. You should follow the same tactic as above unless you have Urbosa's Fury which will take out the boss rather quickly. You will get a better chance or guaranteed chance of Luminous stones dropping from this boss battle. Also, and once again these bosses of the overworld respawn with a blood moon rising. Mapla Point ( Hateno Tower ) This stone talus is located near the beaches of the Hateno Tower or East Necluda region. When you walk over towards some water near Mapla Point it should awaken. The only problem in this area may be that the rain could be a problem when climbing the talus. Also, the water is not too deep so you can still dodge the arm attack and lock on to the back annoying crystal with the bow and arrow. This was hard at first, but by now we should be a little bit more used to the game's mechanics. Igneous Talus of Darunia Lake This stone or Igneous Talus will not do too much damage when he throws fire at link with both arms. That would be only if you are equipped with a Two Star Flamebreaker Set. If not you may be in for more trouble. Truly come prepared as fireproof lizards will once again rank up your Flamebreaker Set and they are easy to acquire. Most importantly, or most dangerously is the Igneous Talus' body slam attack. It is still absolutely devastating and even more so when he is in fire or Igneous Talus form. It can obliterate around 10 hearts if not more or less. The good thing is the Talus stone is on his head and he is easy to climb. Once again it is only safe to climb this Talus with the Flamebreaker Set. There is a small time when the Igneous Talus will completely cool down. An Ice Arrow to the body can possibly help with that, but I am not 100% positive. Regardless that would be the best time to attack this particular Stone Talus or Igneous Talus. Igneous Talus of Lake Darman: Much like the previous Igneous Talus, this one can do tons of damage with its head smash attack. Its crystal is located on top of its head just like the previous stone talus as well. You can find this Talus at Lake Darman. Use stasis from a high point and some of the molten lava should glow around the area. This is the talus, so glide down to it and get ready for battle. Once defeated you will have another talus notch under your belt. Frost Talus of the Coldsnap Hollow The Frost Talus is located exactly inside Coldsnap Hollow. The Frost Talus can freeze Link, so I recommend getting fire arrows earlier or before heading to the monster. Use the fire arrows to cool it down and then climb it's back and attack the crystal to defeat it. If you are having trouble or are out of Fire Arrows, try using either a meteor or fire rod to melt the ice around the Frost Talus. You can also use your Urbosa's Fury technique to take down the beast. If all else fails and your out of any means of fire. You can try the original under the arm swipe tactics and attempt too hit the crystals with arrows. This may be more wasteful than anything else so your best bet would be just too stock up on some fire arrows. You can find several at many towns in the game. Kakariko Village's Curious Quiver shop comes to mind simply enough for fire arrows. Frost Talus of the Laporah Mesa At the Gerudo Highlands Region, if you head to the top of the Laporah Mesa you will meet this icy stone talus. You can get there pretty quickly via the Region's Tower to the Northeast. Battle the Talus and it will drop a variety of gems, mainly sapphire's being of coldness in its nature. Stone Talus of the Tabantha Hills This Stone Talus is located in the Tabantha Hills. More specifically, the Stone Talus is near the huge water area that is the Hebra Plunge. If you travel near Toma or Tomo lake. I apologize for forgetting the correct spelling, you should run into the large rocks on the ground. This talus is just like most of the other ones and seems to be a basic stone talus. It will level up in strength as you progress through the game. I have noticed it usually would take less Urbosa's Fury to take down a Talus earlier on in the game. I could be wrong and need to make a new confirmation. Frost Talus of Pikida Stonegrove This Talus was very strong for me and dealt tons of damage. It was the first Talus I did battle with since beating the game, so maybe that has something to do with it? Regardless have a Mipha's Grace handy here and better too save your game before fighting the stone beast. Have some fire arrows as well too cool this thing down and Urbosa's Fury can make your life much easier. Like I said he was pretty tough for me and took out tons of health with one shot. This Frost Talus will also have Frost Pebblits around him in a small pack. Be sure to get rid of those as well, or you may end up with a Gameover. Bestiary Hinox West Necluda - Dueling Peaks - ~ Master Notes ~ This Hinox or Stalnox is rather difficult. Firstly, players should note it only appears after 12:00 AM or past midnight. This Stalnox will just appear as a pile of bones on ground in the Hickalay Woods until that time. If you are going for 100% and completing region by region. Players should probably save the weapons they have and use them on this Stalnox first. My reasons is that the Stalnox is tougher than most of the Stone Talus bosses. Another good reason is that players will receive three rather useful weapons after defeating the Stalnox. These weapons will surely speed up the process of hunting down the Four remaining Stone Talus, in the West Necluda Region. Stalnox of the Hickalay Woods Players may have noticed a large pile of bones on the ground while traveling through the Hickalay Woods during the daytime or afternoon. If players wait until well past midnight, on very dark clear nights the bones will rise and form a Stalnox. Defeat the Stalnox to acquire the 1/40 Hinox kills for the medal from Kilton. Hateno Tower Hinox West Losho Harbor This hinox is located in the hateno village and south of it. There are plenty of ore deposits in the back of the Hinox to farm. He is pretty simple at later stages in the game especially if you are stocked up on arrows and have Urbosa's Fury. He will drop what seems to be random mid-tier weaponry at times, but I have found moonlight scimitar's too be most abundant. Hinox of the Purifier Lake At the Hateno Tower region and north of Nirvata Plateau is the Purifier Lake. This area is also west of the huge Mount Laynayru. Laying on a small piece of land is the Hinox. This one is really easy if you have the arrows. Link has a huge advantage due to the terrain and the distance we can keep from the Hinox. Be sure to reap the rewards after it falls. Hinox of the Phalian Highlands This Hinox is pretty simple even in Master Mode. Just head to the Phalian Highlands text on the World Map. When players arrive at the designated area, they should see or hear the Hinox rather easily. Players may want to pick up several stocks of Bomb Arrows from the shop at Hateno Village prior to hunting the Hinox. Hinox Digdogg Suspension Bridge: This guy was much easier than I thought he would be, yet still a bit of a challenge. He is a total cakewalk after getting Urbosa's Fury as it only takes 3 charges to take him down completely. It is a great way to farm him for his decent moonlight scimitar drop as well as the Hinox body parts and some bass food items. However, you may not have Urbosa's Fury or you may feel it is too overpowered. In this case, if you are limiting yourself on your 2nd run through which I like your style! Best bet is to go for shots on the eyeball and avoid staying too close at all times. I wouldn't go against this guy without arrows at least for now. His stomp or crush attack has good AoE ( area of effect ) damage and can one shot you even with several hearts and nice defenses. ( More to come ). Hinox of Ralis Pond This is pretty simple if you have killed Hinox enemies before. Head to Ralis pond which is located a bit south-west of Zora's Domain on the world map. The only problem I came across in this fight was that this was the first Hinox that had trees around him so he can throw them and swing them at my face. I also had a problem because I wanted to use the Meteor Rod with a huge attack boost on him. That was a mistake due to all the grass and things in the area that can catch on fire. Overall though it is still very simple if you have arrows. If you don't be sure to stock up at Curios Quiver in Kakariko Village or of course the Hateno arrow shop. Zora's Domain has a few as well if you like cold ones. Just blast the Hinox in his eye than finish it off anyway you would like. Return to the Zora Torfeau on the 2nd level of Zora's domain for your reward. Hinox of Ja Abu Ridge This Hinox is located in the Laynayru region. Near Zora's Domain and if you have completed the Divine Beast Vah Ruta it is on the next set of land directly east. He will be at the lower part of the mountain and this area is in the middle of four texted locations on the map. I don't know if you can discover this area just yet as I have not seen it pop up on my map or in the game. If I can get a better name and location without pictures I will add it here thanks. Hinox of Kincean Island: This Hinox can also use tree trumps to his advantage and is located on Kincean Island which is towards the eastern side of the Lanayru Wetlands. I battled him mainly with the Giant Boomerang which was pretty fun! I am not sure if you can hit him in the eye like you can with arrows to stun him and deal extra damage. The problem with the boomerang vs the Hinox is that you're going to have to keep running to pick it up then rinse and repeat hit and run tactics. This is due to the fact that the boomerang will connect to the huge Hinox target it will deal double damage because it is thrown. Although, it will bounce off the Hinox and hit the ground, rather than returning directly to Link so Link can catch the boomerang. Hinox of the Talus Plateau: [ Lanayru ] Being a Hinox you should always encounter these guys while they are sleeping. Do this to land it a few first strikes. You may also want to take an attack amplification meal or potion to boost up your power and shorten the length of this battle. As always this Hinox is weak when shot in it's yellow eyeball. Remember it will cover it's eyeball after 1-2 direct hits on it. Hinox are invulnerable to being frozen by items like the frostblade or blizzard rods. This Hinox can use tree's too attack Link and too his advantage. Overall it is still easy later in the game especially and the location of the Talus Plateau is a bit west of the three lingering islands on the coast of Lanayru. The Giant's Forest Hinox: This Hinox is a dark colored brown variation. He is found sleeping at the Giant's Forest location on the World Map which is in the Central Hyrule Region. There are a large amount of Wild Horses near this area. You may also come across a guardian or two before the fight so I personally was wearing some ancient gear, or at least a diamond circlet. This Hinox can pick up trees to his benefit and toss them or use them as a weapon against Link. Take him out like all other Hinox enemies just beware the trees he swings with his mighty force! Hinox of Thyphlo Ruins: Thyphlo ruins is located in the Great Hyrule Forest region of the game. It is directly north of the Lost Woods and Korok village. However, to get there you will have to take the bridge that lies too the west of the Thyphlo Ruins on the world map. The Hinox can be found easily if you are attempting to complete the shrine quest and the shrine inside the ruins. It is dark in here though, so you may want to save some Urbosa's Fury for this particular Hinox. If not arrows and the like will work, you should just probably light as many bird statue sconces as possible so you don't die or take too much damage vs this Hinox. Stalnox of the Hyrule Castle Lockup: This Hinox is actually and technically a stalnox. The battle is completely different than your basic Hinox. Urbosa's Fury works excellent here, but it case you don't have it, or don't want to use it listen up. First the Stalnox is located on the lower eastern side of the Hyrule Castle Dungeon. You must shoot it's eye ball which is it's core and knock it out of the Stalnox. Follow up with attacks until the entire eye's red energy meter is fully depleted. The Stalnox should go down after this and revealing access to the treasure chest with the mighty Hylian Shield. Stalnox of the Icefall Foothills: This is the same idea as the previous Hinox, except it is located near the shrine and this Stalnox will be laying like a sack of bones on the ground. The Stalnox will awaken or at least did for me around 12:00 am once again as reference this means nighttime. Be sure to be close enough too 12:00 am or the Stalnox may not awaken. Defeat the Stalnox just as we did the one previously at Hyrule Castle underground. This stalnox will always drop a frostblade, because it is stuck in it's head. Stalnox of North Aris Beach: This stalnox is located west of the Lurelin Village along the shores of Aris beach north. The stalnox is a bit hidden and has a great flameblade among some other weapons stuck into it's old bones. If coming from the south be sure to turn your camera right a little bit, his domain leads to a dead end of mountain side. Once you defeat the North Aris Beach hixnox/stalnox another one of these 40 bosses will be notched under your belt. Hinox of Eventide Island: Eventide Island holds a shrine quest and you will need to defeat this Hinox in order to complete it to collect the orb around it's chest. This Hinox could be extremely long or tough if you don't especially have Urbosa's Fury. If you plan on going at it without Urbosa's Fury you should save the beast until you have explored much of Eventide. Make sure to acquire tons of items and arrows off of the various enemies on the island. Once you are ready take this Hinox out, once again I don't recommend fighting it without the Divine Powers. Bestiary Molduga Molduga of North Dragon's Exile This is the overworld boss at the Gerudo Desert area of the game. However, you will have to beat this boss as a side-quest to get some of its Molduga guts as well. It is rather simple to defeat if you already received Urbosa's Fury. x3 Urbosa's Fury should take out the Molduga quite easily. However, you may want to beat it legitimately like I did. Note there may be a better way then my method, however, these were the tools I had at my disposal for the time being. For starters, you should probably level up your bombs to remote bombs + at the Hateno tech lab for 3 ancient shafts. Ancient shafts are slightly rare but can still be farmed and re-farmed off of guardians that are inactive. The + bombs have a bigger blast radius and do more damage this is a plus vs Molduga. First get up on the hill so Molduga can't hit Link then toss a bomb to make a Question Mark appear above its head. This will draw its attention towards Link. Next wait for it to jump out of the sand and then bomb it with an explosive. Use remote bombs well timed or bomb arrows. It will then lie on the ground vulnerable for a few moments. This is when I like to use the underappreciated boomerang. A forked or tri-lizal one is ideal here because they are common in this area. Remember that boomerangs deal double damage when Link throws them! If you get a critical hit it could be x3 or x4 damage but I am not sure on that one. Regardless, with this method and some well-timed attacks and catches, Molduga will be dead as well as a more enjoyable battle. Molduga is located passed the electric lizalfos campsite of dragon bones. It is once again at North Dragon's Exile on the world map. Molduga of the Arbiter's Grounds This molduga is located at the Arbiter's Grounds. It can drop several Royal items including the Royal Shield in black and gold. This Molduga may be harder to defeat than the previous due to limited space to stand on top of. If you are on the floor of the desert try getting to higher ground quickly or you will lose tons of hearts and procurement items. The arbiter's grounds is easily found on the map of the Gerudo Desert region. Molduga Southern Oasis This is probably the easiest of all the Molduga's due to the terrain. You have plenty of locations to get to higher ground so just wail away at it. Don't forget to restock on arrows if you end up using those and running short. However, I haven't noticed the loot after beating the Molduga in this location as good as the other locations such as arbiter's grounds. Molduga Toruma Dunes This molduga can be hard to find, but if you found all the shrines it won't be too bad. Also I suggest having defeated Vah Nahboris as the sandstorms will be less frequent and probably not cover this entire area. It is located at the North western part of the Gerudo Desert region and there is also a hidden shrine in this location. You may see two strangely lit torches along the way standing off a plateau peak. In the distance this Molduga will appear and you can defeat it from the torches. I suggest alerting the Molduga with arrows as bombs don't travel as far. When it get's close bomb it and when it jumps hit it with a hard arrow shot or bomb arrow to make it fall to the ground. Follow up with attacks afterward. The problem is there are only four places to stand in this area other than near the two torches so be careful.Afterwards, light all four torches around all the rocks in the area and the hidden shrine will rise from the ground. This shrine is not a shrine quest but it does not appear or sound off on the shrine radar, making it a secret shrine. Molduga Medal Of Honor This medal of honor is a key item, that has no real use other than novelty or bragging rights. It only takes the four easy to locate Molduga's above to acquire this item. However, the game's main story and it's quest must be completed in full to acquire this from Kilton. You must have defeated Calamity Ganon and must have defeated all four Molduga's of the Gerudo Desert Region. Once you have completed the latter, talk to Kilton and ask him about monsters, ask him about the hinox, molduga, and talus monsters. Ask him a 2nd time and possibly a 3rd time. This should prompt you're monster boss statistics or count with Kilton. Talk to him one more time and mention the Moldugas and he will reward Link with this medal. Shrines This shrine is located inside Zora's Domain. It would be incredibly hard to miss. Inside the shrine the puzzle involves a rolling ball. You must get the ball that glows at the top of the level into the hole at the bottom. The other balls will not work and beware of them as they fall down. They seem to stop after a period of time however. Use stasis on the big ball to knock it out of the hole. After wards use stasis to stop the ball before it falls over the hill. Finally, use stasis again to push it into the hole. If the last stasis fails to get the ball directly into the hole try one more. The treasure chest is also easy to acquire but it offers an opal item or something very common. This shrine is the Five Flames shrine. Having fire arrows is probably necessary here, as I have not attempted the shrine without them. Know you can hit the switch with your weapon and it will go in several directions. The goal is the light five flames like the name of the shrine suggests. I honestly don't know how I pulled it off but it didn't take very long. I just hit the switch a few times and every time i hit the switch i would launch fire arrows at the torches as a matter of deductive logic. Finally, to get the two treasure chest that rest above. Use fire arrows on the wood that holds them both and you will get some common rewards. This shrine is located a bit north of Laynayru tower. You can access it easily after paragliding from the tower. It is on the northern side of the Inogo Bridge. This is a combat shrine and the lowest tier combat shrine so it is rather simple, especially at this point in the game. Defeat the guardian inside and you will gain some ancient parts, a guardian sword and guardian shield. Inside the treasure sheikah chest will be a common reward. Collect the spirit orb to finish the shrine. This shrine is north of the Lanayru Wetlands on a small island. You should have some fire arrows or fire source to burn the bramble that surrounds that area to access the shrine. This is a tricky shrine. The reward is nice but once again I found it tricky to get the chest. You should mainly be aware that you can shoot the crystal with an arrow to activate the water sequence. I did not realize this and wasted valuable time. Here is how to get all the chest. First lower the water and get the chest right near the shrine entrance on the right side of the water. Next raise the water up and form an ice bridge to the yellow crystal. At the crystal take out your remote mine bombs, the square ones and place it on the ground right next to the crystal. Next swim over to the second section while the water is raised and look for the magnetic barrel. Use magnesis and line up the barrel with the switch underneath the water. Head back to the main room and rotate the level again. When you do quickly head back to the magnetic barrel section while the water is still raised. Next, the water should drop completely and the barrel should hit the switch. This will open the door to the spirit orb. Do not get the orb yet, because we want the chest above. To get the 2nd chest, explode the bomb we left earlier at the crystal by hitting the "L" button with the bombs as rune of choice. This will raise the water again. Now use cryonis on the water to form a raised platform so we can access the the treasure chest. Inside is an excellent Giant Boomerang! When this is all finished you can complete the level by collecting the spirit orb. Shrine Quest: The Cermonial Song This quest is easy to pick up at Laruta right near Miphas statue inside Zora's Domain. However to complete the quest you will need the lightscale or ceremonial trident. To make that you need one diamond, 5 flint and one zora spear. The problem may be finding the zora spear right? However, there is one right here on the 2nd level of Zora's Domain. Walk up the stairs and take out magnesis and use it on the left pool of water. You should see a pink glowing item. This is the zora spear, pick it up with magnesis and give it to Dento below to craft the Lightscale Trident. Once you have the Trident be sure to open your shrine quest menu and have this quest selected. It will show exact location of the shrine. Once you are at the location which is a waterfall you should see the shrine platform. Swim up the waterfall with the Zora armor then paraglide to line yourself up with the shrine platform. Get close enough to the ground so you don't take damage when landing and drive the Lightscale Trident into the shrine platform. This will make the shrine appear and we can acquire the spirit orb as well as a common sheikah chest item. This shrine is located at the Wetland Stable location. The wetland stable could be slightly difficult to find. It is at the border of the Lanayru region. West of the Lanayru wetlands directly. The shrine itself is located right near the stable and should be easily visible at that point. Once inside you will have to use Cryonis to manipulate through the shrine. Know that you can use cryonis diagonally on the waterfalls. Do this for the first segment, at the next segment use cryonis to lift the treasure chest. On the third segment lift the gate with cryonis for the final chest, then use cryonis to get to one of the platforms and paraglide to the spirit orb monk. The Daka Tuss Shrine is located in the Lanayru Wetlands on the world map. It is on one of the southern islands and should be visible at any point while you are traveling through the wetlands. The object of this shrine is to scoop just one of the ancient balls into the box to the left so it rolls into a hole. The hole will activate the door. The scoop mechanism is located in the water, use magnesis to get it and when done with room #1 bring it to the next room. For the next room you must be much quicker. The box is on the right but only opens when the button in the water is down. Use the scooper and drop it on the button or switch. Once it is down quickly change to magnesis and scoop one of the balls. Very quickly try and angle the ball into the box so it goes into the hole. If done correctly the water will lower which reveals the next path to the spirit orb. The treasure chest is located in the first room. It is only accessible after lowering the water in the second room. Kah Mael Shrine is located on Tingel Island, which is very east of the entire map of Hyrule. It is best traveled too by the Akkala tower. However, you can use the Zora Domain shrine and exit Zora domain to get there. It will be longer but you don't have to activate Akkala shrine this way. The island will be infested with octorocs a few moblins and worse enemies like guardian flying drones. Save your Urbosa's fury if the drones give Link too much trouble. Try and clear out the octorok's for their materials and drops as well as the moblins. Best to just avoid the sentries for now until we have more ancient arrows. Your going to want to move or knock away the giant stone on the floor in the middle of the island. Use stasis or stasis+ on the object and hit it with any weapon 3x's minimum. Once completed it should fly off and reveal the shrine and a hole. Drop down the hole and you can access the shrine. Activate the shrine and enter. This shrine is confusing at first, but it is actually quite simple once you know what to do. Use the magnetic barrel to raise the left platform. Make sure you get to it once raised. Overhead near the right platform should be a wooden beam and a large metallic square above it. Take the metallic square off the wood. Once you do this drop the square and get rid of the magnetic barrel. Stand on the right platform which should be low to the ground. Take the metallic cube and raise it high above the left or raised platform. Drop it while it is high but make sure it lands on the platform. This will propel link into the air. Paraglide to the chest first, then you can paraglide to the spirit orb. Shrine Quest: Master of Wind This shrine is located near the Horron Lagoon which is in between the Lanayru Great Spring while not zoomed in too much on the world map. Better location is south east of Zora's Domain in the Lanayru Tower region of the game. To make things much easier here, bring bomb arrows. If you don't it may take a while as he will need to learn the directions of the wind. In that case throw the bombs into the breakable boulders utilizing the wind until there is enough current. Once there is enough wind current take the paraglidger to the glowing circle on the ground. If done correctly the Shai Yota Blessing shrine will appear. Step inside and obtain a very nice great flameblade. That is the first of this guide and then collect the spirit orb. Sign of the Shadow Shrine Quest: Talk to Kass at the top of Gerudo Tower to get this shrine quest to pop up. Next float over to the platform to the right of Kass in the distance. You should take out your Sheikah Slate too find it and pin it for an easier travel. Once at this shrine platform you may want to have wood and flint because you need to wait until 3:00 PM game time too shoot the sun. Wait until noon if your off time and than wait another 3-4 minutes real time until it's 3PM game time! Once you do that the shrine will make a strange sound and the sun will appear obviously. Shoot at the sun with the bow and arrows and the shrine will rise from the ground. Inside this shrine is a modest test of strength, defeat the drone inside and earn the frost blade in the treasure chest afterward. Sho Dantu shrine is located north of the Gerudo Tower. Paraglide until you see a plateau with a strange rock that has an engraving on it. Once you read the engraving place a Luminous stone on the pedestal. Luminous stones should be right off the ore