Goodbye Deponia Review
Goodbye Deponia Box Art
System: PC
Dev: Daedalic Entertainment
Pub: Daedalic Entertainment
Release: October 18, 2013
Players: 1
Screen Resolution: 480p-1080p

Visually, Goodbye Deponia is as gorgeous as ever. It's not so much a technical improvement over the last two games, but rather a clear sense of style and creativity that comes from Daedalic's artist, and the dedication that goes into each hand-drawn scene. The background animations in each area depict the dilapidation of the garbage world, although the actual travel of each character has set animations that at times feels out of place. For example, there is an amusing chase scene in a hotel between several characters, à la Scooby Doo. However, instead of running around frantically, everybody walks with the same bearing that they do in every other part of the game. These recycled animations do tend to break up the intensity of certain scenes, but at least they depict each character's attitude to a tee.

Goodbye Deponia Screenshot

The music and sound effects feel genuine to the backdrop. Everywhere you go there are oddly constructed gadgets and poorly maintained appliances that fizzle, rattle, and chug along. The ambient music is filled with industrial-style synthesized beats, all very appropriate to the scene. And of course, the break in between each chapter is one I eagerly look forward to, where our banjo-playing bard of a narrator regales us with a jovial recap of the action and the manly chorus closes it out, followed by an epic orchestral climax


I apologize for anyone hoping for more tidbits about the story itself, but as the final chapter in a cult-inducing series, I have little doubt that fans will want to experience each sidesplitting moment of Goodbye Deponia for themselves. It is a great finish to a truly original tale, and a trilogy that anyone not already familiar with the series should absolutely purchase and enjoy. The only tragedy of Goodbye Deponia is that it truly is the final farewell to all our friends on Deponia.

Sean Engemann
Contributing Writer
Date: October 17, 2013

The hand-drawn artwork is reminiscent of something from a Dr. Seuss book, only filled with crudeness. The animations, however, could have seen a little more variety.
It's simple and precise. Use the mouse-wheel to open the inventory, and click what you want to interact with. No fuss, no mess.
Music / Sound FX / Voice Acting
Great melodies, authentic effects, and voice actors that have found their characters after two previous games make for a great audio combination.
Play Value
It's roughly ten hours long, but a great conclusion to one of the wackiest adventures out there.
Overall Rating - Must Buy
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • A classic point-&-click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett, and Matt Groening.
  • From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning, and Edna & Harvey: Harvey's New Eyes.
  • An epic conclusion to the iconic Deponia series.
  • Unique comic style with hand-drawn HD 2D graphics.
  • Cutscenes set to music with lovingly realized animations

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