Successfully complete the game to unlock Bounty Hunter mode and Hard mode. Successfully complete the game in "Hard" mode to unlock the "Very Hard" and "Red Wood Revolver" (play as Manny Quinn training dummy) modes. Buy every item from the stores to unlock all showdown characters and journal pages.
Play through the game in Bounty Hunter mode to unlock various cheats, including "Invincibility", "Infinite Deadeye", "Golden Gun" (powerful guns), "Bite the Bullet" (one-hit kills), "Sad Stars" (blood replaced with stars), "No HUD", "No Distortion", "Show Player Position", "Show AI Info", and "Big Money" at the pause menu; as well as more characters in Showdown mode.
- Chapter 1: Falling Star (Red's mother) as a showdown character
- Chapter 2: "Curly" Shaw as a showdown character
- Chapter 3: "Twiggy" Phelps as a showdown character
- Chapter 5: Sheriff Bartlett as a showdown character
- Chapter 6: Fidgit as a showdown character
- Chapter 7: Professor Perry as a showdown character
- Chapter 8: "Sissy" Fess as a showdown character
- Chapter 9: "Dig" Fowler as a showdown character
- Chapter 11: Smitty as a showdown character
- Chapter 12: Natalie as a showdown character
- Chapter 13: Fallen Peak as a showdown stage
- Chapter 14: Sunset Canyon as a showdown stage
- Chapter 15: Grizzly as a showdown character
- Chapter 17: Sad Stars cheat
- Chapter 18: No HUD cheat
- Chapter 20: Bite the Bullet cheat
- Chapter 21: No Distortion cheat
- Chapter 24: Infinite Deadeye cheat
- Chapter 25: Golden Gun cheat
- Chapter 27: Invincibility cheat
- Chapter 2: "Curly" Shaw as a showdown character
Successfully complete the following Chapters with the indicated rank to unlock the corresponding bonus:
- Chapter 1 "Good": Weapon upgrade Old Pistol
- Chapter 1 "Excellent": Showdown stage Broken Creek
- Chapter 2 "Good": Showdown character "Bloody" Tom
- Chapter 2 "Excellent": Showdown character "Big Oaf" Whitney
- Chapter 3 "Good": Showdown character "Ugly" Chris
- Chapter 3 "Excellent": Showdown stage Widow's Patch
- Chapter 5 "Good": Weapon upgrade Owl Rifle
- Chapter 5 "Excellent": showdown character Rico Pedrosa
- Chapter 6 "Good": Deadeye increase
- Chapter 6 "Excellent": Showdown character "Pig" Josh
- Chapter 7 "Good": Increase max health
- Chapter 7 "Excellent": Weapon upgrade Breech Loader
- Chapter 8 "Good": Showdown character Cooper
- Chapter 8 "Excellent": Showdown character Bad Bessie
- Chapter 10 "Good: Showdown stage Ghost Town
- Chapter 10 "Excellent": Showdown character Mr Black
- Chapter 11 "Good": Showdown stage The Ranch
- Chapter 11 "Excellent": Showdown character Holstein Hal
- Chapter 12 "Good": Showdown character Dan
- Chapter 12 "Excellent": Showdown character Sam
- Chapter 13 "Good": Showdown stage The Bridge
- Chapter 13 "Excellent": Increase maximum health
- Chapter 14 "Good": Weapon upgrade Twin Revolvers
- Chapter 14 "Excellent": Deadeye increase
- Chapter 15 "Good": Showdown character Shadow Wolf
- Chapter 15 "Excellent": Showdown character Standing Snake
- Chapter 17 "Good": Showdown stage The Mine
- Chapter 17 "Excellent": Showdown character "Smiley" Fawler
- Chapter 19 "Good": Showdown characte: Buffalo
- Chapter 19 "Excellent": Showdown character Gabriel Navarro
- Chapter 20 "Good": Increase max health
- Chapter 20 "Excellent" Showdown character Colonel Daren
- Chapter 22 "Good": Showdown stage The Ranch
- Chapter 22 "Excellent": Showdown character General Diego
- Chapter 24 "Good": Deadeye increase
- Chapter 24 "Excellent" Showdown character Mr. Kelley
- Chapter 25 "Good": Showdown stage Mansion Grounds
- Chapter 25 "Excellent": Showdown character Jason Cornet
- Chapter 27 "Good": Weapon upgrade Scorpion Pistol
- Chapter 27 "Excellent": Showdown character Governor Griffon
- Chapter 1 "Excellent": Showdown stage Broken Creek
Note: This is the most difficult task in the game. You must first unlock everything, including the lucky flask from talking to jack swift in Brimstone (the third time you visit); the pocket watch from the paperboy in Brimstone (the fourth time you visit),.and the hot bath from the girls in the tub upstairs during the saloon fight. You must also achieve an "Excellent" rank in every chapter by either earning three stars or purchasing items until there are no "Excellent" locks left to open. After finishing your game and achieving the above, go to "Showdown". You must have all 47 characters unlocked and 99% of game completed before proceeding.