deposits in this area. Hold and place the luminous stone on the shrine pedestal to activate and rise the shrine. This is the two bombs shrine. You will have to use both your bombs to navigate through the shrine. For the first puzzle place a bomb on the moving platform and detonate a regular bomb when it is shot into the air. This will open the first door. In the next room there is a crystal switch behind the pillar, drop a bomb there a remote bomb to be exact. Know that you can detonate either bomb and leave a bomb by just switching runes. They will not disappear and this is how you complete the shrine. Place a regular bomb on the moving platform. Switch to remote bomb to raise the platform then switch back to round bombs and detonate while it is in the air. This will solve the second room's puzzle. Finally, put a remote bomb on the right moving pillar and let it drop into the cage where the crystal is located. Next throw a round bomb into the left moving platform. At the same time quickly run to the pillars that raise when the crystal has been exploded on. Explode the round bomb in the air to raise the platforms with Link on top of them. Finally destroy the remote bomb to open the door and get the spirit orb. Shrine Quest - Test of Will: For this shrine quest it is actually very simple as long as you have one of the voe or vai desert sets for the first round. For the 2nd round your going to need a ton of hearts and food or simply the Flame Proof Elixirs. To get the elixir travel to the East Akkala stable and purchase them from the woman named Gaile there. It gives flame resistance for up to 6 minutes plus. Complete both the trials and the shrine will appear. This area can be noticed by a circle of rocks on the map when zoomed in and you may see the gorons below. It is to the north east of the Gerudo Tower. Once inside is an apparatus dungeon, and I hate these. First move the remote or joycon until all the electricity hits all the conduits this will open the next door. Next make the wind blow on all four propellers. You will have to stand on the switch for the final one. Finally, Have some fire arrows to help with this one as it is rather tough without them. You must have all 5 torches lit at the same time. Position the remote or apparatus so it is angled and the sconces do not hit the water at all. Then shoot fire arrows to open the door and collect the spirit orb. Shrine Quest - ? There is a shrine quest for this shrine but you pick it up in Tabantha region. You do not need it to complete and raise the shrine. Look at your map of the gerudo highlands and right smack in the middle of the text on the world map is a circular peak. Take the circular peak into consideration and go north east of it, mark it with a pin. Travel to that point and it could take a long time so bring your climbers gear. The area is also east of the Statuette of the Eight Heroine. Once you get to the area you will see a huge Circular structure with lightning bolts. Simply shoot it with a shock arrow in the middle to raise the shrine. Once the shrine is raised go inside and get the Blessing which is a diamond inside the Sheikah Treasure Chest. This shrine is located at the foot of mountain Ahgat but the foot is right in the center of the mountain. The foot of the mountain means one of the lowest points of the mountain. Once again foot and center. Moving on it will be another long trek. It would be wise to have your climber's gear at least upgraded to level 2. This will give not only a speed boost when climbing with the entire set but also a stamina boost when jumping. When you reach the shrine go inside and deal with a major test of strength. Bring bomb arrows, full recovery meals with yellow hearts and powerful weaponry. The reward will be some guardian ++ weapons off of the guardian scout that is defeated as well as silver rupee. This shrine is located right at the Laparoh Mesa of the Gerudo Highlands. It shouldn't be too hard to find and you may need some fire arrows to melt the giant ice-block this shrine will be located in. Go inside and you will have to carry an ice-block without it melting from the heat of the flames. Don't worry as it doesn't melt too fast. To solve the puzzle carry it and know that you can throw the ice block. When you see the metal cube use it to get the treasure chest by stopping the flames with it. Next throw the cube of ice pass the flames that lead to the spirit orb. This gets the cube out of the way then you can use the metallic block to manipulate it over links head. This will cover him from the flames and then you can walk by back to the ice cube. Once you are through pick up the cube and the door will open leading to the monk with the spirit orb. This shrine is located at the Foothill stable in the Eldin or death mountain region. Head inside and there will be a bunch of stone and metallic balls going down ramps. Use stasis on the first set to cross by. Next if you take the path on the right and use stasis again you can get the treasure chest with a royal broadsword inside. Finally use that metallic ball as a barricade and push the 3 ball slope with it. This will allow link to get to the Spirit Orb monk and complete the shrine. In Goron City this shrine is located a little bit on the mountain tops. It is pretty simple to find if you are in Goron City with your shrine sensor activated. Before you head inside, bring some fire arrows with you to make your life easier. Burn the first set of leaves to reveal a barrel and place it on the switch to open the first door. Grab the chest in the next room by burning the next set of leaves for a Stone Smasher weapon. Next make your way through the guardian scouts by wiping them out with your weaponry. Make your way up and burn the leaves to reveal a small metallic ball. Head to the opposite side of the ball and hit the switch. The ball will fall into a windmill type object and open the next door. Remember to get the chest in this area because you will need the small key to get to the shrine's monk. Use the small key on the middle door. Burn one more set of leaves to reveal the final barrel and place it on the switch that leads to the spirit orb. This shrine is located directly north of the Gorko Lake in the Death Mountain Region. This is a very simple shrine to complete and get the spirit orb. The sheikah chest reward is also passable which is a silver rupee worth 100 rupees. All you honestly have to do is stand on the platform and get stasis ready. Use stasis while the platform is in mid-air and Link is on the crystal platform. The gate should remain open while the platform with the crystal has been stasis formed. From that point just paraglide into the monk area with the spirit orb. Shrine Quest: A Brother's Roast This shrine is located inside the Gorko Tunnel on the world map in the Death Mountain Region. Go to the Gorko Tunnel and you will meet a Goron inside. Talk to the Goron and the shrine quest will begin. Head directly straight from the tunnel and keep going until you see the Rock Roasts sitting at a dead end. Link must walk back with the rock roast through a bunch of moblins, red chuchus and falling boulders. Have Urbosa's fury ready or some attack increasing elixirs and food. You don't have to kill all the enemies but it may make your life easier. Once you get back to the Goron with the Rock Roast enjoy the cut--scene and completion of the Shrine Quest. This is another easy shrine to complete. Basically try not to go on either left or the right sides of the steep path/hill. After a few tries you should be able to make it too the shrine if you stay in the middle lane. Bring some food just in-case you run too low on health by getting hit. There is a treasure chest that we can paraglide too once near the shrine on the right side if you turn around. This does not complete all the chest apparently, but I couldn't find the second chest. I did some research and it seems many other websites have not found it either. I will update this section when the chest contents are located if there are any. Shrine Quest: Gut Check Challenge If you beat Divine Beast Vah Rudania, head to that way point via fast travel. Paraglide around the Divine Beast so you don't get sent back to the checkpoint. Be sure to pin-point the circular water area on the map, north of the Divine Beast. This is Gut Check Rock and atop it will be another Goron with a Shrine quest. Once you land atop the giant rock, talk to the Goron and pay him 20 rupees to start the shrine quest. Bring and equip your Climber's gear as well as some stamina potions if needed. There is a cooking pot right in this area and remember one endura shroom will completely refill your stamina gauge. It will in addition add to the yellow extra stamina bar/meter. This is a very useful recipe. Link, must than climb the mountain in less than 3 minutes all the while collecting 100 rupees. This could be tough without the climber's gear and the stamina enhancing procurement items you have been warned! Otherwise it is very easy and I completed it on my first try. Once you complete it you can activate the shrine to serve as a way point. Once in the shrine it is a blessing shrine. Inside the Sheikah Chest is a much anticipated Great Frost Blade! This shrine is located directly south of the southern mine. It is sitting on a bed pool of lava and Link will have to use magnesis to form a bridge of metal to get too the shrine. Once inside Link must balance out the two platforms so he can get across. This is not too difficult but getting the chest may be a little more troublesome. To get the chest you must first acquire the small key. To do this shoot the wooden crate with a fire arrow or use normal arrows and go through the torch. This should burn the crate and lower the platform. Run over to the right platform and open the sheikah treasure chest for the small key. You can complete the shrine at this point. If you want the treasure chest, take out all 3 metallic blocks and form a bridge to get to the other set of platforms. Use them to balance the weight so Link can get to the next platform. Continue doing this until the treasure chest is opened. Finally you can do this same thing to get to the spirit orb and exit the dungeon. Don't worry too much about the spikes. However, if you wish to not take damage your going to have to be pretty quick. The shrine can be a little difficult to find while playing. It is kind of buried between two mountains and it be hard to see it unless you were coming from the air. Even then it can still be a slight challenge. It is north of Trilby Valley on the world map directly. Once you are inside I hope you have fire arrows to make these dungeons a very easy one. If not your going to have to utilize the torches and literally pass the flame on to burn the leaves and light other torches. One note is getting the small key, you should burn the leaves and or crate inside the cage. The small key will be revealed and Link can lift it using magnesis over the gate into his hands. Thus opening the door and getting the sheikah treasure chest. Once you are done talk to the monk and complete the shrine for the spirit orb. Paraglide from the Akkala Tower and head directly west back over to the Eldin Region. Once you get near the lake or the Cephia Lake. You should be able to softly land and head into this shrine. This was the easiest shrine for me to complete in the entire region of Eldin if you don't count the blessing shrines. Just make sure to bring some fire arrows if your having trouble and blast away. If not the process may take a little bit longer but still nothing to worry about too much. Don't forget the spirit orb at the end of the shrine and then exit. This shrine is located near Lake Darunia at Death Mountain. It can be tricky to locate and your going to have to use the mine cart to get here. Locate the mine cart which is east of the Giant Crab on the world map. Inside the crab is the shrine and above it is a korok seed for extra reference. Use magnesis to line the mine cart on the tracks and jump on. Use stasis and hit the head of the cart 2-3 times. Do this so you don't break your weapons durability too much. Make sure you are aiming towards the crab as well. Next, you should see the shrine so hop off the cart and head into it. This is a very long shrine called Blue Flame. Regular fire arrows will not work on the sconces here. Know that you will have to line up your bow and arrow with the blue flame sconces many times. Do this throughout the shrine to light up each of the other sconces with the blue flame. There are also at least 3-4 sheikah treasure chest in this shrine. None of the items have not already been covered that you will find in the sheikah treasure chests, so pass them if you would like too for now. You might find a bundle of 10x Ice Arrows though and saving rupees is rather useful for something as popular as ice arrows. The final puzzle involves Link lighting a torch with a blue flame. Once the torch is lit do a spin attack on all the torch sconces to open the gate that leads to the spirit orb. This shrine is located to the north east part of the Akkala Region. There is a big Island and it is called Lomei Labyrinth Island. This area is especially easier if you have Revali's Gale. What you want to do is climb towards the gate entrance to the shrine. Head to the left side of that entrance and drop down the hole. From there just follow the one path and it will lead you into the shrine. The shrine is easy because it is a blessing shrine and it will also hold the Barbarian Helmet inside the blessing sheikah treasure chest. You can acquire all three pieces of the Barbarian Armor Set if you go too all of the labyrinths of Lomei. However, you can alternatively purchase them for a ton a rupees if you have completed the Tarrey Town quest and talk to the secret vendor there. The shrine is located at the East Akkala Stable inside the Akkala Region of the game. It is very near the stable so you should find it with ease. You may also might have been using it or should've been using it as a nice travel way-point as of now. Either way, head inside the shrine for another wii motion control apparatus dungeon. This one is much easier than the first one we encountered and the treasure chest may be more difficult but didn't make me go crazy! The idea is to swing the pendulum like a putter if you have ever played Golf before. It is actually pretty fun and rewarding to hit the ball literally into the hole just like a game of Golf. Completing the first apparatus will lead to the spirit orb easily enough. However the 2nd apparatus is a bit more difficult. Link, will have to control the pendulum on an angle and get enough force to hit the ball into the hole this time. You can reset the ball and apparatus at anytime. The treasure chest is worth it in my opinion as it contains a great frost blade. When you are done equip your new icy friend and head back to the spirit orb monk. Acquire the spirit orb and double-check to make sure the sheikah treasure chest icon is on your map. This let's us know that we collected all treasure chest inside the shrine. Once complete Link can heal up and exit the area/shrine. Shrine Quest - The Spring Of Power: This one could be tough or at least very long. Your going to have to head to the Eldin Great Skeleton area which is very north of Death Mountain and shoot the body of the dragon Dinraal. You can wait by setting up campfire until the Dinraal dragon appears. He moves quite frequently so you may have to sleep several nights. Once you see him, be sure to shoot his body and not his head. Shooting the body only will result in the Dinraal Scale dropping. You only get one of these each time, so save this one for the quest and head to the spring of power with it. At the spring of power which is close to the Akkala Tower and is a visible circular small body of water on the sheikah map use the scale. There is also a memory here to note that is easy to locate once inside the area. Importantly as well, is right behind the leaves are two flight guardians that could be difficult. They also could be useful to farm for guardian parts as guardians can be somewhat rare to find especially when waiting for them to respawn with every blood moon. Once Link drops the Dinraal scale into the water right near the Goddess statuette, the shrine will be revealed after a cut-scene behind the goddess statuette. Go inside and you will be blessed with a blessing shrine and a flame spear in the treasure chest. Enjoy and also collect your spirit orb on the way outside. When finished return to the overworld of Hyrule. This shrine is hard to find even with a video! Listen up, I highly suggest you watch any video, most specifically my playlist at the bottom of this guide. If not you will probably waste an hour if not much more. You may get lucky and notice the boulders across Ulria Grotto, but if you don't which they are very hard to see by the way, you will waste time. What you want to do once you find the boulders is paraglide and switch to the rolling bomb rune. From that point drop a bomb as you are paragliding and explode it on the boulders. You may take damage but at least the deed is complete. From that point you can drown in the water and be back on top of the mountain. From there glide inside the what is now a cave and go too the shrine and activate it. Easily enough however, once inside there is just a minor test of strength shrine which should be simple at this point in the game for us all. Shrine Quest - The Skull's Eye: This shrine is located in the Akkala Region. It is on the left eye of the skull which sits upon a huge thin mountain. You may have to climb it, so bring tons of stamina and enduring elixir's or food items. You should also have the climber's gear as well as Robbie's Research side-quest completed. Finally, you can alternatively travel from the Death Mountain Shrine closest to the Skull's Eye. Paraglide from that point and climbing the lone mountain will save you some procurement items. Once inside it is a blessing shrine, so just open up the chest and collect the spirit orb to complete the area. Shrine Quest - Into The Vortex: To start this shrine you should head to the swirling peninsula on the Akkala region world map which is a bit to the east. It's pretty easy to locate. From that point though you want to head to a ruined area with a small body of water on the world map. You should see a stone in the ground, read it to activate the shrine quest. The heirloom like ball is in this location. Pick it up and Link must walk the entire swirling peninsula and bring it to the hole in the middle. Once this is done place the ball in the center and the shrine will rise up from the ground. Beware of all the enemies here as there are tons of them. This is also a good place to farm for Mon and collect more monster parts obviously. Have a full set of Urbosa's fury and preferably the Soldier's gear while walking, or some other high defense armors. You can use a tough mushroom but I suggest something with haste. Hot-footed frogs and swift carrots can make a haste elixir and also a food item so try and use those at a cooking pot if you like the speed increase. To complete the shrine it is easy as it is another blessing shrine. Get the treasure chest than collect your spirit orb and continue to exit the shrine area. This shrine is located at the east akkala stable, and it is very easy to find if your in the area. The shrine is also simple to complete even early on in the game. It is just a minor test of strength shrine. Come prepared if you don't have many hearts and defeat the guardian scout inside. Head to the treasure chest and open it for a reward, then go ahead and collect the next spirit orb. This shrine is also located at Akkala region, however it is located at the south Akkala stable. Head to the stable and you should eventually run into the shrine nearby. The shrine can be a little difficult as it is another apparatus shrine. There is not too much I can explain here about tilting the controller, but you may be used to the Apparatus shrines by now and they sometimes can be tough. The final puzzle will be controlling the Apparatus to put 3 balls into each slot. It is a bit annoying, but the first Apparatus shrine we completed in this guide was much more difficult. In conclusion. you won't have too much trouble here. When you are finished collect the spirit orb and we have completed all Akkala Region shrines! This shrine is easy to locate as it is right in the middle or heart of the Rito Village. Once you go inside the shrine appears as if it will be really tough. However, it is a quite simple puzzle that is really just trial and error based. You can pick up a treasure chest if you head around the corner and shoot an arrow at a lone propeller and a crystal. When you head back to the main puzzle, the goal is to have all the propellers blowing at the same time. Once this has been accomplished the door to the spirit orb will open. As stated above, this is trial and error even if you make a mistake just be sure to rotate the camera so you can see which direction you need the particular propeller to be blowing in. Like I said, if you have a little patience it's easy enough. For the second treasure chest I actually skipped it. It's probably a reward we already have and for that I apologize. Once you are done, head through the newly opened door and collect the spirit orb than exit the shrine area. Shrine Quest: Ancient Rito Song After completing the Vah Medoh dungeon main-quest. Talk to a Rito named Bedoli, she should be on one of the platforms at the Rito Village. She will tell you a bit about the Ancient Rito Song or something similar. Once you have the shrine quest you should update it by talking to her sister also found in the Rito Village. Select a few obvious options from the conversation and than the shrine quest should update. The shrine is located directly south of the Rito town and you should be able to see the circular platform in the distance, especially with the sheikah scope. Head to that point via the paraglider, and wait until 12:30 noontime. If you want you should rest at an inn until noon before this point, or just make a campfire. Once you have waiting until 12:30 daytime shoot an area of fire into the center of the platform and the shrine will rise from the ground. Once inside the shrine, the cannon will need to be activated. Drop a rolling bomb into the hole of the cannon and fire it. This will activate some moving platforms that you must shoot another bomb through too hit the center switch that will reveal the monk and the spirit orb. Do this action, than if you would like complete the next cannon puzzle for another sheikah treasure chest on a bit more challenging puzzle. Once you have completed the sheikah treasure chest puzzle, go to the monk and collect the spirit orb. This is one of the longest shrines in the game. Your going to need a korok leaf and it will spawn in a chest at the start of the dungeon, so don't worry too much about that. What I would worry about is if you happened to drop your Korok leaf and have to go farm another one, for one insane reason or another. This shrine is long and it is the biggest shrine I have encountered thus far. Your going to have to use the Korok Leaf and the paraglider often. There are also some barrels that can be used to break some of the boulder walls here. I didn't use them but there is a gold rupee worth 300 rupees for completing one of those puzzles. As for the spike area with the balloon platform, this is the most annoying part of the dungeon, but know when you complete it you will have to break another bombable wall to advance if you didn't use the barrel correctly like I did. In this case if you mess up bombing the wall with the paraglider, just drop down to your death. You will respawn right near the updraft, rather than having to complete the balloon platform segment over and over again. It is a pretty tough shrine, although it is not very confusing, just a bit challenging in the sense of the shrines obstacles. If this guide didn't help much, please check out a video below where I have completed all the Tabantha Region Shrines in one long play video. Once you near the monk be sure to collect your spirit orb and exit the shrine to save your game. This shrine is very easy to find if you completed the Vah Medoh dungeon or main story quest. It is located near where we found Teba at the Flight Range area. Go to the shrine, activate it and head inside for a wind updraft puzzle. The first few segments are rather simple, just ride the updrafts with the paraglider and defeat the guardian scouts along the way. The final part if tougher, because the final updraft is hidden around the corner of one of the walls. Just know this, after you climb the ladder and seem to be stuck, paraglide around the next nearest wall and you should see a hole for access to the next updraft. Use this updraft than collect the spirit orb from the monk. This shrine is easy enough to locate in the Tabantha Regions, Ancient Columns area. It is very south east of the Tabantha Region. There is also one of the games several memories located in this area, so it shouldn't be too hard for most players to locate easily. Activate the shrine and head inside for a Major Test of Strength. Simply defeat the guardian inside with some Shock arrows. I found this to be a nice method vs these guardians. Equip Shock arrows and fire to stun them or shock them. It should almost always stun them for a few seconds. Follow up with something that strikes quick, like a one-handed sword or a spear with pretty good damage output. Finally rinse and repeat switch back to bow and arrow shots as fast as possible. A Mighty potion +3 attack power would make this even more effective. When you are done pick up the Spirit Orb from the monk and exit the shrine. Recital At Warblers Nest: Talk to Amali atop one of the platforms at the Rito Village and finding her daughter near the Warbler's nest not too far from here will activate and complete a side-quest. It will also activate a shrine quest once you talk to Amali's daughter. You must than find her four other siblings to complete the shrine quest and activate the shrine. You can find Kotts, near one of the small pools of water that are around the Rito Village area. Talk to Kotts and also note that you can catch some Hearty Salmon here that will also help you complete this shrine quest particularly. Next you can find Notts singing atop one of the lower peaks at the center of Rito Village. Notts is sitting on a ledge where the huge stone of the village lies, there is a Korok Seed right above her. Be sure to listen to her singing if you are lost it will help you find her location. Cree is easily found at the Rito Village General store, the slippery falcon. Know, that all the ingredients for Ganeli's Salmon Menuirre dish will be given to you by the siblings. It consist of Goat Butter, Tabantha Wheat, and Hearty Salmon. One of each will do, then head to Ganeli the green little Rito bird near the cooking pot. Cook up the kid's dish and hand it over. Once this is completed talk to Ganeli and the shrine quest will update. Head back over too the warbler's nest and make sure to have a Korok Leaf. You must hit the hole of the 5 statues too make music notes. This can be done simply by trial and error or you could see the video segment below. Also note that each statue has a number being held by "fingers" too help the player get less confused. The shrine itself, is a bit easier than the previous long updrafting shrine. It is much smaller and at this point you shouldn't have too much trouble with it. The hard part is getting to it, finding all the birds and than the trial and error Korok Leaf segment. If your still have trouble, let me know I will update this section. There is a flame blade in one of the sheikah treasure chest here that I recall acquiring. Can't have enough of those so get