____ | | _________ _________ ________ ____ ___ ____| | / || \ / \ | |/ \ / | | || || || || | | || || || ||____|| || *| || || | | || || | ____| || || || || | | || || / / || || || || | | || || || \ | || || || || | | || || || || || || || || || | | || || || || || || | \____ || || | \_________||____||____| \_________| _____| ||____|| |_____ | | ____ | | |_________/ | | \____ |____ ________ _________ ____ | |_____ | \ / \ / | | |_____ | || || || _____|| | | _____|| || || || || |_____ | | | | ____ | || || || | | | ____ | || || || || _____|| _____| | || | | || || || || | ____ | | | || | | || || || || || || | | || | | || || || || | | | \________/ |____||____| \________/ |____| \________/ ________ ____ ____ ____ _________________________ ___________ / \ | || | | |_____ / | _________________ | | _________ | | || || || || |__`._-------+XX,' _| |__`.XXX,'__| |____|| || || || _____|| || `\\\-----+XX* ,' `.*X/,' ____| || || | | | ____ | || |\\\---+XXX\_-_ //// / || || | | || || || | \\\_..--'' ''--..//// | || || | | || || || | _-'___ ר||ר \\ / ___'-_ | || || || | | || || || ,' ||_ _||_ \/ ||_ ', | || | | || ,' || __-__ ||__ ', \_________| \________/ \________/ \______:// _.--''XXXX\'V--.._ \\: :/ _-''-.\\\XXXXXX\////.-''-_ \: ._,' \\\XXXXXX'// ',_. . /---._ \\\XXXXX// _.---\ . : '-`, '-.__\\\XXX//__.-' ,`-' : '--' \\\X// '--' \\'/ \/ /ררר\_/ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר\_/ררר\ | | | By: SilentPhill a.k.a. Phillnanas | | | | | | Started: Wednesday, May 2nd, 2012 | | | | | | Contact Me: phillnanas [at] yahoo [dot] com | | | | | | Finished: N/A | | | | | | | | | | | | Other Guides by Me | | | | | | PS2: Grand Theft Auto: Vice City Stories | | | | | | SNES: 2020 Super Baseball | | | \___/ר\_________________________________________________________________/ר\___/ . _____ ___ ______ ^ ____ _|____ | | / \ __ | | _____ / \ | | | \ ||| ||| / \ / \| | / |/ \ |||||| ___^ /\ ||| O |||| | | |/ \| | || || \ | | | |||| |||___^ | |||||||||| ||\____|OO| ||| O |||| || T A B L E - O F - C O N T E N T S || || | | _ || _ |||||| || |||| _ || _ O| | ||| || ||| || || || || ||| ||| | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Use Ctrl+f to find your place by the Roman Numberal and the "}" symbol. I} $ PRE-GUIDE $ I.1} ----------------------------------- Intro I.2} ------------------------------- Copyright I.3} --------------------------- Allowed Sites I.4} --------------------------- Latest Update I.5} -------------------------- Controls (360) I.6} ------------------------ Busted 'N Wasted I.7} ---------------- Protagonists & Abilities I.8} --------------------------- Random Events I.8.1} -------------------------------- A's I.8.2} -------------------------------- B's I.8.3} -------------------------------- C's I.8.4} -------------------------------- D's I.8.5} -------------------------------- E's I.8.6} -------------------------------- G's I.8.7} -------------------------------- H's I.8.8} -------------------------------- L's I.8.9} -------------------------------- M's I.8.10} ------------------------------- P's I.8.11} ------------------------------- R's I.8.12} ------------------------------- S's I.9} -------------------- 100% Completion List (In Progress Until I Finish) II} $ WELCOME TO LOS SANTOS $ II.1} ------------------------------- Prologue (Story Mission) II.2} --------------------- Franklin and Lamar (Story Mission) II.3} -------------------- Los Santos Gun Club (Hobbies & Pastimes) II.4} --------------------------- Repossession (Story Mission) II.5} ------------------------- Pulling Favors (Strangers & Freaks) II.6} ----------------------------- Shift Work (Strangers & Freaks) II.7} ------------------------------ Paparazzo (Strangers & Freaks) II.8} ----------------------------------- Chop (Story Mission) II.9} ---------------- Paparazzo: The Sex Tape (Strangers & Freaks) II.10} -------------------------- Chop the Dog (Miscellaneous) II.11} --------------------- Street Races PT 1 (Hobbies & Pastimes) II.12} ----------------- Pulling Another Favor (Strangers & Freaks) II.13} ------------------------- Letter Scraps (Miscellaneous) II.14} ----------------- A Starlet in Vinewood (Strangers & Freaks) II.15} --------------------- Street Races PT 2 (Hobbies & Pastimes) II.16} ------------------------ Movie Theaters (Miscellaneous) II.17} ----------------------- Robbing a Store (Miscellaneous) II.18} -------------------------- Prostitution (Miscellaneous) II.19} ------------------ Pulling Favors Again (Strangers & Freaks) II.20} --------------------- Street Races PT 3 (Hobbies & Pastimes) II.21} ------------------ Still Pulling Favors (Strangers & Freaks) III} $ TWO'S A CROWD $ III.1} ------------------------- Complications (Story Mission) III.2} ------------------ Grass Roots: Michael (Strangers & Freaks) III.3} ------------------------ Sports: Tennis (Hobbies & Pastimes) III.4} -------------------------- Sports: Golf (Hobbies & Pastimes) III.5} ------------ Exercising Demons: Michael (Strangers & Freaks) III.6} ---------------------- Stunt Jumps PT 1 (Miscellaneous) III.7} ---------------- Pulling One Last Favor (Strangers & Freaks) III.8} --------------------- Street Races PT 4 (Hobbies & Pastimes) III.9} ---------------------------- Father/Son (Story Mission) III.10} --------------------- The Long Stretch (Story Mission) III.11} ------------------ Marriage Counseling (Story Mission) III.12} ------------------ Daddy's Little Girl (Story Mission) III.13} ---------------------- Triathlon Races (Hobbies & Pastimes) III.14} ----------------------- Friend Request (Story Mission) III.15} --------------------- The Good Husband (Story Mission) III.16} --------------- Casing The Jewel Store (Story Mission) III.17} ---------------- Carbine Rifles (Loud) (Story Mission) III.17.1} --------- The Jewel Store Job (Loud) (Story Mission) III.18} ----------- Bugstars Equipment (Smart) (Story Mission) III.18.1} ------------ BZ Gas Grenades (Smart) (Story Mission) III.18.2} -------- The Jewel Store Job (Smart) (Story Mission) III.19} -------------------------- Mr. Philips (Story Mission) III.20} -------------- Special Bonds: Ralph O. (Strangers & Freaks) III.21} ----------------------- Off-Road Races (Hobbies & Pastimes) III.22} -------------- Special Bonds: Larry T. (Strangers & Freaks) III.23} ------------ Trevor Philips Industries (Story Mission) III.24} -------------- Special Bonds: Glenn C. (Strangers & Freaks) III.25} ---------------- Rampage One: Rednecks (Strangers & Freaks) III.26} ------------- Special Bonds: Curtis W. (Strangers & Freaks) III.27} -------------------------- Nervous Ron (Story Mission) III.28} ---------------------- Target Practice (Strangers & Freaks) III.29} ------------------------- Crystal Maze (Story Mission) III.30} ------------------------ Sports: Darts (Hobbies & Pastimes) III.31} ---------------------------- Fair Game (Strangers & Freaks) IV} $ THREE'S COMPANY $ IV.1} ----------------------- Friends Reunited (Story Mission) IV.2} ------------------------- Rampages 2 - 5 (Strangers & Freaks) IV.3} -------- Nigel and Mrs. Thorton (VS PT1) (Strangers & Freaks) IV.4} -------------------------- Flight School (Hobbies & Pastimes) IV.5} -------- Aerial Challenge: Knife Flights (Miscellaneous) IV.6} ---- Aerial Challenge: Under the Bridges (Miscellaneous) IV.7} ------------------- VS PT2: Al Di Napoli (Strangers & Freaks) IV.8} -------------------------- Fame or Shame (Story Mission) IV.9} -------------- Far Out (Spaceship Parts) (Strangers & Freaks) IV.10} -------------------- The Final Frontier (Strangers & Freaks) IV.11} ------------------ VS PT3: The Last Act (Strangers & Freaks) IV.12} ---------------------- Dead Man Walking (Story Mission) IV.13} ---------------- Did Somebody Say Yoga? (Story Mission) IV.14} ----------------------- Three's Company (Story Mission) IV.15} ----------------- Grass Roots: Franklin (Strangers & Freaks) IV.16} ------------ Paparazzo: The Partnership (Strangers & Freaks) IV.17} --------------------------- By The Book (Story Mission) IV.18} ------------------- Grass Roots: Trevor (Strangers & Freaks) IV.19} -------------- Paparazzo: Reality Check (Strangers & Freaks) IV.20} --------------------------- Hood Safari (Story Mission) IV.21} ----------------------------- Sea Races (Hobbies & Pastimes) IV.22} ------------- Grass Roots: The Smoke-In (Strangers & Freaks) IV.23} --------------------- Scouting The Port (Story Mission) IV.24} ------------------------ Minisub (Both) (Story Mission) IV.25} ---- The Merryweather Heist (Freighter) (Story Mission) IV.26} -------------- HS: Cargobob (Off-Shore) (Story Mission) IV.26.1} -- The Merryweather Heist (Off-Shore) (Story Mission) IV.27} ------- 2nd Property & Waste Management (Miscellaneous) IV.28} --------------------- Blitz Play: Intro (Story Mission) IV.28.1} ----------------- HS: Getaway Vehicle (Story Mission) IV.28.2} --------------------- HS: Trash Truck (Story Mission) IV.28.3} ----------------------- HS: Tow Truck (Story Mission) IV.28.4} -------------------- HS: Boiler Suits (Story Mission) IV.28.5} --------------------------- HS: Masks (Story Mission) IV.29} -------------------------- Stock Market (Miscellaneous) IV.30} ------------------- Hotel Assassination (Hobbies & Pastimes) IV.31} ---------------------- Blitz Play Heist (Story Mission) IV.32} -------- Death At Sea & Submarine Parts (Strangers & Freaks) IV.33} --------------------- What Lies Beneath (Strangers & Freaks) IV.34} ---------------------- I Fought The Law (Story Mission) IV.35} ------------------------ Eye In the Sky (Story Mission) IV.36} -------------------------- Mr. Richards (Story Mission) IV.37} --------------------------- Caida Libre (Story Mission) IV.38} --------------------------- Deep Inside (Story Mission) IV.39} ---------------------- Minor Turbulence (Story Mission) IV.40} --------------- The Civil Border Patrol (Strangers & Freaks) IV.41} ----------------------- Risk Assessment (Strangers & Freaks) IV.42} ----------------------- Parachute Jumps (Hobbies & Pastimes) IV.43} ------------------------ Liquidity Risk (Strangers & Freaks) IV.44} ------------------------- Targeted Risk (Strangers & Freaks) IV.45} ------------------- An American Welcome (Strangers & Freaks) IV.46} --------------------- Seeking The Truth (Strangers & Freaks) IV.47} --------------------- Uncalculated Risk (Strangers & Freaks) IV.48} ---------------------- Minute Man Blues (Strangers & Freaks) IV.49} -------------------- Paleto Score Setup (Story Mission) IV.50} ------------------------------ Predator (Story Mission) IV.51} ----------------- HS: Military Hardware (Story Mission) IV.51.1} -------------- The Paleto Score Heist (Story Mission) IV.52} ------------------------------ Derailed (Story Mission) IV.53} ---------- Exercising Deamons: Franklin (Strangers & Freaks) IV.54} ----------------------- Monkey Business (Story Mission) IV.55} ------------------- Accepting The Truth (Strangers & Freaks) IV.56} ------------------------------ Hang Ten (Story Mission) IV.57} ---------------------- Extra Commission (Strangers & Freaks) IV.58} ---------------------- Closing The Deal (Strangers & Freaks) IV.59} -------------------- Assuming The Truth (Strangers & Freaks) IV.60} ------------------------ Surreal Estate (Strangers & Freaks) IV.61} --------------------- Chasing The Truth (Strangers & Freaks) IV.62} ------------- Strip Clubs & Booty Calls (Hobbies & Pastimes) IV.63} --------------------- Bearing The Truth (Strangers & Freaks) IV.64} ------------------ Delivering The Truth (Strangers & Freaks) IV.65} -------------------- Breach Of Contract (Strangers & Freaks) IV.66} ------------------- Surveying The Score (Story Mission) IV.67} ----- FA: Bar, Strip Club, Movie, Darts (Miscellaneous) V} $ THE FINAL STRETCH $ V.1} -------------------- Exercising The Truth (Strangers & Freaks) V.2} --------------------- Unknowing The Truth (Strangers & Freaks) V.3} ------------------------ Bury The Hatchet (Story Mission) V.4} -------------------------------- Pack Man (Story Mission) V.5} ------------------------------ Fresh Meat (Story Mission) V.6} --------------------- The Ballad Of Rocco (Story Mission) V.7} ----------------- Cleaning Out The Bureau (Story Mission) V.8} ----------------------- Architect's Plans (Story Mission) V.9} -------------- HS: Getaway Vehicle (Fire) (Story Mission) V.9.1} ----------------- HS: Fire Truck (Fire) (Story Mission) V.9.2} ---------- The Bureau Raid Heist (Fire) (Story Mission) V.10} ----------- The Bureau Raid Heist (Roof) (Story Mission) V.11} ---------------------------- The Wrap Up (Story Mission) V.12} ------------------- Reuniting The Family (Story Mission) V.13} -------------- Exercising Demons: Trevor (Strangers & Freaks) V.14} ----------------------------- Doting Dat (Story Mission) V.15} -------------------------- Legal Trouble (Story Mission) V.16} ----------------------------- Lamar Down (Story Mission) V.17} ------------------------------- Meltdown (Story Mission) V.18} -------------------------- Parenting 101 (Story Mission) V.19} ----------------- Planning The Big Score (Story Mission) V.20} --------------------------- HS: Stingers (Story Mission) V.20.1} ------------------- HS: Gauntlet (1-3) (Story Mission) V.20.2} ------------------ The Big Score Heist (Story Mission) V.21} -------------------- HS: Getaway Vehicle (Story Mission) V.21.1} -------------------------- HS: Driller (Story Mission) V.21.2} ---------------------- HS: Sidetracked (Story Mission) V.21.3} ------------------ The Big Score Heist (Story Mission) V.22} ------------- Something Sensible (Opt A) (Story Mission) V.22.1} -------------- The Time's Come (Opt B) (Story Mission) V.22.2} ---------------- The Third Way (Opt C) (Story Mission) V.23} ---------------------------- Mrs Philips (Strangers & Freaks) V.24} --------- The Multi Target Assassination (Hobbies & Pastimes) V.25} ----------------- The Vice Assassination (Hobbies & Pastimes) V.26} ------------------ The Bus Assassination (Hobbies & Pastimes) V.27} --------- The Construction Assassination (Hobbies & Pastimes) V.28} -------------- Purchase Any 5 Properties (Miscellaneous) V.29} ------ Purchase A Vehicle From A Website (Miscellaneous) EXT} $ EXTRAS $ EXT.1} ------------------------ Achievements EXT.2} ---------------------- Radio Stations (In Progress) EXT.3} ---------------------------- Vehicles EXT.3.1} -------------------------- Boats EXT.3.2} --------------------- Commercial EXT.3.3} ----------------------- Compacts EXT.3.4} ------------------------- Coupes EXT.3.5} ------------------------- Cycles EXT.3.6} ---------------------- Emergency EXT.3.7} -------------------- Helicopters EXT.3.8} --------------------- Industrial EXT.3.9} ----------------------- Military EXT.3.10} ------------------- Motorcycles EXT.3.11} ------------------------ Muscle EXT.3.12} ---------------------- Off-Road EXT.3.13} ------------------------ Planes EXT.3.14} ------------------------ Sedans EXT.3.15} ----------------------- Service EXT.3.16} ------------------------ Sports EXT.3.17} --------------- Sports Classics EXT.3.18} ------------------------- Super EXT.3.19} -------------------------- SUVs EXT.3.20} ----------------------- Utility EXT.3.21} -------------------------- Vans EXT.4} --------------- Vehicle Modifications EXT.5} ----------------------------- Weapons EXT.5.1} -------------------------- Melee EXT.5.2} ---------------------- Hand Guns EXT.5.3} ------------------- Machine Guns EXT.5.4} ----------------- Assault Rifles EXT.5.5} ------------------ Sniper Rifles EXT.5.6} ----------------------- Shotguns EXT.5.7} -------------------------- Heavy EXT.5.8} -------------------- Projectiles EXT.6} -------------------- Arms Trafficking EXT.7} ----------------------------- Hunting EXT.8} -------------------- Stunt Jumps PT 2 EXT.9} ------------------------------- Outro $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$I} P R E - G U I D E $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / INTRO | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Welcome everyone to my third guide, Grand Theft Auto Five (V)! On this site, I am known as Phillnanas, but on YouTube, I am known as SilentPhill. The reason I mention this is because of the type of videos I upload on said site. I do "let's plays," which are video guides of video games with narration. Eventually when the copyright claim for this game expires, and I'm allowed to upload GTA5 videos with its cutscenes, then I will start recording them and having them correspond to this guide, almost word for word. Now let me explain how I set out my guides. If you're a fan of my GTA: Vice City Stories guide, then you'll love this one as well. I always go for 100% in all my games, and this one is no different. The way I work out GTA games is I do all side-missions as soon as possible, when they become available, AND at the most convinent time. What I mean by this is that if a side-mission is way too difficult to complete at an early stage in the game, but will be a lot easier later on after, say, you unlock some perk, then I will provide the info for it. With these games, I'm also the type to reset my game if I ever get Wasted or Busted, because I have to keep those numbers at 0. This is also good because if I am able to stay alive during a mission, then I know the strategy is good. As such, if you know of an alternate strategy, let me know! This guide in particular, I tried to make a theme out of it. It is understood that GTA5 has a big feel of the current economy. It is difficult for people to get money (the legal way). GTA5 shows this. I (try to) show this. You may get what I mean throughout the guide, but if not, then just enjoy my dorky ASCII. I try to keep my guides as spoiler free as possible, so even if you read far down, you will have no idea what is going on story-wise. With that in mind, I am also very detailed in how things are planned out with each mission. The updates may be slow, but for these guides, I like to play a mission several times if need be to get the best angle and strategy. Finally, a little about me. My name is Philip Escobedo and I live in New York City. I am currently attending Full Sail Universtiy Online, working at getting a Bachelors of Science in Game Design, so yeah, I know a little something about games. (Haha) ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / COPYRIGHT | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר "Grand Theft Auto V" was created by: MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII$MMMMMMMMMM MMMMMMM7IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII?MMMMMMM MMMMMDI?IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII?MMMMM MMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMMM MMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMM MMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII8MM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMMMMMMMMMMMM$IIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIII?MMMMMMMMMMMMMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMMMMMMMMMMMMMMMMDIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMMMMMMMMMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIIIMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIII?MMMMMMMOIIIIIIIII?MMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIIIIIMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIIIIMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIII?MMMMMMM8??????7MMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMMMMMMMMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIII?MMMMMMMMMMMMMMMMMMMMMDIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIII?MMMMMMMMMMMMMMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIMMMMMMMM?IIIIII?MMMMMMMMNIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIIIMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIII?MMMMMMM?IIIIIIIIIMMMMMMMNIIIIIIMNIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIIIIMMMMMMMDIIIIIMNMIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIMMMMMMMMIIIIIIIII?MMMMMMMOIIIIM7 MIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIMMMMMMMIIIIIIIIIIIMMMMMMMMIIIMN MIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIMMMMMMMMI?IIIIIIIIIMMMMMMMMIIMN MNIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMMMMM MMMMMMMMMMNIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIZM~ MMOIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MM+IIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIZM7 OMMI?IIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIM MMIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIM O :MIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMNMM MIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINM MMMIIIINMM M$IIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII?MMM?IIIIIIIIZMMMIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIM8?IIIIIIIIIIII7MIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMM MMM?IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDMM MMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMM MMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMMM MMMMM8IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMMMM MMMMMMM7IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIMMMMMMM MMMMMMMMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIINMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM Rockstar Games is a subsidiary of Take-Two Interactive Software, and copyright in 2012. All right reserved. The official guide written by Tim Bogenn and Rick Barba was used only for all item location maps, what was needed for 100% completion, and help with some stats and explanations. As always, please do not copy/repeat my text anywhere and claim it as yours. I put a LOT of work into this for all to read. If you would like to use my guide on your site, however, feel free to email me. Naturally, do not change any bit of text. I am usually lenient with other sites using my guide though. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / ALLOWED SITES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Original submissions are to GameFAQs, but other sites have been allowed to host my guide. The list is based off of when they have asked me: *CheatCC.com *GameFAQs.com *GTA5Cheats.com *Duxter.com *GamingReality.com *SuperCheats.com *CheatMasters.com Remember, if you wish to have my guide be a part of your site, you are more than welcome to email me at phillnanas [at] yahoo [dot] com. As stated above, you are not allowed to change anything unless otherwise noted by me, and it must be credited towards me. Even if you have hosted other guides by me, I would still appreciate it if you ask me anyway, just so I can keep tabs. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / LATEST UPDATE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 2.0 - The entire walkthrough from 0 - 100% is complete! I mark this morning on April 24, 2014. I apologize again for the huge break from November until around February. I have added a total of 38 sections within Part 5! This brings us up to 100% game completion, however I am not quite done yet. I still need to add in the Collector's Edition material, along with making corrections on inconsistencies that derived from when I first started the guide, then taking a long break and just not having the patience to go and check exactly how I wrote certain things, etcetera. For now though, at least our game percentage is complete! 1.12 - Another big update! I added in 20 more sections, from "Paleto Score Setup," to "FA: Bar, Strip Club, Movie, Darts." I am trying to make up for stopping this guide for so long. I want it to be complete, and I am going to be on spring break this week from school, so I WILL get it done no matter what it takes! I also ended the IV part, and have begun, but not added to, the V part, called "The Final Stretch." 1.11 - I think I did quite a bit this time, considering I only have a couple of days out of each week to work on this (shool and job). I added from the "Death at Sea" with the Submarine Parts, all the way to the "Minute Man Blues." This adds several new story missions, strangers and freaks, collectibles, and hobbies and pastimes. That's 17 more sections! 1.10 - I added in from the Waste Management property to the Blitz Play Heist. It may not seem like a lot, but I had to put in all 30 locations for the waste, along with the five setup missions for the heist. Gained a couple more Achievements as well, along with explaining the stock market. 1.9 - I'm back! At least for now. School is getting toucher, and my Broadway job requires a lot of time as well. In this update, I do all four Sea Races, finish off Barry (uh... his missions), and do both sides of "The Merryweather Heist," obviously with all its setup missions as well. Also unlocked a couple more Achievements, so hooray to that. Not too big, especially after this long wait, but it's something! 1.8 - Added 10 more sections up to 20 in part 4. I greatly apologize for the long dealy. New job, more hours, better pay, and harder schoolwork. That is all there is to it. All the new sections are basically a handfull of story missions, along with some strangers and freaks. I know this does not seem like much of an update, considering how long I've been gone, but it is what I could do with the time I've been given. I'll try to focus more on it now that my scheduling is back on track. 1.7 - First 10 sections of part 4 added this time. Did some normal missions, but also put in all the Knife Flights, Under the Bridges, and Spaceship Parts (took forever). Also finished of the rest of the Stunt Jumps. A note of this one. I forgot to log in the percentage after the "Under the Bridge" section. If you've been following my guide word for word and have managed to keep up with my percentage, please let me know what it is! 1.6 - Added a lot, from sections III.7 all the way to III.31, which actually finishes off part two, "Two's Company." The next update will begin the third part, "Three's A Crowd." I apologize for the late update on this one, but I wanted to get a lot done this time, plus I had a bit of school work to do. Also added two new parts to the "Extra's" section, which are the "Arms Trafficking" and "Hunting" sections. I am going to do the final Stunt Jumps on the next update, along with as much as I can get done in the main walkthrough. Also added new people to the "thank you" list! 1.5 - Added quite a bit this time, being around 13 new sections. Unlocking Michael, I made a new part, "Two's Company." Among the missions and side- missions, I put in the 25 Stunt Jumps. As mentioned in the section, there are 50 total, but 25 are only needed for 100%. Let me know if this is ok, or if you would rather me put all 50 in one section, rather than split them between Michael and Trevor (25 Michael, 25 Trevor) to build up their Driving skill. Also, I revoke my previous comment about updating every 10 sections. I will just update when I feel I have progressed enough. 1.4 - Added a new site to the "Sites Allowed" section. Though in the previous updated, I stated it would be done every 10 sections, but I just finished all 50 Scraps, along with the S&F that follows. Because of the length, I am going ahead and updating this now. 1.3 - Completed from "Repossession" to "Chop the Dog" in the main Walkthrough section. From now on, a new update will be made for every 10 new sections I make. Also, added a new website in the "Allowed Sites," along with putting in the perk for receiving all Gold in the Gun Club, thanks to a reader! Also, for a big part, I added all Random Events in the Pre-Guide section, since you need to know what you will be coming up against. There is a slight change to the order of things in the main walkthrough. Since I never wrote down the percentages for the Random Events, I restarted the game and did everything over again, finding out that some deals happen at different times as well. 1.2 - Completed the "Busted 'n Wasted" section, change a couple of sections around, and corrected a mispelling in the "Vehicles" section of Breaking to Braking... Yes, I had to take out the "e" in every one. Also enhanced the style of the "100% Completion List" section. Finally moved into the Walkthrough section and completed the "Los Santos Gun Club." 1.1 - Finished everything in the vehicle section (literally took me a day to get all the stats and mod features). Also cleaned things up compared to the previous version. Next update should have the rest of the "Extras" and "Pre-Guide" stuff completed, along with the more walkthrough. I hope. 1.0 - It has begun! All the basics are here for the Pre-Guide section. Working right now on the first mission and anything else that comes my (our) way! ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / CONTROLS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (360) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Lt Trigger ___ __ Rt Trigger \ ____ ____ / Lt Bumper רר .-*____;-_ _-;____*-. ר Rt Bumper /_-*___.._ ר*------------------------------*ר _..___*-_\ /---ר ר-ר*----------------------------*ר-ר __]---\ / רר*--------------------------*רר /\_/\ \ / _-**-_ \ | / \ / /ר_-**-_ר\ 1 __ 2 ___ ררר ___\ / / / \ \ ACK -ר\/ר- STA /\_/\ /|_)\\ / : :Lt-Stick: : B(<|) : /\ : (|>)RT \/ר\/ \|_)/ \ / \ \ / / רר -/ \- רר ררר ___ ררר \ / \_ר-..-ר_/ 3 רר 4 / A \ \ / ר-..-ר _-**-_ Xbox^Guide _-**-_ \/ \/ \ / /ר_-**-_ר\ /ר_-**-_ר\ ררר \ ; / /_| |_\ \ / / \ \ ; | : : D-PAD : : : :Rt-Stick: : | | \ \ר| |ר/ / \ \ / / | | \_ר-..-ר_/ \_ר-..-ר_/ | | ר-..-ר ר-..-ר | | | | | | _----------------------------------------_ | | ,* ________________________________________ *, | | ,* ,* *, *, | | .` ,* *, `. | | / .` `. \ | | / / \ \ | | / / \ \ | : / / \ \ : \ / / \ \ / '-__+-' '-+__-' On Foot: A ------------- Hold to Jog/Tap Repeatedly to Sprint/Tap to Answer Phone/Kick Attack X ------------- Jump/Climb/Vault/Dodge Y ------------- Enter/Exit Vehicle B ------------- Reload/Melee/Hang Up Phone Left-Stick ---- Move Right-Stick --- Rotate Camera/Aim D-Pad Up ------ Use Phone D-Pad Right --- Talk to Nearby Ped/Hail Taxi/Interact D-Pad Down ---- Hold for Character Wheel/Tap to Quick Switch D-Pad Left ---- Detonate Sticky Bomb Back ---------- Cycle Camera Modes/Hold for Player Interaction Menu while in GTA Online Start --------- Pause Left Trigger -- Aim Weapon/Lock On Left Bumper --- Hold for Weapon Wheel/Tap to Arm or Disarm Most Recent Weapon Right Trigger - Fire Weapon/Melee Right Bumper -- Enter/Exit Cover In Vehicle: A ------------- Handbreak/Answer Phone/Fire Aerial Weapon X ------------- Change Weapons Y ------------- Enter/Exit Vehicle B ------------- Cinematic Camera/Hang Up Phone Left-Stick ---- Steering/Pitch and Roll (in aircraft and submersible) Right-Stick --- Rotate Camera/Aim D-Pad Up ------ Use Phone D-Pad Right --- Hold for Convertible Roof/Tap to Toggle Headlights D-Pad Down ---- Hold for Character Wheel D-Pad Left ---- Hold for Radio Wheel/Tap to Quick Change Station Back ---------- Cycle Camera Modes Start --------- Pause Left Trigger -- Break/Reverse When Stopped/Plane Throttle Down/ Helicopter Descend Left Bumper --- Fire Drive-by or Mounted Weapons/Yaw (in aircraft and submersible) Right Trigger - Accelerate/Plane Throttle Up/Helicopter Ascend Right Bumper -- Handbreak/Yaw (in aircraft and submersible) ______________________________________________________________________________ רררררררררררררררר|רררר| \ BUSTED ||רר|| .--, / 'N | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ WASTED | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Another good thing to read up on before you begin the game are the Wanted / Busted and Wasted situations. First off, I'll will explain the ladder. (Please note that much, but not, all of this information is taken from the BradyGuide book. Hey, some information I never knew about.) MN .MM MMMM .MMMM DMMMMN MMMMMM. ZMMMMMMO MMMMMMMM. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM .MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM .MMMMMMMMMMMMMMMMMMMMMMMMMMMMI .MMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMM. .NMMMMMMMMMMMMMMM. MMMMMMMMMMMMMM. MMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMM. MMMMMMMMOZMMMMMMMM .MMMMMMZ .7MMMMMM. MMMMM$. ?MMMMM MMMI .+MMM MM? .:MM =. .,. Unlike other Grand Theft Auto games, GTA V will only have a five-star Wanted Level, instead of the usual six. To make up for the lack of a star, the levels become a tad more difficult than what you may be use to in previous GTA games. Anytime you commit a crime in front of a cop, or in front of a citizen who will call the cops, you will obtain a one-star Wanted Level... ONE-STAR: --------- Obtained by: Killing civilians, shooting in public, or causing explosions. These are the normal things you have always done in the past, right? Well... You can also get this by pulling up behind a police vehicle and honking a lot, or even standing too close to a cop and not moving away. Of course there is always hitting another police vehicle with yours. Expectancy: Police shoot if threatened. A police helicopter will track you at night. Police try to arrest you, and if arrested, will be taken to the nearest police station, losing cash and stripped of ammo. If you die while with a Wanted Level, you will awaken in a hospital, but with a higher cash loss. They have the new line of sight cones. Vehicles: Police Cruiser, Maverick Helicopter (at night), and Sheriff Cruiser. TWO-STAR: --------- Obtained by: Must already have a one-star Wanted Level. Continue evading police if in their sight, hitting a civilian or another car, threatening police with a weapon, trespassing into Bolingbroke Penitentiary. Expectancy: One officer will call for backup. Police fire at you if you have a weapon out or not. Establish line of sight again. Drive faster and more aggressively. Try to block you with their vehicles. Shooting or killing an officer will grant a three-star Level. Vehicles: Police Cruiser, Maverick Helicopter, Sheriff Cruiser. THREE-STAR: ----------- Obtained by: Killing or shooting an officer, or trespassing LS International Airport. Expectancy: Police shoot to kill. If a helicopter spots you, all units will relocate in that area. Display tactical awareness of the environment, and try to get better lines of sight (yes, the AI has become this evolved!). Again, they drive more aggressively, trying to ram you. Full roadblocks. Extenct of police response to pursuing you is incrased. Vehicles: Police Cruiser, Police Transporter, Maverick Helicopter, Sheriff Cruiser, Predator Boat (if you are in water). Two sharpshooters will shoot at you from the helicopter. FOUR-STAR: ---------- Obatined by: Keep it up and you will eventually obtain this Level. Also given by trespassing onto the Zancudo Army Base or the Humane Research Company. Expectancy: Police and FIB agents pursue you and shoot to kill. Havily armed and armored police officers. FIB agents shoot at you from their vehicles. Response teams use freakin' hand signals to communicate with each other. If you go down and alley or in a building FIB teams will work as a group to corner you or chase you. Tear gas is used to flush you out. Helicopter sharpshooters rappel down, but usually in remote areas. The extent of police responce is of course, increased. Vehicles: Police Cruiser, Police Transporter, Maverick Helicopter, FIB Cruiser, FIB SUV, Sheriff Cruiser, Sheriff SUV, Predator Boat (if in water). FIVE-STAR: ---------- Obtained by: High is by continuing to do criminal acts during a four-star. Expectancy: Multiple helicopter pursue you. Police and FIB try to take out your vehicle with gunfire. Police and FIB try to completely disable your vehicle by spinning it out or cause you to rear-end them. A large number of Police and FIB roam the streets. NOOSE agents set up roadblocks. Vehicles: Police Cruiser, Police Transporter, Police Riot, Maverick Helicopter, FIB Cruiser, FIB SUV, Sheriff Cruiser, Sheriff SUV, Predator Boat (if in water) Okay! Now that you know all there is to know about the insane Wanted Levels, I'll tell you how to get rid of them, which has slightly changed from previous installments: 1. Obtaining a Level during a mission will be gone when you complete it. 2. Get away from the scene of the crime as cops will search around the area. 3. Respray your vehicle at a mod shop, but it must be the primary color and not if the police see you going in. 4. Changing to a new vehicle out of police site helps. 5. Stay out of the line of sight cones, even if you have to stop. 6. Use alleys or stay in dark areas. 7. Get out of the vehicle you were noticed in. 8. Go in a tunnel or under a bridge; police cannot see through bridges. 9. Dive underwater if you are near water. 10. In low levels, go off-road and take out the helicopter if it follow you. 11. Simply start a mission. 12. Follow along the train tracks. Cops should not spawn around the tracks.** **Thank you to "dude Lebowski" for pointing this out! ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ ZZZZZZZZZZZZ Your health in the game seems more sensitive than in previous installments. The Health bar appears in the lower-left corner of the screen, under the radar, and is the green section of the bar. Light green stands for the health you have while the dark green is simply the health you do not have. The bar will become red as it gets into the danger zone. You can lose health from: 1. Getting shot. 2. Getting hit by a car. 3. Getting hit by a melee weapon. 4. Falling from too high a distance. 5. Drowning. 6. Running longer than your Stamina allows. 7. Getting caught in an explosion. 8. Getting attacked by an animal. 9. Whatever insane idea you can come up with, you psycho. What also has changed for GTA V is that if you Health drops below 50%, it will slowly regenerate back up to 50%. Here, you must find either a First Aid Kit, or eat some food/drink something to bring it back up. If you Health drops to 0, you will be taken to the nearest hospital. There will be a hospital cost, and the cost will be higher if you have a Wanted Level. There is Armor in the game as well, depicted as the blue line in the middle of the bar (under the radar). Again, when the bar is light blue, that means you have some armor still intact. If it is dark blue, that means you do not have that percent of armor. There are Armor pickups laying around, or you can buy different qualities from Ammu-Nation. Once the Armor is depleted, your Health will begin to deplete. Exceptions are when you are caught in an explosion, then your Health will deplete, or when you are drowning - Armor does not provide oxygen.... ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / PROTAGONISTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ & ABILITES | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As we all know, Grand Theft Auto V consists of not one, but THREE protagonists (or antagonists if you want to get technical with things). This makes for very interesting gameplay, and adds more depth to any GTA game previously released. Also, each protagonist has their own unique special ability, explained below. Along with this, the guys have eight different skills than can be enhanced over time, but certain ones start off higher than the others, depending on what the special ability is (again, explained below). STATS: ------ *Special: (Explained within the character bios) *Stamina: Allows you to exert yourself for a period of time, whether it is by running, swiming, or cycling. If you go for too long, however, you could over- exert yourself and begin to lose health. The skill increases 1% for every 18 yards ran, every minute cycled, and every minute swam. Triathlons help incrase the ability pretty well. *Shooting: The more this skill incrases, you will have better weapon accuracy, a faster reload time, more ammo capacity, and better crosshair movement. There is a decrease, but it is only in the recoil of guns, which is a good thing. To try and quickly incrase this ability, land hits on enemies, do headshots, and successfully complete Shooting Range challenges. On top of this, the skill is also incrased by 1% for every Bronze challenge completed, 2% for Silver, and 3% for Gold. *Strength: This incrases you melee damage, while also allowing you to take more damage. When maxed, you can even climb ladders 10% quicker. To increase this ability, you will get 1% for every 20 punches, but also playing sports like Gold, Tennis, and Darts incrases this skill, and helps you become a better player. *Stealth: You will move quicker while stealthed, and also become quieter in and out of Stealth mode. This ability will incrase by 1% for every 49 yards walked, and 1.5% for performing 2 Stealth takedowns. *Flying: (This will be explained in detail once Flight School is available.) For the moment, flying for 10 minutes will incrase this ability by 1%. *Driving: While in the air, you will have better control of the vehicle, and you can pull off longer wheelies. To incrase this ability, you will get 1% for every second spend in the air and 1% for every 10 seconds in a wheelie. In the game, Stunt Jumps are back, and if you perform these along with making a great landing, you will receive a higher boost. *Lung Capacity: Like San Andreas, this skill allows you to stay underwater for longer durations of time. To incrase the ability, you will receive 1% for every minute spent under da sea (where's Ariel?). _ _ _____ _____ _ _ _____ _____ _ | \ / ||_ _|| ___|| | | || _ || ___|| | | V | | | | | | '-' || |_| || '__ | | | \ / | _| |_ | |___ | .-. || _ || .___ | |___ |_|V|_||_____||_____||_| |_||_| |_||_____||_____| Michael used to be a professional bank robber back in the day who made a deal with the FIB and now lives in Los Santos under witness protection with his screwed-up family. This is not the life he wishes to live, and considering his wife has been spending all his money, Michael goes back to the life he loved. His kids are distant, his wife sleeps around, and his ego pushes people away. He basically has it all, but does not know what to do with it. BEST STAT: Michael is the best with guns. Given this, his Shooting ability starts off much higher than Franklin's or Trevor's. ABILITY: Michael's ability has somewhat of a "bullet-time" effect. While shooting, you will be able to slow down the environment around you in order to shoot your target with much better accuracy. INCREASING SPECIAL ABILITY: In order to increase Michael's ability, you need to be able to do special combat maneuvers. --------------------------- *Headshot: 7.5% bonus *Health drop below 25%: 20% bonus *Maintaining high speeds in vehicles: small bonus *Stealth kill or knock out: 10% bonus _____ _____ _____ _ _ _ __ _ _____ _ _ | ___|| _ || _ || \| || | / /| | |_ _|| \| | | '--. | |_| || |_| || \ || '- / | | | | | \ | | .--' | _ /| _ || \ || _ \ | |___ _| |_ | \ | |_| |_| \_\|_| |_||_|\_||_| \_\|_____||_____||_|\_| Franklin is a repo man, working for Armenian luxury car dealership, which scams young people into buying cards they can't afford, then having people like ol' Franklin go in and repo it. He and Michael became friends when working on a job together. He lives in Rockford Hills, Los Santos and has ties to the Grove Street Family. Along with all this, Franklin's friend Lamar has a rottweiler named Chop. Chop is the distraction for Franklin as he reposses vehicles. BEST STAT: Franklin is the wheelman of the group. Given this, his Driving ability is much higher than Michael's or Trevor's. ABILITY: Franklin's ability can also slow down the environment around him, but only while he is driving. This will allow for much better precision driving. INCREASING SPECIAL ABILITY: In order to increase Franklin's ability, you need to do some extreme driving maneuvers. --------------------------- *Drifting: Continuous bonus *Driving at or above 90% of vehicle's top speed: Continuous bonus *Driving through oncoming traffic: Continuous bonus _____ _____ _____ _ _ _____ _____ |_ _|| _ || ___|| | | || _ || _ | | | | |_| || '__ | \ / || | | || |_| | | | | _ /| .___ \ V / | |_| || _ / |_| |_| \_\|_____| \_/ |_____||_| \_\ Trevor is, well, Trevor. Known to be a murderous drug dealer in San Andreas's criminal underworld, Trevor is borderline psychotic. He also lives outside of Los Santos in a small trailer park within Blaine County. He is the pilot of the group and doesn't mind doing anything criminal, just for the fun of it. He use to be friends with Michael until they had a falling out, but over what? He is considered the polar opposite of Michael. BEST STAT: Trevor is the Pilot of the group, so his Flying ability starts off higher than Michael's or Franklin's. ABILITY: Trevor's ability is more on melee combat. He can go into "Rage" mode and take down an opponent with ease. He'll take less damage while in this mode as well. When his stat is maxed out, his rage/invulnerability will last for 30 seconds. INCREASING SPECIAL ABILITY: In order to increase Tevor's ability, you need to do things that make Trevor, well, angry. --------------------------- *Bumping into peds: small bonus *Failing a mission: small bonus *Falling over: small bonus *Headshot: 7.5% bonus *Kill at least one ped in explosion: 15% bonus *Maintaining high speeds in vehicles: small bonus *Rammed by vehicle: small bonus *Take damage: small bonus ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / RANDOM EVENTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר I am placing this section in the beginning, because the Random Events can happen at almost anytime in certain locations. There are 57 total throughout San Andreas, but only 14 count towards 100%. Because of these 14, and because you could come up to any of them throughout your travels, this section is here. I will also mark down in my guide when I, personally, come up to a random event and will mark how much that event is worth percentage wise. Due to this reason, please be aware that your percent and mine can differ until we both get those 14 events under the hood. The way these are listed are by the general name of what is going on in the event, but also got help through other guides found throughout the net. Know that you cannot just show up in a location and expect the Random Event to begin. Locations and times are actually random, as long as you are not in a mission. I could find one event early on, where as you could find the same event near the end of the game (though some locations are actually set, I named a general location that they could happen in for each one). Also, notice that the count here is less than 57, but this is due to there being about 9 security vans grouped into one, along with several ATM robberies as well. Some Events also do not appear until certain story missions have been completed too. _____ I.8.1} -----------------------------< A's >------------------------------------ ררררר |NAME: |Abandoned Vehicle 1 |LOCATION: |Ron Alternates Wind Farm |CHARACTERS: |Any |DESCRIPTION: |On the highest road, you will hear a couple of guy... having | | some fun in an RV. When you get too close, they will see you | | and then come out gun's blazing. Shoot them both down. |REWARD: |Nothing ------------------------------------------------------------------------------- |NAME: |Abandoned Vehicle 2 |LOCATION: |Smoke Tree Road, Grand Senora Desert |CHARACTERS: |Any |DESCRIPTION: |May see an abandoned BF Surfer at night. If you go up to it, | | you will be shot in the head by a stun gun from a surprise | | attacker. When you wake up, you are wearing only underwear, | | your butt has had a fun experience, and you are on some train | | tracks. |REWARD: |Nothing ------------------------------------------------------------------------------- |NAME: |Altruist Cult Shootout |LOCATION: |Chiliad Mountain State Wilderness (X) |CHARACTERS: |Trevor |DESCRIPTION: |This Even only begins after you deliver four victims to the | | cult. These victims are mentioned within the other Events I | | have listed. Trevor is captured, but escapes and picks up a | | machine gun. Using the rock as cover, take out five cultists | | on the other side. Keep using cover as you escape, taking out | | about eleven more cultists. Along the way, to the left of the | | boulder, go into the open porch and get some Armor, a Rocket | | Launcher, and an Assault Rifle. You can find a Health Kit in | | a guard tower. "Altruist cleared" will display when everyone | | is killed. Go to your vehicle just outside the gate and go. |REWARD: |$1000 per person taken out |ADDITIONAL: |At the shack by the water tower nearest the front gate is a | | porch. On this porch is a briefcase full of money, along with | | some more Armor. ------------------------------------------------------------------------------- |NAME: |Arrests 1 |LOCATION: |Grapeseed by the O'Neil farm |CHARACTERS: |Any |DESCRIPTION: |You can either help a cop capture a criminal, or take down the | | cop himself. If you gun down the criminal, you could still | | get a two-star Wanted Level. If you take down the cop, you | | could get a three-star Wanted Level. Either run him over or | | ignore the whole situation. |REWARD: |$250 for helping the criminal (but a 3-star WL) ------------------------------------------------------------------------------- |NAME: |Arrests 2 |LOCATION: |Ron Alternates Wind Farm, Senora Freeway |CHARACTERS: |Any |DESCRIPTION: |Exact same as Arrests 1. |REWARD: |$250 for helping the criminal (but a 3-star WL) ------------------------------------------------------------------------------- |NAME: |ATM Robberies |LOCATION: |Multiple places |CHARACTERS: |Any |DESCRIPTION: |When driving by an ATM, a thief could be stealing the person's | | money. Run him over or shoot them down. When you take back | | the money ($500), you could return it to the victim for a | | chance of a $50 reward, or you can just keep the full $500. |REWARD: |$500 or $50 (or $550 if you get the reward, then take down the | | victim after), amount is average _____ I.8.2} -----------------------------< B's >------------------------------------ ררררר |NAME: |Bike Thief 1 |LOCATION: |Rancho, Little Bighorn Ave |CHARACTERS: |Any |DESCRIPTION: |A bicycle thief will be peddling away. Run or shoot him down, | | then get on the bike and return it to the owner. |REWARD: |+3 Stamina Stat, plus share in Animal Ark, which can be sold | | for $100,000 ------------------------------------------------------------------------------- |NAME: |Bike Thief 2 |LOCATION: |Hawick, Bridge St |CHARACTERS: |Any |DESCRIPTION: |Same as Bike Thief 1. |REWARD: | ------------------------------------------------------------------------------- |NAME: |Border Patrol 1 |LOCATION: |Grand Senora Desert, Mt Haan Rd |CHARACTERS: |Any |DESCRIPTION: |Will be surrounded by some people on motorcycles who will yell | | at you to pull over. (Who you are playing as changes the | | racist names they yell.) Either run them down, do a drive-by, | | or quickly run and gun as each one has a Sawed-Off Shotgun. |REWARD: |About $700 total in money drop, plus weapon/ammo drops ------------------------------------------------------------------------------- |NAME: |Border Patrol 2 |LOCATION: |Tataviam Mountains |CHARACTERS: |Any |DESCRIPTION: |Same as Border Patrol 1. |REWARD: |About $700 in money drop, plus weapon/ammo drops ------------------------------------------------------------------------------- |NAME: |Border Patrol 3 |LOCATION: |Raton Canyon |CHARACTERS: |Any |DESCRIPTION: |Same as Border Patrol 1. |REWARD: |About $700 in money drop, plus weapon/ammo drops ------------------------------------------------------------------------------- |NAME: |Burial |LOCATION: |Blaine County, Paleto Bay |CHARACTERS: |Any |DESCRIPTION: |You will come across two guys buring a living girl. Quickly | | take them out before they take you out. Pick up the money | | they drop, then have the girl get in the vehicle. Here you | | have two destination: Her friend (GPS route), or the Altruist | | Cult (X) if you're playing a Trevor. I suggest taking her | | home however, as the payoff will be great.** |REWARD: |About $600 from the guys, but her father is a mobster, so if | | you take her home, $60,000 will be put into your account. |**Thank you! |Thank you goest to Pat M. for letting me know about the reward | | for taking the girl home. Do NOT take her to the Altruists. ------------------------------------------------------------------------------- |NAME: |Bus Tour |LOCATION: |Downtown Vinewood, Alta St |CHARACTERS: |Any |DESCRIPTION: |When at the bus, pay $40 to get a tour ticket. To start, HOLD | | down Y to enter (not drive) the bus. While on the trip, you | | can press Y to exit, press X to skip to the next location, | | press B to toggle 1st person view with the Right Stick to | | look around. There are 13 locations total. |REWARD: |Nothing _____ I.8.3} -----------------------------< C's >------------------------------------ ררררר |NAME: |Car Theft 1 |LOCATION: |North Chumash, Great Ocean Hwy |CHARACTERS: |Any |DESCRIPTION: |A thief will make off in a pink Vapid Peyote in the opposite | | direction of your approach. Chase him, then do a drive-by or | | ram the vehicle enough to make him exit, but do not blow up | | the vehicle. The driver has a Pistol, so take him out quickly | | and then return the vehicle back to the owner. |REWARD: |If you return the car, you get +5 Driving Skill ------------------------------------------------------------------------------- |NAME: |Car Theft 2 |LOCATION: |Los Santos International Airport, Exceptionalists Way |CHARACTERS: |Michael only |DESCRIPTION: |Same as Car Theft 1, except driving an Obey Rocato. |REWARD: |Returing the car gets you +5 Driving Skill, plus you will | | receive an email from the victim later, which places a Pale | | Blue Suite into your wardrobe (remember, it's only Michael) ------------------------------------------------------------------------------- |NAME: |Chase Thieves City 1 |LOCATION: |Hawick, Hawick Ave |CHARACTERS: |Any |DESCRIPTION: |A black van with "The Lost" decaled on it will drive away | | after the four occupants stole a man's wallet. Drive after | | them and either shoot out the tires to stop the van, or shoot | | the driver/occupants. If any come out, prepare to shoot them | | down. Go to the green dot on your radar to the wallet. You | | can then return it to the man or keep it. |REWARD: |$200 plus full Special meter of returned, $2000 if kept. ------------------------------------------------------------------------------- |NAME: |Chase Thieves City 2 |LOCATION: |Textile City, San Andreas Ave |CHARACTERS: |Any |DESCRIPTION: |This time a Lost gang member steals a wallet, then runs for a | | motorcycle where another member is waiting. Try to take them | | down before the chase starts, or else you will, well, have to | | chase after them. Again, they are armed, and you can choose | | what you want to do with the wallet. |REWARD: |$50 plus full Special meter if returned, $500 is kept. ------------------------------------------------------------------------------- |NAME: |Chase Thieves Country 1 |LOCATION: |Grapeseed, Grapeseed Main St |CHARACTERS: |Any |DESCRIPTION: |This is basically the same concept as the City versions. Four | | Lost members in a van take a wallet. Take them out, then you | | can return the wallet or not. |REWARD: |$25 plus full Special meter if returned, $250 if kept. |ADDITIONAL: |There is a clothing store across from where the victim stands. | | You can go inside and no one will be there due to the shoots | | fired. Shoot the registers and take about $550. ------------------------------------------------------------------------------- |NAME: |Chase Thieves Country 2 |LOCATION: |Grand Senora Desert, Route 68 |CHARACTERS: |Any |DESCRIPTION: |Again, Lost member with a wallet in a van. The back doors will | | open up with the occupants in the back who will shoot at you. | | Take them all out, but then more on motorcycles will come in. | | Take them out as well, then do what you want with the wallet. |REWARD: |$12 plus full Special meter if returned, $120 if kept. |ADDITIONAL: |This can count for all Chase Events, but if you take out | | everyone right away and the wallet is revealed, the victim | | could run up and grab it himself, giving you no reward. ------------------------------------------------------------------------------- |NAME: |Construction Accident |LOCATION: |Little Seoul, Calais Avenue |CHARACTERS: |Any |DESCRIPTION: |Pipes will trap a guy in a gas truck. Get in the nearby HVY | | Dozer (blue dot) and move away the pipes from the PASSENGER'S | | side door. The driver will scoot over and get out before the | | truck explodes. |REWARD: |+2 Driving Ability ------------------------------------------------------------------------------- |NAME: |Countryside Game Fight |LOCATION: |Alamo Sea, Marina Drive |CHARACTERS: |Michael or Franklin |DESCRIPTION: |Take cover at the corner of the building, then aim around and | | take out the two Lost member, but not the drug dealer. Follow | | the dealer across the street, then take cover in the store as | | you quickly take out the next four Lost members who show up | | on motorcycles. |REWARD: |$1000 from dealer, plus any pickups from the bikers ------------------------------------------------------------------------------- |NAME: |Countryside Robbery |LOCATION: |Harmony, Route 68 |CHARACTERS: |Any |DESCRIPTION: |Drive carefully around the police (blue dots) to the parking | | lot beside the crooks. Get out and wait until one gets shot | | down. Take his briefcase, then quickly shoot down the other | | and take his. You will get a two-star Wanted Level, so take | | off and lose the heat. |REWARD: |$5,000 from each briefcase ($10,000!), plus any pickups |ADDITIONAL: |If you hit a police officer, the blue dots will turn red, | | meaning they have focused on you, and you get a three-star | | Wanted Level... Don't hit the cops. ------------------------------------------------------------------------------- |NAME: |Crash Rescue (VERY IMPORTANT) |LOCATION: |Mount Chiliad, Senora Freeway |CHARACTERS: |Any |DESCRIPTION: |In the median of the freeway, there will be an overturned | | vehicle. Find a lady trying to crawl away from the wreck. You | | help her, and then she follows you back to your vehicle. | | Follow the GPS route to her hideout as you learn something | | quite interesting... |REWARD: |You unlock a heist crew member, Taliana Martinez _____ I.8.4} -----------------------------< D's >------------------------------------ ררררר |NAME: |Deal Gone Wrong |LOCATION: |Chiliad Mountain State Wilderness |CHARACTERS: |Any |DESCRIPTION: |Discovering the deal gone wrong, go up to one of the red dots | | on the radar where a dying person lies next to a case full of | | money. Take the case and drive away, only to be attack by a | | gang that was part of the deal. Drive-by, or use your car as | | cover to take them out. |REWARD: |$25,000 from money in the case. ------------------------------------------------------------------------------- |NAME: |Domestic |LOCATION: |Vinewood Hills, Wild Oats Dr |CHARACTERS: |Any |DESCRIPTION: |In your vehicle, allow the man to get in. Follow the GPS route | | to the Los Santos Golf Club. Simply drop him off at the | | marked location. |REWARD: |$80 for dropping him off, along with having a new golf buddy | | set on Hard difficulty. |ADDITIONAL: |If you are playing as Trevor, you can take him to the Altruist | | Cult, however you only need four total victims, and since | | the perks of this reward is pretty good, go ahead and take | | him to the Gold Club. ------------------------------------------------------------------------------- |NAME: |Drug Shootout |LOCATION: |Mount Chiliad |CHARACTERS: |Any |DESCRIPTION: |You will notice this Even due to the marijuana leaf icon on | | your map. It is a Weed Farm that you can raid about every one | | to two weeks. Be careful while pulling up, then take cover | | wherever you can. Take out the six guys that attack (red dots | | on radar), then work your way to the case of money (green dot | | on radar). Take out the last guy and grab the case... |REWARD: |Between $40,000 - $100,000 per raid! (Largest Event payoff) ------------------------------------------------------------------------------- |NAME: |Drunk Driver 1 |LOCATION: |La Puerta, Aguja Street |CHARACTERS: |Any (Prefer Trevor) |DESCRIPTION: |Go into the La Spada parking lot and walk up to the two guys. | | After the conversation, either take the Gallivanter Baller | | nearby, or your own vehicle. Drive the drunk home carefully. |REWARD: |$80 |ADDITIONAL: |This is another Altruist Cult victim. As Trevor, take him to | | the (X) on the radar instead of his home. ------------------------------------------------------------------------------- |NAME: |Drunk Driver 2 |LOCATION: |Sandy Shores, Armadillo Ave |CHARACTERS: |Any (Prefer Trevor) |DESCRIPTION: |Basically the same deal as Drunk Drive 1, but it's a couple | | outside a Chinese restaurant, and you must take them back to | | their hotel by using the Albany Emperor in the lot. The hotel | | is marked by a yellow dot, as with any other destination. The | | vehicle will be somewhat difficult to control as the couple | | gets pretty... well, entertaining in the back. (Trevor will | | offer to join in.) |REWARD: |$80 |ADDITIONAL: |This is another opportunity to take victims to the Altruist | | Cult in Chiliad Mountain State Wilderness. If you are playing | | as Trevor, do so. _____ I.8.5} -----------------------------< E's >------------------------------------ ררררר |NAME: |Escape Paparazzi |LOCATION: |Downtown Vinewood |CHARACTERS: |All (Prefer Trevor) |DESCRIPTION: |The acrtress gets in your vehicle. Drive through the alley | | without hurting the paparazzi (if they die, you fail). At the | | end, turn left up the hill, then go through whichever alleys | | you can, even going in circles until they lose sight of you. | | After, you can take her back to her place on Whispymound Dr. |REWARD: |$750 |ADDITIONAL: |As usual, if playing as Trevor, you can take the actress to | | the Altruist Cult (X) instead of her home. _____ I.8.6} -----------------------------< G's >------------------------------------ ררררר |NAME: |Gang Intimidation |LOCATION: |El Burro Heights, El Rancho Blvd & Fudge Ln |CHARACTERS: |Michael or Trevor |DESCRIPTION: |Stop and get out of your vehicle when the lady waves you down. | | Take your gun out and follow her between some houses where | | three guys will try and ambush you. Take them all out, then | | walk over their bodies for money pickups. If need be, run | | away a few blocks if you get a Wanted level. |REWARD: |$200 - $500 per person ------------------------------------------------------------------------------- |NAME: |Getaway Driver (VERY IMPORTANT) |LOCATION: |Strawberry, corner of Strawberry Ave & Forum Dr |CHARACTERS: |Any |DESCRIPTION: |Go into the parking lot of Dollar Pills pharmacy. Pull up next | | to the two robbers holding up the store clerk. Let them get | | inside your vehicle and then take off. You will have a two- | | star WL, so drive through alleys or whever you can to get rid | | of it. Once done, drive the guys to their crib. |REWARD: |$1000 cut, but one guy is also Packie McReary from GTA IV! He | | can now be a crew member for Heist missions. |ADDITIONAL: |As Trevor, you can take them to the Altruist Cult (X), but I | | really suggest you do not, as you will lose out on Packie. | | You can also just kill the crooks, but again, you will lose | | out on Packie. _____ I.8.7} -----------------------------< H's >------------------------------------ ררררר |NAME: |Hitch Lift 1 |LOCATION: |Banham Canyon, Ineseno Road |CHARACTERS: |Any |DESCRIPTION: |Pick up the hitchiker and race him to the airport. Follow the | | GPS route, cutting corners when you can. You have 02:20 time. |REWARD: |+5 Driving, $100, and a stock tip about Tinkle (invest) ------------------------------------------------------------------------------- |NAME: |Hitch Lift 2 |LOCATION: |Mount Chiliad, North Calafia Way |CHARACTERS: |Any (Prefer Trevor) |DESCRIPTION: |The woman with a red backpack needs a lift. Stop and let her | | get in. Simply follow the GPS route to her villa. |REWARD: |+5 Driving and a Booty Call # (Ursula) |ADDITIONAL: |As Trevor, you can take this girl to the Ulturist Cult (X) | | instead of her villa. Your choice. ------------------------------------------------------------------------------- |NAME: |Hitch Lift 3 |LOCATION: |East Joshua Rd and San Chianski Mountain Range |CHARACTERS: |Any (Prefer Trevor) |DESCRIPTION: |Pick up the girl and take her to her boyfriend. When there, | | be prepared to get in a couple of fistfights (or gun fights | | if you want to be quick) with a couple of people. |REWARD: |+5 Driving |ADDITIONAL: |As Trevor, you can take the girl to the Altruist Cult (X) | | instead of to her boyfriend. Your choice. ------------------------------------------------------------------------------- |NAME: |Hitch Lift 4 |LOCATION: |Great Chaparral |CHARACTERS: |Any (Prever Trevor) |DESCRIPTION: |Pick up the bride and begin driving to her house. The groom | | will eventually give chase, so stop in front of him and he | | will stop as well. He will then get out and run up, so this | | is when you should take off, losing him (don't kill him). Now | | just continue to her home. |REWARD: |+5 Driving |ADDITIONAL: |As Trevor, you can take the girl to the Altruist Cult (X) | | instead of to her house. The groom can follow you if you want | | him to, or you can lose him first. _____ I.8.8} -----------------------------< L's >------------------------------------ ררררר |NAME: |Luring Girl into Alley |LOCATION: |La Mesa, Supply St |CHARACTERS: |Any |DESCRIPTION: |Under the Olympic Freeway, follow the lady to her friend in | | the alley. The lady pulls a gun on you as her friend comes in | | from the left. Quickly pull yours out once you see this and | | take them both down. (If you take it out early, you fail.) |REWARD: |Get stolen money back _____ I.8.9} -----------------------------< M's >------------------------------------ ררררר |NAME: |Mugging 1 |LOCATION: |Chamberlain Hills, Strawberry Ave |CHARACTERS: |Any |DESCRIPTION: |Drive into the alley to see the mugging. Run over the thief or | | gun him down. |REWARD: |$20 plus full Special meter if returned, $200 if kept. ------------------------------------------------------------------------------- |NAME: |Mugging 2 |LOCATION: |Hawick, Meteor St |CHARACTERS: |Any |DESCRIPTION: |In the alley, you will see the mugging happen at gunpoint. | | Very quickly ram into the mugger before he guns the victim | | down, or snipe him from afar. If he sees you, he could shoot | | the victim dead. |REWARD: |Nothing ------------------------------------------------------------------------------- |NAME: |Mugging 3 |LOCATION: |Pillbox Hill, Vespucci Blvd |CHARACTERS: |Any |DESCRIPTION: |Chase down the mugger and run him over or shoot him dead. He | | does have a weapon, so be careful. |REWARD: |$200 plus full Special meter if returned, $2000 if kept. _____ I.8.10} ----------------------------< P's >------------------------------------ ררררר |NAME: |Prisoner Lift 1 |LOCATION: |Grand Senora Desert near Bolingbroke Penitentiary |CHARACTERS: |Michael or Franklin |DESCRIPTION: |Go to the police car that crashed into a tree. The guy nearby | | asks you to give him a lift to his clubhouse. You will get a | | one-star Wanted Level, so lose it quickly. Next, follow the | | GPS route to the destination. |REWARD: |+3 Driving ------------------------------------------------------------------------------- |NAME: |Prisoner Lift 2 |LOCATION: |Grand Senora Desert near Bolingbroke Penitentiary |CHARACTERS: |Michael or Franklin |DESCRIPTION: |As you drive up, the prisoner will draw his gun at you. Do a | | quick drive-by to take him out, or he will take your car. |REWARD: |Nothing _____ I.8.11} ----------------------------< R's >------------------------------------ ררררר |NAME: |Rogue Altruists |LOCATION: |Grand Senora Desert, Bayfree Canyon Rd |CHARACTERS: |Michael or Franklin |DESCRIPTION: |Upon arrival, quickly take out the two Altruists Cultist by a | | drive-by, then let the victim get in your car. Take her home. |REWARD: |$80 _____ I.8.12} ----------------------------< S's >------------------------------------ ררררר |NAME: |Security Vans (9 Vans) |LOCATION: |Multiple Locations |CHARACTERS: |Any |DESCRIPTION: |You will receive a message on your screen indicating when you | | are near a security van, along with a blue dot on the radar. | | There can be multiple ways to take one out, such as stealing | | it before the guards get back in if they are out, taking out | | the tires to force the guards out, or killing the guards. You | | will naturally get a one- to two-star Wanted Level. Know that | | the windows are bulletproof, so you cannot shoot the guards | | that way. After you obtain a van, quickly drive off and do | | what you can to get rid of the Wanted Level. If you can, wait | | for the van to stop at a stoplight, then jack it. Once you | | are safe, you still have to crack the doors. Either shoot the | | handle area or place a sticky bomb and blow them off. If you | | blow up the van, the money will go everywhere. We don't want | | that. A money bag will pop out with $3000 to $8000. ------------------------------------------------------------------------------- |NAME: |Shop Robbery 1 |LOCATION: |Rockford Hills, Eastbourne Way |CHARACTERS: |Any |DESCRIPTION: |Bob Mulet Hair & Beauty shop is being robbed. After the scene, | | quickly take out your gun and try to take out the driver as | | they drive away, or try to pop the tires of the vehicle. Give | | chase is you couldn't. After taking them down, grab the bag | | of money and return it if you want. |REWARD: |No reward if returned, but $2000 if you keep it... ------------------------------------------------------------------------------- |NAME: |Shop Robbery 2 |LOCATION: |Del Perro, Prosperity Street Promenade |CHARACTERS: |Any |DESCRIPTION: |Suburban Store is being robbed. After the scene, quickly take | | out your gun and shoot the robbers who escape only on foot. | | Pick up the bag of money after. |REWARD: |25% discount next time you shop at the store, or $2000 if you | | keep the bag. Your choice ------------------------------------------------------------------------------- |NAME: |Simeon Yetarian |LOCATION: |Strawberry, Adam's Apple Blvd & Power St |CHARACTERS: |Michael or Franklin |DESCRIPTION: |Before you begin "Mr. Philips" mission, you go to Simeon's | | car dealership. Walk through the front and be prepared to be | | ambushed. Take out all the guys (about three) and then get | | rid of the Wanted Level if you obtain one. ------------------------------------------------------------------------------- |NAME: |Snatched |LOCATION: |Vinewood Hills, South Mo Milton Dr |CHARACTERS: |Any (Prefer Trevor) |DESCRIPTION: |Wait until the lady is thrown in the back of the van, then try | | to pop the tires before the van takes off. Lost members will | | eventually come out, four total, so get rid of them, but do | | not hit the lady in the back. With the lady now, begin to | | take her home, but more Lost will attack on two motorcycles, | | two Lost per cycle. You run them down or do a drive-by. After | | that, continue to take her home. |REWARD: |None |ADDITIONAL: |As Trevor, you can take her to the Altruists Cult (X) instead | | of her home. ------------------------------------------------------------------------------- |NAME: |Sports Bike Theif |LOCATION: |Richman, North Rockford Dr |CHARACTERS: |Any |DESCRIPTION: |A thief takes a Pegassi Bati 801. Knock him off, but you do | | not have to kill him, as he will simply run away. You can | | return the bike to the owner. |REWARD: |+5 Driving and you can keep the bike if you do not want to | | return it ------------------------------------------------------------------------------- |NAME: |Stag Do Running Man |LOCATION: |Great Chaparral, Route 68 |CHARACTERS: |Any |DESCRIPTION: |You will see a man in pink underwear tied to a telephone pole | | (love this game). Go up to him and untie him, then allow him | | to get in your vehicle with you. Take him to his home and get | | in the Enus Super Diamond as the guy gets dressed. Once done, | | take him to a restaurant to pick up his best man. After, take | | them both to the wedding. |REWARD: |+5 Driving, along with the Enus Super Diamond ______________________________________________________________________________ רררררררררררררררר|רררר| \ 100% ||רר|| .--, / COMPLETION | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ List | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[I.9}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This list is in order of how I go through my guide. You can also print this and mark off each square to help you if you'd like. Or if you wanna save some trees, you can just copy/paste it into your word program and place X's in the boxes when completed. Know that is lists every single important tidbit, so some will be for the 100% mark, while others (not marked by a percentage) are there if a stat is raised or a perk is gained. To get 100%, you must: 1. Complete all 69 Story Mission - 50% - This basically explains itself. 2. Complete some Hobbies and Pastimes - 10% - There are certain ones that go towards the percentage, while other do not. They are listed below. 3. Complete some Strangers and Freaks - 10% - Again, some add to the percentage while others do not. Listed below. 4. Complete at least 14 Random Events - 15% - There are 57 total, but only 14 count towards 100%. Doesn't matter which. I will list the ones I do below, but the full list of all 57 is just above in section I.8}. 5. Complete some Miscellaneous actions - 15% - This includes finding collectables, performing certain tricks, purchasing certain assets, and other seemingly random ordeals. Listed below. IMPORTANT: Strangers and Freaks, and Random Events can happen at almost any point during the game. I may get an Event while you may not. Due to this, the percentages can be off many times during the game, but should still be close enough to each other. The best way to keep track is to simply copy and paste this list into your word program, then place an X in the "[]". $ Welcome to Lost Santos $ [] Prologue ---------------------------------- 0% [] Franklin and Lamar ---------------------- 1.6% [] Los Santos Gun Club ----------------------- 3% [] Repossession ---------------------------- 3.8% [] Pulling Favors -------------------------- 4.3% [] Shift Work (Street Race 1) -------------- 5.1% [] Paparazzo ------------------------------- 5.6% [] Random Event 1 -------------------------- 5.9% [] Chop ------------------------------------ 6.7% [] Random Event 2 -------------------------- 7.1% [] The Sex Tape ---------------------------- 7.6% [] Chop the Dog ---------------------------- 8.8% [] Random Event 3 -------------------------- 9.2% [] Random Event 4 -------------------------- 9.5% [] Street Race 2 --------------------------- 9.7% [] Pulling Another Favor ------------------ 10.2% [] Random Event 5 ------------------------- 10.6% Letter Scraps -------------------------- 11.8% []1 []2 []3 []4 []5 []6 []7 []8 []9 []10 []11 []12 []13 []14 []15 []16 []17 []18 []19 []20 []21 []22 []23 []24 []25 []26 []27 []28 []29 []30 []31 []32 []33 []34 []35 []36 []37 []38 []39 []40 []41 []42 []43 []44 []45 []46 []47 []48 []59 []50 [] Random Event 6 ------------------------- 12.2% [] A Starlet in Vinewood ------------------ 12.7% [] Random Event 7 --------------------------- 13% [] Street Race 3 -------------------------- 13.3% [] Go to the Movie Theater ---------------- 14.5% [] Rob One Store -------------------------- 15.8% [] Hire a Lady ------------------------------ 17% [] Pulling Favors Again ------------------- 17.5% [] Street Race 4 -------------------------- 17.8% [] Still Pulling Favors ------------------- 18.3% $ Two's Company $ [] Complications -------------------------- 19.1% [] Grass Roots ---------------------------- N/A [] Sports: Tennis ------------------------- 19.3% [] Sports: Golf --------------------------- 19.5% [] Exercising Demons ---------------------- N/A [] Random Event 8 ------------------------- 20.3% Stunt Jumps PT 1 ----------------------- 21.5% []1 []2 []3 []4 []5 []6 []7 []8 []9 []10 []11 []12 []13 []14 []15 []16 []17 []18 []19 []20 []21 []22 []23 []24 []25 [] Random Event 9 ------------------------- N/A [] Random Event 10 ------------------------ N/A [] Pulling One Last Favor ----------------- 22% [] Street Race 5 -------------------------- 22.6% [] Father/Son ----------------------------- 23.4% [] The Long Stretch ----------------------- 24.2% [] Marriage Counseling -------------------- 25% [] Daddy's Little Girl -------------------- 25.8% [] All 3 Triathlon Races ------------------ 26.5% [] Random Event 11 ------------------------ 26.8% [] Friend Request ------------------------- 27.6% [] The Good Husband ----------------------- N/A [] Casing the Jewel Store ----------------- 28.4% [] (LOUD) Carbine Rifles ------------------ N/A [] (LOUD) The Jewel Store Job ------------- 30% [] (SMART) Bugstars Equipment ------------- N/A [] (SMART) BZ Gas Grenades ---------------- N/A [] (SMART) The Jewel Store Job ------------ 30% [] Mr. Philips ---------------------------- 30.8% [] Random Event 12 ------------------------ 31.2% [] Special Bonds: Ralph O. ---------------- N/A [] All 6 Off-Road Races ------------------- 33.4% [] Special Bonds: Larry T. ---------------- N/A [] Trevor Philip's Industries ------------- 34.2% [] Special Bonds: Glenn S. ---------------- N/A [] Rampage One: Rednecks ------------------ N/A [] Special Bonds: Curtis W. --------------- N/A [] Nervous Ron ---------------------------- 35% [] Target Practice ------------------------ N/A [] Crystal Maze --------------------------- 35.8% [] Sports: Darts -------------------------- 36% [] Fair Game ------------------------------ N/A $ Three's a Crowd $ [] Friends Reunited ----------------------- 36.8% [] Rampages Two - Five -------------------- N/A [] Nigel & Mrs. Thorton (VS PT1) ---------- N/A [] Flight School -------------------------- 39.7% [] Aerial Challenge: Knife Flights -------- 40.9% [] Aerial Challenge: Under the Bridges ---- ~ 42.1% [] VS PT2: Al Di Napoli ------------------- N/A [] Fame or Shame -------------------------- 43% Far Out / Spaceship Parts -------------- 44.7% []1 []2 []3 []4 []5 []6 []7 []8 []9 []10 []11 []12 []13 []14 []15 []16 []17 []18 []19 []20 []21 []22 []23 []24 []25 []26 []27 []28 []29 []30 []31 []32 []33 []34 []35 []36 []37 []38 []39 []40 []41 []42 []43 []44 []45 []46 []47 []48 []59 []50 [] The Final Frontier --------------------- 45.2% [] VS PT3: The Last Act ------------------- N/A [] Dead Man Walking ----------------------- 46% [] Did Somebody Say Yoga? ----------------- 46.8% [] Three's Company ------------------------ 47.6% [] Grass Roots: Franklin ------------------ 48.1% [] The Partnership ------------------------ 48.6% [] By the Book ---------------------------- 49.4% [] Grass Roots: Trevor -------------------- N/A [] Reality Check -------------------------- 49.9% [] Hood Safari ---------------------------- 50.7% [] All 4 Sea Races ------------------------ 51.7% [] Grass Roots: The Smoke-In -------------- 52.2% [] Scouting the Port ---------------------- 53% [] (Both) Minisub ------------------------- 53.8% [] (Freighter) The Merryweather Heist ----- 54.6% [] (Off-Shore) Cargobob ------------------- N/A [] (Off-Shore) The Merryweather Heist ----- 54.6% [] 2nd Property & Waste Collection -------- N/A []1 []2 []3 []4 []5 []6 []7 []8 []9 []10 []11 []12 []13 []14 []15 []16 []17 []18 []19 []20 []21 []22 []23 []24 []25 []26 []27 []28 []29 []30 [] Blitz Play: Intro ---------------------- N/A [] HS: Getaway Vehicle -------------------- 55.4% [] HS: Trash Truck ------------------------ 56.2% [] HS: Tow Truck -------------------------- 56.9% [] HS: Boiler Suits ----------------------- 57.7% [] HS: Masks ------------------------------ 58.5% [] Hotel Assassination -------------------- 59.3% [] Blitz Play Heist ----------------------- 60.1% [] Death at Sea & Submarine Parts --------- N/A []1 []2 []3 []4 []5 []6 []7 []8 []9 []10 []11 []12 []13 []14 []15 []16 []17 []18 []19 []20 []21 []22 []23 []24 []25 []26 []27 []28 []29 []30 []What Lies Beneath ----------------------- N/A [] I Fought the Law ----------------------- 60/9% [] Eye in the Sky ------------------------- 61.7% [] Mr. Richards --------------------------- 62.5% [] Caida Libre ---------------------------- 63.3% [] Deep Inside ---------------------------- 64.1% [] Minor Turbulence ----------------------- 64.9% [] The Civil Border Patrol ---------------- N/A [] Risk Assessment ------------------------ 65.4% [] Parachute Jumps ------------------------ 65.9% [] Liquidity Risk ------------------------- 66.4% [] Targeted Risk -------------------------- 66.9% [] An American Welcome -------------------- N/A [] Seeking the Truth ---------------------- N/A [] Uncalculated Risk ---------------------- 67.4% [] Minute Man Blues ----------------------- N/A [] Paleto Score Setup --------------------- 68.2% [] Predator ------------------------------- 69% [] HS: Military Hardware ------------------ 69.8% [] The Paleto Score Heist ----------------- 70.6% [] Derailed ------------------------------- 71.4% [] Exercising Deamons: Franklin ----------- 71.9% [] Monkey Business ------------------------ 72.7% [] Accepting the Truth -------------------- N/A [] Hang Ten ------------------------------- 73.5% [] Extra Commission ----------------------- N/A [] Closing the Deal ----------------------- N/A [] Assuming the Truth --------------------- N/A [] Surreal Estate ------------------------- N/A [] Chasing the Truth ---------------------- N/A [] Strip Clubs & Booty Calls -------------- 75% [] Bearing the Truth ---------------------- N/A [] Delivering the Truth ------------------- N/A [] Breach of Contract --------------------- N/A [] Surveying the Score -------------------- 75.8% [] FA: Bar, Strip Club, Movie, Darts ------ 80.8% $ The Final Stretch $ [] Exercising the Truth ------------------- N/A [] Unknowning the Truth ------------------- N/A [] Bury the Hatchet ----------------------- 81.6% [] Pack Man ------------------------------- 82.4% [] Fresh Meat ----------------------------- 83.2% [] The Ballad of Rocco -------------------- 83.9% [] Cleaning Out the Bureau ---------------- 84.7% [] Architect's Plans ---------------------- 85.5% [] HS: Getaway Vehicle (Fire) ------------- N/A [] HS: Fire Truck (Fire) ------------------ N/A [] The Bureau Raid Heist (Fire) ----------- 86.3% [] The Bureau Raid Heist (Roof) ----------- 86.3% [] The Wrap Up ---------------------------- 87.1% [] Reuniting the Family ------------------- 87.9% [] Exercising Demons: Trevor -------------- N/A [] Doting Dad ----------------------------- N/A [] Legal Trouble -------------------------- 88.7% [] Lamar Down ----------------------------- 89.5% [] Meltdown ------------------------------- 90.3% [] Parenting 101 -------------------------- N/A [] Planning the Big Score ----------------- N/A [] HS: Stingers (Subtle) ------------------ 91.9% [] HS: Gauntlet (1-3) (Subtle) ------------ 92.7% [] The Big Score Heist (Subtle) ----------- 93.5% [] HS: Getaway Vehicle (Obvious) ---------- 91.1% [] HS: Driller (Obvious) ------------------ 91.9% [] HS: Sidetracked (Obvious) -------------- 92.7% [] The Big Score Heist (Obvious) ---------- 93.5% [] Something Sensible (Opt A) ------------- 94.3% [] The Time's Come (Opt B) ---------------- 94.3% [] The Third Way (Opt C) ------------------ 94.3% [] Mrs Philips ---------------------------- N/A [] The Multi Target Assassination --------- 95.1% [] The Vice Assassination ----------------- 95.9% [] The Bus Assassination ------------------ 96.7% [] The Construction Assassination --------- 97.5% [] Purchase any 5 Properties -------------- 98.8% [] Purchase a Vehicle from a Website ------ 100%! $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$II} W E L C O M E - T O - L O S - S A N T O S $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / PROLOGUE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Story) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ________ .----------------------------------$ NOTE 1 $---------------------------------. | "What?! Where is the rest of the additioinal stuff?!" I bet that's what | |you're asking, right? As stated in the Intro II.1}, I will only list things | |as they become available. If they do not cross our path during the main-story| |playtrhough, then I will list them at the end under Extras. Hey, like I said,| |I want to get right into the game. Feel free to explore if you like. I'm not | |holding you back, especially since the entire map is open from the beginning,| |and if you complete anything that adds percentage to your score, make sure to| |mark it off in the Completion List. | '-----------------------------------------------------------------------------' ________ .----------------------------------$ NOTE 2 $---------------------------------. | For those who do not know about this feature, certain missions can be done | |in various ways, depending on how you set them up. Due to this, my guide will| |be written in a way that provides all the options first with a brief | |description of each option, then provide a "ctrl + f" link at the end. This | |way, you can jump right to the section you are most interested in. Sometimes | |you may try and leave an area from different points, depending on where you | |set up the getaway vehicle, and I may provide tips and tricks for certain | |areas, however with these instances, I will be giving a more "general" | |direction of escape. | '-----------------------------------------------------------------------------' %%%%%%%%%%%%% % AVAILABLE % Start off with it active. %%%%%%%%%%%%% %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Welcome everyone to the world of GTA V! Excited? I am! During the intro scene, you will notice that you are not actually in Los Santos just yet, but instead working out a heist in a North Yankton. After the door is kicked open, simply move the left control stick forward until you pass the doorway. ______ .-----------------------------------$ NOTE $----------------------------------. |You will notice that your radar is a square in the bottom-left corner of your| |screen with dots marking certain objects, locations, or people. Underneath is| |a tri-colored bar that represents your Health (green), Armor (blue), and | |Special (yellow). The colors are light when it is full, or they are dark when| |it is gone. Also, you will notice that the other guy you will be able to play| |as is called "T" by the others... If you pause and view the Stats, you will | |see why. | '-----------------------------------------------------------------------------' After the next scene, aim your gun at the security guard by pressing LT and keep it on him as he stands up and walks into the next room. Next, flick the Right Stick to the next guy who is on the floor, then the next. Once that is completed, bring up your phone by pressing D-Pad Up, and then press A to view a certain, "explosive" action. Tap A again to cause the action to happen. Beautiful. Well done my awesome psychotic follower. Next, move forward through the doorway (it will swing open automatically as you pass through) and follow the hallway. You noticed on your radar the yellow dot. Make you way around the turns and to the dot. When you get inside the room, simply go to the corner where the money is. You can pick up some extra money on the ground if you want. You will notice a dollar amount increase in the bottom-right corner of the screen. Now just walk back out of the room. Hello Michael. Now hold D-Pad Down and you will see a new action appear in the bottom-right; the character-change icon. Push Right Stick to the right, then let go of everything to choose the next person. The camera will move over the shoulder the next thief holding the gun. Quickly aim your gun up at the guard's head and shoot by pressing RT. Now follow the other guys to the end of the hall with the crates by holding A to run. Press RB when near a crate to take cover. After the next area is open, hit RB again to get out of cover. Go up to the gate button and the thief will open it automatically. Snow! Outside, quickly run up to a support column and take cover. You can move left and right behind the column, but do not move away from it. Hold LT to aim around and take out any and all enemies. Do this in short bursts though. Do not stay out from cover, shooting up the sky. (Obviously the more you are in cover, the less you will get hit. Herp-de-dur.) To know where the enemies are, pay attention to the red dots on your radar. You'll know if you have a good shot when the dot turns red, and you'll know when their dead when the dot turns into a red "x". After you take out the first wave, get out from cover and run forward to the gate. You can take cover behind the gate or just run forward, but make sure you take out the new guys that show up in the first vehicle. If you want to switch to the "most relevant" player, do a quick tap of D-Pad Down and you will switch back to Michael. Make your way down the road, using the vehicles as cover as you take out group after group. At the end of the road, take out the last guys, and then get to the vehicle (blue dot on the radar) and press Y to enter. Now we're driving! You notice that the radar changes to a GPS system with a yellow line that you must follow. The control scheme also changes, so hold RT to accelerate and use the Left Stick for the wheel. (LT accounts for the break and reversing). Stay on the right side of the road as cops will be coming up the left side. At the turn, if you want, hit A for the handbreak (or slow down) and go right. Since you're on snow, I suggest slowing down. In cover again, take out as many enemies as you can that come your way. Again, work in short bursts. Pop out and shoot for a second or two, then go back in for a split second, pop out and shoot, in, out, etc. The goal here is to just keep everyone at bay for a short time until the official intro scene begins! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Learned basic controls, switching characters, driving, firing a weapon, and the cover system! ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN ||רר|| .--, / and | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ LAMAR | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Story) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Welcome everyone to the fabulous city of Los Santos (modeled after real-life Las Angeles). After the awesome intro mission, we are left playing as Franklin, who is with his friend Lamar. Franklin starts off with $78 in his pocket. %%%%%%%%%%%%% % AVAILABLE % Start off with it active. %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Not A Scratch - Deliver the repo car with minimal damage Focused - Use Franklin's ability for 00:07 Winner - Win the race against Lamar We Come In Peace - Avoid hitting any aliens in the movie studio %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Run forward and then make a right and press Y to get into either the white or red car. (While a convertable is stationary, hold D-Pad Right to raise or lower the roof.) If you wait too long, the owner will show up and pull you from the vehicle. Now follow Lamar who is in the other vehicle. You can hold down B to focus the camera on Lamar's position, but keep an eye on your surroundings. You do not want to bang up the car too much. The better you drive, the quicker your Driving ability/skill will rise. Lamar will eventually make a sharp right, so pay attention to that. In the lower right of the GPS, you will see a yellow bar that represents Franklin's ability meter (this goes for all protagonists). You can click both L3 and R3 at the same time to activate the ability. For Franklin, this is only able to happen while he is driving, and time will slow down around you, allowing you to maneuver around obsticles with ease. This only lasts for a short while however, so bare that in mind. (Remember, for a perfect stat, you must use the ability for at least 7 seconds.) Remember, when needed, press A to perform a handbreak turn, or hold LT to break and then turn. When you go through the movie studio, try avoiding the aliens at all costs, as not hitting any will add to your perfect stat. Soon you will get to some bumps in the road, and you can use the Left Stick to control the car while it is in the air, which will help you stick a better landing. You'll go through some tunnels until you reach a parking lot. (Try to remember the path here, because if you replay the mission, you will have to beat Lamar for the perfect stat.) Now you have a two-star Wanted Level. Joy. Now you get to driver wherever you can while avoiding cops. On your radar, you will notice the red dots along the streets. These are cops. Boo. Do whatever turns you can (while still trying to keep the vehicle in tip-top shape) to get away from them. Once you've gone far enough, the radar screen will no longer be blue, and instead you will see the dots have this blue cone shape in front of them. This is the cop's point of view (POV). Avoid this at all costs and you will also notice you wanted stars blinking. This means that the cops are looking for you, but do not know where you are at. Stay out of their sight long enough, and you will not longer have that Wanted Level. Once gone, a yellow line will appear on your GPS leading you towards your final destination, the car dealership. Out of the car now, walk into the larger room. ____________________ / ACHIEVEMENT UNLOCK \--> Welcome to Los Santos (10G) רררררררררררררררררררררר After the scene, go back outside and into Franklin's car. As stated by the game, each character has their own unique vehicle. Now follow the GPS to Franklin's home. You are not in a race this time, so feel free to view the beauty of the city. To view Franklin's skills, hold D-Pad Down. When at the house, park it in the garage. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 1.6% towards 100% *Receive $250 *Multiple businesses are now available, like Ammu-Nation. ________ .----------------------------------$ NOTE 1 $---------------------------------. | You can replay missions to try and get gold status, or "perfect stats" as I | |like to call them. Know that you do not need perfect stats for any misions, | |but if you are an Achievement whore like me, then trust me, you'll want them.| |Remember, replaying missions only changes the outcome of the stats if you did| |any better than before. If not, then nothing will change. It does not affect | |the storyline either. | `-----------------------------------------------------------------------------' ________ .----------------------------------$ NOTE 2 $---------------------------------. | We are now at a point in the game where you can go either right to the next | |mission, or do a side deal that has no affect of the storyline. As I have | |stated before, the way I write my guides are putting everything in them as | |as they become logically available. This means that if you can do some that | |would either benefit your percentage or stat, then I will have you do that, | |but if that side deal would be too difficult at the time, then I will have | |you wait until it can be easily completed. The next section will have you do | |a side deal, which I highly suggest doing as it will help in future missions.| `-----------------------------------------------------------------------------' Now that you are in Franklin's safe house, you can hold D-Pad Right while next to his closet to choose and change outfits. (Use Left Stick to move about, A to select the clothes, and B to exit.) When near Franklin's bed, you and, again, hold D-Pad Right to save the game, which will in turn advance the game by six hours. In his kitchen, you will notice a green flashing health pickup. You cannot pick it up now, as you have full health, but for future reference. Stepping outside, you will get a call from Simeon (Franklin's boss). Press A to answer or B to ignore. It sets up the next story mission, marked by a green "S" on your radar. We will not be doing this just yet. ______________________________________________________________________________ רררררררררררררררר|רררר| \ LOS SANTOS ||רר|| .--, / GUN CLUB | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Head to the garage and get back in Franklin's car. You can hold D-Pad Left while using the Right Stick to choose radio stations, or just quickly tap D-Pad Left to jump to the next station. Yay, we're learning things! Alright, when you are done, the next best thing to do is work on raising Franklin's Shooting ability, especially since the next story mission coming up will involve... you guessed it. Shooting! Pause (Start) and then go into your Map (press A while the Map tab is high- lighted). You will see Simeon's icon, but right next too it, you should see a gun icon with a white circle around it. This stands for an Ammu-Nation with a shooting range inside. You can hover over it or select it from the side menu, but either way, press A again to set a waypoint. B to exit out, then drive over there. Walk through the doors and then go to the back where the range entry door is located. It costs $14 to use the Shooting Range. Start by pressing D- Pad Left. