Fable: The Journey

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Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Pest Control (10 points): Ten stingers in five seconds. How long for the other 600,000?
    Hobbe Juggler (10 points): You juggled a hobbe. A career in the circus awaits. A pretty odd circus, admittedly.
    Boom-erang (10 points): You killed a hobbe with his own bomb. 'Tis the sport to have the enginer hoist with his own petar.
    The Whites of Their Eyes (10 points): You got cosy with a balverine. You must have nerves of steel -- and no working olfactory system.
    Return of the Black Knight (10 points): You dismantled a hollow man. It's just a (rotting) flesh-wound!
    Trollololol (20 points): You emerged unscathed from a troll fight. Problem?
    B-B-Q (10 points): Roast chicken is the best smell in the world. Unless you're a chicken.
    Great Balls of Fire (10 points): You killed three enemies with one Fireball. Goodness gracious.
    Shardly a Problem (10 points): You cast Shards with utmost precision. For your next trick, spear an apple off Seren's head.
    Five Billion Candle Power (10 points): You burned the Corruption from three creatures with one spell. Time to break out the factor 40.
    Mind Your Manas (20 points): You dished out a veritable smorgasbord of spell power. Delicious.
    Toasty (10 points): Burning through the sky at 200 degrees. That's why they call him Mr. Pushed-in-the-Lava.
    Bam! (20 points): There it is! You killed ten creatures with explosive barrels.
    Flail (20 points): You killed 500 enemies. The Grim Reaper loves round numbers.
    Epic Flail (40 points): 1,000 kills! That's a lot of killing. You should have a lie down. And a shower.
    Fore! (10 points): You killed three enemies with thrown objects. Down in front!
    Reflectology (20 points): You killed 15 enemies with their own attacks. Reflect on your progress, and feel proud.
    Fear of Flying (30 points): You killed 20 enemies in midair. Flying's fine – it's landing that hurts. Also, the magic spells.
    Hard Shoulder (10 points): You dealt with a travelling enemy by making it crash and die. Ben Hur would be proud.
    Roadkill (10 points): You ran down an enemy with your cart. Consider investing in a plough.
    Cartmageddon (20 points): A good driver keeps their hands on the reins at all times, apart from when they're killing things.
    Pimp My Cart (5 points): Yo Gabe, we heard you like Heroes so we hung a Hero from your cart so you can Hero while you Hero.
    Wheeee! (5 points): You thrust your arms in the air during the minecart ride. Souvenir photo available in the gift shop.
    I Used to Be an Adventurer (10 points): Then I took an arrow to the horse. She's all better now, though.
    Happy Camper (20 points): You tried your hand at all camp activities. Way to go, cowboy.
    Why the Long Face? (10 points): You healed ten wounds on Seren. If she walked into a bar and bruised herself, you'd heal that too.
    Long Sustained Attacks (30 points): You fully upgraded one of your spells. You'll be able to bring down anything now.
    Sparrow (10 points): You purchased five upgrades. Your Journey has begun.
    Chicken Chaser (20 points): You purchased ten upgrades. Your powers are beginning to soar. Soar like a chicken.
    Hero (30 points): You purchased 15 upgrades. Truly, you are a Hero.
    For Every Chest, a Consequence (30 points): You opened 15 chests. Now on to the greater mystery: Whose stuff have you been stealing?
    Test Your Medal (10 points): You earned your first Medal in Arcade Mode.
    Heavy Medal (20 points): You earned a Bronze Medal in every Arcade Mode challenge.
    Pedal to the Medal (40 points): You earned a Silver Medal in every Arcade Mode challenge.
    Medal Gear Solid (60 points): You earned a Gold Medal in every Arcade Mode challenge.
    No Claims Bonus (20 points): You completed The Last Stand without taking any damage.
    Off the Chain (20 points): You achieved a kill chain of 40 during Arcade Mode.
    If I Only Had a Brain (30 points): You whiled away the hours, conferring with the flowers. And exploding scarecrows' heads.
    The Open Road (20 points): Your story has begun, but where will the road lead you?
    Saved by the Sun (20 points): You escaped the Devourer... for now.
    In the Palm of Your Hand (20 points): The power of the gauntlets is now yours, but so is their burden.
    Footloose (20 points): You rescued Fergus from a spot of Hobbe bother. Your reward? Singing and beans.
    Shoo! (20 points): You made it to the barn and saw off the White Balverine (with a little help from your friends).
    Off the Menu (20 points): The Devourer has been defeated, and Fergus is at rest. There's no turning back now, Hero.
    Going Underground (20 points): You made it out of Bladebarrow. Most don't.
    Alas, Poor Nodsy! (20 points): You laid to rest the spirits of a platoon of morons. They're another dimension's problem now.
    A Job for Life (10 points): You destroyed a man's livelihood and smashed something up while you were at it. You're a true Hero.
    Mind over Matter (20 points): The Temptress is no more. Or was it all just a dream?
    The Long Road Home (20 points): You finally caught up with Katlan. It's you who's needed at the front of the convoy now.
    Don't Stop Believing (100 points): You have completed your Journey. The Spire is no more, and a new dawn awaits Albion.
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