it, then progress onward and collect the monk's spirit orb. This will complete all Tabantha Region Shrines! Shrine Quest - The Lost Pilgrimage: ( Korok Trials ) The Korok Trials can only be initiated after you have pulled the Master Sword from it's sleeping place. Talk to Chio the yellow faced Korok near the korok storehouse. He will start the questline. The first part is simple as the markers appear on the map. Follow in any order you wish too each korok. I personally started with the sneaking quest which was the Korok too the south, I could be mistaken! You should know, that you will have to stick too the paths, or you can get lost in the lost woods and have to restart from the beginning of the Korok Village. Once you reach the first Korok too the south, he will instruct Link too follow his friend without getting noticed. This is very annoying, because even if you reach the end of the level and get caught you must start from the beginning all over again! There are three tricks that I can tell you, possibly four. First wear you're obvious Sheikah Set of armor. Next, stay crouched and keep a very nice distance. Stay as far away from the Korok as possible while still keeping him in sight. Once he reaches the broken tree, keep your distance as some tree branches will fall down and it will make the Korok frightened a bit. Eventually you will reach the halfway point and go through a hollow log. At this point stay and wait at the end of the log, until the Korok says he thinks that he sees a ghost. Once the Korok states the ghost comment, he will walk back a good amount and this can cause you too get caught if you were following too closely, restarting the quest. If you can get past that part, it's simple enough from that point. Make you're way too the shrine, once the Korok says he is done and such, you can approach him freely and activate the shrine. The Shrine is a blessing Shrine. The reward inside will be an ancient core. Shrine Quest - Trial Of Second Sight ( Korok Trials ) Next up is the Trial of Second Sight shrine quest, talk to the korok named Zooki too initiate the shrine quest at the 2nd furthest yellow marker in the Korok village. This one is easier than the first trial, but is still pretty tough. I found the twisty puzzle at the end rewarding enough though. What you want to do is look for the iron inside the mouths of all the trees. There are about 6 iron balls in total. You may have to stretch out a bit with some trial and error fails. Once you see the two torches lit along the way you are in the right direction. Head to the two lit torches and defeat the enemies that are probably stal-enemies. Use bombs remote, than roll too finish them off. Next, pick up the rusty shield and drop it in the mouth of the tree as instructed. Finally, here is the twisted part that I enjoyed! The tree is referring to the actual treasure chest that just appeared, so put that chest in the mouth of the next tree after riding the raft too it. This will open the way too the next shrine which is a blessing shrine and complete the shrine quest. Inside the reward is a Giant Ancient Core. Shrine Quest - The Test of Wood: ( Korok Trials ) This was the easiest of all the korok trials for me. If you have revali's gale you can fly over all the enemies very easily. If not you can run through pretty easily as well. You might want to bring some fire arrows along the way for the crates near the start of the trial. However, beware that you're weapons are made of wood and if they burn they will be destroyed. This will restart the trial from the beginning if any single one of them are destroyed. Once you make it too the shrine, you will receive a blessing, inside the chest is another Ancient Core. Finally, you can now talk to Chio at the Korok village. He will offer Link, three hearty truffles for completing the trials. This will complete the Korok Trials sub-quest. The Keo Ruug Shrine is located right inside the Korok Village of the Great Hyrule Forest region of the game. Head inside and you will have to solve a ball puzzle. Apparently you must use the constellations on the wall. However, i had nigh enough patience for it at the time. To solve the first puzzle, place one of the four balls on the far left in the first row. Place the second ball in the middle left slot in the 3rd row. On the opposite side, place the ball in the 5th row on the middle right slot. Finally, place the next ball in the 4th row on the far right slot. This will solve the puzzle that leads too the spirit orb and the monk. However, let's get that pesky treasure chest as well. For the treasure chest door to open, you must go back to the previous room after solving the above puzzle. Next move the ball on the left up one slot too the 2nd row on the far left side. After, move the other ball up one slot too the 4th row on the middle left side. On the opposite side of the puzzle, move the previous ball too the right so that it is in the far right slot of the 5th or "top" row. Move the final ball too the left so it is in the 4th row on the middle right. This should solve both puzzles and inside will be a decent reward. Sokkus states this is a knight's claymore, I honestly forgot what I found here, so it probably wasn't too great. Shrine Quest - Shrouded Shrine: This quest is a bit tough so you may want to see my video guide and search up the quest at the bottom of this document. You can get kind of lucky if you run around like a mad person, but I will try and help you folks from doing so. First, know that the location of this shrine is at the Thyphlo Ruins which is north of the Korok Village. This is once again all the Great Hyrule Forest region and it's shrines. You probably will have too go from Hebra Tower and travel very far too the western bridge on the map that is near the Thyphlo Ruins. This is because we can not travel through the lost woods without warping back to it's starting points. Once you reach the ruins the shrine quest will begin. Make sure to use one of the many torches in this area and light as many bird statues as you can for light. The objective is to get too the Hinox that is located somewhere near the center of this rather large area. There is a star fragment in one of the chest as well as some other decent items you might be interested in. These can be tough too find in the darkness so the choice is yours too find them or not. Once you reach the Hinox, you must defeat it to get the shrine ball from the beast. The shrine ball will give off a good amount of light for this area. Pick it up and the glowing shrine platform should not be very far from the ball and the Hinox. Place the shrine ball inside the platform and the shrine will rise from the ground. This is a blessing shrine and you will receive an ancient core inside the Sheikah Treasure chest as well as another spirit orb from the blessing monk. This shrine is rather simple to find if you look for the Forgotten Temple on you're world map in the Great Hyrule Forest region. The run too the shrine is tough though. This is not because of puzzles but it is infested with around 10 stationary guardians. Use you're ancient armor and have some ancient arrows too make this run easier. The diamond circlet can also help if you do not have the full ancient armor set. You can also try too just run through with some hasty elixir or food item, but you may still take damage. Hopefully you will have Mipha's Grace up as well. Regardless, it's still straight forward and when you get too the shrine it is a blessing with a great flameblade inside. This shrine is the Tempered Power shrine. It is located right near the woodland stable. This shrine can be pretty tough so you may want to listen up. First, always remember to check my video playlist below if you are having too much trouble. Just type in the shrine name in my playlist search engine on youtube. For the shrine, you should pick up the sledge hammer inside the sheikah treasure chest. Once you do, equip it and know that you can spin whirlwind attack to charge you're stasis strikes on the ball faster. Know that too get the final sheikah treasure chest of this dungeon is tough, so you should make a manual save. The game will autosave after you open each sheikah treasure chest. This saves us tons of trouble if you lose or lost all you're weapons due to them breaking while trying to get the ball into the hole. For the first ball puzzle, you want to aim directly straight ahead after using stasis on the ball. Do not move the ball from it's platform. Hit it 5 times exactly with the iron sledge hammer. Different weapons have different power types so make sure to use the sledge hammer to make things easier. If you hit the ball 5 times down the pipe it should fly off into the hole. For the 2nd puzzle it is very simple. Use stasis on the stone block and just hit it as many times as you can, the stronger the better. This will propel the wall too form a slanted path for link to cross. This will lead too the spirit orb monk and the shrine. You can choose to complete the shrine right here. If you want the final treasure chest which holds a giant ancient core, follow this tactic. This is in my video playlist on youtube, however thanks too steve b on youtube for his video. I was leaving the ball on it's rightful platform to no avail. Although I still think it is possible to leave the ball on the base platform and have success, steve b's method is much easier. Pick up the ball and place it behind the platform, on the left side of the cut in the raised floor. In other words, try and line up the ball behind it's platform so you will not hit the weird walls in the water ahead of it. This is hard too explain so once more, try and line up the ball so if you hit it with full force turning the stasis arrow red, the ball will fly straight. This should shoot it into the hole and reveal the sheikah chest. Once again if there are problems watch the video, or just email me no worries at all! This shrine is located near or on Salari hill. There is also the crescent shaped moon lake a bit south of this shrine. This shrine is called the Drawing Parabolas shrine. I have no idea what that means in comparison to the shrines puzzle, but it's not very difficult. All you have to do is launch yourself across each launcher and there are three in total. Do this until you reach the shrine with the spirit orb. If you want the treasure chest which contains a thunderblade, then you will have to mess around with the blue crystal. Use it too rotate the platform so that you can paraglide and land too the sheikah treasure chest. Once completed you can exit the shrine and this will complete all of the woodland region shrines. Shrine Quest - Trial on the Cliff: This shrine is located at the North Lomei Labyrinth which is in the Hebra Region. You should notice a big odd looking square on the map. If you have been too the other labyrinths you will notice this one with ease from the world map. Travel to the destination and you will have to solve a small maze too get through too the levels shrine. Use our video playlist below and type in Qaza Tokki shrine on the playlist if you are having trouble with the location. Once you make it too the shrine you will be rewarded with the final piece of the Barbarian Armor set which is the leggings. Talk you're spirit orb and exit the level. Know also, that there are several enemies in this labyrinth or maze. There are also some treasure chest with rewards that my be worth you're while and time. Dunba Taag Shrine is located in the middle of Tanagar Canyon on the ground floor. You can glide there with the glider from the Hebra Tower by heading northwest. Once inside the shrine you will have to solve some stasis ball puzzles. Manipulate the ball so it rolls into the first switch until it turns blue. This will open the door too the next area. If you hit the barrels through the stone blocks by using stasis on them, you can acquire a falcon bow. There will also be a switch with a large ball in another area. Make sure not too knock the ball above you with stasis or you may have to restart the shrine if you want the sheikah treasure chest. If you can pull off getting the ball on the large platform like switch, you will be rewarded with a Great Thunderblade inside the chest. Finally, do the barrels again on the opposite side to open the door to the spirit orb monk. Collect you're spirit orb and exit the shrine. Gee Harah shrine is kind of tough too access. You will have to roll a snowball down the side of the mountain near the Kopeeki Drifts. The shrine is behind a stone door. Locate the store door by heading southwest of the Kopeeki Drifts text on the world map. Climb up from that area and there will be about 8 snowballs. Use the snowballs and try throwing them down one of the four lanes. Use the second lane if counting from the left side. The snow ball should build up and hit the stone door, this will grant Link access too the shrine. Once inside the shrine it is rather simple, Hit the rope that holds the large balls. Do this on the first one with the Bow and arrows and it will land on the large hammer head switch too open a door. The next one is the same idea and will reward link with a treasure chest. Finally, the last ball is on two ropes. Shoot them both down, then position the ball behind the hammer head switch, between the two sconces. Use stasis and power up a strong enough shot to propel the ball hard enough into the switch. This will open the gate too the monk with the next spirit orb. From the Hebra Tower, travel northwest and place a marker at the Hebra Peaks. You should find a campfire and several large ice blocks in the area. Use fire arrows or a torch and firewood to melt the ice. Make a big enough path for Link too fit through or remove all the ice. Head into the shrine and get ready for a Major Test of strength versus a Guardian Scout. If you complete the shrine you will be rewarded with guardian weapons from the scout. Inside the sheikah treasure chest is a royal claymore. This shrine is located at the very Northwestern part of the Hyrule World map in the Hebra region. It is a pretty long trek and you may want to bring the snowquill armor or some cold resistant gear or procurement items. Inside is a major test of strength vs a guardian scout enemy. These guys are well known enough by now too be pretty difficult. Come prepared and remember you can not use you're divine powers inside a shrine. Once the enemy is defeated you can collect all of it's nice ++ guardian weapon drops. Finally collect the blessing reward inside the Sheikah Chest, which is a sapphire gem. Complete the shrine by collecting the spirit orb at the monk. Lanno Kooh shrine can be located at the waters source of the Hebra Plunge area on the world map of Hyrule. The waters are freezing cold in this area, and if you are doing a no damage attempt run it could get tricky. You're going to want to climb around the inside of the cave so you don't hit the water and take damage. Bring the climber's gear with you and equip it. It may also be helpful too have some endura or energizing elixir's or procurement/food items with you for you're stamina meter. Once you make you're way near the shrine, beware of the Stalizalfos enemies that may pop out near the shrine during nighttime. There is also a korok seed under the boulder right near the shrine. Head inside the shrine for an easy blessing with a gold rupee, worth 300 rupees as you're reward. Maka Rah shrine is very difficult to find, especially on you're own time. Please if my text or sokkus text guide does not help you, seek the video guide below. Type in the Four Hebra shrines in the search engine on the playlist or my channel. It will be the third shrine completed in that video and shows the exact location. If you want too just read my description here then read on! This shrine is located near Lake Kilsey. Lake Kilsey is a rather large lake that is located to the Northwest of the Rito Village inside the Tabantha region. A better description of the shrines location, would be that you should look at the entire lake on the map. Notice the brown spots on the map, those are docks. There will be three of them on the map, possibly four. You want to be near the docks on the southern side of the lake. If you find a group of boulders, you can blow them up and there will be a wind gust, this helps you know you are near the location. What I did different than sokkus was come from the opposite side of the wind vent at the docks on Lake Kilsey. Set a pin-point with you're sheikah slate on the docks. However, come at that pin point from the North East. If you are gliding pretty high into the air you may see some torches and another cave. Go into that cave, then notice another gust of wind. Paraglide and drop the paraglider to fall down safely. Head through the small body of water and this will eventually lead too some ice-chuchu's and the Maka Rah Shrine. It is pretty tough too explain but with my videos and this text guide, you will make it. Once inside the shrine, you will need you're bow too shoot an arrow and light the other sconce for a flame. You can alternatively use the torch here if you have one. Next, defeat the four guardian scouts and then use cryonis to pick up the sheikah treasure chest. Eventually you can use cryonis on the opposite side of the chest and step on that switch to reveal another door. Use magnesis in the next area to grab the treasure chest with an ancient core inside once you open it. Continue onward too the final puzzle, which will be a rolling spikey ball that is huge and metallic coming down at Link. Be careful as this spike ball can do large amounts of damage and kill Link. The trick here is too use Magnesis very quickly on the ball while it is far enough away from Link after it drops down. Quickly grab it then bring it overhead and on the opposite side of Link. Drop it down then quickly run across the slanted shrine hill too the monk with the spirit orb. Collect the spirit orb and then return too the surface. Shrine Quest: A bird in the mountains: Pick up this shrine quest if you would like from Molli inside the Rito Village, at one of it's flight pads. You don't have too talk too Molli to complete both the shrine it's quest. It does help to use as a hint, because the cave this shrine is hidden in is shaped like a bird's eye, thus a bird in the mountains shrine quest. The best advice I could give in text form here is too travel too the Hebra tower. This is directly east of the Biron Snowfield, where the shrine is located. If you stay high in the mountains and glide from Hebra, utilizing revali's gale often enough, you should see the bird's eye. You should also see the shrine easily when coming from the east and Hebra's Tower. You will not see the shrine at all if you come from the west of the Biron Snowfield. This is usually the problem and the cause of many players getting lost while seeking the Mozo Shenno Shrine. Once you reach the shrine, activate it and get ready for another major test of strength. Use the shock arrows and a quick shot bow if you have one. A falcon bow is one of the fastest firing bows in the game. This goes double if it has a quick shot ability. These are amazing against major and modest guardian scouts. It would even be great for taking no damage vs minor scouts. The reason being that guardian scouts can be stunned by electricity. This leaves them open to a succession of several attacks, before you have too back off. The problem is you will need plenty of shock arrows if you are planning on taking on guardian scouts. You can buy them at various shops, most abundantly in Tarrey Town off the Rito salesmen, if you completed the "from the ground up" side-quest. Lynel's later in the game also drop shock arrows and the gerudo region is quite abundant in them if you find an electric Lizalfos campsite. Once you have completed the battle, pick up the guardian ++ weapons and collect the spirit orb from the monk. Rin Oyaa shrine is easy to locate if you have found the snowfield stables in the Hebra region of the game. Once at the stables which is too far east of Hebra go inside to begin the shrine. There will be several vents that blow gusts of wind out too apparently move the ball. I just walked with the ball and went directly too the hole. I placed the ball in the hole and watched the platform move. The platform will not go up and down automatically. In this case, I used the metal crate and placed it, using magnesis near the balls hole. I then placed the ball behind the crate and went back too the rising platform. At the rising platform I stood there and used magnesis on the metal crate, I pushed the ball into the hole using the metal crate. This made the platform rise up with Link on it. The monk awaits for you at this point and you can collect a spirit orb as you're reward. Note that the treasure chest in this area is an ancient core. Look at the world map of the Hebra region specifically and look for the Pikada Stonegrove. This is the area that has what I can explain as "mushroom" capped ice mountains. In this area there is a pretty visible shrine, which is the Rok Uwog shrine. Inside is the power of reach shrine trial, so let's get too it. The power of reach will start you off with some leaves on walls that can be burnt. Burn the leaves by either using fire arrows, or by shooting an arrow through the flame lit sconce of fire. Either way you do it, proceed to the next area and you will only need the large metal crate for the sheikah treasure chest. You should see a gate with two barrels ontop of a sheikah switch on the floor. The power of reach for me was using a square remote bomb and dropping it near the gate. Explode the bomb and it should move the two barrels off of the switch. Head into the next room via the gate we just opened and turn right too get the chest on a small set of stairs. This chest contains the small key. If you exit the area from the ladder here, there i another sheikah chest outside. Grab and open the contents of the chest if you would like, proceed too the small key door. Open the door and this will lead to the monk with you're spirit orb as a reward. Sha Gehma shrine is pretty far in the Northern Part of the Tabantha snowfields of the Hebra region. It is close to the northern edge of the entire world of Hyrule. However, being a long trek it is still very noticeable especially coming from the hebra mountain heights that lay southwest of the shrine. Once you locate it, head to the shrine and get ready for the shift and lock puzzle. You should notice a treasure chest with a huge metal crate on the top of it. Walk up the slanted walkways and then notice two moving platforms. Raise the metal crate with magnesis and let it fall on top of the two moving sheikah platforms. Immediately after use stasis on the metal crate. Quickly again, drop or glide down to the treasure chest of the sheikah that contains the small key. Use the small key on the door and this will lead to the completion of the shrine. Collect you're spirit orb from the monk then exit the area. If you have been to Selmie's spot on the world map you may have already encountered this shrine. It is on the mountain top north of Coldsnap hollow. Selmie will also offer a mini-game of shield surfing for Link if you are interested. Furthermore, there is a cooking pot inside her comfortable cabin as well as a bed. There will be several vents that blow gusts of wind out too apparently move the ball. I just walked with the ball and went directly too the hole. I placed the ball in the hole and watched the platform move. The platform will not go up and down automatically. In this case, I used the metal crate and placed it, using magnesis near the balls hole. I then placed the ball behind the crate and went back too the rising platform. At the rising platform I stood there and used magnesis on the metal crate, I pushed the ball into the hole using the metal crate. This made the platform rise up with Link on it. The monk awaits for you at this point and you can collect a spirit orb as you're reward. Note that the treasure chest in this area is an great frostblade. This is a blessing shrine located inside of the cave at the hebra regions, hebra north summit location. Once you find it head inside for a quick,nice and easy blessing shrine. Once you have collected the item in the sheikah chest, head to the spirit monk and collect you're spirit orb. Maag No'rah shrine is a blessing shrine, but it can be a little hard to locate. First, know that it is near Lindor's Brow area of the Ridgeland Region. It is also behind a bombable pile of rocks and there is furthermore an enemy camp nearby. If you are having too much trouble please refer to the video guide at the bottom of this page. Type in maag norah shrine in the youtube search bar. You will have to look down the side of the cliff to locate the bombable wall. Once you locate the shrine, activate and complete the blessing for a silver rupee that is worth 100 rupees. Exit the shrine after you collect the spirit orb from the shrines monk. Shrine Quest: Under a Red Moon: Mijah Rokee shrine is pretty tough but with a few awesome tips the crew of amazing underpaid writers can make it easy for you! First the location of the shrine will be atop the highest and largest stone mushroom thing inside Washa's bluff area of the Ridgelands. Talk to Kass the Rito playing the accordion atop the mushroom. This will initiate the shrine quest, Under a Red Moon. To make things really easy, I suggest either being very alert the next time there is a blood moon and quickly teleport to the nearest shrine, then run to the platform near Kass. Alternatively, you can just leave your game on until the blood moon appears. Do this, by just leaving your controller idle and plugged in if you must. Take a break, go out get something to eat and the shrine should appear. When it does it will save your game, even if the system goes off. This is a better idea, because making campfire's and waiting at them does not work. You will only get a blood moon once a certain amount of real gameplay time has passed. Once again you can camp it out all day and night long. It will actually take longer for a blood moon to appear in this case, possibly because game time may stop ticking during save time. Finally, you must also be standing on the platform with no armor, weapons,bows,shields, etc. Yup just stand on the platform with Link in the shorts we woke up in at the start of the game. This should help everyone to not only save time, but not pull their hair out of the top of their heads as well. Inside the shrine is a simple modest test of strength. Defeat the guardian scout on the inside, pick up all of the scouts drops then continue to the sheikah treasure chest. Inside the chest will be a nice one-handed frostblade! Moog latan shrine is located near the Satori Mountains Peak. Inside the shrine will be the Synced Swing puzzle. I had a bit of confusion with this when I first started. I tried to use stasis on the chains and platforms, but simply just Use magnesis. If you get stuck, drop into the pit below and you will respawn back at the nearest starting point/checkpoint. Use magnesis to swing each platform and then eventually the large metallic spiked ball and chain obstacles. You can do this to collect a few treasure chest as well as lead to the monk and the next spirit orb. Once you have collected the orb by talking to the monk, exit the shrine. Shae Loya shrine, is easily located at the Tabantha Bridge Stables area of the Ridgeland region of the game. Head towards the shrine nearest the stables and enter for the "aim for the moment" shrine. You want to have arrows and a bow for this shrine and just stand on the platform near the shrines entrance. Use stasis on the ball while it is leaping into the air. Shoot it about 4-5 times with any bow and it should drop into the hole. This will activate the rising platform and if you ride it up and look to your left you will see an orange