|System: X360, PS3, Wii, PC||Review Rating Legend|
|Dev: LucasArts||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: LucasArts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: October 26, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
The only issue I see here is that the game is a single-note affair, and after you finish its six to eight-hour story mode, there isn't much to bring you back into the fold except some unlockable costumes, an "unleashed" difficulty level, and the promise of some DLC in the near future. For some, that could be an issue, as a $60 pricetag on an experience that can be completed with a single day seems a little steep. Still, if you were a fan of the first and don't mind the more ridiculous elements of the plot, this one does a good job of earning your $60, especially if you crave single-player focused experiences.
Dispatching enemies is ridiculously easy, and on the game's normal difficulty settings, it is easy to blast through each level using your powers. The game is full of enemies that are weak to one of your powers but can be devastated by another, so often combat is mindless. However, this isn't a bad thing, as the massive scale of carnage you are able to cause is both exciting and delightful, and I was never bored with the action in the game.
Likewise, the game doesn't disappoint on a technical level. Although the level design is strictly linear in most instances, the different planets and locales are rendered in excellent detail, and the game does a great job capturing the feel of the Star Wars universe. The audio in the game is equally impressive, with a sweeping original score and some outstanding performances from the voice cast.
The Force Unleased II is a good game. However, I would be hesitant to call it a good Star Wars game. The original Force Unleashed did a good job building on Star Wars' mythos in a way that was interesting but non-intrusive. It presented a simple story that featured plenty of thematic elements seen in both the original and prequel trilogy. However, the follow-up just doesn't capture the original's spirit, and that is what ultimately holds this title back from being something great. The action may have been amped up, the cameos may be even more surprising, but the clone-focused plotline just doesn't do enough to live up to its predecessor's legacy. Sure, the game is fun. But it could have been meaningful too.
Amanda L. Kondolojy
CCC News Director