1a. Make sure you are signed in as player one.
1b. Take character #1 ("Pig" Josh in the top row left) and defeat character #2 (Holstein Hal) in Bounty Hunter mode (first to $3,000) in Twin Rocks (site #1).
1c. Take character #2 (Holstein Hal) and defeat character #3 (Professor Perry) in Bounty Hunter mode (first To $3,000) in Desert Fortress (site #2).
1d. Stay in Bounty Hunter mode (first To $3,000) and continue this rotation in characters and sites; character #3 versus character #4 in The Bridge (site #3), character #4 versus character #5 in The Fairground (site #4), etc. . until you have played as every character, defeating every character, and battled in every site at least once. When you get to the last character, Kid Cougar, select him to defeat character #1 ( "Pig" Josh).
This should unlock Manny Quinn, your final journal page, and have 100% of the game completed. He will appear at the end of the top row of Showdown characters between Dan and Grizzly. If this does not happen, proceed to step 2:
2a. Plug in controller two.
2b. Make sure you are signed in as player one.
2c. Make up a name and log in your "new" player two.
2d. Select Red as your player with Team Red (Red Square background).
2e. Select "Pig" Josh As Player two's first player with Team White (White Square background) in Twin Rocks (site #1).
You always play as Red on Team Red. You will now cycle through "all" Showdown modes:
First to $3,000, $5,000, $10,000, $15,000, and $20,000 in Bounty Hunter mode.
Most $$$ earned in 1, 3, 5, 10, and 15 Minute Sundown mode.
Most duels won in 1, 3, 5, 7, and 10 Duels in High Noon mode.
Rotate Player two's players and sites as in step 1. Note: Use and kill with every weapon you have and earn. Play draw poker on all modes except for $20,000 Bounty Hunter and 15 Minute Sundown modes. On these modes:
Play Hold 'Em.
Pickup All Kill Cards. (more new weapons and faster earnings).
Move player two around occasionally.
Shoot red occasionally.
"Kill" Red occasionally (player two will freeze, get stuck or become invincible in certain spots at times. When this happens, move him around a slightly and shoot at Red to free him up.
Note: Leave Red in the same spot in every mode and move player two to him.
You have now played as and defeated every character in the game, plus won all fifteen showdown modes. Manny Quinn will appear immediately after you defeat character #14 (Dan) or #15 (Grizzly) in the top first row.
In the beginning of the level after you play as Shadow Wolf, turn around and go back to the jail cell that you and the Buffalo Soldier were in. You can talk to the skeleton. The shop menu will open, and you can buy a horseshoe and snake oil.
When starting a new game, instead of entering a name use the spacebar right to make a blank entry. When you enter this, it starts a character named "Rstar". In some of the stores some items show up as already sold to you. Additionally, when starting a new game, enter "ASSMAN" as a name. Almost everything in the stores will appear as sold.
During the Bar Brawl, go upstairs in the saloon and talk to the two ladies in the bath. You will get an option to take a bath with them for $1,500, which will increase your maximum health.
After completing the Freak Show level, where you fight Professor Perry as Jack Swift, he will be in Brimstone. Keep talking to him and eventually he will sell you a maximum health upgrade.
When you are playing as the Buffalo Soldier, you can shoot the driver of the wagon in the head as much desired and it will not kill him. Each time you shoot him, you will get $8. You can intertwine this with killing the Indians and get massive combos.
On the mine stage look for a revolver. It will give you 915 bullets for the revolver.
On the Mountain Mine level, you must get various keys in order to complete the level. One of the keys is in a jail cell with a young lady. After you free her, talk to her again. You will receive a health upgrade for $1.
When the train goes out of control and you are forced to work your way back up, there is a way to get through the thin rafters without getting hurt. If a rafter is coming and you do not have enough time to jump, just stand still. Red will not be hurt, and will not get knocked down.
After meeting the prospector, he will lead you to a cave with two villains. After killing them, the prospector runs outside only to be shot by two snipers. If you kill the snipers before they kill the prospector, he will drop a money bag worth $1,500. To save him from dying, kill the villains in the cave, then run outside before the prospector can and kill the snipers very quickly.
When you are riding the stagecoach filled with TNT, fire as many times as desired at the head of the driver. He will not die, and the stagecoach will not take any damage. You can rake in as much money as desired. Hit him as many times as you can between firing at enemies until the mission ends and you will earn a serious bonus.