crystal. Shoot the orange crystal, utilizing the slow-motion bow feature and this will open the way to the monk with the spirit orb. If you want the treasure chest of the sheikah, then look towards the upper left side of the room. There is a chest on some wooden beams and ropes. Shoot the two ropes with any bow and arrow combination. The chest will fall to the ground and inside will be a Falcon Bow! After this complete the shrine by going back to the monk and acquiring the spirit orb. Once complete, exit the shrine then the area. Shrine Quest - The Two Rings: You may have noticed a bunch of odd stones with holes or rings in them near the Satori Mountain. If you hear some music nearby, it is again our friend Kass. Speak to Kass the Rito and he will give some hints in riddles to solve the shrine quest. This is rather simple, just shoot an arrow between two of rings of stone. I found a good spot to the southeast of Kass the Rito if you are looking directly at him. The shrine will rise once you complete the shrine quest. Moving in Parallel is the name of this shrines obstacle. It is relatively simple, step on the switch and this will move the platforms. Time them both correctly so each of the shrine balls go appropriately into each of the holes and turn them lighted to blue. Once complete this will open up the way to the monk with the spirit orb. Note there is a thunderblade in a recess on a small platform. You will have to glide to it if you want to collect it inside the sheikah treasure chest. Shrine Quest - Trial of Thunder: This is one of my favorite shrine quest in the game. It leads to a cool item and I love the rain and thunder animations in the game. Yes, I know rain can be annoying but it also gives such more immersion to an already very immersive game. The trial of thunder can be a little confusing as well. You want to locate the four multi-colored shrine orbs/balls and place them into each appropriate circles hole. One is located right near the circle so place that one in first. The green ball/orb is located atop the green circle, climb it quickly and place it into the orbs container. The last two can be tough as they are located within the eye of the storm. Save revali's gale for this segment and if you don't have the gale it's going to be more annoying climbing the area mainly due to the annoying rain. If you can grab the orb, walk with it and then use stasis on one of the areas that appear to have a good shot for it. Hit the orb until it reaches the center area then go and get the next orb. Repeat this process then make your way back into the center area of the Trial of Thunder. Place the remaining two orbs in the appropriate slots and the shrine will rise from the ground. Buried Secrets is the name of this shrine, and be absolutely sure to get the rubber armor here! It is located in one of the sheikah chest right near the starting area of the shrine. Make doubly sure to use the bombs and blow up the cracking rocks to acquire the Rubber Armor! Afterwards, continue just blowing up everything using circle and remote bombs. This shrine is rather simple and fun! Once you are done, blowing up the shrine head to the monk and collect the next spirit orb. Zalta Wa shrine is pretty simple to locate if you head to the Breach of Demise right in the Ridgeland region of the game. Once you locate the shrine, activate it and head inside. The name of this shrines puzzle is called Two Orbs Guide You. What you want to do is use your bow and stasis here. Use stasis on the first ball that is sitting atop the ledge or pillar. Then shoot it with a bow and arrow a few times. Pick up the ball where it was knocked off and stand on the switch near the entrance of the shrine. Throw the ball into the circles hole and another ball will appear behind the gate. Use that ball and throw it into the other circle. Finally, hit the crystal switch and glide up to the now moving platform. This stairway/platform will lead to the monk with the spirit orb. The sheikah treasure chest is also easily located if you jump from the moving platform on the right-hand side. Congratulations on completing all of the Ridgeland region shrines! Bravery's grasp shrine is located at the very western edge of the Lake tower region. Oseria Plains is your marking spot, so head to that area and you should find this shrine. The shrine seems really confusing at first, but think of the hint in the name of the shrine. Bravery's Grasp intends to have the player simply grab the mechanism that is shooting the laser. Once you pick up the laser shooting mechanism, put it on the moving sheikah platform. From that point just head up the steps as they trigger on and off until you get to the monk with the spirit orb. South of the Highland stable this is an easy to locate shrine. It is actually another simple puzzle inside the shrine as well. Simply first open up the first set of metal doors using the magnesis rune. Walk around the area and look for some steps. To your left you should see some breakable bomb rocks. Explode them with any type of bomb and pick up the shiekah treasure chest behind the area. Next go back up the steps and this time use magnesis on the left side of the metal doors. The left door panel will come off and this reveals a means of passage for Link. Place the metal object on a rising slant to make a small rising bridge for Link to cross. Do this and then climb up the rocks near the next treasure chest of the sheikah. Open up the chest for a small reward of opal. Next, paraglide to the platform where the monk is located with the next spirit orb. Collect the orb and exit the shrine and get ready for the next one. This one is located near or along the road of the Pagos Woods, which is once again inside the Lake Tower region. The shrine puzzle is another battle and this one is only a minor test of strength. This should be really easy at this point in the game if you have been following this walkthrough/strategy guide. Simply defeat the guardian scout using any means necessary. Collect the rewards if you wish, then head to the sheikah treasure chest. Open it up and it should reveal a prize, a boomerang of wood if I remember. Shrine Quest - The Serpents Jaws: Serpents Jaws is easy enough to locate at the Spring Of Courage. What you want to do, is head northeast from the Pagos Woods where we picked up the shrine quest from Kass the singing Rito. Look for Dracozu Lake on the map and be sure to mark it with a pin marker. This area is also the spring of courage. Now, you will need a scale of Farosh to open up this shrine. Farosh hangs out around Lake Hylia shrine almost always. Head there and shoot any part of his body for a scale. When you have the scale make your way for the spring of courage. Some problems here would be running into tons of Lizalfos that shoot lightning arrows at Link. There are also several moblins, and it may be difficult to run through without taking damage. I suggest for low heart runs or no-damage runs take your time and stock up on plenty of arrows. Full recovery food items that grant extra hearts are also nice. Once you make it through in any way that you have chosen, drop the Farosh scale into the water. This will open up the shrine. The shrine is a simple blessing shrine with a reward inside the sheikah treasure chest. Your reward will be a thunderspear in a treasure chest and also the spirit orb from the monk. Shrine Quest - Guardian Slideshow: The location is Puffer Beach on the world map of Hyrule at the Lake Tower region. Head to puffer beach and mark it with a pin just to play it safe. From the text on puffer beach, head north and look for a woman and a cooking pot. She will also be close or hugging an ancient orb. Talk to her to initiate the shrine quest. She will only give the orb to Link if he can acquire three photos, one of each type of Guardian. First you will need a picture of a guardian stalker, these are the main guardians with legs, they are commonly found in the Central Hyrule Region of the game. The next is the Skywatchers, these types can be found north of the Great fairy fountain at the Tabantha Region of the game. Finally, guardian scouts are found inside the test of strength shrines throughout the game. These do respawn with every single blood moon event. Be sure to see the exclamation point before you snap the picture of all three just to be safe. Once you have three pictures return to the NPC at Puffer Beach. She will then give Link the orb. Place the orb inside it's hole to have the next shrine open up. This is another modest test of strength shrine. This should once again be simple at this point in the game, if you have been following this walkthrough. Defeat the guardian scout using whatever means you would like, then open the sheikah treasure chest for a Royal Broadsword. See the monk and collect the spirit orb than we can exit the shrine. Shatter the Heavens shrine is located right in the middle of the huge Lake Hylia. It may seem a bit hidden at first, but use your sheikah shrine sensor and look for an island that is rather large within the lake. Head to that island then drop down into the hole which covers the shrine from plain sight. Once inside the shrine you will be using both the remote bombs as well as the ball bombs. Place a remote bomb on the top of the giant gray stone. Next switch to roll bombs and roll one into the hole. Step back at this point and get an excellent view of the ceiling, we have to break the rocks up top with the remote cube bomb. All the while setting the rock into the air with the basic rolling or ball bomb. First detonate the ball bomb, then quickly switch to the cube bomb and at the right time quickly explode it. This should shatter the rocks over head or in the "heavens". Next place a rolling bomb in the hole again, but this time stand on the gray boulder and propel Link above. This will lead to another area with a sheikah treasure chest on the left or right side on a platform. The spirit orb is ahead and easy to locate. However, if you want the chest you may have to launch yourself up via the bomb burst again. Shrine Quest - Song of Storms: First find Kass near Carloa Lake which is east of the Lake Floria Bridge at the Faron Region. Kass wil give Link and the player a tip on how to find the next shrine. You may notice an odd stone or form of earth near kass. Kass will even show Link this while telling his tale on the accordion. All you have to do is wear a metal item and stand near the rock or up top of it. Wearing the Thunder Helmet will help to negate damage here. Let the lightning strike Link and the shrine will open up. Head inside for the blessing and the reward will be the Rubber Tights. This shrine is located near Hateno Village but it is on the border of another region. I will give the full location when that region is discovered. It is battle shrine so you will have to fight a guardian drone here and it is moderately difficult. Bring some procurement items as well as arrows and a decent weapon. Practice your flurry attacks and if you need to farm fairy's at the fountains do so. You will acquire some guardian + items here. Mainly the guardian axe+ and the guardian shield+. The reward in the Sheikah chest is nothing too noteworthy and I recall it being a knight's bow. After a bloodmoon you can revisit this shrine to battle the guardian inside and farm the weapons again and again. Yah rin shrine is located right on a small mountain inside the Lurelin Village. The puzzle inside the shrine can be a little confusing. You will have to drag the metal box around often. Don't forget to get the metal sheikah chest for the small key. Also remember you can use the sheikah treasure chest on the platforms. Inside the second treasure chest is a Knight's Broadsword. If you use trial and error like I did you will eventually figure out the puzzle. Link will need to have the metal block on the upper right platform. However, you must be able to raise the left upper platform to get to it. This will eventually lead to the monk and the orb, as well as completion of this shrine. Shrine Quest - A Fragmented Monument: Plamorae Ruins is a hidden location on the world map near the Plamorae Beach area. There will be two orange pedestals in this area and an NPC. Talk to the NPC and this will initiate a camera picture talking shrine quest. This is pretty tough because the fragmented stones are kind of hard to see. I suggest waiting until nighttime because they do glow a little bit. The first one is directly and shortly east of the two orange pedestals. There is a small recess in the cliff and it is laying on the ground in front of two plam trees. Be sure to take a picture of it while the exclamation point is up. The second monument is located near a "circle" of water and some rock to the west of the orange pedestals. It will be laying on some side near that area. Look at your world map and you should see the disoriented circle of water. The final monument is located at the very end of the swirling peninsula. There is a lone boulder here with a Korok seed underneath it. There is also a lone palm tree. Right at the base of the palm tree is the third and final fragmented monument. One you have all the monuments kneel down at any of the two pedestals by crouching. The NPC will join link on the opposite pedestal and the shrine will rise from the sand. Inside the shrine is a rather simple, quick thinking puzzle. There are 4 barrels on each side of the shrine. Do not break them or you will most likely have to restart the shrine. Go to the left side and take a barrel. Put the barrel on the moving platforms left side. Let it pass the first barrier. Next, crouch through the middle barrier with the barrel. Finally, quickly pick up the barrel and move to the right a bit, then place the barrel on the switch. This will open the gate for the small key that leads to the monk with the spirit orb. Shrine Quest - Stranded On Eventide Island: Eventide Island is one of the most talked about surprises and shrine quests in the game. It is really fun, as you will lose all your gear at the start of the shrine. The location is in Faron Region on the island all the way west of the tower. All you have to do is paraglide to the island to initiate the shrine quest. Once the quest begins know you can get your gear back at it's completion in entirety so don't worry too much! I really suggest coming to this island with all your divine powers. Urbosa's Fury is great for the enemies and that goes double for the Hinox. Mipha's Grace is an excellent back up to keep Link alive just to be safe. Daruk's Protection is even a help, although the least of importance. Finally, Revali's gale will make navigating the area much easier. Don't forget after completing the shrine there is a para gliding mini-game with Mimo the Rito. The island is pretty small so you should find the orbs easily. The only confusion I had was placing the first orb into the socket that was laying in the water. What I ended up doing was tossing the ball near the pedestal and then swimming to the orb holder myself. Next, I used cryonis to lift the ball then jumped on the ice block and eventually carried it to the hole. In a nutshell just throw the ball into the water and use cryonis. The rest of the area is pretty easy, defeat enemies, stay alive and find resources. Once again save that urbosa's fury for the Hinox, it could be quite a challenge. Once you place all the orbs in the orb holders, the shrine will rise from the ground atop the highest peak of eventide island. Complete the shrine as it is a blessing shrine, for a nice gold rupee worth 300 rupees! This shrine is located behind a wall of rocks near the Lakeside Stable. Once you have located the shrine, enter it to deal with the "Halt the Tilt" shrine puzzle. This one is a little tough for me to explain, but you will have to use stasis to manipulate the seesaw like object to get the treasure chests as well as your way to the monk. Once you make it to the monk you can collect the next spirit orb. Near Riola Lake, there is a waterfall. Behind this waterfall will be the Shoda Sah Shrine. Once you make your way into the shrine, players will have to use the two cannons to manipulate themsevles through the shrine. You may also use Cryonis is this area and inside the two treasure chest will be five ice arrows as well as the small key. Once we have acquired the small key, head to the bridge and open the locked door. Talk to the spirit monk and receive the next spirit orb to complete the shrine. Shrine Quest - The Three Giant Brothers - Firstly, players should head to Mount Taran at the Faron Region. Look for the pedestal here to initiate the shrine quest. There are three Hinox enemies nearby. Each of the Hinox enemy will have a glowing orb. The idea is simply to acquire all three of the glowing orbs and place them on all three of the glowing orb stations. Please see our bestiary section if you are confused on how to do battle with Hinox enemies. Come prepared and know that these three Hinox enemies will also count towards completion of the Medal reward for 40/40 Hinox enemies defeated. You should talk to Kilton for more information on that. Once the Shrine opens, it is a blessing shrine. The reward inside will be a Great Thunderblade! Dah Kaso Shrine is located near the Digdogg suspension bridge which is very close to the Great Plateau. Once you have located the shrine get ready for a simple minor test of strength. At this point in the game, this will be a total breeze. I suggest using this guide in the order of shrines listed. Central Hyrule is probably the hardest area in the game, especially Hyrule Castle. Once you have completed the shrine by defeating the guardian scout, the player will receive an Ancient Core inside the treasure chest. The Trial of Power Shrine or Kaam Ya'tak can be found on a hill southwest of the Central Tower. This shrine will contain an ancient core and a diamond as treasure chest rewards, so you may want to pick those up. If not solve the shrine using fire arrows and stasis ability. If you don't have fire arrows, try and get some prior to this dungeon as they will help immensely. Once you are ready, go directly to the monk and claim the spirit orb. Katah Chuki Shrine is another test of strength shrine trial. This one is located near the Quarry Ruins a bit off the beaten path from Hyrule Castle. Just like the previous trials of strength this one should be easy for us all now at this point in the game. This one is another minor test of strength which makes obtaining the Royal Halberd an easy to obtain reward, as well as the next Spirit Orb. Namika Ozz Shrine is located on a small island in the Central Hyrule Region. The Island is located to the east of the Hyrule Castle and players should look for a round or cylinder like structure to head inside. Once the shrine is located the player will be tested with a Modest Test of Strength. This once again will be a breeze for players at this point in the game. Once the guardian scout has been defeated, players can open up the Sheikah Treasure Chest. Inside will be an awesome Frost Spear, as their reward. Follow up by collecting the next Spirit Orb. Rota Ooh Shrine, or Passing the Gates will be located near the Coliseum Ruins in the Central Hyrule Region of the game. Look to the west of the Coliseum Ruins on your world map and players will easily locate the shrine from that point. Once inside players will need to solve the shrine puzzles to acquire the small key. After acquiring the small key, use it to get the next Spirit Orb. The Sass Ko'sah Shrine can be found near the Hyrule Castle Docks. Players will have to use a torch and light the sconce or torch stance on fire to have the Shrine Appear. Once you have activated the shrine go inside for another and final Major Test of Strength. Be prepared even at later levels of this game because Major Test of Strength are still a little difficult. Make sure to not waste too many procurement items, as we have the Champions Ballad DLC and its shrine coming up soon. I hear the DLC pack #2 is a little difficult so saving your hearty meals is a wise idea. The treasure reward in this shrine will be a Flameblade as well as the next spirit orb. This shrine is a bit difficult to locate. Players should head to the island west of the Hyrule Castle in the Central Hyrule Region. Make sure to have fire arrows or a source of fire to take away all of the bramble around the shrine. Afterwards, blow up the loose rocks with a bomb and players can enter the shrine. Once again another minor test of strength. Players will acquire a Knight Shield and the spirit orb from the monk. Metal Connections Shrine: This shrine is located at the very edge of the West Necluda Region near the second horse stable you may encounter. Head inside and open the easy to access sheikah chest for a minor reward by using all 3 blocks ontop of each other. Afterward, keep the blocks together all stacked and lift them with magnesis over to the left side so you can climb up to the higher point near the Sheikah Eyeball symbol. You can totally ignore the long flat metal piece as it seems to be pointless. Instead move the 3 blocks from the bottom floor to the higher floor once you are up top. If done correctly you should have a nice 3 block stack to climb on. Climb up to the highest block and run then jump off too paraglide too the Monk for the next spirit orb. Shrines Great Plateau Shrines Oman Au will be the first shrine many people encounter in the Legend of Zelda Breath of the Wild. It is part of the main questline and you will find the Magnesis Rune here. It also holds the Magnesis Trial which is rather simple to complete. For a full walkthrough see the main quest walkthrough at the top of this guide. For now, I will just mention how to get through it quickly. I would like to note that these sections will be updated for Master Mode, which is going to be the harder difficulty setting. It will also be updated for a speed-run and possibly something else extra so keep checking this site daily. Once again you first will need to put the Sheikah Slate into the stone to activate the Magnesis Rune. Once complete move the metal platforms on the floor to reveal a ladder. Take the ladder down to get to the opposite side of the gate. Move the metal block in the stone wall then head towards the drone enemy. Defeat the Guardian Scout enemy with one of the metal platforms by holding it high in the air. Once in the air release or cancel the Magnesis and have it crash done on the drones head. Afterward, move the next platform to form a bridge and finally use the Magnises Rune to open up the doors leading to the monk. The Monk will then give us our first spirit orb and we can keep the Magnesis Rune. Master Mode ♥♥♥ Ο In Master Mode the Guardian Scout enemy will be much tougher. It will probably kill Link if you attack it head-on. Be doubly sure to use the Metal Platform as your means of attack. Like stated in the walkthrough, being resourceful is your companion in Breath of the Wild's Master Mode difficulty. Ja Baji Shrine This might be the best second shrine to go too. Personally, for me, I just love the bombs from Zelda and the graphics for this rune just look awesome. To add to this subject they are extremely fun to use and come in two forms. To acquire the rune it is part of the main storyline but you can head to the last three shrines in any order. This shrine named Ja Baji is located at the very eastern end of the Great Plateau in an area called the Eastern Abbey on the world map. Be sure to complete the trial and get used to using the bombs inside it. Remember they can damage Link if used incorrectly. There are two types and both can be detonated at will. Also, remember you can acquire a Traveler's Claymore here which is a two-handed weapon. It has the same whirlwind attack as the wood cutter's ax but packs more power and a bit less durability. There is also an opal material to find in the treasure chest at the end of the trial. Keh Namut Shrine This was the 3rd shrine of the Great Plateau that I went to. You can find a Traveler's Spear inside this area if you use the Cryonis to raise Link to a small alcove above. The shrine can be a long trek to find and you will need a Warm Doublet or at least a few spicy elixir procurement items. As a matter of fact, anything that can increase cold resistance time for Link will help greatly for the journey. Most importantly once again is the Warm Doublet. See our armors section above on how to obtain the armor. Owa Daim Shrine Owa Daim Shrine can be found on top of Mount Hylia which is the snowy area of the Great Plateau Region. There will be several bokoblin campsites along the way so come prepared with food. Most importantly have a Warm Doublet or at least some procurement items that can keep Link warm. Don't forget to grab the Iron Sledgehammer as well as the Traveler's shield once inside the shrine. Please see the items section and main walkthrough for more information. Shrines West Necluda Shrines Bosh Kala Shrine The Wind Guides you Shrine is located right before a bridge a little past Scout's Hill. It is located in the West Necluda Region of the game. It is also east of the Outpost Ruins. Use your Sheikah Shrine Sensor to help with the location. Once at the shrine head inside and notice there is no pedestal with a new ability or item. However, there is wind gust coming out of several vents in this trial. Use the Paraglider in the direction the wind is blowing to get across each section of the trial. When you see the treasure chest head to the opposite side of it and jump using the Paraglider to the chest from that point. The chest will contain a Soldier' Claymore. When you have looted the chest head back to the Monk and collect the spirit orb. First, you must access this shrine which is located right next to the Dueling Peaks Stable in the West Necluda Region. To access the shrine covered with spikes on the outside of it. Use the paraglider or Cryonis across the water. Once you are inside the shrine let the water guide you using Cryonis Rune mainly. Remember you can use Cryonis both vertically and horizontally. You can also shatter it when need be and form up to 3 ice blocks at one time. The hardest part of the shrine is the rolling ball you must block it from the first platform and make it hit the second platform. So block the top platform with one Cyonis ice block. Next, block right under the top platform with a Cryonis ice block. Finally, put a Cryonis ice block at the end of the bottom see-saw platform to extend its length so the giant ball can reach the hole at the end. Once it does this will open the way to the Shrines monk and the 6th Spirit Orb of this guide. Taloh Naeg's Teaching Shrine is located right inside Kakariko Village. I would go to the shrine right after talking to Impa. It will teach the player about flurry attacks and parry attacks plus some extras that are very useful in combat. You can look these abilities over again if you check your ability list under the system at the equipment menu in the game at any time. You will also find the Eightfold blade here and the Shield of the Mind's Eye. Finally, the guardian drone here will drop a very nice looking guardian sword. This trial is located right near the Dueling Peaks text on the world map. You might have to do some running and climbing to get there. Also, this dungeon is a little tricky as we have to use the Stasis ability along with precise timing. The first thing to know is that you should use stasis on the switches, not the moving platforms that will help a bunch. Next hard part would be getting the well worth it treasure chest that contains the Climber's bandana. To get the Climber's Bandana you must start from the previous switch and run quickly to the see-saw platform while it is raised near the Sheikah Treasure chest. After collecting your reward go for the spirit orb as it is pretty easy to acquire from here on out. This shrine is located west of Kakariko at the very edge of the West Necluda Region. It is also called the Floret Sandbar and is covered in flowers. You will have to navigate through the flowers without stepping on them to get to the shrine. The shrine is pretty easy and has only two treasure chest with pretty bad rewards. I guess 5x ice arrows is decent enough. Just remember to use Cryonis to raise the first chest and the second chest is behind the Bombable wall. After you have acquired your treasures just go collect the easy to acquire spirit orb. Shrine Quest In this area as mentioned above, you will also have to avoid stepping on the flowers. It could be really annoying to do this and you may want to pick up the hearty radish along the way. There is also a few Chuchu's to worry about that you should lock-on attack with arrows. Finally, there is a huge blue chuchu near the radish. I don't know what happens if you kill him just yet but if it is anything worth noting I will update this section. This is also the first shrine quest I acquired. It really seems more like comic relief or Nintendo being Nintendo more than anything else. You might find it enjoyable but there is no other reward for completing it aside from whats inside the shrines and a cut-scene. This is a set of two shrines on both sides of the mountain tops of the Dueling Peaks. One is a bit lower than the other so I highly suggest climbing to the highest one first and then activating it with your Sheikah Slate. This should make it available for fast travel which is going to help save you tons of time. Of course, I can also give you the solutions here and I will at the end of this segment. If you want to read on how to figure it out for yourself, the trick is to use both shrines. If you look at the ball setup in the lower shrine after activating the higher shrine save your game and write down the ball order. I say save your game just in case you forget the order. So basically the player has to remember the ball setup in one shrine and use it in the other. It is quite simple really but without knowing this stuff you can waste tons of time. Here is the solution, make sure that you are looking at the Sheikah eyeball for this setup. Taking it from the bottom to the top it is 5,3,1,4,2. Once again that is from the bottom to the top with the left side being #1. That is the solution for the Venath Shrine. 