Call Of Duty

Strategy Guide/Walkthrough/FAQ

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  • Hidden comment

    In Burnville (the second map), when you have to go into the church to knock out the two machine gunners and the antiaircraft fire, do not go to the church. Instead, stay behind the big tomb with a cross on it and throw grenades over the wall to where the two machine gunners and antiaircraft guns would be (the corner of where the walls meet above it). Keep throwing them until someone says "Way to chuck, Private".

  • Cannot Cheat from this server fix

    This trick will exploit a fatal error when applying the "+set developer 1 +set sv_cheats 1" command line parameter, if you get the "You cannot cheat on the server" message. After starting the game with that command line parameter, select a new game (or "Resume" a current game and the cheat should work). Set the level and start it. Then, save the game and exit out back to Windows. Restart the game and select "Resume". Do not manually select a game to load. All you need to do is "Resume" your current game.

  • Cheat Codes

    Start the game with the "+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0" command line parameter. While playing the game, press ~ to display the console window. Enter one of the following codes at the console window to activate the corresponding cheat function. Repeat a code to disable its effect. Note: If the game responds "sv_cheats are read only", then type "setrandom sv_cheats 1" in the console before activating the codes. If the game responds that "cheats are not enabled on this server" then type "spdevmap [map name]" (for example, "burnville" or "dawnville") in the console before activating the codes.

    Result Cheat Code
    Invincibilitygod
    Full healthgive health
    Get all itemsgive all
    Extra ammunitiongive ammo
    Ignored by enemynotarget
    No clipping modenoclip
    Fly modeufo
    Toggle debug modedebug [0-1]
    Toggle developer modedeveloper [0-1]
    Teleport to a specific map nodejumptonode
    Play indicated mapmap [map name]
    Spawn indicated itemgive [item name]
    List all cvarscvarlist
    Dump all cvars to consolecvardump
    Reset all cvarscvar_restart
    List all console commandscmdlist
    List all shaders of current mapshaderlist
    List all images of current mapimagelist
    List all sounds currently usedsnd_list
    List all entities currently usedentitylist
    List all currently bound keysbindlist
    View graphics informationgfxinfo
    Commit suicidekill
    Save gamesavegame
    Load saved gameloadgame
    Reset variable to default valuereset [variable name]
    Play a cinematic filecinematic
    Set crosshair transparency; default is 1.0cg_crosshairAlpha [number]
    Set gravity value; default is 800g_gravity [number]
    Set HUD transparency; default is 1.0cg_hudAlpha [number]
    Set seconds that dead bodies remain on-screenai_corpsecount [number]
    Set shellshock durationcg_shellshock [number]
    Set skill levelg_gameSkill [number]
    Set weapon knockback power; default is 1000g_knockback [number]
    Set game speed; 0.5 is half speed, 1 is defaulttimescale [number]
    Show miss distance when hitting NPCscg_showMiss [0-1]
    Spawn indicated modeltestmodel [model name]
    Free movement while pausedcl_paused 2
    Return to normal paused screencl_paused 0
    Toggle AIg_ai [0 or 1]
    Toggle bullet debug modeg_debugBullets [0 or 1]
    Toggle bullet markscg_marks [0 or 1]
    Toggle console debugging.con_debug [0 or 1]
    Toggle crosshaircg_drawCrosshair [0 or 1]
    Toggle ejecting shellscg_brass [0 or 1]
    Toggle entity bounding boxesg_drawEntBBoxes v
    Toggle fogr_fog [0 or 1]
    Toggle framerate displaecg_drawFPS [0 or 1]
    Toggle FXfx_draw [0 or 1]
    Toggle FX debugging.fx_debug [0 or 1]
    Toggle FX freezingfx_freeze [0 or 1]
    Toggle fx. If set to 0, fx will be disabledfx_enable [0 or 1]
    Toggle game timercg_drawTimer [0 or 1]
    Toggle hit debug modeg_debugShowHit [0 or 1]
    Toggle HUDcg_drawStatus [0 or 1]
    Toggle HUD and crosshaircg_draw2D [0 or 1]
    Toggle letterbox formatcg_letterbox [0 or 1]
    Toggle NPC health display g_debugDamage [0 or 1]
    Toggle objects and backgroundsr_drawWorld [0 or 1]
    Toggle objects and NPCsr_drawEntities [0 or 1]
    Toggle player and AI movement debug modeg_debugMove [0 or 1]
    Toggle player and AI movement debuggingcl_debugMove [0 or 1]
    Toggle rendringcg_noRender [0 or 1]
    Toggle shadows.cg_shadows [0 or 1]
    Toggle spawningg_spawnai [0 or 1]
    Toggle subtitlescg_subtitles [0 or 1]
    Toggle third person viewcg_thirdPerson [0 or 1]
    Toggle vehicle debug modeg_vehicleDebug [0 or 1]
    Toggle wireframe moder_showtris [0 or 1]
    Unknowntestgun
    Unknowndebug_tankall [0 or 1]
    Unknownchain [0 or 1]
    Unknownai_nocriticalsections [0 or 1]
    Unknowncg_skybox [0 or 1]
    Unknowncg_stats [0 or 1]
    Unknowncg_noPredict [0 or 1]
    Unknowncg_selectPlayer
    Unknowncg_tracerChance
    Unknowncg_ignore [0 or 1]
    Unknowncl_run [0 or 1]
    Unknowncl_running [0 or 1]
    Unknowndmflags [0 or 1]
    Unknowng_changelevel_time

  • Map names

    Use one of the following values with the "map [map name]" code:

      airfield
      berlin
      brecourt
      burnville
      carride
      chateau
      dam
      dawnville
      factory
      hurtgen
      pathfinder
      pavlov
      pegasusday
      pegasusnight
      powcamp
      railyard
      redsquare
      rocket
      sewer
      ship
      stalingrad
      tankdrivecountry
      tankdrivetown
      trainstation
      training
      truckride

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