|System: DS, PSP, WIi, PS2||Review Rating Legend|
|Dev: LucasArts||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: LucasArts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Jun. 26, 2009||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
In addition to the combat facets of the game, there are also puzzle elements too. The puzzles in the game take the shape of a water puzzle where your main task will be to get a droplet of water from one end of a maze to the other by pressing switches, avoiding traps, and breaking doors. The puzzle mode is actually pretty interesting, as you dont directly control the bead of water. Instead, you have to tilt the maze itself in order to control the action on-screen. You can also play with a friend with a DS in special two-player puzzles that you can unlock.
As far as production value is concerned, this game just doesnt look like it was produced with the attention the franchise deserves. The visuals are very basic, and the look of the game is reminiscent of launch titles for the DS. The character models are very blocky, and they dont include large details like facial features. The animations are also very jagged. The game does have plot scenes, but instead of being nicely animated, the plot points are delivered slide-show style, which honestly makes the game feel boring. Truly, the games visuals look like an early Nintendo 64 game, and it has to be one of the poorest-looking titles on the DS that I have seen this year.
Sound is also very underwhelming in this title. Background music is ok, but the already boring slide show plot scenes are absent of any voiceover, which just reduces them to the level of a power point presentation. Although I wasnt expecting amazing things from the sound scheme, it is just one more facet of this title that contributes to the poor overall package.
Although the Indiana Jones franchise is loved by millions, including myself, there isnt much to love about the DS version of Indiana Jones and the Staff of Kings. I was really hoping that this title would be good, as Indiana Jones is a naturally action-packed franchise, and it seemed to be a perfect launching pad for a new series of current-gen titles. But, poor production values, a boring story, and rigid gameplay make this an adventure best left alone. If there is ever a sequel on the DS, it will need a lot of polish before cracking its whip again.
Amanda L. Kondolojy
CCC Staff Contributor