2,4,2,1,5 is the Answer for the Vaneer shrine from the bottom to the top with left side starting first. The player should also check the pillars with the sheikah chest in each dungeon near the moving platforms. One of them contains an Eightfold Longblade Katana. The other one contains a Sheikah Serpentine Staff. Toto Sah Apparatus Shrine is located behind a bombable wall near the river at the Hickalay Woods. Once you go inside there will be 3 apparatus puzzles. Use the motion controls to find the 1st chest which contains a shield of the mind's eye. Then make a quick path to get to the next puzzle. This shrine is much easier than the first apparatus shrine so don't worry too much. The 2nd part has you making a stairway and you don't have to be perfect like the ball apparatus puzzle. The 3rd part could be tricky because you must find the small key to open the door to the spirit orb. You must also make a path so flip the apparatus to get the key, then return and re-examine. Move the apparatus now so we can get across to the door. Once you open the door with the small key the monk will be inside with the spirit orb. Shrine Quest - The Stolen Heirloom After completing the "Find the Great Fairy Fountain" Main Quest you may have noticed a small bridge that leads to a giant orange shining circle. Furthermore, there is an orange ball that appears if it would fit in the hole of the circle right next to Impa. This is the Sheikah family heirloom. To solve the puzzle of the shrine the player must do one of many side-quests. First, complete the latter mentioned in the main quest. Next, be sure to read the journal inside Impa's house on the first floor. It will help guide you through the process. For the side-quest, The player should complete Flown the Coop. Which consist of finding the 9 cuckoos. Cooking with Koko and all other quest related to it. Playtime with Cottia just to be safe do this one. Arrows of burning heat should also be completed. Finally, the hard side-quest is the firefly's at night which just leads the player to Nanna and Lasli's house. Hold 5x fireflies in your hand and release them near Lasli. When all of this is complete it will trigger in-game a new event. Talk to the two guards near Impa's house and they will inform Link of the situation. Talk to Paya and console her for the day as the family heirloom has been stolen. Finally, when Nighttime arrives you can follow some townsfolks to see if anyone is suspicious. Lasli will be praying to her old mate that has passed away. Olkin will be up top scouting or taking a view of the moon. Finally, Dorian will be near the bridge and the orange puzzle is located. He appeared to me at this location around 2:30 AM. Also note, that you must complete all other mentioned quest to get to this point. After a cut-scene, you will do battle with a Yiga Blademaster. These guys seem tough but they only have a few attacks and their horizontal slash strike is easily perfectly dodged for a wide open flurry attack. The blade master doesn't even have much damage output. However, an Iron shroom skewer could never hurt. Once the Yiga, Blademaster is finished go into the Shrine or activate it first. Link will be informed that the Trial is complete and he has already proven himself worthy. Inside the Sheikah treasure chest is the Edge of Duality. After grabbing this pretty powerful two-handed blade, take a picture of it for your collection. Finally, collect the spirit orb! Shrines Hateno Shrines Shrine Quest #2 - The Cursed Statue: First, you will need to pick up the secret Shrine quest from the man that leaves in the nice wooden cabin at Fort Hateno. The road afterward leads to Hateno Village and the area is located at the start of the Mount Laynayru Region. Talk to him and read his diary at his log cabin and remember the marker may not appear right away. Try resetting the quest or even reloading your game. Teleporting is also an option. Once you get the marker to show up, go to the marker point but you must make a campfire and sleep until nighttime if it is not night already. Once you do walk to the statues and one of them will have eyes glowing purple. Shoot it in the left eye and the Trial of Passage shrine will rise from the ground. This will complete the Shrine Quest - The Cursed Statue. The shrine itself is pretty simple and has two treasure chest. The first chest contains an amber and the second on the rotating platform contains a soldier's spear. Get both if you want or pass knowing this then just go through the puzzle using patience mainly. Your goal is to get higher on the rotating platforms then eventually run up the staircase to the top where the monk with the next spirit orb is located. This shrine is located behind the waterfall in between two areas at the border of the West Necluda Region. The Waterfall is in between Lanayru Bluff and the Phailian Highlands. It is also a bit northwest of the Peak of Awakening and directly north of Robred Dropoff. Note there is a small path that you can drop down on one side of the waterfall. Have your shrine locator on and it should buzz near the waterfall. Once it does paraglide off a higher area and get to the path. Behind the path is the Three Boxes Shrine. This shrine has 3 Sheikah Treasure Chests which are considered to be the boxes. There is one on the moving platform. One in the water and one on a higher platform. Open them all and get a Zora sword as well as some more minor items. Next, move all three boxes on the switch. This will open the gate that reveals a large metallic block. Bring the block to the moving platform and ride up with it. When it goes up again get on top of the block. Finally, jump off the block to the monk for the spirit orb. This shrine is located right in the heart of Hateno Village. So I walked in figuring it would be an easy one boy was I wrong. It took me almost an hour and gave me legit stress worse than my part-time job which is actually far easier than this crap. But enough about me it's about you! There really is no trick to this puzzle other then practice makes perfect. I am sure later on there will be a trick to flip the ball in some easier way. Maybe even there is something that I am missing? For more, it was just a pure grind until I got it. You can move the board that the ball rolls on in many directions with the Wii u pad. Sometimes the ball can land closer to the end but overall it was best to be patient and get good at the mini-game. If you want the chest at the end you are going to have to move the platform so you can run to the opposite side and jump to reach it. At the end pick up the spirit orb from the monk. This shrine is located on a lone island south of Hateno Village. You are going to have to paraglide to the beach or the area where the Rito Kass is located. Afterward, start using cryonis or if you have a korok leaf you can use the boat to get to the island at the other end of the beach. However, beware the blue lizalfos swimming in the water. Also, I suggest being very prepared for this battle is tough. Have some fairy's at least 3-4 of them just to get used to the fight. Then have some high powered weapons as well as attack enhancing elixir drinks. The drone can one shot you if you have less than 6 hearts as I only had 6 so it could be much more then that. The rewards are well worth it though. You will acquire the chest piece for the Climber set which is called the Climber Gear. You will also get Three max ++ Guardian Weapons. A Guardian Sword, Spear, and Axe. I will input these in a guardian weapons section above in the next update. They go up to +60 attack power and look very nice. Shrine Quest #4: Secret of the Cedars This quest is easy if you know the location. Southeast of Lanayru Range in the East Necluda Region. Sometimes also known as Mount Lanayru region or east of the dueling peaks. Southeast from the Lanayru Range text on the world map is a set of pine trees. If you zoom in all the way on the world map you may notice they are at sea level or below the mountain. Paraglide to the area, if you see pine trees below you are probably in the right spot. Bomb the bombable wall and inside will be the Tahno O'ah Shrine. Once inside just grab the Sheikah Treasure chest. It contains the climber's boots. Afterward, get the spirit orb, this is the 2nd blessing shrine of this guide. Shrine Quest #5: Spring of Wisdom Link can get the tip to head towards this shrine from one of the villagers tending to the gardens at Hateno Village. From that point, you can head all the way up Mount Laynayru. When you near the top there will be a cut-scene with the infected spirit dragon. This segment could be tough so before you go I really suggest heading to a general store or the curious quiver for some arrows. Bomb arrows would be an even better idea. Furthermore, if your bad with aiming like I am you should have a golden or Phrenic Bow. Finally, remember while your dropping down from a paraglide you can slow time while firing off an arrow. It eats tons of stamina so watch your stamina or you may fall to your death. However, it seems to be the most efficient way to shoot all the eyeballs off of the Dragon Spirit. Once you have shot all of the eyeballs off of the Dragon Spirit Naydra you must deliver a final blow with one more arrow to her. This will free her spirit and you can get her scale. Drop her scale by holding it and place it in the water. This will open up the secret shrine and complete the quest. Be sure to activate the shrine and since it is a blessing shrine just grab the chest inside. The chest contains a nice Frost Spear and of course the spirit orb. Shrine Quest: The Crowned Beast You should find this shrine in the Hateno region or East Necluda's Rabia Plains area. Listen for the sound of Kass playing music and once you spot Kass, talk to him. He will give you the quest as well as a riddle to solve it with. What you should do now is equip or eat gear to raise your stealth to level 3. Once your ready head off and mount a buck. To mount the buck hit "A" but remember to hit "L" right after mounting and hit it several times until the buck clams down. Finally, ride it over to the circle near Kass and the shrine will open. This is not a blessing shrine but it is not too tough either. Use the large magnetic block and bring it to the switch on the left. The sole treasure chest contains a nice thunderblade. Know that every time Link uses stasis on the laser shooter it will make the platform move. Do this so you can get to the door with the monk and the spirit orb. Shrines Gerudo Wasteland Shrines This Shrine is located right outside the main Gerudo Village. You will see it if you are completing the main story. The Sheikah Chest inside has a thunderblade which is a really cool weapon. To complete the puzzle first use the small magnetic barrel on the left side and have it connect to the leftmost bulb. Use the giant metallic crate to finish the connection and the 2nd metallic barrel gate will open. From there it is rather simple just keep connecting the lines to each bulb to power up the gates. Be sure to get the chest as it is also magnetic and contains the powerful Thunderblade. Once again the name of the shrine is The Whole Picture. The Dako Tah Shrine is located directly north of Kara Kara bazaar. It is on the ground level of the mountains and there is an enemy camp full of mainly Lizalfos nearby. Once inside the shrine, there will be a guardian around the corner to defeat. Shoot it with a more powerful bow and arrow such as the Lizal steel bow. The objective of this level is to move the platforms by utilizing the lone cube to power them. Do this on the first platform and ride over then bring the cube to the opposite side. Next, you should be in a room with 4 metallic plates on the floor that seem to be movable by the magnesis rune. This is the trick section of the dungeon. those are pointless for not just completing the dungeon but also acquiring the two Sheikah Treasure Chests. Continue through the shrine and light the paths to move the platforms with electricity. Please note there is an ancient core in the 2nd room or section of the dungeon. Take the ladder down. Note there are two ladders one on the left and one on the right side. Below is a Sheikah Treasure chest be sure to take its contents which are once again a very useful Ancient Core. The final treasure chest can be tricky to get to. You will need to have good platforming skills for this one. Move the block so the treasure chest near the monk is visible using the Magnesis Rune. Let the platform that takes you to the monk for the spirit orb stop near the monk. Instead of getting off here, jump onto the blue "blocks" and then go to the Sheikah Chest. If done correctly you will gain another Radiant Shield. This is the 2nd Radiant Shield in this guide. Once you have acquired all the treasure chest and spoken to the monk, you will be teleported out of the dungeon. The Kay Noh shrine is located right above the Gerudo Desert's region stable. It is right on the road or pathway on the map. Make sure your shrine sensor is turned on when you near the stable or especially if you are coming from the opposite side of the map. The shrine itself is rather simple, you are going to place the electric balls into the circles to move the platforms. One of them has to be shot down from a rope. Finally, you want to match the left electrical puzzle with the right. This is after getting the small key. There is a few chest in here but nothing I noted worthwhile that we haven't acquired already. I lost some footage so I should have the contents if anyone is wondering soon or in my next playthrough. Shrine Quest #6 - The Silent Swordswomen: To complete this quest normally you would have to head to the first swordswomen statue. Follow that one to the next and eventually, you will reach your destination despite being probably caught inside the sandstorm. Even if you have the marker on your map pinned and while riding a sand seal you can get lost. Just know the swordswomen point to the location one by one. Once you arrive at the shrine you will complete the shrine quest. However, this shrine is not a blessing shrine there is a puzzle involved. The rewards for completing the shrine and collecting all treasure chest are pretty basic and you can find the moonlight scimitar in many locations in this game. The main objective of the shrine is to delay to the ball at the start of the shrine so we can utilize it for the puzzles. You can then lift the ball near the treasure chest of the sheikah and drop in near the conduit to open the gate to the chest. From that point to finish the shrine all you have to do is move the ball to the conduit on the opposite side of the treasure chest. Let the electricity flow and the door will open. Your reward will be the next spirit orb. On a final note, if you do not want to follow the swordswomen fully or you want a faster headstart. Use one of your five colored pins on the sheikah slate's world map. Pin the area that looks like a cave or dome on the world map to the left of the Karusa Valley text on the sheikah slate. This should help speed up the process of finding the shrine even if you are stuck in the sandstorm. This shrine is located to the north of the Seven Heroines Statues and shrine quest. There is an enemy campsite nearby and it is sitting up on a hill. It is also close to the road towards Gerudo Canyon. Once you find it head inside and shoot the ball with an arrow so it goes into the hole. Using stasis on the moving platform should make this easier. This will open the door. Head through the door and defeat the two drones across the room with arrows. Next, shoot the ball into the hole using stasis again. Finally, you will have to now move the ball through some lasers by picking it up. Let the blocks literally block the first laser then walk across. Put down the ball on the side safe spot and you can use magnesis for the bad chest item. Use stasis on the next laser then simply walk across with the ball again. Move nicely and let the final laser get blocked by the large blocks or stones and your done! Shrine Quest: The Seven Heroines This quest is really hard without a guide. I have come up with a nice solution for everyone that should be easy even without watching a video. First, know that there are 7 Balls in total. One ball is located all the way on top of one of the statues. There is a ladder near a statue and you can climb up and access all the statues rather easily as well as the 7th ball. Be sure to use Magnesis on the ball and throw it down to the ground or you will have to climb up the ladders again. Some balls are also already inside the circles so be sure to gather them all first. Notice a pause button symbol on the foot of one of the Statues. This is where we are going to start and this is very important. From the pause ball, we are going to work counter-clockwise. Once again we are working counter-clockwise, which is the opposite of clockwise. Insert the pause ball into the slot where the pause ball foot symbol is. The next one is the purple ball which is shaped like a C, Halfmoon, or also could resemble a fireball slightly. The curved green line is the next one it could look like the letter "I" in a dark forest green. After that is the two dots ball. Next is the circle, circle ball which is a gold circle with a circle in the middle or dot. Afterward, is the "V" shaped ball. Finally is the "full" fire ball looking ball that is an orange tinted color? So it goes like this: Pause Ball Purple Halfmoon Ball "I" ball in green 2 dot ball Circle ring ball in gold "V" ball in brown or bronze Fire ball in orange I hope this makes it much easier for everyone. Once completed the Shrine will rise from the ground. Just remember the "fireball" is on top of one of the statues and to go Counterclockwise from the pause ball. Also, you can figure this out yourself but it would take some time. All the symbols are located in all different parts of the 7 statues. So you would have to climb walls, ladders, etc to see them all. Don't forget you have to actually remember them when placing them in their slots or have to do it again. Once again this should help it is a solid method. Once inside the shrine, you will receive the flame spear inside the sheikah chest. It is a free chest being a blessing shrine as well as a spirit orb. Shrine Quest: The Undefeated Champ Link can acquire this quest after defeating Thunderblight Ganon at the Vah Naboris divine beast dungeon. head west of Gerudo Town and talk to the two women there and initiate the shrine quest challenge. Link must ride a sand seal through the 7 Goals and make it to the finish line before 1:30 seconds. I got this on my 3rd attempt and it is honestly pretty easy in that sense. Once you complete the race there will be a small cute ceremony cut-scene. After the scene place, the ball into the hole and a shrine will rise from the ground. Once inside this blessing shrine Link can open up the Sheikah Chest and receive another Radiant Shield which has 35 defense and looks pretty. Be sure to also acquire the spirit orb and then you can head out back to the Gerudo Desert. This shrine is located right at the Great Fairy Fountain in the Gerudo Desert. Look for the Great Gerudo Skeleton text on the world map in the Gerudo Desert. Once you have found the location of the shrine go inside. The first part of the shrine just has Link placing the two magnetic blocks near the white stationary blocks using magnesis. Do this so they cause a current of electricity. Next, there is a magnetic ball on a chain, position the ball to have the current flow again. There is a treasure chest of the Sheikah in the water, use magnesis to get it out for a small reward. Passing the ball, for now, defeat the drone or drones on the bridge. Use the ball and bring it to the conduit on the upper right side of the dungeon. Walk through the new path for another Sheikah Chest. Next, hold the ball high so it does not hit the 4 conduits. Bring it to the ball drop point to open the next door. This part is tricky and I kind of got lucky from trial and error. Notice the magnetic block on the left side of the switch. You will have to use that to solve the puzzle. The goal is to get all 3 currents connected to flow the energy to the door with the gear inside for the final solution. Try and position the two magnetic blocks that are stuck together and have them block the middle and right conduits. If done correctly the door will open, this may take some practice. Once inside the gate, move the giant gear with magnesis to reveal the final Sheikah Treasure Chest. Finally, bring the gear back to the previous room and place it on the wall to get to the monk with the spirit orb. Shrine Quest: The Desert Labyrinth Once you reach this area which is east of Gerudo Town. On the map, it looks like an obvious patch of ruins or some kind of structure. The shrine quest will activate. This is the South Lomei Labyrinth once again east of Gerudo Town in the Gerudo Desert. You can use the tower to glide close enough to it and trek the rest of the way. The easiest way to solve this shrine quest is to come in from the top. You can also climb up the labyrinth at any time but you may need some stamina potions or meals. I also suggest that everyone checks out the Lomei Labyrinth Map created by one of the users on gamefaqs.com it is a great little map and the creator deserves some credit for the time it took to make, so be sure to check it out in the FAQ's section for this game. Once again you want to come from the top of the labyrinth. However, there are enemies and some gear items inside the labyrinth. I have found a few and looked up most of them and there really isn't anything too worthwhile for the moment. I will be updating this section with more information in the future. For now, just use the map or the video playlist below you can even attempt to follow your marker point but overall it's not that difficult. Inside is a free blessing shrine with the Barbarian chest armor. Shrine Quest: The Perfect Drink This shrine and its shrine quest will start once you get near the shrine and talk to the woman leaning on the activation stone. It is located in the mid-western part of the Gerudo Desert. Try looking and marking it from higher ground. Once you locate the shrine and activate the quest, head back to Gerudo town and go to the "bar" area. Talk to the woman at the desk or bar and she will tell Link to get ice at the ice house for the drink. Go to the ice house which has a nice marker for us. Talk to the Gerudo Woman there and she will give Link the ice to start the quest. Use a hasty potion or food item to speed up walking with the ice block. Beware the fire arrows of the Lizalfos and try and stay in the shade as often as possible. The higher the haste potion the better so don't be afraid to use one for this quest. Once you make it to the ruins end the woman will give you more information. Return to the Misae Suma shrine with the news and the Gerudo Woman will run back for her "perfect drink" at Gerudo Town's Bar. Once inside the shrine know it is a blessing shrine and you will open the chest for a common stone as well as the spirit orb. Shrine Quest: Secret of the Snowy Peaks To enter this shrine you must go to the Mount Granjah location on the world map. This is east of the Gerudo Town and east of the Desert Labyrinth. Once you reach the mountain head for the top to get a good view. You should be able to see a cabin in the distance. Go to the cabin and read the book in the area. The book will give you the Shrine Quest in your main menu. To complete the quest you should bring a snowball to the water. Switch over to cryonis and place the snowball right near Link. With Cryonis aim underfoot so the ice block will lift both Link and the snowball. At that point pick up the snowball and hold it. The goal is to aim for the ancient circle looking device with the snowball's shadow to cover it. This can be done around 4:30 game time. It may take a second attempt but just know the idea of the puzzle as well as the circle's location. Once you complete the puzzle enter the shrine and inside will be a moonlight scimitar for the chest reward. Finally, take the spirit orb from the monk inside as well. This shrine is located at the Toruma Dunes area on the world map of the Gerudo Desert region. I suggest having defeated Vah Nahboris as the sandstorms will be less frequent and probably not cover this entire area. You may see two strangely lit torches along the way standing off a plateau peak. In the distance, this Molduga will appear and you can defeat it from the torches. I suggest alerting the molduga with arrows as bombs don't travel as far. When it get's close bomb it and when it jumps hit it with a hard arrow shot or bomb arrow to make it fall to the ground. Follow up with attacks afterward. The problem is there are only four places to stand in this area other than near the two torches so be careful. Afterward, light all four torches around all the rocks in the area and the hidden shrine will rise from the ground. This shrine is not a shrine quest but it does not appear or sound off on the shrine radar, making it a secret shrine. Once inside take the item from the Sheikah chest which isn't anything we haven't covered already. Finally, make sure to get the spirit orb and exit the shrine. Korok Seeds Korok Seeds Great Plateau Korok Seeds 18/18 Master Notes I will now be using Zelda Dungeons, amazing korok seed guide. This will be for my live youtube 100% Speed-Run and playthrough as well as this FAQ/Strategy Guide. Zelda Dungeon did an amazing job, mapping, listing, and