Perimeter II: New Earth Review
Perimeter II: New Earth   box art
System: PC Review Rating Legend
Dev: KDV Games 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Strategy First 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Feb. 10, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-2 3.0 - 3.4 = Fair
ESRB Rating: Everyone 3.5 - 3.9 = Good

Then of course there is the difficulty of killing the enemy when they decide to "dig in." They are difficult to see and even more difficult to hit, and when you do manage to make some kills, they respawn so quickly that it becomes overwhelming. What you learn is not to let them get to that point ever again as opposed to being able to develop a strategy that will solve the immediate situation.

Perimeter II: New Earth   screenshot

In another example of unbalanced gameplay mechanics, it's advisable to play as the Harkback since they can always seem to find a more level surface on the water. Craters and other damage to the land, including debris, make finding a pristine flat surface very difficult for the Exodus. There's really no reason they should be at such a disadvantage.

I did like the simplicity of the interface. It's clean and easy to access, a necessity when in the heat of battle. Graphically, the game borders on dated and awful. I should just go ahead and say that it's awfully dated. The maps lack detail with washed out features and blocky structures. This time around, the units lack the imaginative Terminator-liquid-metal morphing as the original - virtually everything in this game has regressed, including the framerate. Voiceovers lack emotion, but it's obviously something the developers realized so they electronically filtered them to give them an eerie, futuristic, robotic countenance.

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As far as the multiplayer mode goes, there is no browser to find a partner looking for a match. But, the good news is that after playing the single-player campaign, you're unlikely to want to take it any further.

By Cole Smith
CCC Senior Writer

RATING OUT OF 5
RATING DESCRIPTION
2.2
Graphics
Dated graphics. Maps lack detail. Washed out colors.
2.8
Control
Simple interface is easy to use. Gameplay requires too much spamming.
2.5
Music / Sound FX / Voice Acting
Voiceover work is terrible. Sci-fi ambient tunes are good.
2.1
Play Value
Gameplay becomes redundant quickly. It's very unbalanced.
2.2
Overall Rating - Poor
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Exodus - the greatest expedition in the history of mankind, has reached its goal. But does it mean the end of suffering? And if New Earth is a trap, what will be the cost?
  • Territorial warfare, based on the conflict of water and ground, brings gameplay to a new dimension.
  • Unit transformation assures quick and effective reaction to the events on the battlefield as well as tactical diversity.
  • Newly introduced Action-elements: players can enter the battle using the Providence - a Tactical Manipulator of Direct Action - and its super attacks: such as huge explosions, meteor showers, and more.
  • Newly introduced RPG-elements: players can dig the gaming maps in search of psy-crystals that are used to unlock and upgrade Providence's super attacks.
  • Psy-crystals unlock important secrets about the past of New Earth.


  • Screenshots / Images
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