To kill the majority of Bosses, use height to your advantage. There is more often than not a location where they cannot get to you and will stay in range.
On the level with the exploding dynamite Boss, sneak around and hide so that he does not see you. Note: Bongo music will play when he is on your tail. Then, shoot him with the rifle in the back. This surprises him (the game will say "You surprised him!"). Then, power on through with as many shots as possible to get his life down. Repeat the hiding routine, then sneak shot again. Do npt use combos, as they do not really effect him much. Just power on through with single shots; because the first one stuns and the successive ones hurt him. Also, when he is on your tail and is going to blow you up, do a sidestep or one of those rolls to get out of the way. The area with the low cement walls works well if you duck down.
You can also climb on top of the roof of the house in the center of the village, then climb on top of the shack. From this point, you can stand there and not worry about being hurt by the dynamite, and the Boss will not be able to see you. He will keep walking the same path repeatedly. This makes it easy to "surprise him" several times to kill him.
Climb up on the peak of the shack. Stay on the highest point of the roof. He will soon start attacking, but you are too high and out of range of his dynamite. Every time he attacks, the explosion blows him back. Shoot him in the head and chest with your rifle. It is easy to wear him down this way without using your health. When your rifle runs out of ammunition, use your pistol. He will be done for good.
Before the mission, select a bought sawn-off shotgun, and a revolver. You will have to kill most of the enemies in the level with the revolver, so it may take some time. Use the "cover" (Square) ability often. After you approach her "cabin" on the left is a big rock, go behind it and stand, Do not use "cover", but face the opening where she runs at you with the shotgun. When she comes around the corner, get two good shots off then run up to her and use the melee attack (Circle). When she runs away, reload. You may have to use Deadeye a few times, but it should work. Note: Along the edge of the cliff is a ledge below. It contains a chest hidden in a cave that has health. There is also another one slightly earlier in the level, in a similar location.
Take a rifle, and not a shotgun, on this mission. Start by making sure that all of his men are dead. You can either shoot them yourself or stand behind them and let Mr. Black kill them. Once all of them are dead, run to the far back-left corner. There is a small brick wall to hide behind. Once you are hidden, wait for him to get through firing his gun. Then, once you find him, zoom in and take your shots. Repeat this until you kill him.
This opponent's weak spot is when he is done shooting. Immediately when he stops shooting, shoot him with the repeater rifle, the revolver, or the twin revolvers. Do not use the sawed off shotgun -- you will not have enough time to retreat after he gets out of his daze.
Take the owl rifle and the revolver. When the level begins, try to shoot as many of his henchmen in the head with the revolver (one shot kill). At the same time, there is a tree to the right of you. Attempt to make you way toward it. Mr. Black will help and take out a couple of his own men when he attempts to shoot you. After you get behind the tree, switch to the rifle. It is important to keep the tree between you and Mr. Black as much as possible. You can shoot your entire clip at him, and duck behind the tree. Usually he will not fire back. He will be stunned and you can get almost your entire clip off before he shoots back. If he does, the tree is between you and him, giving you cover. After he finishes shooting, pop out and shoot him immediately. It seems to inflict the most damage per hit.
You will need full Dead Eye for this. In the room with Sam, take care of the three men at the start. The one on the left will drop some health. After this, the big red curtain opens up, and two girls will attack you, along with Sam and everyone else up above you. If you get lucky, something will happen to the girls immediately and they will die. After they are dead, only shoot Sam. Pay no attention to the other men up there with him. When he picks up a barrel, shoot him as much as possible. If done correctly, he will have half of his health when he jumps down to your level. Once he is down there, continue to only focus on Sam. Stand behind any of the four poker tables until he begins to charge at you. He will ram himself into the table and become stunned. While he is stunned, use a Dead Eye on him. Do this with the other three tables. He should now be either dead or almost dead. if you still have a Dead Eye, wait for him to look at you, then use it. Otherwise, just shoot him until he dies.
When Sam jumps down to the ground floor, stand behind a table whenever he charges at you. After all four tables are cleared, wait for him to begin to charge, then jump onto the stage. He will hit the stage and become dizzy. Shoot him and he will eventually die.
Lure Sam up onto the stage, then jump down under cover from the shooters above. Sam will become stunned in the stage lights, leaving him open for some easy shots. If he comes out of it, just repeat until he is dead.
When the fight starts, immediately run up to the building where the man with dual revolvers is located. Once there, immediately jump to the building on your right. Then, turn around and Josh should be on the rooftop you were just on. However, instead of attacking, he will run around the rooftop in a continuous "loop". You will now be free to shoot him. It will take longer and use many more bullets, but you should hardly lose any health.