Let's Fish! Hooked On Review
Let's Fish! Hooked On Box Art
System: PS Vita
Dev: SIMS Co., Ltd.
Pub: Wired Productions
Release: January 29, 2013
Players: 1
Screen Resolution: 544p

World Tour isn’t all there is in the game. There are also challenges to tackle, which generally involve catching a certain number or weight of fish in a specific period of time. Completing the tasks grants stars that unlock further challenges that are just as dull. Let’s Fish! Hooked On is also littered with technical faux pas, such as the constant slowdown (especially odd given its visual simplicity) and the terrible AI of the fish. This terrible AI causes them to repeatedly bang their heads against the shoreline or rest there, wholly immobile, faces buried in sand. I don’t want fish savants, but somewhat organic behavior for them would be nice.

Let's Fish! Hooked On Screenshot

It would also be nice if the Vita’s distinctive features were better utilized. As it stands, the developers clearly used them simply because they were there. The unique controls are unresponsive and are made entirely redundant with the system’s buttons. It’s a fishing game; wouldn’t a travel mechanic mesh well with a touch-responsive, overhead map of each lake? Instead, movement in a given location is limited to moving right or left on a set rail.

The ideal fishing game, in my mind, would focus on the player’s ability to read the environment, their knowledge of the fish they were pursuing, and their ability to react on the rod when fighting the fish itself. While some of that might require hardware that the Vita doesn’t possess, especially if strong force feedback were to be involved, the core elements of rewarding player knowledge and intuition should be doable on most any system, handheld or otherwise.


This is a fishing game in which the fishing is rote and boring. It is an RPG that lacks a compelling plot or worthwhile advancement. There are far better treadmills to run on out there, with infinitely better rewards for having done so. Let’s Fish! Hooked On is not one on which you should waste your time.

Shelby Reiches
Contributing Writer
Date: April 24, 2013

They are there, which is the nicest that can be said of them. Slowdown, ugly textures, and odd animation are met with passable fish designs.
Functional, unless you actually want to use the Vita’s touch features.
Music / Sound FX / Voice Acting
Your character’s voice and pointless exclamations will quickly wear on you while the music numbs you into a torturous trance.
Play Value
There is quite a bit to do. It’s just that none of it is actually worth doing.
Overall Rating - Avoid
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Become a World Champion as you compete in 35 Amateur, Professional and Master Class tournaments on the World Tour, with each stage increasing in difficulty.
  • Catch up to 9 different kinds of fish! Including 4 different kinds of bass - Florida Large Mouth Bass, Northern Spike, Small Mouth Bass and Red-Eye Bass.
  • Earn up to 240 different lures as you progress through the game, each with their own individual ‘appeal value’ to attract fish.

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