Halo Wars: Definitive Edition

Strategy Guide/Walkthrough/FAQ

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Successfully complete the indicated task to unlock the corresponding Skull at the listed location:

    Look Daddy!: Kill 100 Grunts. In Mission 1 (Alpha Base), the Skull can be found on the left side of the last battle area before you go into Alpha Base. When Grunts die, their methane tank will always shoot off.

    Grunt Birthday Party: Kill 20 Jackals. In Mission 2 (Relic Approach), the Skull can be found on the south edge of Alpha Base, just inside the walls of the base. Grunts explode into confetti when killed.

    Cowbell: Kill 45 Hunters. In Mission 3 (Relic Interior), the Skull can be found at the very back in a circular platform where you have to save Forge/Anders. Destruction physics are increased.

    Wuv Woo: Kill 50 Elites. In Mission 4 (Arcadia City), the Skull can be found on the right side of the map just below the Covenant base. It is just past the top of the stairs. Scarabs shoot rainbows.

    Fog: Kill 5 Wraiths. In Mission 5 (Arcadia Outskirts), the Skull can be found on the left side of the map, at the top left corner. The mini-map is disabled, and your final score will increase.

    Sickness: Kill 50 Banshees. In Mission 6 (Dome Of Light), the Skull can be found just inside the big hangar behind your base. All player units have 50% fewer hit points, and your final score will increase.

    Rebel Sympathizer: Kill 10 Locusts. In Mission 7 (Scarab), the Skull can be found on the left side of the map at the very edge of the battlefield area. There is a ledge that projects over the canyon, next to a Power Node. Non-player units get 25% more hit points, and your final score will increase.

    Rebel Supporter: Kill 750 Infection Forms. In Mission 8 (Anders' Signal), the Skull can be found to the far right of where Echo gets taken over by Flood on the ridge. Non-player units do 50% more damage, and your final score will increase.

    Rebel Leader: Kill 20 Flood Stalks. In Mission 9 (The Flood), the Skull can be found very close to the base on top of a plateau (near the burning Covenant ship). Non-player units start with extra veterancy, and your final score will increase.

    Catch: Kill 350 Swarms. In Mission 10 (Shield World), the Skull can be found on an island located to the southeast. A flying unit is required to retrieve it. All player units recharge unit abilities in half the usual time, and your final score will be decreased.

    Sugar Cookies: Kill 100 Sentinels. In Mission 11 (Cleansing), the Skull can be found floating in front of the ship. A flying unit is required to retrieve it. All player units have 50% more hit points, and final sore will be decreased.

    Boomstick: Kill 12 Spirit Transports. In Mission 12 (Repairs), the Skull can be found on the super structure on the Spirit of Fire at the far end from the Power Core. A flying unit is required to get above the main deck on a platform in order to retrieve it. There will be a 5% chance any non-player unit blows up upon death, with explosive area of effect damage, and your final score will decrease.

    Pain Train: Kill 10 Bomber Forms. In Mission 13 (Beachhead), the Skull can be found on a Flood vent, where the Flood appear from as you try to enter the Pelican. All player units train 50% faster, and your final score will decreased.

    Bountiful Harvest: Kill 20 Vampires. In Mission 14 (Reactor), the Skull can be found just behind and to the left of the second Covenant base. Supplies come in 25% faster, and your final score will be decreased.

    Emperor: Kill 3 Scarabs. In Mission 15 (Escape), the Skull can be found directly behind the Flood base, at the very rear of the map. It is pinpointed to the northeast when looking at the mini-map. All player powers recharge in half the time, and your final score will be decreased.

Black Box locations

Search the indicated locations to find the hidden Black Boxes. Each Black Box will unlock new Halo History entries. There are also other Black Boxes that are unlocked by winning on each Skirmish map and winning a Skirmish with each leader.

    Mission 1 (Alpha Base): Just under the last bridge before you enter the rear gates of Alpha Base.
    Mission 2 (Relic Approach): Enter the area through the Covenant shield with the supply crates. It can be found at the top left of the map.
    Mission 3 (Relic Interior): The left side of the starting point, close to the Pelican crash site. This is just outside the Relic itself.
    Mission 4 (Arcadia City): At the base of the elevator tower near the controls where you save Adam.
    Mission 5 (Arcadia Outskirts): Just off the main road behind a destroyed Pelican, down the first ramp.
    Mission 6 (Dome of Light): At the far side of the map, where you transported the third Rhino by Pelican.
    Mission 7 (Scarab): On the right side of the map, just inside a cave-like alcove that contains some supply crates.
    Mission 8 (Anders' Signal): On a ridge located to the right, close to the big Brute fire line at the start.
    Mission 9 (The Flood): Go straight out from the base ramp towards the map's opposite side.
    Mission 10 (Shield World): With Bravo platoon, in the middle of the platoon you pick up.
    Mission 11 (Cleansing): Towards the left-rear of the ship, on the sloped wings. A flying unit is required to retrieve it.
    Mission 12 (Repairs): Close to the left side of the Power Core building, just on the left edge of the Spirit of Fire.
    Mission 13 (Beachhead): On a ledge near the second set of teleporters that are behind the Covenant base.
    Mission 14 (Reactor): Up and to the left at the peak of first ramp. It is on the edge of the ramp.
    Mission 15 (Escape): Between the Covenant base and Flood area in the northern part of the map. It can be found directly across from your starting point.

