
| System: PSP, DS | Review Rating Legend | |
| Dev: SilverBirch / Metanet | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Atari | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Aug. 26, 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-2 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
As promised, we have to mention the level editor. At first, I didn't know how to place different parts on the screen and make it all work. However, after finagling with it a little bit, I realized it's a quite complete level editor that will make your game last even longer. You can use any and all of the explosives, different platform types, switches, locked doors, etc. You can test your own levels as much as you want, save them and edit them later, etc. What's more, you can challenge your friends with them and see how well they can do with your unique and newly designed levels, or you can design multiplayer levels you can both play together.

One more thing I can't forget to tell you about is the amount of gore included in the game. You can turn it on and off, and you can even make the visuals more simplistic (Pure) or more detailed (Plus). When the ninja gets hit by an explosive or falls to its death, it simply explodes and you'll see its limbs and guts go all over the place. Of course, we're not talking about realistic blood and guts; after all, he's just a bunch of pixels and lines put together. However, the explosive effect you see when it dies will definitely make you giggle. That is, if you leave the option turned on, which I recommend for everyone old enough for it.
N+ is a great game to take on-the-go. Unfortunately, if you're not very good at platforming, you may suffer greatly. The game will make you sweat, curse, and yell. If you're actually fairly skilled, you may curse a little less. Whatever the case may be, I bet you'll keep playing this game for a long time and even come back to it after forgetting about it. You should give it a go and see how it pans out for you. $19.99 is not that bad for a fun game like this
By
Maria Montoro
CCC Site Director
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