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Franklin and Lamar." %%%%%%%%%%%%% %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% A brief tutorial shows, which can be skipped by A. Basically, when you start, a small countdown will begin. Once done, target will drop from the ceiling. Each round will end when you either destory all the target, or the timer within each round ends. There will be an accuracy round for each weapon. During these rounds, the targets will be worth certain points based on where you shoot them. They are set up as rings around each other. Starting at black, going inward: Zone 4: 10 Points (Black) Zone 3: 25 Points (Blue) Zone 2: 50 Points (Red) Zone 1: 100 Points (Yellow) If you hit targets without missing, you will get a bonus multiplier up to 3x. Four consecutive hits ads 1x to the multiplier, so 12 consecutive hits to 3x. Of course, if you miss, the bonus will reset. Automatic weapons allow one free miss. Each weapon has three challenges/rounds to them. Each challenge in the menu shows the Highest Medal earned and your Recent Score, Recent Accuracy, and Best Score. Always try to aim for the Gold, as it will greatly help increase the Shooting skill of the character. Remember, to reload, press B while aiming with LT. _____________________________________________________________________________ |HAND GUNS - PISTOL, COMBAT PISTOL, AP PISTOL: | |-----------------------------------------------------------------------------| |Challenge 1: Multiple static targets. Targets exit after one hit. | |Description: One target will drop at a time. After you shoot it (always try | | to aim for the middle), it will retract back, and a new one will| | drop in a new location. Locations can be to the right, left, and| | at different distances. The Pistol and Combat Pistol holds 12 | | rounds, so remember there will be a reload time, and AP Pistol | | holds 36 rounds. 15 targets total. | |Bronze: 1,400 Points | |Silver: 2,000 Points | |Gold: 2,800 Points | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. Multiple| | moving targets. Targets exit automatically. | |Description: Only the time limit ends counts as the end, as the targs will | | always be coming. They way they move is they come down at either| | the back or front of the range, move in the opposite direction, | | then retract back up when at the end.. Try to aim at the center,| | then while aimed, strafe to keep the center in focus and keep | | firing. Remember, the targets goes back automatically, not after| | you hit them, so you can hit one target multiple times. | |Bronze: 2,000 | |Silver: 10,000 (Obtainable only with AP Pistol) | |Gold: 20,000 (Obtainable only with AP Pistol) | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. One | | moving target. Target exits automatically. | |Description: The target will come down on the right side, then slide to the | | left. At the end, it will flip around, showing its back. Do not | | fire while this is happening. It'll eventually flip back around | | and begin sliding right again. Flip, flip, slide, left/right. | | You can strafe as the speed is the same, or stand and aim. | |Bronze: 650 | |Silver: 3,000 | |Gold: 15,000 (Obtainable only with AP Pistol) | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |SUBMACHINE GUNS - MICRO SMG, SMG, ASSAULT SMG: | |-----------------------------------------------------------------------------| |Challenge 1: Multiple static targets with the ability to flip. Targets exit | | automatically. | |Description: When you start, there are five targets that drop at the same | | time. The middle one will have a target, however. After so long,| | that will flip to face away, and the next one to the left will | | flip to the front. This will go down the line, then go back to | | the right. After the right, the left one will reveal itself | | twice, then go back into the wave formation. | |Bronze: 4,000 | |Silver: 5,000 | |Gold: 12,000 | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. Single | | line of moving and flipping targets. Targets exit automatically.| |Description: Four targets will drop at once, one behind the other, but will | | be flipped. The closest will flip front, then move left. Strafe | | if you want and keep firing at the center. The rest will do the | | same movement, but almost immediately after the one before it | | starts. Movement will begin as the target flips, so begin to | | strafe before firing. This will work itself back to the right, | | then to the middle before ending. | |Bronze: 1,250 | |Silver: 2,500 | |Gold: 7,500 | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. Multiple| | moving targets with height variation Targets exit automatically.| |Description: Three targets will drop down for only a couple of seconds, but | | at different heights, one after the other: middle, far left, far| | right, then fourth moves from far right to far left. A couple | | more appear, but eventually one will appear, then three will | | show their backs. Stay on the previous first one, as it will | | appear again, moving towards you. After that is gone, the three | | will show, so shoot. | |Bronze: 3,000 | |Silver: 5,000 | |Gold: 10,000 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |ASSAULT RIFLES - ASSAULT RIFLE, CARBINE RIFLE, ADVANCED RIFLE: | |-----------------------------------------------------------------------------| |Challenge 1: Multiple Static targets. Targets exit after three hits. | |Description: Three target drop and move from left ot right, then the next | | three drop and move from right to left. Remember, they either | | retract after they finish their movement, or after three hits. | | Targets will eventually drop in waves, to try to memorize the | | pattern, either going to the left or to the right. The last ones| | try to take out from right to left, then the final from left to | | right. Targets = 17. | |Bronze: 2,500 | |Silver: 3,550 | |Gold: 7,550 | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. Single | | column of moving and flipping targets. Targets exit automatic...| |Descripiton: Four drop first in a line behind one another in the far back | | right corner. Closest one flips front and slowly moves left. | | Strafe left as it moves and keep on firing until it turns around| | after about five seconds. The next three, one after the other, | | will do the same. Reload as you move back to the right. After | | the fourth moves left, the first starts again, from left to | | right. The next three do the same again, but slowly. | |Bronze: 4,750 | |Silver: 7,500 | |Gold: 17,500 | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. Moving | | targets of varying height and speed. Targets exit after three | | hits. | |Description: Again, each target takes three hits before it retracts, so shoot| | in short bursts if you can. First is in the far back-right area,| | moving left to the middle. Next is at the left, but higher, and | | moves to the middle as well before retracting. Third is lower in| | the bottom-right corner. Fourth is in the high left area. Three | | then drop from the back and move forward. Three more then drop | | and move slowly back. | |Bronze: 1,000 | |Silver: 3,000 | |Gold: 5,000 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |SHOTGUNS - PUMP SHOTGUN, SAWED-OFF SHOTGUN, ASSAULT SHOTGUN: | |-----------------------------------------------------------------------------| |Challenge 1: Static targets, exits after one hit. Hit as many as possible. | |Description: 16 targets drop at once. Four rows of four, three groups in all.| | If you aim just right at multiple targets, you can take them out| | at the same time. Aim for that goal of multiple targets in one | | shot, as you will get extra points. To aim at a few at once, go | | to either side of the booth and shoot from and angle. Adjust | | your position as need be. 32 targets total. | |Bronze: 22 | |Silver: 32 | |Gold: 46 | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. Moving | | and static targets. Shoot closer target to maximize score. | |Description: As the instructions say, wait until moving targets get close to | | shoot them, as their score will increase. First appears in the | | back-right corner. Next appears in the middle (both move towards| | you). Again adjust your movement around, recognize the patter, | | and fire at targets as they close in. 12 targets total. | |Bronze: 290 | |Silver: 590 | |Gold: 700 | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. Moving | | targets, exits after one hit. Use spread to maximize score. | |Description: Try to get a Gold in the previous Challenge to get the Assault | | Shotgun. Three targets will enter the area from different points| | and then move close togehter before retracting back up. When | | close, fire to try to take multiple ones out at once, giving you| | a bonus. Like the previous challenge, 2 and once is +3, and 3 at| | once is +5. Sometimes there will be 4 as well. 4 at once is +7. | | 20 targets total. | |Bronze: 14 | |Silver: 18 | |Gold: 23 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |LIGHT MACHINE GUNS - MG, COMBAT MG: | |-----------------------------------------------------------------------------| |Challenge 1: Targets take multiple hits to exit. Target moves and respawns. | |Description: Each target takes five hits, but they are also timed, so can | | retract before hand. Reload if possible when no target is | | viewable (slow reload). Two drop at once in the middle, then two| | more drop, then three, then four drop near the middle. Last drop| | five at different distances. Remember, reload between stages. | |Bronze: 4,500 | |Silver: 5,500 | |Gold: 7,500 | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. A row of| | distant targets that flip individually and exit automatically. | |Description: Five targets at differnt heights drop in the distance, but | | face backwards. Middle one flips forward first, then the one to | | the left, the furthest left, then the one right of the middle, | | then the furthest right. The targets stay, but appear in a new | | order, starting with the most right. If need be, memorize the | | order and fire. Time limit of 1:04. | |Bronze: 5,500 | |Silver: 12,000 | |Gold: 40,000 | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. Targets | | take multiple hits to exit. More targets spawn continually. | |Description: First row drow in the far distance. Three drop at different | | heights, then another drops at the right side. Then, five drop | | in the distance. Targets take eight hits. Some will begin to | | overlap, so aim and fire at multiple targets, taking in the | | points. Try not to miss so you can keep your multiplier. | |Bronze: 7,500 | |Silver: 19,000 | |Gold: 32,000 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |HEAVY - MINIGUN: | |-----------------------------------------------------------------------------| |Challenge 1: One row of targets that respawn. Continuous hits increase your | | multiplier. | |Description: You will not need to manually reload the Minigun. Best method is| | to just sweep across the targets as they appear in the row. Each| | takes five hits to retract. Just keep going back and forth and | | if done right, will be getting 300 points per sweep. Again, just| | sweep. Do not focus on one target. | |Bronze: 10,000 | |Silver: 25,000 | |Gold: 50,000 | |-----------------------------------------------------------------------------| |Challenge 2: Unlocks after you get at least a Bronze in Challenge 1. Targets | | that exit after multiple hits. Continuous hits increase your | | multiplier. | |Description: Targets overlap in this challenge. Like the last one, hits on | | the first target are x100, then if there is no miss, the second | | target is x200, then the same for the third, x300. First drop in| | around the center, then the left area, then the right, then at | | other places, left, right and center. 47 targets total. | |Bronze: 15,000 | |Silver: 30,000 | |Gold: 45,000 | |-----------------------------------------------------------------------------| |Challenge 3: Unlocks after you get at least a Bronze in Challenge 2. Infinite| | respawning target. Exit after multiple hits. Continuous hits | | increase your multiplier. | |Description: Target multiplier is the same again, x100, x200, x300. Quickly | | sweep again from left to right, right to left. Like the first | | Challenge, do not try to take out one target at a time, but keep| | going onto the next. | |Bronze: 20,000 | |Silver: 40,000 | |Gold: 70,000 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר I finally got Gold in all challenges. If you need to, zoom in with R3. Also, Congrats for completing the challenges! Do try to get at least a Silver in all though for a perk. Also, keep in mind that I will explain the actual store, Ammu-Nation, itself when we need to go there. It's pretty simple, but a little different from previous installments due to the upgrades. For now, head back to Franklin's house and save if you like. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 3% towards 100% *Personally, I got Franklin's Shooting Skill to 100% *With at least Silver in all rounds, you get Ammu-Nation discounts at 15% *With Gold in all rounds, you get Ammu-Nation discounts at 25%** **Thank you to babyhenchy1 for the Gold discount information. ______________________________________________________________________________ רררררררררררררררר|רררר| \ SIMEON'S ||רר|| .--, / REPOSSESSION | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Story) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר If you want to get a haircut, as suggested by Lamar, go for it. Whatever you do, eventually head to the "S" icon for Simeon's new mission. Pull around the back and walk into the show floor area. The mission will start automatically. %%%%%%%%%%%%% % AVAILABLE % After you beat "Franklin and Lamar." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 06:30. Trail Blazer - Shoot he gasoline trail. Headshots - Kill 6 enemies with a headshot. Accuracy - Finish with a shooting accuracy of at least 70%. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, go back into your car with Lama. Follow the GPS route to Vespucci Beach. You will see a small yellow marker glowing on the ground. This is the destination marker, so drive into it, then get out and follow Lamar. At the gate, press X to jump up and over. At the end of the alley, you will come up to three closed garage doors. The vehicle is in the big one to the right, so simply walk up to it to trigger a cutscene. ______ Walk over the Pistol on the ground to automatically .--------$ NOTE $--------. pick it up. Quickly press LB to bring up the Weapon |BLIND FIRE - When behind| Wheel, then while pressed, push the Right Stick up |cover, you can fire | to select the gun. Remember you can press RB to take |around where you think | cover behind walls and other objects. Take out the |the enemy is at without | two or three guys surrounding you, then Lamar will |revealing yourself. You | point out the gas tank on the scaffolding above, so |cannot Aim however, but | shoot it to make it explode, taking out the guys by |you can ajust your | it. Keep behind cover, as you slowly back back out |position to slightly | of the alley. A guy in a car will back out and try |change the area of fire.| to drive away. The gas tank becomes punctured, so '------------------------' shoot the gas trail to ignite it, blowing up the car and taking out anyone in close by it. (When you get back to the gate, the camera will zoom in. As soon as it does, aim your gun at the right side of the gate and shoot down the guy on the bike. If you did, head to the marker. If not, follow the next paragraph.) After, you can safely make your way back out of the alley, jumping over the gate, and then rushing back into your car. (If your Health dropped below 50%, it will slowly regenerate back up to 50% as long as you do not take damage.) As soon as you get in, press D-Pad Down to zoom out the map, making it easier to find the target. When you get close, hold LB to do a drive-by and use the Right Stick to aim, taking out the guy, or if you try hitting the bike, knocking him off. After he's gone, get out and get on the bike, then follow the GPS to meet Lamar at the Car Wash. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 3.8% towards 100% TEXT from LAMAR Your friend Stretch is getting out. Expect to be contacted. (Press D-Pad up to view the text on your phone.) EMAIL from TANISHA - "Me. Not us." (Press B to back out of text and D-Pad Left then A to view email.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ TONYA'S ||רר|| .--, / PULLING FAVORS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You will get a notice on your game about Strangers and Freaks, that can be found throughout San Andreas at the "?." Each character has their own color- coded marks. Franklin's is GREEN, Michael's is BLUE, and Trevor's is ORANGE. Eventually, you will notice that these marks (not specifically tied to just the Strangers and Freaks) come in two sizes. Larger ones can be taken by the character you are playing, while smaller ones cannot. Some characters can both go to the same mark, but it is dependent on what type of interaction it is, who it is, or what mission it is. For now, you will see immediately on your radar that a green "?" has appeared right in front of Franklin's home. Get in your car and drive there. ______ .-----------------------------------$ NOTE $----------------------------------. | Strangers and Freaks can become available at almost any time. Tonya's always| |appears at this point, but after, others could appear randomly. First time I | |went through the beginning part of the game, only one other S&F appeared once| |I completed this one. Second time going through, two S&Fs appeared. This does| |make it difficult to keep track of percentage, but as long as you keep track | |of what you have completed, we will both come out to 100% by the end. This | |follows the second playthrough of two other S&Fs appearing. | '-----------------------------------------------------------------------------' %%%%%%%%%%%%% % AVAILABLE % After you beat, "Repossession." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 5:00 Unhook Bonus - Keep the vehicle hooked until delivery. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, get back in your car along with Tonya. Follow the short GPS route to the Davis Sheriff impound. Drive up to the entry gate and it will open for you. Leave your car in the lot and get in the Tow Truck with Tonya. Follow the new route to the abandoned car. When there, lower the crane with the Left Stick, back up slowly to it on either the front or back end, then it will hook automatically. Lift the crane back up and drive it back to the impound lot. Know that the crane cannot be moved while the vehicle is in motion. At the lot, make sure the car is within the "No Parking" zone, and then press D-Pad Left to drop the car off. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 4.3% towards 100% *Tonya is now a Contact in your phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HAO'S ||רר|| .--, / SHIFT WORK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As you may see on the map, there is a new "?" marker between the S and F icons (though first playthrough, this appeared later). Get a fast sports car and then go to it. Franklin's Buffalo will work out as well. %%%%%%%%%%%%% % AVAILABLE % After you beat "Pulling Favors." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Fastest Lap - Complete a lap within 01:20. Underdog - Finish the race within 02:50. Clean Race - Finish the race with less than 5 collisions. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% This is a street race, so make sure you have a good, fast car (stats can be viewed in my "Vehicles" section, EXT.3}) and drive over to the starting spot. You will be racing against five other oppenents in a two-lap race. Each lap has a total of 17 (or 18 if you count the starting line) checkpoints. There is a trick that if you follow behind a racer, you will get a speed boost due to driving in their slipstream, but know that they can do the same with you as well, so just don't let them ride behind you for long. You cannot do drive-bys either, but you can ram into other racers, however if you want a Gold rank, it must be less than five times. Try to count the checkpoints your are going through to know what I am talking about: At checkpoint 4 when you have to make a sharp left, you can cut across the sidewalk for a shortcut. At checkpoint 8, use the Special to make the turn (or simply slow down and turn) so you won't crash into any posts. Speed from 9 to 11, using Special if caught in traffic. At the turn at 12-13, stick to the road as you may miss the 13th checkpoint. (Remember, if you do not get a Gold, you can always repeat any Strangers and Freaks mission via the Game tab in the pause menu.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 5.1% towards 100% *Receive $200 *Unlock Street Races ______________________________________________________________________________ רררררררררררררררר|רררר| \ BEVERLY'S ||רר|| .--, / PAPARAZZO | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Pause and go into your Map. Press up or down on the D-Pad to come across a new Strangers and Freaks "?" in the Strawberry area. Set your waypoint and go there to meet a new Stranger who is hiding behind a tree. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Pulling Favors." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Smack Down - Ensure Beverly takes out his rival on the 1st attempt. Picture Perfect - Help Beverly snap and inspect 3 photographs. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Quickly get on the Shitzu PCJ 600 and wait for Beverly to get on the back. Start following the limo via the driver's side (left side in America) and match speeds. The limo will not take any turns, so do not worry about that, and hold B if you need to, to focus your sight on the vehicle. Eventually, after passing North Rockford Drive, another paparazzo comes in on the back of a bike as well. Match speed with the enemy bike and get in close. If Beverly pushes the guy off on the first try, it goes towards the perfect stats, or Gold rank (use Franklin's Special to help out if need be). After the guy is down, follow the GPS route to the parking lot by Cafe Redemption in Morningwood to finish. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 5.6% towards 100% *Beverly is now a Contact in your phone ############################### # # # RANDOM EVENT - SECURITY VAN # *Can be found in 1.8.12} above. # # ############################### From the end point of this mission, I set my waypoint to the next mission, F. Along the way, my first Event came up, a Security Van. This one was parked in a gas station parking lot. Two guards were outside, leaning against the van. I quickly came up to them with my gun pulled (you do not have to do it this way) and one guard saw me. I received a three-star Wanted Leve (WL), but then something interesting happened. I guess the other guard was still trying to get the money in the back of the van, and as soon as the gunfire started, the money dropped to the ground. After taking out the second guard, I quickly picked up the case worth $5,584, took a car, and did whatever I could to get rid of the WL. ############## # COMPLETION # 1/14 ############## *Be 5.9% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / CHOP | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You will notice that Franklin has two mission markers on his map. Considering the outcome of the missions, I am going to go to the "F" first, which is at Franklin's home. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reposession" and "Pulling Favors." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Not a Scratch - Complete with minimal damage to lamar's van. Homedog - Enter Chop's perspective for 00:10. Advanced Reflexes - Use Franklin's special ability for 00:07. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Doggy! (Yes, V has animals now.) Walk with Lamar and his dog Chop just up the street and get in a parked van. Now follow the GPS route to Vinewood Boulevard. Note the "Chop the Dog" app mentioned in the game. Run back into the van and quickly give chase. You go down some steep hills and then make a right at the bottom. Remember to use your Special whenever possible to easily maneuver between objects. You'll eventually head down a narrow alley where the vehicle chase ends. Now run after the targets, climbing over fences, sliding over the hoods of vehicles (press X when running up to one), and crashing through another fence. Continue the chase through the trainyards until the next scene. A few more steps and then you get to... switch to Chop! (Remember, hold D-Pad Down and move the Right Stick left, then let go.) Know that you cannot exactly control Chop, but you get his POV. You'll then have to switch back to Franklin. As Franklin, go to the boxcar doors and hold D-Pad Right to open them. Nothing. Go ahead and stay as Franklin as you follow Chop past a couple more cars, then you'll have to try and call him back by pressing D-Pad Right. Considering the deed, you'll have to go up to him and stop him.... Again, you are brought to the attention of the real-life app, but continue to follow Chop, opening another door to find the target. Chase after him again, but this time Chop tackles him. Now driving, follow the GPS trail for a while until you are told to stop. Do so, then after the scene, drop Lamar off at his place. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 6.7% towards 100% PHONE CALL from LAMAR This will happen soon enough, but guess what? Chop is now yours! His location will appear as a bone icon on your map. (I will get more into the Chop situation in a bit, but for now...) ############################## # # # RANDOM EVENT - ATM ROBBERY # *Can be found in 1.8.1} above. # # ############################## As I was heading to the next mission directly from the end of this one, I came across a guy taking off on a motorcycle. At first, I thought it was Bike Thief, but after I took him out, I had to pick up a wallet worth $500. Originally, I thought ATM Robbery theives ran away on foot, but apparently they escape in vehicles as well, as I could not make out any other Event that would match this one. However, after I took back the wallet, there was no marker indicating the victim, so I just kept it. ############## # COMPLETION # 2/14 ############## *Be 7.1% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ BEVERLY'S ||רר|| .--, / THE SEX TAPE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.9}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר On your map, you will see a "p?" icon for a new S&F. This is Beverly's next side-mission (p = paparazzo). I know it is a bit far up, but I want us to try and open the map as much as possible (if you haven't already), and also I like to get all the side stuff done as soon (and logically) as possible before the next main story misison. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Paparazzo." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Dip - Jump in the pool whilst following Beverly. Money Shot - Achieve full facial recognition during chase. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow Beverly along the path and through the yard. (When you reach the pool, take a quick dip in for a Gold stat.) Eventually, you'll take the camera from Beverly to do his work for him. You'll now be in camera view mode, so push up on the Left Stick to zoom in until the box around Poppy's face is green. You can move the Right Stick around to move the camera, but really you just need to zoom in. Just keep filming until you are caught. RUN FOREST, RUN! Follow Beverly and get in his car with him. You have control of the camera again. Poppy, along with her security, will begin to chase after you in their cards. Ignore the security vehicle and do your best to keep the camera aimed at Poppy's face. Again, if the box around her face is red, you are not getting a good shot. If it is green, you're doing well. (For the Gold stat, try to keep it on her face when she pops her head up to scream at you.) Eventually, she will crash and you will finish the mission. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 7.6% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ CHOP ||רר|| .--, / THE DOG | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.10}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Head back to Franklin's Safehouse. Go ahead and save there as well. After, move around to the backyard where your new dog, Chop, awaits! Without anything equipped, hold LT to target in on Chop, then press RB to begin taking him out for a walk. While Chop is with you, you can go into the Weapon Wheel (hold LB) and select the Ball. Aim as you would a gun and then throw the ball, but only into a safe area (such as not into traffic). Chop will go after the ball and pick it up. Press D-Pad Left to call him back. He will drop the ball before you, so simply walk over it pick it back up. Chop will ride in most vehicles with you except boats, helicopters, or planes. He will not swim with you either. If you get in a bad accident or go into a building Chop will run back to the safehouse. If you are walking along and get in a fight, Chop may attack the aggressor, possibly killing them. Such a good boy! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WARNING: The following app has only been released for the iPhone and iPad. A fake has been released on the Android, but has been suspect for being Malware. Rockstar says they will release the app for other systems in the future, but for now, just wait. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THE REAL-LIFE APP: Chop The Dog ------------------------------- Rockstar has put out an app for our mobile and tablet devices called iFruit! More information can be found a rockstargames.com/V/downloads Within the app is a couple of mini-apps, one being "Chop the Dog." Within this app, you get to play with a cartoonized version of Chop, having him beg, sit, and you can shake his paw, then pet him to reward him. Another awesome feature that you can teach Chop is to hunt for collectables. Everything here has a direct effect to the actual GTA V game. Once Chop learns the trick, his video game version will learn it as well! For the collectables, he will begin to bark as he gets near an item, then bark more frequently as you close in. You can send him to go find the collectable, which he'll run right to it, though you must still be the one to pick it up. Once learned, here are the controls for Chop (360 Version of course): _______________________________________________ |RB |Walk or Dismiss Chop | |D-Pad Left |Whistle to make Chop return to you.| |RT |Make Chop hunt for collectibles. | |X |Make Chop sit. | |B |Make Chop give paw. | |A |Make Chop beg. | |Y |Pet Chop. | ררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 8.8% towards 100% *Learn to play with Chop If you have done two Random Events and three Strangers and Freaks, plus the story missions I have listed, then our percents should match. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / STREET RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PART 1 | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.11}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר After you had completed Hao's "Shift Work" side-mission, Street Races become available. These races will only appear on your map between the times of 20:00 to 05:00 (8 game hours), and are only available to Franklin. Before we even begin to do a race, Let's spend a little money at the mod shop, Los Santos Customs. Go to your map, and you will see a spray can icon that has the titles of the shop next to it. There is one in La Mesa, close to Franklin's home. Now I have an entire section dedicated to vehicle modes in the "Extras" section under EXT.4} if you wanted to get the full read through of it, but due to our low funds at this moment, I'll only have you acquire the most important mod useful for the races available at this time. ______ Know that I am doing this is Franklin's vehicle .----------$ NOTE $----------. as it handles pretty well. Go down to the Engine | Keep in mind that whatever | section and acquire the EMS Upgrade, Level 1 for |vehicle you come in with, | $2,340. This will give you a small boost in your |the price of every part may | vehicle's Acceleration stat. If you have enough |change. The more expensive | money left over, go to the Brakes and purchase |the vehicle, the more | the Street Brakes for $5,200. Naturally this |expensive the part. | will increase your Braking stat a small bit. '----------------------------' Press B of course to exit out of everything. Street Races do count towards the completion percentage, so like the Strangers & Freaks and the Random Events, I will have to make a new section for each race as it becomes available. Due to the time in my game, I began to head back to my safehouse... ################################# # # # RANDOM EVENT - GETAWAY DRIVER # *Can be found at 1.8.6} above. # # ################################# After modding Franklin's car, I began heading back to his safehouse to save and let time pass by so I could do the Street Races. When I got to the corner of Strawberry Ave and Forum Dr in the Strawberry area (which is just south of the safehouse), two guys were robbing a store. If you get this, DO NOT RUN THEM OVER! You will notice their dots are blue on the map and they talk about not having a getaway car. Drive up beside them and let them in! I got a two-star Wanted Level, so I had to lose that real quick (I exited east out of the lot, took a left, then another left along the railroad tracks. I followed them into the tunnel and waited there until the WL went away). As you drive, you will come to realize that one of the criminals is a pretty well known character from GTA IV! After losing the heat, I followed the GPS to their crib to finish. ############## # COMPLETION # 3/14 ############## *Be 9.2% towards 100% *Receive $1,000 cut *Receive P.R. as a new heist member! Continuing with the races, as mentioned in the Random Event, I headed back to my safe house to save, allowing the game time to pass 8 hours each time until the Street Races showed up again. (Of course, the longest one had to be first, however...) ############################## # # # RANDOM EVENT - MUGGING 2 # *Can be found at 1.8.9} above. # # ############################## Now as I was on my way from Franklin's safehouse to the starting line in Downtown Vinewood, I came across yet another Event. The screen flashed and a red dot appeared on my radar. I drove to it and saw a guy holding a woman at gunpoint in an alley. I quickly lined my car up, then sped forward and hit him, killing him instantly. The woman ran away, thanking me. Another note is that though the location of the RE is labeled differently in the "Random Events" section, this one happened to be in the Alta neighborhood. RE's can happen at different location as well. ############## # COMPLETION # 4/14 ############## *Be 9.5% towards 100% Finally, I make it to the starting position. Press D-Pad Right to enter. CITY CIRCUIT: ------------- Starting Location: Downtown Vinewood. Entry Fee: $500 Opponents: 5 Checkpoints: 60 Laps: 1 Tips: It will be hard to keep track of the checkpoints as you go along, but there will be a corner-cut opportunity between points 3 and 4. In Richman, you will notice the road take a very sharp turn left through points 14 and 15, so make sure you slow way down for that and even use Franklin's Special. Speed on the straightaway from points 26 through 31, but there will be a sharp right after 31. 35 to 42, you can speed again, but from 42 through 43, use Special again to make the sharp right turn. Just keep an eye on your radar to see the next checkpoint. Remember, if you drive behind another racer's slipstream, you can gain a speed boost. As with all races, you cannot do a drive-by, but you can ram them off the road. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 9.7% towards 100% *Receive $2,250 Go to a mod shop if need be to repair your vehicle. Now there is one more race that you will see available, however if you look closely at the Street Race icon on your map, you will notice that it has a green checkmark on it. This indicates that you have completed the race, and both icons (the one you just completed and this other one) have those marks. The reason is that the other one is actually the "Shift Work" mission race, so you do not need to do it again, but I will still list the information below, just because I'm feeling oh so generous. ;) SOUTH LOS SANTOS: (The "Shift Work" race. Does not need to be done again.) ----------------- Starting Location: Chamberlain Hills Entry Fee: $100 Opponents: 5 Checkpoints: 18 Laps: 2 Prize: $450 Tips: You can try to cut the sidewalk corner at checkpoint 4. At the tracks, be careful not to hit any poles and use Special at 8. Speed from points 9 to 11 but be wary of traffic. Don't cut the corner at 13 or you'll miss the point. ______________________________________________________________________________ רררררררררררררררר|רררר| \ TONYA'S ||רר|| .--, / PULLING ANOTHER | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ FAVOR | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.12}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר After finishing your race, you may get a "T?" icon on your map for Tonya's next favor. Go to it, which once again, is right by Franklin's safehouse. %%%%%%%%%%%%% % AVAILABLE % %%%%%%%%%%%%% After you beat "Pulling Favors." %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:30 Unhook Bonus - Keep the vehicle hooked until delivery. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Again, get the car with Tonya, then drive to the tow truck. In the tow truck, follow the GPS to the new vehicle that is parked at the Lucky Plucker. You will need to back up into the lot to easily attach the vehicle. The driver will come out and give an excuse, but continue to haul the SUV back to the impound lot, once again dropping it off in the drop zone. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 10.2% towards 100% ############################### # # # RANDOM EVENT - BIKE THIEF 1 # *Can be found at 1.8.2} above. # # ############################### While driving around a little east of the safhouse, this Event began. A guy stole a bicycle and began peddling along Little Bighorn Ave. I just rammed into him with my car to knock him off. You do NOT need to kill him as he will just run away. I got on the bike and returned it to the owner, marked by the blue dot on the radar. No reward except for the percentage. ############## # COMPLETION # 5/14 ############## *Be 10.6% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / LETTER SCRAPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.13}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Alright, before those of you who knows what's about to happen screams, you have to remember that I try and get everything at the best logical time. I wanted us to get through some missions and other things before, so we could get a feel for the game mechanics, and you could act accordingly in case something happens. I am also doing this section early because it is available now, and we can open up most of the map and not be blinded anymore, and we'll get a boost to our percentage. Also, after we complete the next main story mission, a lot of new things will be available to us, so I didn't want to continue stacking our to-do list. Scattered all over San Andreas are 50 letter scraps. Basically, a letter has been ripped apart and spread about containing a killer's confession. After the collection, we'll be able to take care of things appropriately. Every 10 Scraps will give a detailed description of your surroundings right after you pick up the 10th Scrap. This way it can be easier to keep track of things, just in case you or someone just needs to know where a certain set of Scraps are, instead of reading everything from one to fifty. The directions for each one start from where the previous one ended. ______ .-----------------------------------$ NOTE $----------------------------------. | Remember everyone, this is my first draft. After writing all of this, I have| |come to realize a couple of changes I could make. Please, if you do read | |everything within this section, let me know if I had made any mistakes. I | |write this guide at all times during the night and day, and sometimes my mind| |can be "zombified" as I like to call it. I may accidentally write "left" when| |I meant "right," or something of the sort. Just let me know, but I believe I | |most everything correct. | '-----------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 1 - Terminal/Buccaneer Way :(@): | |\'/ | To begin, set your waypoint in the bottom right of Los Santos. If you | ר | have not been there yet, the map will become slightly apparent. Keep an | | eye on the area name, making sure it says "Terminal/Buccaneer Way." If | | it says Pacific Ocean, you went too far right. Now keep setting your | | waypoint until you notice the roads look like a grid that's placed on a | | little piece of land with on larger road going to it. Head to the grid | | of roads and when there, go between the crates of the area in the 2nd | | row, middle rectangle. | | | | Now here, face the rectangle area north and you'll see a small path | | between a red and white crate. When you get to the cross-path in the | | middle of the crates, jump up (remember it's X) onto the north-west | | white crate. Go west, jumping over to the yellow crate; north, climbing | | onto the white crate; back east, jumping onto the lower brown crate; | | north onto the white crate; then jump at a cross angle south-east onto | | the final blue crate. (Don't worry, paths should not be this bad for | _ | the others.) On this crate will be your first, white-glowing Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 2 - Cypress Flats :(@): | |\'/ | On your map, follow the big road north out of the Terminal area until | ר | you your crosshair passes the two-lane road that passes overhead. You | | will see a white line (railroad track) form a sideways Y. Go to the | | northern fork of this Y and you will see that it heads north into a | | tunnel. Climb over the railing, run down the sloped entrance of the | | tunnel side-wall, then follow the tracks in. | | | | Be very careful as you make your way down the tunnel. You should be | | able to hear a train coming, so keep a look out and step to the side if | | need be. You be running down the tunnel for a short while, but then you | | will see some crates on a platform to your left. Also on this platform | _ | is the second Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 3 - Elysian Island :(@): | |\'/ | Back up top on the road, go to your map and set a waypoint a short way | ר | west, and then a drop south. If you cannot see the map yet, just follow | | the big road that's jsut above the train tunnel, west until you reach | | the T-intersection at the end. (There will be arrows on this road.) Go | | ahead and continue following the road as it curves east again, but just | | after you pass the bridge overhead, look left and there will be an open | | gate. | | | | Inside, turn right just after the trailer until you reach the second | | building that somewhat blocks your way. Here, turn left going south and | | you will see a green tugboat being worked on with a bridge leading over | | to it. On this boat, go up the stairs and then to the front of the | _ | wheelhouse (south side) where the third Scrap is! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 4 - Davis :(@): | |\'/ | Head back out of the docks area from the way you entered. On the road, | ר | turn right going east, following the fork north-east. Looking to your | | left, you will see a bridge going over water with huge greenish steel | | supports. Over this, make a left at the intersection. Follow this road | | until you reach the railroad crossing, then turn right. At the next | | intersection with the stop light, turn left going over the tracks and | | onto the road ahead. | | | | Heading east again, turn left (south) at the first intersection, then | | left again at the end, onto the cul-de-sac. On the southern side, you | | will see a small blue house with a red-door garage. Go behind the house | _ | and on the back porch will be the fourth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 5 - Davis :(@): | |\'/ | Back at the cul-de-sac, drive out west past the first intersection we | ר | came in on, and to the second. Make a right going north, and at the end | | you will see a large parking lot with a fence surrounding it. Go left | | and circle around the lot until you come to the entrance on the western | | side. Inside the lot, there will be a large green dumpster with carts | _ | all around it. On top of this dumpster is the fifth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 6 - Los Santos International :(@): | |\'/ | Go back out east to the road, then turn RIGHT (trust me) on the road | ר | heading north-east. After passing the big intersection, you will see a | | hospital on your left. Turn into the driveway against the arrow on the | | ground, towards the EMERGENCY sign. To your right, you'll see a ladder | | going up to the roof. Simply walk up to it and Franklin will grab on. | | Push up on the Right Stick to make him climb up (and down to go down). | | On the roof, go left and up the stairs leading to a higher area. At the | | top, get into the Police Maverick helicopter (Ambulance). | | | | Remember, Franklin does not fly too well, so be wary. Hold down RT to | | accend into the air (LT to decend). Now, on your map, if you have not | | uncovered it yet, move the crosshair along the road you came up on, but | | continue following it south-west, past the twisted intersection, until | | it says LOS SANTOS INTERNATIONAL AIRPORT. Set the waypoint around that | | area, then fly (pushing the Right Stick forward as you work RT to keep | | the helicopter up) to that point. (This is simply to uncover that part | | of the map. When there, you will hopefully see a perfect circle within | | a rectangle, which represents the driveway for the airport entrances. | | | | Just in case, you may want to do a quick save of the game, which is by | | pulling up your phone (remember, D-Pad Up), then left to the Quick Save | | icon. After saving in a new slot, carefully maneuver the helicopter by | | lowering it (LT) and turning it with RB and LB respectively. What we're | | doing is landing the helicopter on the roof of the Sightings bar, which | | is what that perfect circle is on your map (it has the large white arch | | on top). You want to land on the gray part, now the smaller white part | | high above it. When on the gray area, and without crashing the chopper, | | go to the southern side of the central blue support. in front of the | _ | door is the sixth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 7 - Los Santos International :(@): | |\'/ | Hopefully having some health, turn around facing south towards the | ר | satellite. Go of this edge to the ground below. You'll lose health, but | | not much at all. Take one of the vehicles driving around and continue | | heading south to the lower entrance of the airport.Facing the entrace, | | you'll see two armed guards standing outside. In front of them, right | _ | of the entrance, will be the seventh Scrap next to some luggage! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 8 - Terminal/Buccaneer Way :(@): | |\'/ | On your map, find the S icon for the next mission. Move the cursor up | ר | from this to the first intersection, then directly left into the gray | | area and place your waypoint there, then begin driving. The waypoint | | should have ended up on a large building under construction. Drive in | | from the norther side and you will see the base of a yellow crane going | | up throught building. Walk around the barrier and up the stairs to the | | inner side of the crane, and climb the ladder all the way to the top. | | You can hold down A to climb faster. You will come to split sections | | several times during your climb, where you just need to run around to | | the other side and climb another ladder, then at the next point, just | | run forward to the next. You'll see when you get there. I love climbing | | this at night; beautiful. | | | | When you get to the control box for the crane (shame they don't allow | | you to control it), climb up the short ladder, then the last up leading | _ | to the very tip where the eigth Scrap is! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 9 - Terminal/Buccaneer Way :(@): | |\'/ | Now we're going to want to head back southwest, but towards the beach | ר | area this time. Go down the top ladder, where you can hold A while | | pushing the Left Stick down to slide down quickly. On the actual crane | | part, walk to the back (side with the guardrails) and you will see a | | parachute. (If you do not feel comfortable about this next bit, you can | | wait, but you'll have to do it eventually!) First off, so you can know | | where to fall towards, go to your map again and move the crosshair left | | and then down to where it is over the Barber Shop near the beach. Try | | and zoom in until you map is at 500ft (noted in the bottom-left). From | | here, move the crosshair over about 4 inches, then down about 3. Even | | if it's not exactly, I'll still get you there. Set your waypoint. | | | | Okay, jump off the end of the crane on the parachute side and it will | | automatically be equipped. A couple of seconds later, press A to open | | the chute and then use the Left Stick to control left or right, or to | | slightly even out the horizon by pushing down the stick, or to do a | | faster dive by pushing up on the stick. Try and descend as slow and as | | far as you can while aiming towards the waypoint. | | | | When you get close, try and land in the street. Hold RB and LB to calm | | the descent and make a soft landing. On your map again, hopefully you | | can see a road that looks like it has a few splits down the middle. The | | road is the one that is going southwest, just south of the Barber Shop, | | but between the shop and an Ammu-Nation / Car Wash. Go past the third | | median in the road and you will see to your right that there are some | | stairs going down to the small river below. [I just realized that I am | | teaching you all how to parachute and swim, all for one Scrap.] In the | | river, you can just hold Left Stick up to slowly swim forward, hold or | | repeatedly tap A to quickly swim forward, and press X to climb out. Go | | under the road you were just on and to the first median section in this | _ | nasty river. Up top is the ninth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 10 - San Andreas :(@): | |\'/ | Jump back into the water. I may end up under, so you can keep pressing | ר | A to swim forward, the use the Left Stick to swim down by pushing up, | | or swim up by pushing down (it's inverted), and of course left / right | | to swim in that direction. Also, you can attack (well, punch) while in | | water by pressing either RT or B. On your map, continue following the | | road you took to get down here all the way to the beach. Even follow | | the dark gray line within the sand area to the end and waypoint. | | | | Go back up to the road and go to the waypoint, but please, do not | | follow the GPS route... At the beach, you'll pass some tables with some | | umbrellas, but at the human statue, turn right and to the skate park. | | You'll see three different bowls: big one with a ramp, small figure-8, | _ | and a pear shape. In the larger portion of the pair shape is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | KNOW YOUR PLACE | If you quit the game and lost track, we are at the skating| |-----------------' rink just southeast of the Fairground Ride icons, within | |the beach area of Los Santos. If you follow the gray line that juts out from | |the center of the fair's pier south, you'll see a small gray line cut through| |it eventually. Follow the main line a couple up turns until it meets up with | |a whole mess of lines. Right before it meets this whole mess, and just above | |this small ^-shaped line is where you should set the waypoint, then follow | |how to get the tenth scrap from above at the skate park. | '-----------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 11 - Pacific Ocean :(@): | |\'/ | On the map, find the Fairground Ride icons, then move southwest from | ר | them and place your cursor at the end of the pier (remember, the map | | will slightly show around where a waypoint is placed if it has not been | | uncovered yet). When you get to the end, which is where the Pearls | | restaurant is, go up the stairs to the second floor, then across the | _ | upper walkway. In front of the blue door and tables is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 12 - Richards Majestic :(@): | |\'/ | Get in your car and drive back up the pier, but this time taking the | ר | actual inclining road, through the "Del Perro Pier" sign. Go all the | | way to the end where the movie studio lot is. Be prepared to get a two- | | star Wanted Level when you enter the lot. After going in, take a left | | at the first alleyway. You will be at the most western corner (since it | | it built at an angle) where you will see two sets of gray stairs going | | up when you turn the corner. Go up the second set of stairs and at the | _ | top is the twelvth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 13 - Pacific Bluffs :(@): | |\'/ | At this point, I will start leading you out of the city, even though | ר | there are several more still left. I'm trying to go in the best path I | | can find to collect these so we don't have to backtrack too much. Know | | that we are going to be making a really messed up "M" path on the map. | | With that said, move the cursor northwest to the green area that dips | | down. You should see a small dark spot, so set your waypoint to that. | | Lose the cops of course, and drive there. | | | | When you get to the area, you will notice that you are in a grave yard | | with a pond. In the middle of this pond is a small island, so head on | _ | over to it. In front of the stone coffin is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 14 - Pacific Bluffs :(@): | |\'/ | If you haven't uncovered the map yet, use the waypoint to follow along | ר | the northern road going northwest. By this, mean set the waypoint, use | | the crosshair to follow the road until you can't, then reset the point. | | When you get to the first intersection where the main road continues on | | and a smaller road connects on the southern side (not far up from your | | current location), follow the smaller off-road. It will eventually loop | | back south a short bit and lead to the Kortz Center, which on the map | | looks like a square with a couple of slits in it. | | | | As you're driving, you'll notice that this off road is actually a ramp | | with an entry arrow and an exit arrow. Follow the hillside road up to | | the center and go to the square-slit area, which is actually a parking | | lot with a hedge maze on the other side. Go into the edge maze via the | | northern entrance (that faces the lot). At the first intersection, make | | a right, then a left into the left-most path, then make another left | _ |heading east, then one more left almost right away to the Scap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 15 - Pacific Bluffs :(@): | |\'/ | For now on, I'll just explain the driving routes, as it seems easier. | ר | Head back out the maze the way you came and get back in your car. Back | | down at the main road, make a right, heading back southeast. At the | | first intersection, make a right and continue following the curved road | | all the way around until you get to the western beach-side road. Here, | | make another right going back northwest until you see, on your left, | | the Pacific Bluffs Country Club. Go around to the back where the pool | | area is and you will see a bar. Go to the southern side of the bar and | _ | on the counter is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 16 - Tongva Valley :(@): | |\'/ | In your vehicle and back to the beach-side road, make a left to keep | ר | heading north. Eventually you will see an Ammu-Nation icon on your left | | and almost right after, a winding road go up into the mountains on your | | right. Go up this road all the way to this road's end where there will | | be an LTD gas station. At this next road, make a left and continue on | | until you see a rest stop with a fruit stand. Under the sign with the | | small roof on it next to the stand in the Scrap! | | the final blue crate. (Don't worry, paths should not be this bad for | _ | the others.) On this crate will be your first, white-glowing Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 17 - Lago Zancudo :(@): | |\'/ | Continue follow the road north, but when you get to this trianglular- | ר | shaped intersection, take the next road continuing north. When you get | | down to the end, make a left. Go all the way to the end, just past the | | gas station, to the beach-side highway again and make a right. Do NOT | | go over the bridge however, but off to the right side and down the | | grassy slope into the marshland-style grounds. What you want to do now | | is cross the river to the lands at the north, then follow the riverbank | | east. Go ahead and look at the map. From the bridge going east along | | the northern bank, you'll see three "cracks" in the land where water | | comes in. Just past the third crack (before the double ones that form | | onto one small stream) will be the Scrap among a clearning facing the | _ | river! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 18 - Raton Canyon :(@): | |\'/ | Make your way back onto the road with the bridge, and once again, head | ר | north. After some time, you'll see "Hookies" on your right and a small | | dirt road going off to your left. Go on this road and follow it around | | east. After a little time, you'll see a little rock formation to your | | left as the road curves back up slightly (there may also be an parked | | car). Run up the sleep slope of the rock formation (you'll be running | | north) and when at the rocks, keep pressing X to climb or jump up, just | | so you won't fall back down. On top of the formation, go to the other | _ | edge and you will see the Scrap! (Know you're on the southern road.) |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 19 - Mount Chiliad :(@): | |\'/ | Continue following the dirt road east all the way to the end where you | ר | will see a body of water. At this narrow road, make a left, going north | | and across the bridge with the grated floor. After passing the wooden | | bridge and just as soon as you start heading east again, get out and go | | down the slope towards the water. You'll see a circular bit of land jut | | out into the water. Go to the western edge of this land and carefully | | go down the edge where it seems to slope (rather, there are not rock | | walls). If you didn't grab it, turn around and on this steep grassy | _ | slope between the rock walls is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 20 - Cassidy Creek :(@): | |\'/ | Get back up to the road and continue east along the dirt path, however | ר | you will quickly see another road jut off back northwest, so take it. | | (It is where a pile of logs may be.) You'll go through a long tunnel in | | the mountain and then when out on the other side, follow the road just | | a little more until you come to a fork where a dirt road goes up to the | | left. When you get near the end of this road, you'll see a fort-style | | wall with a big wooden fence. You will want to be very careful here. | | Take out a weapon and get ready for a gunfight. (If you do not feel | | comfortable with this Scrap yet, there will be a chance later on to get | | it.) | | | | First off, make sure you are in a vehicle, then do a Quick Save from | | your phone. Now you'll notice to the left of the gate, the wall ends, | | but it looks like you can go up the slop and drop over, which you can, | | but as stated, you will be shot on site by some crazies. Instead, drive | | your vehicle at an angle on the mountain wall and let it ride over the | | gate and to the other side. To your left you will see a water tower | | next to a cabin. Quickly go just past the cabin and make a left down a | | narrow alleyway. On your radar, you'll notice a short, slightly dark | | line. at the top of this line closest to you is where you want to head. | | You'll see narrow stairs leading up to a radio tower, so quickly run up | | the stairs and eventually the cultists will stop following you. If you | | die, just reload the Quick Save and you will be right back outside the | | gate. Once you make it up the stairs and ladder, go around the side of | _ | the shack and on the steel floor, you will see the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | KNOW YOUR PLACE | If you are coming into the collections part at this point,| |-----------------' or if something happened for whatever reason and need to | |get back here, go to the map. In the top-left area of Los Santos, you'll see | |a Barber Shop and to the left of that, a Movie Theater. Put the crosshair | |between these two icons and move directly up. You'll come right on an Ammu- | |Nation icon in Zancudo River area. From here, continue moving directly up as | |you pay attention to the area names. As soon as it reads Chiliad Mountain | |State Wilderness, that is the exact spot you want to be in (maybe just a tad | |more north, but not by much at all). | '-----------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 21 - Paleto Forest :(@): | |\'/ | To head back down, don't worry about heading through the crazy camp, | ר | but instead go south to a narrow dirt road. There may be a Nagasaki | | Blazer parked next to a bridge (quad), but if not, then run down, going | | southwest at the T-intersection, then at the end, make a left going | | north again on the beach-side highway. When you reach the logging site | | on your right, turn into it. At the fork, take the left path continuing | | northeast. Go past the first T-intersection and to the second. Facing | | the red dirt road going directly north, you'll see three trees and some | _ | rocks next to each other. Between the left / middle tree is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 22 - Mount Chiliad :(@): | |\'/ | Next, let's head to the Cable Car icon just northwest of your location | ר | (quickly noticable on the map). Yes, you can drive to the next Scrap, | | but where's the fun in that? At the Cable Car platform, just wait for a | | car to arrive. When it get's there, step in and press D-Pad Right to | | take the car up, but know that is costs $10. Along the way, you can hit | | Back to change the view or D-Pad Right to skip the trip. As soon as you | _ | exit the tram, you will notice the Scrap in the middle platform! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 23 - Paleto Bay :(@): | |\'/ | Go ahead and look at your map. You'll see northwest of your location, | ר | a Barber Shop icon close to the beach-side highway. Follow the street | | jutting northwest from this icon, and set the waypoint at the end. Now | | you will notice another parachute right in front of you. Take it, hop | | down to the support tower for the tram, then walk all the way to the | | edge and jump off. Remember, press A to open the chute! Carefully guide | | your way down the mountain and towards the waypoint location. You'll | | most likely have to press up on the Left Stick to drop quicker, then | | hold LB and RB to slow the descent and land safely on the street. At | | the T-intersection where the waypoint should be, you'll see two houses. | | Go to the one on your left with the balcony. Head to the right side of | | this house and you will see a narrow stairway leading up to the balcony | _ | where the Scrap is! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 24 - Paleto Bay :(@): | |\'/ | Go back to the street and head left (north) until it curves. You will | ר | notice a home on the left that is in shambles. Go behind this house and | _ | through the doorway onto the back porch where the Scrap is! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 25 - Mount Chiliad :(@): | |\'/ | Back to the street you came off from, go to the end and turn left onto | ר | the beach-side highway. This will now curve going east. On your radar, | | you will notice a oval-shaped driveway, so take the dirt road towards | | it. Now you'll see a little rest area bathroom with entryways on both | _ | sides. Go to the entry facing the water and there is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 26 - Mount Chiliad :(@): | |\'/ | Go back to the highway (actually called "Great Ocean Highway," I just | ר | describe it as beach-side highway for simplistic terms), then continue | | east but only for a short time. You'll quickly see an entry way to your | | right with a banner saying "Dignity Village" hanging overhead. When you | | go in, turn right and go to the second tent on your left with the | | "Social Justice For All" banner. In the doorway is the Scrap, and | _ | further inside is a Health kit! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 27 - El Gordo Lighthouse :(@): | |\'/ | Back to the highway, continue east, following the curve south through | ר | the tunnel. At the first intersection with the large electricity tower, | | turn left (east) and go down the smaller road. At the end, make another | | left as you pass the "Welcome to Cape Catfish" sign. When you see the | | bridge to your left, drive over and follow the dirt road. You'll see a | | lighthouse in the distance. At the fork, take the right, short path, | | and when you get to the carport, there will be some steps at the edge | | of the cliff behind it. These steps lead down to a dock in the ocean, | | but no boat is there, so jump in the water and swim over to the light- | | house. Since the tide is low, you'll see a stairway starting halfway up | | the support ground (left side of the lighthouse). Climb up and go to | _ | the backside of the house where the Scrap will be! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 28 - Grapeseed :(@): | |\'/ | Make your way back to your vehicle and drive back over to the highway | ר | intersection. Here, continue across heading west and follow this road | | along its outer route. When you reach the end, go ahead and continue | | onto down the slope (on foot). You'll see a tree farm with white and | | green roofs. Go to the right of the green one and you'll see two white | | ones further up. At these, go into the left white one and you'll grab | _ | the Scrap about halfway down! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 29 - Galilee :(@): | |\'/ | Go ahead and get back in your vehicle. At the intersection that you | ר | stopped at, take a right turn (heads northwest, then quickly southwest) | | and follow this road to the end where a dirt road will appear. Take the | | dirt road down a little until you see a smaller dirt road branch off to | | the left. Down this road now, take the left fork until you see the | | building with the "Millar's Fishery" sign and the three pipes next to | | it. Under the awning with the tire is the Scrap! | | the final blue crate. (Don't worry, paths should not be this bad for | _ | the others.) On this crate will be your first, white-glowing Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 30 - Sandy Shores :(@): | |\'/ | Go ahead and look on your map. South of your spot is an Ammu-Nation | ר | icon. Set the waypoint on the road just south of this icon. Now you can | | either follow the GPS route to it, or find a boat and cross the Alamo | | Sea, then take another car there. I found a Shitzu Suntrap boat parked | | behind the rusting building (as you're leaving, it's the last one to | | your right) and drove it across. Boat controls are pretty simple, as it | | just like a vehicle: RT to go forward, LT to break and backup, and the | | Left Stick to steer. | | | | However you get to this location on the road below the Ammu-Nation, | | continue west. Pass the four-way intersection, you'll see a motel to | | the left. Go behind the building and you'll see a dried-out pool. In | _ | the pool is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | KNOW YOUR PLACE | Again, if you need reconfirming of where you should be, or| |-----------------' you are just tuning in, I do my collections in segments of| |ten, leading from one to the other, then after every tenth one, like now, I | |give a different description of how to find where I am at. On your map, move | |the crosshair to the furthest right Barber Shop icon in Mirror Park. Next, go| |directly up and you'll hit a Los Santos Customs Icon. Just northeast of this | |is an Ammu-Nation icon. Set your waypoint at the road just south of this icon| |and follow the instructions above from the second paragraph. | '-----------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 31 - Grand Senora Desert :(@): | |\'/ | Go to the eastern road of the abandoned motel and head south. After | ר | crossing the railroad track, take the next right onto the dirt road. | | Soon, you will see a large rock formation to your right, just past the | | tip of the desert airport landing strip. Go to the other side of the | | formation, opposite the road, and jump up to the lowest ledge. Now just | _ | work your way up the rocks to the very top for the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 32 - Grand Senora Desert :(@): | |\'/ | Back to the road, continue west until you quickly come to the first | ר | left turn. Continue south to the end where the Los Santos Customs is, | | then make a right heading east again. Go down a ways until you come to | | the "Eastern Motel" on your left. At this intersection, make another | | right. You will come to a short driveway leading into a, what I believe | | to be, mining quary. Through the gates, go up the yellow ladder to your | | left, and go along the walkways and second ladder to the very top where | _ | the Scrap will be! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 33 - Great Chaparral :(@): | |\'/ | Back to the main road, head north again, but make the first left going | ר | west. As soon as you cross over the bridge, go left up the grassy slope | | and into the graveyard. Along the wall facing the road, you'll see two | | stone coffins beside each other. Just to the western side of these is | _ | the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 34 - Zancudo River :(@): | |\'/ | Back to the road you were just on, continue west following along the | ר | cliff's edge. You'll pass over one bridge pretty soon, but then you'll | | come to another bridge just as an Ammu-Nation icon appears on the radar | _ | ahead. At this second bridge, go underneath and there is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 35 - Great Chaparral :(@): | |\'/ | Back up to Route 68, this time go back east. When you reach the first | ר | intersection, take a right, then another. Go down a ways, passing the | | dirt road on your right, until you come up to another dirt road on your | | left with a bridge. Take this turn and at the first U-curve, you will | | see what looks to be a boarded up mine entrance. On the gravel to the | _ | left of the door is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 36 - Grand Senora Desert :(@): | |\'/ | On the dirt road, continue following it up. At the top, make a left, | ר | and at this road's end, make another left. Passing the first left, take | | the next dirt road left going back down the mountain. You'll come upon | _ | a barn with an unused billboard. Behind this sign is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 37 - Vinewood Hills :(@): | |\'/ | Back on the dirt road, go back up the mountain, making a right at the | ר | fork near the top to the paved road. Continue following this road, | | passing the one we came in on, for a little while. You'll eventually | | come to a T-intersection, but at this intersection will also be a dirt | | road connecting to the "stem" of the T going up and around a hill. This | | is only for the description - do NOT take that dirt road. (You will see | | the Sisyphus Theater in the near distance.) At this intersection, make | | a right going up. You will see a rough dirt road going up to your right | | side, so take this dirt road, continuing right at the fork, to the end. | | at the "Big Juice Stand" picnic tables, go to the back right one where | _ | the Scrap will be on the ground next to it! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 38 - Terminal/Buccaneer Way :(@): | |\'/ | Go back down the road, making a left at the fork, then at the paved | ר | road, make a left, heading back east. At the back, turn right, passing | | the theater, then make the first right. Soon, you will see a sign to | | your left saying "Lake Vinewood Estates," so make a left onto the road. | | When you get to the round-about, make a right, then another right going | | through the first fence. You'll see a pool down the slope and a small | _ | pool building to the left of that. In this building is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 39 - West Vinewood :(@): | |\'/ | At the road, head back out of the estates, then make a left going west | ר | and then a right at the first fork. At the four-way intersection, make | | a left going south, taking another left at the immediate fork. Follow | | this main road all the way down into the city area, then pass the first | | stoplight intersection. At the second intersection just down the first | | slope, make a left, then a right at the next T. Down this next slope, | | keep looking to your left. Pass the alleyway (marked on the map) and | | pull into the apartment parking lot. Run up the stairs heading north, | | then take a right at the apartment wall. On the counter in the BBQ area | _ | with the table is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 40 - Alta :(@): | |\'/ | Back at the sloped road, continue south to the first intersection, and | ר | then make a left. At the intersection with the Barber Shop, turn right | | and then left. At the second intersection, you will see a construction | | site to your right, so turn into it. Drift right across the lot towards | | the green porta-potties. Go down the stairs to your left and into the | | pit area. You'll see orange... sticks surrounding a short wooden wall, | _ | which is where the Scrap will be in! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | KNOW YOUR PLACE | Again, if you need reconfirming of where you should be, or| |-----------------' you are just tuning in, I do my collections in segments of| |ten, leading from one to the other, then after every tenth one, like now, I | |give a different description of how to find where I am at. On your map, move | |the crosshair to the Barber Shop in Hawick. From here move it directly down a| |short ways until you see this dark-gray "grid" outline just to the right. | |Attached to this grid is a J-shaped outline. At the J is where you should set| |up the waypoint, then follow the directions above from "you will see a...." | '-----------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 41 - Hawick :(@): | |\'/ | Go back to the road you came in from, then head east again, but then | ר | take the first left going north. Just past the next intersection, make | | a right up the sloped driveway, which leads to a parking lot and skate | | park on the roof of the corner buildings. Right in the center of the | _ | half pipe is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 42 - East Vinewood :(@): | |\'/ | Back at the road, make a right continuing up the slope, then take the | ר | first right. At the end, make a left, then a right at the four-way. At | | the bridge above the flood control dam, go to the southern side on | | either the left or right side of the dam. You will be able to go down a | | ladder, then at the bottom, go north down the middle opening, and at | _ | the end will be the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 43 - Vinewood Racetrack :(@): | |\'/ | Make your way back up to the road, then go back west. When you reach | ר | to your right, turn into it, then go directly forward, making a right | | at the end. Immediately make a left up the colored pathway to the end, | | then jump over the fence and to the bottom of the bleachers area. Go up | | the stairs leading to the actual bleachers, then keep going north. Make | | a left going up the first set of side stairs. When you reach the second | _ | isle from the top, make a left and you'll run into the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 44 - Vinewood Hills :(@): | |\'/ | Head back out to the road you came in from, then turn right going west | ר | and make a right at the "Pizza This" building that is to your right. | | take the first left, then the first right at the pawn shop. At the end, | | make another right. At the intersection with the cement brick wall, go | | right. At the next intersection with the dirt tracks leading into it, | | turn left onto that road. Follow this road all the way to the top, but | | before you reach the end, you will see a rough side road. Take this to | | the back of the VINEWOOD sign. Climb up the ladder of the "I," and at | _ | the top will be the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 45 - Redwood Lights Track :(@): | |\'/ | (Thinking about it, I should have done this one sooner between Scraps | ר | 32 and 33.) Take the road you used to get up here all the way back down | | and make a right at the end. At the immediate fork, make a right, then | | another right, going north. Follow along the road all the way (follow | | the yellow divider lines) until it nearly ends at a triangular inter- | | section. At this, make a left, then drift right to the next road that | | continues north. You will see a crane in a construction site. Go into | | this site and looking slightly left, you will see a half finished, | | circular construction project. Go into the project and you will see a | _ | hole in the center where the Scrap will be! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 46 - Ron Alternate Wind Farm :(@): | |\'/ | Back to the road, go back south, then make a right, then another right | ר | to head back north. When you reach the end, take the left fork and at | | this road's end, make a right. You're going to be following this road | | all the way east, even as it curves south. When you reach the railroad | | bridge near the windfarm, you'll want to start heading directly east, | | across the mountain and to the ocean area on the other side. On the | | ocean side now, you'll see an inlet of water that actually leads to a | | cove. (There are a couple of Speedophile Seasharks parked here.) In the | | cove will be a small part of land that you can walk on, which has the | _ | forty-sixth Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 47 - Pacific Ocean :(@): | |\'/ | Go ahead and take a Seashark and start heading south, following along | ר | the coastal line. You'll come upon a small rock island pretty quickly, | | so park close to it, then climb up. At the northern area of this small | _ | island is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 48 - Pacific Ocean :(@): | |\'/ | Next, continue south in the water, still following the coastal line. | ר | You will be going south quite a ways until you reach a large, long | | island where the tip will have a couple of sharp rocks sticking up. On | | your map, you'll know which tip it is when you move the crosshair from | | the northern tip of this island west until it hits directly with the | | Strip Club. Go to the eastern side of this island at the bottom area, | | meaning don't climb up, and you'll come to a small beach with some | _ | bushes. Behind these bushes is the Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 49 - El Burro Heights :(@): | |\'/ | Go back north until you see, on your radar, a road to your left. On | ר | your way up, you may not come up to a vehicle, so will most likely have | | to run for a bit. Just remember, if you sprint for too long (tapping A | | repeatedly), you could lose health. When you reach the main road, take | | a left heading south. Keep following this road until you reach the big | | four-way with the stoplight, then make a left. After you pass the water | | tower, make a left onto the dirt road with this odd steel support entry | | way. Drive directly east, then make a right at the fork before the land | | slopes up. At the next fork where you will see the Brute oil machine, | | drive into the lot it is set in. Go into the second warehouse to the | | right, and inside you'll see the scrap of a bus, also to the right. In | _ | the bus scrap is the, well, Scrap! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' .-------------------------------------------------------------------------. / /,\ : SCRAP 50 - Terminal/Buccaneer Way :(@): | |\'/ | Drive back out west to the entry way you came in from, then go right. | ר | After you pass under the highway bridge, make the first left. Over the | | bridge, continue down the slope passed the Ammu-Nation and onto the | | next bridge. You will see four large support arches on this bridge. Go | | to your first one on the left (south-east corner). Right in the arch is | _ | the final, 50th SCRAP!!! |/.\ : :(@): \ \'/ '-------------------------------------------------------------------------' %%%%%%%%%%%%%%%%%%%% % SCRAP COMPLETION % %%%%%%%%%%%%%%%%%%%% *Be 11.8% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / A STARLET IN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ VINEWOOD | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.14}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%% % AVAILABLE % After you collect all 50 Scraps %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Cut! - Kill Dreyfuss %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As soon as you collect the final Scrap, the criminal's letter automatically pops up, which you can cycle between the pages by D-Pad Right and Left, and B to stop reading. Once done, you'll have to pause your map and find the "?" located in Vinewood Hills (or just press D-Pad Down to the "Killer ?.") ############################ # # # RANDOM EVENT - MUGGING 3 # *Can be found at 1.8.9} above. # # ############################ As I was driving to the Killer, a guy came up to a woman at gun point. As soon as he took her wallet, I ran him over, but also maneuvered my vehicle to where the victim would not be able to grab her wallet back either. I got out, pushed my vehicle forward just a tad, then picked up her wallet. She ran off right after, so I was able to keep the money. ############## # COMPLETION # 6/14 ############## *Be 12.2% towards 100% *Receive $2,000 Before you actually go up to the Killer, go ahead and do a Quick Save, just in case. You'll see his Landstalker parked in the driveway, so get in that and drive that a bit away. Go through the fence door in the driveway and around back. After the scene, quickly chase after him. If you moved his SUV far enough away, he'll scream "Where's my car?" Get your weapon out and gun him down. If he gets in his vehicle, you'll have to give chase. Granted, you can let him go, but you won't get your Gold rank. ____________________ / ACHIEVEMENT UNLOCK \--> A Mystery, Solved (15G)** רררררררררררררררררררררר You solved the mystery of Leonora Johnson **Thank you to ASUnknown1 for reminding me to put in this achievement! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 12.7% towards 100% ############################### # # # RANDOM EVENT - SECURITY VAN # *Can be found at 1.8.12} above. # # ############################### As I was driving back to Franklin's safehouse, I came upon a Security Van driving along a road. It was parked at a stoplight, so I tried opening the door to no avail. They drove off and I gave chase, ramming into them and shooting at the tires. This gained me a two-star Wanted Level. Eventually, on the highway, the driver and passenger got out to shoot at me, but I quickly ran them over, then got in the truck. It took some time, but I managed to go down a couple of alleys before the cops finally gave up. Down another alley, I parked the van and used my Pistol to shoot the back doors open (around the door handles). The money popped out! ############## # COMPLETION # 7/14 ############## *Be 13% towards 100% *Received the money from the van ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / STREET RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PART 2 | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.15}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By now, you should have received a text from Hao talking about a new race in the Los Santos International Airport. I'm taking Franklin's Bravado Buffalo again, but since I've received some extra money from the Random Events, I am going to make another upgrade. If you want, head over to the LS Customs icon at the airport. Personally again, I am upgrading the Stock Brakes to Street Brakes for $5,200 and upgrading the Stock Transmission to Race Transmission for $10,000. Know that you do not need to make these upgrades, or even get the best one like I did for the Transmission, but I have the money and know I'll be getting more, so I went for it. %%%%%%%%%%%%% % AVAILABLE % After you beat, "City Circuit," and between 20:00 to 05:00. %%%%%%%%%%%%% %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go to the Street Race icon in the airport area, then press D-Pad Right. AIRPORT: -------- Starting Location: Los Santos International Airport Entry Fee: $1,000 Opponents: 5 Checkpoints: 28 Laps: 2 Tips: When going through checkpoints 4 and 5, pay close attention to the path, taking the ramp to the right, possibly even using Special on the second lap. At the tracks between points 10 and 11, be very careful as to not crash into anything, and the same goes for points 12 and 13 when you cross back over. Once that is done with, go forward and do your thing! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 13.3% towards 100% *Receive $4,500 ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / MOVIE THEATERS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.16}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Though this will be a short section, you do need to watch at least one movie at the Movie Theater. There are three locations in Los Santos, which can be found via the map, then pressing D-Pad Down until the Movie Theater icons are highlighted. There is the Ten Cent Theater, Tivoli Cinema, and Cinema Doppler. Know that eventually, Michael will be able to purchase all three, but I'll get to that later. If you have a friend with you, bring them along! When you arrive, go to the front doors and press D-Pad Right to buy the $20 ticket. Everything else is automated. Guess what? That's it! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 14.5% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ ROBBING ||רר|| .--, / A STORE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.17}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר There are a total of 19 convenience stores in the Los Santos/Blaine County area. You only need to rob 1 out of the 19 however, in order to count towards 100% completion. In order to rob a store, you can go about it a few ways. One is by going up to the clerk without a visable weapon purchasing a snack to restore lost health (under $7). Then you can pull out your weapon and point it at him, or you can can just go in with a weapon already in hand, but you won't be able to purchase a snack. When the clerk is alerted, he'll either (very rarely) pull a gun back on you (take him out), give you the finger (fire a warning shot beside the clerk, not at him), or just start filling up a bag. When he is filling up the bag, you can walk around, meaning you don't have to keep your gun on him. As soon as the bag is full and ready to be picked up, you will get a one-star Wanted Level. When you leave the store, it will rise to a two-star. Finally, if you see a second register, you can shoot it to gain extra cash. If you do this is a more rural (non-city) area, the police will take longer to respond, but if you feel comfortable by now to outrun them, then do it wherever you like. Below is the list of stores that can be robbed: SHOP 1 - 24/7 SUPERMARKET: -------------------------- Location: Senora Freeway, Mount Chiliad Average Rob: $950 Two Registers: Yes SHOP 2 - LIMITED LTD GASOLINE: ------------------------------ Location: Grapeseed Main Street, Grapeseed Average Rob: $500 Two Registers: Yes SHOP 3 - 24/7 SUPERMARKET: -------------------------- Location: Niland Ave, Sandy Shores Average Rob: $200 Two Registers: Yes SHOP 4 - 24/7 SUPERMARKET: -------------------------- Location: Senora Freeway, Grand Senora Desert Average Rob: $600 Two Registers: Yes SHOP 5 - SCOOPS LIQUOR BARN: ---------------------------- Location: Route 68, Grand Senora Desert Average Rob: $350 Two Registers: No SHOP 6 - 24/7 SUPERMARKET: -------------------------- Location: Route 68, Harmony Average Rob: $200 Two Registers: Yes SHOP 7 - 24/7 SUPERMARKET: -------------------------- Location: Barbareno Road, Chumash Average Rob: $1,100 Two Registers: Yes SHOP 8 - 24/7 SUPERMARKET: -------------------------- Location: Ineseno Rd, Banham Canyon Average Rob: $700 Two Registers: Yes SHOP 9 - ROBS LIQUOR: --------------------- Location:Great Ocean Hwy, Banham Canyon Average Rob: $100 Two Registers: No SHOP 10 - LIMITED LTD GASOLINE: ------------------------------- Location: Tongva Dr, Banham Canyon Average Rob: $1,200 Two Registers: Yes SHOP 11 - 24/7 SUPERMARKET: --------------------------- Location: Clinton Ave, Downtown Vinewood Average Rob: $600 Two Registers: Yes SHOP 12 - 24/7 SUPERMARKET: --------------------------- Location: Palomino Freeway, Tatavian Mountains Average Rob: $1,050 Two Registers: Yes SHOP 13 - LIMITED LTD GASOLINE: ------------------------------- Location: E Mirror Dr, Mirror Park Average Rob: $880 Two Registers: Yes SHOP 14 - ROBS LIQUOR: ---------------------- Location: Prosperity St, Morningwood Average Rob: $600 Two Registers: No SHOP 15 - 24/7 ROBS LIQUOR: --------------------------- Location: San Andreas Ave, Vespucci Canals Average Rob: $600 Two Registers: No SHOP 16 - LIMITED LTD GASOLINE: ------------------------------- Location: Lindsay Circus, Little Seoul (next to Ammu-Nation) Average Rob: $880 Two Registers: Yes SHOP 17 - ROBS LIQUORS: ----------------------- Location: El Rancho Blvd, Murrieta Heights Average Rob: $700 Two Registers: No SHOP 18 - 24/7 SUPERMARKET: --------------------------- Location: Innocence Blvd, Strawberry Average Rob: $300 Two Registers: Yes SHOP 19 - LIMITED LTD GASOLINE: ------------------------------- Location: Grove St, Davis Average Rob: $880 Two Registers: Yes %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 15.8% towards 100% *Receive amount stolen from one store ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / PROSTITUTION | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.18}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Yes, this sport is back. At night, and only while you are driving around in a nice vehicle, you can pick up a lady. You will see them in several areas around Los Santos, and even a few in Sandy Shores. You will be able to tell who they are by how they dress and the fact that they're just standing there. At this time, I drove up in Franklin's vehicle, then you can press either L3 to honk your horn, or D-Pad Right to tell the girl to get in. After she is in, take her to a secluded alley or somewhere away from others. You will know when you have a good place as she asks you what you want to do. This time around, there are three services at $50, $70, and $100. Once she is done with the service, you can pay her to do something else, or end it. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 17% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ TONYA'S ||רר|| .--, / PULLING FAVORS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ AGAIN | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.19}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר After the previous Tonya mission, you will get a text from her, saying you need to call her soon. Go into your phone, look up her contact, and call. %%%%%%%%%%%%% % AVAILABLE % After you beat "Pulling Another Favor." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 07:00 Unhook Bonus - Keep the vehicle hooked until delivery %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Wherever you are at, you will need to follow the GPS route to the tow truck. This time, you are on somewhat of a time limit. Quickly make your way to the stalled car on the railroad tracks. A train will be approaching, showing as the red dot on your radar. Hurry and get the car hooked and off the tracks before the train collides with it. After that mess, let the owner of the vehicle get in the truck with you, then drive him over to the Glass Heroes Auto Repair shop. Go into the yellow marker and unhook the vehicle to finish. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 17.5% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / STREET RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PART 3 | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.20}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You should soon get another text from hao about a new Street Race on the Freeway. I did not worry about upgrades this time and just went straight to the race. %%%%%%%%%%%%% % AVAILABLE % After you beat "Airport," and between 20:00 to 05:00. %%%%%%%%%%%%% %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go to the starting location in La Mesa, East Los Santos and press D-Pad Right. FREEWAY: -------- Starting Location: La Mesa Entry Fee: $1,250 Opponents: 5 Checkpoints: 24 Laps: 2 TIPS: As you exit the freeway at point 6, use the Special to make a sharp left, maybe even using it to get back on at point 7. While going through points 10 and 11, be mindful of the dip that could send your car, going high speeds, in the air and over the guardrail. While going on the loop from 13 to 16, slow down just a little so as not to drift. At point 18, use Special to go across the freeway. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 17.8% towards 100% *Receive $5,625 ______________________________________________________________________________ רררררררררררררררר|רררר| \ TONYA'S ||רר|| .--, / STILL PULLING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ FAVORS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[II.21}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As you can see, we are basically going back and forth between Tonya and Hao. Remember, if you want to speed up time for a Street Race or for a message to be received, simply sleep on your bed at the safehouse to make 8 game hours pass. Tonya will send you another text, so check it, then give her a call. %%%%%%%%%%%%% % AVAILABLE % After you beat "Pulling Favors Again." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 06:00 Unhook Bonus - Keep the vehicle hooked until delivery %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Again, follow the GPS to the tow truck. Next, follow the new route to the broken down car. You'll see a timer in the lower righthand corner, so make it before then (easy). When there, let the owner of the car get in with you, then take the car to the repair shop. Just drive the truck into the yellow marker like last time, and then press D-Pad Right to unhook. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 18.3% towards 100% $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$III} T W O 'S - C O M P A N Y $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ I will mention this again: Yes, there are other activities that we could complete right now that will allow us to build up that percentage, however logically, now is not the best time. Some activites are easier to be completed with other characters, given either their skill levels, access to certain items or situations, or to just help build up their skill levels. If you are ready to finally add another character to the crew, continue on.... ______________________________________________________________________________ רררררררררררררררר|רררר| \ SIMEON'S ||רר|| .