making videos of the Korok Seeds for all the fans. I will be using their guide as a major reference so I would love to give credit where it is due. However, I will be making my very own descriptions on the locations. I will also be enhancing the route to better serve the Speed-Running and hardcore Zelda community of players. There are a total of 900 Korok Seeds in the game. With that being said I will also be going for them all. On my save file, as well as this guide. Since they are quite insane to not only collect but explain in text form I did need some help. Thanks to GSG - Gamingsincegaming, This is the best set of Korok seeds on the web no doubt. I will still be updating the checklist from GSG's videos but the video is most important so enjoy! Some of these are filled in by youtube creator Terminator_8464 as well! thanks, terminator and enjoy! I might be writing up descriptions for all 900 korok seeds now. This is because even with a map or even videos, I feel we need a good descriptive list. I am having trouble finding them all even with maps and videos. I like to read something with a description and also have a bad sense of direction. if you find yourself going to the same locations over and over again, then you will probably find this useful. We will start with the Great Plateau once again. Using mainly Terminator8464's images, so thank you again, terminator. Images have been removed, as I feel they weren't used for the look of this guide. Instead I will be listing them all and of course, we still have terminators video. When done this list will serve as a very nice Korok seed checklist. Thanks for your patience - codebreak. Also, please just reference the video and follow the playlist for now. I apologize but it is going to take time to make that list! Thank you for your patience. The Great Plateau - 18/18 Master Notes ♥♥♥♥ Ο I suggest to run the Korok seeds after acquiring the paraglider and all of the runes from the four shrines on the Great Plateau. Yes, you may run into a Blood Moon if so. However, you will be gaining strength and valuable Master Mode combat experience. If enemies respawn, we get a chance at some extra weaponry and arrows. Treasure chest will not respawn however, just as a reminder. Conclusively, some of these Korok Seeds are difficult to find. However, their locations do not change in Master Mode at all. The only difference is techincally enemy placement and nothing comes to mind that makes finding these anymore difficult. #1. Shrine of Resurrection: This korok seed is inside the shrine of Resurrection. It is located right inside the resting chamber of Link. The tip here is that it is only available to acquire after getting the paraglider and leaving the Great Plateau for the first time. #2. Mountains West of Hopper Pond: To the west of Hopper Pond will be some mountains. Atop those mountains, you should notice a metallic block puzzle. Use magnesis on the blocks to solve the puzzle. This will lead to the second korok seed of this guide in the Great Plateau. #3. Forest of Spirits: Inside the Forest of Spirits, you may notice a small swirling mountain with some patches of green grass on top of it. Climb or glide to the top of that small mountain and there will be a small gray boulder. Underneath the boulder will be the third korok and its seed. #4. Forest of Spirits: Inside the forest of spirits, you may notice a hollow log that is rather huge. Right at the start of this log will be a yellow flower. Walk and touch the yellow flower. Follow each one that appears until you find the next korok and acquire its seed. #5. Forest of Spirits: The Forest of Spirits will hold a large gnarled tree with a pile of brown and red leaves underneath it. Shoot this leaves with a fire arrow. This will reveal one lone boulder that you can pick up to acquire the fifth korok and its seed. #6. Forest of Spirits: Outside the Forest of Spirits exterior, you may notice fewer trees. This is still considered the Forest of Spirits and near this area is a strangely shaped rock formation. Underneath that rock formation is a boulder with the sixth korok and its seed. #7. Forest of Spirits: The next korok is to the east of the 6th korok seed. We are still at the Great Plateau region inside the Forest of Spirits area of the sheikah slate world map. You may notice a bog or swamp in this area. If you look around there will be a short standing hollow log. This log also has a chain coming out of it with a ball or piece of metal attached to it. Use magnesis on the object that hangs from the chain. Put this object into the hole of the short standing hollow log. This will reveal the 7th Korok and it's seed. #8. The Great Plateau: The next seed is located right in the heart of the Great Plateau. There is a body of water with a circle of flowers inside the water. If you jump into that circle of flowers into the water the next and eight korok seed will appear. #9. Temple of Time: The Temple of Time korok seed could be a little tough to acquire. You may need some stamella shrooms for an extra stamina boost. Head to the Temple of Time at the Great Plateau region. Climb the larger remaining part of the structure and walk towards its northern end. You should see some odd swirling flowers or sparkles. This is a Korok in spirit form. Examine the Korok's spirit for the ninth korok seed of the Great Plateau. As an extra side note, this Korok seed is at the highest pin-point of the Temple of Time. #10. Eastern Abbey: The tenth korok seed is located near the two guardians and the shrine inside the Eastern Abbey area on the world map. Avoid or defeat the guardians, depending on your skill level, or game progress. Head over the ruined wall and you should see a metallic door on the ground. Move that door with the magnesis rune and under it will be a gray boulder. Pick up the small gray boulder or rock and this will reveal the 10th korok and its seed. ************************** #11. Eastern Abbey: * ************************** This korok seed is also under a metallic door that you will need to use the magnesis rune on. Use it on the door and pick up the boulder revealed underneath the door for the korok. Please note, this is considered to be the eastern abbey and the great plateau, technically. Some may consider this area West Necluda or the Dueling Peaks tower region. I have marked this one with a few asterisk as a warning if using this guide. #12. Old Man's Cabin: This korok seed is located near the cabin where you probably have met the old man chopping down some wood earlier on in the game. You will have to climb up to the roof of the cabin and examine the floating leaves, which is the korok in spirit form. Examine the korok for the 12th seed. #13. Mount Hylia: This korok seed is located along the exterior of some ruins very south of the Mount Hylia text on the world map. It will be found underneath a gray rock. Pick up the boulder for the next korok and it's seed. #14. Mount Hylia: To the west of the previous Korok seed, you will have to glide down a bit. Glide down the mountainside until you see a stone door on one of the cliffs. Use stasis on the door to reveal a small boulder. Pick up the boulder to reveal the 14th korok and it's seed. #15. Mount Hylia: This Korok puzzle is a circle of rocks formation. It is located a bit south west of the Mount Hylia text on the world map. Complete the Korok puzzle by placing the nearby boulder in the empty slot within the circle. This will reveal the 15th korok and it's seed. #16. Mount Hylia: There will be a metallic block near the Northwest part of the text Mount Hylia on the world map. Pick up the block with magnesis and solve the block puzzle nearby for the next korok and it's seed. #17. Mount Hylia: Very north-west of Mount Hylia area is an ice block standing on a rook of some old ruins. Shoot the ice block with fire arrows, or any type of fire you can find to melt the ice. This will reveal the 17th korok and it's seed. #18. River of the dead: Off the docks there will be a korok seed in spirit form. You will have to form a way using the cryonis ability to grab it. You may want to watch the video above for this one. Once you grab it, examine it for the 18th korok seed. Korok Seeds West Necluda Korok Seeds 59/59 West Necluda/Dueling Peaks #1. Outpost Ruins There will be a cave located within the Outpost Ruins. Inside this cave is an abundance of yellow flowers. Run through each of the yellow flowers in order from one to five. After the player runs through a set of five Yellow Flowers, the Korok will appear. #2. Outpost Ruins Right on top of the Bridge of Hylia, will be a sconce that can be lit with fire. Use fire arrows to light the sconce and make it a torchlight. Players may not be able to do this effectively in the rain. Remember also that you must scale the Bridge of Hylia from the Dueling Peaks entrance. #3. Scout's Hill On the world map, you should see the text of Scout's Hill. The Korok seed is located in some ruins atop the hill. The seed and the korok are located underneath the boulder in these ruins. Pick it up to collect your reward. #4. Scout's Hill There will be a large boulder north and slightly east of the Scout's Hill text on the world map. Have Link roll this larger boulder into the hole below. This will make the 4th korok and it's seed appear. #5. Hylia River North of the Hylia River text on the world map is a pillar of rocks in the water. Grab the nearby boulder and throw it into the circle pillar of rocks for the next korok and its seed. #6. Proxim Bridge Southeast of the east post ruins text on the world map. There is a large flagpole, climb the large flagpole and examine the korok in spirit form at the top to collect its seed. #7. Proxim Bridge: Underneath Proxim Bridge, drop down from atop the center of the bridge near the letter "G" on the world map. You should see an easy lone boulder below. Pick up the boulder to reveal the next korok and its seed. #8. Proxim Bridge Directly south of the Proxim Bridge text on the world map. There will be a Korok underneath a gray boulder. You may want to use the video for this one. It is right next to Korok seed #9 and since they are so close together you can possibly miss it or miscount. #9. Proxim Bridge Use the magnesis rune to solve the metallic block puzzle south of Proxim bridge. Another hint would be on the shore side of the Hylia River. #10. Hills Of Baumer This one is located west of the Deya Village Ruins. It is atop the Hills of Baumer which is to the Northwest if you are looking for the text on the world map. Remember we acquired a Memory at this location. There are two "offering" statues here and behind the statues will be a korok in spirit form. Examine the Korok to claim it's seed. #11. Hills of Baumer To the west of the Hills of Baumer text on the world map. There will be a hill with a Pinwheel Flower. Stand near the flower and shoot all of the rotating targeted balloons with the Bow and Arrow. After doing so, the next Korok and its seed will be yours for the keeping. #12. Hills of Baumer Follow the Series of Flowers through the Huge Hollow Log. Once Link reaches the final flower the Korok and its seed will be your next reward. #13. Hills of Baumer South of the Hills of Baumer Text on the World Map will be three trees. Make sure to line up all of the apples correctly by shooting them with your Bow and Arrows. Doing this will result in a Korok of the Forest appearing and players will retrieve the next seed. #14. Squabble River South of Squabble River is a Forest with thick trees. Inside this small forest is a cave. The cave will be covered with bombable boulders. Use the cube or round bombs to blow up the boulders. Inside this section will be a small gray rock, picking it up will result in the next Korok seed as your reward. #15. Squabble River To the west of the previous Korok seed and still located in the Foresty area will be the next Korok Seed. Use the large boulder and simply push it into the hole in the ground nearby. Doing this will result in the next Korok and its seed. #16. Squabble River Directly south and past the river of the Squabble River text on the world map. Look for the Pinwheel on the hill then shoot all of the balloons for the next Korok and its seed to appear. #17. South Dueling Peak At the very western base of the Southern Dueling Peak, there is a Gray Rock. Pick up the gray rock and underneath it will be the next Korok and its seed. #18. South Dueling Peak At the highest point of the Southern Dueling Peak will be two small strange statues with faces. Offer an apple to the statue on the right and the next Korok and its seed will be yours for the taking. #19. North Dueling Peak The next Korok and its seed is located at the very top of the Northern Dueling Peak Mountain. Players can find it underneath a small gray rock. #20. North Dueling Peak Directly south of the Dueling Peaks Sheikah Tower and east of the Squabble River. There will be a yellow flower on some of the rocks near the river. Follow the flower using Cryonis until it turns white. Once the flower is White, collect it and the next Korok and its seed will be yours for the keeping. #21. South Nabi Lake Right in the middle of the South Nabi Lake is a very small island. This little island also has a very small boulder. Pick up the small gray rock and players will acquire the next Korok Seed. #22. South Nabi Lake To the west of the South Nabi Lake is a very large flagpole. Climb the flagpole to the top and examine the area for the next Korok Seed. #23. South Nabi Lake Players may find a small hole to the Northeast of South Nabi Lake text on the World Map. There is a larger gray boulder on the hill above. Use that boulder and push it down the hill into the hole. This will result in the player collecting the next Korok and its seed. #24. ***South Nabi Lake**** Directly North of the Squabble River text on the World Map. This one may be rather difficult to notice. Players should look for the tree stump in this area and stand directly on top of it. Looking ahead towards the two trees, players may notice two targets. Shoot both of these targets with the Bow and Arrows to have the next Korok appear, rewarding the player with its seed. #25. South Nabi Lake This one is located very west of the South Nabi Lake. It is very close to the edge of the region and a bit north of the Squabble River. Players should look for a boulder with another smaller rock squished underneath it. Players can use stasis on the rock and attack it so it will move. Once this is done the player will earn the next Korok Seed. #26. Owlan Bridge Beneath the Owlan bridge will be another target. Look underneath the bridge and aim your bow and arrows with Link. Shoot the target that resembles an acorn and players will be rewarded, finding the next Korok Seed. #27. Batrea Lake A little bit north of Batrea Lake will be a forest. In this forest, players should look for one of the larger or thicker trees. At the top of this tree will be a small gray rock. Players can lift that rock for the next Korok Seed. #28. Batrea Lake Southeast of Batrea Lake will be a tree stump with a hole inside of it. There will also be a rock tied to a chain. Use Magnesis to lift the rock and chain into the hole within the Tree Stump. This will have players earn the next Korok seed. #29. Batrea Lake Very south-east of Batrea lake will be a series of fences. Players should use their horse and jump over the series of fences. Once this is done players will earn the next Korok and its seed. Once again, players must be on horseback to earn this reward. #30. Eagus Bridge Underneath the Eagus Bridge will be a largely sized boulder and a part of a caravan with a broken wagon wheel on it. Use cryonis or the paraglider to get to this location, then lift the rock to collect the next Korok Seed. #31. South Nabi Lake ( Part 2 ) This one is located near the island in the southern section of the lake. It is underneath a small gray rock and a Bokoblin Skull Campsite is in the distance ahead. Climb up the hill and lift the rock for the next Korok Seed. #32. Dueling Peaks Stable On the nose of the horse of the Dueling Peaks stable will be a pinwheel flower. Go near the edge of the horses' nose and examine the sparkling things for the next Korok Seed. #33. Bubinga Forest Towards the western end of the Bubinga Forest will be a larger tree than most if not all of the other trees in this area. Lift the rock on top of the tree for the next Korok and its seed. #34. Bubinga Forest The next Korok seed is right in the middle of Bubinga Forest. There may not be many trees in this exact location, however, players will find a lone Pinwheel Flower on a rock. Shoot all of the targets while standing near this Pinwheel Flower to get the next Korok Seed. #35. Hickalay Woods A bit west of the Hickalay Woods text on the world map will be a carved out large tree trunk. Inside this tree trunk will be a small gray boulder. Pick up the rock for the next Korok Seed. #36 Hickalay Woods Near the Waterfall of the Hickalway Woods is a small spiraling hill. On top of that little spiral hill is a small boulder, pick up the boulder for the next Korok Seed. #37 ***Twin Bridges*** This Korok Seed can be tough, it is on a small alcove extended out of the Mountainside near and in-between both twin bridges on the world map. Players should get some high ground to notice the small boulder we must pick up better. Once the boulder has been lifted, we will acquire the next Korok Seed. #38 Northern Dueling Peak Tops North of the Northern Dueling peak will be two statues. One of the statues does not have an apple. Link should offer an apple to this statue and the next Korok Seed will be yours. #39 Northern Dueling Peak Tops Players will have to roll one of the three boulders through the two trees. This can be difficult and stasis may be required. Once it is completed the next Korok Seed will be yours. #40 Kakariko Bridge There will be a circle of rocks formed in the water near the Kakariko Bridge. Players can throw a nearby smaller boulder into this rock formation. Then the next Korok and its seed will appear. #41 Kakariko Bridge Near Lake Siela will be somewhat hard to notice Korok in Spirit Form. This means the korok is sparkling. Climb to the Korok and examine it for the next Korok Seed. #42 Kakariko Village Road There will be a Magnesis block puzzle along the western wall on your way to Kakariko Village. This is when coming from the Dueling Peaks stable. Use magnesis to position the cubes correctly and you will be rewarded with the next Korok Seed. #43 Kakariko Village Right before entering the village from the Dueling Peaks Stable entrance. Players may notice the creative Kakariko Archways. Shoot the circle in the middle of this archway with the bow and arrows, this will cause the next Korok to appear with its seed. #44 Kakariko Village On the mountainside, right before entering the village will be a small gray rock. Lift up that rock and players will earn the next Korok and its seed. #45 Pillars Of Levia Near the Pillars of Levia will be another series of three trees. Shoot the apples to form a line of apples. If this is done correctly the player will be rewarded with the next Korok Seed. #46 ***Pillars Of Levia*** This one is a lone rock that we can pick up. The hills are tough here so as Zelda Dungeon states, try and use an endurance potion. However, since we will be speed-running Revali's Gale will not be an option. It would be best to glide from a higher area after pin-pointing this rock on the map, or having the enduring potions/food items. #47 Lake Siela There will be a small circle of rocks formation near Lake Siela. Players should toss one of the smaller rocks into the circle formation. When this is completed the next Korok and its seed will be yours. #48 Lake Siela Players must jump into the circle of Lilypads to make the Korok appear. Cryonis is an option in this case, or by paragliding from higher ground. #49 Pillars of Levia On the top of one of the peaks of the Pillars of Levia, players can pick up the gray rock for the next Korok Seed. #50 Guardian Near Nabi Lake This one has an odd title, but it should help you locate the Korok Seed. Look for a lone guardian and avoid him. There is also a tree in this area, on the top of that tree is the Korok Seed. #51 The Hot Spring This one is located in a small pool of water on the world map. It is in-between the Bubinga Forest as well as the Squabble River. There will be a circle of Lilypads Link can jump into for the next Korok Seed. #52 Mount Rozudo There will be a pinwheel flower along the Mountainsides of Mount Rozudo. Players should stand near the Pinwheel flower and shoot all the targets with the bow and arrows to get the next Korok Seed. #53 Oakle's Navel The next seed is located right in the pool of water called Oakles Navel. Players can jump into the lilypad circle and acquire the next Korok Seed. #54 Kakariko Village There will be a set of frog statues, one of which does not have an apple. Offer an apple to this frog in particular and players will receive the next Korok Seed. #55 Kakariko Village Players can also find a circle of Lilypads that Link can dive into right near Impa's Home. Jumping into the Lilypad circle will result in the next Korok Seed. #56. Kakariko Village Shoot the circle like we did earlier on the archways. Except for this time we are doing it on the opposite side archways. Be sure to shoot both circles to make sure you get the Korok Seed. #57 Kakariko Village On the Mountainside of Kakariko Village will be a lone rock sticking out of an alcove on the mountainside. Pick up this lone boulder for the next Korok seed. #58 South of Pierre Plateau This one could also be tough because we are almost entering the Hateno region. Look for the small boulder on a hill south of Pierre Plateau's text on the world map. Underneath that gray lone rock will be the next Korok Seed. #59 North of Popla Foothills Players will find a huge metal slab that we can use Stasis on to move. Do this and underneath that metal slab will be a small gray rock, lift the rock for the final Korok Seed of the West Necluda Region. Korok Seeds Hateno Korok Seeds 66/66 Hateno Tower Korok Seeds 66/66 1. Fort Hateno At Fort Hateno if players climb the gateway they will notice a Pinwheel Flower. Go near the Pinwheel Flower and shoot the two acorns that pop out, with the bow and arrows. This will have the first korok appear and your reward will be a seed. 2. Fort Hateno Directly North of the Fort Hateno text on the world map will be a metallic door. Use Magnesis on the Metallic Door and lift it up. This will reveal the next Korok and its seed. 3. Fort Hateno Very North of Fort Hateno's text on the world map will be a pile of Boudlers. Blow up the Boulders with the Remote Bombs and then pick up the gray rock. Underneath that rock will be the next Korok with a seed. 4. Fort Hateno North of the previous Korok Seed and to the East of Lake Siela will be a hole in the ground. Players can push the nearby Large Boulder into this hole. This will cause the next Korok Seed to appear. 5. Near Dueling Peaks* This one can be difficult because it is almost in the West Necluda Region. Players can go East of the Great Fairy Fountain and find a Magnesis Block Puzzle along the Southern Wall. Solve the puzzle using Magnesis for the next Korok Seed. 6. Quatta's Shelf South of the Quatta's Shelf text on the World Map will be a set of Three Trees. Shoot the apples correctly so they form a line and the next Korok Seed will be yours for the keeping. 7. Quatta's Shelf Northwest of Quatta's Shelf and very close to the edge of the Hateno Tower region will be a large tree. It is close to the base of the mountain or the water level. Once players locate the tree, climb it and pick up the gray rock to reveal a Korok with a seed underneath it. 8. Lanayru Road West Gate There will be a rather steep mountain west of the Lanayru Road West Gate text on the World Map. There will be a small Frog Statue on one of these mountains. Offer an apple to the Frog Statue and the next Korok Seed will be Links. 9. Lanayru Road West Gate Directly Northeast of the previous Korok seed will be a yellow flower. Follow the flowers until it turns white. Collect the white flower and players will gain the next Korok Seed. 10. Rabia Plain Players should look for a large tree near two ponds and forest Northwest of Rabia Plain. One of the trees in this area is larger than the others. Climb the largest tree and underneath a rock will be the next Korok Seed. 11. Rabia Plain Directly South-East of the previous Korok seed will be a Pinwheel Flower on a small hill. Shoot the acorns or targets and the player will be awarded the next Korok Seed. 12. Rabia Plain There is a tree with a gray rock right near the Mezza Lo Shrine and Kass the singing Rito Bird. Climb that tree, unveil the rock and collect the next Korok Seed. 13. Rabia Plain A Small pond right in Rabia Plain has a sparkling trail of a Korok in spirit form. Capture this Korok and you will receive the next seed. 14. Rabia Plain To the very east of Rabia Plain on the world map will be a very small forest of Pine Trees. Climb the Highest Pine Tree in this small forest and at the top of it, will be the Korok. Examine the Korok in spirit form for the next seed. 15. Lanayru Heights South of the Lanayru Heights text on the world map will be a body of water. This body of water makes a "T" symbol. At the Western tip of the Upside Down "T" symbol, there will be a hole. A bit further along that path players will find a boulder on a hill. Push the boulder into the hole for the next Korok Seed. 16. Lanayru Heights Directly west of the Lanayru Heights text on the world map. A circle of rocks will be in this area. Complete the circle of rocks for the next Korok Seed to be yours. 17. Lanayru Bay At the southern end of the Lanayru Bay, right on its shores, players may notice another rock formation. Northwest of the formation and very closeby is another rock. Complete the formation for the next Korok Seed to appear. 18. Mount Lanayru Directly north of Mount Lanayru and near the body of water that is Lanayru Bay. Players should see two series of rocks in the water on the world map. Inbetween both of those series of rocks is a circle of rocks. Complete the rock formation with the nearby gray rock for the next Korok Seed. 19. Mount Lanayru East of Mount Lanayru and once again near the shorelines. A large hole will be in the ground. Follow the path up to a boulder and then push the boulder into the hole for the next Korok Seed. 20. Afromsia Coast South of the Afromsia Coast text on the World Map will be a large metal slab that we can use Stasis on. Use stasis and attack metal slab so it eventually moves. Finally, lift the rock underneath the slab for the next Korok Seed. 21. Maple Point On a mountain to the very North-West of the Maple point text on the world map. It is also located South-East of Solewood Ranges text on the World Map. Players will locate a pinwheel on a gray rock/mountain. Shoot all of the balloon targets for the next Korok Seed. 22. Maple Point Smack in the middle of the Maple Point text on the World Map. A Yellow Flower will be in this location. Follow the yellow flower, until it turns white, then collect the white flower for the next Korok Seed. 23. Maple Point Players may notice a body of water South-West of Maple Point. If they go to this area there is a large rock formation. This time we need three gray rocks to complete the formation. One is located near the pond to the north, the second rock is located right near the rock formation. The third and final rock is located near the shoreline of the ocean. Once all three rocks are in the formation, we will gain the next Korok Seed. 24. Maple Point This Korok seed is located inside the pond to the west of Maple Point. This is the same pond close to Korok Seed #23. Players will need to use Cryonis to form a platform. Dive from the cryonis platform into the Lilypads for the next Korok Seed. 25. Deepback Bay Directly North of Deepback bay's text on the World Map will be two statues. Offer palm fruit to the statue and the next Korok seed will appear. Palm Fruit can be found on the palm trees near the beach areas in this region. 