|System: PC||Review Rating Legend|
|Dev: Daedalic Entertainment||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Deep Silver||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Apr. 26, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Spot is Sadwick's partner. He's a pet caterpillar that can change shapes, useful for solving puzzles and locating items for your inventory. He can change into five different shapes. Spot is not unlike Pinocchio's Cricket in that he offers some level-headed advice, something that Sadwick's young and overactive imagination requires. The storyline has many influences from classic literature, but still manages to be unique thanks to the detailed treatment of the characters. All characters are fully voiced, and conversations go into depth. There are no frivolous characters. At times I would prefer if this were a movie, as the actual point-and-click style of gameplay is inconsistent in quality and at times faulty in execution.
Items can be difficult to locate due to the high quality of the graphics in which nothing stands out because everything looks amazing. You find yourself using the hot-spot indicator far too often to highlight the items you need to collect to solve the various puzzles. Mostly these puzzles are logical, although you still have to think out of the box, so to speak. There are, however, a number of puzzles that are thrown in to pad the content. These puzzles lack cohesion in comparison to the great ones. Here you will use trial and error to combine items to create tools to solve your dilemma. Interestingly, Sadwick is cognizant of these shortcomings and makes reference to such hocus. It's great to see such self-awareness on the part of the developers, but a good laugh doesn't make the puzzle any less lame.
Few games can be credited with creating such a unique atmosphere. The characters take on a life of their own thanks to the witty writing and nuances of the voice acting, which at first may seem amateurish until you realize they are deliberate; a successful attempt to make the character more realistic. Musically the score is almost on par with the graphics. The soundtrack elicits emotions of wonderment, despair, and terror, allowing you to experience this world through not only the eyes of a child but through his imagination.
In a nutshell, The Whispered World would be a truly great game if you could fast forward the not-so-great parts. I look forward to a sequel.
CCC Senior Writer