--, / COMPLICATIONS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Save if you like at your safehouse. [I am not going to wait for Tonya or Hao to hit me up again. I'll put that in when they become available to me.] After, drive on over to the "S" icon for the next story mission (finally, right?). This time though, the starting area is in the front parking lot. %%%%%%%%%%%%% % AVAILABLE % After you beat "Repossession." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:00 Can't Touch This - Take no damage during the fight with Simeon Dirt Nap - Knock out the gardener with a stealth attack %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, follow the GPS all the way up to Rockford Hills. Along the way, press A to answer Simeon's call. He doesn't sound happy, but informs you that you have to go in the house to open the garage in order to obtain the vehicle. At the yellow marker, hop over the fence and click L3 to go into Stealth mode. Ahead of you is a gardner, so sneak up to him, then hold LT to lock on, then B to take him out (part of the Gold stat). Since the garage is locked, go to the other side of the house to the archway and climb onto the truck. From here, jump and climb onto the roof over the driveway. Go into the open window and you will be in the bathroom. Two red dots appear in the house, which are the two siblings yelling. Making sure your in stealth mode, slowly make your way out of the bathroom. Know that the blue circle coming from your character's arrow on the radar stands for how much sound you are producing. Too big, and everyone will know you are there, thus causing you to fail the mission. Go straight ahead down the staircase. Turning left, you'll see the wife and her instructor talking. Wait until they face away, then sneak down this entry corridor, quickly making a left at the end and into the garage. Get into the yellow Karin BeeJay XL and drive out, following the GPS back to the dealership. Along the way, something interesting happens. Along the way, you can hold B to get a closer view of the action inside the vehicle. When you get close, you are forced to stop the car in a different location. Now you have to drive the SUV into the actual car dealership window, holding B to focus on the window if need be. The game automatically switches to Michael as you get into a melee fight with Simeon. Lock onto him with LT as always, then use A, X, and B to beat him down until the last scene starts. (Gold Stat; don't take a hit.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 19.1% towards 100% *Learn Stealth and Melee controls *Can now switch between Franklin and Michael! Notices will come up on screen saying that new pastimes are available, such as golfing and tennis. We'll get to these in a bit, but for now... ______________________________________________________________________________ רררררררררררררררר|רררר| \ BARRY'S ||רר|| .--, / GRASS ROOTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (MICHAEL) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, grab a nearby vehicle and drive to the blue "?" on his map. Remember, Franklin's color is GREEN, Michael's is BLUE, and Trevor's will be ORANGE. The guy will be on the ground level (not in the lowered driveway area) sitting at a table with a "Legalize Weed" banner hanging from it. %%%%%%%%%%%%% % AVAILABLE % After you beat "Complications" and "Pulling Favors." %%%%%%%%%%%%% For Michael. %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Unmarked - Complete with minimal damage to health and armor Kill Chain - Kill 7 aliens in 00:10 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the "hit," you will automatically be equipped with a Minigun which has unlimited ammo. Aliens will be coming in from all directions. Since your sight will be a bit hazy, pay attention to the radar instead for the correct alien locations. Some aliens will be on top of objects as well. Remember you can go behind cover by pressing RB, then step out to shoot. One attack the aliens have are to call upon an abduction aura that will make Michael unable to move or attack. To get rid of this, quickly move the Left Stick around until he breaks free. The second attack is that the aliens will show a blue aura around their head, which is powering up for a blue lazer beam attack. This slowly drains health, so quickly takes them out as well. Just keep behind cover, but also moving so as not to get caught in the blue and orange attacks. You have to wait until the weed wares off. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% (Nothing gained, except for new missions later on.) [Honestly, I was expecting tons of people dead on the ground after. Haha] ______________________________________________________________________________ רררררררררררררררר|רררר| \ SPORTS ||רר|| .--, / TENNIS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר On your map, you will now see new Tennis icons. Select one and go to it, but perhaps at this point, not the one that is at Michael's home, as I don't want you risking the start of the next story mission. When you get to one, press D- Pad Right to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Complications" %%%%%%%%%%%%% For Michael or Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Starting off, you can choose how many sets or games you want to play. One set equals six games. After, you can choose the difficulty of your opponent, then start the game. Swinging: You can move from left to right using the Left Stick. To serve, press A once to begin it and show a Serve meter. When the marker reaches the top of the meter in red, press A again for a powerful serve. When preforming a Base Shot, you can move the Left Stick again to aim your shot, then press A to swing the racket. This is your normal hit. For a Lob Shot, press Y. To perform Modified Shots, press B for a topspin shot. These have a shorter flight time, but higher second bounce. Also, you can press X to perform a backspin. Strategy: Try using as many different shots as you can to make your opponent move around the court. Basically if you get to the ball from one side of the court, try hitting it to the opposite side, forcing your opponent to run. Basically, when you see the ball going to one side of the court, run to it, then right after you press a hit button, move the Left Stick immediately in the directly you want the ball to go, but try to visualize it "within" the court boundry. It was easy for me, personally, to win every game. Rules: Serve behind the baseline without letting the ball hit the ground. The ball must hit the service box in the opponent's side of the net. You have two chances to serve the ball correctly, but after the second is not done right, the opponent gets the point. The ball can only bounce once on each side, and must stay within the rim lines. If it bounces twice, or goes out of bounds, then the person who hit the ball last gets the point. Scoring: POINTS | CALL ------------- 0 | Love 1 | 15 2 | 30 3 | 40 4 | Game Michael gets a point, it would be 15-Love (15 for Michael, Love for opponent), opponent gets next point, it would be 15 all. Opponent gets next point, it would be 15-30, and so on. If both players tie at 40-40, it is called a "deuce" where a player must score the next two points to win. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 19.3% towards 100% *Recieve $12 ______________________________________________________________________________ רררררררררררררררר|רררר| \ SPORTS ||רר|| .--, / GOLF | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר On your map, there is one Golf icon at the GWC and Golfing Society area. Mark it and head there, pressing D-Pad Right to pay the $100 fee upon arrival. %%%%%%%%%%%%% % AVAILABLE % After you beat "Complications," from 06:00 to 18:00. %%%%%%%%%%%%% For all three characters. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You can take a friend to golf, or choose an opponent, who all have different skill levels: Todd Resenweig - Easy Aaron Ingram - Normal Jeff Miller - Normal Glenn Mather - Hard Castro Lagano - Hard Know that the higher your Strength level, the longer you can drive the ball. From the start (in your golf attire), you can either drive to the first tee, walk to it, or press LB to skip the trip. It will be the blue dot on radar. Basics: You will have a club equipped automatically. Your goal is to hit the ball from the tee and into the cup with the fewest number of strokes. You will swing first, but if you begin to lose more, the opponent will start swinging first. Controls: Though it is explained on screen, here they are for reference... LT | Preview Hole RT | Preview Shot LB | Adjust Shot Type (Normal, Approach, Power) Left Stick Down | Swing or Put Right Stick | Aim (during preview shot) D-Pad Right | Quit D-Pad Up & Down | Select Club B | Reset Left Stick + A | Adds spin to ball in flight. Press repeated to affect flight. RB | Bring up Scoreboard. Strategy: Before just swinging away, preview your shot trajectory, look at the wind speed and direction (top-right corner), and adjust accordingly. If the wind is strong, swing slightly opposite the wind direction since the ball will be pushed by the wind. Tilt down on the Left Stick to begin the swing. You'll see crosshairs on the Swing meter descend. When they reach the yellow area, quickly push up on the Left Stick to hit the ball. To hit the ball far, use a Wood club, but if you need more accuracy, use an Iron club. After, the other opponents will shoot, but you can skip this preview. Using LB to adjust your shot, use Approach to get a ball out of a sand bunker, a Normal shot to, well, make a normal shot, and a Punch shot to get it onto the putting green. When putting, the grid placed on the ground will show you how the ground slopes. This way, you will be able to see which way the ball will roll. To make things easier, red lines are below the ball while yellow are above, and white are level. KNOW that in order to gain a percentage, you must win a game, even if it is playing solo. (Must have a perfect par or a green "-" number, but NOT a red "+" number.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 19.5% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ MARY-ANN'S ||רר|| .--, / EXERCISING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ DEMONS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By this time, I had seen a new "?" appear close to the golf course. Head over. %%%%%%%%%%%%% % AVAILABLE % After you beat "Complications" and "Pulling Favors." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Contender - Win the race without using shortcuts %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Right after the scene, start running as Mary-Ann will start first. Follow the blue waypoint arrows (yellow dots on the radar) along the short course to the beachfront. Every now and then you'll see a way to cut a corner by hopping over fences, but to get the Gold stat, stay true - NO SHORTCUTS! As you head down the stairs, you can just hold A to run down as repeatedly tapping A will not make a difference. This will also help with slowing down your Stamina decrease, since if you lose it, you will start to lose health. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Opens up missions later (no percentage) *Mary-Ann is now a Contact in Michael's phone ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / STUNT JUMPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר There are a total of 50 Stunt Jumps in San Andreas, however only 25 need to be completed for a percentage. Due to this, I will only list the first 25 in this section. The second 25 will actually be listed when we obtain Trevor. The reason behind this (and I'll mention it again when the section comes) is that doing Stunt Jumps helps boost a character's Driving skill. This is why I did not do them as Franklin, as his skill is the highest. Knowing this, you can skip the 25 with Trevor, however I will do them just to raise his skill, and to gain an Achievement. Yes, you can use Franklin and his Special ability to make this a lot easier, but again, we're trying to buff up the skill for Michael. ______ .-----------------------------------$ NOTE $----------------------------------. | Remember everyone, you can pull up your phone and do a Quick Save. I suggest| |doing this before any dangerous jumps, especially if you are afraid of losing| |your vehicle. This way, if something bad does happen, you can just reload the| |game and you will be placed right back where you saved. | | For those who need a reminder on how to do a Quick Save: D-Pad Up to pull up| |your phone; D-Pad Left to go to Quick Save; A to select; move to whichever | |save spot you want; A to save. | | | | Also know that even though there are suggested vehicle, I managed to do each| |one with a sports car (except the first one). The suggested ones are there so| |you could possibly have an easier time making the jump. | '-----------------------------------------------------------------------------' 1/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Golf Cart. \ \\LOCATION: Golf Course Pedestrian Bridge. \ |\\DIRECTIONS: Go into the golf course from the northern \ ||\\ side entrance and grab a Golf Cart. On your radar, you\ ||-\\ will see three little ponds in the course, so drive to\ ||--\\ the center, furthest pond. Here you will see a white \ || \\ pedestrian bridge that has a gap in the center. \ || \\THE JUMP: Using the cart, simply back away from the \ ||----|\\ ramp, and then turn to speed up towards it, jumping to\ ||----||\\ the other side, under the arch. If you jump into or \ || || \\ over the arch from a fast car, you will fail. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 2/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Fast sport motorcycle or car. \ \\LOCATION: Subway parking platform on-ramp. \ |\\DIRECTIONS: Go to the Barber Shop in Rockford Hills. \ ||\\ From here, head north and make a right at the second \ ||-\\ intersection. Heading east now, go to the second \ ||--\\ intersection. Here, drift right onto the grass while \ || \\ still heading east (you're in the median now). When \ || \\ you reach the next intersection, do a 180 facing west.\ ||----|\\THE JUMP: Speed across the grassy median west, and at \ ||----||\\ the next median, you'll see an entry ramp going up. \ || || \\ Jump this, crossing the raised lot, and land on the \ || || \\ sidewalk on the other side. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 3/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle \ |\\LOCATION: Balcony of Rockford Hills Arcade. \ ||\\DIRECTIONS: Go to the street just south of Los Santos \ ||-\\ Customs in Burton. Head west, then turn right. Go to \ ||--\\ the second intersection that the two-way roads meet \ || \\ and turn right going east to the next intersection. \ || \\ Here, do a 180 facing back west to the building with \ ||-----\\ the archway opening. \ ||------\\THE JUMP: Speed down the short road, into the archway \ || \\ of the Arcade building, hitting a balcony jump, over \ || \\ the courtyard, and landing on the exit stairs, between\ || \\ the rails. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 4/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Rockford's Plaza broken guardrail. \ ||\\DIRECTIONS: Go to the road just south of Los Santos \ ||-\\ Customs in Burton. Head east, going through Rockford \ ||--\\ Plaza's building. When you reach the other end, cross \ || \\ the intersection, but when you pass the crosswalk, do \ || \\ a 180 facing back west. You'll see a road going up in \ ||-----\\ Rockford Plaza next to the one you just came out from.\ ||------\\THE JUMP: Speed up this road and you will see a broken \ || \\ guardrail just ahead. Ramp off and land on the far end\ || \\ of the boulevard below without hitting anything. If \ || \\ land short, back up further from the crosswalk. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 5/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Across the freeway on a wooden ramp. \ ||\\DIRECTIONS: Go to the road just south of Los Santos \ ||-\\ Customs in Burton. Head east, but take the first right\ ||--\\ going south. Follow the road's lines across the large \ || \\ intersection, continuing south and across the bridge. \ || \\ At the stoplight, make a right going west and under \ ||-----\\ the freeway bridge. Right on the other side, turn to \ ||------\\ face south at the intersection. \ || \\THE JUMP: Speed down the road and continue onto the \ || \\ small dirt path. You will go up a wooden ramp heading \ || \\ north. Jump over the freeway and land on the other \ || \\ side. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 6/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Fast sports car. \ |\\LOCATION: Parking garage rooftop in Pillbox Hill. \ ||\\DIRECTIONS: Go to the road on the south side of the \ ||-\\ Ammu-Nation with Range in Pillbox Hill. Head west, \ ||--\\ then make the first right, then the first left going \ || \\ west again. Go to the second intersection (T-shape) \ || \\ and make a right, then another left. As you're going \ ||-----\\ west, look left and head into the multi-story parking \ ||------\\ garage. Head all the way to the top and then back up \ || \\ to the western wall, facing east. \ || \\THE JUMP: You will see a fallen billboard. Ramp up this\ || \\ and over the street and following building below. Land\ || \\ in the courtyard. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 7/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Freeway overpass's broken rail. \ ||\\DIRECTIONS: Go to the road just south of the Barber \ ||-\\ Shop in Burton. Head east, then make the first right. \ ||--\\ When on the bridge, go to the southern side and make a\ || \\ left down the ramp, then do a 180 facing east. \ || \\THE JUMP: You'll be facing a broken rail ramp ahead on \ ||-----\\ the bridge. Ramp up this broken rail, landing on the \ ||------\\ freeway below in the incoming traffic. If you hit a \ || \\ vehicle, it will fail the jump. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 8/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Freeway overpass's broken rail. \ ||\\DIRECTIONS: Go tot he road just south of the Barber \ ||-\\ Shop in Burton. Head east, then make the first right. \ ||--\\ Going south, pass the bridge from the previous jump \ || \\ and after you pass under the walkway bridge, make a \ || \\ right before the onramp. When you reach the start of \ ||-----\\ this onramp, do a 180 going up onto it, facing east. \ ||------\\THE JUMP: Speed east along the road and at the end, you\ || \\ will see a broken rail with two cones. Ramp out and \ || \\ land on the boulevard below without hitting anything. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 9/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle. \ |\\LOCATION: Pillbox Hill's broken stair rail. \ ||\\DIRECTIONS: Go to the road just north of the Movie \ ||-\\ Theater in Textile City and head west. Make the first \ ||--\\ left heading south. Take the first right, then another\ || \\ right heading north. When you reach the top of the \ || \\ sloped road, you'll see the "Pillbox Hill Medical \ ||-----\\ Center" to your right. Where the first driveway is, \ ||------\\ backup to the western wall, facing east. \ || \\THE JUMP: Speed directly east onto the cement walkway \ || \\ of the medical center and through the broken rail. \ || \\ Land on the sidewalk, clearing a palm tree planter. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 10/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Freeway's metal plank. \ ||\\DIRECTIONS: Go to the road just north of the Movie \ ||-\\ Theater in Textile City and head west. Make the first \ ||--\\ right heading north. When you reach the orange pylons \ || \\ on your left, cut across the freeway left and make a \ || \\ left onto the offramp going south. Go across the \ ||-----\\ intersection and onto the left onramp with the "East \ ||------\\ Del Perro Fwy" sign. \ || \\THE JUMP: As you head along this curved onramp going \ || \\ southeast, you'll see a metal plank to your right. \ || \\ Jump this plank and land below the control drain. Be \ || \\ careful not to land in the water. (QS if needed.) \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 11/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most Any. \ |\\LOCATION: Boat Shop's "Sprunk" ramp. \ ||\\DIRECTIONS: Go to the Ammu-Nation with Range in Pillbox\ ||-\\ Hill and drive east. Passing the second intersection, \ ||--\\ you'll see the Get Aweigh boat shop to your right. Go \ || \\ to the end of the road and do a 180 facing west. \ || \\THE JUMP: Speed west and drift left into the boat shop \ ||-----\\ lot. Take the fallen "Sprunk" sign ramp up and onto \ ||------\\ the freeway. A broken rail in the freeway helps. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 12/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Fast motorcycle or car. \ |\\LOCATION: Elgin Ave's parking garage. \ ||\\DIRECTIONS: Go to the Ammu-Nation with Range in Pillbox\ ||-\\ Hill and drive north on the road just east of it. Look\ ||--\\ left and you will see an entry ramp into a parking \ || \\ garage. Make a right into the parking lot and do a 180\ || \\ facing west. \ ||-----\\THE JUMP: Speed west towards the ramp and clear the \ ||------\\ fence. Land on Power Street, but hit both breaks (LT \ || \\ and A) when you land so as not to crash into a sign. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 13/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle or sports car. \ |\\LOCATION: Multi-story garage ramp in Strawberry. \ ||\\DIRECTIONS: Go to the road just east of the Strip Club \ ||-\\ in Strawberry. At this intersection, head east with \ ||--\\ the Xero Gas station to the left. At the intersection,\ || \\ you'll see a multi-story parking garage to the left. \ || \\ Make your way up to the top, starting from the north \ ||-----\\ side. At the top, you'll see a plywood ramp. Go to the\ ||------\\ road section leading up to this ramp, and back away to\ || \\ the farthest point, facing southeast. \ || \\THE JUMP: Speed up the ramp, over the lower building, \ || \\ and land on the boulevard below. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 14/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Multi-story garage ramp in Davis. \ ||\\DIRECTIONS: To to the road just southwest of the Barber\ ||-\\ Shop in Davis and head southeast. Take the first left \ ||--\\ and at the end, make a right. The corner building to \ || \\ your left will be the garage, so head up to the top. \ || \\ You'll see another ramp, so back up to the southwest \ ||-----\\ wall, facing northeast. \ ||------\\THE JUMP: Speed up the ramp, over the impound lot, and \ || \\ land on the boulevard below. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 15/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Sheet metal ramp in the El Burro Scrapyard. \ ||\\DIRECTIONS: Go to the road just north of the Ammu- \ ||-\\ Nation with Range in Cypress Flats and head east. When\ ||--\\ you pass the freeway intersection, make a right into \ || \\ the El Burro Scrapyard. Just pass the gate, make a \ || \\ left, then take the right fork. At the rock wall, make\ ||-----\\ a left, then take another right fork around going down\ ||------\\ south. When you reach the warehouse lot, you can drive\ || \\ through it down the middle. When you reach the south \ || \\ end, back up to the red tank, but facing southwest. \ || \\THE JUMP: Speed up the sheet metal ramp at the end of \ || \\ the cliff. Land around the telephone pole. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 16/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Rock pile in Cypress Flats. \ ||\\DIRECTIONS: Go to the road just west of the Ammu-Nation\ ||-\\ with Range in Cypress Flats and head south. When you \ ||--\\ reach the big intersection, make a right heading west.\ || \\ After you cross the bridge and go down the slope, turn\ || \\ left into the lot, then face northeast. \ ||-----\\THE JUMP: Speed towards the dirt ramp ahead, jumping \ ||------\\ over the rail, and landing on the bridge you just came\ || \\ off from. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 17/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Concrete slab on Elysian Island. \ ||\\DIRECTIONS: Go to the road just west of the Ammu-Nation\ ||-\\ with Range in Cypress Flats and head south. After you \ ||--\\ cross the bridge and go down the slope, follow the \ || \\ arrows as you veer right going under the "WARNING" \ || \\ sign. Follow the road around going back north passed \ ||-----\\ the guard station. At the intersection, continue north\ ||------\\ into the lot. At the end, make the forced right, then \ || \\ at the opening to your left, veer left and go down a \ || \\ ways, then do a 180 facing west. \ || \\THE JUMP: Speed up the concrete slab, going over the \ || \\ canal, and onto the freeway on the other side. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 18/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle. \ |\\LOCATION: Rock Pile at Elysian Island. \ ||\\DIRECTIONS: Go to the road just west of the Ammu-Nation\ ||-\\ with Rang in Cypress Flats and head south. After you \ ||--\\ cross the bridge and go down the slope, turn right and\ || \\ cross the railroad tracks, then make a left. Go all \ || \\ the way down to the end and make the forced turn going\ ||-----\\ west. Head to the end and back up to the western wall,\ ||------\\ facing east. \ || \\THE JUMP: Be careful with this one as you speed forward\ || \\ and squeeze through the rail and trailer, going up the\ || \\ dirt ramp, between the narrow supports, clear three \ || \\ lanes, and land on the east side of the third lane. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 19/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Go to the road just west of the Ammu-Nation\ ||-\\ with Range in Cypress Flats and head south. When you \ ||--\\ reach the big intersection, make a right heading west.\ || \\ Follow the road past the railroad tracks, and when you\ || \\ reach the Y-intersection, make a shart left going east\ ||-----\\ and cross the tracks again. \ ||------\\THE JUMP: Speed directly east into the lot and up the \ || \\ ramp in the trailer, learning against the tank. Jump \ || \\ over the canal and land onto the ground on the other \ || \\ side. (QS if you need to.) \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 20/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sport motorcycle. \ |\\LOCATION: Another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 19,\ ||-\\ but when you cross the tracks, keep following the road\ ||--\\ south, and then at the small fork, make a left going \ || \\ south along the water's edge. Looking right, you'll \ || \\ see the ramp against the third building going north. \ ||-----\\THE JUMP: You'll notice the slight veer to the left you\ ||------\\ will have to make for the ramp. Go down the road a bit\ || \\ and then do a 180 facing north. Speed up the ramp, \ || \\ over the building, and land near the security building\ || \\ at the gate. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 21/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Supercar \ |\\LOCATION: Another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 19,\ ||-\\ but when you reach the railroad tracks again going \ ||--\\ east, turn right into the lot with the blue "JETSAM" \ || \\ crate and head south until you see a trailer to your \ || \\ right. In the trailer is the ramp going northeast, so \ ||-----\\ go to the western wall and backup up, facing the ramp.\ ||------\\THE JUMP: Speed forward northeast up the ramp and you \ || \\ must land on the on-ramp of the freeway. Try not to \ || \\ overshoot the jump and land on the actual freeway. If \ ||---------\\ you do not gather enough speed in time, go along the \ ||----------\\ dock's edge and then follow that, turning right into \ || \\ ramp, but be careful with the aim. (Honestly, Franklin\ || \\ or a QS may be needed for this one.) \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ######################################## # # # RANDOM EVENT - CONSTRUCTION ACCIDENT # *Can be found in 1.8.3} above. # # ######################################## After getting a supercar from the Rockford Hills area, I began heading back to jump number 21 above. Along the way, this Random Event happened where the pipes fell and trapped a guy inside the ticking time bomb. I got in the bulldozer and quickly pushed the pipes from the passenger's side door away. The guy got out just as the truck exploded. This was in the Little Seoul area. ############## # COMPLETION # 8/14 ############## *Be 20.3% towards 100% 22/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle. \ |\\LOCATION: Another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 21,\ ||-\\ but when you reach 21's trailer, continue forward with\ ||--\\ the on-ramp wall to your left. When you reach the area\ || \\ where the on-ramp meets ground level, you will see a \ || \\ trailer to your right with a ramp inside going north. \ ||-----\\ As usual, back away from the ramp, then do a 180 to \ ||------\\ face it. \ || \\THE JUMP: You must land on the rooftop of the building,\ || \\ however your vehicle cannot touch any air ducts first.\ || \\ It must also pass the fourth small air conditioner. \ || \\ May need a QS before attempting this one. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 23/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 22,\ ||-\\ but when you reach 22's trailer, make a right, and \ ||--\\ then a left along the dock's edge going south. \ || \\THE JUMP: Speed along the very edge and you will come \ || \\ up to the ramp in the trailer, however it will veer to\ ||-----\\ your left a bit, so be wary. Go up the ramp and land \ ||------\\ on the roof of the warehouse. Go ahead and do a QS \ || \\ just in case your vehicle hits the trailer, spins out,\ || \\ and lands in the water (personal experience). \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 24/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Supercar. \ |\\LOCATION: Another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 23,\ ||-\\ but when you make the right going towards the dock's \ ||--\\ edge, make another right this time going north. You \ || \\ will see another ramp in a trailer, but do NOT go up \ || \\ it (yet). Instead, do a 180 and back up into it, which\ ||-----\\ has you facing south. \ ||------\\THE JUMP: Straight ahead and you will see a ramp in a \ || \\ trailer. Speed up this and land on the rooftop of a \ || \\ warehouse. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 25/25 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Supercar. \ |\\LOCATION: Yet another trailer ramp on Elysian Island. \ ||\\DIRECTIONS: Follow the directions exactly from jump 24,\ ||-\\ but the ramp that was backed on to previously will now\ ||--\\ be the one we actually ramp up. Back up 24's ramp, \ || \\ which has you facing north. \ || \\THE JUMP: Speed forward towards the ramp heading north \ ||-----\\ at the dock's edge, crossing the canal (QS if needed),\ ||------\\ and landing at the lot on the other side! BAM! \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 21.5% towards 100% *Michael's Driving skill should (hopefully) be at 100 or very close Rememeber, there are 25 more jumps to do, but I will mention those when we have control of Trevor. They do not, however, count towards 100% completion like the ones we just did do, so you can completely skip that section when you get to it. It will just be there if you want to max Tevor's Driving skill. ############################### # # # RANDOM EVENT - SECURITY VAN # # RANDOM EVENT - ATM ROBBERY # # # ############################### These two are special. They did not quite happen one after the other, however they did happen while I was doing stunt jumps. I did not think to mark them down on this guide, as they did not provide me with a percentage boost. The thing is though, is that I noticed they had provided a boost in the "Random Event" portion in the 100% Checklist under the Stats tab in the pause menu. ############## # COMPLETION # 9/14, 10/14 ############## ______________________________________________________________________________ רררררררררררררררר|רררר| \ TONYA'S ||רר|| .--, / PULLING ONE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ LAST FAVOR | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By this time, I saw a small green "T?" on my map. Remember, if the icon is small and not your current character's color, then that means it is available by switching to the character who's color it represents. In this case, switch to Franklin if you see it as well. For me, he was on the phone with Lamar, saying how they no longer have a job. Also received a call from Simeon who's not all that happy. Also, you will notice on the Charater Selection Wheel that Franklin has a 2 and Michael has a 1 in their quadrant. What these numbers stand for are the number of missions available to that character. %%%%%%%%%%%%% % AVAILABLE % After you beat "Still Pulling Favors." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:00 Unhook Bonus - Keep the vehicle hooked until delivery %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As always, head to the tow truck with Tonya. In the truck, follow the GPS to the crashed vehicle in Little Seoul. Once attached, carefully tow it to a nearby repair shop. Hold D-Pad Right to drop it off in the lot, then take Tonya back to the yard, parking in the yellow marker. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 22% towards 100% *Final Tonya mission! TEXT from LAMAR: The bike you both had taken from the mission "Repossession" is now yours! (This text appeared after I beat the last Tonya mission.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / STREET RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PART 4 | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Once you receive the text from Hao about the last race, he will said that you will need a motorcycle instead of a car. If you received the bike from Lamar already, ride around on that (don't race in it) until you come up to a better bike. The fact that you are on a bike and that the next race deals with bikes can help boost the likeliness of a bike appearing on the streets. %%%%%%%%%%%%% % AVAILABLE % After you beat "Freeway," between 20:00 to 05:00, and on a bike. %%%%%%%%%%%%% For Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go to the starting location in Vespucci Canals and press D-Pad Right. VESPUCCI CANALS: ---------------- Starting Location: Vespucci Canals Entry Fee: $1,500 Opponents: 5 Checkpoints: 26 Laps: 2 TIPS: Since on a motorcycle, try not to hit the other drivers as you both could be knocked off of your bikes. Use Special between points 8 and 9 for that sharp turn. At 12, you will go through a shopping areas, so use Special sparingly and stick closer to the left to avoid objects. The wide turn at points 15 and 16 must be taken, well, widely; do not make it a tight turn. Speed from 18 to 23, and use Special on the sharp left into point 24. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 22.6% towards 100% *Receive $6,750 *Final Street Race! CALL from HAO: Congratulates you for winning all the races. Now you will see a green "M" icon on the map, however do not go to it as Franklin. Well, you can, but you will miss out on some interesting footage for the beginning scene of the next mission. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / FATHER/SON | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.9}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switching to Michael, go to his home. When you pull in, you are given a brief introduction to his living quarters, which though is much nicer, is still the same basic actions you have at Franklin's. Pull the car into the garage if you want, then step out and into the yellow marker to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Complications." %%%%%%%%%%%%% For Michael or Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Catch - Rescue Jimmy within 00:10 Not a Scratch - Deliver Amanda's car with no damage %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, as Michael, answer the phone. Change of plans it seems. Get into Amanda's car and follow the GPS to the yacht being hauled on a trailer. The yacht will be the blue dot on your radar, so get in close and Franklin will climb over the the windshield and, if held steady for a few seconds, will jump onto the yacht. Franklin does pretty good at taking care of the guys himself, but one will eventually hold him down, so while pressing RT to drive, hold LB to bring up a small dot, which is where your drive-by bullets will fire towards. Use the Right Stick to aim your weapon at the theif. Basically, it's RT and Left Stick to drive, all while hold LB and moving Right Stick to fire and aim. It can take some getting use to, but it's not too bad. Eventually Jimmy will hang from the yacht's boom, so quickly drive under him as marked by a yellow marker on the road and after a few seconds, he will fall into the car. This must be done before the thief catches up to Jimmy. Next you have to drive back behind the yacht and catch Franklin. Once everyone is safe, except the expensive yacht, you must drive to Los Santos Customs by the airport so just follow the GPS. You are taught that to hail a taxi, press D-Pad Right. You are also taught about Los Santos Customs, which we've been over already, but for those who are just following the story missions, drive the vehicle into the chop shop garage. This is Hao's place from the Street Races. Since this is a story-driver repair, it will be free, so press A to repair it, then B to exit the garage. The spray can icons are where the chop shops are. Finally, follow the GPS back to Michael's house as Franklin. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 23.4% towards 100% *Michael is now a contact is Franklin's phone, and vice versa *The "hang out" option is now available when calling friends *Oh... and Jimmy is in your phone now as well. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / THE LONG | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ STRETCH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.10}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Since we're left playing as Franklin again, let's go ahead and head south to his "F" icon at his safehouse. %%%%%%%%%%%%% % AVAILABLE % After you beat "Chop" and "Father/Son." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Accuracy - Finish with a shooting accuracy of at least 60% Headshots - Kill 10 enemies with a headshot Unmarked - Complete with minimal damage to health and armor Mission Time - Complete within 10:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get in the car and follow the GPS to the Ammu-Nation with Range in Pillbox Hill. Inside, walk up to the counter and press D-Pad Right to browse weapons. Press Up and move towards the Pump Shotgun near the left. If you already have it in your inventory, then a gun icon will appear. If not, then you will have to purchase it. Press A to select it and then move down to the Flashlight upgrade. Purchase it for $259. You can view the other upgrades as well, but the Flashlight is all you need. If you see a checkmark next to an upgrade, that means that it is purchased, but not currently equipped on your weapon. The gun icon means it is equipped. Press B to exit out of everything. Back in your vehicle, follow the GPS again to "Rogers & Salvage Scrap" yard. Pull around the back, get out, and follow Lamar through the back doors and up the stairs. After, run into the next room and quickly take cover behind some crates with your shotgun equipped. As you aim around, the flashlight will turn on as you shoot at enemies. There will be about five guys that come in. Remember to keep an eye on your radar for the red dots (enemies). Follow the guys again, Lamar will run down a hallways to an exploding door. Quickly take out the two guys that rush in. As you go down the same hall, there will be a First Aid kit to the right. In the next room, do the same and take cover as you move down the room, taking out enemies. When you begin moving down the stairs, keep your gun aimed as you turn corners as at one point, and guy will be coming up. Passing through the doors at the bottom, take cover again and shoot. When you pass through the next doors, quickly take cover in the warehouse as take your time as you take out the guys coming towards you. Remember to try and get headshots in for the Gold stat. The warehouse will begin to catch fire, so if you see it coming towards you, then, of course, run away. Again, keep an eye on your radar for the red dots. Right beside the double doors at the end will be another First Aid kit. Through these doors, two more guys will come rushing in. Down the next hall, you'll finally escape through the exit doors, however a police chopper will be right over you with two sharpshooters aiming for you. Quickly aim at them and fire away. If you can, take out the pilot as well before he flies off. Down the stairs, go to the yellow dot which is a ladder you must climb. Be careful as you cross the rooftops so you won't fall over the edge. If another chopper finds you, take it out as well, then continue on. Climb over the wall and take the car with the dead driver inside. Now you must escape the cops with a three-star Wanted Level. As mentioned, find alleyways to hide in, tunnels, or off-beaten paths. If you go in the direction the car was facing, then drift right on the dirt path, you will be able to go down into the canals. Be careful so you won't go into the water, but driving along side it below all the roads helps escape sight of the cops. If you haven't lost sight, however, cops can still appear down in the canals as well. Just try and be smart about things. Once the WL is gone, follow the GPS back to Franklin's safehouse. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 24.2% towards 100% *Stretch is now a Contact in Franklin's phone ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / MARRIAGE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ COUNSELING | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.11}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This mission, again, can be triggered by either character, however go in as Michael to get some extra depth to the intro scene. Go to the "M" icon. %%%%%%%%%%%%% % AVAILABLE % After you beat "Father/Son" and "Pulling Favors." %%%%%%%%%%%%% For Michael or Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Not a Scratch - Complete with minimal damage to the Bison Mission Time - Complete within 05:30 Drive-By Killer - Kill 3 enemies while in a vehicle %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You are forced to drive the gardener's Bison truck, which doesn't drive too well, but now you must follow the coach into Vinewood Hills. Again, the enemy is marked by a red dot on the radar. Know that you will not be able to catch him, but you must stay close so as to not lose him. When you follow him long enough, the GPS takes place, so follow the route to below the coach's home. After the scene, get back in the truck and start accelerating, letting the camera spin around. Keep on accelerating until the next scene. Now follow the GPS back to Michael's home, however we learn that it wasn't actually the coach's home due to a phone call that is automatically answered. Now two SUVs with enemies will start chasing you, firing at you. For the Gold stat, go ahead and switch to Franklin, letting Michael drive. As Franklin, aim and kill at least three enemies, and then either the rest, or let Michael shake them. After they're gone, switch back to Michael and follow the GPS once more to his home to finish. (This is basically the mission that really set's up the premise for the game: heists.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 25% towards 100% (1/4 of the way there!) *Lester is now a Contact in Michael's phone ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / DADDY'S | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ LITTLE GIRL | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.12}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר I'll go ahead and continue with Michael's personal missions, so go back to the "M" icon. Along the way, Michael's doctor calls, which sets up his "Thought Bubble" icon on the map. You can see him to understand Michael more, and it is expensive, but also not necessary for 100%. %%%%%%%%%%%%% % AVAILABLE % After you beat "Marriage Counseling." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Fastest Speed - Reach top speed on the Seashark Stabilizer - Don't fall of the bicycle Faster Than Fish - Swim to the boat within 01:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% [This... scene was actually quite close to my personal... never mind.] Follow Jimmy outside! Get in the car with him and follow the GPS down to the bike rental store, parking on the lot. Get out and then on a bike of your choice. Jimmy is now a blue dot on the radar. As you follow the GPS to race Jimmy, remember you can repeatedly tap A to cycle faster, hold A for a normaly cycle, apply breaks to stop and/or go back, and depending on the model, can bunny hop or do a wheelie. Cycling also increases your stamina. When you reach the raised pier, take a shortcut going left up the staircase. Doesn't matter if you win or lose, but just don't fall off for the Gold stat. After the scene, keep running forward and press X when at the edge to dive in. Swim back to the top and then tap A like you did on the bike to quickly swim towards the yacht. When you get to the edge, climb up and go up the stairs. You do not have to worry about shooting the guys, but instead about driving. Go into the outlet ahead and keep the peddle pushed hard for that Gold stat. Try to cut corners and lose the guys. If it resorts to it, go ahead and shoot them off. After, drive back to the pier where Jimmy waits. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 25.8% towards 100% *Triathalon events are now available via the running man-style icon TEXT from MARTIN: He asks for his money. (His Contact is also added to Michael's phone.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ TRIATHLON ||רר|| .--, / RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.13}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By this time, you should be able to see the "Triathlon" icon on your map. If, for whatever reason, you do not see it, then continue on to the next section and just come back when it does. For my characters, Franklin's Stamina is full, and Michael's is not, but since I do want to try and increase Michael's, I'll be going in as him. Whichever you choose, head to the icon, which is a registration table, and press D-Pad Right to begin as usual. For each stretch of the race, you can tap A repeatedly to sprint faster, or just hold A to go normal speed. There are three Triathlon races total, and each one gets harder and harder, especially the last one which takes about 30 real- time minutes to complete. Each race has three segments which involve swimming, running, and cycling. Your Stamina meter will appear on screen that will decrease the more you tap A. Everytime you finish a segment as marked by a checkered-style checkpoint, your stamina will refill to a point, and if you do not use stamina for a while, it will slowly refill. %%%%%%%%%%%%% % AVAILABLE % After you beat "Daddy's Little Girl." %%%%%%%%%%%%% For all three characters RACE 1: ------- Swimming: Hold A to swim forward, or tap A quickly to swim faster, however it will decrease you Stamina meter. When you stamina depletes, it will cut into your health. Try not to let the Stamina bar deplete below 50% if possible while in this segment, so even if you don't finish this segment first, that is still ok. You can swim underwater as well (which might be faster), but remember to keep an eye on your Lung Capacity meter. Come up for breath so you won't, well, die. Cycling: Quickly run to the nearest bike and race up the beach route. Do not go into the sand as it will slow you down quite a bit. With this segment, try to stay close to or ahead of the competition. Tap A at times, then hold A, tap A, hold A, repeat so as not to completely dwindle your stamina. Running: Tap A as much as you possible can throughout this segment as it is your final stretch. Your competitors are not as good in this area, so take shortcuts if you can, such as crosswalk corners, where as the competition will stay on the road. The next "Triathlon" icon will now appear near Grapeseed. RACE 2: ------- Swimming: This is a lot like Race 1, but this segment is a bit longer. Try to keep an eye on your radar for where the next checkpoint is. Remember, the bigger dot is the upcoming checkpoint and the smaller yellow dot is where the following one will be. Try to make as straight a line as possible, cutting as close to the edges as you can. Cycling: Again, grab the closest bike, even taking one a competitor is headed towards. With this, tap A as much as you can, depleting your stamina to try and get as far ahead as possible. Remember you can cut corners on the sidewalk. Running: Remember your stamina will replinish to 50% at the start of each new segment. Again, cut corners as much as possible while still making checkpoints. While heading to the finish line, sprint as much as possible, even if it hurts. The next one is the big one, so be prepared, which starts very close to where you ended the last one. There is 119 checkpoints for Race 3. RACE 3: ------- Swimming: You'll be swimming across the Alamo Sea for the most part, so yes, it is quite a long swim. When you hit surface waves, go ahead and dive (RB) and swim while under water, coming up for breaths and to let your Stamina meter build a bit. Cycling: This is the longest segment, lasting about 76 checkpoints, going south through Blaine County, through many neighborhoods, and ending up at the Richman Hotel. Naturally, like before, take as many shortcuts. With the bike you grab, you can do bunny hops, so practice them to get a feel for distance and height as you reach checkpoint 15 where you can do a hop over the guardrail. Again, cut across lots, grass, sidewalks, and anything else you come acorss. Try to come out in first when this segment is done. Running: There are not really any shortcuts here, so just try to do what you can. When nearing the finish line, again sprint as much as possible. Remember, this is a very long race, so pause if you need to rest your little fingers. ;) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 26.5% towards 100% *Michael (or Franklin's) Stamina should hopefully be at 100% or close Go ahead and save after to recuperate your fingers. ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / FRIEND REQUEST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.14}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר When you are read, head to the "L" icon. When you get there, you'll go through a short scene at the door. Walk inside and up to Lester in his chair. #################################### # # # RANDOM EVENT - GANG INTIMIDATION # *Can be found at 1.8.6} above. # # #################################### As I was nearing the "L" icon, a lady standing on a street corner waved me down, claiming there was domesting abuse going on. I got out of my car and followed her around the corner. Just as I turned, three guys came out from behind a fence and house with guns drawn. Being Michael and having his Special maxed out (which slows down time as you are on fun with a gun equipped), I quickly took out all three guys, then gathered their weapon and money drops. The girl claimed that the guys made her do it... but I didn't blieve her. I received a one-star WL (Wanted Level), but just quickly ran south acorss the street and into the "L" marker. ############## # COMPLETION # 11/14 ############## *Be 26.8% towards 100% %%%%%%%%%%%%% % AVAILABLE % After you beat "Marriage Counseling." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 08:30 Popups Clear - Clear all pop-ups within 00:32 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Head outside and get in a vehicle, then follow the GPS to a Suburban store in Hawick. Go inside and to the cashier. Press, as always, D-Pad Right at the Gilet rack. Buy whichever one you like, and know that each one costs $96. Next, walk over to the next marked rack for some cargo shorts, where each one costs $54 (these prices are at a 20% discount for this mission). After you're done, get back in your vehicle and follow the next route to the Lifeinvader office, then go to the rear entrance. Inside, follow the guy to the second floor (listen in to other conversations if you want. The guy will wait). At the desk, quickly clear all the popups for a Gold stat by moving the arrow around with the left stick and hitting A for a "click" of the mouse. If you take a while clearing the popups, more could appear. When you reach the desktop screen, quickly click the AntEater Antivirus program on the left. Select "Scan Computer," however know that if a new popup appears before you do this, you must close out the program, clear the popup, then reopen the program and try again. When the program is done, select "Exterminate" to remove the popups for good. Now head to the demo room which door has a sign next to it saying "Free Thinking Tank." After the scene, head back down and out of the building. Now follow the next route back to Michael's house. Inside, go to the living room to take control of the TV. Use the Left Stick to turn the channel to Weazel News. As you watch the speech, bring up your phone > Contacts > "Jay Norris." A to call. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 27.6% towards 100% *Unlock clothing stores! *Tier 2 mods are now available at Los Santos Customs! (Received by email) When you are done, go to Michael's closet in his bedroom upstairs and put on a full suit. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / THE GOOD | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ HUSBAND | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.15}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As you are driving around as Michael, you will soon receive a call from his wife, Amanda. %%%%%%%%%%%%% % AVAILABLE % After you beat "Friend Request." %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% If you decide to help Amanda (yes this mission is optional), a timer will appear in the bottom-right corner of the screen. Follow the route to her location in Rockford Hills quickly. When you get there, you'll see her being put into the backseat of a police car. Run up to the car, and when the cop turns away, get in and drive away. You will get a three-star WL for doing this. Remember, a helicopter will be after you as well, so go under overhangs or bridges to escape its sight. When all is well and done, drive Amanda back home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nada EMAIL from LESTER: Suggests Michael looks into the stock market and sends a hyperlink. (Could happen at any point.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / CASING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ JEWEL STORE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.16}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר With a whole suit outfit on, head to the "L" icon. Go through the door on the side of the factory and up the stairs. CALL from PROGRAMMER: The guy who you talked to during the "Friend Request" mission says he is no longer with a job after his boss passed, but knows you are the one who did it, and now needs some new income. Claims he is good with tech stuff, so Michael says he will let him know if anything comes up. (This call can come at any time.) %%%%%%%%%%%%% % AVAILABLE % After you beat "Friend Request." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 08:00 Perfect Picture - Capture all 3 security features in one picture %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Finally, we can begin to plan out our first heist! Get in the vehicle with Lester and drive to Vangelico jewelery store in Rockford Hills. Along the way, you begin to learn a bit more backstory about the "Prologue" mission we did at the very beginning. When you reach the destination, get out and go around the buildings to the pathway and into Vangelico on the left. Go to the sales clerk. After the scene, back away a little from the cashier, then press D-Pad Right to enter camera mode from the glasses. Facing the cashier, aim just to the left and you will see a vent in the roof, a security camera to the right, and a door under the camera with a keypad. Get all three within frame and snap a shot for the Gold stat. When "checked," exit the camera and head back to the vehicle. Drive around the block to the backside of the jewelery store. At the construction site, get out and go in through the opening. Go up the stairs inside. Know that on top of some scaffolding is a First Aid kit. Climb the ladders to the top, then go into the marker. After the conversation, turn left and climb up the small building on the roof. Next, make your way across the roofs to the northwest corner of the block to the vantage point. When at the point, enter camera mode again and turn to face the air system surrounded by the wall with barbed lining and snap a picture. Now make your way back to the vehicle and drive back to the garment factory. THE PLANNING BOARD: ------------------- Here is where the game gets interesting. Lester announces two ways that you can do this heist... Loud: ----- You will go in using firepower, so will need to take four Carbine Rifles from an LSPD police van. Will also need a hacker to take down the security system long enough to make the heist. Smart: ------ This is more of a sleath option. Knockout gas will go through the vents, putting everyone to sleep. With this, you will need to get gas and a disguise that includes gas masks. Getting away from either scenario is the same, as your crew will escape on bikes down a subway tunnel. After you pick your poison, you must now pick your crew members. Either one nees a driver, gunman, and hacker. Keep in mind that the better the crewmember, the higher percentage of the profit they take. Also keep in mind that low-level members may cause your mission to go awry, as a driver may die, or a hacker not keeping the cameras down long enough. Driver: ------- Eddie Toh - 14% cut Karim Denz - 8% cut (Since you will be on motorcycles for some of the getaway, I suggest Karim.) Gunman: ------- Gustavo Mota - 14% cut Norm Richards - 7% cut Packie Mcreary - 12% cut (Only if you saved him from the Random Event) (Loud, choose Gustavo or Packie. Smart, choose Norm.) Hacker: ------- Paige Harris - 15% Christian Feltz - 10% Rickie Lukens - 4% (Unlocks after you receive his call, mentioned above.) (I went with Paige. This way the cameras can stay down longer for bigger pay.) KNOW that the more you use crewmemebers, the more their skills increase as long as they stay alive, but their rate will also stay the same, which is great! After all is chosen, you can take one final look at the layout. If you're happy, press A. If you want to make any changes, press B. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 28.4% towards 100% Michael will make a call to Franklin about the "job." Also, new "HS" icons will appear on your map in areas dependant on your approach to the heist. These icons start mini-missions that work towards setting up the approach. For these, use the ctrl+f function to jump to your approach. LOUD - III.17} SMART - III.18} ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / CARBINE RIFLES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - LOUD) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.17}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Loud, eh? Try to make sure Michael's Special is full or close to it for this first part. %%%%%%%%%%%%% % AVAILABLE % After you beat "Casing the Jewel Store" and select "Loud." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Swift Getaway - Lose the wanted level within 02:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As you are driving, Lester will send a text saying that a tactical team's black FIB vehicle is driving towards Palomino Ave. It starts on the freeway heading southbound, then heads west on the Olympic. It is marked by the "HS" icon (Heist Setup). When you get up to it, it will appear as a blue dot on the radar. Inside is four guys who have heavy weapons and armor. Best way to take care of them is to block them off with your vehicle, get out and use your vehicle as cover, then fire a rounda their vehicle. You will get a three-star WL, but when the guys come out, use Michael's Special to take each one out quickly. Warning: If you do not catch up to the truck in time, it will reach the police station in Mission Row. After, get in the vehicle and do whatever it takes to get rid of the WL. Know that the FIB vehicle is pretty well armored, but doesn't handle too well. After the police are gone, follow the route back to the factory, but turn left under the bridge and into the marker where Michael will call Lester. ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE JEWEL ||רר|| .--, / STORE JOB | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - LOUD) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.17.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This will begin automatically after the last setup. %%%%%%%%%%%%% % AVAILABLE % After you beat the "Carbine Rifles" setup mission. %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Grab - Steal the jewelry within 00:50 Protege Protected - Protect Franklin during the LS River chase Lean Sweep - Steal the jewelry from all 20 glass cabinets %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, you are in control of Franklin. Go out and into the driver's seat of the van. Wait for everyone else to get in, then follow the route to the marker close to Vangelico. As soon as you have control of Michael, quickly move throughout the store to all the green dots and press the indicated button to smash open the glass and grab the jewelery. Keep in mind that for a Gold stat, do all 20 glass cabinets within 50 seconds. As soon as you're done, go out the front door. Back in control of Franklin, follow the other team members around and through a Stunt Jump onto the Del Perro Freeway. On the freeway, continue to follow them as they veer right into an opening leading to a new subway tunnel. There will be a lot of turns, so use Franklin's Special when needed to keep him safe and on the bike. You will eventually hit an exit. As Michael again, drive the truck down the canal, ramming into police cars and every other enemy that comes your way. You will see some police chasing your team who are still on motorcycles across the canal. You can cross the shallow water and ram into their cruiser. Stay behind them as you keep ramming into more cops until you get to the marker. Each crew member hired will have their skills increased by 25%. Finally, still as Michael, drive the truck up the exit ramp and follow the route to the garage to finish! ____________________ / ACHIEVEMENT UNLOCK \--> Diamond Hard (20G) רררררררררררררררררררררר You cleaned out Vangelico to pay back Martin Madrazo. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 30% towards 100% *If everything is taken, over $4million is received from the heist *Lose $2,500,000 of it to repay Madrazo *Cash earned distributed according to everyone's cut *Lester's Contact is now in Franklin's phone To skip to the next mission (passing the Smart approach), III.19} ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / BUGSTARS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ EQUIPMENT | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SMART) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.18}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Smart, eh? There is more of a setup to this approach, but it is safer. %%%%%%%%%%%%% % AVAILABLE % After you beat "Casing the Jewel Store" and select "Smart." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Sneaky Pest - Steal the Bugstars van without being detected %%%%%%%%%%%% % STRATEGY % 29.2% %%%%%%%%%%%% The first "HS" icon (Heist Setup) will appear way south at Elysian Island. This is the Bugstars Warehouse, which is a pest control company. Do NOT go directly to the front of the warehouse though. Instead, go around the back that is along the waterfront edge. Before you reach the doors, get out and go on foot in Stealth mode. As soon as you turn through the door, you'll see a single guard facing away, so sneak up to him and press B to take him out. After, get in the van and drive it away along the dock's edge so you won't be spotted. When all is well, take it back to the factory and park it under the bridge. (Know that you do get a percentage after this, but since the next mission starts right away, I'll list the final percentage after the job is done.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / BZ GAS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ GRENADES | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SMART) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.18.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Michael calls Lester, which immediately starts this mini-mission. %%%%%%%%%%%%% % AVAILABLE % Immediately after you beat "Bugstar Equipment." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Loose Cargo - Shoot open the back doors to release the cargo %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The shipments of gas grenades appear from the northeast area of Los Santos. If you pause your map right when the "HS" icon appears, you'll see which freeway it comes from. It will then make its way southwest to Los Santos Intl. Airport. The shipments also only happen every two hours. If leaving from the factory, you can quickly get to the van's location on the highway, which will the be marked as a blue dot on your radar. For the Gold stat, follow behind the van and use drive-by to shoot open the back doors. The cargo will fall out, which you must grab, and you will obtain a one-star WL. After losing the cops, drive back to the factory and into the marker. Know that if you stole the van, you would acquire a two-star WL, and must park the van under the bridge like the previous Bugstar vehicle. If you just have the case, go up into the factory, into a side room, and press D-Pad Right to drop the case. This begins the main heist. ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE JEWEL ||רר|| .--, / STORE JOB | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SMART) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.18.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This will begin automatically after the last setup. %%%%%%%%%%%%% % AVAILABLE % After you beat the "BZ Gas Grenades" setup mission. %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Grab - Steal the jewelry within 00:50 Protege Protected - Protect Franklin during the LS River chase Lean Sweep - Steal the jewelry from all 20 glass cabinets %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, go down and get into the black Albany Primo sedan with Franklin. Follow the route to the Max Renda renovation. This is the same place you went to in order to check out the air condition system on the rooftops. As Franklin, make the same treck up the construction site and across the rooftops. At the marker, hold LB to pull up the Weapon Wheel and move the Right Stick up left to the gas canister. Once selected, hold LT to aim, and when you feel the aim is good, press RT to through the canister into the vent. The best way to aim is basically where the dot is, is where the canister will go, so aim it right at the yellow marker in the vent, near the base of the marker, but not right at the edge. As soon as you have control of Michael, quickly move throughout the store to all the green dots and press the indicated button to smash open the glass and grab the jewelery. Keep in mind that for a Gold stat, do all 20 glass cabinets within 50 seconds. As soon as you're done, go out the front door. Back in control of Franklin, follow the other team members around and through a Stunt Jump onto the Del Perro Freeway. On the freeway, continue to follow them as they veer right into an opening leading to a new subway tunnel. There will be a lot of turns, so use Franklin's Special when needed to keep him safe and on the bike. You will eventually hit an exit. As Michael again, drive the truck down the canal, ramming into police cars and every other enemy that comes your way. You will see some police chasing your team who are still on motorcycles across the canal. You can cross the shallow water and ram into their cruiser. Stay behind them as you keep ramming into more cops until you get to the marker. Each crew member hired will have their skills increased by 25%. Finally, still as Michael, drive the truck up the exit ramp and follow the route to the garage to finish! ACHIEVEMENT UNLOCK: Diamond Hard KNOW that during the bike chase, I lost Norm the rookie gunman, but Karim managed to pick up his share, so the cuts would now be bigger. It may not always happen like this though. If you do not want to risk losing a memeber, then hire better members. ____________________ / ACHIEVEMENT UNLOCK \--> Diamond Hard (20G) רררררררררררררררררררררר You cleaned out Vangelico to pay back Martin Madrazo. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 30% towards 100% *If everything is taken, over $4million is received from the heist *Lose $2,500,000 of it to repay Monzano *Cash earned distributed according to everyone's cut *Lester's Contact is now in Franklin's phone ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / MR. PHILIPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.19}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Ready to finally meet the most insane character in the game? Go to the "M" icon, but again, prefferably as Michael for a deeper intro scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Jewel Store Job." %%%%%%%%%%%%% For Michael or Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% No Survivors - Kill all fleeing bikers Headshots - Kill 12 enemies with a headshot Mission Time - Complete within 12:00 Trailer Trashed - Cause $5000 damage to Ortega's trailer Lost and Damned - Kill Terry and Clay during the chase %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% (So... recognize the guy in the scene who, well, died?) Once in control of our new best friend, Trevor, get in his red Canis Bodhi truck. Follow the route to Grapeseed and pull into a farm on the right. Chase after the van, but you can do a drive-by on the two bikers. Follow the van along the dirt roads and around the mountain to the main hideout. Get out and quickly take cover. There will be a lot of bikers in the area, and I mean a lot. You are told to use Trevor's Special, which is a Rage ability that allows him to be invincible for a few seconds. His Special incrases by getting headshots, taking damage, killing with explosives, and near-misses in vehicles. You are also told that when in cover (with RB), you and use the Left Stick to lean around the corner, then press X to move around this corner, but staying in cover. Same thing when you are ducked behind cover. Push the Left Stick up and press X to jump over the object. Remember, for a Gold stat, kill every biker, especially the ones who try to get away along with killing 12 guys with headshots. Pay attention to the big dots as well, as those are the bikers trying to escape on vehicle. After that mayhem, get back in the truck and follow the new route. When you have control again, press hard on RT and push the trailer into the river below. Fun times. After, you have the option to take out Ortega or leave him be... but it's Trevor so... you know. Once done, follow the last route to Ron's place. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 30.8% towards 100% *Tattoo parlors are now available *New weapons available at Ammu-Nation You can save, rest, and change clothes at Trevor's trailer, along with saving a vehicle in his garage. Also, I suggest checking Trevor's emails. One of them talks about this cult group. Interesting. You'll also notice that Trevor, though he lives in a trailer, starts out with the most cash on hand. CALL from RON: Business with Chinese guy is set up...? ______________________________________________________________________________ רררררררררררררררר|רררר| \ MAUDE'S ||רר|| .--, / SPECIAL BONDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ RALPH O. | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.20}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As usual, before we complete any story missions, we're going to do as many side deals as logically possible. We will start off by heading to the new "?" icon just east of Trevor's safehouse in Grapeseed. %%%%%%%%%%%%% % AVAILABLE % After you beat "Mr. Philips." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% This one is a little different. You will meet Maude, who will send you Bail Bond missions via email every now and then. For this one, get back in your vehicle and leave that area. You'll have to drive a little ways out. ########################################## # # # RANDOM EVENT - CHASE THIEVES COUNTRY 1 # *Can be found at 1.8.3} above. # # ########################################## As I was driving away from maude, awaiting her email, I passed right by the Discount Store icon in Grapeseed (T-Shirt-style icon above Alamo Sea). A group of four bikers who just stole a man's wallet got in a van and started speeding away. I chased after them, doing a drive-by. The back doors popped open and I tried to aim as best I could to take out the two guys in the back. Eventually the van became damaged enough to where the remaining two got out. I got out as well, triggered Special, and shot the last two down. I then grabbed the wallet and went ahead and returned it to the guy. ############## # COMPLETION # 12/14 ############## *Be 31.2% towards 100% You will get an email from Maude (check the phone) that has the picture of the and a picture of his last known location, which is Davis Quarry, just southeast of the "C" icon. When you get there, search around for the guy, who will then appear as a blinking blue/red dot on your radar. If you have not noticed yet, these dots mean that the person can be hostile if attacked, or will stay docile if left alone. You can kill him which will be easy, but for a much better reward, we're going to take him in alive. When you reach him, he'll get in a SUV. When he does, chase him and shoot at the vehicle, but do NOT shoot him. Soon enough, he'll come out with his hands up, lead him to your vehicle and take him back to Maude. ____________________ / ACHIEVEMENT UNLOCK \--> Wanted: Alive Or Alive (10G) רררררררררררררררררררררר You delivered a bail bond target alive %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Receive $10,000 if brought back alive (Maude does not count towards 100%, however you get good money from it.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ OFF-ROAD ||רר|| .--, / RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.21}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר First off, the only way to compete in an Off-Road Race is to obtain an ATV or an off-road motorcycle like the Sanchez. What I did was set a waypoint to the "Offroad Moto/ATV Race" icon and followed the route. Along the way, I came upon a guy riding an ATV, so I took it and continued to the race. Know that a Sanchez can be easier to use, as an ATV has very tight handling. %%%%%%%%%%%%% % AVAILABLE % After you beat "Mr. Philips." %%%%%%%%%%%%% For Michael, Franklin, or Trevor (Franklin would be best for this due to his Special, but I want to raise Trevor's Driving skill for now, and even soon, these vehicles are easy to handle.) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Just like any other race, do not physically attack another opponent, however you can bump into their vehicle, possibly knocking them off. Be careful that you do not hit them so hard that they actually die (personal experience). Keep in mind that if you happen to veer off course pretty badly, press and hold Y to warp back to the track. After a race is one, the next one will appear on your map. I will list these going from one to the other non-stop. There are six races total. D-Pad to start each one when you get to them. CANYON CLIFFS: -------------- You'll be heading down a dirt road heading east through 24 checkpoints until your reach the finish line at the Alamo Sea. If you keep on the gas from the beginning, you'll easily pass all the other riders, but be careful for the ATV riders. I was able to easily pass everyone near the beginning and stay ahead. Do be careful at the cliff edges as well. You should not have to hit the brake, but you may want to let off the gas to slow down just a tad in order to make a turn. WIN: $500 WIN: Moto X Outfit RIDGE RUN: (Offroad Truck Race icon) ---------- You need an off-road truck from this race. If you do not happen to come across one while on your way, then you will be given one automatically after you start the race. ###################################### # # # RANDOM EVENT - COUNTRYSIDE ROBBERY # *Can be found at 1.8.3} above. # # ###################################### As I was driving from the end of the last race to this next race, I came across a police shootout in Harmony. They had two criminals pinned down in front of a store. I drove around the side where the criminals where, making sure my vehicle was aimed in a direction that made a quick getaway. I walked up to the criminals, which one was already dead on the ground. As the other continued to fire at the cops, I grabbed the case from the downed thief, worth $5,000. I quickly gunned down the other theif and took his case of $5,000. This gave me a two-star WL, so I hopped back in my vehicle and outran the cops. ############## # COMPLETION # 13/14 ############## *Be 31.8% towards 100% *Receive $10,000 if you took both cases. This one has tight corners, and if things are too difficult as Trevor, then come back as Franklin for his Special. Point 2 will have a very sharp turn to the right, so keep in mind of that. A lot of this path is on loose dirt, which makes the track slippery. Remember you can ram other competitors. Just keep weary if any sharp turns, either letting go of gas or even tapping the brakes to slow down just a tad in order to make the turns. Points 10 to 11, you'll see a way to make a shortcut happen, however at the top, slow down a little so you won't spin out. WIN: $500 MINEWARD SPIRAL: (Offroad Moto/ATV Race 2 icon) ---------------- Again, grab an off-road motorcycle or ATV for this. It is also only available a night between 20:00 and 03:00. Again, I managed to come up to a Sanchez while follow the waypoint route to this race. If you took part in the first Bail Bonds mission by Maude, then you'll be familiar with the tracks of this race. It's at the Davis Quarry. You can try to speed down most paths, letting off the gas to make any turns you are not that comfortable with. For this one, look at your radar for the checkpoints, just so you won't take a wrong fork. Overall it is an easy race. WIN: $500 VALLEY TRAIL: (Offroad Moto/ATV Race 3 icon) ------------- This is almost the same course as the first race, however it is going west and at the road along the river's edge. Try to obtain a Sanchez for this one if you can. Keep your foot on the gas for most of the stretch. Try not fall of course, as even one mistake could cost you. Don't worry about knocking into other opponents, but just focus on the road. You will end very near where the first race began. WIN: $500 LAKESIDE SPLASH: (Offroad Moto/ATV Race 4 icon) ---------------- This one starts right next to the third Triathlon race in Sandy Shores. There are corner cuts you can make, so be on the lookout for those. After point 2, watch out for junk on the ground. At point 5, you'll do a little jump, so be prepared for that. At point 6, you can cut through the shallow water instead of going around. Watch out for other obsticles like poles and such. WIN: $500 ECO FRIENDLY: (Offroad Truck Race 2 icon) ------------- This one you'll need an offroad truck. Again, if you do not have one, you'll be given one when the race starts. ############################ # # # RANDOM EVENT - ARRESTS 1 # *Can be found at 1.8.1} above. # # ############################ As I was following the waypoint route from the end of the last race to the beginning of this one, I came across a cop chasing a guy up a hill at the Ron Alternates Wind Farm. Considering the blue/red alternating dots, I was given the choice to take out the cop, take out the criminal, or ignore them both. Considering the Event, taking out the cop gets you a three-star WL but $250 from the criminal. Taking out the criminal can get you a two-star WL. What I did instead is I drove in front of the criminal to block is route, then the cop came up and arrested him, thanking me for my help. I didn't stick around too long after, so I drove off in order for the cop to not get mad at me. ############## # COMPLETION # 14/14! ############## *Be 33.2% towards 100% ______ .---------------------------------$ NOTE $------------------------------------. | Random Events no longer need to be done, HOWEVER I will still mention the | |important ones that may have a significant outcome. I will not mention every | |single one like I did before, as the entire list is at the beginning of this | |guide in the 1.8} section above. Again, if you need help to decide an outcome| |for an Event, just find the event in its section and read through it. | '-----------------------------------------------------------------------------' Like the last truck one, you'll be on loose dirt, but with many more sharp turns and steep ledges, so be careful. At point 6, hit the breaks for the sharp turn. Can corner cut between points 15 and 16. 21 has a cliff as well. If need be, come back as Frankling for his Special, but with enough tries (or even on your first), you'll get it with Trevor. WIN: $500 %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 33.4% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ MAUDE'S ||רר|| .--, / SPECIAL BONDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ LARRY T. | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.22}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By this time, you should hopefully have received a new email from Maude about the next bail jumper, Larry Tupper. To find him, go to the Suburban clothing store in Harmony. Head west and after the four-way intersection, make the next left going south. Follow along the road and you'll eventually reach the farm. You'll also notice that the location picture looks like the road section you're heading towards. %%%%%%%%%%%%% % AVAILABLE % After you beat "Ralph O," Maude's first bail jumper. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The target and his men are on the eastern side of the barn. As the messaged stated, these guys are armed. There are four other men besides the target: one standing next to him and three others sitting inside at ruck. Try taking the men out in the truck first, or at least the driver. As soon as you make a shot, the target will attempt to run away. You can try no knock him down first, or if he manages to get in his vehicle, chase him down and knock him out just like the previous target. Remember, for the best reward, we want him alive. After, just take him back to Maude's. (He simply ran down the road, so I chased after him on foot, then used my Pistol to shoot at his leg, knocking him down. When I got up to him, he put up his hands.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Receive $10,000 if brought back alive ______________________________________________________________________________ רררררררררררררררר|רררר| \ CHINESE'S ||רר|| .--, / TREVOR PHILIPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ INDUSTRIES | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.23}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Since there is nothing else at the moment, head to the "C" icon on the map. %%%%%%%%%%%%% % AVAILABLE % After you beat "Mr. Philips." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Body Count - Kill 32 enemies Unmarked - Complete with minimal damage to health and armor Scrap man - Destroy 6 vehicles Mission Time - Complete within 04:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the route to the lab. Along the way, you'll get a call from Chef about Ortega's (the trailer guy) men wanting revenge. At the window upstairs, continue using it as cover, popping out to take out the men that come. Remember for Gold stats, kill 32 enemies, complete with minimal damage, and destroy 6 vehicles. There are about three red fuel barrels laying around outside which can be shot at to explode. Naturally it would be best to do this when several enemies are around them at once. When the men crash through the gate, follow Chef onto the balcony. Four guys will come out of a vehicle. One of them will try to come up behind you, so be wary of that. After you take them out, follow Chef around the back, jumping over a couple of short walls. Take out many more guys who come in from here, and know that there is one more fuel barrel as well. After those guys are done with, follow Chef through the house and down the stairs. hide behind the bar counter and take out the guys who try coming in through the front door. After, go outside and try taking out the guys in the vehicles that drive off, then head over to the ice box. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 34.2% towards 100% *Cheng Jr. is now a Contact in Trevor's phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MAUDE'S ||רר|| .--, / SPECIAL BONDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ GLENN S. | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.24}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This next guy, as stated in the email, is an adrenaline junkie. You'll notice the picture location is the top of a mountain. Mount Chiliad to be exact. Go ahead and take the lift to the top. When there, head south down the road, but when it turns, keep going south off-road and to a slope to find two guys. It may be easier to notice by the two red flags they're standing by. %%%%%%%%%%%%% % AVAILABLE % After you beat "Larry T," Maude's second bail jumper. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% One guy is about to parachute and the other is filming. Quickly grab the extra chute laying next to the filming guy and fly down, following the target in the parachute. (Again, Jump off the ledge and press A to open the chute.) Follow him all the way down the mountain side to the enge of the Alamo Sea. If you can try landing on him, Trevor will automatically get him. If not, then give chase and make him surrender. (Again, if you don't land on him, then shoot one of his legs to knock him down.) As always, take him back to Maude. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Receive $10,000 if brought back alive. ______________________________________________________________________________ רררררררררררררררר|רררר| \ RAMGAPE ONE ||רר|| .--, / REDNECKS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.25}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This time, head towards the new "?" icon on your map. This time, however, it is not about doing a mission for or with someone. Rampages basically send Trevor into an unlimited Rage mode, giving you an objective of killing as many people within the time given. No WL is given during this time as well. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Trevor Philips Industries." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Get 45 kills Get 3 headshots Destroy 2 vehicles %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% If you, for whatever reason, have not used Trevor's Rage Special yet, you will now. During the entire time of this Rampage, Trevor will be in Rage mode. Know that you can actually activate his Rage mode on top of the mission's Rage mode, which is like double stacking his Rage (as long as his Special meter is filled at the bottom left). If you have heavier weapons on hand, or even explosives, try taking out at least 2 vehicles for the Gold stat. Also, try to get in the 3 headshots as well. Guys will keep on coming, so do not stay out in the open. Go behind a wall, but don't worry about taking cover as they will come in from all directions. Know there are many red canisters that can be shot at to make explode. If you surive and take down at least 25 Rednecks (45 for Gold), then you pass. (If you want, you can climb the ladder up to the liquor store roof and take point from there.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Opens up more Rampages later on ################################# # # # RANDOM EVENT - DRUNK DRIVER 2 # *Can be found at 1.8.4} above. # # ################################# As mentioned in a previous note, I am not going to mention any more Random Events since I got my 14, unless they have an important or special outcome. In this case, I was driving towards Trevor's safehouse from the Rampage and when I got close to the Tattoo parlor, a couple appeared, asking if I could drive them to their hotel. I got in their vehicle and waited for them to get in. What makes this Event different is that as Michael or Franklin, you can only drive them to the hotel, however as Trevor, you can take them to the "A" icon on the map, which stands for the "Altruist" cult. You'll need to do four Random Events as Trevor that allows him to take passengers to the Altruists in order for a "secret" Event to occur. This is the first one that popped up in my game. Know that more than four opportunities can happen in the game. Though mentioned in the "Random Events" section above, I'll place brief explanations of what to do if these Altruist Events come up. (If you remember, this is the cannibal group that you read about in your email for Trevor.) ____________________ / ACHIEVEMENT UNLOCK \--> Altruist Acolyte (5G) רררררררררררררררררררררר You delivered an unsuspecting victim to the Altruist Cult. ############## # COMPLETION # ############## *Receive $80 if taken to the Hotel *Altruist dropoffs 1/4 if taken to the camp, plus $2,000 ______________________________________________________________________________ רררררררררררררררר|רררר| \ MAUDE'S ||רר|| .--, / SPECIAL BONDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ CURTIS W. | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.26}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר After I dropped of the couple at the camp, I got the final email from Maude. This hobo lives in a homeless camp. If you look at the most northern road on the map that goes east-west, you'll see a small oval-shaped road that come off from the northern part of the main highway. Look closely and you'll see a small gray line south of this section that curves, then cuts off shorts. Go here and you'll see a tunne that leads into the homeless camp. (This is where one of the Scrap pieces was.) %%%%%%%%%%%%% % AVAILABLE % After you beat "Glenn S," Maude's third bail jumper. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When you get into the camp, make a right. Quickly, you'll come to the target who begins firing at you with his own gun. Again, you can shoot him in the leg to knock him down. He will make a run for it into the hillsides, so give chase if need be. Once all is done and well, lead him back to a vehicle and take him to Maude. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Receive $10,000 if brought back alive ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / NERVOUS RON | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.27}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now head to the "T" icon at Trevor's safehouse. %%%%%%%%%%%%% % AVAILABLE % After you beat "Mr. Philips." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 5 enemies with headshots Mission Time - Complete within 12:30 Nervous Twitch - Win the race against Ron 6 Bridges, 1 Plane - Fly under 6 bridges found along the flight path Death on a Wing - Kill all bikers while lying on the plane wing %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% First thing to do is simply get on the marked ATV. Next, follow the GPS a few blocks to Ammu-Nation. After walking inside, go to the clerk and hit A to browse the weapons. You will see that the Sniper Rifle is free, so choose that. Next you will be taken to the Upgrades screen for the weapon. You will see gold stars next to upgrades that are can be purchased next to the upgrade name. What Trevor needs is a Scope and a Suppressor. Both are already marked with checks, so select them both, then B to exit everything. Go back out and onto the ATV. Follow the GPS again to Ron. You will be going on a dirt path near the end, just so you know. At the water town, walk up to the ladder and climb up, then climb up the second ladder as well to the marker. Night will fall if it hasn't already. SNIPER CONTROLS: (Mentions in the game, but for a refreshment) ---------------- Hold LT to look down the scope Right Stick to look around Left Stick up/down to zoom in/out. With your Sniper equipped and looking through the scope, keep your crosshair around Ron's general area. You will be protecting him as he sneaks around. Eventually Ron will point out a guard standing under a control tower. Aim true and take him out (the guard, that is). Next, Ron will point out a vehicle coming up who may see the body you just decimated. Quickly aim at the light near the bottom of the stairway where the guard was standing and at the light on the building to the right. Shoot to take them both out, taking the light off of the guard's body. When the van stops, keep your crosshair pointed towards the driver's door. As soon as the guy steps out, shoot to kill. After, aim back towards the control tower, but this time at the top around the building. It may be a little hard to see at first, but a guard will come out and begin patrolling. As soon as you get a good shot, aim and fire. Right after, quickly aim to the bottom of the tower again where another guard will be patrolling near where you took out the first guard. You know what to do. Again, aim to the top of the tower again and quickly take out the next guard. Ron will begin moving again, but will call out a new guard coming out of the building where you took out the second light. Aim to the right of the building and you will see a guard standing around. Take him out, but keep your aim there as another guard will come out from the same door almost right after. Next keep an eye on your HUD and you will see another enemy ride up on a motorcycle. He will eventually stop several yards to Ron's right, so when he does stop, wait for him to get off his bike and then shoot. (If you shoot while he's on the motorcycle, your bullets may hit the vehicle instead.) Last is the somewhat more difficult target, which is a pilot in a helicopter. It's best to wait until the helicopter has settled in the air, but before it lands, and then aim to take him out. (Don't worry, it's not that hard. Just have patience.) You are automatically back on the ATV, so quickly rush over to Ron's side and get back off. Take out whatever weapon you like and take out all the targets, naturally marked by red dots on the radar. Use buildings, trees, and any other objects you find as cover as you mow your way through, killing all while in Trevor's Rage. Now that you are on the plan (literally, ON the plane), you must continue taking out all the targets that appear on screen (again, keep an eye on your radar). Know that you have unlimited ammo, so go wild. Try taking out guys on motorcycles as they come riding by, and blowing up vehicles before the guys inside can get out. For the Gold stat, kill every enemy that comes your way. Inside your own plane, the Cuban 800, you must now take off into the air and follow Ron's plane. A man will be stuck hanging onto the wing, so to get him off, just move the Left Stick L3 to tuck in the landing gear, making the plane easier to fly. (Remember, there is a flying skill, and Trevor's skill for this is the highest out of the three protagonists.) Now just continue following Ron Ron through the beautiful mountainsides. For a Gold stat, try to fly under the 6 bridges you come to. (I crashed a few times, but when retrying, it began at the beginning of the flight. Remember, you can redo a mission in the menu later on.) Eventually, you will see a smoke stream in the air from a boat below. Get down close and when in the dropzone (blue circle on your HUD), press A to drop the cargo. After, turn around and stay low or close to the land as you make your way to the new marker. You see a dirt landing strip come up, so try to align yourself as straight as possible, take out your landing gear, and then slow down and ease yourself onto the strip. You see a large plane hangar near the end of the strip, so taxi the plane slowly into the hangar with LB or RB. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 35% towards 100% *Receive about $62,680 *Properties are now available to purchase! *Sandy Shores Airfiled now owned by Trevor (Can store planes and helicopters) Now that we can purchase properties, you'll notice four "House" icons with a dollar sign ($) within them. If they're dark,that means they have not been purchased yet. If they are white, that means they have. If the $ is white over dark, that means your current character can purchase it. If the $ is gray over dark, that means it is only available for another character to purchase. After purchasing a property, you may need to do management missions to incrase the income gained. Let's go ahead and get a feel for property management. Head over to the "DYNASTY 8" sale sign by the hangar. You'll notice it costs $150,000 to buy, which you should hopefully have more than enough, unless you went on a crazy spending spree. It will generate a revenue of $5,000 per ground shipment, and $7,000 per air shipment. Press D-Pad Right twice to purchase. Know that there will be 25 properties total that you can purchase that generates revenue, however only 5 need to be purchased to count towards 100% completion. This one counts as 1/5. Two new icons appear on your map that are set for the hangar. They begin mini- missions to generate more revenue for your place, however they are NOT needed for 100% completion, thus they are completely optional. Due to this, I will list the Air and Ground Arms Trafficking missions in the "Extras" section. I do understand that there were other missions we had completed before that do not not count towards 100% completion, however I like to keep my map as clear of icons as possible, and completing the other missions took those icons away. These Air and Ground A.T. icons will always be there. AIR TRAFFICKING: AIR AND GROUND can be found at EXT.6} below. Don't worry. If you go to it and do everything there, I have the ctrl-f deal at the end of the section to get you right back up to here. Know that if you do complete all the trafficking missions, you will get an Achievemnt! ______________________________________________________________________________ רררררררררררררררר|רררר| \ CLETUS'S ||רר|| .--, / TARGET PRACTICE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.28}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר By this time, you should see a new "?" icon on your map in the northern part of Sandy Shores. Head to it. This is also one that does not count towards 100%, however it does open up another mission later one, plus clears the icon off the map. %%%%%%%%%%%%% % AVAILABLE % After you beat "Nervous Ron." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% 2 for 1 - Kill 2 coyotes with one shot Pop! Pop! - Shoot all 3 tires with an accuracy of at least 75% Bad Signal - Shoot all 3 satellite dishes without missing %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow Cletus up the stairs and onto the porch. Three satellite dishes will appear on radar. So hold LT to aim, Left Stick to zoom in, and RT to fire. For Gold, just aim towards the dishes and use one shot each. Next, drive Cletus to the motel, then go up the stairs and to the ledge. Aim out towards the road that Cletus is facing, zoom in on passing vehicle tires, and shoot just a split second before the tire actually gets in the crosshair. It may be easier to wait for vehicles that are driving right instead of left (on the side of the road closest to you) since the wheels will be bigger, or closer up. For Gold, shoot 3 tires with the accuracy of at least 75%. Now follow Cletus across the motel lot and up another set of stairs to the roof. At the edge, you'll see several coyotes grouped together. For Gold, wait until, one is right behind the other, in line with your crosshair. Aim and the bullet will go through two at once. Take out a third coyote and stop. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Cletus will be a Contact in Trevor's phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ CHINESE'S ||רר|| .--, / CRYSTAL MAZE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.29}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Go ahead and head to the "C" icon for the next mission. Walk inside the bar to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Trevor Philips Industries." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 10 enemies with a headshot Unmarked - Complete with minimal damage to health and armor 2 Birds, 1 Stone - Kill 2 enemies with one shot Accuracy - Finish with a shooting accuracy of at least 80% %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% First off, before heading to the farm, see if you still have your Sniper from the "Nervous Ron" mission. If not, get another one from Ammu-Nation. When at the destination, get out and go up the hill to the next. Take out your sniper and zoom in. For the Gold stat, aim a little to the right and you will see two guy standing perfectly in line with your aim. Shoot one for the bullet to go through and into the other. Also for a Gold, try getting headshot off as many guys as you can. Eventually they'll know your location and start running, up, but just keep zooming in and out to find the locations of every guy. From your distance, it should not be too hard. Once everyone is out, head towards the house. Along the way, you'll see a small farm to your left. Inside is a First Aid kit and a Pump Shotgun. When you get close, a lot of new red dots will appear inside the house, so quickly take cover outside and try to take everyone out through the windows, or when they come out the door. If they stop coming out (or you get bored), go ahead and head inside, but be very careful and take cover right away. The blueprint of the house will be on your radar, and anytime an enemy makes a move or yells, they'll appear as a red dot within the house. Work your way through, taking everyone out. Remember to use Trevor's Rage when possible. If need be, you can head upstairs and into one of the smaller bathrooms for another First Aid kit. Eventually make your way through the house and down into the basement. Warning: there will be a guy who will say you won, but he'll quickly pull out a shotgun, and at close range, it will hurt, so go ahead and take him out. Go to the Jerry Can and press LB to pick it up. On the radar, a yellow-dotted trail will lead outside. Hold RT to pour the gasoline, following the trail. If need be, there is yet another First Aid kit sitting on a desk with a small TV along the way. Once out, stop pouring, take out a gun, and shoot the trail. Now you must simply get away from the farm house. Get on the ATV parked just ahead and drive away. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 35.8% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ SPORTS ||רר|| .--, / DARTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.30}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You'll notice on your map, a new icon, which looks like a Dart Board. It's a white circle with black circular lines inside. Head to it, which is inside the same bar you began the last mission in. Press D-Pad Right to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Crystal Maze." %%%%%%%%%%%%% For Trevor, Michael, and Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Setup: ------ You can set up to five Legs, where each Leg is a single game. You can also choose your Sets, where each Set is a sequence of Legs, up to fifteen Sets. Throwing: --------- You and another player will beging with 301 points. You must throw darts at the board to bring the number down to 0. Aim with Left Stick and throw with A. As stated by the game, your aim can be steadied once per game by hold RT, but this lasts only for a moment, so get close to where you want to aim, hold RT, and throw. Points: ------- For points, the outer ring doubles the points value listed by the outer numbers, the middle ring triples it, the center ring counts as 25 points, and the bullseye counts for 50 points. The winning dart must land on a double or a bullseye. What this means is that when you get close to your 0, the last dart must land on a double pointer (outer ring) or a bullseye to make your score a perfect 0. If you go over, or end with one point left, you Bust and must go again after the opponent goes. Best way to go about this is try to get a triple 20 for most of the way, then when you get close, aim where you must to get it to 0. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 36% towards 100% (only if you win) ______________________________________________________________________________ רררררררררררררררר|רררר| \ CLETUS'S ||רר|| .--, / FAIR GAME | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[III.31}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Hopefully by this time, Cletus would texted you, setting up his next location by the "C?" icon. Again, this does not count towards 100%, however it does teach Trevor how to properly hunt. ################################ # # # RANDOM EVENT - CRASH RESCUE # Can be found at 1.8.3} above. # # ################################ Again, though I completed my 14 Random Events for 100%, I will still mention only the most important ones. While following the waypoint to this mission's icon from the Darts game, I came across this Event along the road just east of the Hobo Camp. I got out and went up to the lady hurt on the side of the road. I then drove her all the way back to Sandy Shores. After, I just called a cab to take me to the "C?" icon so I wouldn't have to drive back. ############## # COMPLETION # ############## *Taliana Martinez unlocked as a Heist driver crew member! %%%%%%%%%%%%% % AVAILABLE % After you beat "Target Practice." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Downwind - Don't get detected by any elk Heart Hunter - Kill 3 elk with a heart shot %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow Cletus into the forest. An arrow will appear in the bottom right, which shows the direction the wind is blowing. For a Gold, you must always stay downwind from the elk, so they won't catch your scent. When you stop, you'll see a red circle on the map. Within this circle is your first elk. Every now and then the elk will pop its head up from behind the rock. Keep aim and when it does, fire. When at the next spot, press D-Pad Left to blow the elk wistle. This will highlight any elk in the area. When the elk calls back, step to the left just a little and you should see one grazing in the distance. Hopefully you can see his whole body, so for part of a Gold, wait until the elk lifts its head up, then fire center into its chest for a heart shot. While going to the next area, Cletus explains how he only wants the males, so do not shoot any without antlers. At the spot, blow the wistle again. The elk should appear behind another rock and some bushes. Circle around, staying downwind (should end up on the dirt road), and then when the elk come to view, aim at the male (one with antlers). Again, try to wait until the male lifts his head up. In mine, I was facing his left side, so for the heart shot, I aimed at his chest again, as close to the front as I could get. Fire. You are on your own for the fourth elk. When Cletus leaves, blow the wistle. This time, you should be able to move just a little forward and see the elk in plain sight. Aim at the heart area, wait for him to raise his head, then fire at his chest, hopefully getting a third heart shot for Gold. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Hunting now available for Trevor *Hunting outfit available for Trevor Hunting is a side-deal that does not count towards 100%, and since the icon will not really leave your map, this will be another section that will be under "Extras." To get to it, ctrl+f EXT.7}. Again, after you're done reading through it, it will lead you right back here. All up to you. ______ .----------------------------------$ NOTE $-----------------------------------. | If you want to finish up the Stunt Jumps, thus maxing out (or at least | |getting close to) Trevor's Driving skill, jump to EXT.8}. Yet again, if you | |had completed at least 25 jumps previously, then you do not need to finish | |off the rest, but you will gain the "Show Off" Achievement once you do all 50| '-----------------------------------------------------------------------------' $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$IV} T H R E E 'S - A - C R O W D $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / FRIENDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ REUNITED | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Alright, let's work on getting Trevor to meet up with a long lost friend. Go to the "T" icon on the map to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Nervous Ron" and "Crystal Maze." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 5 enemies with a headshot Mystery Gift - Destroy the trailers without being detected Unmarked - Complete with minimal damage to health and armor Perfect Gift - Destroy all trailers at once %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Begin by getting in Trevor's vehicle and driving to the destination in Stab City with Wade. After it gets dark, step out of the vehicle and go into Stealth mode (click L3). For a Gold, you must not be detected. Remember you can move quickly in stealth by holding down A. Make sure you select your Sticky Bombs by going to your Weapon Wheel and selecting them. If it shows Grenades, go to that section, then press D-Pad Left or Right to change them to the bombs. Head forward, keeping your distance from any gang members. Go around the back side of the school bus, and to the back of the first marked trailer. Aim the bomb with LT and throw it onto the trailer with RT. Next, stay along the outer rim of the lot, following along the gate. When you reach the trailer and gate where you can't go any further, head around the trailer to the next marked one, but keeping an eye again on any mobile Lost members. Throw the next bomb on this most northern trailer. Next, cross the road south and "de-mark" the third trailer. Next, always in Stealth mode, make your way east around the shed. You should see a guy standing outside, yelling at a woman inside the next trailer you have to bomb. You can take him out be sneaking up behind him and pressing B, or wait until he walks off, but stay behind cover. Once out, bomb the fourth trailer. I am unsure if the bombs would be noticed or not, so I set mine on the lower southwestern corner. Head back north across the road and you should see two guys together facing the road. Go around the front of the truck, then behind the guys and to the northern fence. Follow along east and go through the gap at the trailer. Keep heading east, and you'll see the guy leaning against the truck praying. Keep your distance while heading to the final trailer to bomb. After it's set, go north to the edge of the small cliff to get away from the bomb and press D- Pad Left. Fun stuff. Now the Lost will know your location. For a Gold stat, kill 5 with headshots as you make your way back to Wade. Drive far to the next spot, and walk into the marker. After, get back into the scene and continue on into the city. After parking in the driveway, walk up the stairs. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 36.8% towards 100% *New safehouse for Trevor in Vespucci Beach *Can use the safehouse's driveway to save cars *Can now switch between all three characters Now we can begin switching between all three characters. Great. However, some new things have popped up for Trevor, which we are going to go ahead and do. ______________________________________________________________________________ רררררררררררררררר|רררר| \ RAMPAGES ||רר|| .--, / (ALL) | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר The rest of the Rampages will now appear, one after the other. Each appears as a "Skull" icon on your map. Go to Rampage Two in Rancho. Though it seems unecessary now, remember that you can keep aim with LT and flick the Right Stick left or right to quickly switch between targets. %%%%%%%%%%%%% % AVAILABLE % After you beat "Friends Reunited." %%%%%%%%%%%%% For Trevor RAMPAGE TWO - GANG: ------------------- GOLD STATS: Get 45 kills Get 6 headshots Destroy 2 vehicles STRATEGY: Gang members will be coming to you from all directions on the roads. Some will even appear up on rooftops. Immediately take cover where you can and try first to get your 6 headshots, or just clear out the pack that comes to you while working in your headshots. Remember that you do have grenades to blow up the vehicles that come your way. To get the 45, you will have to go up and down the streets, taking out everyone you see. Also remember, though Trevor is in his Rage mode, you can still activate the "double Rage mode" by the usual way. You need at least 30 kills to pass, but 45 for the Gold. RAMPAGE THREE - GANG: --------------------- GOLD STATS: Get 50 kills Get 6 headshots Destroy 2 vehicles STRATEGY: This one is in Chamberlain Hills, close to the second one. For this, you'll have the AK47 and must take down at least 30 to pass, 50 for Gold. Most gang members will rush you on foot from down the alley. Most on ground level, some on the rooftops. Try to stay to the side for most of the time, as vehicles will come speeding down the alley, trying to run you over. Get your 6 headshots in and 2 vehicles destroyed with grenades for the Gold, then go ballistic. RAMPAGE FOUR - SOLDIERS: ------------------------ GOLD STATS: Get 45 kills Get 6 headshots Destroy 2 tanks (yes, tanks) STRATEGY: First off, know you have a Grenade Launcher to be used more for vehicles, along with grenades, but also an Assault Rifle for soldiers on foot. It is located a bit north in Vinewood Hills. When you begin, take out the two guys running away as usual, then run forward and to the left where the sculpture is. Jump behind the stone wall and take cover. Try to get your 6 headshots in quickly with the Assault Rifle, then switch to your Grenade Launcher. Destroy all the vehicles that come in quickly, keeping an eye on your radar. For me, the first take comes in from the east. When this happens, be very careful, as one hit from the tank's blast radius can take Trevor down. Keep an eye on its cannon and run from left to right within the sculpture's area while shooting at the tank. The second take came in from the west, but near the end of the run, so be quick! RAMPAGE FIVE - HIPSTERS: ------------------------ GOLD STATS: Get 30 kills Get 10 headshots Destroy 2 vehicles STRATEGY: The final Rampage is in Mirror Park. You need to take down at least 20 to pass or 30 for Gold. You are given grenades of course, but also a Sawed-Off Shotgun. The best location I found for this was running up the stairs right ahead of you at the coffee shop, then climbing onto the s ____________________ / ACHIEVEMENT UNLOCK \--> Red Mist (20G) רררררררררררררררררררררר You completed all Rampages. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *All Rampages now unlocked If you want to try to better your score or get a Gold, now you can. There is no percentage completion for them either, however, to me, they do have the green checkmarks on the "Skull" icons, so it makes me feel better. ______________________________________________________________________________ רררררררררררררררר|רררר| \ NIGEL'S ||רר|| .--, / VINEWOOD | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SOUVENIRS PT1 | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now head to the new "?" icon in Rockford Hills. %%%%%%%%%%%%% % AVAILABLE % After you beat "Friends Reunited." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% There will be multiple locations that this one can be completed in any order. After the scene, wait several seconds for Nigel to send you a text. Orange circles will appear on your map, giving the locations of celebrity hotspots. We will start by heading to Celebrity Item 2/4 as shown on the map in Rockford Hills. ------------------ VINEWOOD SOUVENIRS ------------------ TYLER DIXON'S CLOTHES: ---------------------- GOLD STATS: Weed Killer - Take out the gardener with a stealth attack Pilferer - Steal the clothes without being detected STRATEGY: With this one, we'll work in a circle around the house. Drive up to the two garage doors, then climb over the fence on the left side towards the front of the house. Go into Stealth mode and make your way around the front where you will see a gardener leaning into the back of his van, looking for something. For a Gold stat, sneak up behind him, target him, and then press B to do the stealth attack. After, continue around the other side of the house where you'll see Tyler doing laps in a pool, along with a girl in a hot tub. While Tyler is swimming, hold A to quickly sneak along the house wall behind the plants and up to his clothes on the lawn chair (green dot). Then continue forward and to the right to climb over the gate and back to the garage doors area to finish. WILLY'S GOLDEN TOOTH: --------------------- GOLD STATS: Fist Fury - Take no damage during the fith with Willy Entourage - talk to the entourage STRATEGY: This is the small circle to the east of the previous one in West Vinewood. You will come across the Tequi-La-La nightclub. Go downstairs and you will see Willy talking to a woman. Let the converstation finish, then target the woman and press D-Pad Right to talk to her for a Gold stat. Next, target Willy and quickly lay on the punches nonstop until you see a small green dot on the radar which is his tooth. Quickly take it and run out. You may get a two-star WL, so get rid of it. MARK FOSTENBURG'S GOLF CLUB: ---------------------------- GOLD STATS: Under Par - Collect the golf club within 00:30 Hold in One - Kill Mark with a headshot FOUR! - Kill Mark and his 3 security guards STRATEGY: First off, grab a Sniper, even if you have to get one from the Ammu-Nation to make gaining a Gold stat much easier. Next, head to the golf course. To get the Gold stat of obtaining the golf club in under 30 seconds, you must be quick the entire process, so read all before attempting. Instead of getting out of your vehicle and running across the course, continue around the building and driving across. You'll see a red dot on the radar, which is Mark standing at Hole 5. As soon as you see him and his men in the far distance, get out of your vehicle and snipe him. He is the one in the red golf shirt. Once down, quickly get back in your vehicle and drive up to the green dot which is his golf club. After you get it, feel free to take your time taking out the rest of his men. (If he is alerted before you take him out, Mark will hop in his golf cart and drive off, causing you to possibly lose the 30 second Gold stat.) KERRY MCINTOSH'S BLUE COLLAR: ----------------------------- GOLD STATS: Hot on the Paws - Stay close to Dexie throughout the chase STRATEGY: This is one the easiest. When you approach Kerry at the walking mall in Rockford Hills, her dog Dexie runs off. For the Gold stat, quickly chase after her and keep up. Dexie will eventually stop at a nearby fire station. Trevor will automatically take the collar. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Will open up another mission later on (Again, though it does not count towards 100%, I like to get the icon off) ______________________________________________________________________________ רררררררררררררררר|רררר| \ FLIGHT ||רר|| .--, / SCHOOL | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר We're going to do this with Trevor to make things easier for us. In order to obtain a percentage, you will need to gain at least a Bronze in all courses. Go to the "Flight School" icon (airplane) at the airport. Another reason for doing this now is that there are a couple of tricks I want you to learn for the next section after this. Press D-Pad Right to begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Friends Reunited." %%%%%%%%%%%%% For Trevor, Michael, or Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The higher a character's Flying skill, the better they can handle an aircraft. This counts for flying (control and less turbulance) and landing. You can get a Bronze, Silver, or Gold, just like any other challenge, and is all based on time completion. There are 13 total courses, but when you begin, only the first one is available. After you get at least a Bronze in a course, the next one opens up. Again, for percentage completion, you need at least a Bronze in each. Each challenge will show a preview first, then you will be in control and guided by instructor Jackson over a radio. A countdown will begin from 3 for each one as well. You'll also notice the target Gold time in the bottom right corner and your actual time under that. If you go over the Gold time, then it will change to Silver, then Bronze, then just gray out. ALWAYS remember to press L3 (click in Left Stick) to bring up the landing gear after take off, and again to bring out the landing gear just before landing. TRAINING TAKE OFF: ------------------ Learn how to takeoff from the runway. Gold - 00:32 Silver - 00:50 Bronze - 01:00 With everything we've done so far, you should know how to take off. Hold RT to accelerate. When the plane reaches a fast enough speed, it will lift off the runway. Here, tilt the Left Stick down to bring the plane up into the air (it is inverted). Aim towards the yellow ring at the end of the runway, then straight to the second checkpoint to end. If you have vibration set to on for your controller, then you should feel some turbulance. If the character has a low flying skill, then the turbulance could knock the plane off course. Adjust with the Left Stick when needed and remember to press L3 to bring put away the landing gear. RUNWAY LANDING: --------------- Learn how to safely land on the runway. Gold - 00:35 Silver - 00:55 Bronze - 01:10 Starting from in the air, line up with the runway. Carefully lower the plane's altitude by gently pressing Left Stick up (remember, inverted). Press L3 to take out the landing gear, then adjust pitch to even the landing, letting go of RT, and possibly even tapping LT to slow down the plane. When on the runway, hold RT to taxi towards the first checkpoint. Do not hold RT hard or long enough to cause the plane to take off again. Remember use RB and LB to steer the plane while on the ground. After the first point, turn it left (LB) to the last checkpoint, and press LT to stop the plane completely within the point. INVERTED FLIGHT: ---------------- Learn how to fly upside down. Gold - 01:40 Silver - 02:00 Bronze - 02:20 Now for the fun stuff. Make sure to always watch the videos to know what you are to do. Starting on a runway, do a takeoff first. Being a stunt plane, you cannot bring in the landing gear. Now head through the checkpoint at the end of the runway. First thing is to do one barrel roll. Make sure the plane is level by looking at the altitude markers / lines on your radar. When instructed, pull the Left Stick directly left or right to do a barrel roll. When evened back out according to the radar, you will then be instructed to do three barrel rolls in a row. Even yourself out and make sure you are not heading towards any objects as you cannot turn. As soon as the Roll meter appears in the bottom right above your time, quickly do the three rolls without stopping. Level out. Next, we do the inverted flight. Roll the plane upside down and try to keep the lines horizontal with each other on the radar. Know that while upside down, you can adjust pitch up or down. After the meter fills again, level out to end. KNIFE FLIGHT: ------------- Learn how to fly sideways. Gold - 00:54 Silver - 01:15 Bronze - 01:40 This is the first important course I want you really get down. Again, takeoff and go through the checkpoint. These are a little more difficult to accomplish. When you see the meter at the bottom right, roll the plan in one direction on its side, then use the rudders to maintain altitude. For example, I roll the plane left onto its side so it is verticle. To keep altitude, I hold RB, using Left Stick if I need to adjust course. Level out. Now do the same for the other side, so say you roll right, keeping verticle with the horizontal radar bar. Hold LB to maintain altitude. Level out to finish. FLAT HATTING: ------------- Fly through a course around the city, keeping a low altitude. Gold - 02:15 Silver - 02:35 Bronze - 03:00 If you did the mini-missions for Trevor's airfield, then you know all about low altitude. Counting the finish line, there will be 21 checkpoints you must fly through. You will be in a stunt plane again, so don't worry about the gear. While you take off towards the first low checkpoint, you will notice on your radar a thicker horizontal line that appears from the top. You cannot fly above this line (stay between the bottom and top thick lines). Follow the course, and know you do not need to fly directly through the checkpoints in order for them to trigger, but you do need to be very close. To make adjustments and for sharp turns, remember to hold LB or RB. TOUCH DOWN: ----------- Land the plane on a countryside bridge. (Medals by feet, not time) Gold - 10 feet Silver - 45 feets Bronze - Just finish You are heading towards a large bridge. Keep heading down towards the first checkpoint. As soon as you pass through, let off the gas and tap LB / RB to adjust your rudder. Know you are not timed in this one, as medals are awarded based on how far you are from the final point. Land as close to the beginning of the bridge as possible, then hold LT to begin slowing down. Steer your plane to the final point, taking as much time as you need to get as close to the marker as possible. If you pass the marker, the feet will begin increasing. The feet are shown in the lower right as usual. LOOP THE LOOP: -------------- Learn how to do an inside loop. Gold - 01:35 Silver - 01:40 Bronze - 02:05 Take off and go through the first checkpoint. Get some distance between you and the ground (building rooftops) and make sure no obstacles are in your way. When instructed, pull directly back on the Left Stick the entire time and you will do an inside loop. You will come back to almost where you began the loop. Even out and line yourself up again, then perform the full loop one more time. After, even out and again make sure no buildings are near you. Now you must perform a half loop then a barrel roll. Begin the loop and watch the radar on the bottom right. Once it is full, quickly push the Left Stick either left or right to do the half barrel roll and even your plane out to finish. HELICOPTER COURSE: ------------------ Fly a helicopter through a course around the city and land it at the airport. Gold - 02:40 Silver - 03:15 Bronze - 03:45 Helicopter controls are different than normal planes. To begin, hold RT to lift up on the ground (holding RT just keeps you going up). To fly forward, tilt the Left Stick up while holding RT to maintain altitude. You will be flying through 21 checkpoints, with the last one being a landing point. Use the RB and LB rudders to adjust your turns, but use them with the Left Stick for more precision turning (using only LB and RB will spin you in place). You will notice that as you continuously push Left Stick forward, the helicopter will begin to slowly descent, but you will gain speed. Do this during the long runs, but let go of the Left Stick to regain altitude. The momentum will keep the helicopter going forward for little bit. Practice the speed and regain trick for your fastest flight and precision. Know that at checkpoint 3, you will have to pass under a bridge, which will mark one of the 50 Under the Bridges (noted later). To descend and land, hold LT. Missing a checkpoint give +5 seconds. This is another important one I want you to try and get done well, as it will help greatly with a later section. HELICOPTER SPEED RUN: --------------------- Fly a helicopter through the city as fast as possible Gold - 02:10 Silver - 03:00 Bronze - 03:30 You start up in the air. This time there are only 15 checkpoints, with the last one being a landing zone. Emphesis is on speed this time. The path is pretty straight forward, however when at points 11 and 12 (the bridge), be very careful as you have to fit through two tight gaps. At the wrong altitude, your helicopter could blow up. Know you can fly a little bit above the checkpoints and they will still count, but not too far away or else gain a time penalty. Once more, hold LB or RB to turn the helicopter while pushing forward on the Left Stick. RT to ascend, LT to descend. At the landing zone, let go of RT as you go over the building, but still pushing Left Stick forward. When you pass the building, immediately hold Left Stick back and push LT to descend, using the radar to see the zone. SKYDIVING: ---------- Skydive from a high altitude and try to land on a stationary target. Gold - 3.00' Silver - 10.00' Bronze - 20.00' In the helicopter, you can use Right stick to look around and press X to jump out. This one is not timed either, and medals are based off distance from the center target. While falling, you can press A to deploy your parachute at any time, but do it well enough before you hit the ground. You'll see the target in yellow in the distance on top of a parking garage. Use LB to sharply turn the chute in either direction (should not need for this part). To adjust, use the Left Stick left or right to turn normally, press up to dip down making the descent faster, or down to pull back, slowing the descent (inverted). When you get near, hold both LB and RB to do slow everything down and do a precision landing as close to the center as you can get. DROP ZONE: ---------- Skydive from a high altitude and try to land on a moving target. Gold - 0.00' Silver - 7.00' Bronze 20.00' This time, you are aiming for a moving truck that is circling within the airport. As you fall, push forward on the left stick to fall quicker. When you are very close to the ground and truck, press A to deploy your parachute. This time use a lot of precision landing (LB and RB together) to try and get as close to the center of the target as possible. If you feel you are going to undershoot the target, let go of precision landing and descend normally. Do whatever you have to, to make it in the center. Basically, ignore what Jackson says about pulling your chute early, as the truck doesn't begin moving until you are close. If you think you are going to overshoot but are right above the center target, then just push forward to make your character land face-first onto the center target (don't worry, you won't get hurt). EARN YOUR WINGS: ---------------- Fly through a course in the city, performing stunts. Gold - 02:50 Silver - 03:15 Bronze - 03:40 You are back in the stunt plane. This is a 19 checkpoint course, however the checkpoints will be multi-colored. Each color represents a different stunt that you must perform through them. Yellows are normal fly-throughs. Green are knife flights and have the direction you would want to do the flights in (can be the other direction, but usually easier to pass through them as indicated, since it will help going towards the next checkpoint). Blues are inverted, where you must fly upside down through. The main difficulty is avoiding objects, but just remember to hold LB or RB to make precision turning. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 39.7% towards 100% *Character Flight skill increased, possibly maxed ______________________________________________________________________________ רררררררררררררררר|רררר| \ AERIAL ||רר|| .--, / CHALLENGES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ KNIFE FLIGHTS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Here is another section that requires only part of the full deal to count towards 100%. The Aerial Challenges: Knife Flights is the first of two challenges. There are 15 total Knife Flights in the game, but only 8 must be completed. Just so I won't have to keep splitting things up, I will go ahead and put all 15 flights here, instead of the rest being in the "Extras" section. These challenges are available from the beginning of the game, however since Trevor has the highest Flying skill, it will be easiest to use him. For this challenge, you will need a stunt plane (others can be used, but easiest with a stunt plane). The best way to obtain one is to go to Trevor's McKenzie Field property (take a taxi if you want). Watch the field and every now an then, a plane will land there, be it a stunt plane or biplane (crop duster). It can take some time for one to land, but one will eventually. Take it. %%%%%%%%%%%%% % AVAILABLE % After "Franklin and Lamar." %%%%%%%%%%%%% (Again, this is saved until now for the logical reasoning of knowing how to do a knife flight from Flight School.) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As we just learned in Flight School, knife flights are when you tilt your plane left or right, making it verticle with the horizon, then using LB or RB rutters to keep it in the air. Remember to use the opposite rutter from the direction you're tilting, so if tilted left, use RB; if tilted right, use LB. Quick Save every now and then so you won't have to start over if you crash. All locations are in Los Santos city limits. ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 1 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: Wherever you get your stunt plane or biplane from, ||_||_|| | _ _ | fly to the Tequi-la-la property in norther Los Santos. Once | _ _ | ||_||_|| you are there, fly just west, following the large road below. ||_||_|| | | You'll quickly come upon some tall buildings. Looking at the | | | _ _ | roads below, you'll see a smaller road fork off to the right. | _ _ | || || ||THE CUT: Do the knife flight along this smaller road between || || || || || || the two high-rises is passes through. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 2 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: From the first one, this one is right next to it. ||_||_|| | _ _ | instead of taking the smaller right fork, continue along the | _ _ | ||_||_|| main stretch. Considering you may have flow west through the ||_||_|| | | first one (doesn't matter which direction), circle back along | | | _ _ | main road. | _ _ | || || ||THE CUT: You will be using the same white building with blue || || || || || || glass, but flying on the other side of it along the main drag.|| || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 3 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: This one is in Pacific Bluffs to the west, almost ||_||_|| | _ _ | directly west of Ponsonbys in Morningwood. As you fly there, | _ _ | || || || you will see two lone high-rises within the northwest section.|| || || || || ||THE CUT: Simply fly through these two high-rises. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHTS 4 & 5 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: If you look at the Ammu-Nation in Morningwood, see ||_||_|| | _ _ | the alleys southwest to the second block where it ends in a | _ _ | ||_||_|| somewhat larger area with the tall LomBank. You'll want to ||_||_|| | _ _ | approach this one from the northwest side heading southeast. | _ _ | ||_||_|| You may want to Quick Save for this one, as we will be hitting||_||_|| | _ _ | two flights at once. Line yourself up to go through the alley | _ _ | ||_||_|| from the small entrance northweast, next to LomBank. ||_||_|| | _ _ |THE CUT: Tilt the plane left as you head southeast, between the| _ _ | ||_||_|| bank and the shorter building, into the alley. As soon as you ||_||_|| | _ _ | get in, tilt the Left Stick down while still in knife form to | _ _ | || || || tilt the plane up, turning left following along LomBank, and || || || || || || head out the northeast side of the alley. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 6 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: Next one is just northeast of the Ammu-Nation in ||_||_|| | _ _ | Morningwood. You'll see the narrow alley road next block up. | _ _ | ||_||_|| Start from the southeast heading northwest. QS before. ||_||_|| | _ _ |THE CUT: Fly over the studio lot and do the flight between the | _ _ | || || || multi-car garage and the building on the other side. Quickly || || || || || || lift up and level out after so as to not crash. Tilt right. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 7 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: This one is almost directly south of the Barber ||_||_|| | _ _ | Shop in Rockford Hills. Following south along the road from | _ _ | ||_||_|| the shop, continue the turn across the intersection until you ||_||_|| | _ _ | are heading southwest. | _ _ | || || ||THE CUT: As you make the turn southwest, do the flight along || || || || || || the road and between the two skyscrapers on each side. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 8 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: Looking at Ammu-Nation in Little Seoul, follow the ||_||_|| | _ _ | road north next to it until you reach the bridge over the | _ _ | ||_||_|| freeway. To the left will be a cluster of high-rises. Flying ||_||_|| | | around this, you'll see two identical LomBank buildings with a| | | _ _ | courtyard between. Approach from the south, going north. | _ _ | || || ||THE CUT: Best to go from south to north with this one, between || || || || || || the LomBank buildings. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 40.9% towards 100% Again, since there are only 15 knife flights, I will continue them below, but if you do not care to do them, then you can skip the rest and go onto the next section (IV.6). However, completing all will work towards an Achievement! ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHTS 9 & 10 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: Use the same directions above to the intersection ||_||_|| | _ _ | just before the bridge over the freeway, then head east. Cross| _ _ | ||_||_|| the freeway that heads south, and just at the next T-section, ||_||_|| | _ _ | head south into the cluster of buildings. You will need to go | _ _ | ||_||_|| from west to east for these. QS before. ||_||_|| | _ _ |THE CUT: Flying around here and looking towards the east, you | _ _ | ||_||_|| will see a parking garage (housed a Stunt Jump) connected to ||_||_|| | _ _ | two taller buildings on either side. Fly it east over the | _ _ | ||_||_|| garage, but working at keeping the flight level. Right after ||_||_|| | _ _ | you do that flight, continue forward between the next two | _ _ | || || || buildings for the second flight, possibly tilting a little to || || || || || || the south to trigger it. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 11 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: This is within the same cluster of buildings above,||_||_|| | _ _ | but further east, going from east to west, just west of the | _ _ | ||_||_|| Ten Cent Theater. ||_||_|| | _ _ |THE CUT: Going west, you'll see two very tall buildings close | _ _ | || || || to one another. Do a flight through these two, then lift up || || || || || || and out to not crash into the other buildings. Tilt right. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 12 & 13 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: Follow the directions from number 9 above. This ||_||_|| | _ _ | time however, you'll see a second t-intersection going south. | _ _ | ||_||_|| Start from the north, heading south towards the short road. ||_||_|| | _ _ |THE CUT: Head south, you must do the flight completely along | _ _ | || || || this short road that heads slightly southwest between the tall|| || || || || || buildings. You'll get 12 and 13, one after the other. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 14 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: This one is directly east of Ammu-Nation in Hawick.||_||_|| | _ _ | Going east to the second intersection with the curved turning | _ _ | ||_||_|| lane, you'll see a hotel and the Galileo House just north at ||_||_|| | _ _ | the peak of that turning lane. Quick Save... trust me. | _ _ | ||_||_||THE CUT: The can be a difficult flight, as the gap is very ||_||_|| | _ _ | narrow. Going from south to north, you must go between the gap| _ _ | || || || between both buildings (white building and brownish building).|| || || || || || Be very steady with this one. Remember to QS beforehand. || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ ______ | _ _ |---------------------------------------------------------------| _ _ | ||_||_|| KNIFE FLIGHT 15 ||_||_|| | _ _ |---------------------------------------------------------------| _ _ | ||_||_||DIRECTIONS: This one is just south of the Movie Theater in West||_||_|| | _ _ | Vinewood. You'll see the two long buildings with the gap for | _ _ | ||_||_|| the alley that leads up to the theater. ||_||_|| | _ _ |THE CUT: Best to do this from north to south. Fly south over | _ _ | || || || the theater and do the flight between the two buildings to || || || || || || complete the final knife flight! || || || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 40.9% towards 100% *Completed either 8 or 15 Knife Flights Alright! That is it for those darn knife flights. If you stuck through the remaining seven, you will have the 15/15 knife flight stat done, and will be 50% towards a new Achievement. To get it though, complete this next part.... ______________________________________________________________________________ רררררררררררררררר|רררר| \ AERIAL ||רר|| .--, / CHALLENGES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ UNDER THE BRIDGE| -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Like knife flights, these challenges only require half to build towards 100%. There are 50 Under the Bridges in total (thus 25 required). About half is easiest to complete with a small plane, while the other have is easiest with a small helicopter. Again, using Trevor would be best for this, but anyone can do them. Hopefully you are still riding in the plane you took from McKenzie Airfield. If not, take another plane. I'll work on the plane ones first, then go back and do the others with a helicopter. %%%%%%%%%%%%% % AVAILABLE % After you beat "Franklin and Lamar." %%%%%%%%%%%%% For Trevor, Michael, or Franklin (Again, looking at this logically, I wanted to wait until we finished Flight School to begin these.) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You may have done several before during previous mission, or just by flying around. Under the Bridge aerial challenges are just what you think they would be. You must fly under many bridges at certain points within San Andreas using whatever means possible without touching the bridge nor the ground. Also know that if you have passed under some bridges, you will not get a notification, so bare that in mind. /\ /\ || || || UNDER THE BRIDGE 1 || =============================================================================== ||//DIRECTIONS: Since you're hopefully still in a stunt or biplane, we'll \\|| ||/ start in Blaine County. Go to Rampage 4/5 in Great Chaparral. Follow the\|| || road west, until you see the small river. || ||THE BRIDGE: This same road that crosses over the small river is where you || || must fly under. Do a Quick Save just in case, also so you can get the feel|| || for it if you have not done one yet for whatever reason. It is best to || || approach this going from south to north as well. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 2 || =============================================================================== ||//DIRECTIONS: Going to Rampage 4/5 again, follow the road north. \\|| ||/THE BRIDGE: You'll quickly see where this road crosses the east-west \|| || river. This is the next bridge you must pass under. Since supports are at || || an angle, use LB or RB to to some precision turning as you pass through. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 3 || =============================================================================== ||//DIRECTIONS: Using Rampage 4/5 again, go to the marsh just north and \\|| ||/ follow it west to the last bridge. \|| ||THE BRIDGE: Obviously the one I just mentioned. Fly under in any direction.|| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 4 || =============================================================================== ||//DIRECTIONS: Possible QS before this one. Again at Rampage 4/5, follow \\|| ||/ the marsh above to the east this time. You'll eventually come up to a \|| || low wooden bridge structure. || ||THE BRIDGE: This one can be difficult due to the surroundings and height of|| || the bridge. Since it is at an angle, you may want to come at in from the || || southwest, heading northeast. As soon as you pass under, quickly fly up so|| || as to not crash into any trees or hillside. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 5 & 6 || =============================================================================== ||//DIRECTIONS: Follow directions from 4, but continue east along the river\\|| ||/ and you will see two bridges, one after the other (train and road). You \|| || might want to do another QS for this one unless you think you can handle || || the very low road bridge. || ||THE BRIDGES: Obviously you will get two with one go for this. The train one|| || is easy enough to pass under, however the road bridge has a very small || || opening. Aim carefully and don't panic. Water will splash up. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 7 & 8 || =============================================================================== ||//DIRECTIONS: Go to the Offroad Moto/ATV Race 3/4 location. See the road \\|| ||/ just east of that? \|| ||THE BRIDGE: Well that road turns immediatley into a bridge. Fly under going|| || west, but continue to follow the rive and fly under the next train bridge.|| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Again, there are other bridges in the area, but they are easier with the heli. /\ /\ || || || UNDER THE BRIDGE 9 || =============================================================================== ||//DIRECTIONS: Go to the northeast corner of the map where the highway is.\\|| ||/ You'll see the little off-driveway with the loop, and below that, the \|| || railroad (white line on map). Follow the railroad east and it will cross || || over the highway soon enough. || ||THE BRIDGE: You will have to go at an angle again for this one, so try to || || come into it from as wide as you can. Fly above the traffic of course, and|| || use LB or RB to adjust the rudder if needed. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 10 & 11 || =============================================================================== ||//DIRECTIONS: From McKenzie Field Hangar, go directly east. You'll see a \\|| ||/ road that goes northeast-southwest under the highway and under a train \|| || bridge furth northeast. QS just in case. || ||THE BRIDGES: May be best to come at these from the northeast going south. || || The train bridge may be easy enough to pass through, but the highway will || || be a tight fit. Aim carefully and don't panic. It's okay if your wings || || touch the walls, but don't touch the road or the underside of the bridge. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 12 || =============================================================================== ||//DIRECTIONS: Go to the highway intersection with on/off-ramps southeast \\|| ||/ of the Darts location. \|| ||THE BRIDGE: Be careful as it is a low bridge, but you could possibly bounce|| || off the road just before the bridge, pushing you into the air just enough || || to make it without hitting anything (that's what happend with me.) || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 13 || =============================================================================== ||//DIRECTIONS: Go to the Offroad Truck Race 2/2 at the Wind Farm. East of \\|| ||/ here, you'll see a railroad bridge going over a normal road. \|| ||THE BRIDGE: This is another somewhat low bridge with traffic on the road. || || Use RB and LB to adjust your rudders, and after you pass, make sure to go || || back up so you won't crash into any poles. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 14 || =============================================================================== ||//DIRECTIONS: From the Offroad Truck Race 2/2, go just west to the "X" \\|| ||/ crossing in the highway. \|| ||THE BRIDGE: You'll have to pass under at an angle where the "X" is at. Go || || at it from the south, going north, so you have enough space and time to || || even out your flight. After pull up to dodge the hillside. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 15 & 16 || =============================================================================== ||//DIRECTIONS: These are along the outter highway between Offroad Truck \\|| ||/ Race 2/2 and the Ammu-Nation in Tataviam Mountains. You'll see a the \|| || highway pass over an off-ramp, but also a train bridge will be next to it.|| ||THE BRIDGE: Come at it from the north going southwest. QS if need be. Fly || || under the train bridge and the highway bridge, then quickly pull up to || || avoid the hillside. You should also be wary of the poles in the road. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 17 || =============================================================================== ||//DIRECTIONS: This one is a tad different. QS just in case. Go to the \\|| ||/ coastline just east of Ammu-Nation in Tataviam Mountains, then follow it\|| || north. You'll see an opening where the land juts out to the water. || ||THE BRIDGE: This is a land bridge. You'll be flying under the land, above || || the water. Be careful of course so you won't crash into the water. Being || || that it's the actual land, the walls will not be perfectly even. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 18 || =============================================================================== ||//DIRECTIONS: At the Ammu-Nation in Tataviam Mountains, go south along \\|| ||/ the freeway (highway, freeway, whatever. This is a comprehensive guide \|| || for GTA: V, not an English class). You'll see another bridge with ramps, || || but this time, we're only focusing on the train bridge. || ||THE BRIDGE: The train bridge is southest of the freeway. QS for this one. || || Though you'll pass under the bridge, you'll most likely be forced to go || || under the freeway as well. If so, quickly pull up after to avoid the hill.|| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 19 || =============================================================================== ||//DIRECTIONS: At the Barber Shop in Mirror Park, go southeast and you'll \\|| ||/ see the train bridge going over the freeway. \|| ||THE BRIDGE: This one should be easy enough. Just follow the freeway. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 20 || =============================================================================== ||//DIRECTIONS: At the Barber Shop in Missor Park, follow the road south. \\|| ||/ You'll come to the freeway overpassing it. \|| ||THE BRIDGE: Though somewhat low, your main concern with this one are the || || lamp posts on either side and in the median. QS if you want and line it up|| || as perfectly as you can. Try to come at it from a low angle like the other|| || low bridges instead of dipping down into it. Once you pass under, if you || || hit anything and your plane looks like it's going to explode, abandon it! || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Alright, at this point we are going to switch to a helicopter. I'll use the same hospital location from way back when we were going for the Scraps. The hospital is a couple blocks east of the Discount Store/Car Wash in Davis. On the map, the block has a single gray line going through it. Climb up the ladder to the rooftop and get in the heli. If one is not there, wait for it to come, or leave the area and come back. Sometimes it can take a while for one to appear, so be patient. There are other helicopters, however this one is the easiest to obtain without getting any kind of Wanted Level. (Took me a few times of leaving the area and coming back for not one, but TWO to appear...) /\ /\ || || || UNDER THE BRIDGE 21 || =============================================================================== ||//DIRECTIONS: Once you obtain the Police Maverick (Ambulance edition), \\|| ||/ go ahead and fly north back into Blaine County. I want to get the outer-\|| || city ones over with (there's only three left). Go to Discount Store 3/5 at|| || Great Chaparral and follow the road east. After you pass the church on the|| || right, you'll see the big bridge going over a dirt road below. || ||THE BRIDGE: With the heli, this one is easy to pass under. If you can, come|| || to it at a low altitude with some speed, then let go of the Left Stick and|| || have the momentum push the heli forward as it passes under, using RT and || || LT to adjust the altitude until you get the confirmation. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 22 || =============================================================================== ||//DIRECTIONS: Go to the Hunting location. See the bridge over the river \\|| ||/ just to the west? \|| ||THE BRIDGE: You might have achieved this one from the previous mission, || || "Nervous Ron," so bare that in mind. Simply pass under the bridge. It is || || easy enough with a plane as well, but the next one we're going to needs a || || heli, so I thought I'd keep these close together. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 23 || =============================================================================== ||//DIRECTIONS: On your map, go to the "Hunting" icon. Follow the gray line\\|| ||/ north, then cross the intersection onto the actual road, still going \|| || northeast. At the fork, take the right path going east. Start flying here,|| || and when you go there, keep following the road just a little more until || || spot the mountainside bridge. || ||THE BRIDGE: You'll want to go from south to north for this one using the || || helicopter of course. Again, use forward momentum to glide under, and LB || || and RB to adjust the rudder if needed. Immediately lift up after. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 24 || =============================================================================== ||//DIRECTIONS: Head southwest to the road just east of the Ammu-Nation in \\|| ||/ Chumash. Go south, and the first pedestrian bridge you come to is the \|| || one you must pass under. || ||THE BRIDGE. Luckily it's a small bridge, but it is low. Be mindful of the || || traffic and of course, try to keep it as level as possible using RT/LT. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 25, 26, & 27 || =============================================================================== ||//DIRECTIONS: Fly to Trevor's new safehouse in La Puerta. From here, head\\|| ||/ east to the flood control canal.There will be two roads and one train \|| || bridge, one right after the other. || ||THE BRIDGES: Obviously if you've been following my guide bridge by bridge, || || you may only need one more to pass under, thus the rest are optional, but || || considering the way I think, I'm going for them all. Using the heli, lower|| || yourself to under the first bridge and head east, under all three. Please || || take... your... time. Not just for these, but for the remaining canals. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%%% % COMPELTION % %%%%%%%%%%%%%% *Be 42.4% towards 100% *Completed 25 (or 27) out of 50 Under the Bridges As stated, you only needed 25 to count towards completion, but knowing how I like to work, I'm going to explain the remaining, well, 23. They are grouped together now, so I won't bother making a separate section for them in Extras. If you do not care about rest, then feel free to skip ahead to the next main walkthrough section (.7), however know that finishing these (along with all 15 knife flights) will gain you an Achievement! /\ /\ || || || UNDER THE BRIDGE 28, 29, 30, & 31 || =============================================================================== ||//DIRECTIONS: Stay along this same canal and continue southeast, passing \\|| ||/ under the freeway and the other three roads. \|| ||THE BRIDGES: The first three are easy enough. The fourth one does have a || || lower underside support structure, so be mindful of that. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 32, 33, & 34 || =============================================================================== ||//DIRECTIONS: Looking at the LS Customs at the airport, move southeast to\\|| ||/ the river. Follow the river east, passing under the big road bridge, the\|| || train bridge, and the smaller road bridge. || ||THE BRIDGES: The first big bridge may have been already done if you did the|| || Flight School with the helicopter course. I highly suggest doing a QS || || before attempting the next two, as they are the lowest bridges yet. You || || will have to fly dangerously low to the water, but not touching it. Best || || to use forward momentum for these while trying to keep it level. Luckily || || the camera zooms in while you're under, so you can easily tell if you're || || too high. Still enough space to get through, but just be careful. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 35, 36, 37, & 38 || =============================================================================== ||//DIRECTIONS: Looking at the Ammu-Nation with Range in Cypress Flats, go \\|| ||/ directly south. You'll see the big road bridge over the water. Fly west \|| || under this, then under the next road, train, and road bridge, following || || the water as it curves north. || ||THE BRIDGES: The first one is very easy, but the second has a support in || || the center, so choose either side and head through carefully. The train is|| || even lower, but still has some descent space, but just be careful. The || || last one, you'll just want to stay to the right, which is easy enough. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 39, 40, 41, 42, 43, 44, 45, 46, 47, & 48 || =============================================================================== ||//DIRECTIONS: Now you see why I kept the rest up here? If you're going \\|| ||/ the previous directions, then just continue north. If not, go to the \|| || river just west of the Ammu-Nation with Range in Cypress Flats. Start at || || the bridge just north and continue under every road bridge. At the fork, || || take the left branch (next will be a road bridge, not the train bridge). || || After the fork and first road bridge, you do not need to worry about the || || train bridge. Continue going all the way to the end. || ||THE BRIDGES: First one is easy, but just take note that the water rises. || || Second one is also easy enough going through the center. Left fork to the || || third, easy one. Over the train brige (doesn't count), the fourth is easy.|| || Fifth, easy. Sixth, easy. Seventh through the center, easy. Eighth, easy. || || Fly over the drainage pipes, and to the ninth. Fly through the center, but|| || be careful because the supports make this a narrow gap. You will have to || || line everything up as perfectly as you can get it. Hover before the bridge|| || and move the camera around to make sure. Light pushes with the Left Stick || || can help push forward slowly and dip left or right. May want to QS before || || it, just in case. Same with the tenth, which is the dam and even a smaller|| || gap to fit through. Again, you cannot touch the walls, roof, or floor. It || || may also take several attempts to get this one. Again, QS before you try, || || because the heli may show no appearance of ware and tare, but it will || || explode without notice (trust me). Come at this with some speed though, || || and use the Left Stick to tilt the heli so it's not directly horizontal. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר /\ /\ || || || UNDER THE BRIDGE 49 & 50 || =============================================================================== ||//DIRECTIONS: Go to Binco Clothing in Textile City and go east. When you \\|| ||/ reach where the freeway passes under this road, that is your bridge. \|| ||THE BRIDGES: That is your "first" bridge I should say. Starting from the || || north, head south along the freeway and under this first bridge, then to || || under the second. Of course avoid traffic, but not too bad. || ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ____________________ / ACHIEVEMENT UNLOCK \ --> Close Shave (20G) רררררררררררררררררררררר You completed all Under the Bridge and Knife Flight challenges. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be (uh-oh... forgot to log. Someone tell me!) *Complete either 25 or 50 of the Under the Bridges Alright, that is it for the 50 Under the Bridges! Congratulations! You make a guide writer so proud. *Tears up* ______________________________________________________________________________ רררררררררררררררר|רררר| \ NIGEL'S ||רר|| .--, / VS PT2 | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ AL DI NAPOLI | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay, enough flying for a while. Save and head to the "N?" icon that should be on your map by now. %%%%%%%%%%%%% % AVAILABLE % After you beat the previous four "Vinewood Souvenirs." %%%%%%%%%%%%% For Trevor. %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Stalker - Stay close to Al Di Napoli throughout the chase Accident and Emergency - Avoid hitting anyone in the hospital Not a Scrath - Complete with minimal damage to Nigel's car %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When in control, quickly run to the driver's side of Nigel's car and get in. Give chase to Napoli's vehicle, marked as the red dot on the radar. For Gold, Stay close and don't hit many things, if anything. You can stay on one side of the winding walkway if you want at the beginning. You can easily stay close to him, but don't tailgate him. He'll make sharp turns at some points, so stay close enough for the Gold, but far enough to where you can make the same turns easily. He'll cause a lot of vehicle to stop, blocking roadway, but again, if you are at least three car lenghts behind him, you can just take the turns. He'll also get onto the freeway and swerve around traffic, but if you see a clear path, take it instead of following him on his swerves, but be mindful when he takes the offramp in Downtown. The best part is when he goes through the hospital. For the Gold, don't hit anyone while following his trail of destruction. You'll eventually ramp out the wall at the other end. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing but another icon off the map. ;) Alright, finally done with the side deals for the moment. Let's get back to the story. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / FAME OR SHAME | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר To get a better scene at the beginning (like we did with Franklin), switch to Michael, then head to his house at the "M" icon if he's not already there. %%%%%%%%%%%%% % AVAILABLE % After you beat "Friends Reunited." %%%%%%%%%%%%% For Michael and Trevor (enter as Michael) %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Fastest Speed - Reach top speed in the Phantom Bearing Down - Stay close to Lazlow throughout the chase (yes, Lazlow!) No, I Can Park Here - Knock out the event coordinator All Hooked Up - Don't unhook the trailer %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Awkward scene is awkward. Get in the car with Trevor and drive down to the Maze Bank Arena where the show is being filmed. When you get there, and for a Gold, punch the coordinator holding the clipboard, then continue to the door. (Sorry, I got all giddy with that Lazlow scene.) As Trevor, follow Michael up the stairs and out the doors. Quickly get in the Phantom semi-truck and chase after Lazlow (red dot) in his red vehicle. For two Gold stats, you must keep the trailer of the truck hitched, and find a point to speed up to the vehicle's top speed. It can be hard to control a semi, but it is bigger than the other vehicles on the street, if you get my "ramming" drift. Lazlow will go onto some railroad tracks eventually, but stay on Little Bighord Ave since he will come back onto the road soon enough. He'll eventually go into the canal, so keep up. His car battery will die very quickly after. (Poor Lazlow. haha) ____________________ / ACHIEVEMENT UNLOCK \ --> A Friendship Resurrected (10G) רררררררררררררררררררררר With friends like this, who needs enemies? %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 43% towards 100% *Trevor is now a Contact in Michael's phone (and vise versa) Now we have a few paths we can take for missions with each character. Knowing how I like to work things, we'll get any logical side deals done before going back to the main story. That being said, switch to Franklin. ______________________________________________________________________________ רררררררררררררררר|רררר| \ OMEGA'S ||רר|| .--, / FAR OUT | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (SPACE PARTS) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.9}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Franklin will quickly receive a call from Lester and receive his cut of the money from the Jewel Store heist. He'll receive another call from Tonya, who says the tow company is for sale. Eventually you'll also receive an email from Lester, saying he has a job for him, but we will not be doing this until much, much later. With all that, head to the "?" icon in Grand Senora Desert. %%%%%%%%%%%%% % AVAILABLE % After you beat "Fame or Shame." %%%%%%%%%%%%% For Franklin (Can be accomplished as any character, however.) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% I just... want to first apologize for putting you through this again, right after the flying challenges, but hey, it must be done, and it can be done now. After the meeting with Omega, you must drive away from the area. You are then notified that Spaceship parts are scattered around San Andreas. 50 total, to be exact. You can find them playing as any character however, but you know me and my style. Gotta get 'em all now! ______ .---------------------------------$ NOTE $------------------------------------. | There are a couple of deals I want to bring to your attention. First, I just| |wanted to remind you that if you have the Chop App on your real-life device, | |and Chop nows the Fetch trick, you can use him to find nearby parts. The | |second deal is that when near a Spaceship part, you will begin to hear a | |slight "humming" sound. (Also, the ASCII art is suppose to represent a ship | |part, not an actual spaceship...) That's all. Let's begin. | '-----------------------------------------------------------------------------' ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 1 | | |______________\_____________________________________________/______________| ] Go to where Omeg'as mission began in Sandy Shores. From his trailer, [ ]follow the narrow dirt road northwest. At the T-intersection, head heast,[ ]then at the next T, go north. Next T, go east again and you'll begin [ ]driving by a very colorful hillside with a spaceship model in the center.[ ]Following the light dirt road, go up behind the hill and at the very top,[ ]step onto the small yellow platform (may be yoga people here) for Part 1.[ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 2 | | |______________\_____________________________________________/______________| ] Go to the "Darts" icon and head north on the paved road above it. Take [ ]the second right, then left onto the small dirt road. At all the forks in[ ]this cluster of dirt roads, keep right until you reach the four-way. Turn[ ]left here towards the rock structure. Walk up the dirt path clearning on [ ]the east side of this structure and you'll soon see Part 2. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 3 | | |______________\_____________________________________________/______________| ] Go to the "Triathlon 3/3" icon in Sandy Shores. This one is down in the [ ]water, namely in the center of Sandy Shores Bay. See how the land on both[ ]sides of the race area stretches out into the water, almost creating this[ ]enclosing? It is right in the middle. The water is shallow though, and [ ]Part 3 can easily be seen because it is glowing. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 4 | | |______________\_____________________________________________/______________| ] Looking at McKenzie Field Hangar, go east to the road leading northeast [ ]out of Grapeseed. Follow this road out and around it's curve going south-[ ]east to the very end loop. Go into the southern shed closest to the water[ ]with the demolished boat in front. Inside is Part 4. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 5 | | |______________\_____________________________________________/______________| ] Go to the road south of McKenzie Field Hangar and follow it east. Just [ ]pass the drainage ditch, make a left on the road going northeast. Take [ ]the next left onto O'Neils Ranch. Look left at the cow stables and Part 5[ ]is through the third one from the northern end. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 6 | | |______________\_____________________________________________/______________| ] In Grapeseed where McKenzie Field Hangar is, look at the northern edge [ ]of town. You'll see a road following the freeway north, but end at this [ ]"hook" shape. When you get there at the hook-shaped road, you'll see a [ ]little farm. In the hopen shed on the west side is Part 6. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 7 | | |______________\_____________________________________________/______________| ] At Los Santos Customs in Paleto Bay, follow the road southeast towards [ ]Great Ocean HWY, but cross the highway and onto the dirt road (left side [ ]of the wooden fence). Take the second left going east. Just before the [ ]dirt road forks, you'll see an open barn to your left. Inside is Part 7. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 8 | | |______________\_____________________________________________/______________| ] Go to Ammu-Nation in Paleto Bay. Go behind it and over the red brick [ ]wall. Look to your left and you'll see a tall "skinny" building with [ ]stairs and scorch marks around the windows (fire-training building). Go [ ]up the stairs to the third floor. Hop through the window for Part 8. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 9 | | |______________\_____________________________________________/______________| ] Go to the highway next to the lower Cable Car station. Just a little to [ ]the north, make a right onto the dirt that turns back south. Make the [ ]next two lefts at the forks so you're going back north. When you reach [ ]the T, get out and go down into the ditch where the log is going over. In[ ]the tunnel underneath the road is Part 9. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 10 | | |______________\_____________________________________________/______________| ] Go to the road west of the lower Cable Car station. Head west off this [ ]road and carefully work your way down the hillside and to the beach. Now [ ]drive south along the beach until you see a land mass jutting out into [ ]the water. Go up the land mass and at the very top is Part 10. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 11 | | |______________\_____________________________________________/______________| ] Go to the Offroad Moto/ATV Race 3/4 road. Head west on this road until [ ]you reach the railroad bridge. Know that you might lose your vehicle on [ ]this one. Get out and carefully walk to the cliff's edge overlooking the [ ]river, and you'll see Part 11 below on a section of land at the top- [ ]center of the waterfall. You'll want to dive into the higher water (QS in[ ]case you land on rocks below, killing you) and swim to the land. To get [ ]out, just swim east along the river until you reach the road bridge, and [ ]go up the southern bank. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 12 | | |______________\_____________________________________________/______________| ] On your map, look at the road going east-west, south of the "Offroad [ ]Moto/ATV Race 3/4" icon. You'll notice it has a lot of twists. Where the [ ]railroad crosses it will be the first "dip" depicted on the map, then a [ ]"hump," and then the second "dip." This second dip is the one you want to[ ]pay attention to. Keeping it in mind, move the crosshair east to the [ ]north-south road attached to the one you just looked at. Following it [ ]south, it will eventually curve directly east for a short segment. Using [ ]the second "dip" and the "east" segment, find the center point in empty [ ]land area. (From the "east" segment, you'll move the cursor west, and [ ]from the "dip," you'll move it south. Where it would meet is the point.) [ ]However you do it, make your way to the waypoint, which is near the top [ ]of Mount Josiah. When you reach the rock wall ledges from the east side, [ ]try to drive up the first steep ledge and stop at the grassy path. Just [ ]remember, I am explaining this as if coming to it from the eastern side. [ ]The grassy path will incline up to the north, so run up it. As it nearly [ ]ends, you'll notice it curve left (west) at an even steeper angle. Run up[ ]so your character will not get caught in the "fall back" momentum. Keep [ ]going west though, up the steep rocks and through the bushes. When you [ ]reach the more "flatter" land, turn left, but stay near the eastern ledge[ ]as you head south. You'll quickly see a shrub right here at the ledge [ ]between the two rock sections that lift up. Walk east, carefully past the[ ]shrub, and onto the narrow ledge. Looking south, you'll finally see Part [ ]12. Walk south on the narrow ledge, doing a run-jump over the gap. (I do [ ]apologize greatly if these directions were hard to follow.) [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 13 | | |______________\_____________________________________________/______________| ] From the Offroad Moto/ATV Race 3/4, follow the road south. Keep going as[ ]it curves east, then back south on the dirt path. After you pass under [ ]the railroad bridge, the road will curve just slightly to the right, then[ ]back to the left. At the peak of this curve, go east to the river bank. [ ]There will be a wall of rocks in a U-shape with the open end facing the [ ]river. On the ground in the center of the U is Part 13. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 14 | | |______________\_____________________________________________/______________| ] Follow the directions from the previous part, but continue following the[ ]road south to the end. At the end, make a left and go through the bridge.[ ]At the other end, get out and walk down the enbankment. At the support on[ ]the east side by the river will be Part 14. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 15 | | |______________\_____________________________________________/______________| ] Go to the Ammu-Nation in Great Chaparral and head southwest. Fassing the[ ]"/\-intersection" and getting to the fork, go left. At this road's /\- [ ]intersection, get out and go west to the waterfall. Head down to the pool[ ]where the waterfall goes into and under the water is Part 15. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 16 | | |______________\_____________________________________________/______________| ] From the Ammu-Nation in Great Chaparral, head southwest. After crossing [ ]the river, pass the first intersection, then make a left at the next. [ ]Follow this road as it curves west, then you will see Marlowe Valley. Go [ ]into the parking lot, then head south out of the lot and onto the dirt [ ]path. Make a left and follow the path up the slope. Counting four grape [ ]vine walls from the end, go between the fouth and fifth one to Part 16. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 17 | | |______________\_____________________________________________/______________| ] From the Ammu-Nation in Chumash, head north on the highway, but make the[ ]first right and go up the winding road. When you reach the gated entrance[ ]to a long driveway on your left, go down it. At the house, go around to [ ]the western cliffside and you'll see a telescope. At the base is Part 17.[ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 18 | | |______________\_____________________________________________/______________| ] Here is another "fun" one to explain. Joy. May be easier to reach it by [ ]an off-road bike or something similar. Go to your map and put the cursor [ ]on the Ammu-Nation in Chumash. Move it east, passing the first small road[ ]and to the next, big, north-south road. Now zoom is pretty close, and if [ ]you look just a little north on the left side of this road, you'll see a [ ]transparent line that, as you should know by now, represents some form of[ ]water. Go to the road where this water begins, heading north. You'll see [ ]it is just a small stream, so follow it north a little, then into the [ ]mountain side when it branches off. Going down a little ways, you'll see [ ]a rock wall to the right of the stream, just passed a small clearing. Go [ ]northwest in the clearing to this rock wall, and to the indention where [ ]trees and bushes sit. Behind the bushes is a small cave in the wall. In [ ]the cave is Part 18. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 19 | | |______________\_____________________________________________/______________| ] Follow the directions from 18 to get to the north-south road in Richman [ ]Glen, but this time go just a tad south and you'll quickly see a road to [ ]the left, going east. Looking right, you'll see a gate in a wall that [ ]surrounds a house (drug recovering facility). Follow the driveway up to [ ]the tree/pool area. At the base of the tree, facing the pool is Part 19. [ ]Know there is a First Aid Kit under the overhang, next to a door in the [ ]northwest side of the building, closest to the northeast edge. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 20 | | |______________\_____________________________________________/______________| ] If you've been following my guide step-by-step and not doing missions [ ]that I haven't told you to do, then you should see the "B" icon for the [ ]FIB (Michael's mission). As Franklin or Trevor, go directly where it is [ ]at. If you already did it, or have not reached that point yet and are [ ]doing these early (may be difficult as some icons I used may have not [ ]appeared yet), then on your map, move the cursor to the Tequi-la-la and [ ]follow the road next to it north. Now keep going north, passing the first[ ]five intersections. After you pass the houses and the intersection where [ ]the dark road turns more light gray, continue north, but make the next [ ]right. When it ends, make another right going south. When you reach the [ ]lot of the Galileo Observatory, turn right onto the couryard. Go to the [ ]left (east) side of the building and go up the spiral staircase to the [ ]roof. Just continue following the circular structure you are hugging, [ ]around to the north edge where Part 20 will be. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 21 | | |______________\_____________________________________________/______________| ] You will want a motorcycle for this one. From the Pitchers property, go [ ]north. (Pitchers is a purchasable property located in northern Los Santos[ ]east of Street Race 2/5.)** Keep going until you reach the intersection [ ]with the cinderblock wall and the "1807" writing in red, go left, heading[ ]west. You'll soon reach a gate leading to a high walkway with a tower at [ ]the end. Drive through the railings and up to the tower. Jump onto the [ ]bike, then onto the tower and climb up for Part 21 [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר **Thank you to Ethan for pointing out the slight confusion of the "Pitchers property" I had stated before. Ever little bit helps! ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 22 | | |______________\_____________________________________________/______________| ] Follow the same direction from just above, but keep going, passing the [ ]the tower, until you reach the bridge. At the beginning, get out and hop [ ]over the rail on the northern (water) side. Go down into the water and [ ]swim along the dam to the circular base. Dive under for Part 22. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 23 | | |______________\_____________________________________________/______________| ] Go to the GWC And Golfing Society and head to the southwestern pond. You[ ]may get a two-star WL, so be careful. At the southern side of the pond [ ]will be a small island. In the center of the island is Part 23. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 24 | | |______________\_____________________________________________/______________| ] At the road northeast of Suburban in Richards Majestic, go northwest. [ ]When you reach the movie studio gate, go in. You will get a two-star WL. [ ]When you go through, go pass the first two alleys on your left, then when[ ]you see a white box-shaped trailer, look just passed it and you should [ ]see a set of stairs going up, possibly with a security guard standing at [ ]the bottom. Take him down, run up the stairs, then turn around to your [ ]left and up another narrow set of stairs. At the top, climb over the [ ]balcony railing and onto an inclosed rooftop section for Part 24. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 25 | | |______________\_____________________________________________/______________| ] Go to the road at Ponsonbys in Burton and head north. Take the first [ ]left into the building, but go up the left ramp. When you reach the curve[ ]at the top, go to the center grass area for Part 25. Halfway there! [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 26 | | |______________\_____________________________________________/______________| ] Go to Binco Clothing in Vespucci Canals and head south on Palomino Ave. [ ](Has the medians in it.) looking right, you'll see the "Liquor Hole." Go [ ]behind the building and to the base of the tall billboard. Climb up both [ ]ladders to the top where Part 26 is (in the billboard). [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 27 | | |______________\_____________________________________________/______________| ] Head to the Vehicle Impound in Mission Row. Head north on the road just [ ]west of it, then take the first right. At the intersection, crash through[ ]the fence, over the tracks, and down into the canal. Head north just a [ ]tad (while on the western side) and you will see an opening in the wall. [ ]At the underground tracks inside, continue north. Stay along the right [ ]side and follow the curve west. At the fork, stay left along the track [ ]and continue west until you reach the station under construction. Turn [ ]right and go up both wooden ramps. At the top, you'll see an orange wall [ ]to the left. Behind this short wall is Part 27. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 28 | | |______________\_____________________________________________/______________| ] Go to Binco Clothing in Textile City. Go into Simmet Alley just to the [ ]east. When nearing the northern end, you'll see "Bean Machine" to your [ ]right. Just south of this building in a nook in the alley is Part 28. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 29 | | |______________\_____________________________________________/______________| ] Go to the road just east of the Ammu-Nation with Range in Strawberry and[ ]head south, but just to under the freeway. Looking right, run between the[ ]first and second supports going west (you'll come up to a blue tent 1st).[ ]You'll reach the backside of a flower-print couch. Hop over for Part 29. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 30 | | |______________\_____________________________________________/______________| ] From the Discount Store in Strawberry, head southeast. When you see the [ ]hospital to your left, go to the driveway cutting through it and climb up[ ]the ladders to the rooftop helipads. Take a right at the pads for Part 30[ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 31 | | |______________\_____________________________________________/______________| ] On your map, go to the "Los Santos International Hangar" icon. Move the [ ]cursor southwest and you will see a thick half-circle-shaped runway with [ ]both ends facing southwest. (You will notice another thick curved runway [ ]going in the same direction just southeast of the half circle, but don't [ ]pay attention to that one.) From the souther end of the half circle, move[ ]the cursor directly south towards the end of the land and set a waypoint.[ ]Now get a helicopter from the hospital helipad (use directions above). If[ ]one is not there, leave the area and come back to see if one appears. Fly[ ]to the point, but be warned that you will receive a three-star WL for [ ]flying in the airport vacinity, however fly above the water around the [ ]airport and come at it from the southern side. You'll notice a row of [ ]buildings, but focus on the backside of the largest one, first from the [ ]south. Dipping close, you'll notice a barbed-wire fence surrounding the [ ]buildings, however just tap the top of the fence behind the building hard[ ]enough with your helicopter to make the fence fall. Now land in that area[ ]where you knocked down the fence and in front of the blue dumpster will [ ]be Part 31. Quickly take off and get out of there! [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 32 | | |______________\_____________________________________________/______________| ] Stay in the helicopter (again, if you don't have one, use the directions[ ]from Part 30 to get one). On your map, go to Ponsonbys in Burton and move[ ]the cursor south to the freeway. Here, move it east, passing the first [ ]and second roads, but when you reach the middle between the second and [ ]third, move the cursor just south and place the waypoint. Now fly there [ ]and you will see the Penris building facing the freeway. Land on the top-[ ]most part of the roof, but at an angle where you can easily get in and [ ]out without falling down to the lower roof section. Part 32 is behind the[ ]sign that sticks up from the front. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 33 | | |______________\_____________________________________________/______________| ] Helicopter needed (Part 30 for directions). Go to LS Customs in Burton, [ ]then to the building across the alley just west. On this building's roof [ ]is a swimming pool. Land on either side and in the center of the pool is [ ]Part 33. (There is one more with a heli, but requires a parachute, so I'm[ ]saving it for last, since it is somewhat difficult and far out. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 34 | | |______________\_____________________________________________/______________| ] Go to the road just north of the Ammu-Nation with Range in Cypress Flats[ ]and head west. At the intersection, continue the curve south, but when [ ]you reach the corner on the right with the light dirt path, go onto it. [ ]It will lead up to a large sculpture in Rancho. Go through the entrance [ ]into the base area of the sculpture and to the right is Part 34. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 35 | | |______________\_____________________________________________/______________| ] Follow the directions from 34, but instead of going on the dirt path, [ ]continue to the next intersection and head south across the bridge. At [ ]the end, make a right, but stay left at the intersection. At the "V- [ ]section," make a sharp left and follow the curve south. At the fork just [ ]past the "West Docks Pier 400" sign, go left, but immediatley do a 180 [ ]between the gate and large gas domes, going north. Between the domes, you[ ]will see a stairway. Go up and right to the southern dome top, even climb[ ]the ladder. Up here, you'll see Part 35 on the large pipe going across. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 36 | | |______________\_____________________________________________/______________| ] From the Ammu-Nation with Range in Cypress Flats, head south, crossing [ ]the bridge. Looking right, go across the tracks to the next road, and [ ]continue south. When you reach the southern dock lot, go left onto it, [ ]but stay on the left (eastern) side going south. Go pass the building and[ ]to the very end with the yellow laddar (a stairway should be just ahead [ ]and to your right). QS for this one, just in case, because you will need [ ]to jump in the water and dive deep. When in the water, go just a little [ ]northeast from the yellow ladder and you will see a rusted metal frame on[ ]the ocean floor. Within this frame and on the floor is Part 36. Make sure[ ]your health is full, because you will lose some on the way up. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 37 | | |______________\_____________________________________________/______________| ] Look at the Car Scrapyard property in El Burro Heights. Go west of it to[ ]the freeway and head south. When you curve west, turn left onto the last [ ]road by the "Dusche" billboard, but stop right when you get on. You'll [ ]see a pathway just pass the billboard leading down to the beach area. Run[ ]down it and make a right, following along the rock/cliff wall. You'll see[ ]"VAGOS" spraypainted, but in front of that is a small drainage exit. At [ ]this exit is part 37. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 38 | | |______________\_____________________________________________/______________| ] Go to your map and move the cursor to the Car Scrapyard property. Move [ ]it directly south and just into the water. Two small islands are there. [ ]Set the waypoint at the eastern one. Part 38 is on this island. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 39 | | |______________\_____________________________________________/______________| ] On your map, move the cursor to the Tattoo Parlor in El Burro Heights. [ ]Now move it directly east to the second to last road and set your point. [ ]When you get there, it should be a dirt road right next to a paved road. [ ]You'll also be next to a warehouse building with a blue base. Go around [ ]the northern side of the building and back south under the conditioning [ ]ducts and to its western edge. You'll see a ladder on the side, but right[ ]behind it is an open green container. Go inside for Part 39. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 40 | | |______________\_____________________________________________/______________| ] From the Tattoo Parlor in El Burro Heights, drive north. After you pass [ ]under the freeway, turn left into the small open lot. Climb down the [ ]ladder onto the catwalk above the canal. Go to the center and hop over [ ]the railing, onto the ledge jutting out for Part 40. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 41 | | |______________\_____________________________________________/______________| ] Go to the Barber Shop in Mirror Park and head north. Passing the first [ ]intersection, make a left going up the second that turns into dirt. Now [ ]carefully follow the dirt road up the mountain side (don't fall off) and [ ]when you get to the fork, go left across the dam. After the dam, you'll [ ]see a dock in the water down to your right. Swim under the dock to the [ ]bottom for Part 41. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 42 | | |______________\_____________________________________________/______________| ] Follow directions from 41, but continue north on the road. You'll reach [ ]a building with pipes come from it. Go down the pipes to the right and [ ]at the very end, in front of the western-most pipe is Part 42. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 43 | | |______________\_____________________________________________/______________| ] From Ammu-Nation in Tataviam Mountains, go north along the highway, but [ ]right where the single-lane roads connects to the double-lane highway, go[ ]directly east onto the dirt. Cross the two tracks, and looking a little [ ]northeast, you'll see the land sticking out over the water with some tall[ ]trees on it. Under this is a small tunnel (used for Under the Bridge). Go[ ]to the northern side of this stretch of land and right next to the tunnel[ ]will be a small clearning going into the water. On it is Part 43. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 44 | | |______________\_____________________________________________/______________| ] On your map, move the cursor to the "Offroad Truck Race 2/2" icon. Here,[ ]move directly east. When you get right near the water, you should see the[ ]land stick out into it going south and another piece right below it going[ ]east, creating a cove. Set the waypoint in this cove and go there. Swim [ ]inside the cove and stay close to the inner right (eastern) wall. When [ ]you are almost exactly on the right inner side of this cove, dive and you[ ]should see Part 44 on the floor. It glows, making it easier to see. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 45 | | |______________\_____________________________________________/______________| ] Go to the Darts icon and head south, across the roads, and onto the dirt[ ]with the large satellite dishes. Go to the most western dish and climb up[ ]the ladder. When you get to the split, take the right (western) stairs up[ ]to Part 45. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 46 | | |______________\_____________________________________________/______________| ] Go to the Discount Store in Grand Senora Desert and drive north on the [ ]road just west of it. At the fork, make a left, then take a right into [ ]the trailer park. You'll notice a boat to your right. Go to the side of [ ]the boat (eastern) for Part 46. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 47 | | |______________\_____________________________________________/______________| ] From the Suburban in Harmony, head west on the road. Make a left at the [ ]"Eastern Motel" sign, then a right. At the intersections, continue going [ ]south. Follow the main road around the barn area until you see the faded [ ]blue farm house to the left (southern side of this road's curve). Go [ ]behind the house and on the back porch is Part 47. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 48 | | |______________\_____________________________________________/______________| ] Go to the Discount Store in Grand Senora Desert and take the road just [ ]east of it, south. Pass the first intersection, and then make a right at [ ]the next, going up the hill west. The first small house you come up to on[ ]the right, go behind it and to the lawn chairs for Part 48. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 49 | | |______________\_____________________________________________/______________| ] Follow directions from 48, but instead of making a right up the small [ ]dirt road, continue south and at the next intersection, make a right. Go [ ]all the way west to the end, then make a left. Go across the paved road, [ ]pass the first intersection, and make a left onto the second going south.[ ]Follow the first two curves until you're going south again, and then go [ ]left off the road and run along the base of the rock wall. You'll come up[ ]to Part 49 about midway along the wall. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר ___ ___ \ /------------_________________________________________________------------\ / | | SPACESHIP PART 50 | | |______________\_____________________________________________/______________| ] Finally, the last one! Get a helicopter again (directions in Part 30). [ ]Now fly to the the higher Cable Car on top of Mount Chiliad. Carefully [ ]land on the smal flat path area just south of the station, then go into [ ]the station itself. Head up the center platform and grab the parachute. [ ]Now get back in your helicopter and take off. On your map, mark a point [ ]on the bridge just north of the "Offroad Moto/ATV Race 1/4" icon. Fly [ ]there, then do a QS. You'll see the center support of the bridge going to[ ]the water, making two archways. We want to focus on the southern arch. Go[ ]to the western side (open ocean side) of the arch. What you want to do is[ ]fly high, jump out, and parachute safely onto this arch, probably in the [ ]lower, northern side of it. Use precision landing (LB+RB) when close. [ ]When you make it, run up the arch to between the second and third column [ ]from the center going north. Here is the final, the last, Part 50. [ |רררררררררררררר/ררררררררררררררררררררררררררררררררררררררררררררר\רררררררררררררר| | | | | / \------------ררררררררררררררררררררררררררררררררררררררררררררררררר------------/ \ ררר ררר Congratulations for collecting all 50 Spaceship Parts! Once done, Omega will send you a text, telling you to meet him at his trailer in the Wind Farm. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 44.7% towards 100% *Collected all 50 Spaceship Parts ______________________________________________________________________________ רררררררררררררררר|רררר| \ OMEGA'S ||רר|| .--, / THE FINAL | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ FRONTIER | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.10}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, head to the "O?" icon at the Wind Farm. %%%%%%%%%%%%% % AVAILABLE % After you collect all 50 Spaceship parts and complete "Far Out." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% ... Watch the cutscene. Oh, how difficult. ____________________ / ACHIEVEMENT UNLOCK \--> From Beyond the Stars (15G)** רררררררררררררררררררררר You collected and returned all spaceship parts to Omega. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 45.2% towards 100% *Receive the awesome Space Docker (off-road) vehicle. Save the Docker at Franklin's safehouse garage to keep it! ______________________________________________________________________________ רררררררררררררררר|רררר| \ NIGEL'S ||רר|| .--, / VS PT 3 | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ THE LAST ACT | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.11}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now let's switch back to Trevor and head towards the "N?" icon. You will also receive an email from Jimmy almost right away (if you haven't switched to Trevor before). Eventually you'll receive another email from Ron. %%%%%%%%%%%%% % AVAILABLE % After you beat "Vinewood Souvenirs - Al Di Napoli." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Skin of Your Teeth - Exit the car just before the train hits Locomotivatio - Kill Al Di Napoli using the train %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get in Nigel's car (with Al in the trunk) and follow the GPS to the train tracks. Along the way, you can choose to stop the car and let Al go, or continue heading towards the tracks. For the Gold, keep going to the tracks. The trip is far, going to the railroad crossing at the Palmer-Taylor Power Station, next to the Wind Farm. To make the "Skin" Gold stat easier, instead of staying parked on the tracks, drive along them, heading towards the train. As soon as the train is yards away, dive out and let the car collide. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing, however there are no more "Nigel" missions (icons cleared) ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / DEAD MAN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ WALKING | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.12}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Instead of making you drive all the way back into town as Trevor, go ahead and switch over to Michael. Begin driving towards the "B" icon. You'll receive a call from Tracy along the way. You may also hear news of Trevor's recent act about something with a train and an actor. No idea what they're talking about. *Clears throat* When you get to the "B", know that it is on the ground level, but around the front side facing the city. %%%%%%%%%%%%% % AVAILABLE % After you beat "Fame or Shame." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Accuracy - Finish with a shooting accuracy of at least 70% Headshots - Kill 14 enemies with a headshot Mission Time - Complete within 09:30 Focused Killer - Kill 4 enemies using Michael's special ability Unmarked - Complete with minimal damage to health and armor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As the game states, press A to "wake up." After the scene, continue sneaking up to the guard, lock on with LT, then press B when close. You can continue in Stealth mode if you want (helps raise your Stealth skill), or get out and run around. Go to the green dots on your radar to check the two corpses. Making sure you picked up the guard's weapon (attached with a flashlight), equip it and be prepared to fight your way out. You'll notice you do not have your weapons on you for obvious reasons. Soon one more armed guard will be heading your way, so take care of him (try to go for a mix of the "Headshots" and " Focused Killer" Gold stats throughout, which also helps towards "Accuracy." Be careful as you turn the first corner since a guy will be around the next, ready to pop out and shoot you. After you take him out, the game will inform you of Michael's special ability (yes, I have explained this long ago). Take cover at the corner the guy popped out from and hit your ability to take out four more guys that come your way. As you turn the corner and go down either the hall or into the room to your right, be prepared to shoot down more guys. Remember that sneak attacks and headshots help build up Michael's ability. In the hallway at the receptionist's desk is a First Aid Kit. As you head to the door, a guy will be behind it (always keep an eye on your radar). Another First Aid Kit will be hanging on the wall by the stairway door. Go through the door and up the stairs. As soon as you turn and see the red dot, aim up and take out the guy at the top. In the hall, take down another guy, then continue up the stairs. Another guy will be heading down, so take him out. When you get to the top, notice the green dot on your radar. These are your weapons. Take cover and clear out the room. Two more guys will eventually come up from the stairwell. After taking Michael's weapons, head to the yellow dot, picking up the First Aid Kit on the ground right after passing through the glass doors. The dot is the window, so shoot it out, then press X to climb out. You'll receive a three-star WL, so quickly take a vehicle and drive off. Do what you can to lose the cops. Know that there is a multi-story car park just north of the hospital. It may work, it may not, but it is an option. If not, remember there is a ramp at the very top. If caught, do the ramp and land on the road below, then try the canal ahead and to your right. Just drive under a bridge on the canal slope. After they're gone, Michael calls Franklin. Follow the GPS to meet him in El Burro Heights at the Scrapyard. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 46% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / DID SOMEBODY | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SAY YOGA? | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.13}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Stay as Michael and head to the "M" icon at his home. %%%%%%%%%%%%% % AVAILABLE % After you beat "Dead Man Walking." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 15:00 Warrior - Complete the first yoga pose without fault Triangle - Complete the second yoga pose without fault Praise the Sun! - Complete the third yoga pose without fault %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% This is an interesting mission. When you gain control, push both sticks down and keep them held down without moving at all. If either stick is even slightly adjusted, Michael will lose his balance and you must try again. Remember, for Gold, you must complete all poses without fault. Once the sticks are held down, push in both RT and LT until the blue circle fills the gray circle. Once done, let go of both LT/RT so Michael can exhale. Soon the arrows for the sticks change to face (Left stick) left and (Right stick) right. Never let go and turn the sticks to the correct directions and, once again, hold them there. Press in LT/RT to inhale, let go to exhale. Now the arrows move once more, so push them in the correct directions without letting go, then LT/RT in and out. For the second move, the Triangle, the actions are the same in that you must match the sticks to the direction of the arrows, then holding the sticks there without moving them, and pressing in LT/RT to breath in, then letting go. This time however, there are four positions for the sticks, almost always in different directions from each other. Again, make sure you have a good grip in the sticks and don't let your thumbs slip as you press LT/RT. For the third move, Praise the Sun!, you have seven steps this time. Actions are the same of course, and make sure your thumbs don't slip at any point. Hold them steady! After, head upstairs to Jimmy's room, then walk with him outside and get in the car. Now drive to Burger Shot. As the scene happens, you can hold B to enter cinematic mode. Once done, begin driving back to the house until things get... weird. Seriously... W. T. F?! As you're... skydiving, you can control Michael slightly, so do as you wish until you crash into anything. This will make Michael wake up, so stagger forward and head back to the house, into the kitchen. Sad times, indeed. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 46.8% towards 100% *Lose $3,000 (from Jimmy) *Yoga is now available Yoga is available at two places, one being Michael's home, and the other being way up north at Mount Gordo. Completing Yoga helps build up Michael's Special ability capacity. I say give it a go at least once. The moves are exactly the same. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / THREE'S | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ COMPANY | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.14}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head to the "B" icon in Alta. (Remember seeing that awesome scene in the trailer where Michael repels down the side of a building? Yeah, this is that mission.) %%%%%%%%%%%%% % AVAILABLE % After you beat "Dead Man Walking." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 07:30 Accuracy - Finish with a shooting accuracy of at least 60% Headshots - Kill 10 enemies with a headshot %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The first part is simply running forward to Dave, the blue dot. After the scene, walk with Dave to his car, then drive to the location in EBH. As Trevor, fly to the next location in Pillbox Hill. You'll notice control prompts for the helicopter appear, so if you have not flown one yet, pay close attention - but following my guide, you should be a pro by now. When close, pay attention to the arrow on the yellow dot on your radar. Fly higher or lower depending on the direction, and get close to the building's ledge. Now as Michael, push Left Stick down to repel down. You can tap A to jump, descending faster, or hold A after jumping for a longer jump. Keep going until Michael automatically stops, then you can press and hold B to view the scene. When ready, repel down until Michael's body is on the window, then press A to smash through. Hold D-Pad Down, then push Right Stick up to switch to Franklin. Quickly take out all the men via headshots only. More men will come in, so keep going until Michael jumps back out. Switch back to Michael and use his Special to take out more guys by headshots. As Franklin, zoom in on the enemy helicopter, and the pilot levels out, take out the pilot. Switch to Michael and use whatever Special is left to take out the gunners and possibly the pilots in the remaining helicopters. Even if you run out, keep firing at the heli's until they catch fire and fall. You have unlimited ammo, so go at it. You can stay as Michael or switch to Trevor and fly back manually. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 47.6% towards 100% *Steve is now a contact in Michael's phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ BARRY'S ||רר|| .--, / GRASS ROOTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (FRANKLIN) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.15}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switch to Franklin and drive to the green "B?" icon on the map. %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company." %%%%%%%%%%%%% From Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, drive away. You may get a one-star wanted level, so just get rid of it. Soon after, you will receive a text from Barry giving two locations of vehicles. The text could take a little time to come in, but not too long. Pausing, you'll see two green circles on your map. Go to the eastern-most one in Murrieta Heights. Grass Roots - The Pickup ------------------------ GOLD STATS: Mission Time - Complete within 02:45 Unwanted Outcome - Complete without gaining a wanted level STRATEGY: Get here from the eastern-most road passing north-south under the freeway. Drive into the lot west of this road and eventually a blue dot will appear showing where the truck with drugs is located. During the call, get in the Bravado Duneloader truck and a timer appears, counting down from 4:00. Cops will be patrolling the area, and for the Gold, you want to avoid them at all costs. First off, place a purple waypoint on top of the destination point, since if you do get a WL, the yellow path will dissapear until the WL is gone, then it will reappear. This way, you can still follow a rough path towards the destination - remember, you are timed. Driving now, instead of heading out onto the road, make a right within the lot and then another right to the end. You'll see a break in the wall, so ramp off and level the truck as you land on the grass, then again as you go into the canal. Head south-west while driving in the water (center), then turn right at the split, heading north. At the first overpass, head west up the sloped wall and grass, back onto the road. From here, you should be okay new to follow the route to the destination, exit the vehicle, and leave the area. Grass Roots - The Drag ---------------------- GOLD STATS: Mission Time - Complete within 01:30 Hooked - Keep the stash car hooked until delivery STRATEGY: On your map, set the waypoint to Alta Street, the next green circle covering the street and freeway. Drive into the scrapyard and you'll see the parked Albany Emperor parked a short ways in. Get in and you'll notice the car will not start. (Also note that just to the north of the vehicle, there is some Body Armor underneath a small ramp, behind some barrels and a wooden pallet.) Get out of the car and run east across the lot. You'll see a tow truck parked to your right. Remember your training, young padawan. Eh? Oh, wrong game. Push the Left Stick down to lower the hook, back the truck up until the car is attached, then push the stick up to raise the car. Now simply follow the route to the destination. For the Gold, make sure the car stays hitched. Be careful of potholes or rough patches in the road. There, D-Pad Right to unhook the car, then drive off. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 48.1% towards 100% *Barry is now a contact in Franklin's phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ BEVERLY'S ||רר|| .--, / THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PARTNERSHIP | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.16}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Staying as Franklin, head to the "P?" icon. (Again, P = Paparazzo.) %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, drive around for a short while until Beverly sends you a text with location. Again, checking your map, you will see two green circles. Head to the northern one in Downtown Vinewood. Make sure you have a good, fast car. Paparazzo - The Meltdown ------------------------ GOLD STATS: Thick of It - Stay close to Poppy throughout the chase DUI Diva - Snap Poppy after she's been cuffed STRATEGY: When at the area, you'll receive info of Poppy being chased by the cops. She will appear as a blue dot on your radar at the road just north of yours. What you want to do, especially for a Gold Stat, is to quickly catch up to Poppy and stay close to the police car behind her, but NEVER hit the car. If you attract any police attention, you will fail the mission. Stay with her long enough until she crashes into a tree. Get out and go to your phone camera. For a Gold, wait until she's been cuffed and is walking to the police vehicle. Take the picture at that time, send it to Beverly, then get out of there. Paparazzo - The Highness ------------------------ GOLD STATS: Silent Snapper - Snap the princess without being detected Royal Drag - Snap the princess buying the drugs STRATEGY: First off, go meet Beverly's contact a short distance away in front of the market. After speaking with him, do NOT go around back. Instead, go across the front of Chico's Hypermarket and climb on the blue dumpster in front, then onto the rooftop. Climb onto the higher roof and go to the southern edge in the back where the group is. Take out the camera, then zoom in enough where everyone is within frame. Wait until the security guard hands the dealer money, and the dealer hands over the drugs. At that moment, snap the picture. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 48.6% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / BY THE BOOK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.17}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now switch over to Trevor. Driving for just a short while, he will receive a call from Agent Haines. (The call will also happen if you are playing as Michael). This will automatically start the next mission, so might as well get it over with. Follow the GPS to the destination. In fact, whoever you are playing as, you can soon switch to the other character who will already be at the warehouse. %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company" and answer the phone. %%%%%%%%%%%%% For Michael and Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Don't Stop Me Now - Complete without Mr. K's heart stopping Electrocutioner - Electrocute Mr. K The Tooth Hurts - Pull out Mr. K's tooth Wrenched - Hit Mr. K with the wrench It's Legal! - Use waterboarding on Mr. K (Wow... poor Mr. K....) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, drive up to the destination in Rockford Hills. (Don't worry, you will get to have "fun" as Trevor soon enough.) When at the destination, you realize the information was wrong. As Trevor, you are given a brief explanation of what to do. You can choose any of the tools on the table. If Mr. K's heart stops, use an adrenaline shot to keep him alive, HOWEVER this should never happen in order to make Gold. Let us start with, say, the vise clamp. Ready to have fun, you sick bastards? Hold RT to grab the tooth, then quickly spin the Right Stick clockwise to pull out the tooth. The longer you take in the rotation, the longer it takes to pull out the tooth, and the higher Mr. K's heartbeat goes, so be quick! As Michael, follow the new route to Chumash. Seems we need a physical description of the target. Back as Trevor, let's work with the wrench now. Press RT to swing... Ouch. Michael: Hold LT for the scope, then zoom in. Simple look around the area, but do not shoot. Switch to Trevor (you can just tap D-Pad Down). Let's do the waterboarding! Push RT to tip the chair over, then push and hold Left Stick in any direction to pour the gasoline. When Haines says to let up, stop pushing. Michael: Hold LT and zoom in again. Do not shoot. Switching to Trevor again, let's do the final tourture: eletrified clips. First press A to spark the clips. Pretty. Now hold LT and RT to electrocute Mr. K for a few seconds. Michael: Zoom in again, and this time you finally have all the info. There will be a bearded man smoking a cig with this left hand, wearing a red shirt. Remember, it will be his left, your right, considering the direction you are facing. Line up the shot and take him out. Trevor: Now that all is done and well, and Mr. K should be alive, drive him to the airport. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 49.4% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ BARRY'S ||רר|| .--, / GRASS ROOTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (TREVOR) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.18}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay, now that's out of the way, head to the orange "B?" icon. %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Pre-Emptive Strike - Destroy 4 clown vans before they can generate clowns Greatest Dancer - Kill 6 clowns while they are dancing %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Remember the aliens with Michael? Well this time, we're dealing with clowns. Strategy is basically the same as before. Find pillars or walls to take cover behind and shoot at all the clowns/red dots on your radar. For a Gold Stat, you will notice that some will be dancing. Take down at least 6 during these times. Eventually, you will be notified when the clown vans come in. They will appear as big red dots on your radar, so quickly go up to any one you see and shoot it until it explodes, or else the clowns will just keep on coming. For a Gold Stat, try to make at least 4 vans explode before any clones come out. Also note that one bullet takes down a clown. Eventually, it will end. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nada (but hey, the icon is no longer there) ______________________________________________________________________________ רררררררררררררררר|רררר| \ BEVERLY'S ||רר|| .--, / REALITY CHECK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.19}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now switch back over to Franklin. By this time, the next "P?" icon should appear in West Vinewood. Go to it, but make sure you have a grenade or sticky bomb in hand. %%%%%%%%%%%%% % AVAILABLE % After you beat "Paparazzo - The Meltdown / The Highness." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Explosive Action! - Kill Beverly and his crew with one shot %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, you can walk away and end the mission... or take out some revenge. Come on, this is GTA, right? When the crew is gathered together, throw a grenade or sticky bomb at them, but make sure it explodes before they can run away. If all one and done, you are good to go! [I still had my Grenade Launcher from a previous mission.] %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 49.9% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / HOOD SAFARI | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.20}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now let's head over to the "F" icon as Franklin to begin the next mission. %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company." %%%%%%%%%%%%% For Franklin and Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 07:00 Accuracy - Finish with a shooting accuracy of at least 70% Headshots - Kill 12 enemies with headshots %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Franklin, get in the van and drive to Grove Street where apparently the Ballas have taken over. Get out and follow everyone up to the house door. At this point, what you can do is switch over to Trevor and try to get as many headshots as possible, since you need 12 for a Gold Stat. When surrounded, use Trevor's Special for some added protection. Remember to keep an eye on Franklin too, as he can die here. You'll notice when he's in bad shape as his portrait on the character wheel will flash red and you will hear a pulsating sound. What you are doing is slowly shooting your way down the street and waves of gang members come after you. Be careful, take cover as much as you need, and use Trevor's Special when out of cover. Eventually you will gain a three-star WL. Follow Lamar behind a house and down a dirt path to the canal. You can switch to Franklin here if you want, or stay as Trevor. Know you cannot use Franklin's Special when on the jetski. Race down the canal and try to avoid the gunfire. Follow Lamar and the other character through the canals until you reach the ocean where you all must split. Here, keep driving out to the ocean, then follow along the land's edge until you finally lose the cops. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 50.7% towards 100% (Finally, halfway there!) *Sea Races are now available. You will receive a text about the Sea Races, so.... ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / SEA RACES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.21}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר To do any Sea Races, you have to be on a Speedophile Seashark jet ski. It just so happens that if you completed the previous mission in this guide, Franklin will already be on one. Using the icons in the map, head to the Sea Race 4/4 icon in the Cypress Flats area. Notice that when you get there, four jet skis will be lines up, but only three will be occupied. This is set just in case you need a jet ski when you arrive. (Daw, how nice of them.) Once beside everyone, press D-Pad Right to begin... LOS SANTOS: ----------- Starting Location: Flood Control Canal in Cyrpess Flats. Opponents: 7 Checkpoints: 25 Laps: 1 Tips: Remember that being in water, you have a little more open area to maneuver your jet ski around in. Always keep on eye on your map to see where the next checkpoint will appear, and make adjustments accordingly. If you see that the next checkpoint will be to your left, try to cut as close to the left of the currently checkpoint as possible while making your turn. You will notice this from points 6 through 11 as you make a U-turn to the right, but just watch out for the support beams. This will also happen from points 18 through 21, except you will be turning left. For the last three, gun it! Also note that though you are in water, you do need to be very close to the points in order for them to register. (You should be at 51% exactly at this point.) ____________________ / ACHIEVEMENT UNLOCK \--> Multi-Disciplined (30G) רררררררררררררררררררררר You attained a gold medal in all applicable hobbies and pastimes. Now drive around east of the mainland, and then follow along the outer edge, north to the (as always look at the map) Sea Race 1/4 icon. EAST COST: ---------- Starting Location: East Coast of the Pacific Ocean Opponents: 7 Checkpoints: 19 Laps: 1 Tips: Take advantage of the waves in this one. Remember that when in the air, you cannot turn your jet ski, so plan accordingly. From point 4 to 5, try to use to waves to jump over the rocks instead of swerving around. Once landed, make sure you do a sharp turn to the right to try and use the waves again for another jump over some rocks. Other than that, stick close to the outer edges of the points as you make turns, and you should do fine. Trust me, it's not as scary as it sounds. There are gaps with these rocks, but I say to try and gain some air in order to jump over them, just in case. (51.2%) Continue driving north along the coast to the north-eastern section to the Sea Race 2/4 icon. NORTH EAST COAST: ----------------- Starting Location: El Gordo Light House in Blaine County Opponents: 7 Checkpoints: 30 Laps: 1 Tips: From the start, quickly but carefully weave through the rocks. Since we has human beings are smarter than AI (well, most of us), you should have no problem passing everyone early on. If you are in the air and need to make a turn, tilt the Left Stick down to nose-dive into the water quickly, then use the handbreak to make your turn. The course is long, but not too hard. (51.4%) For the next one, you may want to go on land and make a quick cut across the shoreline of the Alamo Sea to the Sea Race 3/4 Icon in the southwest corner. RATON CANYON: ------------- Starting Location: Zancudo River in Blaine County Opponents: 3 Checkpoints: 21 Laps: 1 Tips: Though I'd save the best for last. This time you'll be going down the Zancudo River, which gets pretty tight in some areas. Pointing out the obvious, stay away from the rocks on the sides, and try not to hit the other riders in the starting area. Keep in mind that anytime you see rapids or little water- falls, your jet ski may ramp into the air. You do not have to gun it the entire course, but instead briefly let go of RT at times to slow down. Remember there are shallow areas as well, so don't accidentally skid onto them. You should be able to quickly bypass the other competitors early on as well. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 51.7% towards 100% Awesome. Next let's head back into town where hopefully our old pal Barry has a new mission for us. ______________________________________________________________________________ רררררררררררררררר|רררר| \ BARRY'S ||רר|| .--, / GRASS ROOTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (THE SMOKE-IN) | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.22}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You should see the "B?" icon in the Downtown area of Los Santos. If not, save at Franklin's house until it's morning, and then it should appear. %%%%%%%%%%%%% % AVAILABLE % After you beat "Three's Company." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Walk towards the marker and listen to the phone call... That's... it. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 52.2% towards 100% (Also, no more Barry) Okay, so I know Franklin still has the "L" icon on his map, but I'll say again that we will not be bothering with that one for quite a while. Go ahead and switch back over to Trevor ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / SCOUTING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PORT | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.23}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor (why do I always seem to obtain a WL as soon as I switch to him?), head over to the "T" icon, located at his safehouse in La Puerta. %%%%%%%%%%%%% % AVAILABLE % After you beat "Fame or Shame." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 20:00 Employee of the Month - Complete without damaging the containers Perfect Surveillance - Snap all 3 photographs of the boat as instructed An Honest Day's Work - Complete without causing a disturbance at the docks %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Did they REALLY have to show it? And Trevor... clean your ass. Anyway, after the scene, drive to Pier 400 with the crew, and then follow the directions from the guard. Once parked at dispatch, get out and wait with Floyd at the bottom of the stairs. For the Gold, you must play this mission out perfectly, without messing up. Follow Floyd on foot a ways until you reach the container handler. Wait until Floyd climbs up, then enter the vehicle yourself. One in, drive to the two marked containers (green dots). Line yourself up as pefectly as you can where you are facing their longer sides. Lower the lift with the Left Stick and use the camera to make sure you are positioned good. Remember, for another Gold, you cannot damage the containers. Once close enough to the top of the containers with the lift, press D-Pad Right to hook on. Lift the container up a little, and drive it over to the other spot (yellow dots). Lower the lift inside the loading area, and then when lined up, press D-Pad Right again to let go. Repeat with the second container. After, you can exit the vehicle, then run over to the marked crane. Climb all the way up using the ladders and stairs, but once up, the boss will tell you to drive the crane. Hop up onto the catwalk, then go down the ladder to the cabin. The view changes to a side view of the crane. Always follow the directions of the controls in the upper left-hand corner of the screen. Right Stick to move the crane in four directions, and Left Stick to move the crane up or down. You can press Back to change the camera view (suggested) to a top-down view. The goal is to use the top-down view to line up the crane with the container, and the boss will tell you when you have it just right, and then press D-Pad Right to hook on. Next, life the container high enough to go over the other containers, so switch to the side view in order to see this. Move the crane across the lot to the right, where a truck with an empty bed is waiting. Go until you can't drive right any further, then use the top-down view again to lower the crane slowly onto the truck bed. If it look perftly on top of the bed, and it's low enough to where you barely see it hit, press D-Pad Right to unhook. Go back and repeat with the second container (the boss will not say when you have the crane over the container the second time). Next, walk to the opposite end of the catwalk (yellow dot), then pull up the camera on your phone. These photos are for a Gold as well, keep in mind. The first photo needs to be of the front of the ship (yellow ship crane/containers/ and the tip of the ship). Second photo needs to be of a guard on the ship, so zoom in as much as possible and find a guard. Third is a long photo of the back of the ship, so zoomed completely out, take a photo of the back (yellow ship crane/containers/and the back of the ship). After the third photo, press X to send the photos to Ron. After, go back to the other side and climb back down. Get into the marked semi truck with Floyd and follow the route to the other docks. Remember you are handling a container, so drive carefully! Pull into the warehouse for a scene (poor Floyd). Continue running out, and when you get to the dump truck, take it and follow the route back to the apartment. I hope you are ready to set up a new heist job at the end of the scene! There are two approaches like last time: "Freighter" or "Off-shore." Make the selection to end the mission. ______ .-----------------------------------$ NOTE $----------------------------------. | I am not going to split up the path just yet. The next mission will happen | |no matter which path you choose. At the end of the next mission however, then| |I will post the split. | '-----------------------------------------------------------------------------' Before anything else, do as told from the phone call by switching to Michael, and have him visit the flight school to build up his flying skill. You do NOT need to obtain a Gold on each course, but at least a Bronze to make it through. (Refer back to IV.4} if you need help with Flight School.) Also, you do not need to complete the entire Flight School in order to bring Michael's flying skill up to 100. At about the Touch Down or Loop the Loop, pause to check his stats if the game hasn't displayed it on its own. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 53% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / MINISUB | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - BOTH) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.24}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, start driving towards the docks until you get a text from Wade. This makes a "HS" icon appear on the map. First, check and see if you have a Sniper Rifle in your inventory. If not, run to Ammu-Nation (or what have you), and get one with a good scope. If you chose "Freighter," this will be the only icon. If you chose "Off-Shore," set the GPS to the "HS" icon at the docks %%%%%%%%%%%%% % AVAILABLE % After you beat "Scouting the Port" and choose either plan. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 8:30 No Boarding - Steal the submersible without boarding the boat %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As soon as you get to the end of your GPS route, the mission starts, showing the submersible as a blip on your radar. You can release the sub two ways, but to get the Gold, only one way will work. (The non-Gold way is to board the boat, cross over and press a switch to release it.) The Gold way is to go to the edge of the dock facing the ship's bow (front), with the submersible and it's cable in sight. Take out your Sniper Rifle and zoom in all the way. Shoot the winch cables to release the sub (it's the area where the cables form the center part of the upside-down Y). Two shots each. ______ However you release it, jump into the water .-----------$ NOTE $-----------. where the sub fell, and swim to it. Press Y | While in the sub, be careful | to enter the vehicle. Controls are: LB/RB to |not to descend too deep, since| turn on the spot, left or right respectively. |the water pressure will crush | X to ascend (up) and A to descend (down). |the sub, killing you. | RT/LT for gas and break/reverse respectively. '------------------------------' You can also use the Left Stick for directional access as well. Pause to see where your destination is, which is south, west, then north. Does not seem far, but the sub drives slow, the water is murky, and there are plenty of rocks, so be careful. Remember you need to beat the mission in under 8:30 to get a Gold. After the sub travel, drive the truck to the destination in the warehouse, then get out of the truck. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% Be 53.8% towards 100% After the mission, you will receive a text from Steve Haines, causing a "B" icon to appear, and then soon after a call from Wade, showing a "H" icon. Let's continue on with the heist. Freighter - III.25} Off-Shore - III.26} ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE MERRYWEATHER||רר|| .--, / HEIST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (STORY - | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / FREIGHTER) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.25}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Every character will be able to head to the "H" icon, so go there. Probably best with Trevor to get the most out of the scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "Minisub." %%%%%%%%%%%%% For Trevor For Michael For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 12 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 80% Ninja - Kill 12 enemies using stealth attacks Container Hunter - Find the container within 01:00 No Alarms - Get to the ship interior without being detected %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Trevor, go down the stairs and get a vehicle (can be Trevor's), then drive Franklin to the marked location, which is a median on a bridge. As Franklin, cross the bridge, through the open gate, and down to the vantage point. After the scene, snipe the two guards. Remember that if two enemies are lined up in a row, the bullet can penetrate both in one shot. For a Gold, you must get at least 12 hedshots. After you snipe the first set of guards, Michael climbs on board. As Michael, sneak to the first marked location right in front of you. Hold LT to aim, then RT to plant the bomb. Switch to Franklin. Carefully, but quickly aim at all the guards and get headshots. If two guards are together, you can wait for one to walk away. Michael will sneak around on his own. You can switch between character, but to get the headshots, stay as Franklin and wait for more red dots to appear. After Michael makes it inside. If Michael does happen to get caught and the alarm goes off, go ahead and start switching between both to quickly take down any enemies that get in the way. (Know that the Ninja Gold also counts for Franklin as it is considered stealth kills as well.) Once Michael is inside, it switched to Franklin (if not already). The alarm goes off (this is okay), and truckloads of guards appear. Quickly snipe them, and when the chopper appears, take out the pilot in one shot. When Michael exits from the top deck, continue taking out guards as he makes his way down and off the boat. As Michael, use the sonar to find the crate. For a Gold, this must be done within one minute. The closer you get, the faster the ping becomes. You very close, it will appear as a green dot on your radar. Swim to it. (I found it close to the ship's side.) As Trevor, drive the sub over to, and on top of the device (green dot). Descend onto it and it will automatically attach. Ascend and drive around to the marked location. ____________________ / ACHIEVEMENT UNLOCK \--> Subversive (20G) רררררררררררררררררררררר You stole an experimental super weapon from Merryweather... and gave it back. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Obtain $20,000,000 *Lose $20,000,000... *Be 54.6% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / CARGOBOB | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (STORY - | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / OFF-SHORE) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.26}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Off-Shore, eh? Alright, cool, but there is one extra setup, which is fine. Set the GPS to the "HS" icon northwest at Fort Zancudo, but don't go there just yet. This is the military base, so we need to be well armored. Take a vehicle to Los Santos Customs (probably the one in Strawberry, considering the direction we need to travel). Choose the Armor option, and give it the best upgrade possible. For extra protection, go ahead and make give the wheels the Bulletproof Tires option. Don't worry about doing any other upgrades, as the vehicle will be destroyed or abandoned anyway. Next, head towards the "HS" icon. %%%%%%%%%%%%% % AVAILABLE % After you beat "Scouting the Port" and choose "Off-Shore." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When you approach, go to the entrance from the northwest road. You are going to ram through the entry gate at full speed, going down the main road. Keep it going fast, because army tanks are going to be aiming towards you. Yes, tanks. Going down the main road, you will see airfield entrance to your right with two flags. Turn to it and keep it going onto the tarmac. When you get there, the Cargobob heli is marked with a blue dot. Soldiers will shoot at you, but make your only target the heli. Once there, quickly get in the heli and take off as fast as you can. To be wary of tanks, pull back on the control stick as you lift off - don't fly across the base. Next, you have to get rid of the military chopper, so stay low as you fly. Obviously avoid the missiles, but soon enough you will lose it. The direction you will want to fly in as well is east, towards the safehouse icon. As soon as the chopper is lost, a yellow dot will appear at the Sandy Shores Airfield. Land and finish %%%%%%%%%%%%%% % Completion % %%%%%%%%%%%%%% *Nothing... After the mission, you will receive a text from Steve Haines, causing a "B" icon to appear, and then soon after a call from Wade, showing a "H" icon. Let's continue on with the heist. ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE MERRYWEATHER||רר|| .--, / HEIST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ (STORY - | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / OFF-SHORE) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.26.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר If you have not rised Michael's flying skill to 100 yet, now is the time to do so. After, head to the "H" icon, probably as Trevor to get the most out of the scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "Cargobob." %%%%%%%%%%%%% For Trevor For Michael For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Show No Mercenary - Eliminate all pursuing Merryweather enemies Salvager - Find the container within 02:00 Mission Time - Complete within 14:30 Weathering the Storm - Escape the pursuing Merryweather enemies in less than 04:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, find a four-door (Trevor's truck works) and drive to Sandy Shores Airfield. Once all the way there, get out and get in the Cargobob. Once in the air, press D-Pad Right to deploy the hook. Carefully fly low over the sub until the hook attaches automatically. Next, fly northwest to the Pacific Ocean where the yellow dot is at. Press D-Pad Right to release the sub. As Trevor, wait until the Tracker is functional, then you will see the radar swipe across the Tracker's screen. When you see a red dot, turn and begin heading towards it. Keep going until you are right above it, then just descend until the sub automatically attaches the weapon. After, ascend back to the top. For the Gold, find the container within two minutes. Switch to Michael. Fly over the blue radar blip and lower Bob until the hook attaches to the sub. Begin to fly off towards the yellow dot. Switch to Franklin. Quickly gun down the two boats (you have unlimited ammo). Press D-Pad Right to switch sides, as you will also need to take down helicopters (shoot at the pilots for quick takedowns). Just keep pressing D-Pad Right to switch sides, even taking one out from the backside. For Golds, kill all the enemies following you, and within four minutes. When instructed, switch to Michael. Continue flying towards the airstrip. When above the marker, press D-Pad Right after lowering down to release the sub and finish the mission. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Obtain $20,000,000 *Lose $20,000,000... *Be 54.6% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ 2ND PROPERTY ||רר|| .--, / & | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ WASTE COLLECTION| -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.27}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר If you haven't been crazy with spending money (I have not guided you to do that, so hopefully not), switch over to Michael. After "The Merryweather Heist" mission is done, a new property has become available to purchase. As Michael [well any character really, but on my game, Michael had the most money], pause your game and go to the western Cable Car icon. Look just southwest of it to find the property, "Sonar Collections Dock." Waypoint and drive. Once there, park at the top, then run down the long stairway to the dock. You will see the "For Sale" sign, reading: .-----------------------------------------. | Sonar Collections Dock | | Cost: $250,000 | | Incone: $23,000 per nuclear waste found | | Press D-Pad Right to purchase | '-----------------------------------------' Purchase it! You will need to press Right again to confirm. The business assists searching around San Andreas for nuclear waste. As you read, you will gain $23,000 per waste found, and there are a total of 30 barrels, so only after 11 found, you will have already made your money back! This is also the second out of five properties to gain that 100% (it can be any five, but this is the second one we purchased). The second part of this section does NOT need to be completed for 100%, but Michael will gain extra money, and since money is hard to come by, I highly suggest doing this. If I haven't made it obvious enough, we are going to get in the submersible and collect all 30 nuclear waste! %%%%%%%%%%%%% % AVAILABLE % After you purchase "Sonar Collections Dock." %%%%%%%%%%%%% For Michael \ For Franklin - Whoever purchased the property after "The Merryweather Heist" For Trevor / %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After purchase, an app called Trackify is installed on the purchaser's phone, and is used to help locate waste. (I really do not need to give directions, as the sonar will always pick up the next barrel, but I will help with what to watch out for.) The purchaser will also receive an email about the collection of waste. Again, this does not go towards 100%, but does gain good money. When you're ready, go to the end of the dock and get in the sub. In case it has been a while, I will explain the controls again: X to ascend (up), A to descend (down), LB/RB to turn, and RT/LT to move forward and break/reverse. You can also use the Left Stick to add tilt to your control, which will make it almost like flying a plane. When driving around, you will see the red dots appear on your Trackify radar, showing the location of the barrel, The arrow at the top of the app will show the direction of the barrel, along with the depth according to your location. Best way to go about this is to stay near the top of the water, then when the red dot is right in the center of your radar (your location), descend or ascend until you reach it. The reason why it is best to stay near the top and descend from there is that when you dive too far down, the water pressure will crush the sub, killing you. The arrow pointing up shows how close you are to the surface, and the arrow pointing down shows how close you are to the ocean floor. Go down to around 492 feet, and you will get a warning about the pressure, plus hear sounds of the steel bending and cracking. At 550 feet, you will get a second warning, and then not much further down, you will be sleeping with the fishes. [Sorry, I had to put that in there.] ______ .-----------------------------------$ NOTE $----------------------------------. | Trackify is used by your phone, so if you accidentally put your phone away, | |just pull it back up, go to your apps, and you will see Trackify on the first| |page. Select it and you are back in. | | | | Also, when you reach a barrel, they may be hard to see, so it is always best| |to follow my tip on staying near the top, let the red dot reach the center | |of the sonar, then descend. The barrels usually glow a bright light as well. | |Staying near the top will also help avoid most unecessary collisions, unless | |in shallow water. | | | | Lastly, getting in the sub automatically equips your character with a diving| |suit. When underwater, if you see something glowing and you want to grab it | |(usually found around wrecks), you can exit the sub under the water, swim to | |the item to pick it up, then get back in the sub. The sub, once exited, will | |actually float back to the top. You will see the "sub" icon on your map, but | |do know that the waves will make the sub drift off slightly. If you ever get | |out, also watch out for sharks.... They appear as red enemy dots on your map.| '-----------------------------------------------------------------------------' ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ .---------------------------------------------------. o .-" BARREL "-. 0 |-. 01 .-| o |-."---------------------------------------------------".-| | "---------------------------------------------------" | | The first one will automatically appear on your radar, I| |suggest doing a slight descent so the camera will appear | |under water, but be careful as the bed is really shallow.| |Go forward, and past the underwater arch, the dot will be| O |be at the center of your screen. Descend a little to the | o |bed, and you will come upon your first Barrel. Simply | |touch it with the sub to pick it up. | 0 |-. .-| '-."---------------------------------------------------".-' ~ "---------------------------------------------------" ~~~~ .---------------------------------------------------. .-" BARREL "-. |-. 02 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | ~~ | The second dot appears right after you pick up the first| ~~ |one, so continue heading north. Always watch out for rock| o O |walls, because the sub can still explode from too much | 0 . |impact. When close, you will pass just over a small cliff| |wall, and the Barrel will be below. | O |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" __///_ /o ) \// .---------------------------------------------------. )___\\_/\\ .-" BARREL "-. |-. 03 .-| |-."---------------------------------------------------".-| ~~~ | "---------------------------------------------------" | ~~ | After collecting the second, the third dot will appear | |more north. Keep on trucking, er... subbing, and you will| ~~~ |pass an underwater plane wreck. Just passed that, and on | ~~ |the other side of a hill, will be the Barrel. | ~ |-. .-| o '-."---------------------------------------------------".-' O "---------------------------------------------------" o _\\___ 0 \/ ( 0\ .---------------------------------------------------. /\_(/___( .-" BARREL "-. |-. 04 .-| |-."---------------------------------------------------".-| ~ ~~ | "---------------------------------------------------" | ~~~ | Now we are going to be heading east, but not just yet, | |as Paleto Bay will get in our way. Check your map to see | |where you need to go: north, carefully around shallow | o |water, then back south and east. Do not be afraid to go | 0 0 |far out though if you need to. When finally at the dot, | ~~ o |you will have to go down quite a way to 445 feet. Don't | ~~ |worry about warning, as you cannot go down any further. | ~ o |-. .-| '-."---------------------------------------------------".-' o "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. |-. 05 .-| |-."---------------------------------------------------".-| ~~~ | "---------------------------------------------------" | | Just a short way southwest, you will eventually reach a | |large arch. Go under the arch to roughly 118 feet for the| |Barrel. | 0. |-. .-| o o '-."---------------------------------------------------".-' 0 o "---------------------------------------------------" o O .---------------------------------------------------. .-" BARREL "-. |-. 06 .-| __//_ |-."---------------------------------------------------".-| ~~ /q ) \// | "---------------------------------------------------" | )__\)_/\\ | Continue slightly northeast. You will have to dive far | |again for this one. Go to about 435 feet below sea level | |for the Barrel. Again, don't worry, as you cannot go much| ~~ |further down at this point. | ~~~ |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" __/|_ /o ) \/// ~~~~ .---------------------------------------------------. )__\\_/\\\ ~~~ .-" BARREL "-. |-. 07 .-| |-."---------------------------------------------------".-| 0 | "---------------------------------------------------" | o | Head a bit more east. This is another deep one, being at| O |around 450 feet. You will see the seventh Barrel sitting | O |on the edge of a mountain side. | 0 |-. .-| . '-."---------------------------------------------------".-' "---------------------------------------------------" .---------------------------------------------------. o .-" BARREL "-. |-. 08 .-| o |-."---------------------------------------------------".-| | "---------------------------------------------------" | 0 ~~ | Go ahead and stay deep for this one, making your way | ~~~ o |east a short ways through the canyon. On a ledge to your | ~ |left will be the eighth Barrel. This one is very deep, | ~~ o |and you most likely will get the warning sign, along with| ~~~~~~~ |hearing your sub crack (and controller vibrate if it is | ~~ |turned on. Collect the barrel and quickly go back up. | |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" o o .---------------------------------------------------. o .-" BARREL "-. 0 |-. 09 .-| . |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Head a little south for this one. It is much higher at | |around 70 feet below sea level. You will find the Barrel | 0. |just past a jagged rock formation. | o o |-. .-| 0 _)\_ '-."---------------------------------------------------".-' O \\/ (p\o "---------------------------------------------------" o //\_//_( .---------------------------------------------------. .-" BARREL "-. |-. 10 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Go east once more and you should quickly come up to yet | ~~~|another rock arch tunnel. Under the arch is the Barrel. | ~~~ |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" o .---------------------------------------------------. 0 . .-" BARREL "-. o |-. 11 .-| |-."---------------------------------------------------".-| ~~ 0 | "---------------------------------------------------" | ~~~~ o | Now get ready to head quite a ways south. I'm saying it | ~~ O |is east of the "Triathlon 2/3" icon, and still even a tad| |more south of that. As always, look at your map in the | o |pause menu, and in the lower-left corner. Remember that | ` |the lighter the coloring of the water in the map, the | 0 |shallow it becomes. You do not have to worry about being | . |close to land the entire way, as the shallow waters can | o |be troublesome. On your map, you'll notice the dot east | 0 _))_ o |of an inlet, forming the land to look like a hook. About | o \\/ (0\ |117 feet down is the Barrel. Remember that with this one,| O //\_//_( |you have been paid back the amount of money you spent to | o ~~ |purchase the property! | ~~ |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. |-. 12 .-| |-."---------------------------------------------------".-| ~~~ | "---------------------------------------------------" | 0 `~~~~ | This one will have you going directly west towards the | . |land. The waters will be somewhat shallow, but the Barrel| o |will be about 60 feet down, sitting on top of a small | |rock, surrounded by small coral. | ~~ |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" 0 o .---------------------------------------------------. .-" BARREL "-. o |-. 13 .-| 0 |-."---------------------------------------------------".-| o . | "---------------------------------------------------" | _|\\_ | Keep going closer into the land (the "hook"), and the |\/ ( <\ |Barrel will be about 33 feet down (shallow) within some |/\_//__( |larger rocks and coral than the previous one. Look out | |for the glow. | |-. .-| '-."---------------------------------------------------".-' o O "---------------------------------------------------" . o o O .---------------------------------------------------. o. .-" BARREL "-. o |-. 14 .-| ~ . |-."---------------------------------------------------".-| ~ o | "---------------------------------------------------" | O | Do NOT follow the dot directly and drive right into the | |land, please. ;) For whatever reason, it is pointing you | 0 |southwest, but we want to go directly south a long ways | |again - even further than before. I'm saying east of the | |"Lost Santos Customs 2/4" icon in Los Santos. Yep. It's | o |going to be a long journey, so put on some music if you | o ~ ~ |like, and hope your middle finger does't give out from | 0 |pushing down on the gas. Again, it is best to go out into| O |the ocean a ways, then try directly south. You'll finally| . |come to the opening of another inlet of water. At about | ~~ |55 feet will be the Barrel. | ~ ~~ o |-. .-| ~~~ o '-."---------------------------------------------------".-' . "---------------------------------------------------" __//( /0 ) \// .---------------------------------------------------. )__\\_/\\.-" BARREL "-. |-. 15 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | ~`~~ | Go back out and head southeast. Be careful and dodge the| o ~`` |rocks. Once you reach the dot, you will have to go far | O |down into a canyon to about 465 feet. Use LB/RB to rotate|o |your sub as you descend to dodge the rock wall until you | |finally reach the Barrel. You are halfway through! | ~~ ~~~ |-. .-| 0 ~~ '-."---------------------------------------------------".-'___///_ "---------------------------------------------------" /OO ) \// ) ( .---------------------------------------------------. \___\\__/\\ o .-" BARREL "-. . |-. 16 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Head back up and start heading southwest. You come to | ~ ~~~ |some open water. You will have to go down again to 353 | ~~~ ~ |feet roughly, but be careful as the canyon is narrow. The| o |Barrel sits on a ledge on the canyon wall. | o |-. .-| ~~ . '-."---------------------------------------------------".-' "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. o |-. 17 .-| . |-."---------------------------------------------------".-| O | "---------------------------------------------------" | . | Back up, continue going southwest. At about 150 feet, | ~. . |the Barrel will be sitting at the base of a tall rock | O |formation. | . |-. .-| o '-."---------------------------------------------------".-' 0 "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. |-. 18 .-| _\\_ ~~~ |-."---------------------------------------------------".-|\/ (.\ ~~~~ | "---------------------------------------------------" |/\_//_( ~ | Keep going southwest until you come to the edge of some | |new plane wreckage. Sitting at about the top of a rock | |formation is the Barrel. | |-. .-| . '-."---------------------------------------------------".-' o "---------------------------------------------------" 0 ~~ 0 .---------------------------------------------------. ~~~~ . .-" BARREL "-. . |-. 19 .-| |-."---------------------------------------------------".-| __)\\_ | "---------------------------------------------------" | \/ , ( 0\ | This one is on the west side of Los Santos, at the edge | /\___//_( |of the Vespucci Branch Pier ("Fairground Ride" icon). At | |your map, you'll see that you want to go south, west, and| |then north. As I said, dont' stick too close to land, as | 0 |it would be quicker to travel in deeper waters. When you | ~~ . _//_ |finally make it around [I was falling asleep], you will | ' /o) \//|see the Barrel at the base of the center support. Be | o )_\\_/\\|careful of the wooden poles sticking out as well. | . |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. |-. 20 .-| |-."---------------------------------------------------".-| o | "---------------------------------------------------" | 0 | Go northwest a short ways, and just past a small cliff | |wall, go down to about 105 feet for the Barrel at the | o O |base of the wall. | o . |-. .-| o '-."---------------------------------------------------".-' O "---------------------------------------------------" . .---------------------------------------------------. .-" BARREL "-. |-. 21 .-| ~~ |-."---------------------------------------------------".-| ~ | "---------------------------------------------------" | | Continue northwest. The Barrel is at the tip of a rock | ~~ ~~ |jutting out at the top of a cliff, overlooking the drop. | ~~~ |This is about 215 feet down. | o 0 |-. .-|. _ o '-."---------------------------------------------------".-' _\\__/ ` "---------------------------------------------------" \\\/ I\ . ) ( \ o .---------------------------------------------------. ///\__//__( .-" BARREL "-. O |-. 22 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Go north. When you get close, the Barrel is amidst some | |rocks and tall seaweeds, about 80 feet down. | |-. .-| o '-."---------------------------------------------------".-' 0 "---------------------------------------------------" . o o . .---------------------------------------------------. . .-" BARREL "-. |-. 23 .-| ~~ |-."---------------------------------------------------".-| ~ | "---------------------------------------------------" | | Keep going northwest. The Barrel is on top of some rocks| ~~ __//___ |at about 60 feet down. |~ /d ) \/|-. .-| )__\\___/\'-."---------------------------------------------------".-' "---------------------------------------------------" o 0 .---------------------------------------------------. 0 .-" BARREL "-. . |-. 24 .-| . |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Now go north a little ways. This Barrel will be in some | ~ 0. |shallow waters, at about 22 feet down. Just south of the | ~~~~ o |dock jutting out from Chumash. | ~~ O |-. .-| . '-."---------------------------------------------------".-' o "---------------------------------------------------" _((__ .---------------------------------------------------. /< ) \/// .-" BARREL "-.)__\\_/\\\ |-. 25 .-| |-."---------------------------------------------------".-| | "---------------------------------------------------" | | Go out, then continue north. Once to the red dot, you | |may have some trouble finding the actual Barrel. Go down | ~~~~ |to about 85 feet within some coral. If the waters are | ~~ ~~~ |dark, you may still have problems finding the glow. Just | ~~~ ~ |go within the coral and you'll collect it. | ~ |-. .-| '-."---------------------------------------------------".-' "---------------------------------------------------" .---------------------------------------------------. .-" BARREL "-. O |-. 26 .-| o |-."---------------------------------------------------".-| . | "---------------------------------------------------" | | [By this time, night had fallen, so the waters were very|() |dark. Thus, I apologize for not giving to detailed a | 0 |description.] Continue north. The Barrel rests upon some | 0 |rocks at about 80 feet down. | O ~~~ |-. .-| o ~ 0 '-."---------------------------------------------------".-' O "---------------------------------------------------" o . .---------------------------------------------------. _)\ .-" BARREL "-. \ / .\ |-. 27 .-| ) ( \ |-."---------------------------------------------------".-| / \_//_( | "---------------------------------------------------" | | Head west a short ways, then when over the dot, go down | () |to about 165 feet for the Barrel. | 0 |-. .-| O ~~~ '-."---------------------------------------------------".-' o ~~ "---------------------------------------------------" . .---------------------------------------------------. .-" BARREL "-. |-. 28 .-| <|| |-."---------------------------------------------------".-| || | "---------------------------------------------------" | > <||> | Now head northeast a bit. Over the dot, go down to about| || |175 feet. Within the tall seeweed and coral, next to some| > ||> |rocks is the Barrel. | ~~ <| || |-. .-| ~~~ | <||> '-."---------------------------------------------------".-' | || "---------------------------------------------------" | > <||> <||> | || .---------------------------------------------------. || | <||> .-" BARREL "-. <||> <| || |-. 29 .-| || | > ||> |-."---------------------------------------------------".-| ||> <| || | "---------------------------------------------------" | || | > <||> | Now head northeast a little ways while keeping an eye | <||> <| || |out for the rocks and shallow waters. When above the dot,| || | > <|| |go down a bit to about 350 feet. The Barrel is on a ledge| <||> <| || |upon the rock wall. | || | > <||> |-. .-| <|| <| || '-."---------------------------------------------------".-' || | <||> "---------------------------------------------------" ||> | || || | > ||> .---------------------------------------------------. <||> <| || .-" BARREL "-. || | <||> |-. 30 .-| <||> <| || |-."---------------------------------------------------".-| || | > ||> | "---------------------------------------------------" | <|| <| || | Finally! Do not worry about going back up, but trust a | || | > <||> |very short distance north within the canyon. You will | <||> | || |have to descend deeper however to about 480 feet. The | || | > <||> |canyon will get very tight down here, so use LB/RB as you| <||> <| || |need to, to collect the final, last Barrel! | || | --~~**,~~~|-. .-|--**-~~~.* '-."---------------------------------------------------".-' "---------------------------------------------------" Congratulations! As stated, you do not get a percentage added, but you should have a lot of money by now, possibly end up with over a million. [I had $1,222,892.] ____________________ / ACHIEVEMENT UNLOCK \--> Waste Management (15G) רררררררררררררררררררררר You purchased the old dock and collected all nuclear waste. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Own your second property: Sonar Collections Dock *Obtain $690,000 total from all 30 Barrels (-$250,000 from the purchase = $440,000) Well the ocean was beautiful [well done Rockstar], but I think we're ready for dry land again, yes? Head directly up, aim toward the land, and get out. ______ .-----------------------------------$ NOTE $----------------------------------. | Depending on what path you chose in "The Merryweather Heist," you could have| |two options for the submersible. One will appear at the Sonar Collections | |Dock - the one I led you to for the wast management. The second will only | |appear if you completed the "Off-Shore" option of the heist. The sub will | |spawn at the Sandy Shores Airfield, however you need a Cargobob in order to | |pick it up (D-Pad Right), and then drop it off at the ocean's edge. | '-----------------------------------------------------------------------------' ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / BLITZ PLAY: | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ INTRO | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, and head over to the "B" icon in El Burro Heights. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Merryweather Heist" and "By the Book." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, you must drive away from the area. If Dave is not already a contact in your phone, he will be now. This is ALL you have to do for this mission, which is actually more of a setup for a new heist! (Thankfully, you do not need to choose between options on how you want to go about the heist. There is only one path.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *New Contact in Phone: Dave After, you will be put in a conference call with the other two characters. This sets up four "HS" icons on the map, labeled as "Federal Investigation Bureau #/4." You can also complete them in any order, and with any character. I'll start with the easiest one: ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / GETAWAY VEHICLE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%% % AVAILABLE % After the "Blitz Play" intro scene. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Michael suggests a vehicle that is fast and discreet. You can enter any vehicle in the game, and the game will rate how good that vehicle is. However, you cannot use any character's actual vehicle that they normally drive around in. For a good vehicle, I suggest driving to Rockford Hills area, and find one that looks good. There are usually great ones parked along the street that has the Ponsonbys store (Rockford Hills). After aquiring your vehicle, you will need to lose any cops first. After, you have to find a back alley or something similar to hide the vehicle. The game will tell you if you have found a good area. There are a few back alleys in Rockford Hills, but the choice is up to you (and whether the game allows it or not). When you have your place, go into your phone's contacts and choose another protagonist's contact. Inside, you can set the "Mark Getaway Location." This will set up another conference call to let the other characters know of the vehicle's location. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 55.4% towards 100% Let's work in a clockwise rotation. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / TRASH TRUCK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר To help acquire the Gold, I suggest switching to Franklin if you are not already him. %%%%%%%%%%%%% % AVAILABLE % After the "Blitz Play" intro scene. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:00 Undented - Deliver the Trashmaster with no damage In the Dust - Reach top speed in the Trashmaster %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Head to the northeast corner of Los Santos to the "HS" icon, most likely near the Barber Shop in Mirror Park. You will notice the icon is moving, because it is a garbage truck that is driving around. When you get close, the icon will turn into a blue dot. All you have to do is park in front of it to stop it, or wait until they do a pickup. After jacking the vehicle, you will obtain a 2- star WL. For the Gold, I suggest actually getting right back out of the Trashmaster, hopping back in your vehicle (or a good one you find around the area), then get rid of the cops. This will help with the Gold for no damage, and with the mission time. Another option is still getting back out of the truck, running down the road a little bit without being caught, then hiding behind one of the homes in their backyard. For top speed, just go south on the road leading to the marked lot in El Burro Heights after the police are gone and you are back in the trash truck. Keep the pedal held down while avoiding everything, and at the end of the route, you will be going down a slope. Go full throttle down, passing the turnoff, until you reach the intersection at the bottom. Now just go back to the final location and get out of the truck. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 56.2% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / TOW TRUCK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Again, for the Gold, I suggest playing this as Franklin. Go to the "HS" icon in Elysian Island, just above the airport. %%%%%%%%%%%%% % AVAILABLE % After the "Blitz Play" intro scene. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 03:00 Not a Scratch - Deliver the Tow Truck with no damage Truckin' - Reach top speed in the Tow Truck %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When close, the tow truck will appear as a blue dot, and a mechanic is working on the engine of a nearby vehicle. Sadly (or not, depending on your level of insanity), it is best to take him out, preferably by a stealth kill. If you do not, and take the tow truck only, then he will alert the cops. (Remember, sneak up to a person in stealth mode, then press B when close to attack.) After, if no cops were alerted, you need to drive the truck back to the lot in El Burro Heights. Use Franklin's Special to dodge around what you need to, and try to keep the gas held down for the Golds of time, no damage, and top speed. Once at the lot, get out to finish. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 56.9% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / BOILER SUITS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, go to the "HS" icon at Ammu-Nation in Strawberry. %%%%%%%%%%%%% % AVAILABLE % After the "Blitz Play" intro scene. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Shopper - Purchase all outfits within 00:30 United Colors - Purchase a different color for each character %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% For the Golds, you have to be QUICK, thus read my directions first, then do them. Inside, quickly veer right to the coats on the wall. Press D-Pad Right to browse. A to to purchase, B to back out, D-Pad Down to select a different color for each character. Repeat twice to make three purchased, then quickly exit. [It's not too bad. 30 seconds is actually a lot. I got it in 10 seconds.] %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 57.7% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / MASKS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.28.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, go to the "HS" icon at the Vespucci Movie Masks shop on the beachfront walkway, west Los Lantos. %%%%%%%%%%%%% % AVAILABLE % After the "Blitz Play" intro scene. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Face Time - Purchase all masks within 00:20 Cliche - Purchase a white hockey mask for each character %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Again, you must be quick on this one, so read first, the do after. When you get close, the icon will turn into a green dot. At the stand, press D-Pad Right to browse. Quickly go down to the White Hockey Mask and press A three times to purchase for all three character for that Gold. (The mask is the second one up from the bottom of the initial screen, meaning you do not need to force the selection screen to scroll down.) Remember, as soon as that green dot appears, the timer starts, so I suggest getting out of the vehicle first, then run to the shop so you are already on foot. B to exit. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 58.5% towards 100% If this is your last heist setup, your character will call the others, and Michael will set up everything else. ______________________________________________________________________________ רררררררררררררררר|רררר| \ STOCK MARKET ||רר|| .--, / | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.29}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר [I highly suggest reading this entire section at least once. it will greatly help you understand this money-making market, and what I will be explaining in the future.] Okay, since we are now forced to do Franklin's mission for Lester, I think it is a good time to talk about the wonderful stock market of GTA: V. I am putting this section here, because the next mission will have a major impact on what is going to happen, and plus now is a good time to have this stuff in mind for the future. Just like real life stock trading, the same concept is applied in the game, where you must try to buy low and sell high in order to turn a profit. Stocks are affected by several things within the game: mission, purchases, and for some, other players. There are two stock exchanges in GTA: V, known as LCN, and BAWSAQ. These are competitors, and yes, you can manipulate the stocks depending on actions you take throughout the game. Normally, you may hear a radio news anchor saying how one stock is rising and another is falling, or get tips for stocks by helping people out, such as in the "Hitch Lift 1" random event. You can use these small tips to your advantage to possibly gain a profit if you invest in the appropriate business stock, but once it reaches its peak, you have to remember to sell your stocks before they begin to drop back down. There are other, much more successful ways to take control of stocks, which I will explain to you as we go along in this guide. A helpful tip about the stock exchange, is that they stocks change after around every 45 seconds. Start by doing a QS (Quick Save), then invest in one. After about 45 seconds, if the stocks increase, do another QS. If they drop, revert to the previous QS. You can repeat this as much as you want UNTIL you start to see the stock decrease constantly, meaning it will reach its peak. When it starts to fall, revert to the last QS, which actually may reset the stock increase, allowing for a higher stock price than where it peaked at just moments ago. If it still goes down and does not increase no matter what, revert once more and sell everything to gain that profit. BAWSAQ: --------- These stocks are affected only by the online community. For example, when the game first released, Ammu-Nation's stocks rocketed, because players were purchasing weapons. The stocks have since decreased, as most players by now have a full arsenal, and have memorized where some good weapon locations are at. If you go to the Rockstar Games Social Club Site, you can view the BAWSAQ market in real-time (in fact, it may be even a little ahead of the game). The online market for 360 and PS3 opperate separately, having no impact on one or the other. BAWSAQ STOCK MARKETS: ----------------------- Ammu-Nation Badger BettaPharmaceuticals BF Binco Bleeter Brute BitterSweet CNT Crevis DailyGlobe Eyefind Facade Fruit GrainOfTruth HawkAndLittle HVYIndustries LosSantosCustoms LSTransport LTDOil Maibatsu Pisswasser PumpnRun Ponsonbys RonOil Shark Shrewsbury Schyster Sprunk Suburban Tinkle Ubermacht Vapid VomFeuer Dept.WaterandPower WIWANG Whiz Weazel Zit LCN: ------ These stocks are affected only by the single player story mode, such as the assassination missions. Talking about Lester's Assassination missions for Franklin, all of these have a HUGE impact on the stock market, and are driven by the story, so no matter what, the change will happen. It is what you do before and after the mission that will greatly help you out. Within these stocks, there are corporate rivals. When one corporation is hurt in some way (Assassination mission), their rival's stocks will rocket up, while that corporation's stocks will plummet. Pay very close attention to this list, as it will come in handy throughout the rest of the game. You can also take a side if you need any extra money, such as an [worldwide example] auto company. Invest in one, then destroy the rival company's vehicles only, and the stocks you invested in will rise! LCN STOCK MARKETS | RIVALS: ----------------------------- CoolBeans | Bean Machine Burgershot | Up-n-Atom CluckinBell | TacoBomb FlyUS | AirEMU GoPostal | PostOP Bilkington | DollarPills Pisswasser | Logger MazeBank | Bank of Liberty Redwood | Debonaire Slaughter,Slaughter&Slaughter | Bullhead RadioLosSantos | WorldwideFM eCola | Raine Merryweather | GruppeSechs To buy stocks, get onto the in-game internet either from a computer or the character's phone. Go to the center tap at the top, "MONEY AND SERVICES." The first two links are for LCN and BAWSAQ stock markets. In this example, just go to the LCN page and you will be on their Home tab. You will see the rise and fall of stocks for each company scrolling across the top. The overall stock graph will be at the top-left, and stock-changing sories will be on the top- right. Top Market Movers will appear at the bottom. In the Markets tab, you can switch between LCN and BAWSAQ, but each company will appear in a list with an abbreviation next to their full name. Current Price, Price Movement, and % Change will also be displayed. You can click on any company's row and it will take you to their stock page. You can see their specific graph over the past week, their stock information, and their Sell and Buy buttons, which is for you. The last tab is your Portfolio. This will list all stocks you currently own, and if there is any Return Percentage, along with their Profit. If you have a good return, and will make a profit for every stock owned, you can click the Sell All, or you can click on the company's row and sell individually, or buy. Okay, that's all for this. I'll explain what to do with certain stocks as we go along, such as at the top of the very next section. ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / HOTEL | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ASSASSINATION | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.30}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switch to Franklin if you are not already. Hopefully you read through the section just above about stocks, because we are about to take control of one. I saved Lester's mission to the very last moment (we are now forced to play it) so we could try and stock up on as much money as possible for each character. In this mission, I will have to spoil a little bit of the story, or else this strategy just won't work. You are going to damage the shares of Bilkington, which in turn will raise stocks of Betta Pharmaceuticals. Betta will peak at about 80%, so keep an eye on that when it happens. Do a QS (Quick Save), then read the important instructions below. IMPORTANT: Using every character, go into the internet on their phone. Head to the BAWSAQ's Market tab, and to the [BET] BettaPharmaceuticals page. No matter what their share is, invest as much as you want/can into them. When you click the Buy tab, go to the bottom-left "+" button, and hold down until you do not want to invest anymore. They will stop once you've reached the maximum amount of money you can put out (if you wish to even do that). After, you must confirm everything, and your money will be automatically transferred. Again, do this for all three characters, but leave some money for Franklin, in case you need to buy a Sniper Rifle, along with an Advanced Scope and Suppressor. Switch to Franklin if you are not already. Lester sends a text saying that he must complete his mission before going on to the actual heist. Yes, this is the same "L" icon that's been plauging the map for a while. Go to that "L" icon in Del Perro. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Fame or Shame." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Base Reward - $7000 Sniper Kill Bonus - $2000 Money Earned - Base + Bonus (Even if your cover is blown, and you retry the mission again, you can still obtain a Gold.) %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the scene, check your inventory to make sure you have a Sniper Rife with an advanced scope and suppressor, go to the Ammu-Nation along the way and purchase them. After, continue to the destination marker, which is on the first level of the multi-story car park. After the scene, get back in your vehicle, drive up a couple of stories, then get out and go to the wall looking towards the hotel. Get your Sniper out and wait for the target to appear. A timer is displayed below for checkout time. Your target will be wearing a light red (pink/salmon?)-colored shirt with short black hair. Right as the timer reaches zero, he will appear at the upper-right doorway. Shoot only him with your sniper. After he's down, quickly get back in your vehicle, and drive to the top of the park. Use the ramp to ramp off and go out to the street ahead. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 59.3% towards 100% *Franklin obtains a new safehouse in Vinewood Hills! (O...M...G...) *Invested stocks for Betta Pharmaceuticals rise! Keep checking on the Return Percentage in your BAWSAQ Portfolio. When it reaches close to 80%, sell all for each character! If you stay on that page, you will slowly see the percentage rise about every 45 seconds. It will go up quickly though, so I suggest just waiting until it peaks, then sell. While you wait, take a look around Franklin's new crib. To help speed things up, save in his bed, then check the stocks (but do a QS on a separate file, just in case). ____________________ / ACHIEVEMENT UNLOCK \--> Trading Pure Alpha (10G) רררררררררררררררררררררר You made a profit over your total investments in the stock market. You will once again see an "L" icon on the map, but do NOT go there. This time we are actually going to wait until *gasp* we finish off the main storyline. Doing this, we will make the best profit out of these missions. Now you can invest into Bilkington after you sell back [BET], then sell [BIL] after it rebounds (peaks), for a little extra profit, but at this point, you do not have to worry about that if you don't want to. ______________________________________________________________________________ רררררררררררררררר|רררר| \ BLITZ PLAY ||רר|| .--, / HEIST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.31}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now with some money in your pocket, head to the "H" icon in El Burro Heights. Probably as Michael to get the most out of the scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "Hotel Assassination" and all five Heist Setups. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Hawk Down - Shoot down the helicopter as Trevor Headshots - Kill 12 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 60 percent Switcher - Switch characters 10 times %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, get in the garbage tuck. Drive the short way west, then south to the marker. As Trevor, he will automatically spot the truck (scene). Back as Michael, drive to the marker, then turn the truck so it is blocking both lanes in the road. As Franklin, just hold down RT until you ram the truck. After, get out and go to the back doors of the truck. Select the Sticky Bomb in your wheel, and plant one on the back doors. Run back to where Michael is standing, then press D-Pad Left to detonate them. Once done, hold both guards at gunpoint until Michael gets his job done. The guards, however, had tripped the alarm. You will now be in a shootout with waves of cops. At this point, you can freely switch between characters, so do so 10 times to get that Gold. Remember, you must also get 12 headshots and have at least a 60% accuracy. Trevor will have a rocket launcher, so when the NOOSE reinforcements come, use T to take them out. When the snipers come, use Michael to take out the ones on the left, and use Trevor's sniper to take out the ones cross the intersection. When the LSPD heli comes in, switch to Trevor and take it down for a Gold. Switch to Franklin when most of the area is cleared, and get in the garbage truck. Drive to the location where you set your getaway vehicle. Luckily your WL should be pretty low now, so you don't have to worry to much about the cops. When you get there, you have to get out of the truck, then destroy it. Best to use your Sticky Bombs or Grenades. After, get in the getaway vehicle and drive away in any directions. As Michael, keep on driving forward to the contact location. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 60.1% towards 100% *New Contact: Devin ____________________ / ACHIEVEMENT UNLOCK \--> Blitzed (20G) רררררררררררררררררררררר You performed a classic blitz play. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ABIGAIL'S ||רר|| .--, / DEATH AT SEA | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.32}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head up to the "?" icon at the Sonar property. This whole ordeal does NOT count towards 100% (the meetings and the collecting). The only reason why I am putting this here is so we can get the icon off of our screen, and also to possibly help build up our collections of weapons and money. %%%%%%%%%%%%% % AVAILABLE % After you beat "Blitz Play" and purchase Sonar Collections Dock. %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% A Dinghy now spawns at the Sonar property, which is used to search for the missing submarine pieces... That's right everyone, time to do more item collecting! Like the waste, there are 30 submarine pieces around the Pacific Ocean. The downside is that you will be vulnerable to sharks when you are swimming, but the upside is that the parts will be gathered in groups, instead of spread all around the ocean. When you jump out of the Dinghy, you will be automatically equipped with scuba gear. Remember, it is RB to dive under. As I mentioned before with the waste section, always keep an eye out for sharks. They will appear as red dots on your radar. Usually they'll leave you alone if you leave them alone, but if they do try to attack, a couple of knife stabs will take them out. I suggest doing a QS before every time you exit the Dinghy. Also know that when out of the boat, it can drift off, depending on the roughness of the waves, but a boat icon will appear on screen to help you back to it. The Dinghy has a sonar attached (like how you had to use Trackify), and it also tracks one piece at a time, however you will only be able to see in on your map. In order to go from one to the other, start off by pausing your game, go to the map, and look north in the ocean. You will see a green circle just off Paleto Bay. Waypoint and drive there. When you get to the location, the sonar will activate on your in-game map. Drive to the center, QS, and then dive under. ______ .-----------------------------------$ NOTE $----------------------------------. | For you Achievement Hunters out there, you can gain another one while doing | |this. (Actually, it could have been done at any point, but now is the easiest| |time.) When you see a shark in the water (red dot), do a Quick Save, then | |jump in and dive. Scary as it may be, let the shark eat you! Then, just load | |back the Quick Save you did and continue on. | | ____________________ | |/ ACHIEVEMENT UNLOCK \--> Out of Your Depth (5G) | |רררררררררררררררררררררר | |You need a bigger boat... or ANY boat! | '-----------------------------------------------------------------------------' (] ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~||^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ || || .--||--._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 01 רררר\ / __ \) | Underwater, you will come across a plane wreckage site. Between the \ \ )O) | split in the plane on the ocean floor will be the first glowing Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 02 רררר\ / __ \) | The second piece will be west of your location. QS after every group \ \ )O) | in case of a shark attack. When you get close, you'll see a plane part \ \/) \ facing down. The Piece is inside this part, lower section. ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 03 רררר\ / __ \) | Continue west and go down to the plane engine. In front is the third \ \ )O) | Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Go back up to the Dinghy in order to search for more parts, but also do a QS. On your map, you'll notice the next Wreckage Site is south, west of Fort Zancudo. .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 04 רררר\ / __ \) | Below is another plane crash. Next to a brown rusted part is another \ \ )O) | glowing Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 05 רררר\ / __ \) | Swim west towards the main wreckage. Inside the part, you will find \ \ )O) | the next Piece, along with some Armor. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 06 רררר\ / __ \) | Swim out the western end and then directly down the cliffside wall. \ \ )O) | The Piece is on the ocean floor at the very bottom. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 07 רררר\ / __ \) | Continue west. Within some seaweeds, right next to a landing gear part\ \ )O) | is the next Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 08 רררר\ / __ \) | Again, keep going west. Inside a plane part, behind a ladder will be \ \ )O) | the eighth Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Go back up to the Dinghy in order to seach for more parts, but also do a QS. The next group is just south of your location. Easy enough. .