26. Deepback Bay South of Deepback Bay and near the ocean shorelines will be another yellow flower. Follow this flower and watch out for the Lizalfos. When the flower is white, run into it for the next Korok Seed. 27. Kitano Bay North of the Kitano Bay text on the World Map and near the bay's shorelines will be another rock formation. This time use cryonis to form a path and throw another nearby rock into the formation in the water. This will have the next Korok and its seed appear. 28. Ebon Mountain Ebon mountain has a pond that looks like a broken heart on the world map. South-East of Ebon Mountain is another rock formation. Complete the formation with a nearby boulder and the next Korok Seed will be ours. 29. Ebon Mountain South of Ebon Mountain and very slightly past the road on the western side. Players will encounter three trees once again. Be sure to save your game before these trees as they take tons of time to respawn for a simple mistake. Shoot the apples or grab them to form a correct line of apples, doing so will have the next Korok Seed appear. 30. Loshlo Harbor This one could be tough as it is towards the end of the Hateno Tower Region. On the cliff sides very south of Hateno, will be another rock formation. Use the rock nearby the formation on the cliffs. Bring it to the formation for the next Korok Seed. 31. Cliffs of Quince Approaching the Cliffs of Quince from the East, and to the West of its text on the world map. Players will see another magnesis puzzle. Complete the puzzle using Magnesis for the next Korok Seed. 32. Cliffs of Quince Players can locate two statues near where we met the Doctor for the shrine quest in the Hateno Region. There are a bunch of strange statues in this area and if players recall, one statue that Glows at night. To the left of the Glowing Statue will be two statues, offer an apple to the statue and the next Korok seed will appear. There is also a Secret Shrine at this location. 33. Phalian Highlands South of the Phalian Highlands text on the World Map will be another circle of rocks. Take the small boulder from the east and bring it to the formation. Once this is completed we will gain the next Korok Seed. 34. Lanayru Promenade Directly west of the Lanayru Promenade text on the world map will be another Lilypad circle. Dive into this circle for the next Korok Seed. 35. Lanayru Promenade Directly in the center of the Lanayru Promenade will be a small stone island. Life the small boulder on this island for the next Korok seed. 36. Nirvata Plateau South-East of the Nirvata Plateau will be another magnesis puzzle. Solve the magnesis puzzle for the next Korok Seed. 37. Nirvata Plateau Players may notice a body of water, with a waterfall south of Nirvata Plateau on the World Map. In the center of this body of water is a Lilypad Circle. Dive into the circle with Link for the next Korok Seed. 38. Nirvata Plateau East of the Waterfall from the previous Korok Seed will be Three Trees. Once again we must line up the apples on the three trees. Save your game beforehand and complete the puzzle. This will reward us with the next Korok Seed. 39. Nirvata Plateau Jump down the waterfall into the circle of Lilypads for the next Korok Seed. 40. Nirvata Plateau After the waterfall head south of the entire Nirvata Lake. A little bit west of the lake's edge will be a small hill with another pinwheel flower. Shoot all the targets for the next Korok Seed. 41. ***East Cliffs of Quince*** East of the Cliffs Of Quince Text on the world map. Look for a small forest and at the west point of that forest will be a tree. This tree has an Acorn inside of it. It can be rather hard to notice. Shoot the acorn for the next Korok Seed. 42. Peak of Awakening At the very top of the Peak of Awakening will be a small gray rock. Pick up the boulder for the next Korok Seed. 43. Camphor Pond To the northwest of the pond is a circle of Lilypads. Jump into them for the next Korok Seed. 44. Lake Jarrah Use Magnesis on the metallic door of the forest which is located a bit north-west of Lake Jarrah's text on the world map. Lift the rock underneath it for the next Korok Seed. 45. Lake Jarrah North-west of the previous Korok Seed is a circular road or path. There are 10 targets along this path. Shoot them all and then the final one on top of the nearby cabin. After shooting them all we will be rewarded the next Korok Seed. 46. Lake Jarrah Directly south and slightly east of the Lake Jarrah text on the world map will be some boulders. Near those boulders will be a small rock. Pick up the smaller rock for the next Korok Seed. 47. Midla Woods At the south-eastern location of the Midla Woods. Players will find another Acorn within a tree. Shoot the target or Acorn for the next Korok Seed to appear. 48. Midla Woods Directly south of the Midla Woods is another Magnesis Block Puzzle. Complete the Puzzle utilizing Magnesis for the next Korok Seed. 49. Marblod Plain South of the Marblod Plain text on the World map will be another series of three trees. Shoot the apples on the trees so they all align. Players may want to save their game before shooting or picking the apples. 50. Marblod Plain South-West of the Marblod Plain text on the World Map will be another Tree with an Acorn. The tree is located at the North-Eastern Tip of the South-Western Forest. It could be hard to notice, but once complete you will receive the next Korok Seed. 51. Ebon Mountain North North of Ebon Mountain is another smaller Mountain. Along with this mountains path will be green grasses and a yellow flower. Follow the yellow flower until it turns white. Collect the white flower for the next Korok Seed. 52. Firly Pond East of the Bridge at the Firly Pond. If players drop down into the waters and head into the eastern corner of the area they will find a rock. Underneath this rock will be the next Korok and its seed. 53. Zelkoa Pond North of the Zelkoa Pond text on the world map will be a lone and very large tree. Climb this tree and lift the gray rock underneath it for the next Korok Seed. 54. Lake Sumac In the center of Lake Sumac, right near Hateno Village, players can find a large tree again. Climb the tree and pick up the rock for the next Korok Seed. 55. Hateno Tech Lab Climbing the very top of the Hateno ancient tech laboratory will result in the next Korok Seed. Be sure to examine the Korok in Spirit form to acquire it. 56. Hateno Tech Lab East of the tech lab is a small body of water or pond that is down the eastern mountainside. Jump into the Lilypad circle for the next Korok Seed to appear. 57. Walnot Mountain South-East of the Walnot Mountain text on the world map will be a plateau. Glide over or climb to this plateau and locate the yellow flower. Follow the flower until the next Korok Seed is yours. 58. ***Walnot Mountain*** There is a small area of forest north of Walnot Mountain. Follow the snow slope up against the mountain to the tree trunk with the leaf symbol on it. Step on the leaf symbol and Shield Surf to the yellow goal quickly. This quest is tough to locate and complete but your reward will be the Korok Seed. 59. Spring of Wisdom South of the Spring of Wisdom will be a meltable ice-block for the next Korok Seed. There are also three separated trees to the north of this area. And a bokoblin camp to the south. 60. Spring of Wisdom Near the Madorna Mountains, players may notice two large mountains. These two large mountains both have trees and could look like a pair of eyes. The "eye" to the left has a Leaf Symbol on its tree trunk. Step on the tree trunk and glide or surf through the yellow goal for the next Korok Seed. 61. Spring of Wisdom At the Naydra Snowfield and to the east of the forested area which is located west of the Spring of Wisdom. There will be a Korok in spirit form. Chase down this Korok for the next Korok Seed. 62. Spring of Wisdom North-West of Mount Lanayrus peak will be another ice-block. It is located down the mountain directly North-West of the Spring of Wisdom text on the world map. Melt this ice-block for the next Korok Seed. 63. Spring of Wisdom Directly North-West from the #62, Korok Seed will be another Ice-Block. Melt this ice block for the next Korok and its seed. 64. Spring of Wisdom North of the Naydra Snowfield and west of the Spring of Wisdom, all the way down its mountainside will be another Leaf Symbol. Jump onto the tree trunk with the leaf symbol and go through the yellow goal. Once completed the next Korok Seed will be Links. 65. Spring of Wisdom North-East of the Spring of Wisdom is another Forest area. There is a circle of rocks in this areas center. Use the nearby gray boulder to complete the rock formation for the next Korok Seed. 66. Tenoka Island This one is on Tenoka Island which is right near the Shrine. Use the leaf symbol and go through the yellow goal. Once completed players will be rewarded with the next Korok Seed. Korok Seeds Gerudo Wasteland Korok Seeds 70/70 Gerudo Wasteland/Desert Korok Seeds - 70/70 #1. This one is located South-West of Mount Hylia, which is located in the Great Plateau Region. Players should head to the small plateau South-West of Mount Hylia and look for a Pinwheel Flower. Complete the puzzle by shooting all of the balloons with arrows for the Korok Seed. There is a small circle on the map of this location, which is the plateau itself. #2. Stairy Plateau Players can find this Korok Seed North of the Stairy Plateau at the very North-Eastern edge of the cliff on the World Map. Look for another Pinwheel and complete the balloon shooting puzzle. The location is west of the previous korok seed and it is near the darker brown edges of the cliff on the world map. #3. Near Jee Noh Shrine A bit south of the Gerudo desert road that leads to the Gerudo Canyon Stables. There is a plateau with a dead single tree. On top of that tree is the Korok in spirit form, examine it for the next seed. #4. Near Jee Noh Shrine Along the walkways that are filled with bokoblins and where the Missing in Action Side-quest takes place. Players can find a lone magnesis metallic block. The block is above the awning and below is the puzzle, solve the puzzle for the next korok seed. #5. Near Jee Noh Shrine Once again along the walkways from where the Missing in Action sub-quest took place. There will be another metallic block and puzzle, solve the puzzle for the next Korok Seed. #6. Near Jee Noh Shrine Along the end of the walkways once again where Missing in Action sub-quest takes place. Players should find a Leaf Symbol. Jump onto the symbol and then paraglide through the Yellow-Goal for the next Korok seed. #7 Near Jee Noh Shrine There will be a lone rock on the walkways. This rock is colored brown like most rocks in the desert. It should be located south of the previous Korok Seed. Pick it up for the next seed underneath the rock. #8 Near Jee Noh Shrine The shrine will be in the distance from this Korok Seed. It is located under another brown rock, which lays on a smaller slab of brown rock. To help a bit more, this location is east of the Gerudo Canyon text on the World Map. #9 Gerudo Canyon Oasis In the middle of the Gerudo Canyon Text on the world map is an oasis. Use the boulder and push it into the hole for the next Korok Seed. #10 Gerudo Canyon Oasis Shoot the small acorn hanging from the chain underneath the rock formation/structure at the Gerudo Canyon Oasis. #11 Gerudo Canyon Oasis Look for the large tree at the North-East edge of the Oasis. Climb up the tree and lift the rock for the next Korok Seed. #12 Koukot Plateau East of Koukot Plateau on the World Map will be another Magnesis Block puzzle. Solve the puzzle for the next Korok Seed. #13. Koukot Plateau Southwest of the Koukot plateau text on the world map will be two mountains that form a Crevice. Inside this Crevice is a korok in spirit form. Touch the Korok for the next seed. #14. Koukot Plateau Located north-west of the Gerudo Canyon text on the world map. There will be two more mountains that form a crevice once again. This time there is a balloon that we must shoot with the arrows and bow for the next Korok seed. #15 Gerudo Canyon Stable This one is easy and located right near the stable. Climb up to the small mountain with the Rushrooms and underneath the brown rock will be a Korok seed. #16 Gerudo Canyon Stable South-west of the stable and the stables nearby shrine. There will be a small brown rock on a cliff. Pick up that rock for the next Korok Seed. There is also a large plateau on the world map directly south of this seed. #17 Wasteland Tower Very West of the Wasteland tower and its surrounding mountains will be a magnesis block puzzle along the cliffs or walls of the area. Solve the puzzle for the next korok seed. #18 Wasteland Tower South of the tower and directly west of the Spectacle Rock text on the World Map. Players will find a small boulder. Pick up this boulder for the next Korok seed. This one may be difficult, so save your game if you feel you are close, the paraglider will help. #19 Wasteland Tower The next korok seed is located on a plateau. The plateau forms a "Mickey Mouse" head or icon. There is a magnesis puzzle in this area. Complete the puzzle for the next Korok Seed. #20 Wasteland Tower Exactly on the Spectacle Rock text on the World Map. If players travel underneath the natural rock bridge. Players should notice a balloon target. Shoot the balloon for the next Korok Seed. #21 Yarna Valley North of Yarna Valley is a circular plateau. On the world map, players can see a Swirling Star Formation on this particular plateau. Players must complete the formation of rocks with the nearby boulders. This may take some trial and error, however, nothing too difficult. #22 Yarna Valley West of the Yarna Valley text on the world map will be two oddly shaped lines. Near these lines on the world map is a magnesis puzzle yet again. Complete the puzzle for the next Korok Seed. #23 Yarna Valley Further west of Yarna Valley and even west of the previous two standing lines that I indicated earlier. Players will find a circle on the map if they are zoomed in very close. East of this circle is a climbable thin and narrow mountain. Climb the mountain and at the top will be a Korok underneath the brown rock/boulder. #24 Champions Gate West of the Champions Gate text on the world map. At the Northern side of the cliffs and along the Northern Wall will be a Magnesis Puzzle. Solve it for the next Korok and its seed. #25. Champions Gate East of champions gate and there will be a circular plateau or mountain directly to the south of this one. This one has a magnesis puzzle on the northern wall. Solve it for the next korok seed. #26. Champions Gate On top of the circular plateau, I mentioned before. This time the korok is underneath a brown rock. #27. Lomei Labyrinth This one is a leaf symbol located South-West of the Lomei Labyrinth. Players should look for a circular plateau on the world map. #28. Daval Peak This one is located south-east of the labyrinth inside of an ice block. The location is also technically in Daval Peak and to the south-west of its world map text. #29. Daval Peak Look for the rock formation on the world map South East of the Daval Peak text on the world map. Use the boulder to complete the formation for the next Korok seed. #30. Daval Peak North of the previous korok seed and Directly South of the Daval Peak text on the World Map. Burn the ice block down to get the next Korok Seed. #31 Mount Granajh Right in the center of the Mount Granajh text on the world map. Players should find a large rock or stone column. Climb the column for the next Korok Seed underneath a brown rock. #32 *** Mount Granajh* This one could be tough it is located to the west of the Mount Granajh text on the world map and North of Daval Peak. If players zoom in on the world map they may see a mountainside with several layers or levels. The Korok seed is on the top layer of this mountainside. It will be underneath a brown rock, there are also two other rocks sticking out of the wall near this area. #33 East Gerudo Mesa This one is technically on the very edge of the mountain of Granajh. However, it is very close to the text of the East Gerudo Mesa on the world map. Players should head West of the East Gerudo Mesa and go to the very circular tip that points out of Mount Granajh's Northern End. A brown rock will be underneath with the korok seed. #34 East Gerudo Mesa There is a square rock formation to the South-West of the East Gerudo Mesa text on the world map. Players should be able to see it from the world map. Complete the rock formation for the next korok seed. #35. East Gerudo Mesa There is a bombable wall located to the west of the previous korok seed. The wall will have some stal lizalfos enemies appearing at night. Also, the wall is located directly south of the east Gerudo mesa text on the world map and ever so slightly to the east. Finally, pick up the korok seed underneath the rock. #36. East Gerudo Ruins This one is quite easily located, players must go to one of the statues within the southwest circle of statues in the East Gerudo Ruins. There will be a below between the statue's arms. Shoot the balloon for the next Korok Seed. #37. East Gerudo Ruins In the same location as before, Players will want to go to the Southern Centermost statue and climb it to the top. At the top of the statue, there will be a boulder we can lift for the next Korok Seed. #38. East Barrens North of the East Barrens text on the world map. Players should locate a dark brown area with two circles inside of it. There is a magnesis puzzle in this location, solve it for the next Korok Seed. #39. East Barrens South of the East Barrens text on the World Map. Players should look for an area with tons of gray pillars sticking out of the sand. Atop one of these pillars will be a leaf symbol. Step on the symbol and make your way to the Goal for the next Korok Seed. Note that a hasty potion or revalis gale will help or be necessary. #40. East Barrens South of the East Barrens will be a circular plateau. There is a rather small but noticeable Dot on the world map that is to the west of this plateau. There is a climbable column in this circular plateau. Atop that column is a brown rock with the korok seed underneath. #41. East Barrens A little north-east of the shrine is a rock formation on a plateau. Complete the rock formation for the next Korok seed. #42. East Barrens East of the Shrine and the previous korok seed. Players will find three cactus trees. Shoot the voltfruit so they align, similar to the apple trees we have done in previous korok seed puzzles. After completed players will earn the next Korok Seed. #43. Southern Oasis Right in the middle of the Oasis is a large palm tree. look up with the bow and arrows equipped. Shoot the balloon up top that palm tree for the next korok and its seed. #44. Southern Oasis A little bit north of the previous Korok seed will be a korok seed underneath a brown rock. The seed is laying upon a larger slab of stone and dust clouds form around the open desert in the vicinity. #45 Arbiters Grounds North of the Arbiters Grounds text on the world map and on a slab of stone. Players will find the korok seed underneath a brown rock. There is also a lone green cactus in the distance to the north of this location. #46. Arbiters Grounds In the middle of the Arbiters Grounds text on the world map. Specifically right near the letter "B" will be a column. Take the top of the column up and underneath the brown rock will be the next Korok Seed. #47. Arbiters Grounds North-west of the arbiters grounds text on the world map. Players should see with appears to be a 3 layer arrow. If that doesn't help look for the Three Cactus plants and align the Volt Fruit for the next korok seed. Save before you do this or you will have to wait for a respawn if you make a mistake. #48 Gerudo Great Skeleton Atop the southern extended bones of the Gerudo Great skeleton, which is located near the deserts Great Fairy Fountain. Players will find a Korok in spirit form. Examine the Korok for the next Korok Seed. #49 Dragon's Exile This one is located North of Dragon's Exile. It is almost directly north of the text on the world map. Players will also find the Three Cactus on a Line on the world map. Shoot the three cactus plants so all the voltfruits align. Save your game beforehand and players will earn the next Korok Seed. #50 Plie of Bones North-West of the Southern Oasis and its text on the world map. Players should see another pile of monstrous bones. Atop these bones is a yellow-flower that we must follow. Do this until the flower becomes white. Once it is white, collect the flower for the next Korok Seed. #51 Tourma Dunes East of the Tourma Dunes on the world map. Players will see a line of three cactus plants once again. The world map has a strange Swirling logo on it and at its southern point is where the cactus is located. Shoot them all correctly, yet save your game first and acquire the next Korok Seed. #52 West Barrens South-East of the west barrens will be some gray pillars sticking out of the desert sands. Use the leaf symbol and follow the marker to the goal for the next Korok Seed. #53 West Barrens Directly west of the West Barrens text on the world map. Players will find a hill with three levels on the world map. In reality, this is a hill with three Cactus Plants. Shoot the plants voltfruit to have them all aligned. Once this is completed the player will gain the next Korok Seed. Be sure to save your game prior to shooting the Cactus Plants, and their Voltfruits. #54 West Gerudo Ruins West of the West Gerudo Ruins will be another pile of monstrous bones. Climb the bones and players will see another Pinwheel Flower. Touch the flower and a Korok in spirit form will appear. Examine it for the next Korok Seed. #55 West Gerudo Ruins This time we will head to the huge pile of bones North West of the Western Gerudo Ruins. This area may have sandstorms so be careful to save your game beforehand. Examine the Korok in spirit form at the top of the pile of bones for the next Korok Seed. #56. Karusa Valley West of the Karusa Valley text on the World Map. Players will locate another pile of huge bones. Atop those bones is the next Korok Seed. Players will also note the shrine which is in this area as well. #57. Karusa Valley This one has tons of climbing, so you may want your climber's gear equipped or some Enduring Elixir's or food/meals. The location of the Yellow-Flower is right near the letter "K" of the Karusa Valley text on the world map. Follow the yellow flower by climbing until it becomes white. Once it is white, collect the flower for the next Korok Seed. ***Frog Statues*** #58 Karusa Valley North of the Karusa Valley text on the world map. Players will be near the Yiga-Clan Hideout. On the cliffs of this location, there may be several frog statues. Offer Mighty Bananas to the frog lone frog statue for the next Korok Seed. #59 Karusa Valley North-West of the Karusa Valley text on the world map and a bit south-west of the previous korok seed. Players will find two frog statues. Offers two Mighty Bananas here. One for each statue and the next Korok Seed will be yours for the keeping. #60 Karusa Valley To the east of the previous korok seed. This time there will be three frog statues. Offer some Mighty Bananas to each of the three frog statues for the next Korok Seed. #61 Karusa Valley To the East of the previous Korok Seed players will find Five Frog Statues. Offer Mighty Bananas to each of the Frog Statues of which are five in total for the next Korok Seed. #62 Karusa Valley Where the sands are pouring down into the desert below. Where there is a circular area on the world map. Players will find a small rock on a western cliff. Pick up this rock and underneath will be the next Korok Seed. #63 Great Cliffs Right near the letter "G" of the Great Cliffs on the world map. Players will find a magnesis puzzle in the mountains. Complete the puzzle using Magnesis for the next Korok Seed. #64 Ruins Near Gerudo Town There are some ruins near Gerudo Town. Lizalfos generally accompany this area. Players will find a leaf symbol towards the end of the ruins, atop one of its pillars. Follow the leaf symbol to the Yellow-Goal for the next Korok Seed. #65. Palu Wasteland North of the Palu Wasteland text is once again a pile of bones. However, this time there is a magnesis puzzle. The metallic block is hidden underneath a rock nearby and off the plateau. Find the rock using magnesis or locate it with stasis. Bring it to the plateau then complete the puzzle when you return. #66 Palu Wasteland South West of the Palu Wasteland will be another huge pile of bones. Follow the yellow-flower until it turns white, atop the pile of bones for the next Korok Seed. #67. Kara Kara Bazaar East of the Bazaar, on a white colored slab of stone, will be a Yellow Flower, follow the flower until it turns white for the next Korok Seed. #68. Gerudo Town At the top of the waterfall at Gerudo Town, examine the Korok in spirit form for the next seed. #69. ****Koukot Plateau** In my own collection of the korok seeds, I realized this one was missed by some websites I did the pre-game research on. This one is located right next to Korok Seed #13. There will be a Leaf Platform and Symbol. Step on the leaf symbol and go through the goal for the Korok Seed. #70. **** Frog Statues**** Karusa Valley*** There will be four frog statues that were missed earlier. I am counting these towards the Gerudo Wasteland Korok Seeds section. This should be the last seed of the Gerudo Wasteland if you are following this guide. The Magic Hag This is going to be a creative section on what I think should or could be added into a future open air Legend of Zelda Title. I would also like the readers to share their ideas with me. Please email me at americanhardcoregames@gmail.com. I would love to hear your ideas and hopefully make original artwork around them. Once again this is purely a creative section, these items are not in the game. I just think they are some cool ideas of my own and since this game has pretty much everything covered why not dream a little bit right? Thanks for viewing, if you enjoy shoot me an email once again with ideas or just to chat about games, I can add you to our discord when your bored. Don't forget to see the video guide below and subscribe. Finally, Welcome to the M.H.P.S. " The Magic Hags Potion Shop ". Jar of Bees: This is a rather amazingly interesting concept that I was drooling over in a game called Dragon Age Inquisition. If you haven't heard of that game or don't know what it is you might want to look into it. It had a really deep and amazing lore system and some very other interesting story mechanics. This item was one of the amazing ideas in the game that keep me interested. Basically and like the name implies, it is a Jar with bees inside. If you toss it at an enemy the bees would swarm the foe and deal damage overtime as well as distract the enemy. I feel this would have been really amazing if used in The Legend of Zelda Breath of the Wild. We already have a throw mechanic in the game and knowing Nintendo's skills at control aspect in video games they could've pulled off a nice lob toss easily. Even if we didn't have the lob toss we could have still equipped this one as a weapon. Say it was a bottle and you can throw it like any other weapon in the game. Except it is a jar filled with honey and some bees. You hold the closed jar and throw it just like you would a normal weapon. The enemy if hit is swarmed by bees and they would take damage over time as well as be distracted for some nice bow shots for a short period of time, or until death. Where dragon age failed is that they had this great idea in mind, with a poor combat and control