|System: Wii U|
|Dev: Nintendo SPD Intelligent Systems|
|Release: June 23, 2013|
|Screen Resolution: 480p-1080p|
At this point in the review, I would love to tell you that Game & Wario is going to be incredibly fun at parties, but that's probably not true. There are only four multiplayer games. But to Nintendo's credit, they are clever. There's a Pictionary-like game, which is actually a brilliant use of the Wii U's gamepad. One game is like a battle mode for Dance Dance Revolution. Another sees players launching a net full of Fronks, an adorable in-game character, onto a scoring platform. And the last game is about secretly stealing fruit while all of your friends watch. The weirdest part about all four of the multiplayer mini-games is that they don't require anything other than the GamePad.
The brutally honest truth, unfortunately, is that many of the mini-games in G&W aren't very enjoyable. Nintendo has a knack for rethinking gaming in a way that draws you into the interactive space. So it's disappointing when I have to play something as uninspired as a top-down skiing title, or when a game repeatedly asks me to draw a one-inch line. Luckily, these games are mercifully short.
On the other hand, there are several mini-games that are incredible. One stage in particular, called Gamer, is almost exactly like the original WarioWare game, but you have to play it while hiding from your mom. It's brilliant.
At the end of the day, Game & Wario isn't perfect, but it is fun. Nintendo has created a rock-solid collection of mini-games that showcases the Wii U's unique super powers. But as much as I would like to think that G&W could be a part of the cure for the Wii U's sales problem, it's just not true. Game & Wario is one of the best games on the system, but it doesn't have enough oomph to bring people back onto Nintendo's side of the fence.
Date: June 25, 2013