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 09 רררר\ / __ \) | Swim down and you'll see the Piece on top of another wreckage part \ \ )O) | that has a lot of green algie on it. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 10 רררר\ / __ \) | Now head just north to the ship wreck. On the other side, on the main \ \ )O) | deck behind some stairs is the tenth Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Go back up to the Dinghy in order to search for more parts, but also do a QS. This time, the group starts in the Port of south Los Santos. With these next ones, you may want to reenter the Dinghy to travel to the next one. Know that when you get closer, the Wreckage Site may change to one just east of the Hangar property, which is even better. .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 11 רררר\ / __ \) | (Location east of the Hangar property.) Dive and you will find a steel\ \ )O) | structure. At the base is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 12 רררר\ / __ \) | Next Site, west of the bridge will be a dock with a ladder. Dive under\ \ )O) | and the Piece is behind the ladder. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 13 רררר\ / __ \) | Next Site southeast, dive and you will see a sunken tower structure. \ \ )O) | Near the top of it is the piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 14 רררר\ / __ \) | Next Site north, dive and there is another steel structure. Within the\ \ )O) | beams in the floor is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 15 רררר\ / __ \) | Next Site south, dive where the third post is sticking out of the \ \ )O) | water. At the base of the post is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 16 רררר\ / __ \) | (Go ahead and keep driving to each location.) Just east to the side of\ \ )O) | the boat, dive to find another steel structure. Within it is the Piece.\ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 17 רררר\ / __ \) | Keep going east. Dive and you'll find some logs/posts jutting up from \ \ )O) | the floor. The Piece is by the short one next to the large rock. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 18 רררר\ / __ \) | Drive just southeast. Dive and you will see wooden planks that look \ \ )O) | like they form a path. The Piece is at the major cluster of them. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 19 רררר\ / __ \) | Drive east. There are three in this group. At the tail wing of the \ \ )O) | sunken plane is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 20 רררר\ / __ \) | Swim to the other side of the plane's tail wing, and you will find the\ \ )O) | twentieth Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 21 רררר\ / __ \) | Keep swimming east to the end of the wreckage, then turn around and go\ \ )O) | inside. You will fine an (I believe) Assault Rife and the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 22 רררר\ / __ \) | Drive west, dive, and at the end of an underwater drainage pipe will \ \ )O) | be the next Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 23 רררר\ / __ \) | Drive just west. Dive, and you will find a rock arch. Under the arch \ \ )O) | will be the piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 24 רררר\ / __ \) | Drive just northwest. Dive and and you will the Piece laying on top of\ \ )O) | another steel (or is it wooden) structure. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Go back up to the Dinghy in order to search for more parts, but also do a QS. Now we're going back to the small groups. This time, drive northeast to the Site, just east of the Palomino Highlands. .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 25 רררר\ / __ \) | Dive, and you will see a large ship wreck. On the deck near the tip \ \ )O) | will be the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 26 רררר\ / __ \) | Swim north to the end of the ship, then down and inside where the \ \ )O) | containers are sitting. Inside at the back in the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 27 רררר\ / __ \) | Swim northwest. You will find the second half of the ship on its side.\ \ )O) | Swim in the right side (weapon on the floor), and to the back for the \ \/) \ Piece. ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 28 רררר\ / __ \) | Out, and swim north again. Go to the ocean floor and swim under the \ \ )O) | ship. Just under is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Go back up to the Dinghy in order to search for more parts, but also do a QS. Two more left already! This time, go to the northeastern edge of the map to the next site. .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 29 רררר\ / __ \) | Dive and see another small plane crash with stuff laying around. In \ \ )O) | the middle at the top area of the plane is the Piece. \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר .------._ /ררררררררר| _ /ר/V |_ _ _ _ _ | | ___...----...______/רר ...---*\ ר ר ר ר "*-.________ | | ..-*" רררררררררררררררררררררררררר רר""**--../ | / PIECE 30 רררר\ / __ \) | Finally, swim north, close to the ground. At the base of a large rock \ \ )O) | is the final, 30th Piece! \ \/) \ ___\ \ \_ __--'\ |רר ר'*-------------------------------------------------------**"" | | | | ר Congratulations! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing, expect for having that completion stat, and collecting anything found below (along with the shark Achievement if you went for it). After you are done, start driving back around the norther side and to the Sonar property. As soon as you get back onto the dock (or dry land), Abigail gives a call. If you are right at the dock, you will have to go back up the road a little bit so her icon can appear. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ABIGAIL'S ||רר|| .--, / WHAT LIES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ BENEATH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.33}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, go to the "A?" icon on the map at the Sonar Collections Docks. %%%%%%%%%%%%% % AVAILABLE % After you collect all 30 Submarine Pieces. %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Simple one. After the scene, decide on if you want to shoot down Abigail, or let her walk away. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Again, nothing, but shows completion of this whole ordeal on your stats. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DEVIN'S ||רר|| .--, / I FOUGHT THE LAW| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.34}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switch to Franklin, then drive to the "D" icon on your map. You can go as any character, but Franklin has more of the intro scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "Blitz Play." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% *Tight Squeeze - Race between the two trucks *Bus Passed - Race between the two buses *Follow the Leader - Follow Trevor through the tunnel *Mission Time - Complete within 12:00 *Split Seconds - Use Franklin's special ability during the race %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Franklin, get in the marked OcelotF620. Follow the route to near the RON gas station in the Tataviam Mountains. Now the race begins. All you have to do is keep close to the other cars, but you do not have to win. For the Gold, you will see two semi trucks w/trailers driving alongside each other. Go between them, then do the same when you see two busses beside each other. You also need to use Franklin's special at least once. After, just follow them for a while. Now as Michael, you must keep up with Trevor for the Gold. He will go into the oncoming lane and through the Braddock Tunnel. After, just try to get as close as you can to the racers. If you stay close to them long enough, they will pull over when you get to the bridge over Cassidy Creek. After, you can drive as who you want, but it is always easier with Franklin. Head to the marked garage all the way over in Strawberry. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 60.9% towards 100% *Chef will also send Trevor a text, adding a new crew member to your heist team - a gunman. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DEVIN'S ||רר|| .--, / EYE IN THE SKY | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.35}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This one can be triggered by either Franklin or Trevor, however I suggest using Trevor, as there is more mission story with him. Also note that whoever you choose, they will have different starting locations. Since I suggested going as Trevor (though you can go as Franklin), his starting point is the "D" icon by the Vehicle Impound in Mission Row. That all being said, the Strategy part of this section will be from Trevor's point of view, until Franklin joins in. %%%%%%%%%%%%% % AVAILABLE % After you beat, "I fought the Law...." %%%%%%%%%%%%% For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Not a Scratch - Deliver the Z-Type with no damage Eavesdropper - Listen to 3 conversations I See You - Find Chad's hiding place on the first attempt %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Starting as Trevor, go inside the station and you are pointed to the helipad on the roof. Continue through the single door with the "Locker Rooms" sign next to it. Continue through, all the way up the stairs, and then sit in as a passenger in the heli. You change to a scanner's view that you can move around with the Right Stick, and zoom in/out with the Left Stick. You'll see a blue arrow appear on screen, so turn the camera towards its direction, then keep it on the box that appears. the pilot will fly towards this location, which is Franklin's location. When indicated by the game and Trevor's script, hold RT to scan Franklin. Now three new blue markers appear further away. Center on them and the pilot will once again fly there. For the Gold you must scan and fully listen to each conversation from all three. To listen, hold down RB for a while - their conversations may have pauses in them, so just keep it held down after a pause for several seconds until you are sure nothing more is going to be said. Don't worry if you don't see new targets after the first conversation or two, as more will soon appear. Chad will be the one talking to a woman named Katrina next to a light post, in front of a stairway, so same them for last. Once everyone's conversations are heard, scan Chad. You now need to keep the scanner's crosshair centered on Chad as he makes his way back to the vehicle. You will lose sight of him for a moment when he goes down the stairs, but just zoom out, then aim down, and you will be on him once more. Once at the garage, zoom out. You will be keeping track of the Z-Type this time, so keep the camera zoomed out, but centered in on the vehicle so Trevor can give directions to Franklin. The vehicle will swerve in and out of traffic, cause accidents, and go through several alleys, but just keep forcused until it reaches the parking garage. For the next Gold, you need to find Chad on the first try. When in thermal vision mode by D-Pad Right, you will see warm bodies everywhere. You first need to find Franklin standing in the middle of the garage, then zoom in on him. Zoom back out all the way, then move the camera all the way left, and you will see a full, clear body sitting sitting in the near side of the garage. Zoom in. As Franklin, you can shoot down the guy, knock him out, let him go, whatever. Get in the Z-Type and follow the route all the way to the airport. Be very careful, as for another Gold, you cannot damage the car. Once at the security gate, let the guard open the gate for you, then go in and to the left. Take a car and head back out the gate to the marker. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 61.7% towards 100% Now switch over to Michael ______________________________________________________________________________ רררררררררררררררר|רררר| \ SOLOMON'S ||רר|| .--, / MR. RICHARDS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.36}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head on over to the "S" icon in Rockford Hills. %%%%%%%%%%%%% % AVAILABLE % After you beat "Blitz Play." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 10:00 Silent Assassin - Kill 3 enemies using stealth attacks Can't Touch This 2.0 - Take no damage during the fight with Rocco Perfect Touchdown - Land the Frogger without damaging it %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get back in your car and drive southeast to the destination. Along the way, you will come to realize that you must sneak in quietly. Once there, walk into the marker. (Know that if you do alert someone, you must take them out before they can alert Rocco.) After the scene, move forward and hope over the fence (X), go into stealth mode (L3), and start moving towards the yellow ladder on the wall to your left. There will be a couple of construction workers facing away from you, so do not alert them. Remember, to get a Gold, you must kill three enemies in stealth, but these two guys will not be those enemies. Climb up the ladder, go back into stealth mode, and go directly ahead. Lock on (LT) to the contractor in front of you, then do your first stealth attack (B). Keep going across the roof, always in stealth mode (remember you can hold down A to move a little quicker), and climb up the next yellow ladder. As soon as you get to the top, very quickly duck (RB) behind the AC unit and wait. Once he turns and walks away from you, sneak up behind and do another stealth attack. Next, climb on top of the big ventilation system to make it to the next roof. While standing on the system though, you'll notice a stairway on the roof with some wall vents in front of it. As soon as you hop up, run to the wall with the vents. The third contractor will appear from a door just around the corner. He will walk across, so sneak up and do your attack. Taking out all three with stealth attacks gets you the first Gold. Now go up the stairs towards the helicopter. Rocco arrives and you are now in a fist fight. For the next Gold, you cannot take any damage from Rocco, and you cannot kill Rocco, so use those fists and melee attack! (Since I've been giving instructions for controls this section to help for a reminder, here are the controls for melee attacks): LT - Lock On X - Melee Dodge A - Heavy Melee Attack B - Light Melee Attack [I was just able to use well-timed A presses the entire time.] Now get in the heli. This time you get to fly erratically, so swivel it left and right, do shart turns, fly fast, fly under bridges or close to buildings (but not into them, please), and eventually you will be good to go! After, fly back to the studio lot marked on your map and park it in the parking lot. Just run back up to the office doors. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 62.5% towards 100% *Solomon is now a contact in Michael's phone If you completed "Eye in the Sky," Michael will get a call, setting up the next mission. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MARTIN'S ||רר|| .--, / CAIDA LIBRE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.37}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As either Michael or Trevor, go to the "MZ" icon north of Los Santos, at La Fuente Blanca. %%%%%%%%%%%%% % AVAILABLE % After you beat "Eye in the Sky" and "Mr. Richards." %%%%%%%%%%%%% For Michael For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Floor It - Reach top speed ont he Sanchez Glued to the Seat - Don't fall off the Sanchez during the chase One Two Three - Shoot down the plane with 3 shots only Mission Time - Complete within 09:45 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, get back in your own vehicle and travel to the observatory. Once there, hop over the small fence and get in the van parked on the slope. Your POV will switch to the anti-aircraft gun's HUD. Wait a moment until Michael points out the plane far in the distance. You will see a red marker appear, so zoom in very close. To compensate for the distance and wind, you will have to shoot ahead of the plane, but there will be a red box that gives the general location of the shot. For a Gold, you must make all three shots on the first try to take down the plane. Remember if the plane's speed is too fast, zoom out a little to catch up, then zoom back in before the plane reaches its destination. As Trevor, you must now follow the plan far north as the pilots prepare for a crash landing. For two Golds, you must reach top speed in the Sanches, which is achieved by going downhill, and you cannot fall off at any point. You will be going cross country most of the time, cutting a lot of corners, and dodging traffic. At one point early on, you will have to use a ramp to go over two lanes of traffic. Remember that while in the air, you can use the Left Stick to even out the vehicle for a better landing. As you are traveling through the Grand Senora Desert, you will come upon a passing train. If you have stayed right behind the plane, you should see a small dirt ramp right by the track that you can use to jump over. Eventually the plane fill finally crash on the eastern outskirts of Grapeseed. Once you reach it, get of the Sanchez and shoot down the target, then walk up to the plane's door. As Michael, use the van and drive a distance from the Observatory. After, get out and Michael has a gas can, so use it as you walk around the van. Back up, then shoot the gas trail to blow up the van. Now go to the nearby road, get a vehicle, then start driving... but Trevor calls. Now follow the new path to the Cement Works.... %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 63.3% towards 100% ____________________ / ACHIEVEMENT UNLOCK \--> A Fair Day's Pay (10G) רררררררררררררררררררררר It's time for a little getaway. ____________________ / ACHIEVEMENT UNLOCK \--> Solid Gold, Baby! (50G) רררררררררררררררררררררר Earn 70 Gold Medals on Missions and Strangers and Freaks. (Know that this is the 70th event you can get a Gold rank on if you followed my guide word for word, but I understand that you may have some Silvers and Bronzes. Don't worry, you'll get this Achievement eventually, so don't sweat it. I just placed this here to show where it could first appear.) At this point, play turns over to Franklin only. You cannot go back to M or T. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DEVIN'S ||רר|| .--, / DEEP INSIDE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.38}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, head over to the "D" icon at Richards Majestic. %%%%%%%%%%%%% % AVAILABLE % After you beat "Caida Libre." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Not a Scratch - Deliver the JB 700 with no damage Fastest Speed - Reach top speed in the JB 700 Stealthy Recasting - Knock out the actor with a stealth attack Premature Ejector - Use the ejector seat within 00:10 Second Strike - Run oer the actor as you escape in the JB 700 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% After the phone call, hop over the emergency exit gate, then jog over to the trailer. Once you hear the actor's voice, go into stealth mode. For a Gold, sneak up behind the actor after Tina runs off and do a stealth attack. Follow your radar to the blue dot where the car is, and get in. Everyone will start running up, so quickly take off, and take out the guard. When you make a left, and for another Gold, run over the actor you just knocked out. Remember for two more golds, you must not damage the vehicle, and reach top speeds (done by using Franklin's Special on turns and such). The vehicle you are driving is a stunt vehicle (think James Bond), so it has some... perks. The woman with you will try to grab the wheel and stop you, so watch out for a swerve here and there. The no damage Gold will be the most dificult to get, and you may have to try and get it on a second try. Press L3 (Left Stick in) to set out spikes and take out the first car, then do it again for the second. As soon as you see the X indicated on the screen, press it within 10 seconds for yet another action deal. *Laugh* After that insane bit, drive the car to the garage in Strawberry. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *64.1% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / MINOR TURBULENCE| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.39}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Forced to stay as Franklin, head over to the "M" icon in Vinewood Hills, which is also Michael's home. %%%%%%%%%%%%% % AVAILABLE % After you beat "Caida Libre." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Accuracy - Finish with a shooting accuracy of at least 80 percent Four Wheel Flier - Exit the cargo plane in the Mesa %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Trevor, get in his truck and drive Ron to the cargo plane at his airfield in Grapeseed. Next, get in the plane (wait until Ron crosses, please), and then take off. Know that you must stay low to avoid military detection. Like all other low- flying missions, keep an eye on the thick black bars on your radar. The bottom bar is sea level, the top bar is the maximum height. Fly between them at all times. Catch up to the plane, but again, keep low. You will eventually head over Fort Zancudo, but circle around, or they will shoot you down! When you pass them, try to stay directly behind the cargo plane, and when you get into Los Santos airspace (indicated by the game), you can finally rise high and give proper chase. As you get close, just continue flying towards the backside of the plane and avoid the rockets being shot at you (pretty easy). After the scene, use the crates as cover as you shoot your way forward. For a Gold, you must have an accuracy of at least 80%. Watch out for vehicles and other crates sliding out, as you do not want to be caught up in that mess. If you have a good weapon like an Assault Rifle, you can almost stay in the same place and shoot all the way down. Remember to duck behind crates in case new enemies come. When all is clear, a yellow dot will appear for the ladder you must climb. As soon as you get up, take your gun back out and shoot the pilot before he shoots you, then go up to the controls and press Y. Now you must turn the plane back north to the McKenzie Field in Grapeseed. Soon enough however, two fighter jets will begin to attack. Your plane will not be able to espcape these, but fly really high, and stay high (the plane) in the air for the next part. Try to keep above the jets. After the hit, hop in the remaining Mesa for a Gold, and drive it out of the cargo bay! As it start to take its dive and begins to fall, exit the vehicle, and you can hold B to focus on the plane as it crashes into the Alamo Sea. Open your parachute (A), and steer it towards safety. Remember to hold LB/RB at the same time for a softer landing. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 64.9% towards 100% Trevor calls Ron, which sets up a new story mission, but first... ______________________________________________________________________________ רררררררררררררררר|רררר| \ MINUTE MEN'S ||רר|| .--, / THE CIVIL BORDER| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PATROL | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.40}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, head over to the "?" icon at the northwestern part of the Grand Senora Desert. %%%%%%%%%%%%% % AVAILABLE % After you beat "Mr. Philips." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mariachi My Ride - Steal the bad's Tornado after stunning them Stop the Music - Stop the band within 00:40 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Drive the men east to the Yellow Jack Inn. Go inside and, well walk back out. As soon as you get out though, quickly get back in the vehicle and chase the car with the mariachi band. Mariachi? Gold! Shoot the tires or ram it hard to stop them within 40 seconds (if you don't get them, they stop at a trailer). After they get out, quickly shoot both of them once with the stun gun, then very quickly get into their vehicle for the next Gold requirement. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Joe is now a contact in Trevor's phone. Now switch over to Franklin. You may get a phone call from a certain lady as well. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DOM'S ||רר|| .--, / RISK ASSESSMENT | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.41}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, head to the green "?" icon up in Vinewood Hills. %%%%%%%%%%%%% % AVAILABLE % After you beat, "Minor Turbulence." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Free Faller - Fall for 00:07 before opening the parachute Big Air - Get 2 seconds of air during the bicycle race Downhill King - Win the bicycle race against Dom %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get out and "talk" to the dog. [Clever Rockstar, clever.] Repeatedly tap A to keep up with the dog until you reach a man in a tree. Now for the man further down the path to a helicopter that lands. Get in on the left side by running up to the door. The helicopter takes off and makes a long trip north, but you can skip the trip by pressing A, but you'll miss out on the funny conversation. Up to you. When at the destination point above Mount Chiliad, wait until the chopper rises a bit, then the scene will switch to Franklin ready to jump out. You can look around with the Right Stick, but press X to jump. For a Gold, fall for 7 seconds (count in your head), then press A to open the chute. (You can fall for longer than 7 seconds, so this one is easy.) Remember, LB/RB for sharp turns, or together for precise landing, tip the Left Stick to slow down or speed up, and B to focus on the landing spot on top of the mountain. Try to land as close to it as you can, if not center. Now for the hard part. Get on a bike and wait for Dom to get on the other. You must now race him down the steep side of the mountain trail while hitting all the checkpoints. Remember that the arrows in the checkpoints point to the next point, so you can prepare for what you have to do. For the Golds, you must get at least 2 seconds of airtime (done by the rock ramps), and win the race. Dom may be ahead of you for most of the race, but at the very end, you can cut a corner in the grass to reach the checkpoint, turn left, and get to the finish line. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 65.4% towards 100% *Dom is now a contact in Franklin's phone *Parachuting Jumps are now available from the "Parachute" icon on your map Parachuting Jumps that add to percentage completion? Let's do them! ______________________________________________________________________________ רררררררררררררררר|רררר| \ PARACHUTE ||רר|| .--, / JUMPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.42}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Any character can complete the 13 Parachute Jumps that become available after you complete "Risk Assessment." There are three types of jumping: rooftops, mountaintops, and helicopter jumps. You must land as close to the center of the landing zone as possible each time. The closer you get, the more money you are rewarded. Some have rings you must try and pass through as you descend in order to gain extra cash bonuses of $30. Parachutes are given to you freely as well. %%%%%%%%%%%%% % AVAILABLE % After you complete "Risk Assessment." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% I am going to start with the most northern one and work my way south. Head to the "Parachute" icon in Paleto Bay. THE DECLINE: ------------ Location: Paleto Bay, Procopio Pier Goal: Glide through checkpoints Maximum Reward: $420 Strategy: You will start at the top of Mount Chiliad. Run forward and jump off the edge, but immediately open your chute (A), as the first checkpoint will be very near your location. You will mostly likely need to dip forward (Left Stick up) to reach it properly, then start using the Left Stick to dip and pull back when needed. Remember to look at the yellow dots on your radar, as the arrows inside will let you know if the target is above or below you. (If it is above, then that means you have gone too far down, so must use precise landing and pull back on the chute to try and extremely slow your descent.) There are a total of 4 checkpoints, $30 each, and depending on how accurate your landing is, you will also gain a landing bonus. Now go to the "Parachute Jump 11/13" icon in Grapeseed. THE FALL OF THE ALAMO: ---------------------- Location: Grapeseed Goal: Glide through checkpoints Maximum Reward: $570 Strategy: Jumping from a helicopter this time, look around before the jump to see your first checkpoint almost right below you. Jump out (X) and a couple of seconds later, open your chute. You'll be slowly turning left for a few points, but when you reach the one facing directly towards Mount Chiliad, do a quick 180 turn (LB or RB) or face the opposite direction and continue on. Follow the points to land in a farm in Grapeseed. There are 9 total checkpoints, plus the landing bonus. Now head west of the Alamo Sea to "Parachute Jump 8/13" icon in Raton Canyon. RUNAWAY TRAIN: -------------- Location: Raton Canyon cliffside Goal: Land on a moving train Maximum Reward: $200 Strategy: You do not need to worry about checkpoints this time. When you jump from the helicopter, you will already be lined up with the tracks below. The landing zone is the empty train car without a container (the flat one just before the bright red container). A few seconds after the jump, open your chute and turn just slightly left, but not by much. You may need to dip a bit at first, but then pull back when close and use precise landing to land anywhere on the flat cart. All you need is to 100% the landing for the max reward. Now quickly climb over the edge and out. Head west to "Parachute Jump 7/13." With this one, make sure you are on the upper (northern) road. You will see a large rock mesa jut up. Climb up the sloping path from the western side, cross over east, up that path going south. Now just continue following the semi flat paths as you head southwest to the very tip of the rock cliff. You will find a motorcycle and a parachute (no heli). At the chute, press D-Pad Right to begin. FALLING MOUSE: -------------- Location: Raton Canyon northern rock ledge Goal: Glide through checkpoints Maximum Reward: $360 Strategy: Go to the edge and look down to find the first checkpoint. Jump up directly in that direction, but immediately open your chute. Use precision landing to get through the first one, and stay in it as you go right to the second. You can stay in it, but dip hard at the same time, then level out to stick the landing. Yes, there are 2 two checkpoints this time, plus a landing. If you look just northwest and up, you should see the helicopter's propellers spinning. Make your way there to the "Parachute Jump 10/13" icon. CARVING THE MOUNTAIN: --------------------- Location: Raton Canyon hilltop Goal: Glide through checkpoints Maximum Reward: $510 Strategy: As soon as you jump, open the chute, but don't turn until you get to the checkpoint. You may want to use precision landing to get through the first and second. After the second, turn hard right and get out of precision to be able to make it far down to the third. Keep going, dipping when you need to, and using precision when getting close to a point to make sure you're going to reach it. After the first mountainside one, dip hard, then when you feel close enough, use precision so you don't overshoot it, then same for the last point. For the landing, do a small dip, but then use precision to make it. Total of 7 checkpoints, plus the landing for max reward. Just south of you is the "Parachute Jump 13/13" icon. Hopefully a quad bike will be parked right by the cliff edge, so you can ride it all the way around and to the top. On the rock ledge is a parachute. D-Pad Right to begin. RAZOR ROCK DIVE: ---------------- Location: Raton Canyon southern rock ledge Goal: Glide through a checkpoint and stick a landing Maximum Reward: $230 Strategy: Again, walk to the ledge to find your only checkpoint and jump off in that direction. Fall for a couple of seconds, then open your chute. Go into precision landing to get through the point, then turn left and head towards the landing zone. Yes, there is only 1 checkpoint worth $30, plus the landing. Hopefully a Sanchez is parked just behind you at the ledge overlooking the river. Now we want to make our way southeast to the "Parachute Jump 3/13" icon at the Ron Alternates Wind Farm. (Just so you know, you can get right to the icon from the road just east of it, instead of having to take the winding path through the wind farm.) Just to play it save, do a QS before this one. TURBINE TERROR: --------------- Location: Ron Alternates Wind Farm construction office Goal: Glide through checkpoints Maximum Reward: $420 Strategy: Jump from the heli when you are ready, and open the chute a couple of seconds later as you head towards the first point slightly to your right. Get into precision landing right away as well. Glide through the first, but stay in precision as you turn left for the second and third, dipping and pulling back when needed. When you start to head towards the fourth, be careful as the turbine blades can kill you. The one you pass over should not be running, but be careful as you head towards the landing. Total of 4 points with the landing. Now head south to the "Parachute 2/13" icon at the Vinewood Racetrack. PHOTO FINISH: ------------- Location: Vinewood Racetrack center Goal: Glide through checkpoints Maximum Reward: $390 Strategy: Right after you jump from the heli, open your chute and dip through the first point. Hard left for the second, and hard right for the third, dipping when you need to as they're pretty steep. When going to the landing, be careful of the palm trees, and glide between them, using precision landing. Next, head just south to "Parachute Jump 12/13." DAMNED IF YOU DON'T: -------------------- Location: East Vinewood, Highway 18 Goal: Glide through checkpoints Maximum Reward: $600 Strategy: You will start off above the clouds in the heli. Almost right after the jump, open your chute and glide through the first point. Continue your simple glide left through the first few, but then turn right as instructed by the arrows to start gliding in that direction. Just keep following the spiral checkpoints as you go down. There really is no need to use precision landing until you get close to each point in order to nail them properly. The last two points will start above the dam, so dip when needed, and then use precision to get through the last point, and stay with it to stick the landing next to the creek bed. Right behind you should hopefully be a Sanchez. Head west to the "Parachute 9/13" icon in Rockford Hills. You will find a parachute leaned up against a yellow guard post. D-Pad Right to put it on. You will be placed automatically on top of the apartment complex roof. AIM FOR THE FAIRWAY: -------------------- Location: Rockford Hills multi-story building Goal: Stick the landing Maximum Reward: $200 Strategy: Jump off and open your chute. Go ahead and enter precision landing all the way down. You'll easily see the landing zone in the golf course, but you do have to make it over the palm trees and the fence wall on the outer rim of the course. Easy enough. Now head south to the "Parachute Jump 5/13" in Pillbox Hill, Maze Bank one. When you climb up the entry stairway (pretty), you'll find the parachute leaned up against the short walkway's wall. D-Pad Right to begin. BANK BAILOUT: ------------- Location: Pillbox Hill, Maze Bank Goal: Stick the landing Maximum Reward: $200 Strategy: You will automatically be on a motorcycle at the very top of Maze Bank. You don't have to drive off, but go for it. As soon as you do, press Y to get off the bike, then A to open the chute. Aim towards the landing, then dip hard most of the way until you get close to the ground, pull back and enter precision landing to stick the, well, landing. Go back south to the "Parachute Jump 6/13" icon. You'll be in the construction site this time. Remember how we had to climb all the way to the top of the crane very early on in the game to get the Letter Scrap? Well, we get to climb all the way to the top again! At the top, go to the center part, just before the last ladder to find the parachute leaned up against a yellow beam. D-Pad Right to begin as always. WHAT GOES UP...: ---------------- Location: Pillbox Hill, near the top of the yellow crane Goal: Land on a moving truck Maximum Reward: $200 Strategy: Jump from the gap you are facing, then quickly open the chute. Enter precision landing to aim towards the truck, then exit to dip and quickly descend. When you get close, go back into precision landing and land on the moving truck's flatbed. Watch out for lightposts. [On a fun note, the first time I did this, my landing was going to be perfect... until an SUV came from an intersection and rammed into the truck's bed, knocking it to the side, and having me crash to the road....] Off to the final one! Head southwest to the "Parachute Jump 1/13" icon in La Puerta. PACIFIC TOUR: ------------- Location: La Puerta, Puerta Del Sol's parking lot Goal: Land on a boat Maximum Reward: $200 Strategy: Jump from the heli when you are ready. You'll see the boat with the red trimming right below. This one is a bit different. When you jump, do not pull the cord just yet. Fall fast for a while, because the boat will take off as soon as you jump. When you do get fairly close, pull the cord, but don't even use precision landing, as you will go slower than the boat. You will have to glide onto the boat to stick the landing. The boat will be moving slow at first, but speed up, so try to get to it as soon as you can. (You can jack the boat and take off.) Congratulations! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 65.9% towards 100% *Completed all 13 Parachuting Jumps. If you already bought a slip in the Marina, you can take the boat there, or just drive it to land. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DOM'S ||רר|| .--, / LIQUIDITY RISK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.43}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switch to Franklin if you're not already, then head over to the D?" icon at the airport. It's on the bottom level under the upper road. %%%%%%%%%%%%% % AVAILABLE % After you beat "Risk Assessment" and get Dom's text. %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Sky Blazer - Perform 8 spins on the Blazer Dive Bomber - Survive a water landing without opening the parachute %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% On the ATV, follow Dom into the airport and across. When you get to the cargo plane, drive up the ramp and go inside. To make it easy on yourself, let Dom drive out first, then wait a second, and follow behind. You must stay on your ATV, then hold the Left Stick in one direction to perform at least 8 spins for a Gold requirement. You will see the landing zone, but for the second Gold, you must stay on your ATV, then survive a water landing. (You should be in a deep enough section of the Alamo Sea to survive the landing just fine.) The ATV will dissappear, so just swim over and run towards Dom. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 66.4% towards 100% Climb back up the bank and into the trailer yard. Take a motorcycle at set your waypoint to the hospital in Strawberry area. You need to acquire a heli. Along the way, you should get the text from Dom, telling you to meet him at the top of Maze Bank. If you reach there before the text, just wait around for a minute or two, and you will receive it. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DOM'S ||רר|| .--, / TARGETED RISK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.44}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, get a helicopter and fly up to the top of Maze Bank where the "D?" icon is. Remember there is a helicopter on top of the hospital in the Strawberry neighborhood. If you have tried multiple times to make one spawn by going down the road and heading back and still nothing appears, do a QS, then reload the game. Then try going away, then coming back [worked for me]. %%%%%%%%%%%%% % AVAILABLE % After you beat "Liquidity Risk" and get Dom's text. %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Dare Devil - Fall for 00:08 before opening the parachute Bullseye - Land perfectly on the back of the truck %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% At the start, run and jump off (X) the ledge. For the Gold, wait 8 seconds (count in your head), and then pull open the chute. You will come pretty close to the ground by the time you finish counting, so open the chute, then quickly enter precise landing mode and pull back. Aim towards the truck's flatbed, which is the blue dot on the radar. It can be easy to undershoot it (as I did the first time), so try aiming for the front of the bed, then land. It does not have to be perfectly center in the bed. (If you don't land on the bed, you will fail and will be given a chance to try it again, which will not cancel out your Gold requirements.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 66.9% towards 100% After finishing this, make sure you have finished all the Parachute Jumps, because Dom will not send his final text until you have completed them. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MINUTE MEN'S ||רר|| .--, / AN AMERICAN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ WELCOME | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.45}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר If you are following my guide word for word, it could be a little while until Dom sends Franklin his final text, so right now, switch over to Trevor and head towards the "M?" icon up north in the Mount Chiliad area. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Civil Border Patrol." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Shock and Awe - Use the stun gun to stop all immigrants Downed - Stop the 1st group of immigrants within 00:30 Double Downed - Stop the 2nd group of immigrants within 00:55 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As soon as you start, switch your drive-by weapon to the Stun Gun (tap X until it shows). Start driving down and a man on an ATV will cross your path. Give chase and be quick, as the first Gold requirement is to take down this man with a stun gun within 00:30. Considering the recharge rate, it can be difficult to get him yourself, so let Joe or Josef take him down with their own stun guns (yes, they still count). Do NOT ram anyone of their vehicle! After, let the three men get in the vehicle, then head towards the cement factory. When you enter, two men on bikes will take off. Give chase after them, and stay along side to allow Joe or Josef take down the first guy, then keep going after the second man. Once they stun him, they place him in the truck, then go back to the first guy and they'll put him in the truck as well. Now all you have to do is exit the vehicle. You can take the bike and drive off. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing really, except for $500 Switch to Michael. I think it's time to do something... interesting. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / SEEKING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.46}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, pull up the internet on your phone. To make this quick, in the search bar with the magnifying glass, type in "Epsilon." Click on the first link that pops up: "www.epsilonprogram.com" ______ .-----------------------------------$ NOTE $----------------------------------. | This entire Epsilon process that we will do does not count towards percent | |compeltion, but the end result will give you a fairly good boost in money, | |along with adding this to your completion stats. In other words, those who | |are not completionists do not have to worry about this, but it's still fun. | '-----------------------------------------------------------------------------' On their website, click on the "Evaluate Your Identity" link. Fill out the evaluation section, and though the results seem to show the same, I suggest saying that your checks always clear. After you get your results, exit the web browser and you will notice a new blue "?" on your map in Raton Canyon. Go. %%%%%%%%%%%%% % AVAILABLE % After you beat "Father/Son," "Pulling Favors," and complete the %%%%%%%%%%%%% Epsilon Program Identity on their website. For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% ... Ouch. Though the mission ends, wait for the email for Marnie, press X while in the email to go to their donation page, and donate $500. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing Switch to Franklin. (Make sure you have completed all Parachute Jumps ______________________________________________________________________________ רררררררררררררררר|רררר| \ DOM'S ||רר|| .--, / UNCALCULATED | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ RISK | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.47}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, finally go to the "D?" icon on the road just west of the Land Act Reservoir (east of Vinewood Racetrack). %%%%%%%%%%%%% % AVAILABLE % After you beat "Targeted Risk" and all Parachute Jumps. %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Leap of Faith - Jump after Dom and survive the fall %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Talk to man's best (yet odd) friend, then head towards the blue dot. As you get close, you'll notice a glowing parachute bag by some crates. keep this in mind. After Dom's... Well, grab the parachute if you don't already have one, then make a right through the opening in the gate and go down the stairs. At the end, hop over the railing and immediately open your chute. When you land at the bottom (alive), you finish Dom's missions and get the Gold! %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 67.4% towards 100% If you go back to where Dom landed, you may be able to grab his leftover money on the ground. You may also find a BMX bike nearby, which will help greatly with the travel back down. If you want to be even more quick about it though, switch over to Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MINUTE MEN'S ||רר|| .--, / MINUTE MAN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ BLUES | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.48}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, head over to the "M?" icon in Paleto Bay. %%%%%%%%%%%%% % AVAILABLE % After you beat "An American Welcome." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% What Goes Around - Use the stun gun on Joe and Josef before killing them No Migration - Kill Joe and Josef before they leave the farm %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the route northeast to the farm. Make sure you have the Stun Gun equipped as well for the Gold. As you pull in, head towards Josef who is holding a couple of men at gunpoint. Use the Stun Gun in drive-by fassion, then get out, switch to a weapon, and kill him. Get back in your vehicle, drive to the barn doors, and Joe will come crashing through in a tractor, trying to flee. Quick shoot out the tire tractor with a gun, then when Joe hops out, quickly switch to your Stun Gun and stun him, then back to your normal gun, and kill him. Remember, you must stun them both and kill them before they exit the farm for the Gold. If it's easier, as soon as the tractor stalls, quickly get up and run up to Joe, then stun him. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing Now switch to either Trevor or Michael. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / PALETO SCORE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SETUP | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.49}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As either Michael or Trevor, go to the "B" icon on your map. Head inside the bar, to the back area behind the window (the one behind the counter), through the door, then up the stairs. %%%%%%%%%%%%% % AVAILABLE % After you beat "Minor Turbulence." %%%%%%%%%%%%% For Michael For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Leisurely Drive - Drive to the bank within 03:30 Winner - Win the race back to the meth lab %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, you can head through the door he's heading towards, then town the stairs, swing around the front, and get into the car. For the first Gold requirement, you must make it to the bus stop in Paleto Bay within 3 minutes and 30 seconds. Most of it is highway, so you should be okay. After getting Lester, drive a short distance to the bank. Hold B to scout the entrance of the bank, then turn the corner and into the back lot. When out of the vehicle, aim at the little circular alarm box that is just at the top-left corner of the garage door on the bank building. As soon as you do, get back in the vehicle and drive over to the gas station across from the bank. It will take the cops about 67 seconds to arrive, and once the conversation is over, Trevor will hop out and get on a motorcycle. Here, you can choose either Trevor or Michael to race back to the lab. For the easy Gold, you should use Trevor and his bike. For a the slightly more difficult Gold, you should use Michael and his car, but know that with Michael, you will also have a talk with Lester along the entire route. Be careful when coming back out of the tunnel in the mountain, as there is a bridge with support beams that you could crash in to. Reach the marker destination first for the Gold. Now we get to choose who to hire for our score. Since it is suggested that you choose someone good for a gunman, I recommend you go with that choice as well. You'll see Chef, Trevor's friend in the list, so go ahead and go with him. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 68.2% towards 100% Trevor will soon receive a call from Franklin, setting up the next mission. You will also receive a text from Lester, setting up a Heist Setup mission. We'll deal with Franklin first. ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / PREDATOR | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.50}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר There are two (well three, but ultimately two) ways to start this mission. You can have Trevor or Michael go to the "T" icon, or switch to Franklin who is currently giving chase. I suggest going to the "T" icon for a good scene. %%%%%%%%%%%%% % AVAILABLE % After you beat "Paleto Score Setup." %%%%%%%%%%%%% For Michael \ For Trevor - Suggested For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Accuracy - Finish with a shooting accuracy of at least 70 percent Mission Time - Complete within 09:00 Headshots - Kill 3 enemies with headshots Thin The Herd - Don't kill any animals %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Trevor, start following the route towards Franklin. The game forces a switch to Franklin with Chop. Continue chasing the vehicle with the three brothers. They'll eventually go off the main highway and onto a dirt road. Carefully follow them along until they crash. After the scene, get out and run down the hillside to the burning vehicle. As Trevor, drive a short distance to the airfield and get in the chopper. Fly across the land towards the corona in the air where Franklin is at. As Michael, press D-Pad Right to turn on thermal... !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! EASTER EGG ! EASTER EGG ! EASTER EGG ! EASTER EGG ! EASTER EGG ! EASTER EGG ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! I am only pointing this one out right now, since this is the only place you ! !can find it. Right after you turn on thermal, look down, then right. After ! !you zoom in, you may seem some deer, but then you will see the long talked- ! !about... Big Foot! He'll dissappear after a few seconds, but there you go. ! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Pan to the left towards the river, and you will see the brothers swimming up the stream. When you catch one, it will cause a red dot to appear on your map. For a Gold requirement, which can be difficult, you must get a headshot on the two brothers you spot as Michael. Also, you cannot shoot any wildlife. (Please, do no shoot Franklin, which Trevor will say is the "golden child" when you spot him.) The game switches to Franklin after the first two brothers are down. When Chop takes off, you can switch to his point of view (Franklin auto-follows). Chop should stop at the dirt road, so switch back to Franklin and gun down the last brother with a headshot for the Gold. Now switch to Trevor. Land at or near the marker on the road. After Franklin and Chop get in, fly back to the airfield. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 69% towards 100% Play as either Michael or Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP ||רר|| .--, / MILITARY | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ HARDWARE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.51}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Before you start, as Michael or Trevor, go get some Sticky Bombs from the Ammu-Nation in Sandy Shores if you don't already have them. As Michael or Trevor, head towards the "HS" icon on your map. Know that the convoy will appear every few in-game hours, so if there is no icon, wait a few minutes, and one will appear soon enough. Remember that waypoints will only sit in the place you marked them, and will not move with the icon, so you'll have to reset them as you go along. %%%%%%%%%%%%% % AVAILABLE % After you beat "Paleto Score Setup" and receive Lester's text. %%%%%%%%%%%%% For Michael For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Head Hunter - Kill 5 enemies with a headshot Sticky strategist - Stop the convoy using a Sticky Bomb trap %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% To start, and for a Gold requirement, get ahead of the convoy a ways down the road. Set up Sticky Bombs on the road (only a couple is necessary). Make sure you are your vehicle are on the side of the road, with a little distance from the bombs so they won't hurt you. When the lead vehicle gets close, detonate the bombs to stop the convoy. Do NOT detonate them when the jeep is over them, as you need to take out the men inside via headshots (don't blow up the jeep). Remember it is D-Pad Left to detonate. Take cover behind your vehicle and get headshots of all the men you can. For the other Gold requirement, you need at least 5 headshots. Once done, get in the truck with the weapons and head back to Trevor's lab. Once there, get out. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 69.8% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE PALETO ||רר|| .--, / SCORE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.51.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, wait for him to receive the call from lester, then head to the "H" icon right inside his lab, second floor. %%%%%%%%%%%%% % AVAILABLE % After you beat "Military Hardware." %%%%%%%%%%%%% For Michael For Trevor For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Let It Rain - Fire over 4000 bullets Accuracy - Finish with a shooting accuracy of at least 50 percent Mission Time - Complete within 16:00 Collateral Damage - Cause $1 million damage in Paleto Bay %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, drive the van along the route to the pier in Paleto Bay. After dropping Franklin off, take the van around to the bank entrance. Get out and go inside the bank. As soon as you get in, aim your weapon at everyone to make them drop to the ground. After, head to the vault. ______ As Trevor, have him go into the vault as well. .-----------$ NOTE $----------. After the scene, stay as Trevor and use his | You'll see the money intake | gun. For the Gold, fire over 4000 bullets and |at the bottom-right corner. | have an accuracy of at least 50%. Take down |When you take damage, the | everything coming towards you. When the chopper |intake will decrease. Stay | comes, shoot it down (marks a mission |safe! Try not to get hit! | checkpoint). Know you can switch between '-----------------------------' Michael and Trevor at anytime. When the first batch is taken down, run up to Michael and your gunman. At the apartment, more cops will be to your right. Take them down, then continue on as you crash through the gates. When you reach the next street, you must shoot your way down, so use all the cover you can. Remember, you can use Michael's and Trevor's Special abilities. NOOSE will arrive, so take your time and keep fighting your way down until the next scene appears. Now you are up against the army. Stay as Trevor and keep blowing things up. As Franklin, follow the blue route to Michael and Franklin. You do not have to worry to much about taking out everyone in your way. Just ram what you have to, but make the destination your priority. When you pick up the guys, drive them the short distance to the garage entrace while avoiding the tanks. As you fight your way through the warehouse, use Michael since you are in close quarters, and you have the armor. Keep shooting your way through the chicken factory, using walls and crates as cover. You'll eventually make it to the door leading to the railroad tracks. As you wait, take cover behind the stack of crates on the platform in front of the door. Endless waves of army men will keep coming at you, so take them out until the train finally arrives. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 70.6% towards 100% *Gain a new big sum of cash (dependent on how much was saved) ____________________ / ACHIEVEMENT UNLOCK \--> Small Town, Big Job (20G) רררררררררררררררררררררר You made a big impression at the Paleto Bay Chicken Festival. ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / DERAILED | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.52}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head over to the "T" icon. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Paleto Score." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 11:30 Fastest Speed - Reach top speed on the Sanchez Better Than CJ - Land on the train using the first jump %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Trevor, hop on the Sanchez (top speed for Gold) and head over to the train. Follow the blue route, and near the end, you'll go up a dirt path off the road and land on the tracks. The route will then change to yellow, showing you a way to the first ramp. For the Gold, you must land on the train with this ramp, but if you fail, there are other ramps along the way. Once on top, you must carefully, but quickly drive along the containers all the way to the front. Barely tap the Left Stick at this point for adjustments. As Michael, continue speeding the boat under the bridge, down the river, and to the next bridge. Now press X until your Sticky Bombs are selected, aim with LB at the orange container's door, then let go of LB to throw. Back up and press D-Pad left. As Trevor, take out the men coming in the three boats and two helicopters. You do not have to worry about accuracy or headshots, so let them have it. When the snipers come up on the bridge, it's suggested that you switch to your own Sniper and use the Thermal to take them out, but if your Rifle has good range, you can simple press LT to auto-aim (if it is turned on) and take them all out with just that. Another chopper will come, along with a couple of parachuters from over the mountain top and land if you don't take them out. If they do, then simply wait until they appear and take them out. After, get in the dinghy with Michael. You can drive as Michael, or shoot as Trevor. Know that as Trevor, you will have unlimited ammo at this point. Two boats will begin to give chase, along with vehicles along the side. After they're out, a buzzard comes in and begins to shoot, so take out the pilot! Now as Michael, drive to the destination at the beach, get out, and go up to the vehicles. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 71.4% towards 100% As Trevor, you'll get a conference call, setting up the next mission. However, switch to Franklin. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MARY-ANN'S ||רר|| .--, / EXERCISING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ DEAMONS - FRANK.| -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.53}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, head over to the "F?" icon northwest in Paleto Forest. I noticed this icon may only appear during the day, so sleep to pass time if needed. The icon is actually at the lower beach level, near the water. %%%%%%%%%%%%% % AVAILABLE % After you beat "Predator." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Champion - Win the race without using shortcuts %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The first part of the "three-way" is about swimming. As soon as it starts, run into the water, and tap A the entire way to quickly swim across, following the checkpoints. As always, the nearest point is the larger yellow circle on your map, where the following one is the smaller circle. By this time, Franklin should have, or almost have, maximum Stamina, so he should not tire. As soon as you are out of the water, keep tapping A and get on the bike. Follow the points along the land while heading along the coastline. With this section, simply be careful of the posts that stick up from the ground, but you should still be okay until you reach the broken bridge where the Stunt Jump is at. Tap A like you never tapped it before when you get close in order to ramp it at full speed ahead. You will barely make it across, so continue to the goal. The last part is a run up the hill. Again, tap A repeatedly up the path and to the end. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 71.9% towards 100% *Mary Ann is now a contact in Franklin's phone Guess what ladies and gents?! You have now completed ALL Strangers & Freaks required for 100% completion! I am still going to list all the ones I come across like a normal section, because again, I hate having tons of icons on my map, and I do not want to make a separate section for them either, because I have always hated having to jump around in a guide. I like a smooth flow. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / MONKEY BUSINESS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.54}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As anyone, head to the "B" icon northeast at the San Chianski Mountain Range. %%%%%%%%%%%%% % AVAILABLE % After youb eat "Derailed." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Stunner - Stun 8 enemies with a Stun Gun Headshots - Kill 15 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 70 percent Mission Time - Complete within 13:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, drive the boat around the coastline to the destination. When you are ready, press Y to dive under. Tap A repeatedly as you swim southward, following Dave and Steve. Swim down towards the grate. At this point, move the Right Stick so the barrel of the oxy-hydro cutter is aiming right above a green-marked bar. Once over, hold RT until you hear the completion "clunk" sound. Stop, move to the next bar, then repeat. You will see the Fuel meter in the bottom-right corner (controls in the top-left). After, hold A and move the Left Stick to swim through the tunnel. After the third turbine, you'll be able to swim up to the surface, then over to a yellow ladder. Michael will be automatically armed with a Stun Gun, so as soon as the door opens, take down the man inside that Dave holds at gunpoint. Remember as you go through, that you need to stun at least 8 enemies with the Stun Gun. Further down, you'll need to take down another guy at the corner. When you reach the elevator, take aim at the doors. When they open, stun the man inside. Once down, walk to him and pick up his green access card, then step into the lift (3/8). Up top, go around the corner to the entracy where the lab workers are. Quickly stun both of them (5/8). Follow the men down the hall and around the next corner. Quickly take cover behind the wall and wait for the guards to appear. Stun one of them and Dave will take down the other (6/8). Follow them further along and up to the card reader. (At least, I believe Dave takes down the other guy. I stunned the one in the back, so he may have pulled his trigger, taking down the guy in front... which would have been cool as well.) Continue on, but when you are stuck with a lab worker behind a locked door, wait for another lab worker to appear. Do NOT stun him yet. Wait until the other lab worker opens the door, then stun both of them (8/8). Go inside. If you got all 8 stunned, you can now switch to a normal weapon, as the guards will now be firing at you. Remember you need at least 15 headshots now, so use Michael's Special when needed to aim and get those shots in, along with at least a 70% accuracy. Now you'll need to shoot your way down the halls, taking cover behind walls... Know that Dave and Steve will also be firing, so try to get your headshots in quickly before they take them men down. When you get to the area with all the animals in cages, there is a Health pickup on the wall. After the door is shot open, go around the corner and quickly take cover behind the first crate. Use Michael's Special as much as you can here, as the bay is loaded with guards just up ahead. Slowly shoot forward until you clear the bay, then head to the marked container. As Trevor, fly over to the container. Get close to the top of it. After the scene, fly off to Trevor's airfield. When you get there, line up the container as best as you can above the truck's flatbed, then press D-Pad Right to release it. After, land the helicopter. It's not over yet! As Trevor, drive his special lady back home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 72.7% towards 100% At this time, the next "Epsilon" icon should appear. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / ACCEPTING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.55}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, got to the blue "Epsilon" icon (I cannot make that icon with just a normal key) in Downtown Vinewood. %%%%%%%%%%%%% % AVAILABLE % After you beat "Seeking the Truth" and donate $500 to Epsilon. %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Kifflom! (Really, it's just a scene.) After, wait for the email, go to the site, and donate $5,000. Ah, religion. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing (again, you will get money, a completion status, and an Achievement at the end of all this) Switch back to Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / HANG TEN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.56}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, go to the "T" icon on the map. %%%%%%%%%%%%% % AVAILABLE % After you beat "Monkey Business." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 04:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% [... I think Trevor is my inner conscious.] After the scene, drive to the strip club as quickly as possible to get the entire thing under 4 minutes. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 73.5% towards 100% *Vanilla Unicorn is now Trevor's new safehouse. Now that the Vanilla Unicorn is owned by Trevor, switch over to him, because he also has a new S&F. You may also receive a call from his lady, putting her contact in his phone. ______________________________________________________________________________ רררררררררררררררר|רררר| \ JOSH'S ||רר|| .--, / EXTRA COMMISSION| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.57}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, go to the new "?" icon in the GWC and Golfing Society area. %%%%%%%%%%%%% % AVAILABLE % After you beat "Hang Ten." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% The mission is technically "end" after the scene, but there is more to it. Wait until Josh sends a link to Lenny's website. Follow the link (X) and you will see all the properties once you click on the map. There are 15 total as you will see. What you want to do with each one is select the icon, then click on "Get Directions." When you get to each location, all you have to do is shoot down the the signs. You can get out and shoot, or do a drive-by. Use the same process for all 15. The only downside to this, is that even when you take down a sign, it does not take down the icon from the map, so you'll have to try and remember which ones you did and which ones you did not. Just go from left to right to make it easy. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing Soon after the 15th one, you'll receive a text from Josh. ______________________________________________________________________________ רררררררררררררררר|רררר| \ JOSH'S ||רר|| .--, / CLOSING THE DEAL| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.58}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, go to the "J?" icon down in Rancho. I suggest getting a fast car before starting, and also a melee weapon like the nightstick. %%%%%%%%%%%%% % AVAILABLE % After you destroy all 15 For Sale signs from "Extra Commission." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Pulverizer - Use a melee weapon to beat up Avery Seized - Stop Avery's car within 00:40 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go up the stairs to marked door. Later on, get back in your vehicle and follow the route up to Rockford Hills. When you get there, Trevor will talk to a woman jogging. After, drive a little more forward and look left. You'll see Lenny's green Comet parked by a fountain in a mansion's lot. As soon as you pull in, Lenny speed off, so chase him! You can ram his car or shoot his tires, whatever you like, but do NOT kill him. For the Gold, you must stop him within 40 seconds of takeoff. Once you do and he gets out, you must use a melee weapon (not your fists or knife) to beat him up. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing At this time, a new "Epsilon" icon should appear. Switch to Michael. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / ASSUMING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.59}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, go to the "Epsilon" icon all the way up in Grapeseed. %%%%%%%%%%%%% % AVAILABLE % After you beat "Accepting the Truth" and donate $5,000. %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% This is another one where the mission ends right after the scene, but then you are given instructions via email to find five vehicles when you can. We'll do that now. You can purchase a few vehicles online, but they are expensive, and even though you may have the money, I highly suggest against it, as we'll be doing that much later on in the game anyway (purchasing a vehicle online). Once you collect a vehicle, the "Epsilon" icon will appear on your map, where you must deliver each one. Pull far enough into the garage until the game tells you to exit the vehicle. Also, the vehicles will start to spawn on the road more rapidly than they use to. PEGASSI VACCA: -------------- Directions: From the Pitchers Property in West Vinewood, head north on the road just east of it. Pass the first four-way intersection, and make the next, left- only turn. Go west a ways to the second house before the sideways Y-crossing. In the house's driveway will be the Pagassi Vacca (to your left). BENEFACTOR SURANO: ------------------ Directions: On your map in Vinewood Hills, you'll see the lake. Just north of it is a cul-de-sac. Go there and near the edge on the eastern side of the cul- de-sac will be a parked Benefactor Surano in a parking lot facing east. DECLASSE TORNADO: ----------------- Directions: Go to the Tennis Court icon in Hawick. Right across the street to the east of the court will be a car shop. In the shop's parking lot will be the Declasse Tornado. ENUS SUPER DIAMOND: ------------------- Directions: Go to the Barber Shop in Rockford Hills. Follow the road south to the big four-way intersection. Make a left and looking right, you will see "Leopold's." Drive around back and in the back parking lot should be the Enus Super Diamond. DINKA DOUBLE-T: --------------- Directions: From the Ammu-Nation in Rockford Hills, follow the road just north of it, northeast. You will see the Life Invader building to your right. Parked in the lot facing the road will be the Dinka Double-T. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing... yet. Now that that's done, switch on over to Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ JOSH'S ||רר|| .--, / SURREAL ESTATE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.60}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, head down to the "J?" icon in Rancho. %%%%%%%%%%%%% % AVAILABLE % After you beat "Closing the Deal." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Out of the Frying Pan - Complete without alerting the cops Pyromaniac - Pour the gasoline trail perfectly in one go %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Once again, go up the stairs to room 9... Get in Josh's marked car and "carefully" drive it to his home in the GWC and Golfing Society area. When you get there, get out and hop over the wall to the left of the gate. On the other side, go around back to the grill. Equip the Jerry Can and follow the trail as perfectly as you can in one go for a Gold requirement. You are going to pour it around and to the driveway entry gate where you pulled up to. (The Jerry Can is in the section at the top-left quadrant of your weapon wheel.) This is quite easy, as you can use the arrow in the radar to line it up with the yellow dotted line. After, take out any weapon and shoot the trail. For the next requirement, you must quickly hop back over the fence and get away before the cops are alerted. If they are, then lose them. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing [I feel bad with all these "nothings," but hey, we're completionists, right?!] Switch back to Michael. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / CHASING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.61}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, drive to the "Epsilon" icon up in Grapeseed. %%%%%%%%%%%%% % AVAILABLE % After you beat "Assuming the Truth" and deliver all 5 vehicles. %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Use the Force - Find the alien artifact without using the detector %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% NEVER PRESS LT if your going for the Gold requirement. You controller's vibration function needs to be turned on in order for this to work. The closer you are to the artifact, the harder the vibration will be. First off, run west towards the houses. You'll notice the vibrations getting quicker. You'll see a chain length fence surrounding a house close to you. On the outer edge, on the backside of the house, will be a TV against the fence. Now run north past the yellow hauler, and just past the backside of the Super- market, you will come across a car battery next to a rock. Now run south along the dry ravine. When you get close to some tree stumps to your left, run up towards them to the work boot. After, you'll soon receive an email for a $10,000 donation... Do it.... ($5,000 twice.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Jimmy Boston is now a contact in Michael's phone To make travel easier, swich over to Trevor. I think it's time we finish up what we can (except for purchases) with the extra oddball stuff. ______________________________________________________________________________ רררררררררררררררר|רררר| \ STRIP CLUBS & ||רר|| .--, / BOOTY CALLS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.62}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Since Trevor now owns the Vanilla Unicorn, getting a private dance and filling up a certain meter will be very simple. %%%%%%%%%%%%% % AVAILABLE % From the beginning (Hey, this is the easiest time) %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Suggested as Trevor once he owns the Vanilla Unicorn, go down to a girl who is just standing around, then press D-Pad Right when facing her. She will lead you to a back room. [Yes all you 12 year olds who managed to get a copy, those are called breasts. Fap and enjoy, I guess.] Since Trevor owns the club, he will not get in trouble for touching the stripper. You can hold down RT the entire time, and repeatedly press A to flirt. Right Stick to look up and down. Do NOT press Y to exit. You need to fill the stripper's Like meter all the way. IF you are here as either Michael or Franklin, you can only touch a stripper while the guard is not watching. If you are caught, you will get a warning, then be thrown out. Flirts raise the meter the fastest. The dance will go on for only so long. When the dancer is done with her first round, you can choose to have her dance with you again, get another dancer or (don't do this one) leave. Just have her dance with you again to continue raising her like meter. Once it is completely full, you can finally end the dance with Y. (This is a Hobby and Pastime.) (Simply getting a private dance at a strip club will bring you up to 73.7%.) She'll ask if you want to go to her place, so press A to do so. Run out and around to the back to meet your stripper. Get in your vehicle and drive her to her place. Once there, follow her into her home. (This is a Miscellaneous.) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 75% towards 100% (3/4 of the way there!) *Your stripper's number will be added to your phone Guess what everyone?! With the private dance, you have now completed all the required Hobbies and Pastimes for percentage completion! Switch back to Michael where his "Epsilon" icon should be up. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / BEARING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.63}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head to the "Epsilon" icon in an alley in Downtown Vinewood. %%%%%%%%%%%%% % AVAILABLE % After you beat "Chasing the Truth" and donate $10,000 %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Again it's just a scene, then it's done. To trigger the next missions though, Go to your email and should have arrived immediately and to the Epsilon store. The link will have a picture of the leader. Click on the link and... $25,000. I know, but again, it's why I had you wait till you had some money to be able to do all this. After you buy the robes, you'll get another email about a 24 hour delivery. To speed things up, head to Michael's safehouse and save four times to make a full day go buy. Soon you will receive another email saying your order has been delivered. Go to your closet and to the Outfits section. Go down to the Epsilon Robes and put them on. Now you have to wear the robe for 10 consecutive days. Each time a day passes by, the game will let you know. To play it safe, I really suggest saving in Michael's bed 40 times to make them go by very quickly, and to not risk Michael changing into something else on his own for whatever reason. Yes, it'll take a little time, but again, we are completionist! Can I get a what-what?! ... Sorry, but yes, at the end of it all, it will say you have worn the robes for 10 days, and immediately after, you will receive an email confirming Epsilon's knowledge of your deed. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *New outfit... You'll soon receive a new email from Epsilon. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / DELIVERING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.64}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, go to the "Epsilon" icon at the Fort Zancudo area. To make the Gold easy, make sure Michael's flying skills are at 100% if not already. %%%%%%%%%%%%% % AVAILABLE % After you beat "Bearing the Truth" and wore the outfit for 10 %%%%%%%%%%%%% consecutive days. For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Touchdown - Land the Velum without damaging it Zondar the Bridge - Fly under a bridge along Lago Zancudo %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Start by getting in the Velum plane, which is parked on the dirt road. It is lined up perfectly along the dirt road, so you should not need to make any adjustments, and just keep pulling back until you take off. Now keep flying forward, staying clear of the military base, and when you reach the river, follow along it. For a Gold requirement, you must fly under one of the bridges along the Lago Zancudo river (easy enough). Just keep flying east to the Sandy Shores Airfield. For the next gold requirement, you have to land the plane with no damage. Now remember, after you take off, press L3 to bring in the wheels, and then press L3 again before you land. Slow down and level the plane as best as you can with the wheels out to make a smooth landing, then taxi the plane to the destination marker on the runway. The game will tell you when you can get out. Run over to Jimmy, set as the blue dot. Now you just have to wait until Jimmy leaves. Take the car and drive off. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing At this point, go ahead and switch back over to Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ JOSH'S ||רר|| .--, / BREACH OF | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ CONTRACT | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.65}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, head over to the "J?" icon in Rockford Hills. %%%%%%%%%%%%% % AVAILABLE % After you beat "Surreal Estate." %%%%%%%%%%%%% For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Dirty Rat - Kill Josh before escaping Hot Pursuit - Escape in the parked police cruiser %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Well... crap. Let's get that Gold by shooting Josh immediately, then take the parked cruiser and escape! (You may have to take down the two cops as well.) You will have a police chopper following you if you do shoot the cops, but may just have a two-star WL if you did not. Either way, use whatever maneuvers you know to get rid of them. By this time in the game, I'm not going to tell you how to get rid of them, as it should be second nature by now. For the second Gold requirement, it seems you must stay in the police cruiser as the WL goes away. Do not exit and hide. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Hey, we got another icon off of our map! ______________________________________________________________________________ רררררררררררררררר|רררר| \ TREVOR'S ||רר|| .--, / SURVEYING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SCORE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.66}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Suggested as Trevor (but can be any character) for the full scene, head over to the "T" icon at his new strip club in Strawberry. %%%%%%%%%%%%% % AVAILABLE % After you beat "Hang Ten." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Perfect Distance - Follow the vans without being warned on distance Cavity Search - Find the construction hole within 00:20 Under the Bridge - Fly under the bridge while following the security vans Tunnel Flight - Fly through the tunnel while following the security vans Mission Time - Complete within 11:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, follow the path onto the highway, then take the ramp up to the bank. Notice you will have a time monitor in the bottom-right corner, starting at 12:00 noon. (Know that at any time, you can switch over to Trevor, who has Lester in his vehicle.) Hold B to scope out the front of the bank, then follow the new route down the ramp, u-turn, then to the marker. Also with the time, you must be quick with everything, because if you do not reach the Murrieta Heights overpass by 15:30, you will fail (explained later on). As Trevor, continue following the route to the airfield. Once there, get out and get in the helicopter. Begin flying towards the destination, but fly around the prison so you don't set off an alarm. When you get to the overpass, you must stay with the convoy below. You can hold B to view Lester's POV as he films the convoy. For a Gold requirment, the convoy will go under a bridge heading north, and you must also fly under that bridge. Set up a straight line for it, watch out for light poles, and you'll be fine (espeically with your flying skill by this time) - plus, the convoy makes a left after the bridge, so they won't go to far. Continue following them until they go into a tunner with a building set on top. Quickly descent, line up, and carefully fly through the tunnel as well for another Gold requirement. Even if the vans get ahead of you, you can hold B to see where Lester is aiming, and follow that direction until the cutscene. Now fly around to the south side of the bank and Lester will point out the construction hole (must find this within 20 seconds for a Gold rec.) Get down close to it and Trevor will automatically hover the heli in place as Lester films. After he has his footage, go ahead and switch to... ... Michael. I say this, at it is easier to take Franklin to his home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 75.8% towards 100% Go ahead and stay as Michael. I needed to get this mission done so Trevor's icon could dissappear. I think this part has gone on long enough, so I am going to add one more section that we can complete, then start the final part. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRIEND ACTIVITY ||רר|| .--, / BAR, STRIP CLUB,| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ MOVIE, DARTS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[IV.67}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, call up either Trevor or Franklin. After you call one and are confirmed for a hang-out, his pickup icon will appear on the radar, so go pick him up! %%%%%%%%%%%%% % AVAILABLE % After you beat "Father/Son" (or later), but I saved this until %%%%%%%%%%%%% now, just so we could have everything officially unlocked. For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% There are several activities that you can do with your friend, but it seems that only four count towards the percentage of the game. BAR: Marked with the "Martini Glass" icon. All you have to do is drive up to the spot, the camera will pan up, then come back down once they're done. They'll obviously be extremely drunk, so you can either wait it off, drive your friend to his drop-off location, or go to another activity. I highly suggest waiting for the alcohol to wear off, and then get in your vehicle, as the cab company does not seem to work at this time, and you'll get a WL if driving drunk. When you are ready, take off to another location. (77% complete.) STRIP CLUB: Marked with a "High Heel" icon. Inside, do what you want to do (except hurt people). You can lean up against the central railing and throw dollars at the dancer on the pole, get a private dance, whatever. When you're done, hold D-Pad Right to make your friend leave when near him. When you are ready, take off to another location. (78.3% complete.) DARTS: Marked with the "Dart Board" icon, only in the Grand Senora Desert. Inside, press D-Pad Right to start. I have explained the rules before in section III.30}, so if you need a refresher, go there, but the game does a good job of explaining what to do. Just remember that you need a double (outer thin ring) in order to win. If this is your third activity, your friend may want to just be dropped off now, to do so, then call up the next one. (79.5% complete.) (At this point, if you need to switch to another character, go to Franklin, then call Trevor, as Michael will not hang out with Franklin, and I noticed only Michael and Franklin have the Cinema icon pop up.) CINEMA: Marked with a "Film Camera" icon. Inside, just simply watch the movie that plays. This one only seems to appear during the day time (at least for me it did). After you finished watching it, you can drop off your friend. If you want an Achievement, save at your safe house about four times, then ______ .-----------------------------------$ NOTE $----------------------------------. | More? - There are other icons on the map for tennis and golf, but those do | |not count towards percentage completion, but you can do them if you like. | | | | Achievement Hunters - Want another Achievement? After you call to hang out | |with one main character, immediately call the second and ask to hang out. | |Their pick-up icons will appear on screen, so pick them both up in a row. All| |Michael, Trevor, and Franklin are hanging out together. Then, get a 3-star WL| |and survive for 3 minutes, then you can lose the police. If going for this | |earlier on in the game, you can get it after the mission, "Friends Reunited."| |Finally, if you want a good location to do this in, go to the airport and | |drive around the tarmac where the planes are located. As soon as you crash | |through the gate, you will receive a 3-star WL. Just make sure the cops stay | |in sight of you, and you will get the Achievement after 3 minutes. Do not | |shoot at the cops though, as that could raise your WL. Just drive around. I | |will also admit that trying to get them all to hang out together can be a bit| |of a hassle. Just keep trying different methods, like calling them both, or | |bringing them into Franklin's home, then offer to hang out, or most likely | |you may have to wait at a later time in the game to get all three together. | | ____________________ | |/ ACHIEVEMENT UNLOCK \--> Three Man Army (20G) | |רררררררררררררררררררררר | |Survive 3 minutes on at least a 3 star Wanted Level with all three characters| |together off mission. | '-----------------------------------------------------------------------------' %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 80.8% towards 100% At this point, there are only two more miscellaneous tasks required for a percentage in the game, however we will not get to these until the end of the game when we have more money (this will play in with Franklin's Assassination missions as well, after we obtain more money). The other part of the percentage is from the main story missions. If you look at your Rockstar Social Club stats on their website for this game, they should read: Missions: 48/69 Strangers and Freaks: 20/20 Misc: 14/16 Hobbies and Pastimes: 42/42 Random Events: 14/14 $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$V} T H E - F I N A L - S T R E T C H $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / EXERCISING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Switch to Michael if you are not already, then go to the "Epsilon" icon in the Grand Senora Desert, while Michael is wearing his Epsilon clothes. %%%%%%%%%%%%% % AVAILABLE % After you beat "Delivering the Truth," wearing Epsilon Robes. %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Well... okay. Wearing your robes, you must run 5 miles through the desert. The game will let you know if you are still inside the "pilgrimage" area. Hopefully Michael's Stamina is at max. This way, you can just tap A to keep running around the desert without tiring, and you will gain that 5 miles quicker by running. If not, run as much as you can, then just walk when he tires. Even doing this will help build up, and hopefully max out his Stamina. The game will also give out notices for how long you have traveled. Remember, this can only be done while on foot, and never in a vehicle. It IS consecutive! Also, if you constantly tap A to run fast at max Stamina, it will take roughly 4 real-time minutes per 1 full mile, so expect this to take at least 20 minutes total. THE WARNINGS: The major warning I have here is that if you go outside the pilgrimage area, the counter will start back at 0! Just run around the airfield area to play it safe. [I, of course, had to find out the hard way.] Keep a handgun ready at all times, as cougars can roam the land, and will kill you in one swipe. Finally, if you happen to come across the Random Event of Abandoned Vehicle 2, do NOT go to it! You will get stunned/knocked out, stripped of your robes, and left on a railroad with a train coming. [Yes, I had to go back and get my robes from my closet, then do this a third time....] END WARNINGS When you reach about 4 miles, you will receieve a call. After you are done with all 5, you will receieve another call. Make sure you have $50,000 in your bank account. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *A very muscular right thumb. ______________________________________________________________________________ רררררררררררררררר|רררר| \ EPSILON'S ||רר|| .--, / UNKNOWING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ TRUTH | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael in his Epsilon Robes, and with $50,000 in his account, head to the final "Epsilon" icon in West Vinewood. Before you do this, you may want to get some armor, and maybe even an RPG. %%%%%%%%%%%%% % AVAILABLE % After you beat "Exercising the Truth," and have $50,000 in acct. %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Cult Intervention - Kill all Epsilon security Show Me the Money - Steal the Epsilon money and escape %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% So that's where all the money goes... Now you can simply take the money to the helicopter and deliver it, mission over... o-o-o-or, you can go for the Gold, stay with the convoy up to the helicopter, then get out. When you get to the lot, drive around to the right side (passenger) of the helicopter, and park your car facing north, with the front of the car against the short wall. Get out and run around to the other side. Take out your weapon, use the car as cover, and then quickly take out the pilot of the helicopter, or else he'll fly up, making it difficult for you to shoot the chopper down. After, take out all the other guards that come to you. Know that police will be coming as well, so look at your radar in order to see who are police (red/ blue dots) and who are Epsilon security (red-only dots). Once the initial lot is cleared, get back in the car with the money, and quickly take off. If there are any more security outside, take them out, then escape the cops. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Ready for it? ... Receive $2,100,000! ____________________ / ACHIEVEMENT UNLOCK \--> Kifflom! (30G) רררררררררררררררררררררר You completed the Epsilon program and achieved inner peace. Happy I had you all do this now? ;) You'll soon receive a not-so-happy call from Kris. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / BURY THE HATCHET| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Go ahead and stay as Michael. Head up to his home, where the "M" icon is. Go inside (you can change out of the Robes for something more appealing), head to his living room on the first floor and into the marker. %%%%%%%%%%%%% % AVAILABLE % After you beat "Deep Inside" and "Surveying the Score." %%%%%%%%%%%%% For Michael For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 11:00 Headshots - Kill 20 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 80 percent %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Whichever character you send to the icon, will be the one you start with, and will have different routes. Quickly go all the way down to the airport and (if you are Michael) park in the lot. Run up the stairs to the second floor terminal entrace. If you're Trevor, taxi the plane out of the hangar once you reach it, then fly toward the yellow dot over the water northwest. If you're Michael, follow the route west in North Yankton, then right, into the town. Once parked, go to the other side of the church and through the open gate. Head to his grave where Trevor is already at. If you're Trevor, you will automatically go to the graveyard scene. Now set as Michael, you must shoot down Cheng's men as you make your way back to the car. For Gold requirements, you need 20 headshots, and at least an 80% accuracy. Use Michael's Special as much as you can when aiming, but you don't need to stay in it the entire time (it runs out, you know). Just click in, aim, shoot, click out, repeat. Always use the graves as cover. When you take out the first two guys, run forward, but take cover again as a van come crashing through the gate. Several guys will surround you, so keep an eye on your radar for red dots. As you take waves out, keep pushing forward until more come. There are a lot of guys to take out, and the last ones will be stuck behind a train. So once those guys are down, head back to Michael's car. Now set as Trevor, just fly back to the landing strip. Along the way, you'll get a call from Cheng, and a text from Lamar. Land and taxi to the marker. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 81.6% towards 100% *Cheng Sr. will be a contact in Trevor's phone ____________________ / ACHIEVEMENT UNLOCK \--> The Moment of Truth (10G) רררררררררררררררררררררר You have uncovered the truth about Brad. ______________________________________________________________________________ רררררררררררררררר|רררר| \ DEVIN'S ||רר|| .--, / PACK MAN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You can enter this as either Trevor or Franklin. Since we're already Trevor, let's go in it as him. Head to the "D" icon. %%%%%%%%%%%%% % AVAILABLE % After you beat "Bury the Hatchet." %%%%%%%%%%%%% For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 12:00 Not a Scratch - Complete with minimal damage to the JB 700 Shredder - Take out 3 cop cars using the spikes %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Trevor will receive a call from Lamar. As Franklin, drive to meet Lamar. Get in the yellow Pegassi Monroe and deliver it to Hayes Auto, but carefully line it up with the truck's ramp, and drive it up. As Trevor, carefully follow the route north along the Great Ocean HWY while you listen to the entertaining conversation between Trevor and Lamar. When you get to the North Chumash area, you will receive a 2-star WL. Keep driving as carefully as you can, and you can hold B every now and then to view where Franklin is climbing. Once Franklin get inside the JB 700, switch over to him. For Gold requirements you cannot damage the JB 700, and you just take out 3 cops using the spikes. Press LB to shoot the mounted machine guns for cars in front of you, and press L3 to drop spikes for cars behind you. You'll know when you take a cop out behind you from the cinematics. You must also be careful of other vehicles along the highway, as they may swerve towards your direction. You MUST take all the cops out as quickly as possible before you reach the destination, or you fail the mission (the cops will be led to the drop-off point). Once you get rid of all of them, Franklin will call Molly. Now just follow the truck to the drop-off point. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 82.4% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / FRESH MEAT | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר I know it's a long drive, but if you want the full scene, go to the "F" icon as Franklin, where his old home use to be. %%%%%%%%%%%%% % AVAILABLE % After you beat "Pack Man." %%%%%%%%%%%%% For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Switch Limiter - Don't switch more than 3 times Accuracy - Finish with a shooting accuracy of at least 70 percent Headshots - Kill 10 enemies with a headshot Swift Rescue - Rescue Michael within 03:30 Sense of Direction - Don't use a map waypoint %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Starting off with two Gold requirements, you will see a timer at the bottom- right of the screen. If it goes out, Michael dies and you fail. Switch to Franklin, pull up his phone, and go to the Trackify app in the bottom-right of the phone. To make this easy for you all, you'll eventually head one block east of the Ammu-Nation with Range in Crypress Flats, but do NOT use a waypoint. Find it within 3 minutes and 30 seconds. When you reach the Raven Slaughterhouse, take out your gun and shoot down any men who get in your way. The entrace in the opening in the wall if you go south on the street. You'll see a couple of men standing by a truck inside the lot. Remember for Gold, you must get at least 10 headshots and have at least 70% accuracy. Inside, you will be going down twisting corridors, taking cover behind anything you can as you take down many men. (There is a Health pickup right next to wall's end with the "No Frocks Beyond This Point" sign. It's right at the turn where you would shoot a guy from a platform and have him fall back into boiling oil.) When you get to Michael, press D-Pad Right to throw him a gun. As Michael, hanging upside down, quickly take out all the guys coming towards you. You can use his Special, or tap LT to auto-lock on (if activated) and aim up at each enemy's head. Take down everyone you can. As Franklin, take down a couple more guys down the corridor. As Michael, quickly aim down the same corridor until the reticle turns red, then fire! After the scene, you can now switch between Michael and Franklin. Switch to Franklin and stay as him. For the Gold, you can only switch no more than 3 times, but staying as Franklin will also make the getaway easier. Take down a few more enemies as you make it to the car garage. Get in a vehicle as Franklin and quickly take off. Use Franklin's Special to out-maneuver the pursuing enemies, and you can use a drive-by if needed; but you can also just out-run them. You'll make your way back to Michael's home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 83.2% towards 100% Two new missions pop up for Michael. ______________________________________________________________________________ רררררררררררררררר|רררר| \ SOLOMON'S ||רר|| .--, / THE BALLAD OF | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ROCCO | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, go to the "S" icon at Richard's Majestic. %%%%%%%%%%%%% % AVAILABLE % After you beat "Fresh Meat." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 03:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Keep going towards the SUV and give chase. While following, close the gap as you shoot and aim at their tires (or the driver). If you disable the car, Rocco and his henchman will get out. The guard will shoot at you, but take out Rocco first who will start to run away, then take down his guard. After, leave the scene (escape a WL if you gained one). After, Michael calls Solomon, where at the end, you can choose to visit him at the studio, or not. Accept and head back, and run up the stairs. Remember, all must be done within 3 minutes (if you have to do it again, skip cutscenes). %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 83.9% towards 100% *Solomon is now a contact in Michael's phone ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / CLEANING OUT THE| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ BUREAU | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head to the "L" icon on the map to an old, but familiar factory. %%%%%%%%%%%%% % AVAILABLE % After you beat "Fresh Meat." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Eagle Eye - Check all license plates He Missed a Spot - Follow the janitor without being spotted Cleaned Out - Complete within 09:00 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Drive over to the parking garage exit at the FIB building. As you wait, hold B to zoom in on all four cars that come out for a Gold requirement. The fourth one will be the janitor's, so slowly begin to follow it. If you've played any other GTA game, you must stay at least two car lengths behind the janitor, but I suggest further, just to be safe. His car will be the blue dot on your radar, anyway, so this is pretty easy, and again, for the Gold, you cannot be spotted. End at the marker in Burton. Now get out and follow the janitor, who will be a smaller blue dot now. He'll go up the stairs and into his apartment. Right after he does, follow him in. Such a nice, willing man. Now go back to the car, drive back to the factory, then head upstairs to the office. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 84.7% towards 100% You will see an "M" icon pop up, but don't go to it just yet. Completing that on will make almost random missions come up via Michael's phone. Instead, let's wait a couple of minutes until Franklin sends a text. ______________________________________________________________________________ רררררררררררררררר|רררר| \ (VIA TEXT) ||רר|| .--, / ARCHITECT'S | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ PLANS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Do a QS if you want (heist choices coming up), then as Michael, read the text from Franklin. After, switch over to Franklin to automatically begin. %%%%%%%%%%%%% % AVAILABLE % After you beat "Cleaning Out The Bureau." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Quick Getaway - Leave the construction site within 00:45 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Walk forward, get your hat, and start following the architect. He'll head into the left elevator, to take the right and press D-Pad Right to go up. Wait for him to have a small conversation, then continue to follow him until he makes a left around a corner. Now you can bump into him, hold him at gunpoint, or do a stealth attack - any way to get him to drop the briefcase. Now you will have a 2-star WL, and all the construction workers will be after you. For the Gold, ignore everyone and quickly make your way back down the elevator, then run straight forward and out of the site's lot within 45 sec. Now just snag a vehicle and lose the cops, then drive over to the factory. THE PLANNING BOARD: ------------------- Lester announces two ways that you can do this heist... Fire Crew: V.9 ---------- Hijack a fire truck and gear; use the janitor's ID to get inside the FIB building; mop to certain locations and plant firebombs; detonate the bombs to trigger the fire alarm; dress as firemen and use the fire truck to get into the building without trouble; then steal the containment drive. Roof Entry: V.10 ----------- Parachute onto the FIB's rooftop; hack the computer terminal with the data; fight off FIB agents; escape the building; escape more FIB agents and police. After, you get to choose your crew. "Fire Crew" requires two gunmen, while "Roof Entry" requires a hacker, a gunman, and a driver. Gunmen: ------- Gustavo Mota - 14% cut Hugh Welsh - 7% cut Daryl Johns - 6% cut Packie Mcreary - 12% cut (Only if you saved him from the Random Event) (You may also have another, depending on who you used previously, and who survived. This was my list.) (For "Fire Crew," you should be able to get back with Hugh and Daryl. For the "Roof Entry," I suggest Packie or Gustavo. You may lose a gunman if low %.) Hacker: ------- Paige Harris - 15% cut Christian Feltz - 10% cut Rickie Lukens - 4% cut (Only available for the "Roof Entry." Considering the Gold for it, I suggest either Christian or Paige.) Driver: ------- Taliana Martinez - 5% cut Eddie Toh - 14% cut Karim Denz - 8% cut (Only available for the "Roof Entry." Taliana is only available if you helped her from the Random Event, "Crash Rescue." If you did, choose her. If not, then you can choose Eddie. Don't worry, it's a bigger cut with him, but trust me, by the end of this walkthrough, you'll be rolling in money.) After all is chosen, you can take one final look at the layout. If you're happy, press A. If you want to make any changes, press B. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 85.5% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / GETAWAY VEHICLE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - FIRE) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.9}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר %%%%%%%%%%%%% % AVAILABLE % Right after you beat "Architect's Plans." %%%%%%%%%%%%% For Michael For Franklin %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You cannot use Michael's or Franklin's personal vehicles, so you must jack a different four-door vehicle. The game will let you know if you retrieved a suitable vehicle or not. Once done, you must now park it in a hidden location that the game will also let you know if it is good or not. [Personally, I just a small parking lot under the diamond-shaped intersection in Murrieta Heights. There was a long driveway to the end, and the lot was on the left. On your map, if you zoom in to the intersection, you will see on the left-hand side, a dark gray line that attaches to the north-south road west of the intersection, then juts south-east at the other end. That jut is where I parked. However, it is all up to you.] After you found your location, call Franklin or Lester to mark the getaway location. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / FIRE TRUCK | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - FIRE) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.9.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You should have received a text from Lester about the fire truck situation. Switch to Franklin to make this mission easier. %%%%%%%%%%%%% % AVAILABLE % After you beat "Architect's Plans." %%%%%%%%%%%%% For Michael For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% What Is Your Emergency - Call 911 to contact the fire department Not a Scratch - Deliver the Fire Truck with no damage %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% For a Gold requirement, pull up Franklin's phone and go into his contacts. Bring up "Emergency Services," then choose "Fire Dept." Now when you see them pull up, quickly run to the driver's door and jack the truck, or else they will see no fire and take off. [I... actually had more problems with this than I care to admit. Use your vehicle to block their way.] Once you acquire it, remember you cannot scratch it for the Gold. When you obtain the WL (come on, you just jacked a fire truck), hop out and run to a well-hidden area until the cops give up. The truck will say there as a blue dot on your radar. After, get back in the truck and drive it carefully to the factory, using Franklin's Special if you feel you may crash at any point. If you remember from long ago, the drop-off location is under the bridge. Get out. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing Franklin (or Michael) calls Lester. Switch to Michael ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE BUREAU RAID ||רר|| .--, / HEIST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - FIRE) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.9.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, drive to the "H" icon in La Mesa, where the factory is. %%%%%%%%%%%%% % AVAILABLE % After you select "Fire Crew" and beat "Getaway Vehicle," and %%%%%%%%%%%%% "Fire Truck." For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 18:00 Out of Breath - Escape with 40 percent oxygen remaining You Missed a Spot - Complete the mopping section within 03:00 Abseiler - Abseil down the elevator shaft within 00:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Goodbye factory. Get back in your vehicle and drive over to the FIB building. Get out and go inside through the front doors. Head through the turnstile and to the elevator. At the top, go straight ahead through the maintenance door. Go ahead to the office door, then press D-Pad Right to drop the bucket. For a Gold requirement, you must finish this mopping section within 3 minutes. You will see dirty stains on the floor, so walk up to them and press A to clean. The dirt is marked with small red dots on the radar. When the mop gets dirty, it will spread the dirt around, so you must go back to the bucket and press LB to rinse the mop. After the spots are gone, go over to the marked locker. Go back and press D-Pad Right to pick the bucket back up, then go to the next room marked on the map, and put the bucket back down. Clean up all the new spots, rinsing the mop when needed. After, look at your map to know which door to go into for the restroom, and plant the next firebomb. After, go back, pick up the bucket, and take it back to the closet. Then go back into the elevator and leave the building. Run to the destination. (To help with the "Out of Breath" requirement, just walk the entire time.) As Franklin, drive the fire truck further up and pick up Michael. Pull up your phone, go into Contacts, and go to "Detonate." Now quickly drive around to the front of the building. Go inside and back into the elevator. For the Gold, you will see an Oxygen meter appear at the bottom-right. You must escape with at the most, 40 percent of oxygen remaining. Follow the crew up the stairs to floor 53. When you reach the locked door, plant a Sticky Bomb and blow it open. Run inside and grab the drive. Now follow Michael in the while helmet back to the stairs. (One of your crew may die at this point.) The others will run down the burning hallways, so walk after them to help the oxygen go down more if needed. After Franklin gets knocked out, then back up, take out a weapon as multiple FIB agents will be around (idiots) unguarded, firing at you. When you finally reach Michael, climb up the rubble, then fall back down. Continue following Michael through the halls to the elevator shaft. Now before you actually get there, check the Oxygen meter. If it is at 40 percent or below, go for it. If not, wait until it is, then go. For the next requirement, you must abseil down the elevator shaft within 30 seconds. Hold Left Stick down and hold X to rappel quickly. Go around, up the stairs, and run out of the building, back into the fire truck. Follow the route to your getaway vehicle. When close, get out, place a Sticky Bomb on the truck if you have one (detonate it), then get in your getaway vehicle and leave. Go back to Lester's home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 86.3% towards 100% *Everyone gets paid from the heist except Michael because he's an ungrateful prick supposedly. ____________________ / ACHIEVEMENT UNLOCK \--> The Government Gimps (20G) רררררררררררררררררררררר You recovered sensitive information from a highly defended federal building. To skip to the next mission (passing the "Roof Entry" appreach), V.11} ______________________________________________________________________________ רררררררררררררררר|רררר| \ THE BUREAU RAID ||רר|| .--, / HEIST | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - ROOF) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.10}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר The only easy thing about this is that there are no setup missions. As Michael or Franklin, go to the "H" icon on your map. This pops up after Lester send you a text. Enter as Michael for a much better cutscene. %%%%%%%%%%%%% % AVAILABLE % After you select "Roof Entry." %%%%%%%%%%%%% For Michael For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% No Innocents - Don't kill any innocent civilians Headshots - Kill 20 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 70 percent Hacker - Hack the system within 00:45 Mission Time - Complete within 19:00 Perfect Drop - Land perfectly on the main section of the roof %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go down and into your vehicle. Wait for Franklin to get in, then drive over to the N.O.O.S.E facility. Get in the helicopter and pilot it up high to the corona above the city. Press X to jump out. Wait a few seconds, then open your chute (A). Hold B to focus on the landing zone on the FIB rooftop. For a Gold requirement, you must land perfectly on the main section of the roof. Easy enough. Run up to the door, then plant a Sticky Bomb on it. Detonate it (D-Pad Left), then run inside. For the next requirement, quickly click on My Computer, select External Device (J:) at the bottom, then run HackConnect.exe. You must hack this computer in less than 45 seconds. The first part is a bit annoying. You must match up the highlighted numbers in the square box of numbers with the ones at the top. The numbers will change every now and then, making it more difficult to find a perfect match. Your eyes must be very quick in this section. Press A as soon as you highlight the correct match (sorry, this is all I can write about this). Next, letters will scroll down in columns, so starting from left to right, when a highlighted letter reaches the center row, press A. Do this quickly across all the letters as you are still timed. After, run Down&Out.exe. Now to the fight. You can switch between Michael and Franklin at any time. As always, keep an eye on your radar for the red dots, and know that some guards will come from the windows up top. You can hold B to view the download time every now and then, which is short. For the Gold, get at least 20 headshots, but keep your accuracy above 70 percent. When the download is complete, just keep on shooting as the extraction scene will happen automatically. When you get into the hall, a guard is taken down, so get a headshot on him, then quickly take out the guard just past the door. Continue fighting down the stairwell, then through the burning hallways to the crashed heli. Take out the first couple of guys, but for the Gold, be careful not to shoot any civilians. Always watch the color of your reticle before firing. If it is red, you can take them out. If not, don't. Really, just keep taking cover and firing at all the enemies that come your way until you reach the window. Also, where the paramedic is, there will be a First Aid Kit next to him. Hold Left Stick down and hold X to quickly get down the building. When the chopper comes, quickly duck behind the short wall. Make sure you are Michael, and when the chopper is not firing at you, use his Special to quickly take out the pilot. After, continue to the edge of the marked ledge. Rappel down again to the ground. Take out a few more guards on the ground level, then run to the getaway vehicle. (If you chose a good driver, you can easily escape in an ambulance. If you chose a bad one, you have to escape the cops first.) Drive over to Franklin's place. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 86.3% towards 100% *Everyone gets paid from the heist except Michael because he's an ungrateful prick supposedly. ____________________ / ACHIEVEMENT UNLOCK \--> The Government Gimps (20G) רררררררררררררררררררררר You recovered sensitive information from a highly defended federal building. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FIB'S ||רר|| .--, / THE WRAP UP | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.11}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Michael will receive a call on his phone from Dave. Head over to the "B" icon that appears at the Kortz Center in Pacific Bluffs. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Bureau Raid." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 07:00 Headshots - Kill 18 enemies with headshots Buzz Off! - Shoot down the pursuing helicopter %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go through the front doors of the center, then around the ticketing area. Run directly forward, going south, and near the end, you'll see a spiraling stair- case to your left in front of a "Bell Building" sign. Go up, then cross over east to Dave. [Like something out of a comedy movie.] Well this will be fun. Everyone except Dave is an enemy here. Remember for Gold, get at least 18 heashots. Use cover when possible, along with Michael's Special. You do have a mission timer, so you must be quick, but know you do not have to worry about accuracy, so fire away! After all initial enemies are down, run up towards the crashed helicopter and then make a right, taking down another agent, or guard, or... well, enemy. Run around the balcony to the marked location. As Trevor, quickly snipe out the pilot in the helicopter. After, quickly take down several agents on ground level with sniper headshots. Switch to Michael when the game informs you to, then begin to run forward, but quickly activate his Special as three agents come around the corner. Carefully, but quickly shoot your way around the balcony, taking out another helicopter that flies in. You'll come up to a First Aid Kit hanging on a pillar. Make your way across, then down the stairs, taking down more agents (as always, red dots on your radar), and then hide behind the wall where Dave is. Take down another helicopter and several more agents. After, follow Dave down the stairs towards the parking lot, but quickly take cover behind a wall. Take down yet another wave of men, protecting Dave as he escapes. Once they're got, hop in one of their vehicles, and begin to exit. Another chopper will come towards you. For the Gold, get out of your vehicle, take out your Assault Rifle (or whatever you like that has long range), and quickly shoot down the pilot. Get back in the vehicle and follow the route to behind a pawn show building in Morningwood. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 87.1% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / REUNITING THE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ FAMILY | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.12}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר I think it's time we tackle that "M" icon. As Michael, go to it. %%%%%%%%%%%%% % AVAILABLE % After you beat "Cleaning Out the Bureau." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 10:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Wait for Jimmy to get in the car, then drive over to the Bean Machine. Get out and walk to the marker. Awesome. Get back in the car with Jimmy and rush over to the tattoo shop in Downtown Vinewood. Get out and walk to the marker. People, press A, B, and X in any order you wish. Next, you'll be holding the Right Stick in the direction indicated on screen by the arrows. Beautiful. Lastly, press A. Poor Lazlow. ;) After, make sure you have a four-door vehicle, let Jimmy and Tracey get in, then drive to Dr. Friedlander's office and get out. Um... just drive home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 87.9% towards 100% The game automatically switches over to Trevor. Also know that when playing as Michael for a while, he'll receive phone calls from his family requesting help. They do not count towards percentage completion, however I will still write them in this guide as they come to me. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MARY-ANN'S ||רר|| .--, / EXERCISING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ DEMONS - TREVOR | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.13}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Trevor, you'll notice a "F?" icon appear in Vinewood Hills. Head there. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reuniting the Family." %%%%%%%%%%%%% %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Good Cyclist - Don't anger Mary-Ann by cycling into her Quick Win - Win the race within 01:42 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You'll be on a bike the entire time, racing down Vinewood hills. Like all the other races, you'll follow the blue checkpoints on the screen, along with the corresponding yellow dots on your radar. You start off turning right, riding behind the Vinehood sign. You'll reach a road, which you must make a sharp right, avoiding a police chase, then onto another dirt path that goes along a steep hillside. Eventually you'll make another right onto a busy road, then end between portable toilets. Along the road sections, or wide areas of the race is when you should try and pass Mary-Ann, as you do not want to bump into her at any point, and you must win the race within 1 minute and 42 seconds for the Gold. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Mary-Ann is now a contact in Trevor's phone Let's go ahead and switch back to Michael. You'll soon be on a call with Dave. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / DOTING DAD | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.14}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As you are running around as Michael, you'll receive a call from Tracey. Press A to accept the stalker mission. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reuniting the Family." %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the blue route to Tracey's location. Get in her vehicle and follow her directions around the area to multiple locations. When you reach one, just park and wait for her to confirm or deny her stalker's location. When you finally reach the location, he'll quickly drive off. To make Tracey happy, shoot out only his tires or ram his car until he finally stops. Get out and give chase to him on foot. For once, let him go, because we want a happy daughter, not a crying, whining, annoying daughter. [Awe, we raised our kids so well, don't you agree?] Get back in Tracey's car a drive her home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing ______________________________________________________________________________ רררררררררררררררר|רררר| \ SOLOMON'S ||רר|| .--, / LEGAL TROUBLE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.15}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, drive over to the "S" icon at Richards Majestic. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reuniting the Family." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:30 Floor It - Reach top speed in any vehicle Clean Escape - Lose the Wanted Level within 02:00 News Hound - View the Weazel News camera for 00:15 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Quickly get in a sports car and follow the yellow route all the way to the airport. When you get close, Molly's car will appear as a blue dot on the radar with police escort behind her. When you get on a long stretch of road towards the airport gate, drive slowly as you hold B for at least 15 seconds (Gold). You will need to reach top speed in the vehicle when you go out onto the tarmac of the airport for another requirement, but just keep on following Molly around. Be careful if you reach the RON tanker as a cop car will crash into it, making it explode. Also be weary when getting behind an airplane after making a right, as a cop car will be flipped back by the jet engine. When you reach the runway and see a plane coming in, get to the center as two police cars will be flipped back on either side. You'll eventually turn between some buildings. Get out and run after her through the doorways, down the halls and... well... damn. Pick up the film reel. To escape the cops quickly in under 2 minutes for the Gold, follow Molly's remains to the private jet and fly it out! You'll lose them shortly after. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 88.7% towards 100% Michael will call Solomon of the news. After, even while Michael is flying, switch to Franklin. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / LAMAR DOWN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.16}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Franklin, go to the "F" icon inside his home, living room section. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reuniting the Family" and "The Wrap Up." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 18 enemies with a headshot Three Way - Kill an enemy with all 3 characters Accuracy - Finish with a shooting accuracy of at least 70 percent Mission Time - Complete within 13:30 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get in your vehicle and drive all the way north to the marked location in Mount Chiliad. It's a long drive. As Trevor, you can take him to three different assault locations, but I do suggest sending him to the mill's entrance because it is the most guarded, and Trevor's Special will work perfectly against this. The entry location in the single dot to the south. Press D-Pad Right to confirm his location at the fork. As Franklin, send him to the bulldozer since he is the vehicle man. It is the first yellow dot you come to as you head west in the northern area. Go inside and press D-Pad Right to mark his location. Switch to Trevor, get your best weapon out, go in, and turn on his Special as you mow down as many enemies as you can. One with an RPG will be up high, so take him down as soon as you can. Take down the initial set. Switch to Michael, turn right, and take out as many guys as you can, always marked with red dots. Remember you need at least 18 headshots with 70% accuracy for Gold requirements. Protect Franklin and Trevor as they make their way around. The men will be all over the place, on walkways, ground level, and on the roofs. Switch to Franklin, then continue down the way once no more men show up for Michael. Take them out with headshots until you reach Lamar. There is a First Aid Kit on the building wall. When you get him, another wave of enemies come up behind you. Take them out with any three characters, then grab a vehicle, let Lamar get in, then drive him all the way back home as Franklin. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 89.5% towards 100% *Give away $50 (Franklin) As Franklin, you'll receive a text from Jimmy. Switch to Michael. ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / MELTDOWN | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.17}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, head to the new "M" icon at Ponsonbys in Rockford Hills. %%%%%%%%%%%%% % AVAILABLE % After you beat "Legal Trouble" and "Lamar Down." %%%%%%%%%%%%% For Michael %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 06:30 Pedal to the Metal - Reach top speed in any vehicle Tier One Operator - Kill 12 enemies with a headshot Headshot Rescue - Rescue Amanda and Tracey with a headshot %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Go inside and to the right to the suits. Press D-Pad Right to browse, but just buy the Tuxedo for $8,000. After, go outside and get in the limo with Jimmy. When the driver reaches the red carpet, get out. (Ugh, we have to open the door ourselves? What kind of service is this?!) Now just walk down the carpet. Quickly run back and get into the Pegassi Vacca. A timer appears, so speed all the to the home (top speed for a Gold requirement). When you reach the house, get out and go through the front door (timer ends here). As soon as you get in, take aim and get a headshot at the guy attacking Amanda on the stairs. Use the Special if you need to. Follow Amanda up to Tracey's room where a guy has her hostage. Turn on Special and quickly get a headshot of the second guy as well for the Gold. Stay at the wall at the top of the stairs. Try to get a hedshot of every guy that comes up, as they are usually wearing body armor anyway. Always look for the red "x" on a fallen enemy to make sure they are dead. Remember you need at least 12 headshots for the Gold. Use Michael's Special whenever you can, but reserve it when you can as well. You may have to take down one guy, go a few steps down the stairs until you hear "Frag out," then go back to the wall. Two guys should come up, and you may have to go down, then swing left for the third. When you reach the bottom, another guy may come in through the front door. Another guy will come through the door, and two behind you in the kitchen area. Shoot your way (with headshots) through the living room and out the back of the house. Take down more men, then head down to the right. A vehicle of men comes up the driveway, so hide behind the wall and take them out with headshots one by one. A second vehicle comes up, so move forward and take them out. That should be the last of them, but you will know once all red dots are gone, and the game tells you to go back to your family. Go upstairs. (Nice t-bagging Jimmy....) %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 90.3% towards 100% (almost there!) ______________________________________________________________________________ רררררררררררררררר|רררר| \ MICHAEL'S ||רר|| .--, / PARENTING 101 | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.18}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As Michael, you will eventually receive a call from Jimmy. Press A to accept. This is optional. You may receive a call from Amanda and Tracey first, so just keep driving around until Jimmy calls. %%%%%%%%%%%%% % AVAILABLE % After you beat "Reuniting the Family" and "Meltdown." %%%%%%%%%%%%% For Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the blue route towards Banham Canyon and up to the charcoal Landstalker where Jimmy is seen in the back. What you have to do is stop the vehicle but do not kill the kidnappers. With careful aim, try taking out one of the tires before they notice you. When they take off, take out one more tire and they'll flee. Get in the vehicle, escape any cops if necessary, then take Jimmy to a hotel at the GWC and Golfing Society. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing Alright, are you ready for the final heist? ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST'S ||רר|| .--, / PLANNING THE BIG| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SCORE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.19}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Do a Quick Save first, as you will be able to chose between two heist options. As Trevor for a full scene, head over to the "H" icon at the Vanilla Unicorn. %%%%%%%%%%%%% % AVAILABLE % After you beat "Meltdown." %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% With this one, you only watch the scene and go straight to the board. THE PLANNING BOARD: ------------------- Lester announces two ways that you can do this heist... Subtle: V.20 ------- Use police stingers to hijack armored cars. After replacing the tires, go into the facility and load the score into muscle cars that you must have their suspension modded in order to haul heavy loads. Lastly, you must hack the transportaiton grid to aid your escape. Obvious: V.21 -------- Create a distraction at the front of the building while the other team uses a tunnel bore machine to drill into the vault. To escape, you will need a heli, a modded getaway car, and a train. After, you get to choose your crew. "Subtle" requires two gunmen, two drivers, and one hacker. "Obvious" requires a hacker, a gunman, and a driver. (Remember, you may or may not have the people I have listed below, as some will not be there if you have not completed certain Random Events, or others may have died. Gunmen: ------- Gustavo Mota - 14% cut Karl Abolaji - 8% cut Hugh Welsh - 7% cut Daryl Johns - 6% cut Packie Mcreary - 12% cut (Only if you saved him from the Random Event) Chef - 12% cut (For "Subtle" and "Obvious," I chose Packie and Chef.) Driver: ------- Taliana Martinez - 5% cut Eddie Toh - 14% cut Karim Denz - 8% cut (For "Subtle," I chose Taliana and Eddie. For "Obvious," obviously Taliana.) Hacker: ------- Paige Harris - 15% cut Christian Feltz - 10% cut Rickie Lukens - 4% cut (Only available for "Subtle." I would go with Christian as he's inbetween in his cut, and you don't need a perfect hacker. Heck, MAYBE even Rickie if you think you can pull it off.) (Only available for the "Roof Entry." Taliana is only available if you helped her from the Random Event, "Crash Rescue." If you did, choose her. If not, then you can choose Eddie. Don't worry, it's a bigger cut with him, but trust me, by the end of this walkthrough, you'll be rolling in money.) After all is chosen, you can take one final look at the layout. If you're happy, press A. If you want to make any changes, press B. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Nothing You'll leave as Michael, then soon receive a text from Lester. Below is the "Subtle" approach. Further down is the "Obvious" approach as V.21} ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / STINGERS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SUBTLE)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.20}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, you will receive a text from Lester about the stingers. Head on over to the "HS" icon in Rancho, next to the Towing Impound property. %%%%%%%%%%%%% % AVAILABLE % After you select "Subtle" from "The Big Score" planning board. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Escapee - Steal the Police Transporter and escape within 02:00 Not a Scratch - Deliver the Police Transporter with no damage %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Just northwest of the station, you'll see two guards talking to one another at the side of the building. Continuing just northwest, you'll see a pathway with stairs going up. Go up these stairs to near the top, passing the guard, then drop down and hug the back wall to the fence, heading southeast now. Hop over the fence and go into stealth mode. You'll come upon another guard with his back turned to you, so quickly pass him and get into the van. Carefully drive the van out of the lot without being noticed, and drive it back to the hideout under the bridge. The Gold is easily acquired, as it took me only 53 seconds to take the Transporter [remember, that is while I was writing this guide], and the hideout is not that far away either, so just drive safely. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 91.9% towards 100% Michael will call Lester, confirming the spike strips. Go ahead and switch over to Franklin. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / GAUNTLET (1-3) | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SUBTLE)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.20.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This section is like three small missions in one, but consists of the exact same process. They will have a Gold medal for each one as well. As Franklin, pull up his email on his phone. %%%%%%%%%%%%% % AVAILABLE % After you select "Subtle" from "The Big Score" planning board. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % (One Gold metal for each of the three cars.) %%%%%%%%%%%%%% Mapped - Deliver the Gauntlet pictured in the email Not a Scratch - Deliver a Gauntlet with no damage Pimped Out - Spend $17,000 modifying the Gauntlet %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Looking at your email, you will see three car locations - Bravado Gauntlets. Four is needed, but one is already retrieved. This is where the hacker's first part comes into play. The better hacker you have, the better images of the car locations you will have. If you chose Rickie, don't worry, as I'm giving you the exact locations anyway. Remember, for the Golds, do NOT pick up a Gauntlet on the stree - only take the mapped ones; no damage to the cars; and spend at least $17,000 per vehicle, modifying the Gauntlets ($51,000 total, and you can switch to a different character if need be for another Gauntlet). Car 1: ------ On your map, go to the streeth just south of the "Parachute Jump 5/13" icon, then drive west to the Pillbox Hill area. Pass the first four-way intersection, and the second right-only intersection. Continuing west, you will soon see a parking garage to your right. Go up all the way to the roof level, and you will see the black car with a yellow center strip parked in a handicapped location. Follow the instructions below for the other three cars: Jack it and to Los Santos Customs. Repair any damage done to it (remember, you only need to deliver the car without a scratch), then select "Gold Preparation" and then "Heist Prep" for $8,800. Go back to the first menu, then select "Extras." For the Gold, give it Armor ($4,000), Bulletproof Tires ($3,200), and Turbo ($2,000). This should total $18,000. If you want, give it Tinted Windows and change it's color, but not necessary. After, drive it back to the lock up carefully without a scratch for the Gold. After parking it in the garage, get out and exit. Car 2: ------ On your map, go to the street with the Ponsonbys in Rockford Hills. From this store, drive south, passing the first four-way intersection, and just to your left, you will see the silver Gauntlet with a black strip down the center. From here, follow the same instructions as above. Car 3: ------ On your map, go to the "Vehicle Impound" in Mission Row. The street just south of it, head west, passing the immediate four-way intersection, and taking the left-only turn, going south down the small alleyway-style street. In the parking lot in front of the Electrical Supplies store will be the black-only Gauntlet. Follow the instructions above. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 92.7% towards 100% Switch to Trevor. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST: ||רר|| .--, / THE BIG SCORE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY - SUBTLE)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.20.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You can use any character to go into this, but for the full scene, go in as Trevor. %%%%%%%%%%%%% % AVAILABLE % After you select "Subtle" and complete the setup missions. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 20 enemies with a headshot Signal Man - Perform less than 10 traffic light changes Accuracy - Finish with a shooting accuracy of at least 60 percent %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, get in the van and drive the group north to the tunnel entrance before 8:00 a.m. You have one in-game hour to do this, as shown by the time in the bottom-right of the screen. Press D-Pad Right to drop the Stinger, then drive forward a short ways and wait until the vans drive over the spike strip. Get out and hold the security at gunpoint. Do NOT shoot them. Now drive just over to the Union Depository. Follow the manager after you go down the elevator, then follow the gold carts back up the elevator and down the next hall. Now get in the right fan and let Trevor go first. Follow him out and down the street. Switch to Franklin. You will be viewing a computer screen with a map of the general area of the city where Trevor and Michael are (blue arrows). There are 11 light switches that you can control. They start in the upper left, and must be taken down to the bottom center. For the Gold, you must perform less than 10 light changes. What makes this interesting is that Merryweather enemies will appear on the screen as well (red arrows). You cannot let Merryweather spot the vans, so think ahead. Michael's and Trevor's path is: down, right, up, right, right, down, left, down - according to the traffic light witches on the map. If you see them coming up to a switch where an enemy van is parked, quickly switch the light to let the enemy van pass by BEFORE your vans reach it, or else they'll be spotted and you fail. Depending on your hacker's abilities, the change may also have a delay, so keep that in mind as well (just test out the delay with the first switch). The first van will come from the east, but let them come and just stay on your vans, as they should be able to make the turn going north before the enemy van gets close. The second enemy van will come from the northwest, so if the light is green for them, stop it. Remember, the lights will change every now and then (as traffic lights do), so try to plan that out as well. A third enemy van will come from the southeast, heading north as your vans go south on the same road, so stop the van as yours go left. A fourth will come from the southwest heading east, so just make sure they are stopped as well as your vans reach the destination. (Honestly, you really just need to watch out for one to two vans at a time, as they will just continue straight across in the direction they were heading towards from the beginning, so once they're past you, you do not need to worry about them.) At the shootout, switch whenever you can to get good shots. Remember Trevor's and Michael's Special abilities. Take out vehicles with Grenades or Sticky Bombs if you can. Remember for the Gold, you need at least 20 headshots with at least 60% accuracy. The game, as usual, will let you know when you need to also switch to another character by the humming sound and the red background of their face. Use cover whenever possible. It's a tough shootout, and watch for guys flanking you as well. As always, keep an eye on the radar. After, as Franklin, follow the other cars, but soon you will receive the full 5-star WL! Do not worry about taking out cop cars as they'll eventually be taken out by other means. Just avoid crashing and use Franklin's Special at all necessary moments. You'll be cutting through constructions sites and ramping off roads to lower ones. You'll eventually go into a tunnel where two trucks will be with their ramps down. Quickly, but carefully drive up the right ramp before you reach the end of the tunnel. After the scene, just drive back to Michael's home. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 93.5% towards 100% ____________________ / ACHIEVEMENT UNLOCK \--> The Big One! (20G) רררררררררררררררררררררר This ain't no dream no more. You'll automatically be set as Franklin. Go to V.22} to continue on. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / GETAWAY VEHICLE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: OBVIOUS)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.21}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר You exit as Michael, so we'll use him. %%%%%%%%%%%%% % AVAILABLE % After you select "Obvious" from "The Big Score" planning board. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% This is another one where the game will tell you if a vehicle is good to use or not. Again, you need to find a good four-door vehicle, so I suggest going to Rockford Hills. After you acquire one, it is highly recommended that you take it to your nearest Los Santos Customs shop and get it modded. Focus on the 100% Armor upgrade, along with the Bulletproof Tires, and the EMS Engine Level 4, along with the best Brakes. Other than that, do whatever you wish. After you are done modding, exit out and call Lester. Select the "Getaway vehicle ready" option. After the call, follow the route to inside the parking garage, then get out. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 91.1% towards 100% ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / DRILLER | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: OBVIOUS)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.21.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, Lester will text you about the Driller location. Head over to the "HS" icon in La Mesa. I suggest getting a Sniper Rifle with Suppressor if you don't already have one. %%%%%%%%%%%%% % AVAILABLE % After you select "Obvious" and get Lester's text %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 05:00 Sneak Thief - Steal the Cutter without being detected %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When you get close, do NOT drive past (or into) the security guard at the entrance. For the Gold, you have to be quick and stealthy, so run through the open gate in the chain fence to the right of the entrance, then turn left and go up the ladder. Climb up the next one onto the roof and use your Sniper Rifle to quickly take out the guards. (Or sneak around doing stealth takedowns, which is more difficult.) If you get a WL, lose it, then get in the truck and when you exit the lot just ahead, make a right, then take the first left. By this time, you'll call Lester and a route will appear. Follow it to the destination. Remember you will need to make wide turns with this truck, so get in the outer lane before a turn. Drop it off at the car park. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 91.9% towards 100% Your character will automatically call Lester to confirm the drop-off. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST SETUP: ||רר|| .--, / SIDETRACKED | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: OBVIOUS)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.21.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר As any character, you'll receive a text from Lester. Head over to the "HS" icon way up at Davis Quartz. %%%%%%%%%%%%% % AVAILABLE % After you select "Obvious" and get Lester's text %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Time - Complete within 04:30 Undetected - Steal the train without being detected %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% When you get there, get out and go into Stealth Mode. Press and hold A to move quicker. When you go up the short stairway to the platform, sneak up behind the guy standing and do a stealth attack (B). After, go up the stairway to the tower, then quickly perform another stealth attack for the Gold. Press D-Pad Right at the control box. Now just wait for the train to come by. As Trevor, fly over to the parked train and go to the engine at the front. Facing the same direction as the train, lower yourself onto the engine and when the game says, press D-Pad Right to hook the engine on. Fly it back over to the airstrip and lower it onto the truck bed. D-Pad Right again to release. Head back and pick up any of the flatbed trailers, then bring back to the second truck and drop it on. Now just press D-Pad Right to deactivate the magnet. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 92.7% towards 100% Your character will call lester to confirm the train. ______________________________________________________________________________ רררררררררררררררר|רררר| \ HEIST: ||רר|| .--, / THE BIG SCORE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: OBVIOUS)| | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.21.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר After a call with Lester, go to the "H" icon, prefferably as Trevor for the full scene. %%%%%%%%%%%%% % AVAILABLE % After you select "Obvious" and complete the setup missions. %%%%%%%%%%%%% For Michael For Franklin For Trevor %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Headshots - Kill 20 enemies with a headshot Mission Time - Complete within 16:00 Cha-Ching - Drop the gold onto the train within 00:30 Accuracy - Finish with a shooting accuracy of at least 60 percent %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As Michael, get in the vehicle and head over to the bank. As Franklin, drive forward and turn right onto the small bridge. Press D-Pad Right to turn on the blades. After, back up and park the cutter by the wall as indicated on your radar. Go back inside the vault and select your Sticky Bombs. Set one on each door, then D-Pad Left to detonate them. Now you must defend your gunman from N.O.O.S.E agents. Two waves of four will come from down the way. At least 20 headshots with 60% accuracy for the Gold. More agents will come from the opposite direction. Your gunman will just keep going, so you have to be quick on taking everyone down, thus why headshots are best anyway. After the scene, another wave comes in, but your gunman will help you here. Take out more men within the vault with headshots, then turn around and take out the next small wave. Switch to Trevor, then simply fly forward with the gold until your out of the city limits. Switch to Michael, and shoot your way forward with more headshots, but this time just against cops for the moment. When you go down the stairs, quickly take cover behind the short wall and headshot all the cops and NOOSE agents, then down the next staircase. As you make your way across the foot bridge, use Michael's Special to take down the pilot in the heli. You can switch to Franklin at any time, but stay with Michael for his ability. As you take down more men along the upper walkway, stay up top and keep cover as another chopper will come flying in. Take out that pilot as well, then head up the stairs. Keep shooting your way across, taking cover behind walls and pushing when you can. After the tunnel area, an attack chopper will come in, so take cover at the ledge and take out that pilot. Head down the next staircase (keep following Franklin) and take down more agents below. Shoot your way down into the car lot and take down three truckfulls of NOOSE agents. After, get in your modded getaway vehicle and escape the 5-star WL. It is just like escaping the normal cops, so turn down alleys, different roads, and hide under bridges. Whatever it takes until they let up. Switch to Trevor, then fly up the mountain side. When you see the three Merryweather choppers going for you, chase them as they follow your other chopper. You will want to stay close to them and keep the heli as steady as possible. Lester will fire rockets at the enemy choppers. All three need to be taken down before they take down your driver's chopper, and before you lead them to the drop-off point. If they go down into the Wind Farm, you must go in as well, or else Lester will have trouble getting a good shot. Once all three are down, fly in close to the train's flat bed cart and press D-Pad Right to release the gold. Next, just fly back and land at the airfield. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 93.5% ____________________ / ACHIEVEMENT UNLOCK \--> The Big One! (20G) רררררררררררררררררררררר This ain't no dream no more. You will automatically be set to Franklin, but can still switch between Michael and Trevor, however they have nothing left to do. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / SOMETHING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ SENSIBLE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: Opt A) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.22}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay everyone, this is the final main story mission of the game! [Wipes sweat off brow.] Yes, normally I want the last story mission to end in 100%, but if you want Achievements, and want to make things easy on yourself with money, we must complete this mission first so we can receive our payment from the heist we just completed. There are three ways to go about this final mission, all ending with different results, but only one would be the best. This is not that one. As Franklin, go to the "F" icon inside his home. Answer the door, then after the scene choose option A.... %%%%%%%%%%%%% % AVAILABLE % After you beat "The Big Score" and choose this option %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Judas! - Kill Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Head over to the "T" icon in El Burro Heights. This is mainly just a chase. That is all. You cannot catch, nor kill Trevor, but you will be winding through the streets and highways to the oil fields. Allyou have to do is keep up, and use Franklin's Special any time you need to. When Trevor crashes, take out your gun and shoot the oil spill around him.... %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 94.3% towards 100% ____________________ / ACHIEVEMENT UNLOCK \--> To Live or Die in Los Santos (40G) רררררררררררררררררררררר Complete the Final Mission. ... That was difficult. At least the credits song is cool. After the credits, the heist money will automatically go into Franklin's and Michael's accounts, and Trevor's will be split among them, making them very rich. Skip over to V.23} to continue. Remember, we are not quite done yet. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / THE TIME'S | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ COME | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: Opt B) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.22.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay everyone, this is the final main story mission of the game! [Wipes sweat off brow.] Yes, normally I want the last story mission to end in 100%, but if you want Achievements, and want to make things easy on yourself with money, we must complete this mission first so we can receive our payment from the heist we just completed. There are three ways to go about this final mission, all ending with different results, but only one would be the best. This is not that one. As Franklin, go to the "F" icon inside his home. Answer the door, then after the scene choose option B.... %%%%%%%%%%%%% % AVAILABLE % After you beat "The Big Score" and choose this option %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Surpassed the Mentor - Kill Michael %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Head over to the "M" icon all the way out at the Ron Alternates Wind Farm. Give chase after Michael in your car. He'll take to the tracks, so stay on him. You'll go up behind a train, so let it pass over the bridge, then make a right and into the Palmer-Taylor Power Station. Michael will run up some stairs and onto the high catwalks. Now give chase on foot. He'll shoot back at you every now and then, and you'll probably take some hits, but that's okay. Just keep up and never slow down. You'll climb higher and higher until you reach the top of the station's smokestack. Press A to drop Michael (for the Gold, do it), or B to save him.... %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 94.3% towards 100% ____________________ / ACHIEVEMENT UNLOCK \--> To Live or Die in Los Santos (40G) רררררררררררררררררררררר Complete the Final Mission. ... That was difficult. At least the credits song is cool. After the credits, the heist money will automatically go into Franklin's and Trevor's accounts, but Michael's will be sent to his family, having you lose out on it. Skip over to V.23} to continue. Remember, we are not quite done yet. ______________________________________________________________________________ רררררררררררררררר|רררר| \ FRANKLIN'S ||רר|| .--, / THE THIRD WAY | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (STORY: Opt C) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.22.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay everyone, this is the final main story mission of the game! [Wipes sweat off brow.] Yes, normally I want the last story mission to end in 100%, but if you want Achievements, and want to make things easy on yourself with money, we must complete this mission first so we can receive our payment from the heist we just completed. There are three ways to go about this final mission, all ending with different results, but only one would be the best. This is that one. As Franklin, go to the "F" icon inside his home. Answer the door, then after the scene choose option C.... %%%%%%%%%%%%% % AVAILABLE % After you beat "The Big Score" and choose this option %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Mission Time - Complete within 21:30 Headshots - Kill 20 enemies with a headshot Accuracy - Finish with a shooting accuracy of at least 70 percent Stick, Tick...Boom! - Kill Cheng with a Sticky Bomb Lead Lobotomy - Kill Steve Haines with a headshot Stretched Out - Kill Stretch with a melee attack %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Head over to the, uh, "L" icon... the one to the east that reads "Lester" on your map (not the western one). Go bick up Lamar at his home, then drive to the foundry. Get out and go inside the blue door. Walk around, over the planks to the wall, then down further to the stairs. You can switch between any character at this point. With Franklin's Assault Rifle, take down the FIB team that comes in. Remember for Gold, you must get at least 20 headshots with at least 70% accuracy. Listen to the team talk, and make switches when the game suggests, and when you want to. Always remember Michael's and Trevor's Specials. Merryweather goons will come in as well, where the FIB and goons will also start taking each other out. There is a First Aid Kit next to the lockers in the room where the FIB first came out of; the room that Trevor is on top of. Switch to Franklin once everyone is down, then jump over the railing to the floor below. Take down a few more FIB agents, then go through the locker room and back out to Lamar. Quickly hide where Lamar is and take down the FIB agents that come your way as fast as you can. Switch to Michael when told, then quickly snipe the agents in the general area. Hop over the railing and head towards Trevor's location. Climb up top where he use to be and take cover. Help him take down yet another wave of agents. After all is clear, follow Trevor outside, then take down some goons. A Merryweather gunship will come in, so quickly take cover as Michael. As soon as you can, turn on his Special and get a headshot of the pilot. Take down a few more, then regroup at the main doors. Switch to Michael first due to his short trip. If you need a melee weapon for the Gold requirement, get one from Ammu-Nation, then head over to Stretch at the basketball court. When you approach, the other Ballas will run, but Stretch will pull out a handgun and start shooting at you. Attack him with the melee weapon, then quickly get back in your car and escape the area. If you have trouble escaping the enemy vehicle, just do a drive-by and take them out. Switch to Trevor now. Make sure he has a Sniper Rifle. Follow the route until the scene happens. Don't walk closer to the Ferris Wheel, or else Hanes will see Trevor and hide. Instead, take out your Sniper and, though difficult, try to get a hedshot of Hanes. You'll get a 2-star WL, so just get rid of it. Switch to Franklin. Continue following the route to Cheng's location. As you travel, press X until you are equipped with Sticky Bombs for the Gold. Cheng will be in the center vehicle of the caravan, so before it even starts moving, use Franklin's Special to slow time while driving and toss the Sticky onto the middle vehicle. Hey, all three if you can manage it. Detonate it and drive off, or escape the guards if you didn't get them. Switch back to Trevor once all is done. Switch to a weapon that has a Suppressor attached if possible. When you reach the gate, hop over the hedge fence to the left and go into Stealth mode. Eventually, you'll be found, but try to sneak as far as you can, taking out guards along the way. You'll soon find Devin hiding in a wicker trunk by the poolside. Now follow the route way up north to the lookout point. ... Press Left Stick forward.... %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 94.3% towards 100% *Heist amount distributed between all characters, dependent on take and crew ____________________ / ACHIEVEMENT UNLOCK \--> To Live or Die in Los Santos (40G) רררררררררררררררררררררר Complete the Final Mission. After the credits, the heist money will automatically go into Michael's, Trevor's, and Franklin's accounts. Congratulations for finishing the main story of GTA: V with the best ending! Remember, we are not quite done yet! ______________________________________________________________________________ רררררררררררררררר|רררר| \ MRS. PHILIPS'S ||רר|| .--, / MRS PHILIPS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (S & F) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.23}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Bet you thought we were done with these, huh? Hey, they don't count towards the percentage, but it is still an icon on the map. As Trevor, go to the "?" icon at his home. %%%%%%%%%%%%% % AVAILABLE % After you beat the final mission. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Poor Trevor. Now we must find a truck with the Deludamol pharmaceuticals logo on it. The best way I found this is to head towards your Strip Club in the Strawberry area. On your map, point to the Strip Club, then move the cursor directly east. It will quickly come on a road going east that soon curves to the south-east. At the first four-way intersection right after the curve, turn right, heading south-west. In the center of this block will be a white truck to your left with the logo! Now follow the route back to the trailer. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Trevor crying The game should automatically switch to Franklin (at least for me it did). ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / THE MULTI TARGET| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ASSASSINATION | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.24}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Okay! Now that we have the final heist amount in our accounts, we should be quite rich! However, let's get richer... a lot richer. Remember that with assassination missions, we get to work the stock market in our favor. You should have around 35 to 40 million dollars for each character. Again, I have to exploit what stocks you will be hurting and helping, so that does take make for some spoilers, but it's necessary, since you'll be putting money in. ______ .-----------------------------------$ NOTE $----------------------------------. | Bought But Not? - I've noticed that at times, you will have put all your | |money into buying stocks, then confirming the purchase and it seems like it | |all went through, but then nothing comes out of your account, and nothing | |shows up on your stock profile. The reason is that after the "+" sign will no| |longer allow you to buy any more due to reaching your max funds, sometimes it| |will actually go over your max cash on hand by only several dollars. I do not| |know why it does this, but to save time and frustration, after you reach the | |max amount the game will allow you to purchase for a stock, check the amount | |that the stock screen says you are putting in, with the amount you have on | |hand in the upper-right corner. If you notice your on-hand money is lower | |than the Gross Sum amount, tap on the "-" icon a few times to decrease the | |stocks bought until the Gross Sum amount goes down. | '-----------------------------------------------------------------------------' PRE-STOCK SETUP: ---------------- For this, you're hurting Redwood and helping Debonaire. With all three characters, invest in Debonaire BEFORE you start this mission. They are the [DEB], and put all your character's money into them. Of course QS before this, just to play it safe. %%%%%%%%%%%%% % AVAILABLE % After you beat "Hotel Assassination" and "The Merryweather Heist" %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Base Reward - $5000 Speedy Killer Bonus - Kill all targets as quickly as possible Money Earned - Base + Bonus %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Get a long-ranged weapon for Franklin if he doesn't already have one, but you must be quick for the Gold in taking down all targets. You'll get a text from Lester giving the location of the first guy. Drive to the marked area on the road right by the beach. The target will be a small red dot on the radar, so do a drive-by of him. If you miss, he'll run, so chase him down. Another text, so follow the route further north to the edge of the beach. Pull into the parking lot overlook, get out, take out your Sniper, and aim towards the yacht out in the water. Take out the man sitting on the stern. Another text and route. When you reach the location, park on the southern side of the street. Take out your Sniper and notice the window washer going up the building's edge. Snipe him. Text and route. This last one will be on a bike, so drive-by shoot him, or ram him off and gun him down before the time runs out. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 95.1% towards 100% *$5000 + $2000 if bonused POST-STOCK SETUP: ----------------- Drive back over to Franklin's home. Like the Hotel Assassination gig, we have to keep an eye on Debonaire's stock. Once it peaks at around 80%, start selling back all the stocks, because it will begin to drop. You may need to save at Franklin's bed a few times until it gets close. Remember, about every 45 seconds, the Return Percentage numbers will change - the ones you want to watch until they reach 80. Do a QS after everything is sold back. Now this next part is something somewhat new. The business you took down will have a rebound. As soon as you buy back everything, immediately invest in Redwood [RWC]. They'll rebound and peak at around 300%! As soon as they do, sell back their stocks as well. Again, to make time go quicker, save in a bed. Every time you save in bed, check the Return Percentage of Redwood. For the first several times, it will just around in the extremely low numbers, but then out of nowhere, you will see 300%. ____________________ / ACHIEVEMENT UNLOCK \--> A Lot of Cheddar (20G) רררררררררררררררררררררר You spent a total of $200 million across all three characters. (Buys stocks counts as spending money.) ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / THE VICE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ASSASSINATION | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.25}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר PRE-STOCK SETUP: ---------------- (As always, do this with all three character before Franklin starts the mission.) Invest everything in [FRT] Fruit (BAWSAQ). Go to the "L" icon in Pillbox Hill as Franklin. Make sure he has a Sniper Rifle. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Multi Target Assassination" and "I Fought the %%%%%%%%%%%%% Law...." For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Clean Escape Bonus - $2000 Money Earned - $3000 %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the blue route to the lady's location in La Puerta, but do not go right up to her. Instead, park a little ways down the street to the east. Get out and watch as a few cars stop, but then drive off. Have your Sniper at the ready, and have it centered on each driver's head. When she finally gets in a vehicle, snipe the driver. (She has high red boots.) Get out of the area without being caught for the bonus. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 95.9% towards 100% POST-STOCK SETUP: ----------------- Go back up to Franklin's home and save in his bed. Do the usual of saving once and then checking the return percentage on your profile for Fruit. (Remember, you do not have to actually save the game, but get to the save screen, and then press B to exit. This still causes time to speed forward, and is quicker.) Fruit will peak at 50%, so sell all from each character at that time. Then invest everything in [FAC] Facade (BAWSAQ). It will eventually rebound at 30%, so sell all at that time. Again, save at bed, check return %, repeat until at peak. Facade may be another one where it will say 0% return for several saves, but then all of a sudden, will read around 30%. Sell back at this time. ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / THE BUS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ASSASSINATION | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.26}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר PRE-STOCK SETUP: ---------------- Nothing. May sound odd, but do nothing until after the mission. As Franklin, go to the "L" icon in Hawick. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Vice Assassination." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Base Reward - $5,000 Hit and Run Bonus - Kill the target using the bus Money Earned - Base + Bonus %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Start by following the blue route to the bus in Textile City. Now you must be a bus driver and drive from stop to stop, all marked as the yellow dots along the yellow route. When the target finally appears, he will get on for a moment, but then get right back off and steal a bicycle. For the bonus, chase him down and run him over with the bus, killing him in this way (do NOT use a weapon). You may or may not trigger a 2-star WL. If so, just get rid of the cops. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 96.7% towards 100% POST-STOCK SETUP: ----------------- Here's the important part. Invest everything in [VAP] Vapid (BAWSAQ) with all characters. It will rebound and peak at 100% return. Do the usual process to speed up time, and when you see that return percentage, sell all. This will take a few in-game days to rebound. (At this time, your characters may be in the billions, if not already!) We still have one more to go! ______________________________________________________________________________ רררררררררררררררר|רררר| \ LESTER'S ||רר|| .--, / THE CONSTRUCTION| רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ ASSASSINATION | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (H & P) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.27}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר PRE-STOCK SETUP: ---------------- With all characters, invest in [GCD] GoldCoast (LCN). Go to the "L" icon in La Mesa. Make sure Franklin has good weapons. %%%%%%%%%%%%% % AVAILABLE % After you beat "The Bus Assassination." %%%%%%%%%%%%% For Franklin %%%%%%%%%%%%%% % GOLD STATS % %%%%%%%%%%%%%% Base Reward - $8,000 for killing Bonelli No Fly Zone Bonus - $2,000 for shooting down the helicopter Money Earned - Base + Bonus %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% Follow the route to the construction site. After the scene, don't go directly across as there are a lot of enemies. Instead, drive around to the opposite side, one street south, and go in through the back. Stay in your vehicle and run over the lone guard after you go through the opening, then continue up to the wooden ramp where the red elevators are. There is one more lone guard here, so take him out, then run into the elevator and press D-Pad Right to take it up. Immediately to your right will be a First Aid Kit hanging up. Take cover anywhere you can as you shoot your way north through the floor and to the next elevator. D-Pad Right to activate. Quickly take cover behind the stacks of plywood and take out that pilot, thus the helicopter, for the bonus! There is a sniper on the crane way up high as well. Take down everyone on the roof, which will in turn take down the target. (Just to be safe, put a Sticky Bomb on the helicopter if it didn't explode [I don't know if the game wants it completely destroyed], and then detonate it.) Grab one of the two parachuts on the roof, then take the dive and land outside the area anywhere. %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 97.5% towards 100% POST-STOCK SETUP: ----------------- GoldCoast will peak at around 80%, so do your normal method to speed up time, then sell all when at peak. You do not need to worry about a rebound for this one. Congratulations for completing all Assassination missions! Your progress should now read 69 out of 69 missions complete! Now just a couple more things to do. ______________________________________________________________________________ רררררררררררררררר|רררר| \ PURCHASE ANY ||רר|| .--, / 5 PROPERTIES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.28}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Now that all of your characters should be extremely rich, let's switch to Michael first, since he should have the most money (if you did not overspend on anything yet). You will already have purchased 2 properties if you followed my guide step by step, which are the McKenzie Field Hangar (Trevor), and the Sonar Collections Dock (Michael). Three more are left. %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% I am going to list these by properties that can be purchased by all characters together, then by character-specific properties, then by any single-character properties. I will not list the ones that I have already listed in the guide, which were only the Sonar Collections property and the McKenzie Airfield. I highly suggest getting a marina, helipad, and hangar for all characters. TRI-PURCHASABLE PROPERTIES: --------------------------- .-------------------------------. | | | Puerto Del Sol Marina | Location: La Puerta | Cost: $75,000 | Note: One-time purchase of a slip at the | Weekly income: $0 | Marina to store your boats. D-Pad Right to | Press D-Pad Right to Purchase | browse through stored boats | | '-------------------------------' .-------------------------------. | | | Vespucci Helipad | Location: La Puerta | Cost: $419,850 | Note: One-time purchase of a helipad in the | Weekly income: $0 | Vespucci area to store your helicopters. D- | Press D-Pad Right to Purchase | Pad Right to browse through stored helis | | Not available for Trevor '-------------------------------' .---------------------------------. | | | Los Santos International Hangar | Location: Los Santos International Airport | Cost: $1,378,600 | Note: One-time purhcase of a hangar at the | Weekly income: $0 | airport. D-Pad Right to browse through | Press D-Pad Right to Purchase | stored planes. Not available for Trevor | | '---------------------------------' MICHAEL ONLY PROPERTIES: ------------------------ .-------------------------------. | | | Tivoli Cinema | Location: Morningwood | Cost: $30,000,000 | Takes 210 - 211 weeks to make money back | Weekly income: $142,300 | Manager will call for help at times | Press D-Pad Right to purchase | Note: Phone call confirmation | | '-------------------------------' .-------------------------------. | | | Ten Cent Theater | Location: Textile City | Cost: $20,000,000 | Takes 75 - 80 weeks to make money back | Weekly income: $264,000 | Manager will call for help at times | Press D-Pad Right to Purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | Cinema Doppler | Location: Downtown Vinewood | Cost: $10,000,000 | Takes 75 - 76 weeks to make money back | Weekly income: $132,200 | Manager will call for help at times | Press D-Pad Right to purchase | Note: Email confirmation | | '-------------------------------' Includes his own garage property FRANKLIN ONLY PROPERTIES: ------------------------- .-------------------------------. | | | Smoke on the Water | Location: San Andreas | Cost: $204,000 | Takes 21 - 22 weeks to make money back | Weekly income: $9,300 | Manager will call for help at times | Press D-Pad Right to Purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | Towing Impound | Location: Rancho | Cost: $150,000 | Takes 300 cars towed to make money back | Income: $500 per car towed | Manager will contact when a tow is in need | Press D-Pad Right to Purchase | Note: Penalty deducted for damaged vehicles. | | Email confirmation '-------------------------------' .-------------------------------. | | | Downtown Cab Company | Location: East Vinewood | Cost: $200,000 | Takes 100 weeks to make money back | Weekly income: $2,000 | Manager will call for help at times | Press D-Pad Right to purchase | Note: Can ride cabs for free. Do at least one | | fare for Achievement. Phone call confirmation '-------------------------------' Will get call and "P" icon for private fare ____________________ / ACHIEVEMENT UNLOCK \--> All's Fare in Love and War (10G) רררררררררררררררררררררר Purchase Downtown Cab Co. and complete a private fare. .-------------------------------. | | | Los Santos Customs | Location: Grand Senora Desert | Cost: $349,000 | Takes 218 - 219 weeks to make money back | Weekly income: $1,600 | Note: Can mod cars for free. Email confirm- | Press D-Pad Right to Purchase | ation | | '-------------------------------' Includes his own garage property TREVOR ONLY PROPERTIES: ----------------------- Unfortunately, there are no extra properties. He only has his garage and the McKenzie Airfield that had to be purchased during the storyline. Due to this, I suggest having him purchase several of the properties listed just below. ANY CHARACTER PROPERTIES: ------------------------- .-------------------------------. | | | Hookies | Location: North Chumash | Cost: $600,000 | Takes 127 - 128 weeks to make money back | Weekly income: $4,700 | Manager will call for help at times | Press D-Pad Right to Purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | The Hen House | Location: Paleto Bay | Cost: $80,000 | Takes 86 - 87 weeks to make money back | Weekly income: $920 | Manager will call for help at times | Press D-Pad Right to Purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | Tequi-la-la | Location: West Vinewood | Cost: $2,000,000 | Takes 121 - 122 weeks to make money back | Weekly income: $16,500 | Manager will call for help at times | Press D-Pad Right to purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | Pitchers | Location: Downtown Vinewood | Cost: $750,000 | Takes 105 -106 weeks to make money back | Weekly income: $7,100 | Manager will call for help at times | Press D-Pad Right to purchase | Note: Email confirmation | | '-------------------------------' .-------------------------------. | | | Los Santos Golf Club | Location: GWC and Golfing Society | Cost: $150,000,000 | Takes 567-568 weeks to make money back | Weekly income: $264,500 | Note: Can play golf for free and wear any | Press D-Pad Right to purchase | clothing while playing. Phone confirmation | | '-------------------------------' .-------------------------------. | | | Car Scrapyard | Location: El Burro Heights | Cost: $275,000 | Manager will call for help at times | Income: $150 per destroyed car| Note: There is a weekly income, but depends | Press D-Pad Right to purchase | on the number of vehicles destroyed. One car | | is $150/week, 2 cars is $300/week, and so on '-------------------------------' Email confirm %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *Be 98.8% towards 100%! Now that we have properties to store our vehicles (if you got the marina, helipad, and hangar, along with the garages), it's time to do the final task in this game that goes towards the percentage!!! ______________________________________________________________________________ רררררררררררררררר|רררר| \ PURCHASE A ||רר|| .--, / VEHICLE FROM A | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ WEBSITE | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (MISC.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[V.29}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר Title sounds easy enough, right? Well with the money we have now, it is! %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% As any character, go onto the in-game internet. Go to the "Travel and Transport" tab. You will be given tabs of different sites that provide vehicles to purchase. I will not list the vehicles here, as I already have a vehicles section in the "Extras" part, at EXT.3} Choose anything you want: car, plane, helicopter, or perhaps even a bike, and you will then, after so many hours put into this, be.... %%%%%%%%%%%%%% % COMPLETION % %%%%%%%%%%%%%% *... 100% out of 100-freakin-%!!! ____________________ / ACHIEVEMENT UNLOCK \--> Career Criminal (100G) רררררררררררררררררררררר You attained 100% Game Completion. I am... just so proud of you all. Tearing up right now. *Dabs tear away* Thank you so much for reaching this far and making it all the way through GTA: V! I hope you have enjoyed, and I apologize for the long brakes in between, but I always finish a project... even if it is several months later. [I'll still be adding things in, changing, correcting, etcetera, but for now. Enjoy doing whatever you want with all your money.] $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$ $$$$ $$$$EXT} E X T R A S $$$$ $$$$ $$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / ACHIEVEMENTS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.1}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ .-----------------------------------$ NOTE $----------------------------------. | I have the 360 version of the game, thus I will list the Achievements. They | |may be the same for the PS3 Trophies, but I am unsure. Let me know! | `-----------------------------------------------------------------------------' _____ | | "A Lot of Cheddar" | 20G | | | Spend a total of $200 million across all three characters. ררררר _____ | | "A Mystery, Solved | 15G | | | Solve the mystery of Leonory Johnson. ררררר _____ | | "Above the Law" | 80G | | | GTA Online: Reach Rank 100. ררררר _____ | | "All's Far in Love and War" | 10G | | | Purchase Downtown Cab Co. and complete a private fare. ררררר _____ | | "Altruist Acolyte" | 5G | | | Deliver an unsuspecting victim to the Altruist Cult. ררררר _____ | | "American Dream" | 10G | | | GTA Online: Own an Apartment, Garage, and an Insured Vehicle. ררררר _____ | | "Backseat Driver" | 10G | | | GTA Online: Direct a driver to 1st place as a co-driver in Rally Mode. ררררר _____ | | "Career Criminal" | 100G| | | Attain 100% Game Completion. ררררר _____ | | "Clean Sweep" | 10G | GTA Online: Finish a Gang Attack without dying and kill at least 10 | | enemies. ררררר _____ | | "Close Shave" | 20G | | | Complete all Under the Bridge and Knife Fight challenges. ררררר _____ | | "Crew Cut" | 5G | | | GTA Online: Complete a Job as a member of a Crew. ררררר _____ | | "Decorated" | 50G | | | GTA Online: Earn 30 Platinum Awards. ררררר _____ | | "Dialling Digits" | 5G | | | GTA Online: Call for gang backup for the first time. ררררר _____ | | "Enjoy Your Stay" | 20G | | | GTA Online: Participate in everything Los Santos has to offer. ררררר _____ | | "From Beyond the Stars" | 15G | | | Collect and Return all spaceship parts. ררררר _____ | | "Full Refund" | 10G | | | GTA Online: Kill the thief that mugged you. ררררר _____ | | "Kifflom!" | 30G | | | Complete your path to enlightment... or not. ררררר _____ | | "Los Santos Customs" | 10G | | | Fully mod a vehicle. ררררר _____ | | "Making Moves" | 30G | | | GTA Online: Reach Rank 50. ררררר _____ | | "Multi-Disciplined" | 30G | | | Attain a gold medal in all applicable hobbies and pastimes. ררררר _____ | | "Numero Uno" | 20G | | | GTA Online: Obtain first place in all competitive game types. ררררר _____ | | "Off the Plane" | 5G | | | GTA Online: Complete the Introduction. ררררר _____ | | "Out of Your Depth" | 5G | | | You're gonna need a bigger boat.... ררררר _____ | | "Pimp My Sidearm" | 10G | | | Fully mod a weapon. ררררר _____ | | "Red Mist" | 20G | | | Complete all Rampages. ררררר _____ | | "Run Like The Wind" | 20G | | | GTA Online: Survive for a day with a Bounty on your head. ררררר _____ | | "San Andreas Sightseer" | 30G | | | Explore all of Los Santos and Blaine County. ררררר _____ | | "Show Off" | 30G | | | Complete all Stunt Jumps. ררררר _____ | | "Solid Gold, Baby!" | 50G | | | Earn 70 Gold Medals on Missions and Strangers and Freaks. ררררר _____ | | "Stick Up Kid" | 10G | | | GTA Online: Hold up all 20 Stores. ררררר _____ | | "The Midnight Club" | 20G | | | GTA Online: Use custom vehicles to win 5 races. ררררר _____ | | "Three Man Army" | 20G | Survive 3 minutes on at least a 3 star Wanted Level with all three | | characters together off mission. ררררר _____ | | "Three-Bit Gangster" | 20G | | | GTA Online: Reach Rank 25. ררררר _____ | | "TP Industries Arms Race" | 10G | | | Purchase McKenzie Field Hangar and win the arms race. ררררר _____ | | "Trading Pure Alpha" | 10G | | | Make a profit over your total investments in the stock market. ררררר _____ | | "Unnatural Selection" | 20G | | | GTA Online: Complete all 10 waves of a Survival. ררררר _____ | | "Wanted: Alive Or Alive" | 10G | | | Deliver a bail bond target alive. ררררר _____ | | "Waste Management" | 15G | | | Purchase the old dock and collect all nuclear waste. ררררר ___________________ ----------------------------< SECRET ACHIEVEMENTS >---------------------------- ררררררררררררררררררר _____ | | "Welcome to Los Sontos" | 10G | You repo'd a car and raced it through the heart of a sun-soaked | | metropolis. ררררר _____ | | "A Friendship Resurrected" | 10G | | | With friends like these, who needs enemies? ררררר _____ | | "A Fair Day's Pay" | 10G | | | It's time for a little getaway. ררררר _____ | | "The Moment of Truth" | 10G | | | You have uncovered the truth about Brad. ררררר _____ | | "To Live or Die in Los Santos" | 40G | | | Completed the final mission. ררררר _____ | | "Diamond Hard" | 20G | | | You cleaned out Vangelico to pay back Martin Madrazo. ררררר _____ | | "Subversive" | 20G | You stole an experimental super weapon from Merryweather... and gave | | it back. ררררר _____ | | "Blitzed" | 20G | | | You performed a classic blitz play. ררררר _____ | | "Small Town, Big Job | 20G | | | You made a big impression at the Paleto Bay Chicken Festival. ררררר _____ | | "The Government Gimps" | 20G | You recovered sensitive information from a high defended federal | | building. ררררר _____ | | "The Big One!" | 20G | | | This ain't no dream no more. ררררר ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / RADIO STATIONS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.2}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ .-----------------------------------$ NOTE $----------------------------------. | I wanted to get as many stations up as soon as possible, so went off a list | |I found via Reddit.com. I will look over these songs in detail however, and | |add, subtract, or correct whatever is needed. | `-----------------------------------------------------------------------------' STATION: The Lowdown 91.91 DJ: Mama G ARTIST - SONG: -------------- Soul Searchers - Ashley's Roachclip Marlena Shaw - California Soul Smokey Robinson - Cruisin B.T. Express - Do It ('Til You're Satisfied) Aaron Neville - Hercules George McCrae - I Get Lifted The Five Stairsteps - O-o-h Child The Delfonics - Read or Not Here I Come (Can't Hide From Love) The Trammps - Rubberband The Undisputed Truth - Smiling Faces War - The Cisco Kid El Chicano - Viva Tirado STATION: Vinewood Blvd Radio DJs: Nate & Steve ARTIST - SONG: -------------- The Black Angels - Black Grease Shark? - California Grrls Fidlar - Cocaine Bass Drum of Death - Crawling After You Ty Segall Band - Diddy Wah Diddy Sam Flax - Fire Doesn't Burn Itself Ceremony - Hysteria Wavves - Nine is God (unreleased) Moon Duo - Sleepwalker Thee Oh Sees - The Dream Hot Snakes - This Mystic Decade Metz - Wet Blanket STATION: Radio Los Santos DJ: Big Boy ARTIST - SONG: -------------- Kendrick Lamar - A.D.H.D. The Game - Ali Bomaye Gangrene (Alchemist & Oh No) - Bass Head (unreleased) Malik - Hold Ups (not 100% on artist, title taken from lyrics, unreleased?) Jay Rock - Hood Gone Love It Future - How it Was (unreleased) Ab-Soul - Illuminate YG - I'm A Real 1 100 - The Life of a Mack (unsure of artist name/spelling, unreleased?) A$AP Rocky - Goin' Back to Cali (title taken from lyrics, unreleased) Problem ft. Glasses Malone - Say That Then Clyde Carson - slow down BJ the Chicago Kid ft Freddie Gibbs and Problem - Smokin' and Ridin' Freddie Gibbs - Still Livin' Gucci Mane - Too Hood STATION: Worldwide FM DJ: Gilles Peterson ARTIST - SONG: -------------- Cashmere Cat - Mirror Maru The Hics - Cold Air Inc. - The Place Trickski - Beginning Mala - Ghost Swindle - Forest Funk Tom Browne - Throw Down Candido - Thousand Finger Man Donald Byrd - You and the Music Toro Y Moi - Harm In Change Kyodai - Breaking Django Django - Waveforms The Gaslamp Killer - Nissim Owiny Sigoma Band - Harpoon Land Guts - Brand New Revolution Yuna - Live Your Life (MELo-X Motherland God Remix) Tuccillo & Kiko Navarro feat. Amor - Lovery (Slow Cuban Vibe) Richard Spaven - 1759 (Outro) Hackman - Forgotten Notes STATION: Non-Stop Pop 100.7 FM DJ: Cara ARTIST - SONG: -------------- Daryl Hall & John Oats - Adult Education N-Joi - The New Anthem Jane Child - Don't Wanna Fall in Love Wham - Everything She Wants Britney Spears - Gimme More Fergie - Glamorous Modjo - Lady (Hear Me Tonight) Stardust - Music Sounds Better With You Amerie - 1 Thing Rhianna - Only Girl (In the World) All Saints - Pure Shores Corona - Rhythm of the NIght (Dub Mix Tequila with a Spoon) Mis-Teeq - Scandalous Pet Shop Boys - West End Girls Robyn - With Everything Heartbeat Kelly Rowland - Work (Freemasons Club Mix) STATION: Radio Mirror Park DJ: George Lewis Jr. ARTIST - SONG: -------------- Black Strobe - Boogie in Zero Gravity ??? - Change Your Heart (arist unknown, title taken from lyrics) ??? - Never Been Here Before (artist unknown, title taken from lyrics) Feathers - Dark Matter Poolside - Do You Believe? Yeasayer - Don't Come Close (GTA exclusive, unreleased, on YouTube) Battle Tapes - Feel the Same (pitched down, possible remix?) Dan Croll - From Nowhere (Baardsen Remix) Tony Castles - Heart in the Pipes Nite Jewel(?) - ??? (not 100% on artist, but fairly certain) Jai Paul - Jasmine (Demo Version) Living Days - Little White Lie (pitched down, possible remix?) DJ Mehdi - Lucky Boy ??? - Nowhere to Go (artists unknown, title taken from lyrics) ??? - Drill Me to the Floor (artist unknown, title taken from lyrics) Yacht - Psychic City (Classixx Remix) The C90s - Shine a Light (Flight Facilities Remix) Twin Shadow - Shooting Holes Chain Gang of 1974(?) - ??? (not 100% on artist, but fairly certain) Toro y Moi - So Many Details Miami Horror - Sometimes Favored Nations - The Setup (GTA exclusive, unreleased) STATION: Los Santos Rock Radio DJ: Loggins ARTIST - SONG: -------------- Simple Minds - All the Things She Said (Version) Gerry Rafferty - Baker Street Robert Plant - Big Log Fereigner - Dirty White Boy Don Johnson - Heartbeat Stever Winwood - Higher Love Bob Seager & the Silver Bullet Band - Hollywood Nights Stevie Nicks - I Can't Wait Phil Collins - I Don't Care Anymore The Alan Parsons Project - I Wouldn't Want to Be Like You Chicago - If You Leave Me Now Kenny Loggins - I'm Free (Heaven Helps the Man) Billy Squier - Lonely Is the Night Bob Seger - Night Moves Small Faces - Ogden's Nut Gone Flake Def Leppard - Photograph Queen - Radio Ga Ga The Cult - Rain Steve Miller Band - Rock'n Me Elton John - Saturday Night's Alright for Fighting Greg Kihn Band - The Breakup Song (They Don't Write 'Em) Julien Lennon - Too Late for Goodbyes The Doobie Brothers - What a Fool Believes STATION: Channel X DJ: Keith Morris ARTIST - SONG: -------------- The Adolescents - Amoeba Youth Brigade - Blown Away Agent Orange - Bored of You The Germs - Lexicon Devil The Weirdos - Life of Crime Black Flag - My War Descendents - Pervert Circle Jerks - Rock House T.S.O.L. - Abolish Government/Silent Majority Suicidal Tendencies - Subliminal Fear - The Mouth Don't Stop (The Trouble with Women Is) Off - What's Next? (GTA exclusive, unreleased) STATION: Space 103.2 DJ: Bootsy Collins ARTIST - SONG: -------------- Kano - Can't Hold (Your Loving) One Way - Cutie Pie Sho-Nuff - Funkasize You Rick James - Give it To Me Baby Bernard Wright - Habaglabotribin' Taana Gardner - Heartbeat (Club Version) Zapp - Heartbreaker Bootsy Collins - I'd Rather Be With You Evelyn "Champagne" King - I'm in Love Eddie Murphy - Party All the Time Stevie Wonder - Skeletons Kleeer - Tonight D Train - You're the One for Me STATION: Soul Wax FM DJ: N/A (Only music) ARTIST - SONG: -------------- Palmbomen - Stock Fatal Error - Fatal Error Supersempfft - Let's Beam Him Up Mim Suleiman - Mingi FK Club - The STrange Art (In Flagranti remix) Matias Aguayo - El Sucu Tucu Daniel Avery - Naive Reception Joe Goddard - Gabriel (Soulwax Remix) Daniel Maloso - Body Music Green Velvet & Harvard Bass - Lazer Beams Zombie Nation - Tryouts Tom Rowlands - Nothing But Pleasure Jackson And His Computerband - Arp #1 Goose - Synrise (Soulwax remix) Tiga - Plush (Jacques Lu Cont Remix) The Hacker - Shockwave Pulp - After You (Soulwax Remix) STATION: Blue Ark FM DJ: Lee "Scratch" Perry ARTIST - SONG: -------------- Joe Gibbs - Chapter Three Half Pint - Crazy Girl Lee "Scratch" Perry - Disco Devil The Upsetters - Grumblin' Dub Konshens - Gun Shot a Fire Lee "Scratch" Perry - I Am a Madman Protoje - Kingston Be Wise Dennis Brown - Money in My Pocket Gregory Isaacs - Night Nurse Yellowman - Nobody Move Nobody Get Hurt Chronixx - Odd Ras Tommy Lee Sparta - Psycho Junior Delgado - Sons of Slaves Vybz Kartel & Popcaan - We Never Fear Dem STATION: East Los FM DJ: Don Cheto & Camilo Lara ARTIST - SONG: -------------- Los Buitres - El Cocaino Instituto Mexicano del Sonido - Es-Toy La Vida Boheme - Radio Capitol Fandango - Autos, Moda y Rock n' Roll Don Cheto - El Tatuado La Sonora Dinamita - Se Me Perdio la Cadenita She's a Tease - Fiebre de Jack Maldita Vecindad y Los Hijos del Quinto Patio - Pachuco Hechizeros Band - El Sonidito (El Ruidito) Milkman - Fresco Jessy Bulbo - Maldito La Liga Ft Alika - Tengo El Don Los Tigres del Notre - La Granja Los Angeles Negros - El Rey y Yo STATION: Rebel Radio DJ: Jesco White ARTIST - SONG: -------------- Waylon Jennings - Are You Sure Hank Done it This Way Charlie Feathers - I Can't Hardly Stand It C.W. McCall - Convoy ??? - Get Out of My Car (artist unknown, title taken from lyrics, unreleased?) Waylon Jennings - I Ain't Living Long Like This Ozark Mountain Daredevils - If You Wanna Get to Heaven Hank Thompson - I Don't Hurt Anymore Johnny Paycheck - And I'll Be Hating You Johnny Cash - The General Lee Willie Nelson - Whiskey River Jerry Reed - You Took All the Ramblin' Out of Me STATION: West Coast Classics DJ: DJ Pooh ARTIST - SONG: -------------- 2Pac - Ambitionz Az a Ridah N.W.A. - Appetite for Destruction Kurupt - C-Walk DJ Quik - Dollaz & Sense N.W.A. - Gangsta Gangsta Snoop Dogg - Gin & Juice Compton's Most Wanted - Late Night Hype The Relativez & King Tee - Played Like a Piano Geto Boys - Mind Playing Tricks on Me Tha Dogg Pound - Nothin' But the Cavi Hit Too $hort - So You Want to Be a Gangster Dr. Dre - Still D.R.E. Compton's Most Wanted - Streiht Up Menace Dr. Dre - The Next Episode Tha Dogg Pound - What Would U Do? Kausion - What You Wanna Do? Ice Cube - You Know How We Do It STATION: Fly Low FM DJ: Flying Lotus ARTIST - SONG: -------------- Flying Lotus Ft. Niki Randa - Getting There Clams Casino - Crystals (unreleased) Flying Lotus - Crosswerved (unreleased) Flying Lotus - Be Spin (unreleased) Flying Lotus - See Thru to U Flying Lotus - The Diddler (unreleased) Flying Lotus - Computer Face Rmx (unreleased) Hudson Mohawke - 100hm (unreleased) Flying Lotus Ft. Niki Randa - The Kill (unreleased) Tyler, the Creator - Garbage Outkast - Elevators (Me & You) Captain Murphy - Evil Grin (unreleased) Flying Lotus - Catapult Man (unreleased) Dabrye - Encoded Flow Machinedrum - She Died There DJ Rashad - F-T-why (unreleased) Thundercat - Oh Sheit It's X Flying Lotus - Stonecutters (unreleased) Shadow Child - 23 Kingdom - Stalker Ha Aphex Twin - Windowlicker ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / VEHICLES | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.3}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____ EXT.3.1} --------------------------< BOATS >----------------------------------- ררררר _____________________________________________________________________________ |NAME: |Dinka Marquis |$413,990 | |TOP SPEED: |About 20% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 15% | |TRACTION: |About 100% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Nagasaki Dinghy |Special | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 95% | |TRACTION: |About 35% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Predator | |TOP SPEED: |About 75% | |BRAKING: |About 100% | |ACCELERATION: |About 80% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu Jetmax |$299,000 | |TOP SPEED: |About 85% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 100% | |TRACTION: |About 25% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu Squalo |$196,621 | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 70% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu Suntrap |$25,160 | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 170% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu Tropic |$22,000 | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 75% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Speedophile Seashark |$16,899 | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 75% | |TRACTION: |About 5% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Submersible |Special | |TOP SPEED: |About 45% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 50% | |TRACTION: |N/A | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר __________ EXT.3.2} ------------------------< COMMERCIAL >-------------------------------- רררררררררר _____________________________________________________________________________ |NAME: |Brute Stockade | |TOP SPEED: |About 65% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |HVY Biff | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |JoBuilt Hauler | |TOP SPEED: |About 60% | |BRAKING: |About 25% | |ACCELERATION: |About 40% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |JoBuilt Phantom | |TOP SPEED: |About 65% | |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Maibatsu Mule | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |MTL Packer | |TOP SPEED: |About 65% | |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |MTL Pounder | |TOP SPEED: |About 65% | |BRAKING: |About 10% | |ACCELERATION: |About 35% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Benson | |TOP SPEED: |About 70% | |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ________ EXT.3.3} -------------------------< COMPACTS >--------------------------------- רררררררר _____________________________________________________________________________ |NAME: |Dinka Blista |MODS: Bumpers, Hood, | |TOP SPEED: |About 70% |Exhaust, Skirt, Turbo| |BRAKING: |About 20% ררררררררררררררררררררר| |ACCELERATION: |About 60% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Dilettante |$25,000 | |TOP SPEED: |About 70% |=====================| |BRAKING: |About 20% |MODS: Turbo | |ACCELERATION: |About 25% ררררררררררררררררררררר| |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Weeny Issi |$18,000 | |TOP SPEED: |About 70% |=====================| |BRAKING: |About 20% |MODS: Bumpers, Skirt,| |ACCELERATION: |About 60% |Exhaust, Turbo | |TRACTION: |About 65% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.4} --------------------------< COUPES >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |Bollokan Prairie |MODS: Bumpers, Hood, | |TOP SPEED: |About 65% |Exhaust, Spoiler, | |BRAKING: |About 20% |Skirt, Turbo | |ACCELERATION: |About 55% ררררררררררררררררררררר| |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dewbauchee Exemplar |$205,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |MODS: Turbo | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 80% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Enus Cognoscenti Cabrio |$185,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 20% |MODS: Turbo | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Lampadati Felon |$100,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |MODS: Bumpers, Hood, | |ACCELERATION: |About 60% |Exhaust, Spoiler, | |TRACTION: |About 75% |Skirt, Turbo | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Lampadati Felon GT |MODS: Turbo | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |NOTE: Convertible | |ACCELERATION: |About 60% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ocelot F620 |MODS: Turbo | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 30% | |ACCELERATION: |About 60% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ocelot Jackal |MODS: Bumpers, Hood, | |TOP SPEED: |About 75% |Exhaust, Spoiler, | |BRAKING: |About 30% |Skirt, Turbo | |ACCELERATION: |About 55% ררררררררררררררררררררר| |TRACTION: |About 80% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Zion |$50,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 30% |MODS: Exhaust, Hood, | |ACCELERATION: |About 55% |Spoiler, Roll Cage, | |TRACTION: |About 80% |Roof, Trubo | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Zion Cabrio |MODS: Chassis, Hood, | |TOP SPEED: |About 75% |Exhaust, Spoiler, | |BRAKING: |About 30% |Turbo | |ACCELERATION: |About 55% |=====================| |TRACTION: |About 80% |NOTE: Convertible | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.5} --------------------------< CYCLES >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |BMX |$500 | |TOP SPEED: |About 25% ררררררררררררררררררררר| |BRAKING: |About 50% | |ACCELERATION: |About 20% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cruiser |$3000 | |TOP SPEED: |About 25% ררררררררררררררררררררר| |BRAKING: |About 45% | |ACCELERATION: |About 10% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Endurex Race Bike |$2,500 | |TOP SPEED: |About 35% ררררררררררררררררררררר| |BRAKING: |About 40% | |ACCELERATION: |About 15% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Fixter | |TOP SPEED: |About 35% | |BRAKING: |About 5% | |ACCELERATION: |About 15% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Scorcher |$1,000 | |TOP SPEED: |About 30% ררררררררררררררררררררר| |BRAKING: |About 45% | |ACCELERATION: |About 20% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Tri-Cycles Race Bike |$2,500 | |TOP SPEED: |About 35% ררררררררררררררררררררר| |BRAKING: |About 40% | |ACCELERATION: |About 15% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Whippett Race Bike |$2,500 | |TOP SPEED: |About 35% ררררררררררררררררררררר| |BRAKING: |About 40% | |ACCELERATION: |About 15% | |TRACTION: |About 30% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _________ EXT.3.6} ------------------------< EMERGENCY >--------------------------------- ררררררררר _____________________________________________________________________________ |NAME: |Ambulance | |TOP SPEED: |About 75% | |BRAKING: |About 20% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |FIB | |TOP SPEED: |About 80% | |BRAKING: |About 30% | |ACCELERATION: |About 70% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |FIB SUV | |TOP SPEED: |About 75% | |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Fire Truck | |TOP SPEED: |About 70% | |BRAKING: |About 15% | |ACCELERATION: |About 40% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Lifeguard | |TOP SPEED: |About 75% | |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Park Ranger | |TOP SPEED: |About 70% | |BRAKING: |About 25% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Bike | |TOP SPEED: |About 75% | |BRAKING: |About 35% | |ACCELERATION: |About 65% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Cruiser | |TOP SPEED: |About 75% | |BRAKING: |About 30% | |ACCELERATION: |About 50% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Prison Bus | |TOP SPEED: |About 50% | |BRAKING: |About 10% | |ACCELERATION: |About 35% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Riot | |TOP SPEED: |About 65% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Transporter | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Sheriff Cruiser | |TOP SPEED: |About 75% | |BRAKING: |About 20% | |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Sheriff SUV | |TOP SPEED: |About 75% | |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Unmarked Cruiser | |TOP SPEED: |About 75% | |BRAKING: |About 30% | |ACCELERATION: |About 50% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ___________ EXT.3.7} -----------------------< HELICOPTERS >-------------------------------- ררררררררררר _____________________________________________________________________________ |NAME: |Annihilator |NOTE: Working Machine| |TOP SPEED: |About 75% |Guns. | |BRAKING: |About 100% ררררררררררררררררררררר| |ACCELERATION: |About 85% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Buzzard | |TOP SPEED: |About 75% | |BRAKING: |About 100% | |ACCELERATION: |About 95% | |TRACTION: |About 100% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Buzzard Attack Chopper |$2,000,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 100% |NOTE: Working Machine| |ACCELERATION: |About 95% |Guns and Aircraft | |TRACTION: |About 100% |Guided Missiles. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cargobob |$2,200,000 | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 90% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Frogger |$1,300,000 | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 100% | |TRACTION: |About 85% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Maverick |$780,000 | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 100% | |ACCELERATION: |About 95% | |TRACTION: |About 90% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Police Maverick | |TOP SPEED: |About 75% | |BRAKING: |About 100% | |ACCELERATION: |About 95% | |TRACTION: |About 95% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Skylift | |TOP SPEED: |About 75% | |BRAKING: |About 100% | |ACCELERATION: |About 85% | |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר __________ EXT.3.8} ------------------------< INDUSTRIAL >-------------------------------- רררררררררר _____________________________________________________________________________ |NAME: |Brute Tripper | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dock Handler | |TOP SPEED: |About 15% | |BRAKING: |About 5% | |ACCELERATION: |About 35% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |HVY Dozer | |TOP SPEED: |About 10% | |BRAKING: |About 5% | |ACCELERATION: |About 35% | |TRACTION: |About 35% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |HVY Dump | |TOP SPEED: |About 20% | |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |HVY Mixer | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |JoBuilt Rubble | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 35% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |MTL Flatbed | |TOP SPEED: |About 70% | |BRAKING: |About 10% | |ACCELERATION: |About 35% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Tipper | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ________ EXT.3.9} -------------------------< MILITARY >--------------------------------- רררררררר _____________________________________________________________________________ |NAME: |Barracks |$450,000 | |TOP SPEED: |About 60% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Canis Crusader |$225,000 | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |HVY Barracks Semi | |TOP SPEED: |About 60% | |BRAKING: |About 35% | |ACCELERATION: |About 55% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Rhino Tank |$3,000,000 | |TOP SPEED: |About 30% |=====================| |BRAKING: |About 10% |NOTE: Appears in your| |ACCELERATION: |About 25% |hangar after purchase| |TRACTION: |About 75% |and working cannon. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ___________ EXT.3.10} ----------------------< MOTORCYCLES >-------------------------------- ררררררררררר _____________________________________________________________________________ |NAME: |Dinka Akuma |$9,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 40% |MODS: Exhaust, Turbo | |ACCELERATION: |About 100% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dinka Double-T |MODS: Bodywork, Turbo| |TOP SPEED: |About 80% |Exhaust | |BRAKING: |About 45% ררררררררררררררררררררר| |ACCELERATION: |About 75% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |LCC Hexer |MODS: Turbo | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 35% | |ACCELERATION: |About 65% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Maibatsu Sanchez |$7,000 | |TOP SPEED: |About 65% |=====================| |BRAKING: |About 35% |MODS: Turbo | |ACCELERATION: |About 70% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Nagasaki Carbos RS |MODS: Turbo | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 45% |NOTE: Appears only in| |ACCELERATION: |About 75% |the Collector's | |TRACTION: |About 65% |Edition of the game. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Bati 801 |$10,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 45% |MODS: Turbo | |ACCELERATION: |About 75% ררררררררררררררררררררר| |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Bati 801RR |MODS: Turbo | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 45% | |ACCELERATION: |About 75% | |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Faggio |$5,000 | |TOP SPEED: |About 50% |=====================| |BRAKING: |About 15% |MODS: Turbo | |ACCELERATION: |About 25% ררררררררררררררררררררר| |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Ruffian |$10,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 35% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 85% |Bodywork, Front Fork,| |TRACTION: |About 60% |Rear Mudguard. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Principe Nemesis |MODS: Turbo | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 40% | |ACCELERATION: |About 75% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu PCJ 600 |$6,000 | MODS: Turbo,| |TOP SPEED: |About 70% |Exhaust, Bodywork, | |BRAKING: |About 45% |Mirrors, Plate Holder| |ACCELERATION: |About 65% |Front Mudguard, Frame| |TRACTION: |About 60% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Shitzu Vader |$9,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 35% |MODS: Turbo | |ACCELERATION: |About 70% ררררררררררררררררררררר| |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Western Bagger |MODS:Turbo | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 40% | |ACCELERATION: |About 55% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Western Daemon |MODS: Exhaust, Trubo,| |TOP SPEED: |About 75% |Front Seat, Fuel Tank| |BRAKING: |About 20% |Handlebars, Rear Mud-| |ACCELERATION: |About 65% |guard, Rear Seat. | |TRACTION: |About 55% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.11} -------------------------< MUSCLE >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |Albany Buccaneer |MODS: Bumpers, Turbo,| |TOP SPEED: |About 80% |Grille, Hood, Roof. | |BRAKING: |About 25% ררררררררררררררררררררר| |ACCELERATION: |About 70% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Gauntlet |$32,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |MODS: Turbo. | |ACCELERATION: |About 75% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cheval Picador |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 55% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Sabre Turbo |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Grille, Hood| |BRAKING: |About 25% |Roll Cage, Spoiler, | |ACCELERATION: |About 70% |Wheelie Bar. | |TRACTION: |About 70% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Vigero |$21,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 25% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 70% |Hood, Roll Cage, | |TRACTION: |About 60% |Wheelie Bar, Spoiler.| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Voodoo |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Hotknife |MODS: Bodywork, Turbo| |TOP SPEED: |About 75% |Hood. | |BRAKING: |About 15% |=====================| |ACCELERATION: |About 75% |NOTE: Only in the | |TRACTION: |About 55% |Collector's Edition. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Imponte Phoenix |MODS: Bumpers, Turbo,| |TOP SPEED: |About 80% |Exhaust, Grille, Hood| |BRAKING: |About 25% |Roof, Skirts, Turbo, | |ACCELERATION: |About 70% |Spoiler. | |TRACTION: |About 65% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Imponte Ruiner |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Spoiler, | |BRAKING: |About 25% |Hood. | |ACCELERATION: |About 70% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Rat-Loader |MODS: Exhaust, Turbo,| |TOP SPEED: |About 70% |Engine Bay, Fender, | |BRAKING: |About 15% |Griller, Hood, Truck | |ACCELERATION: |About 55% |Bed. | |TRACTION: |About 50% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Dominator |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bodywork, Bumpers, | |BRAKING: |About 25% |Griller, Hood, Roof, | |ACCELERATION: |About 75% |Skirts, Spoiler. | |TRACTION: |About 70% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ________ EXT.3.12} ------------------------< OFF-ROAD >--------------------------------- רררררררר _____________________________________________________________________________ |NAME: |BF Dune Buggy | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 60% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |BF Injection |$16,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 60% ררררררררררררררררררררר| |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Duneloader |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 40% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Canis Bodhi |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Chassis, Fenders, | |BRAKING: |About 35% |Grille, Hood, Roll | |ACCELERATION: |About 55% |Cage. | |TRACTION: |About 70% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Rancher XL |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Rebel |MODS: Truck Bed, | |TOP SPEED: |About 70% |Bullbars, Turbo. | |BRAKING: |About 20% ררררררררררררררררררררר| |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Nagasaki Blazer Lifeguard | |TOP SPEED: |About 60% | |BRAKING: |About 25% | |ACCELERATION: |About 30% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Nagasaki Blazer |$8,000 | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 35% | |ACCELERATION: |About 50% | |TRACTION: |About 80% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Sandking SWB |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Chassis, Fuel Tank, | |BRAKING: |About 20% |Grille, Roof. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Sandking XL |$45,000 | |TOP SPEED: |About 70% |=====================| |BRAKING: |About 20% |MODS: Bumpers, Turbo,| |ACCELERATION: |About 50% |Chassis, Fuel Tank, | |TRACTION: |About 60% |Grille, Roof. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.13} -------------------------< PLANES >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |Buckingham Luxor |$1,500,000 | |TOP SPEED: |About 45% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 2% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Buckingham Shamal |$1,150,000 | |TOP SPEED: |About 45% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 2% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cuban 800 |$240,000 | |TOP SPEED: |About 30% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 3% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Duster |$275,000 | |TOP SPEED: |About 5% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 25% | |TRACTION: |About 3% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Mallard |$250,000 | |TOP SPEED: |About 5% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 50% | |TRACTION: |About 3% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Mammatus | |TOP SPEED: |About 5% | |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 3% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |P-996 LAZER |NOTE: Working Machine| |TOP SPEED: |About 5% |Guns and Guided | |BRAKING: |About 10% |Missiles. | |ACCELERATION: |About 100% ררררררררררררררררררררר| |TRACTION: |About 4% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Titan | |TOP SPEED: |About 40% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 1% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Velum | |TOP SPEED: |About 30% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 2% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.14} -------------------------< SEDANS >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |Albany Emperor |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 35% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Albany Primo |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Grille, | |BRAKING: |About 30% |Skirts, Spoiler. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Albany Washington |MODS: Turbo. | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 30% | |ACCELERATION: |About 50% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Schafter |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Roof, Hood, | |BRAKING: |About 30% |Grille, Spoiler, | |ACCELERATION: |About 50% |Skirts. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Chariot Romero Hearse |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 15% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cheval Fugitive |$32,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |MODS: Turbo. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Cheval Surge |MODS: Skirt, Spoiler,| |TOP SPEED: |About 75% |Bumpers. | |BRAKING: |About 20% |=====================| |ACCELERATION: |About 25% |NOTE: Electric car, | |TRACTION: |About 65% |does not have Turbo. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Asea |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Roof, Hood, | |BRAKING: |About 15% |Fenders, Spoiler, | |ACCELERATION: |About 50% |Turbo. | |TRACTION: |About 60% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Premier |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Spoiler, | |BRAKING: |About 20% |Skirts. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dundreary Regina |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 35% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dundreary Stretch | |TOP SPEED: |About 75% | |BRAKING: |About 25% | |ACCELERATION: |About 40% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Asterope |MODS: Turbo. | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 30% | |ACCELERATION: |About 50% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Intruder |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Spoiler, | |BRAKING: |About 30% |Skirts. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Obey Tailgater |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Hood, Roof, | |BRAKING: |About 30% |Fenders, Grille, | |ACCELERATION: |About 50% |Skirts, Spoiler. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Stanier |MODS: Turbo. | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 30% | |ACCELERATION: |About 50% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vulcan Ingot |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 35% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Zirconium Stratum |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 50% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _______ EXT.3.15} ------------------------< SERVICE >---------------------------------- ררררררר _____________________________________________________________________________ |NAME: |Airport Bus | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bus | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dashhound | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Rental Shuttle Bus | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Taxi |NOTE: Click the Left | |TOP SPEED: |About 75% |Stick to begin Taxi | |BRAKING: |About 30% |Missions. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Tourbus | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Trashmaster | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ EXT.3.16} -------------------------< SPORTS >---------------------------------- רררררר _____________________________________________________________________________ |NAME: |Annis Elegy RH8 |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Hood, Roof, | |BRAKING: |About 15% |Grille, Roll Cage, | |ACCELERATION: |About 80% |Skirts, Spoiler. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Feltzer |$145,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 25% |MODS: Bumpers, Roof, | |ACCELERATION: |About 80% |Fenders, Spoiler, | |TRACTION: |About 80% |Turbo. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Schwartzer |$80,000 | MODS: Roof,| |TOP SPEED: |About 80% |Exhaust, Hood, Turbo,| |BRAKING: |About 30% |Bumpers, Grille, Roll| |ACCELERATION: |About 70% |Cage, Skirts, Spoiler| |TRACTION: |About 70% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Surano |$99,000 | MODS: Hood,| |TOP SPEED: |About 85% |Bumpers, Spoiler, | |BRAKING: |About 35% |Exhaust, Skirt, Turbo| |ACCELERATION: |About 85% |=====================| |TRACTION: |About 75% |NOTE: Convertible | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Banshee |$90,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 35% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 85% |Bumpers, Spoiler, | |TRACTION: |About 75% |Hood. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Buffalo (Franklin's version) |MODS: Exhaust, Hood, | |TOP SPEED: |About 80% |Roll Cage, Bumpers, | |BRAKING: |About 30% |Roof, Skirt, Spoiler,| |ACCELERATION: |About 75% |Grille. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Buffalo (Standard version) |MODS: Bumpers, Skirt,| |TOP SPEED: |About 80% |Exhaust, Spoiler. | |BRAKING: |About 30% ררררררררררררררררררררר| |ACCELERATION: |About 70% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dewbauchee Rapid GT |MODS: Chassis, Turbo,| |TOP SPEED: |About 80% |Exhaust, Spoiler, | |BRAKING: |About 35% |Hood. | |ACCELERATION: |About 90% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dewbauchee Rapid GT Soft Top |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Hood, Spoiler. | |BRAKING: |About 30% |=====================| |ACCELERATION: |About 90% |NOTE: Convertible | |TRACTION: |About 75% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Enus Super Diamond |$250,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Grotti Carbonizzare |MODS: Exhaust, Turbo,| |TOP SPEED: |About 85% |Hood, Spoiler. | |BRAKING: |About 25% ררררררררררררררררררררר| |ACCELERATION: |About 90% | |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Invetero Coquette |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumper, Fenders, Hood| |BRAKING: |About 25% |Spoiler, Roof, Skirt,| |ACCELERATION: |About 80% |Roll Cage. | |TRACTION: |About 75% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Futo |MODS: Exhaust, Turbo,| |TOP SPEED: |About 70% |Bumpers, Hood, Roof, | |BRAKING: |About 15% |Grille, Roll Cage, | |ACCELERATION: |About 70% |Skirts, Spoiler. | |TRACTION: |About 60% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin Sultan |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Hood, Roof, | |BRAKING: |About 15% |Roll Cage, Skirts, | |ACCELERATION: |About 65% |Spoiler. | |TRACTION: |About 70% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Maibatsu Penumbra |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Hood, Roof, | |BRAKING: |About 25% |Grille, Roll Cage, | |ACCELERATION: |About 50% |Skirts, Spoiler. | |TRACTION: |About 45% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Obey 9F |$120,00 | |TOP SPEED: |About 85% |=====================| |BRAKING: |About 35% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 80% |Bumpers, Hood, Skirt,| |TRACTION: |About 75% |Spoiler. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Obey 9F Cabrio |MODS: Exhaust, Turbo,| |TOP SPEED: |About 85% |Chassis, Hood, Skirt,| |BRAKING: |About 35% |Bumpers, Spoiler. | |ACCELERATION: |About 80% |=====================| |TRACTION: |About 75% |NOTE: Convertible | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pfister Comet |$85,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 25% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 85% |Bodywork, Bumpers, | |TRACTION: |About 85% |Roll Cage, Spoiler. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Schyster Fusilade |MODS: Exhaust, Turbo,| |TOP SPEED: |About 80% |Bumpers, Hood, Skirt,| |BRAKING: |About 30% |Spoiler. | |ACCELERATION: |About 80% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Oracle 1 |$80,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 30% |MODS: Turbo. | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Oracle 2 |$80,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 70% |MODS: Exhaust, Turbo.| |ACCELERATION: |About 30% ררררררררררררררררררררר| |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Sentinel |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Hood, Skirt,| |BRAKING: |About 30% |Spoiler. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ubermacht Sentinel XS |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Hood, Skirt,| |BRAKING: |About 30% |Roll Cage, Spoiler. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _______________ EXT.3.17} --------------------< SPORTS CLASSICS >------------------------------ ררררררררררררררר _____________________________________________________________________________ |NAME: |Albany Manana |MODS: Bumpers, Trubo,| |TOP SPEED: |About 70% |Bodywork, Engine Bay,| |BRAKING: |About 10% |Exhaust, Fenders, | |ACCELERATION: |About 40% |Grille. | |TRACTION: |About 60% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Tornado |MODS: Exhaust, Turbo,| |TOP SPEED: |About 70% |Bumpers, Fenders, | |BRAKING: |About 10% |Hood. | |ACCELERATION: |About 40% ררררררררררררררררררררר| |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dewbauchee JB 700 |$475,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Grotti Stinger |$1,000,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 65% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Grotti Stinger GT |MODS: Turbo. | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 65% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Monroe |$490,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 70% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Truffade Z-Type |$10,000,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 15% |MODS: Grille, Hood, | |ACCELERATION: |About 55% |Headlights (covers), | |TRACTION: |About 50% |Skirts, Turbo. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Peyote |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Exhaust, Chassis, | |BRAKING: |About 10% |Fenders, Grille, Hood| |ACCELERATION: |About 40% ררררררררררררררררררררר| |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____ EXT.3.18} --------------------------< SUPER >---------------------------------- ררררר _____________________________________________________________________________ |NAME: |Coil Voltic |MODS: Bumpers, Hood, | |TOP SPEED: |About 80% |Skirts, Spoiler. | |BRAKING: |About 35% |=====================| |ACCELERATION: |About 90% |NOTE: Electric car. | |TRACTION: |About 85% |Had no Turbo. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Grotti Cheetah |$650,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 25% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 80% |Spoiler. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Overflod Entity XF |$795,000 | |TOP SPEED: |About 85% |=====================| |BRAKING: |About 30% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 80% |Bodyworks, Bumpers, | |TRACTION: |About 85% |Skirts, Spoiler. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Infernus |$440,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 15% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 85% |Spoiler. | |TRACTION: |About 80% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Pegassi Vacca |$240,000 | |TOP SPEED: |About 80% |=====================| |BRAKING: |About 35% |MODS: Exhaust, Turbo,| |ACCELERATION: |About 75% |Bodywork, Spoiler, | |TRACTION: |About 80% |Hood. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Truffade Adder |$1,000,000 | |TOP SPEED: |About 85% |=====================| |BRAKING: |About 35% |MODS: Turbo. | |ACCELERATION: |About 80% ררררררררררררררררררררר| |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Bullet |MODS: Turbo. | |TOP SPEED: |About 80% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 80% | |TRACTION: |About 75% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ____ EXT.3.19} --------------------------< SUVS >----------------------------------- רררר _____________________________________________________________________________ |NAME: |Albany Cavalcade (Classic version) |$70,000 | |TOP SPEED: |About 70% |=====================| |BRAKING: |About 20% |MODS: Bumpers, Side | |ACCELERATION: |About 50% |Step, Grille, Chassis| |TRACTION: |About 60% |(subwoofer). | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Albany Cavalcade (Modern version) |MODS: Bumpers, Grille| |TOP SPEED: |About 70% |Side Step, Chassis | |BRAKING: |About 20% |(subwoofer). | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Dubsta |MODS: Exhaust, Turbo,| |TOP SPEED: |About 75% |Bumpers, Grille, Hood| |BRAKING: |About 25% |Fenders, Roof, Side | |ACCELERATION: |About 50% |Step, Tailgate. | |TRACTION: |About 65% ררררררררררררררררררררר| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Benefactor Serrano |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Exhaust, Skirts, | |BRAKING: |About 15% |Grille, Spoiler. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Gresley |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Exhaust, Hood, Skirt.| |BRAKING: |About 20% ררררררררררררררררררררר| |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Canis Mesa |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Canis Seminole |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Granger |MODS: Turbo. | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Dundreary Landstalker |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Exhaust, Side Step, | |BRAKING: |About 25% |Roof. | |ACCELERATION: |About 45% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Emperor Habanero |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 35% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Fathom FQ 2 |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Gallivanter Baller |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Exhaust, Skirts. | |BRAKING: |About 20% ררררררררררררררררררררר| |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Gallivanter Baller (Version 2) |$98,000 | |TOP SPEED: |About 70% |=====================| |BRAKING: |About 20% |MODS: Turbo. | |ACCELERATION: |About 70% ררררררררררררררררררררר| |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Karin BeeJay XL |MODS: Bumpers, Turbo,| |TOP SPEED: |About 70% |Roof, Skirts. | |BRAKING: |About 25% ררררררררררררררררררררר| |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Mammoth Patriot |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 50% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Obey Rocoto |$85,000 | |TOP SPEED: |About 75% |=====================| |BRAKING: |About 10% |MODS: Turbo. | |ACCELERATION: |About 50% ררררררררררררררררררררר| |TRACTION: |About 65% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Radius |MODS: Turbo. | |TOP SPEED: |About 75% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 50% | |TRACTION: |About 70% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _______ EXT.3.20} -------------------------< UTILITY >--------------------------------- ררררררר _____________________________________________________________________________ |NAME: |Airtug | |TOP SPEED: |About 20% | |BRAKING: |About 10% | |ACCELERATION: |About 15% | |TRACTION: |About 35% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Caddy | |TOP SPEED: |About 35% | |BRAKING: |About 5% | |ACCELERATION: |About 75% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Docktug | |TOP SPEED: |About 40% | |BRAKING: |About 15% | |ACCELERATION: |About 50% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Lawn Mower | |TOP SPEED: |About 10% | |BRAKING: |About 15% | |ACCELERATION: |About 10% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Ripley | |TOP SPEED: |About 40% | |BRAKING: |About 5% | |ACCELERATION: |About 40% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Scrap Truck | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Stanley Fieldmaster | |TOP SPEED: |About 25% | |BRAKING: |About 10% | |ACCELERATION: |About 35% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Towtruck | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Towtruck (Classic) | |TOP SPEED: |About 50% | |BRAKING: |About 10% | |ACCELERATION: |About 40% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Tractor | |TOP SPEED: |About 20% | |BRAKING: |About 10% | |ACCELERATION: |About 20% | |TRACTION: |About 35% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Utility Truck | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Utility Truck (Version 2) | |TOP SPEED: |About 60% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Sadler |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ____ EXT.3.21} --------------------------< VANS >----------------------------------- רררר _____________________________________________________________________________ |NAME: |BF Surfer |MODS: Turbo. | |TOP SPEED: |About 55% ררררררררררררררררררררר| |BRAKING: |About 10% | |ACCELERATION: |About 25% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Boxville | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Bison |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 20% | |ACCELERATION: |About 50% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Rumpo | |TOP SPEED: |About 70% | |BRAKING: |About 15% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Bravado Youga |MODS: Bumpers, Turbo,| |TOP SPEED: |About 65% |Bodywork, Exhaust, | |BRAKING: |About 10% |Hood, Roll Cage. | |ACCELERATION: |About 55% ררררררררררררררררררררר| |TRACTION: |About 50% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Brute Boxville | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Brute Camper | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Brute Pony | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Burrito | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Declasse Gang Burrito | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 40% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Taco Van | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 45% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Bobcat XL |MODS: Turbo. | |TOP SPEED: |About 70% ררררררררררררררררררררר| |BRAKING: |About 25% | |ACCELERATION: |About 45% | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Minivan |MODS: Turbo. | |TOP SPEED: |About 65% ררררררררררררררררררררר| |BRAKING: |About 15% | |ACCELERATION: |N/A | |TRACTION: |About 60% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Vapid Speedo | |TOP SPEED: |About 70% | |BRAKING: |About 20% | |ACCELERATION: |About 45% | |TRACTION: |About 55% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Zirconium Journey | |TOP SPEED: |About 55% | |BRAKING: |About 10% | |ACCELERATION: |About 30% | |TRACTION: |About 40% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / VEHICLE | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ MODIFICATIONS | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.4}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר If you looked through the Vehicle section just above, you would have noticed that many of them can be modified. There are four mod shops on the map, called "Los Santos Customs." Their locations are Burton, La Mesa, Los Santos International Airport, and at Grand Senora Desert. The last location, however, must be purchased by Franklin, and when it is, Franklin can get all his mods done there for free! Remember, as stated in the "Busted 'n Wasted" section of this guide, you can also lose your Wanted Level by driving into a mod shop when you are not seen by the cops, then changing the color of your vehicle. Speaking of respaying, you have your primary and secondary (stripes and other markings) for your vehicle. Primary include Chrome Classic (75 options, $400), Matte (20 options, $1,000), Metallic (75 options, $650), and Metal (3 options, $900). Bringing up the Wanted Level again, change the primary. You will have noticed as well in the "Vehicle" section just above that every vehicle has a Top Speed, Braking, Acceleration, and Traction category, with their base stat percentages being around what I have named. (If any is off, let me know.) In the mod shops, you can raise the stats of Braking and Acceleration by adding a few things: ______________________________________________________________ |BRAKES: |Race, Street, or Sport Brakes |Braking | |ENGINE: |EMS Upgrade, Lvl 1 - 4* |Acceleration| |TRANSMISSION:|Race, Street, or Sport Transmission|Acceleration| |TURBO: |Turbo Tuning |Acceleration| רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר *EMS Stands for Engine Monitoring System. Simple enough, right? Now for the actual modifications. Keep in mind that you must complete certain mission within the game to unlock more modifications. I list when things become unlocked after each mission, but for those who are impatient, and don't want to read through everything with this guide, new mods are available after the missions: "Father/Son," "Casing the Jewel Store," "Dead Man Walking," and "I Fought the Law." After you complete those, check back at the mod shops to see what is new! Keep in mind that before you can actually mod anything, the vehicle must be fully repaired first, which changes depending on damage and vehicle type. Here are the mods explained as if you have unlocked everything. Small percentages can be seen earlier in the game, while higher percentages could be unlocked later. Also note that if there is not much to say about the mod, then I just put in a definiton. Also, also (haha), keep in mind that prices range for the level of the mod, along with the type of vehicle: _____________________________________________________________________________ |ARMOR: |5 Types ranging from 20% to 100% (bulletproof). Windows can | | | still be shot out. You can bulletproof tires as well. Price | | | ranges from $2,500 to $250,000. | |-----------------------------------------------------------------------------| |BRAKES: |The higher you make the Acceleration stat, the higher you | | | will need to make the Braking stat. The types of brakes are | | | listed just above in the previous box. Price ranges from | | | $1,000 to $17,500. | |-----------------------------------------------------------------------------| |BUMPER: |Price ranges from $500 to $13,000. Allows the vehicle to | | | sustain an impact without damage to the vehicle's safety | | | system. |-----------------------------------------------------------------------------| |ENGINE: |As shown in the small box above, EMS increases the Acceler- | | | ation stat. Price ranges from $9,000 to $3,350. You will get| | | a 15% acceleration increase if you upgrade EMS to level 4. | |-----------------------------------------------------------------------------| |CHASSIS: |The base frame of a vehicle or other wheeled conveyance. This| | | includes the roll cages. | |-----------------------------------------------------------------------------| |FENDERS: |Frames a wheel well that keeps mud, rocks, and dirt from | | | flying up into the air. | |-----------------------------------------------------------------------------| |GRILLE: |An opening of several slits side by side in front of a | | | vehicle to let air enter, but keep animals and people out. | |-----------------------------------------------------------------------------| |HOOD: |A hinged cover over the engine of a vehicle. | |-----------------------------------------------------------------------------| |HORN: |Beep! Beep! | |-----------------------------------------------------------------------------| |LIGHTS: |These are geared more towards the lights you may have seen | | | vehicles with underneath, such as a blue neon glow. The | | | brand is the game is Xenon Lights and go for about $1,450. | |-----------------------------------------------------------------------------| |MUFFLER: |This is the exhaust mod. Mufflers are more of a soundproofing| | | system for the engine. | |-----------------------------------------------------------------------------| |ROOF: |The section that keeps your head covered. There are differnt | | | types of roofs for certain vehicles. | |-----------------------------------------------------------------------------| |SKIRTS: |Panes on the side of the vehicles below the doors. | |-----------------------------------------------------------------------------| |SPOILER: |"Spoils" unfavorable air movement across a body of a vehicle | | | in motion, or in other words reduces turbulance. | |-----------------------------------------------------------------------------| |SUSPENSION: |Changes the handling of a vehicle. The vehicle's cornering | | | ability will be increased due to the lower center of gravity| | | and price ranges from $500 to $2,200. | |-----------------------------------------------------------------------------| |TRANSMISSION: |As stated in the small box, this changes your Acceleration | | | stat. Four-wheel transmission ranges from $14,750 to $20,000| | | while two-wheel (motorcycles) range from $2,950 to $4,000. | | | Highest upgrade adds 5% to the acceleration. | |-----------------------------------------------------------------------------| |TURBO: |Obviously will give you the highest acceleration increase. | | | Price ranges from $5,000 to $12,500 (on this one, it is all | | | due to vehicle type) and you will gain a 25% boost. | |-----------------------------------------------------------------------------| |SUBWOOFER: |Listen to that beat, baby! | |-----------------------------------------------------------------------------| |WHEELS: |This one is a little different, as there are multiple types | | | of wheel options. High End has 20 options, Lowrider has 15, | | | Muscle has 18, Off-Road has 11, Sport has 25, SUV has 19, | | | and Tuner has 24 options. Some vehicles (espeically motor- | | | cycles), can have multiple options on them at once! | |-----------------------------------------------------------------------------| |WINDOWS: |Minly has tinting options. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______ .-----------------------------------$ NOTE $----------------------------------. | This section may be updated once I fully complete the game in order to list | |every option available. Though I feel I explained a lot, I still want to have| |everything available to my faithful readers. Know that this will probably be | |added as one of the final updates to the guide. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / WEAPONS | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.5}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____ EXT.5.1} --------------------------< MELEE >----------------------------------- ררררר _____________________________________________________________________________ |NAME: |Knife | |DESCRIPTION: |This carbon steel 7" bladed knife is dual edged with a | | | serrated spine to provide improved stabbing and thrusting | | | capabilities. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Nightstick | |DESCRIPTION: |24" polycarbonate side-handled nightsick. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Hammer | |DESCRIPTION: |Normally used to hit nails into wood. *wink wink nudge nudge*| ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Baseball Bat | |DESCRIPTION: |Knock baseballs - but mostly heads - with this wooden piece | | | of sports equipment. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Crowbar | |DESCRIPTION: |Normally used to pry apart construction projects, but can | | | also be used to beat someone to a pulp. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Golf Club | |DESCRIPTION: |Found at Los Santos Golf Club. Hang onto it when you leave to| | | use as a melee weapon. | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _________ EXT.5.2} ------------------------< HAND GUNS >--------------------------------- ררררררררר _____________________________________________________________________________ |NAME: |Pistol | |DESCRIPTION: |Standard handgun. A .45 caliber pistol with a magazine | | | capacity of 12 rounds that can be extended to 16. | |DAMAGE: |About 30% | |FIRE RATE: |About 40% | |ACCURACY: |About 40% | |RANGE: |About 25% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |24 Rounds |$19 | |DEFAULT CLIP: |12 Rounds |Equipped by default. | |EXTENDED CLIP: |16 Rounds |$387 | |FLASHLIGHT: |Provides light when dark. |$472 | |SUPPRESSOR: |Silences but slightly reduces damage |$1,837 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Combat Pistol | |DESCRIPTION: |A compact, lightweight, semi-automatic pistol designed for | | | law enforcement and personal defense. 12-round magazine with| | | option to extend to 16 rounds. | |DAMAGE: |About 25% | |FIRE RATE: |About 40% | |ACCURACY: |About 50% | |RANGE: |About 30% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |24 Rounds |$19 | |DEFAULT CLIP: |12 Rounds |Equipped by default. | |EXTENDED CLIP: |16 Rounds |$397 | |FLASHLIGHT: |Provides light when dark. |$472 | |SUPPRESSOR: |Silences but slightly reduces damage |$1,837 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |AP Pistol | |DESCRIPTION: |High-penetration, fully-automatic pistol. Holds 18 rounds in | | | magazine with option to extend to 36 rounds. | |DAMAGE: |About 30% | |FIRE RATE: |About 80% | |ACCURACY: |About 45% | |RANGE: |About 30% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |36 Rounds |$25 | |DEFAULT CLIP: |18 Rounds |Equipped by default. | |EXTENDED CLIP: |36 Rounds |$412 | |FLASHLIGHT: |Provides light when dark. |$462 | |SUPPRESSOR: |Silences but slightly reduces damage |$1,825 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Stun Gun | |DESCRIPTION: |Fires a projectile that administers a voltage capable of | | | temporarily stunning an assailant. Take approximately 4 | | | seconds to recharge after firing. A recharge counter appears| | | in the top-right corner after firing. When fully charged, | | | you can then fire another round. | |DAMAGE: |About 5% | |FIRE RATE: |About 15% | |ACCURACY: |About 35% | |RANGE: |About 10% | |-----------------------------------UPGRADES----------------------------------| |Black Tint: |Tints the gun black. |Equipped by default. | |Army Tint: |Tints the gun desert sand. |Free | |LSPD Tint: |Tints the gun metallic blue. |Free | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ____________ EXT.5.3} -----------------------< MACHINE GUNS >------------------------------- רררררררררררר _____________________________________________________________________________ |NAME: |Micro SMG | |DESCRIPTION: |Combines compact design with a high rate of fire, | | | approximately 700 - 900 rounds per minute. | |DAMAGE: |About 20% | |FIRE RATE: |About 60% | |ACCURACY: |About 30% | |RANGE: |About 25% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |32 Rounds |$20 | |DEFAULT CLIP: |16 Rounds |Equipped by default. | |EXTENDED CLIP: |30 Rounds |$342 | |FLASHLIGHT: |Provides light when dark. |$475 | |SCOPE: |Standard-range zoom functionality. |$1,372 | | | Slightly increases accuracy. | | |SUPPRESSOR: |Silences but slightly reduces damage |$1,937 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |SMG | |DESCRIPTION: |This is known as a good all-round submachine gun. Lightweight| | | with an accurate sight and 30-round magazine capacity. | |DAMAGE: |About 20% | |FIRE RATE: |About 55% | |ACCURACY: |About 40% | |RANGE: |About 35% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |38 Rounds |$60 | |DEFAULT CLIP: |16 Rounds |Equipped by default. | |EXTENDED CLIP: |30 Rounds |$342 | |FLASHLIGHT: |Provides light when dark. |$475 | |SCOPE: |Standard-range zoom functionality. |$1,372 | | | Slightly increases accuracy. | | |SUPPRESSOR: |Silences but slightly reduces damage |$1,937 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |MG | |DESCRIPTION: |General purpose machine gun that combines rugged design with | | | dependable performance. Long-range penetrative power. Very | | | effective against large groups. | |DAMAGE: |About 30% | |FIRE RATE: |About 60% | |ACCURACY: |About 40% | |RANGE: |About 60% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |108 Rounds |$50 | |DEFAULT CLIP: |54 Rounds |Equipped by default. | |EXTENDED CLIP: |100 Rounds |$362 | |SCOPE: |Standard-range zoom functionality. |$1,125 | | | Slightly increases accuracy. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Combat MG | |DESCRIPTION: |Lightweight, compact machine gun that combines excellent | | | maneuverability with a high rate of fire to devastating | | | effect. | |DAMAGE: |About 30% | |FIRE RATE: |About 65% | |ACCURACY: |About 45% | |RANGE: |About 60% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |200 Rounds |$92 | |DEFAULT CLIP: |100 Rounds |Equipped by default. | |EXTENDED CLIP: |200 Rounds |$315 | |GRIP: |Gives the added stability and slightly |$322 | | | increases accuracy. | | |SCOPE: |Standard-range zoom functionatliy. |$1,397 | | | Slightly increases accuracy. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______________ EXT.5.4} ----------------------< ASSAULT RIFLES >------------------------------ רררררררררררררר _____________________________________________________________________________ |NAME: |Assault Rifle | |DESCRIPTION: |The standard assault rifle boasts a large capacity magazine | | | and long-distance accuracy. | |DAMAGE: |About 25% | |FIRE RATE: |About 60% | |ACCURACY: |About 45% | |RANGE: |About 45% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |60 Rounds |$36 | |DEFAULT CLIP: |30 Rounds |Equipped by default. | |EXTENDED CLIP: |60 Rounds |$322 | |GRIP: |Gives added stability and slightly |$397 | | | incrases accuracy. | | |FLASHLIGHT: |Provides light when dark. |$472 | |SCOPE: |Standard-range zoom functionality. |$2,025 | | | Slightly incrases accuracy. | | |SUPPRESSOR: |Silences but slightly reduces damage |$1,937 | | | and accuracy. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Carbine Rifle | |DESCRIPTION: |Combining long-distance accuracy with a high-capacity | | | magazine, this gun can be relied on to make the hit. | |DAMAGE: |About 35% | |FIRE RATE: |About 65% | |ACCURACY: |About 50% | |RANGE: |About 45% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |60 Rounds |$36 | |DEFAULT CLIP: |30 Rounds |Equipped by default. | |EXTENDED CLIP: |60 Rounds |$262 | |GRIP: |Gives added stability and slightly |$330 | | | increases accuracy. | | |FLASHLIGHT: |Provides light when dark. |$375 | |SCOPE: |Standard-range zoom functionality. |$1,125 | | | Slightly incrases accuracy. | | |SUPPRESSOR: |Silences but slightly reduces damage |$2,037 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Advanced Rifle | |DESCRIPTION: |The most lightweight and compact of all assault rifles, | | | without compromising accuracy and rate of fire. | |DAMAGE: |About 30% | |FIRE RATE: |About 70% | |ACCURACY: |About 50% | |RANGE: |About 45% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |60 Rounds |$36 | |DEFAULT CLIP: |30 Rounds |Equipped by default. | |EXTENDED CLIP: |60 Rounds |$310 | |FLASHLIGHT: |Provides light when dark. |$397 | |SCOPE: |Standard-range zoom functionality. |$1,125 | | | Slightly incrases accuracy. | | |SUPPRESSOR: |Silences but slightly reduces damage |$2,030 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________ EXT.5.5} -----------------------< SNIPER RIFLES >------------------------------ ררררררררררררר _____________________________________________________________________________ |NAME: |Sniper Rifle | |DESCRIPTION: |Standard sniper rifle ideal for situations that require | | | accuracy at long range. Limitations include slow reload | | | speed and very low rate of fire. | |DAMAGE: |About 95% | |FIRE RATE: |About 25% | |ACCURACY: |About 75% | |RANGE: |About 95% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |20 Rounds |$48 | |SUPPRESSOR: |Silences but slightly reduces damage |$2,300 | | | and range. | | |SCOPE: |Standard-range zoom functionality. |Equipped by default. | |ADVANCED SCOPE:|Advanced-range zoom functionality. |$2,437 | | | Adds a fair amount to the accuracy | | | | stat. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Heavy Sniper | |DESCRIPTION: |Features 6 armor-piercing rounds per magazine for heavy | | | damage. Comes with laser scope as standard. There is no | | | suppressor option for this rifle. | |DAMAGE: |About 95% | |FIRE RATE: |About 20% | |ACCURACY: |About 95% | |RANGE: |About 100% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |12 Rounds |$29 | |SCOPE: |Standard-range zoom functionality. |Equipped by default. | |ADVANCED SCOPE:|Advanced-range zoom functionality. |Free | | | Adds a fair amount to the accuracy | | | | stat. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ________ EXT.5.6} -------------------------< SHOTGUNS >--------------------------------- רררררררר _____________________________________________________________________________ |NAME: |Pump Shotgun | |DESCRIPTION: |Standard shotgun ideal for short-range combat. A high | | | projectile spread makes up for its lower accuracy at long | | | range. | |DAMAGE: |About 70% | |FIRE RATE: |About 20% | |ACCURACY: |About 35% | |RANGE: |About 20% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |16 Rounds |$8 | |FLASHLIGHT: |Provides light when dark. |$472 | |SUPPRESSOR: |Silences but slightly reduces damage |$2,437 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Sawed-Off Shotgun | |DESCRIPTION: |The single-barrel,sawed-off shotgun compensates for its low | | | range and ammo capacity with devistating efficiency in close| | | combat. Sawed-off shotguns can be used in motorcycle and | | | drive-bys. | |DAMAGE: |About 95% | |FIRE RATE: |About 20% | |ACCURACY: |About 20% | |RANGE: |About 15% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |16 Rounds |$8 | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Assault Shotgun | |DESCRIPTION: |Fully automatic shotgun with 8-round magazine and high rate | | | of fire. | |DAMAGE: |About 80% | |FIRE RATE: |About 50% | |ACCURACY: |About 25% | |RANGE: |About 20% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |16 Rounds |$8 | |DEFAULT CLIP: |8 Rounds |Equipped by default. | |EXTENDED CLIP: |32 Rounds |$347 | |GRIP: |Gives added stability and slightly |$375 | | | increases accuracy. | | |FLASHLIGHT: |Provides light when dark. |$562 | |SUPPRESSOR: |Silences but slightly reduces damage |$2,247 | | | and range. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____ EXT.5.7} ---------------------------< HEAVY >---------------------------------- ררררר _____________________________________________________________________________ |NAME: |Grenade Launcher | |DESCRIPTION: |A compact, lightweight grenade launcher with semi-automatic | | | functionality. Holds up to 10 rounds. | |DAMAGE: |About 95% | |FIRE RATE: |About 20% | |ACCURACY: |About 15% | |RANGE: |About 50% | |-----------------------------------UPGRADES----------------------------------| |GRENADES: |50 Rounds |$20 | |GRIP: |Gives added stability and slightly |$320 | | | increases accuracy. | | |FLASHLIGHT: |Provides light when dark. |$462 | |SCOPE: |Standard-range zoom functionality. |$1,312 | | | Slightly increases accuracy. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |RPG | |DESCRIPTION: |A portable, shoulder-launched, anti-tank weapon that fires | | | explosive warheads. Very effective for taking down vehicles,| | | helicopters, or large groups of assailants. | |DAMAGE: |About 100% | |FIRE RATE: |About 5% | |ACCURACY: |About 10% | |RANGE: |About 70% | |-----------------------------------UPGRADES----------------------------------| |ROCKETS: |2 Rounds |$100 | |GRIP: |Gives added stability and slightly |$320 | | | increases accuracy. | | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Minigun | |DESCRIPTION: |A devistating 6-barrel machine gun that features Gatlint- | | | style rotating barrels. Very high rate of fire (2000 to 6000| | | rounds per minute). | |DAMAGE: |About 30% | |FIRE RATE: |About 100% | |ACCURACY: |About 40% | |RANGE: |About 55% | |-----------------------------------UPGRADES----------------------------------| |ROUNDS: |100 Rounds |$50 | |BLACK TINT: |Tints the gun black. |Equipped by default. | |ARMY TINT: |Tints the gun desert sand. |$100 | |LSPD TINT: |Tints the gun metallic blue. |$600 | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ___________ EXT.5.8} ------------------------< PROJECTILES >------------------------------- ררררררררררר _____________________________________________________________________________ |NAME: |Grenade | |DESCRIPTION: |Standard fragmentation grenade. Pull pin, throw, then find | | | cover. Ideal for eliminating clustered assailants. | |DAMAGE: |About 95% | |FIRE RATE: |About 20% | |ACCURACY: |About 10% | |RANGE: |About 15% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Jerry Can | |DESCRIPTION: |Leaves a trail of gasoline that can be ignited by shooting | | | the trail with any firearm or Molotov. | |DAMAGE: |About 5% | |FIRE RATE: |About 15% | |ACCURACY: |About 30% | |RANGE: |About 5% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Molotov | |DESCRIPTION: |A crude incendiary bomb consisting of a rag stuck in a bottle| | | of gasoline. Causes burning death, and multiple attacks on a| | | vehicle can cause vehicle detonation. | |DAMAGE: |About 50% | |FIRE RATE: |About 20% | |ACCURACY: |About 20% | |RANGE: |About 10% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Tear Gas | |DESCRIPTION: |Tear gas grenades are particulary effective at incapacitating| | | multiple assailants. Sustained exposure can be lethal. | |DAMAGE: |0% | |ACCURACY: |About 20% | |FIRE RATE: |About 10% | |RANGE: |About 15% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר _____________________________________________________________________________ |NAME: |Sticky Bomb | |DESCRIPTION: |A plastic explosive charge fitted with a remote detonator. | | | Can be thrown and then detonated, or attached to a vehicle | | | and then detonated. You can attach multiple Sticky Bombs and| | | detonate them all at once if desired. To detonate after | | | being thrown, press D-pad Right. These can be used to blow | | | the doors off the back of Gruppe Sechs security vans to | | | revealthe case of money inside. | |DAMAGE: |About 95% | |ACCURACY: |About 10% | |FIRE RATE: |About 30% | |RANGE: |About 10% | ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר ______________________________________________________________________________ רררררררררררררררר|רררר| \ ARMS ||רר|| .--, / TRAFFICKING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ AIR & GROUND | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.6}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר These mini-missions do not count towards 100% completions, but they do add some extra money and weapons into Trevor's inventory. %%%%%%%%%%%%% % AVAILABLE % After you beat "Nervous Ron" and purchase McKenzie Field Hangar. %%%%%%%%%%%%% For Trevor %%%%%%%%%%%% % STRATEGY % %%%%%%%%%%%% You will see two vehicles, a Cuban 800 airplane for Air, and a BF Dune Buggy for Ground. When you get in either vehicle, you will begin one out of five missions set for each. When you beat a mission, you will receive $5000 for Ground and $7000 for Air. I will give a brief description of each mission given for both vehicles. Remember, after you finish one mission, the vehicle icon will not appear again until after you leave the area, however you can jump right to the next vehicle. Example: Air, Ground, leave area, repeat - or - Ground, Air, leave area, repeat. .---------------------. | GROUND TRAFFICKING: | '---------------------' MISSION: Lose Rivals GOLD COMPLETION: Weapons Collected - Pistol You are given 1:30 to make it to the dropoff location in Grapeseed before your rivals do. If you can make it within the time limit and leave, you should be okay, however if you make it after the time expires, then you will, of course, be facing the rivals. Also know that for this one, you cannot stay on any main roads for too long, or else you will obtain a Wanted Level. However you do it, cut across the county to the location. Remember you can break through fences and other obsticles, but poles and rocks, not so much. ;) When you get close, you will see the plane fly by and drop the package, unless you were too slow and it was already dropped. If need be, press B to focus on the plane. When the package is dropped, it will be the green dot on the radar. All you have to do is drive by it to pick it up. If you got there quick enough, you do not have to worry about rivals, but if you were too late, they will appear as red dots on the radar. In this case, you must take them out before you can head back to the airfield. ------------------------- MISSION: Eliminate Rivals GOLD COMPLETION: Weapons Collected - Micro SMG Begin driving towards the red dot on your radar, which is a lone rival vehicle that is heading towards the yellow dot. Try taking them out before they reach the dot, or else they will pick up the package, in which case you will have to give chase. If you can, try aiming for the driver or the wheels. Know that a gunman is sitting in the passenger's seat as well, who will be firing at you. If you take out the driver, the passenger will scoot over and begin driving. Once they are dead, drive up next to the vehicle to automatically pick up the packager, then head back to the airfield. ------------------------- MISSION: Lose Late Rivals GOLD COMPLETION: Weapon's Collected - Grenade Again, begin heading to the drop-off location, but stay off the main roads to avoid the cops, and you are timed. Just take the most direct route you can, cutting across fields and the mountainside. After you get the package, several rivals will appear in their trucks, two guys per truck, wanting to take you out for the package. If you make it quick enough, drive west, opposite the driveway so the rivals won't gang up on you. For this, you will want to find a safe place to fight instead of running off, so use the vehicle as cover, and use Trevor's Rage if you need to. Yet again, if you are quick enough you do not have to worry too much about the rivals. Just pay attention to your radar. As ususal, drive back to the airfield once all rivals are gone. ---------------------------------------------------- MISSION: Eliminate Rivals Before Drop-Off Is Reached GOLD COMPLETION: Weapons Collected - Pump Shotgun This time, the rivals will be very quick at getting to the package. If you cannot reach them and take them out before they get to this package, then you must give chase and take out the driver and gunman. If possible, try taking out the tires first, but know that they will continue to drive towards their drop- off location, so if you do manage to get the tires out, then ram the truck to spin it out. There should only be one rival truck during the first playthrough of this mission (possibly more on further playthroughs), so it should not be too difficult. After the package is retrieved, drive back to the airfield. MISSION: Ambush & Rival Helicopter GOLD COMPLETION: Weapons Collected - Assault Rifle As usual, if you are quick enough to the location, you will not have to deal with many rivals. If you are too late, a rival will pick up the package, or if you get there with only several seconds left, many rivals will appear. Try to make as direct a route as possible while staying off the roads. When you get the package, and hopefully without any rivals on you, begin driving back. If you do manage to have several rivals chasing you, get out at a save location and use your surroundings as cover. Eventually, a helicopter will appear, so take out your best weapon, go into Rage mode if you can, and take out the gunner and/or pilot. Once everyone is gone and you have no WL, then head back. .------------------. | AIR TRAFFICKING: | '------------------' MISSION: Arms Drop-off / No Altitude Restriction GOLD COMPLETION: Accurate Drop Bonus - $125 for no misses in the drop zones Time Bonus - $125 for finishing the mission within 04:10 Take off (pressing L3 to bring in the wheels) and fly towards one of two locations marked on your map. Remember, you must keep low as indicated by a low flying altitude line on your radar, and if you fly above it, the authorities will be notified. Both locations have smoke signals, so fly in close and press A to drop of the packages, then fly back to the base. There are two locations and you are given four packages. Know for this mission, you can fly above the line. --------------------------------------------- MISSION: Arms Drop-off / Altitude Restriction GOLD COMPLETION: Low Altitude Bonus - $125 for staying below the max altitute line Accurate Drop Bonus - $125 for no misses at the drop zones Time Bonus - $125 for finishing the mission within 05:00 There are three drop-off locations for this one. You must keep low over the land by staying withing the horizontal lines on your radar. Start by heading towards the larger yellow dot on your radar which should be directly ahead of your take-off location (west). Know that the easiest way to time your drops is to look at your radar when nearing a drop-off location. You'll see the yellow circle appear, and when your character's white arrow is above this circle, press A to drop. The package (green dot) will stay perfectly still on radar since it will only drop directly down. In other words, the package drop does not consider the momentum of the plane. -------------------------------------------- MISSION: Bomb Drop / No Altitude Restriction GOLD COMPLETION: Accurate Drop Bonus - $125 for no misses at the drop zones Time Bonus - $125 for finishing the mission within 6:00 NOTE: If there is a cinematic on a bomb drop, you can guide the bomb with Left Stk. This time around, you must destroy competitors. It's a lot like drop-offs, except this time you have six bombs and four locations, meaning you can only mess up twice. The location circles are smaller, but again, just look at your radar and try to fly right over them. When the white arrow is above the circle, press A to drop a bomb and it will fall nearly straight down. Also, as stated, there are no altitude restrictions, so you can fly as high as you want, but be smart about it. Start by flying west, following the bigger dot. You'll make a big circle. When you destroy location four and head back to the airfield, you will have to circle around in order to land properly, or you can land facing away from the hangar, and just maneuver the plane on the ground to do a 180. ------------------------------------------------------------- MISSION: Bomb Drop On Train & Boat / No Altitude Restrictions GOLD COMPLETION: Accurate Drop Bonus - $125 for no misses at the drop zones Time Bonus - $125 for finishing the mission within 04:30 Like last time, you just drop bombs to destroy targets, however there are only two marked targets this time. Thing is, one of them is a moving target, which is the train. Start by heading south towards the train. You may come across it at a cross direction (you going south, train going east), so try fly in close and drop the bomb just as you reach the train. Next is a group of boats out at sea, just passed a bridge. Follow along the river, fly under the bridge, then fly in close to the boats and drop the bomb. I believe if you miss and the bomb lands in the water, it will not explode. -------------------------------------------------- MISSION: Carpet Bombing / No Altitude Restrictions GOLD COMPLETION: Accurate Drop Bonus - $125 for no misses at the drop zones Time Bonus - $125 for finishing the mission within 03:20 When you get close to the enemy airstrip, you'll see three groups of red dots lined up next to each other. With carpet bombs, what you will want to do is line yourself up headings towards one of the three groups. This means you'll have to circle around until you get in a good line, then when close, fire away. ____________________ / ACHIEVEMENT UNLOCK \--> TP Industries Arms Race (10G) רררררררררררררררררררררר You purchased McKenzie Field Hangar and won the arms race. Now, if you came here from the walkthrough because you wanted to get some extra money and weapons for Trevor, then do ctrl+f for III.27} above, to get right back into the guide. ______________________________________________________________________________ רררררררררררררררר|רררר| \ ||רר|| .--, / HUNTING | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.7}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר These mini-missions are available only to Trevor, and can begin after you finish Cletus's "Fair Game" mission. This activity is also only available between the hours of 5:00 and 19:00. When you begin, Trevor will change into his Hunting uniform. Simply use the whistle by pressing D-Pad Left to find all nearby locations of elk. Anytime you want to quit, press D-Pad Right. Remember to always take down the male elk (with the antlers) as Cletus will not be happy with any doe's (females). When you take one down, Cletus will pay you. After you send Cletus your 1st photo, it will open up the Nature Photographer challenge. With this challenge, Cletus will send you a text of what kind of animal he wants a photograph of. First one will be of a living doe. Try to get close, pull out your camera phone, and take a photo of a doe, then send it to him by pressing X after the photo is taken, then selecting Cletus. Cletus will then send you score of the photograph based on shot location of the animal, what the photo consists of, and how well framed it is. Each hunting session is separate, so try to get as many kills and and photos in as possible. GOLD: 90 Points Silver: 60 Points Bronze: 30 Points HUNTING CHALLENGES: ------------------- These challenges can be found in the Mission Brief in the pause menu. Weapon Master Challenge: Rank 1 - Kill a coyote with a Shotgun Rank 2 - Run over a boar Rank 3 - Kill a mountain lion with a Grenade Rank 4 - Kill an elk without looking through the scope Rank 5 - Kill any bird with a Sniper Rifle Nature Photographer Challenge: Rank 1 - Take a photo of a spooked elk corpse (Let it notice you, then kill) Rank 2 - Take a photo of 2 elk corpses (In one pic) Rank 3 - Tank a photo of a boar and coyote corpses (In one pic) Rank 4 - Tanke a photo of an elk corpse and a charging cougar (In one pic) Rank 5 - Take a photo of elk, cougar, boar, and coyote corpses (In one pic) Master Hunter Challenge: Rank 1 - Kill an elk with a heart shot Rank 2 - Kill 2 elk in a row without a call Rank 3 - Kill 3 elk in a row undetected (Suppressed weapon is easiest) Rank 4 - Kill 5 elk within 4 minutes Rank 5 - Kill 5 elk in a row with heart shots HUNTING REWARD SYSTEM: ---------------------- Target | PTS Awarded | Money Awarded ------------------------------------------------------- Coyote | 2 | $10 Bird | 5 | $10 Humans | 5 |$0 (Fail and get a WL) Boar | 3 | $50 Mountain Lion | 5 | $25 Spooked Animal | 1 | $50 Road Kill | 1 | $5 Heart Shot | 10 | $100 Head Shot | 5 | $50 Neck Shot | 7 | $75 Rear Shot | 2 | $50 Leg Shot | 1 | $50 Type of Animal Kill | % Of Base $ Kill Award -------------------------------------------- Melee | 50% Pistol | 100% SMG | 75% Rifle | 100% Machine Gun | 25% Sniper | 100% Heavy Weapon | 10% Thrown Projectile | 10% According to the charts above, the best kills you can get for the highest points are by Elk heart shots with a Pistol, Rifle, or Sniper Rifle. Also, this is really about it for Hunting, and there is no Achievement for getting to the highest ranks. To get back to the guide, go to IV} above. ______________________________________________________________________________ רררררררררררררררר|רררר| \ STUNT JUMPS ||רר|| .--, / PART 2 | רר | ___ () ___ (@) <.,$$,) q"()"p q"()"p\ | -|=8רר .-/--8רר |[ }--- "" \{}/ \{}/ / (Misc.) | | / / |[_] , $$ $$ \ ________________)____|\ _/\ | | (@)/ / \ / \ / ) (@) | / | | &====[EXT.8}---, / \ / \\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר This section deals with the second half of the Stunt Jumps found around San Andreas. If you are following my guide, you should be doing these with Trevor so as to build up, and hopefully even max out his Driving skill. 25 should already have been done, but if not, you can find them at III.6} above. These are the other 25. Remember, if you do not feel comfortable with the jump, line yourself up as perfectly as possible with the ramp, do a QS (Phone > Quick Save), and then try the jump. If you fail and a car you love is destroyed, then you can simply load up the save and try again. Also remember, even though there are suggested vehicles, you can still manage to do them all with a good car. I did all of mine (including the previous 25) with a Truffade Adder. KNOW: While in the slow-motion camera perspective when doing a jump, you can tilt the Right Stick up or down to speed up or slow down the camera! This can really help when trying to adjust a vehicle (Left Stick) in midair. Also, if at anytime Trevor maxes out his Driving skill, you can always wait to do the rest until you get a hold of Franklin again in order to use his Special. 26/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sports Bike. \ \\LOCATION: Dockyard's broken concrete wall in Banning. \ |\\DIRECTIONS: On your map, go to Banning's Barber Shop. \ ||\\ Move the cursor directly down until the road at the \ ||-\\ river edge. Set the waypoint just left at the north- \ ||--\\ west corner. When you get there, you'll see a ramp. \ || \\THE JUMP: Line your vehicle up at the other side of the\ || \\ yard, facing west. Speed up the ramp, over the canal, \ || |\\ and onto the land on the other side. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 27/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sports car. \ |\\LOCATION: Airport's billboard ramp. \ ||\\DIRECTIONS: Head to the ground section of the LS Intl \ ||-\\ Airport. Coming into the lower section, you'll see a \ ||--\\ big billboard ramp with a faux car near the tip going \ || \\ south. Drive away from the empty side of the ramp \ || \\ heading north, but veer a little right to gain more \ ||-----\\ distance. When far enough, do a 180, facing the ramp. \ ||------\\THE JUMP: Speed up the road-styled ramp, landing really\ || \\ anywhere beyond, as long as it's on all your wheels. \ || \\ For this, you will need to carefully adjust the car \ || \\ while it is in the air to make it land correctly. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 28/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle. \ |\\LOCATION: Airport's dumpster by the east gate. \ ||\\DIRECTIONS: Head tot he ground section of the LS Intl \ ||-\\ Airport. When you reach the terminal entry doors, go \ ||--\\ east until the curve north. Look south and you will \ || \\ see the ramp. Line yourself up with the ramp, then \ || \\ back away until you reach the lamp post. Do a QS. \ ||-----\\THE JUMP: Be prepared for a three-star WL, unless you \ ||------\\ already own the airport. Speed up the ramp, over the \ || \\ gate, and onto the ground on the other side. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 29/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sports car. \ |\\LOCATION: Airport's other billboard ramp. \ ||\\DIRECTIONS: Head to the ground section of the LS Intl \ ||-\\ Airport. Go to the east side of the circular building \ ||--\\ in the center. Facing north, you'll see a billboard \ || \\ ramp shaped like an inclined road with a faux car at \ || \\ one edge. Back up along the road south, facing the \ ||-----\\ ramp. \ ||------\\THE JUMP: Speed up along the road north, veering left \ || \\ to go up the ramp's left edge, adjusting the car as \ || \\ much as you can while in the air, and landing in the \ || \\ oval parking lot on the other side. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 30/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: La Puerta Freeway Switch's metal ramp. \ ||\\DIRECTIONS: The easiest icon to explain this from is \ ||-\\ the "Ponsonbys" icon in Rockford Hills. Go to the big \ ||--\\ road along this store and head south. When you reach \ || \\ the bridge over the freeway, make a left at the end \ || \\ going onto the freeway. Follow the curve south and at \ ||-----\\ the fork, veer right going down. At the next fork, \ ||------\\ continue to stay on the right-hand side. Look to your \ || \\ left, you'll see some construction work with a ramp. \ || \\ Cross the way going up towards oncoming traffic, 180. \ ||---------\\THE JUMP: You do not have to go far, but speed down the\ ||----------\\ the road, up the ramp, and onto the freeway on the \ || \\ other side (the side you came in on). Be careful for \ || \\ other vehicles as well. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 31/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Supercar or fastest sports bike. \ |\\LOCATION: La Puerta drain's concrete ramp. \ ||\\DIRECTIONS: Follow the directions exactly from jump 30,\ ||-\\ but instead of heading across the construction, keep \ ||--\\ going south with traffic. At the fork, take the off- \ || \\ ramp down, then make a right at the intersection. \ || \\ Follow the road around and after the next T, veer just\ ||-----\\ right onto the dirt and down the hill towards the \ ||------\\ canal. You'll pass through a broken wall, then make a \ || \\ right. Go down the steep ledge onto the lower part. \ || \\ Drive down a little ways, then make a 180. QS. \ ||---------\\THE JUMP: That steep ledge you went down is the ramp. \ ||----------\\ Speed along the flood control drain and take the ramp \ || \\ over the raised railway, adjusting your vehicle if you\ || \\ need to, and land perfectly in the helipad area. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 32/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: La Puerta drain's bulkhead. \ ||\\DIRECTIONS: Go to Binco Clothing in Vespucci Canals. Go\ ||-\\ southeast, following the curve south. However, after \ ||--\\ you do this, go left across the road and onto the \ || \\ grass on the other side. You'll see an indented dirt \ || \\ path. Follow it south and around east to the bulkhead.\ ||-----\\ You'll see the ramp just to your right, so back away \ ||------\\ and line yourself up. \ || \\THE JUMP: Simply speed up the ramp heading east and \ || \\ over the drain, onto the ground. Easy. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 33/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: La Puerta freeway's metal sheet ramp. \ ||\\DIRECTIONS: From the Binco in Vespucci Canals, head \ ||-\\ southeast, then at the end, make a left going north. \ ||--\\ At the first intersection with the gas station, make a\ || \\ right, following the curves south and east. Looking \ || \\ left at the off-ramp, you'll see the metal sheet. Line\ ||-----\\ yourself up with it as usual, facing south. \ ||------\\THE JUMP: Be weary of the vehicles and speed up the \ || \\ ramp, over the road, and onto the next on-ramp. Easy. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 34/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: La Puerta freeway's metal sheet ramp. \ ||\\DIRECTIONS: Go to the Ponsonbys in Rockford Hills. Go \ ||-\\ south along this road, and when you reach the bridge \ ||--\\ over the freeway, make a left at the end going onto \ || \\ the freeway. Follow the curve south and at the fork, \ || \\ veer left staying up. At the next fork, veer right \ ||-----\\ going even higher. At the curve is the ramp. Line up. \ ||------\\THE JUMP: Speed up the ramp (not too fast or you could \ || \\ overshoot it) and land on the lower off-ramp. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 35/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Wooden planks in Little Seoul. \ ||\\DIRECTIONS: Go to the Ammu-Nation in Little Seoul and \ ||-\\ head east. At the end, make a right, then at the next \ ||--\\ T-intersection, look right into the lot with the wall \ || \\ that is under constructions. Past this wall, through \ || \\ the lot with grass patches, is the wooden ramp. Line \ ||-----\\ your vehicle up on the intersection facing west. \ ||------\\THE JUMP: Drive carefully through the small lot west, \ || \\ up the ramp, and onto the road below. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 36/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Pagoda in Little Seoul. \ ||\\DIRECTIONS: From Binco Clothing in Vespucci Canals, go \ ||-\\ north. Straight ahead at the V-intersection, you'll \ ||--\\ see the pagoda. The ramp faces west, so line up. \ || \\THE JUMP: From about a block away, speed up the ramp, \ || \\ through the pagoda, and onto Rockford Drive below. Be \ ||-----\\ careful of this one, because if you overshoot it (like\ ||------\\ I did of course), you could still make it, but land in\ || \\ a home's walled-in lot, where the opening may be too \ || \\ small for your vehicle to fit through.... \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 37/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sports car or fast motorcycle. \ |\\LOCATION: Overpass jump in Del Perro. \ ||\\DIRECTIONS: Go to the road east of the Barber Shop in \ ||-\\ Vespucci Canals and drive north. At the intersection \ ||--\\ with the two-lane road to your left, go left onto this\ || \\ road. Follow the curve northwest, and you'll see some \ || \\ orange safety reflectors to your left. \ ||-----\\THE JUMP: Speed through the safetly reflectors, across \ ||------\\ the dirt and up the small earthy ramp near the middle \ || \\ section. Land on the Great Ocean Highway below. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 38/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sport bike. \ |\\LOCATION: Glass rail of The Jetty garage. \ ||\\DIRECTIONS: Go to the street just northwest of Ammu- \ ||-\\ Nation in Morningwood, then head southwest to the end.\ ||--\\ Make a right going northwest. Keep north, passing the \ || \\ T-intersection until you reach the forced curve. Ahead\ || \\ is The Jetty building with a fork in the driveway. \ ||-----\\THE JUMP: Line yourself up with the left fork going up,\ ||------\\ and back up a little bit. You must speed up this fork,\ || \\ through the construction barricade, and use the small \ || \\ steps as the ramp. Go over the rest of the lot and \ || \\ land near the Xero gas station below. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 39/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Sheet metal ramp in Vinewood Hills. \ ||\\DIRECTIONS: This is where the jumps start to spread. \ ||-\\ Go to the road just north of the Tennis icon at the \ ||--\\ Golfing Society and head east. Make the first left up \ || \\ the sloped street a ways until you see construction \ || \\ barricades in front of a short dirt road. At the end \ ||-----\\ of this dirt road is the ramp. \ ||------\\THE JUMP: Start around the T-intersection of the paved \ || \\ roadway, facing south. Speed down and along the dirt \ || \\ path, up the ramp, and onto Picture Perfect Way below.\ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 40/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Dirt ramp in Grand Senora Desert. \ ||\\DIRECTIONS: This time, go to the curved road just south\ ||-\\ of the "Offroad Truck Race 1/2" icon, Great Chaparral.\ ||--\\ Follow it southeast, then make a right at the end. \ || \\ Going south, you'll eventually see a small wall to the\ || \\ right, with a dirt mound behind it. Try to drive up \ ||-----\\ the steep hill just before the guardrail and onto the \ ||------\\ just-mentioned dirt hill. This hill is the ramp. Drive\ || \\ up the slope, and 180 facing back down. \ || \\THE JUMP: Speed down the slope, up the dirt ramp, over \ || \\ the two-lane road, and into the ditch, other side. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 41/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Sports car or motorcycle. \ |\\LOCATION: Rock ramp in Raton Canyon. \ ||\\DIRECTIONS: Go to the "Offroad Moto/ATV Race 3/4" icon \ ||-\\ on the map. Head south on the road next to it, then \ ||--\\ take the first right going west on the dirt road. Keep\ || \\ driving until you see the road curve around a cliff. \ || \\ Right at the beginning of this curve facing north is \ ||-----\\ a rock ramp. Back up a ways. QS. \ ||------\\THE JUMP: Speed down the road, up the ramp, across the \ || \\ gap, and back onto the road on the other side. Make \ || \\ sure to hit both brakes when landing. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 42/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Rock ramp on North Calafia Way. \ ||\\DIRECTIONS: Go to the "Offroad Moto/ATV Race 3/4" icon \ ||-\\ on the map. Head north on the road next to it, going \ ||--\\ over the bridge. Keep following this road a ways until\ || \\ you pass the section with the cement guards on both \ || \\ sides, wooden planks across the top. After this, you \ ||-----\\ will see the short dirt path to the rock ramp. \ ||------\\THE JUMP: Speed up the ramp, over the gap, and back \ || \\ onto the road on the other side. \ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 43/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Broken wooden bridge in Paleto Bay. \ ||\\DIRECTIONS: Go to the Ammu-Nation in Paleto Bay. Drive \ ||-\\ south, making the first right. At the next, immediate \ ||--\\ T-intersection, take the left. At this road's end, go \ || \\ right. At the end of the dirt road is a broken bridge,\ || \\ otherwise known as the next ramp. \ ||-----\\THE JUMP: Back up, then speed up the ramp, over the \ ||------\\ rocks, and onto the other side. Easy. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 44/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Most any. \ |\\LOCATION: Dirt mound in Paleto Bay construction site. \ ||\\DIRECTIONS: Go to the road just southwest of the LS \ ||-\\ Customs in Paleto Bay. Driving southeast, look right \ ||--\\ and go into the construction site. Inside, veer right \ || \\ and you'll see the dirt ramp ahead facing southwest. \ || \\THE JUMP: Speed up the ramp just a little to the left \ || \\ so as to avoid a telephone pole, and land in an alley.\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 45/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Racing bike. (Seriously suggested.) \ |\\LOCATION: Wood plank ramp at Sandy Shores Motel. \ ||\\DIRECTIONS: Go to the Tattoo Parlor in Sandy Shores. \ ||-\\ On the road, face soutwest. You can check out the ramp\ ||--\\ at the end where the motel is if you like. \ || \\THE JUMP: Speed down the road, up the ramp, over the \ || \\ motel, and beyond the dry pool's rusted walls. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 46/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Any. \ |\\LOCATION: Dirt hill at Sandy Shores. \ ||\\DIRECTIONS: Go to the Sandy Shores Helipad (Trevor's). \ ||-\\ At the road south of it, head west a short ways. When \ ||--\\ at the T-intersection, you'll see a well-blended dirt \ || \\ ramps with a big rock formation beyond it. Go up the \ || \\ dirt road to your left, then 180 facing the ramp. \ ||-----\\THE JUMP: Start at the Dune Buggy (use it if you want) \ ||------\\ and race down the road, up the dirt ramp, over the \ || \\ rocks, and land on the landing strip on the other side\ ררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 47/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Motorcycle or sports car. \ |\\LOCATION: Prison jump in Hillside. \ ||\\DIRECTIONS: Go to the road just northeast of the Darts \ ||-\\ game and follow it southeast. At the intersection, \ ||--\\ cross the road, continuing south (you'll go southwest \ || \\ a short bit until it goes directly south). Follow this\ || \\ road to the prison. When through the security gate, go\ ||-----\\ left to the southern side. Looking south, you'll see \ ||------\\ a steep hillside wall with the center part being more \ || \\ high. Drive up the hillside to this center part, and \ || \\ you will see it is a dirt ramp facing the prison. QS. \ ||---------\\THE JUMP: Line up and speed forward up the ramp, over \ ||----------\\ the prison wall, and into the pen itself. There are a \ || \\ lot of buildings in here, so try your best to land on \ || \\ all fours (or two for a bike) before hitting a wall. \ ||-------------\\ Know that you will get a two-star WL when you get in, \ ||--------------\\ and it being a pen, cops will be right there. You will\ || \\ have to make your way around the buildings to the \ || \\ center and drive back out. Remember the Customs shop. \ רררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררררר 48/50 .-------------------------------------------------------. |\SUGGESTED VEHICLE: Fast car or motorcycle. \ |\\LOCATION: Dirt mound at the Senora Freeway. \ ||\\DIRECTIONS: Go to the freeway left of the "Offroad \ ||-\\ Truck Race 2/2" icon. Go to the furthest west road at \ ||--\\ the location where the two center roads cross. Driving\ || \\ south, You'll see the guardrail break and a small dirt\ || \\