system. Nintendo, who is excellent with control seemed to lack this idea. Strange because bees actually swarm enemies in the game if I am not mistaken. They at least can swarm Link for sure as it's happen to me plenty of times. Perhaps time constraints, but if someone "special" is reading this, maybe we can get something like this in the next Zelda game or amazingly sooner? For lore sake, the Jar of Bees is sold by the Curios Magic Hag at the imaginary Magic Hag's potion shop, in the Legend of Zelda Breath of the Wild. DLC may consist of more items and once again remember this is completely my imagination. The jar of bees will last for a short period of time and can majorly distract enemies including Lynels. This leaves them vulnerable at a range for attacks with the bow and arrows. Beware, as if you get to close to melee certain enemies will be striking wildly with their weapons. This can cause Link to get hit in a panic attack by the enemy. The Bottle and Bees sell for 50 rupees each and you can carry as many as you can if you have the weapon slots to do so. Sticky Chu Jelly Bombs: These chu jelly bombs will stick to an enemies face and make them unable to see for a short duration. The coolest thing about the chu jelly bombs is that each of them have different effects depending on which type of chu chu jelly is used. For example, red chu chu jelly sticky bombs will not only stick to the opponents face and blind them, but also set them ablaze! This will deal burning damage over time and is very effective against Lynels and ice elemental based foes. Ice chu jelly will leave a small aura of frost than can freeze nearby enemies for a short time. Green chu chu jelly will poison the targeted foe for a duration making their health drop to none lower than 1%. This will make finishing them off a breeze. Try experimenting with different types of chu chu jelly sticky bombs against various enemies and see the results. Remember you can craft or farm chu chu jelly and change it to the sticky variation by using monster extract in a cooking pot. Be warned as if the incorrect recipe is used results could be rather dangerous! Classic Red Potion: Wow, I never thought I would see the day that this item would be removed from the series. I guess we have so many "bottle" slots in Breath of the Wild as well as food and procurement items, that it was obviously unnecessary. It still would've been nice to be either able to craft this one at a cooking pot, or just get in somehow. The more quantity the better I say if the game's quality is already there. Which it surely is, as many would agree. Why not just keep adding more in this case. Two DLC's may just not be enough. If you want to stack some of these in Breath of the Wild, your going to either have to write to Nintendo or join me in make believe land for 20 Rupees a piece at the Magic Hags Potion Shop. Beetle Rune: It would be nice to have this back, especially for being one of my all-time favorite Zelda items. We could have it fully upgraded, perhaps even with the Jet beetle enhancement. Except to make it not so over powered, possibly a fuel meter even would be a cool idea with a recharge time or cool-down ratio. The beetle would be able to pick up rupees, objects, bombs and the like and even drop them down on enemies. It could be attached as a 7th rune, controlled with Nintendo motion controls on WiiU and Nintendo Switch. The beetle is an ancient Sheikah mini-guardian scout prototype. It was used by the Legendary Hero 10,000 years ago. This era's hero again known as Link will enjoy the company of this little drone. The beetle will cost a hefty price of 10,000 rupees to download to the Sheikah Slate. However, it is well worth it and can be used in various ways on many of the games interactions and items. It can even be used to summon a cube or ball bomb, switch over to the Hook Beetle and drop that same bomb over a Moblin's big fat head! Teleportation Rune: I asked the reddit.com board what they would like to see if a new rune was ever added. Someone mentioned a teleportation rune. At first I thought it wouldn't fit the game and might be going too far. I figured we already had the town warp or shrine warp ability through the Sheikah Slate. However, on second thought this is something too work with. After Final Fantasy XV had the warp strike, and we should know how SquareEnix is not the best control programmers in the world. I feel this could be implemented well in a future open-air Zelda title. Let's step back from a full blown teleport skill and look at a gamer like Overwatch with the Tracer characters "blink" ability. It is a short range burst teleportation skill and is amazingly fun to use. That is one example of how it could have been done. We can elaborate and stretch upon the idea and think of FFXV. In Final Fantasy XV the warp strike was a huge mechanic if not the biggest gameplay mechanic in the game's combat system. Would it be a bad idea to even add this ability to the latter mentioned blink or make it stand alone, except done in all of Nintendo's majestic majesty? Finally, the full blown Diablo 2 LoD sorceress teleport ability. You can travel the entire map very quickly with this. The major problem would be the game probably crashing. Not only that it would eliminate the exploration factor in my opinion. It would make it a completely different game and is way better suited for a game with RNG or random number generated maps such as the diablo series. It's nice to think about but I think many people would agree it's just too big of an idea. The teleportation rune in The Legend Of Zelda, Breath of the Wild can be purchased at the Magic Hag's Potion Shop for a hefty price of yet again 10,000 green rupees. Start saving them now and you will have the ability to Blink and Strike your foes up too 3 times before the cool-down begins! Remember that this is a rune item, however it has a much longer cool-down of up too 2 minutes before being able to use the stored blinks/teleports again. Radio Rune: For the small price of only 200 rupees Link can have access to changeable music during you're exploration and journeys of Zelda Breath of the Wild. The radio rune itself cost 200 rupees, however there are all types of music that can be found throughout the world of Hyrule. Ancient Sheikah manuscript with music pages on them are scattered across the world. Some are still very much in-tact and can even be purchased from certain merchants. Some ancient manuscripts of music will be rewarded as side-quest rewards or even given to Link by certain koroks. There are over 80 musical manuscripts to find and enjoy in make believe Zelda breath of the wild, can you get them all? Molduga Helmets: These precious helmets are beautiful in design and grace. For the price of 800 rupees each you can dawn a Molduga Helmet which gives Link a few extra passive abilities. For one, you gain Molduga Sense, which allows Link to not only defeat a Molduga in one hit, but it also yields more rewards after killing a Molduga. Molduga's of the Gerudo Desert Region, mainly drop 1-2 treasure chest. With this helmet equipped they can drop up to four chest as well as triple the basic drops and rewards. This can include even precious ores, Molduga fins, and Molduga guts in excess. Sadly, the Molduga Helmet will break after the vicious battle with a Molduga as the in-game lore states. Basically, it will shatter immediately after a Molduga is defeated. You will have to return to the Magic Hag's Potion Shop and purchase another Molduga Helmet to equip. Fortunately you may buy up to four of these helmets at a time. They restock every few real-time hours or in-game days and nights passing. Ideally you would want to purchase four, because there are four Molduga's in the game. This means you can hunt them all in one run, then pick up four more helmets for a farm later on. Magic Armor: It's quite a pain to me that this armor wasn't included at all in any variation in the Legend of Zelda Breath of the Wild. I loved it so much especially in Twilight Princess. It also made a nice little cameo in the Legend of Zelda the Wind Waker. I think there is one other game I am missing maybe two more for a spin-off Zelda. However, those two games had great Magic Armor items and they come to mind greatly. At the Magic Hag's Potion Shop, The Magic Armor is immensely Expensive, but it comes adorned with the armor, the boots, and the magic helmet. This set is a Treasured Prize of the King of Hyrule, It is a curios of the Kings passed down through the generations and is now a legendary rare curios that the Magic Hag has kept safe, for a price of course. The Magic Armor, will make Link invulnerable, however each time Link is hit he will lose rupees. This can add up rather quickly and be a big hole in your rupee wallet. Use it when you are feeling rich or feeling most feared by the notorious enemies of the game. The Magic armor is brilliant in art and design and is one of the most extravagant pieces of armor in not only the Legend of Zelda Breath of the Wild, but in the entire Legend of Zelda series. Magic Lamp: The Magic Lamp is the alternative too using the Torch in dark lit areas of the game. There are also a few additional perks while using the magic lamp. For one you can change the glow color of the lamp if you head to the Dye Shop at Hateno Village. Talk to the owner of the store in that area, when you have the Lamp in your inventory. The dye shop owner will tell Link of a new experimental bulb dye he is creating. It will take link 10 fireflies and some of the basic monster parts to dye your Lamp's bulb color. Link can change the color of the Lamp to just about any color of dye that is found for armors in the game. The Magic Lamp cost 3,000 rupees and can not break. You can lose your lamp if you happen to throw it so be careful or you will have to purchase another Magic Lamp. The item can not melt ice blocks or anything that is cold, like a torch or fire arrow can. The base structure of this lamp is special in design, made from an ancient material possibly before the events 10,000 years ago. Knowing the nature of the Magic Hag, perhaps it is just a link to the past. Bug Net: I was talking about having this item and a fishing rod on reddit.com with some people. The few I did talk too said it was unnecessary, that may be true but what if we had the option? The option as I stated before never hurt anyone, it just takes a bit extra work. Say we had the bug net with a nice new WiiU/Switch control scheme. There are tons of bugs, critters, etc in this game too catch right? So why not use the Bug Net too catch them? The Bug net could yield double the rewards per catch, rather then just one. You could make it a breakable item like the torch and it uses a different animation outside of battle. Of course we can also go the unbreakable route and make it a rune. I feel that wouldn't stop anyone from using it over there bear hands though. Best idea would be to make it breakable in the weapon inventory slot. It takes up a slot this way, so if you don't have one handy you are out of luck on double items. I also think it would be cool if they limited the amount of places you can get the Bug Net in. For example it can be in only 1-2 locations and respawns only after a blood moon event. Once again this is just speculation and future ideas for the next Zelda game or perhaps more DLC for Zelda - Breath of the Wild? Nightwing Boomerang: This is a rare and dark boomerang made from the fur and skins of the keese bat-like enemies found all throughout the land of Hyrule. This weapon has a pretty high durability rating and has a somewhat low attack power at only 17. However, the weapon shines as it can restore hearts with each hit of the boomerang. This effect only works at nighttime and can stack with certain special armors. Try using it with the Dark Link armor set for an extra bonus. You can purchase this item from the magic hag's potion shop. This is a fake item once again and is in no way connected with the real game. I would like it too be, and if you have a weapon creation to list here, let me know! I will attempt to make a story and artwork behind it, unless you have some yourself of course. Boko Hookshot: ♣ Written By: Lucidious83, Special thanks to Wiiking96 - ♣ If the hookshot was in this game, I feel like it should be implemented in a much more manual, multipurpose way to allow for a lot of interesting possibilities with the open world. I think we're thinking too small by thinking of it as only a tool for climbing things faster. This is how I would implement this rune. Once you shoot the hookshot and attach it to something, it doesn't automatically retract to move you to that spot. Instead, the chain connects and then stays there until you act. From here, you have a few options: Press R again to instantly retract the entire chain, zipping you to your destination. Press the Up Arrow directional button, to slowly retract the chain. Press the Down Arrow directional button, to slowly extend the chain. Use the analog stick to move around while the chain is extended. Press A on a new target in range of you, to attach your end of the chain to a new target. Each of these things seem simple, but give you incredible versatility with the open world design. For example, you could hookshot a ledge above you, then jump off a cliff while the chain is still retracted, allowing you to swing from it like a rope. Or, you could hookshot a ledge at your feet, then slowly extend the chain as you use it to descend a steep drop, and get the drop on an unsuspecting enemy below. Or you could hookshot an explosive barrel, then attach the other end of the chain to an enemy, and then press R to instantly retract the chain to have the enemy and the barrel collide with each other. Or you can just instantly retract the chain after hooking to a surface, and use it like the classic Hookshot to get around. To balance this rune, it would have a cooldown timer, similarly to Bomb/Stasis (but a bit longer). And when used to retract while Link is attached, it will also consume stamina as if you did a climbing jump.The puzzle, environmental, and combat applications of a rune like this would be amazing. Electric puzzles where you link a metal object with a distant electrified object to create a current through the entire chain. Puzzles that have you chaining a boulder to a ceiling, then stasis the hanging boulder so you can build up energy to swing it into a wall to collapse it. Tether an enemy to a horse and then spook the horse so it drags the enemy helplessly. Stasis a boulder and build up energy, then chain an enemy to it right before it launches and see them fly. Hook on to a dragon and let it take you for a ride as you swing from it all around Hyrule. Tether yourself to a Molduga for some xtreme seal surfing. Oh, and as far climbing goes, remember that you can't even USE runes while climbing or in the air. So unless you can find a ledge to securely stand on after each use of the hookshot, it's not going to replace climbing at all. - Lucidious89 relayed by wiiking96. My notes, I would just like to see this item as a weapon possibly breakable like the boomerang? that would limit the op potential maybe?... The Mirror Shield: Please remember these items are not in the Legend of Zelda Breath of the Wild. These are just what if ideas created by either myself or other users around the web. Mainly by myself and I have taken the input of ideas from others to make things more well-rounded. For this one, people like the idea of storing elemental or magical attacks inside the mirror shield. Perhaps afterwards, releasing some kind of stored magical energy. Perhaps the stored magical energy could be fire for example, if we stored enough fire. Another good example would be lightning. I think these are some good ideas and I am also happy that we have the Ancient Shield which acts similar to the mirror shield in a sense. However, it is not the same item. The mirror shield has been in several Zelda games and is/was an important item to many players including myself. I am a bit griped it's not in this game especially since we have so many shield options at our disposal. The good news is, they may be adding in this item for real, with the future DLC #2 pack. I just have some idea that Nintendo may listen to their fans on this one and bring this awesome item back. If so I would like to see it have an interesting perk, like it did in the previous Zelda games. Except maybe more befitting or at least beneficial to the Legend of Zelda Breath of the Wild game. For example we could reflect maybe the light from the sun or even moon to light dark areas. Maybe we can use sunlight with the mirror shield to blind enemies for a few moments and then follow up with attacks. It would also be nice if this item was indestructible or at least repairable similar to the Hylian shield and the Thunder Helmet. In conclusion, I am pretty sure I am not the only one that would love to see the Mirror Shield return in the Legend of Zelda Breath of the Wild. In my opinion it could come with DLC pack #2 and if not that, you can probably bet your bottom tail spin that it will be in the next installment of the game, or else that is. ( Joking :P ). Treasure Chests Treasure and Skull Chest Section This section will uncover some of the major locations and the possible loot acquired from the games various treasure chests. Some loot changes as you progress through parts of the story. I will cover exactly what I found in the treasure chests and the point in the story I was at will be accounted for. Skull Chests will generally remain static. This means they have the same rewards no matter what time you open them. Skull Chest are much more limited and are generally overrun with or protected by groups of monsters. Players must defeat all the monsters to unlock a Skull Chest. - Master Notes - For Master Mode, players should be utilizing and locating as many chests and Skull Chests as possible. The better your equipment, the easier, faster, and better it will be surviving the Wilds of Zelda: Breath of the Wild. On Master Mode, some of these chests are harder to obtain due to certain enemies and there Master Mode changes. I will list Master Notes for this section as much as I can in this case. Great Plateau Outside Oman Au Shrine: I found two treasure chest right outside the Oman Au shrine inside the small body of water. There are also some more metal crates around the area. Also, note a long metal rod that I am not sure of its use at the moment. To get the two treasure chest you will need the Magnesis Rune. Once you have acquired it from Oman Au Shrine's Trial you can use it to pick up both chests. One contains an Opal and the other contains an Amber, both of these are Material items. Treasure Chest #1 - #2 Eastern Abbey Bai Ju Shrine: This treasure chest is located near what eventually becomes the bombs shrine. I apologize for forgetting the game name at the moment. It is near an inactive machine that Link can loot. There is also a small pond near the machine with some Hyrule Bass swimming around in it. The player should easily notice the Treasure chest here and if you have the Magnises Rune you can acquire it easily. I personally found an Amber in mine. This may be random or different to other players. Treasure Chest #3 South of the Temple of Time: There is a body of water South of the Temple of time and you can see it over a hill from the first time we meet the Old Man after leaving the Shrine of Ressurection. If you look below and go to the area there is a bombable layer of boulders. You must have the remote bomb rune to break them. If you use the bombs here it will reveal an Opal inside the chest. Treasure Chest #4 The Temple of Time: In the Great Plateau Region, you may have found the Temple of Time a bit early. Either way, there is a Treasure Chest in this area that contains a Traveler's Bow. Treasure Chest #5 Old Man's Cabin: Take the 2nd wood cutter's ax from the inside of the Old Man's Cabin. Use it to cut down one of the trees to form a bridge to get to the other side of the mountain. You will need the remote bombs here to bomb the boulder wall. Inside the boulder wall will be a treasure chest containing some Fire Arrows x5. Treasure Chest #6 Bokoblin Camp near Old Man's Cabin: Right near the old man's cabin is another Bokoblin campsite. After clearing the area, make sure to break the wood surrounding the small cave. Use remote bombs or the woodcutter's ax. Once inside beware of the beehive. You can shoot it down or sneak to avoid the bees and open the chest which reveals 5x Bomb Arrows. If the bees catch you they do little damage but it can stack over time. Shoot them with a few basic arrows to brush them away. Treasure Chest #7 Bokoblin Campsite near River of the Dead and Snowy Mountains: Near the River of the Dead and pass some white or ice Chuchu enemies you should see green grass start to fill the game world again. In this area is a small Bokoblin camp. It has a tough enemy here with a very strong weapon called the Soldier's Broadsword. The Bokoblin is green so take him down first. When the area is cleared pick up the sword and shoot down the ropes holding the wooden path above. The wood should fall allowing Link to walk up to the two Treasure Chests. These both contain Opal and Amber material items. Treasure Chest #8-#9 In the water near Ken Namut Shrine ( CRYONIS ): After getting the Cryonis rune use it to form a bridge towards the treasure chest in the water. Use the Cryonis underneath the chest to lift it up then jump to it. Open the chest to reveal its contents which consist of some Opal material. Treasure Chest #10 The trail to Owa Daim Shrine: Along the trail to Owa Daim shrine, you will encounter a few Bokoblin campsites. Defeat all the Bokoblins to get the treasure chests. They have small rewards such as a bundle of basic arrows and some cheaper materials. Treasure Chest #11 + #12 + #13 Outside Owa Daim Shrine: Right outside the Owa Daim shrine and after acquiring the Stasis Rune you can use it on the large rock in this area. Use the stasis than attack the rock several times. Make sure the rock is pointing in front of Link. Once the Stasis kicks in the rock will be blasted and you will find the next treasure chest. Treasure Chest #14 Atop the Temple of Time: You may be able to get this bow early if you climb the Temple before meeting the king. If not you should notice it during the main story. Just climb the temple of time and head left once on the roof. Inside will be a chest that contains the Soldier's Bow. Treasure Chest #15 Outpost Ruins West: If you are exploring the West Necluda Region you will run into the Outpost Ruins. The second half is infested with Moblin's while the first half has Bokoblins and Stal Bokoblins at night. There may be the occasional blue Chuchu as well. Treasure Chest #16 is in this area inside one of the broken down structures. It contains a bundle of very useful 10x arrows. In this same area, if you continue searching through the ruins, each structure should have three more treasure chests for Treasure Chest #17-19 One of these chest contains a red rupee and another an amber. The Final chest is something common like a traveler's bow. Outpost Ruins East: After exploring the western side of the Outpost Ruins I headed east. There will be several large Moblin enemies here. You can sneak attack them easily for a one-shot kill. This is made even easier if you are using the Sheikah Stealth armor set which increases your stealth abilities. In this area near one of the ruined castles and inside is Treasure Chest #20 which is a 10x bundle of arrows. Bokoblin Campsite West of Scout's Hill: West of Scout's Hill you may see a bridge that leads to the next region. You may also see this giant yellow dragon like beast. We will save that for later. For now, clear out the bokoblin camp. One of the bokoblins will or should have a Soldier's shield on them. If you clear out the entire area and head up the top of the camp you can get the next treasure chest #21 which contains 5x Ice Arrows. West Necluda, River south of Proxim Bridge: You may notice a circle of strange rocks south of Proxim Bridge. I am not sure what those do at the moment but there is also a treasure chest in the water over here. Use Cryonis to form ice blocks so you can get closer to the chest. When close enough lift the chest with Cryonis and jump to it. Open the chest to reveal some materials. Treasure Chest #22 Proxim Bridge Bokoblin Camp: If you cross Proxim Bridge you should meet a man that talks about the end of the world! Talk to him and learn a few things about the story then move on past the bridge. You should see a campfire to the right that you may use for food. Directly ahead from that campfire is a Bokoblin campsite, however, it does not have a skull chest here. It does have a regular chest that contains some arrows be sure to open it for Treasure Chest #23. Hickaly wood and Baumer Hills, West Necluda Region: There is one treasure chest in the Hickalay wood near the traveling merchants camp. You are going to need cryonis and use it on the water to acquire the chest. The next one is down the river from where all the Lizalfos are located. Both chests contain a small noteworthy material such as opal. Treasure Chest #24-#25 Great Plateau Skull Chest #1: There is a Bokoblin base camp near a small pond directly north of the first tower in the game. This is in the Great Plateau area of the game. If you defeat all of the Bokoblins in this area the Skull Chest will unlock with the traditional Zelda tone. Inside should be a Traveler Sword unless the chest contents are random per playthrough. Skull Chest #2: There will be a large Skull Head Bokoblin camp a bit North of the Eastern Abbey in the Great Plateau Region of the game. You may notice some explosives inside of it as well as the camp is covered with Bokoblin enemies. If you defeat all of the Bokoblins the Skull Chest will become available to open and it reveals 5x Fire Arrows inside. Skull Chest #3: Near the Old Man's Cabin is a Bokoblin camp that can be tough. Come prepared with some procurement items and take the Bokoblins on. You can use the beehive in your favor. Although it is quite tough because you first must break the wooden barrier. Once completed inside the skull chest is an awesome high damage throwing spear! Skull Chest #4: At the Great Plateau area if you head to the Forest of Spirits section of that region you will find another Bokoblin camp. Defeat all of the Bokoblins at the camp and you will acquire some materials. Skull Chest #5: This skull chest is located right smack in the middle of Hopper Pond in the Great Plateau Region. Defeat all of the Bokoblins at the campsite and the Skull Chest will open. Inside should reveal a small treasure such as 5x Arrows or a sellable material. Skull Chest #6: This chest is located on the way to Kakariko Village. It is a necessary part of the Priceless Maracas Sub-Quest for Hestu. Defeat the Bokoblins at the campsite and than collect the skull chest and return to Hestu for your rewards. Skull Chest #7: This chest is located at a Bokoblin campsite which is near the dueling peaks and a small part of the river. It's also on the way to the Dueling Peaks Stables so it is pretty easy to find but can be overlooked. It's worth going here because for me it was my first Boomerang weapon. The boomerang is cool so you might want to check this one out. Skull Chest #8: Up in the mountains near the Mable Ridge text on the world map at West Necluda Region will be a Bokoblin campsite. Defeat all the Bokoblins enemies and you will acquire a small reward in this skull chest #8. Skull Chest #9: This chest is located at the bokoblin campsite on the beach near the Hills of Baumer in West Necluda Region. It is also near the bombable boulder cave. Defeat all the bokoblins at the campsite to unlock the chest which is a minor reward. Thanks for reading! Codebreak NINTENDO The End.