"Gold" rank requirements

Earn the indicated amount of points within the listed time limit to get a "Gold" rank in the corresponding mission:

    Mission 1 (Alpha Base): Over 27,000 points within 5 to 12 minutes.
    Mission 2 (Relic Approach): Over 70,000 points within 15 to 30 minutes.
    Mission 3 (Relic Interior): Over 45,000 points within 8 to 18 minutes.
    Mission 4 (Arcadia City): Over 50,000 points within 21 to 23 minutes.
    Mission 5 (Arcadia Outskirts): Over 40,000 points within 21 to 23 minutes.
    Mission 6 (Dome of Light): Over 45,000 points within 15 to 30 minutes.
    Mission 7 (Scarab): Over 32,000 points within 12 to 24 minutes.
    Mission 8 (Anders' Signal): Over 30,000 points within 18 to 30 minutes.
    Mission 9 (The Flood): Over 35,000 points within 18 to 30 minutes.
    Mission 10 (Shield World): Over 55,000 points within 23 to 32 minutes.
    Mission 11 (Cleansing): Over 30,000 points within 23 to 30minutes.
    Mission 12 (Repairs): Over 32,000 points within 10 to 20 minutes.
    Mission 13 (Beachhead): Over 40,000 points within 20 to 60 minutes.
    Mission 14 (Reactor): Over 30,000 points within 15 to 30 minutes.
    Mission 15 (Escape): Over 30,000 points within 20 to 33 minutes.

Multiplayer ranks

Score the indicated number of points to earn the indicated rank:

    Recruit: Play one game online
    Lieutenant: 80,000 points
    Captain: 200,000 points
    Major: 400,000 points
    Commander: 800,000 points
    Colonel: 1,600,000 points
    Brigadier: 2,400,000 points
    General: 3,200,000 points

Bonus Gamerpics

Successfully complete the indicated task to unlock the corresponding Gamerpic:

    Professor Anders: Successfully complete Campaign mode.
    Sergeant Forge: Start Halo Wars.

Get two protectors on one vehicle

Get a Spartan and a vehicle. Then, put a protector on each. Next, have the Spartan take over the vehicle. You now have two protectors for your Spartan/vehicle. Note: A good place with protectors is the "Labyrinth".

Saving units

The following is a good way to save valuable units; for example, if you were trying to save a Spartan or The Prophet of Regret. This works especially well with the Covenant Base (Prophet of Regret). When you make the Prophet or a Special Elite unit, make them stand exactly where they spawned from in the base. Next, select the base, and choose "Lock". The Claws will interlock with each other, trapping your character in there. He will stay safe from enemy fire, but if an enemy gets within range, he will go out and fire. Then, just put your character back in there. Note: You will have to keep enemies at bay so he will not go out. It still saves money and time.

Easy "The Real Winner" achievement

In Mission 4, look just north of the starting point to find a tower with the Black Box at the bottom. Down there is a door which Adam (a small child) is trapped behind. Highlight the door, and press A to open it. Clear a path to the transport for Adam; be careful, as he can be killed with one hit.


Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Adjudicate the Arbiter (30 points): Complete the Campaign on Heroic Difficulty.
    Detour the Great Journey (50 points): Complete the Campaign on Legendary Difficulty.
    Momma's Boy (5 points): Get a Gold Medal on any mission.
    Crushed Colors (10 points): Improve your Score in any Campaign Mission.
    Mr. Punctual (15 points): Finish all missions under Par Time on Heroic difficulty.
    Own Worst Enemy (20 points): Get a Gold Medal with all Debuff Skulls Active.
    Wall of Recognition (30 points): Get a Gold Medal on every Campaign Mission.
    Epic Grinder (40 points): Obtain a lifetime campaign Score over 1,000,000.
    Everything's Better with Bacon (5 points): Mission 1: Ram 50 Grunts with Warthogs.
    Endless Fun (5 points): Mission 2: Destroy every Methane Tank.
    Covenant "Hot Drop" (5 points): Mission 3: Kill at least 5 Covenant Units with the Bridge.
    The Real Winner (5 points): Mission 4: Save Adam.
    He's Got the Jack (5 points): Mission 5: Jack 6 Covenant Vehicles.
    Rhino Hugger (5 points): Mission 6: Successfully protect every Rhino.
    Micro Manager (5 points): Mission 7: Do not destroy any Power Node.
    Ramblin' Man (5 points): Mission 8: Use Elephants to train 100 infantry.
    Sweet Naptime (5 points): Mission 9: Put every Colony in Hibernation Mode at the same time.
    The Procrastinator (5 points): Mission 10: Distrupt all Tractor Beams.
    Battened Down the Hatches (5 points): Mission 11: Save all the Airlocks.
    Handy with Tools (5 points): Mission 12: Repair the Power Core in less than 4 minutes.
    Beaming with Pride (5 points): Mission 13: Destroy 25 units with the Scarab.
    Didn't Get to Second Base (5 points): Mission 14: Don't claim an extra base.
    Thinkin' about My Doorbell (5 points): Mission 15: Open the Doors in order.
    Graverobber (30 points): Collect all Skulls.
    One and Done (30 points): Score the winning point in a game of Keepaway against Legendary AI's.
    Playin' the Field (15 points): Win a Skirmish Game with every Leader.
    Gallivant around the Galaxy (25 points): Win a game on every Skirmish Map.
    Empire Builder (5 points): Win a game in every Skirmish Game Mode.
    Titan (15 points): Get 20,000 points in any Skirmish Game.
    Halo Undergraduate (5 points): Unlock a Timeline Event.
    My Virtual Friends Love Me (10 points): Win a 3v3 Skirmish game with 2 AI Allies.
    Walk-off Winner (30 points): Use one of the 6 Major Leader Powers to destroy an enemy's last unit.
    2 Bugs are Better Than 1 (10 points): Win a Skirmish Game with Dual Scarabs.
    Penny Pincher (10 points): Get a winning High Score with 10 or less Squads against the Heroic AI.
    Halo Academic (15 points): Unlock 20 Timeline Events.
    Halo Historian (40 points): Unlock All Timeline Events.
    Ready for the Sequel (75 points): 100% Completion.
    24 Hours of Quality (20 points): Play Halo Wars for at least 24 Total hours.
    Basically Naïve (10 points): Win 10 Skirmish or Multiplayer Matches
    Officer on Deck (30 points): Win 20 Skirmish or Multiplayer Matches
    Running the Show (50 points): Win 30 Skirmish or Multiplayer Matches
    Don’t Stop Me Now (70 points): Win 40 Skirmish or Multiplayer Matches.
    Maximum Effort (90 points): Win 50 Skirmish or Multiplayer Matches.
    Pull Hard, Pull Deep (20 points): Win and never trail in a Tug of War game.
    Hardly Tardy (10 points): Finish five missions under Par Time on Heroic difficulty.
    Weapon of Zeus (130 points): Win 100 Skirmish or Multiplayer Matches.
    Lovely Bunch of Coconuts (15 points): Collect 8 Skulls.
    Soldier of Ares (110 points): Win 75 Skirmish or Multiplayer Matches.
    Racing the Clock (5 points): Finish one mission under Par Time on Heroic difficulty.
    Living Loving Bug (30 points): Get a Scarab during a Reinforcement game.
    Freak on a Streak (20 points): Gain at Least 15 population from a single wave in a Reinforcement game.
    Never Leave a Man Behind (15 points): Finish with 5000 net resources tributed to your teammates on Memorial Basin except in Deathmatch.
    Alas, Poor Andrew Thomas (5 points): Collect your first Skull.
    Tour Coming Through (30 points): Hot drop 50 squads to your Covenant Leader in a single game on Barrens.
    Drain Cleaner (30 points): Kill 20 enemy squads with a continuous Covenant Leader Power on Memorial Basin.
    KillJoy (20 points): Disrupt 5 active Leader Powers in a single game on Blood River.
    Big Al's Scooter (10 points): Win a Heroic Skirmish Game against the AI in under 10 minutes.

Additionally, there are 18 secret achievements:

    Backscratcher (10 points): Complete any Campaign Mission in Co-op Mode.
    N00b n0 M0r3 (10 points): Win a Public game.
    So Lonely At the Top (20 points): Win and have the highest score in a Public Game.
    Meet Sergeant Forge (10 points): Complete Mission 1 on any difficulty.
    Build for Success (10 points): Complete Mission 2 on any difficulty.
    Smash and Grab (10 points): Complete Mission 3 on any difficulty.
    High Class Escort (10 points): Complete Mission 4 on any difficulty.
    Patience IS a Virtue (10 points): Complete Mission 5 on any difficulty.
    Great Form! (10 points): Complete Mission 6 on any difficulty.
    Dancing with the Beam Queen (10 points): Complete Mission 7 on any difficulty.
    Saving the Parade (10 points): Complete Mission 8 on any difficulty.
    Staving Off the Infection (10 points): Complete Mission 9 on any difficulty.
    Evacuation of the Fittest (10 points): Complete Mission 10 on any difficulty.
    Most Valuable Deck Hand (10 points): Complete Mission 11 on any difficulty.
    She’s my Fixer Upper (10 points): Complete Mission 12 on any difficulty.
    A Means to an End (10 points): Complete Mission 13 on any difficulty.
    Signed, Sealed, Delivered (10 points): Complete Mission 14 on any difficulty.
    Forging a Way to History (10 points): Complete Mission 15 on any difficulty.
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