
System: X360
Dev: Mistwalker
Pub: Microsoft
Release: Aug. 28, 2007
Players: 1
ESRB Rating: Teen
Review by Amanda L. Kondolojy
Another way that Blue Dragon adds depth is through its lasting replay value and extended features. Much like the Kingdom Hearts series, there are several "secret bosses" and extra abilities that are available to you once you beat the game's main boss. There are also several achievements that can only be garnered after devoting many hours to them post-game. So if you're looking for a game that gives you a lingering challenge, Blue Dragon definitely fits the bill.

The musical scoring of this game, to put it plainly, is absolutely beautiful. The complex symphonic orchestrations coupled with the gently sweeping piano melodies make listening to this game a true delight. I would challenge anyone to sample some of the instrumental compositions of this game and then disagree with me. Nobuo Uematsu is a musical genius, and his score is one of the most beautiful musical movements I have heard resonating from a game. The voice acting is also first-rate on the Japanese language track and only slightly below that on the English track. The only time when the sound bothered me slightly was when the vocal music tracks kicked in. Honestly, I really preferred the instrumentals, and the vocal songs just sounded cheesy to me (with the exception of the "The Seal is Broken" which featured an extremely intense yet enjoyable vocal).
If I could sum up the Blue Dragon experience, I would describe it as classic RPG gaming brought to the next gen. Sure it's no political drama, and it won't have you aggressively button-mashing, but Blue Dragon promises engaging gameplay that you'll not only want to play through once, but revisit again and again. Plus it looks great, has a memorable story, and has an absolutely breathtaking musical score. And that's all I think we can ask for in a game.
By
Amanda L. Kondolojy
CCC
Freelance Writer
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