might be excused from passing on Combat: Task Force
121 because of the name and budget price. I myself
am a little prejudice when it comes to titles and
price. How can it be any good if it's under $20? And
with a name like Combat: Task Force 121, you can only
imagine how bad this game is. Conversely, if this
game were priced at $99 the name would instantly increase
in status as would the perceived quality.
for you, there is us. We take the guesswork out of
situations like these because you are CCCP members
and you deserve the best. We play games so that you
don't have to. If we find something we like, we encourage
you to try it. If we find something that causes us
pain we warn you about it. Of course it's just our
personal, professional opinion and we do encourage
you to think for yourself - but not too much or we
might be out of a job.
are plenty of shooters on the market, and military-themed
games seem to be crawling out of the woodwork lately.
I have to admit that many of them are really, really
good, so when a mediocre one appears such as Task
Force 121 it really, really sucks in comparison.
would have been different for this game if it were
released a couple of years ago but it treads on retreaded
ground; serving up a bland buffet of salads and side
dishes, never a main course. It's essentially a series
of missions that don't relate to a bigger picture.
It seems that the only reason for its existence is
to exploit the Xbox Live feature. However, neither
the single or multi-player modes can justify even
a rental of this game.
single-player mode is as simple as it gets. Moving
from start to finish you take out all opposition and
perform what typically amounts to a fetch quest. Find
your item and get out. There is such little strategy
involved you have to wonder if you're considered a
bit of a simpleton by the military which would explain
why your missions are so lame. At the completion of
a mission I half expect some commander to pat me on
the head and say, "Good boy."
modes are bountiful both off and online. Unlike most
games that have a bad single-player mode, none of
the multi-player modes come to the rescue. The problem
stems from faulty mechanics and unbalanced weapons,
not to mention lackluster maps.
may be limited to a few shotguns and automatic rifles
but I can live with that. What I don't like is that
it's easier to take out an enemy with a shotgun than
it is with a semi-automatic gun. The level designs
always make you feel claustrophobic because you can't
see very far and there are no real vantage points
where you can spot the enemy before they spot you.
Add to the fact that there are no health kits and
you start to question your outfit's superiority. At
no time does the game ever instill you with any sense
of confidence. If you make it through it's only because
it was easy or you got lucky.
Force 121 is an ugly looking game. It looks unfinished,
like a storyboard. The textures are bulky and blurry
and the animated soldiers move like marionettes controlled
by someone with Turrets. In its defense, the enemy
AI is more intelligent than ones in your average shooter.
If they were any more intelligent they would pick
up and find a better game to play in. I advise you
to do likewise.