Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "characters_init.c" file in the "\playlogic\age of pirates - caribbean tales\program\characters" directory. Change the line:
- ch.Ship.Type = GenerateShip(Ship_name)
Note: You must be careful because the game has the same line for the female player. Scroll to find it. Also, to find ship names open the "ships_init.c" file with a text editor. Scroll down and you will find a complete list with everything about the ships.
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "characters.c" file in the "\playlogic\age of pirates - caribbean tales\program\characters" directory. Change the value of "#define REPUTATION_MIN" line to "89". After doing so, do any job (bad or good) and your reputation will be Hero. Another way of doing this is to edit the "character_init.c" file in the same directory. You will find lines such as "ch.reputation.france = REPUTATION_NEUTRAL;". Change the "REPUTATION_NEUTRAL;" value to "REPUTATION_HERO;". After any task (good or bad ) you will be a Hero for any nation. In the same file you can find all lines of money and experience, for example, "ch.experience = 1000;" and skills such as "ch.skill.Leadership = "1";". Change all skills to "10", and experience and money as desired. Note: You must change every line of money and experience in that file.
Enter one of the following codes as a ship name to activate the corresponding cheat function:
|10,000 experience points||ExpBooster|
|Best saber unlocked||BestSaber|
|Best gun unlocked||BestGun|