Cocoto Platform Jumper Review
Cocoto Platform Jumper box art
System: Wii (WiiWare) Review Rating Legend
Dev: Neko Entertainment 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Neko Entertainment 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Apr. 27, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-4 3.0 - 3.4 = Fair
ESRB Rating: Everyone 3.5 - 3.9 = Good

The path to the top is a perilous one. Platforms are occasionally slicked with slippery ice, dangerous fire, or some other not-so-friendly substance that makes traveling even trickier. There are also plenty of other times when the level design forces you into some tough situations, and juggling between dodging enemies that typically kill you with a single hit and keeping your footing can be messy.

Cocoto Platform Jumper screenshot

A handful of far-off perches can only be reached by chaining three lava arches; the problem is you can only walk on your summoned magma creations (jumping or hitting them causes them to crumble). Your fiery arches also can't be summoned on certain platforms and they fall apart if they come into contact with any moving platforms. The frustrating thing is they frequently crumble at the worst possible times, sending you careening back downward and forcing you to retrace your steps. While enemies you've already wiped out don't re-spawn if you fall, it's still an exercise in patience to work your way back up after a lengthy drop. Unfortunately, patience is something you'll run out of quickly after having fallen in the same spot half a dozen times.

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Though the sadistic level design and jerky controls may eventually tip you over the brink of total irritation, Cocoto's gameplay hearkens back to the unforgiving hardcore challenges found in early platformers. As such, the game itself is unexpectedly quite enjoyable at times. Boss battles are quirky and challenging, forcing you to use your abilities in different ways to best your heftier opponents, and there are just enough levels to offer a solid challenge and reasonable amount of play time. Multiplayer diversions, including a racing mode and a competitive platforming battle, extend the longevity somewhat. By the time the main game is over, you'll likely be glad to be through with it. However, it's quite possible you may find you've had a decent bit of fun along the way.

By Nathan Meunier
CCC Staff Contributor

RATING OUT OF 5
RATING DESCRIPTION
3.6
Graphics
Pleasantly designed environments provide an interesting backdrop for the action.
3.2
Control
Jumping is a little precarious, and the controls always don't feel as responsive as is necessary.
3.8
Music / Sound FX / Voice Acting
Sound effects are not so hot, but the music is catchy and fun.
3.5

Play Value
Assuming you don't find yourself flinging the Wii Remote down in anger and storming off, the game's numerous levels and multiplayer diversions should provide some solid play time.

3.4
Overall Rating - Fair
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Easy and innovating gameplay.
  • Three difficulty levels for the whole family.
  • Two-player battle mode.
  • Race mode for up to four players.
  • Five fabulous worlds.
  • 40 levels with plenty of color.
  • 20 hilarious enemies, including five bosses.
  • Five dangerous bosses to beat!


  • Screenshots / Images
    Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge Cocoto Platform Jumper screenshot - click to enlarge

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