|System: X360, PS3||Review Rating Legend|
|Dev: Hothead Games||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Electronic Arts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: July 14, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1 (2 Local)||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
by Adam Brown
Without having read up on the title, it would be difficult to know what to expect from a game called DeathSpank. Is it an abusive parent simulator? Could it be an educational game that places players in the good old days of the school system, when learning derived from a paddle was just as important as the lessons from books? Fortunately, neither of these is the case. DeathSpank is simply a comical action RPG named after its oddball lead character.
As described in the game (several times), DeathSpank is a Dispenser of Justice, a Vanquisher of Evil, and a Hero to the Downtrodden. While he is clearly a good guy trying to make things better for those around him, he is also single-minded in his quest to recover a mysterious artifact and often oblivious to the consequences of his actions and impending danger. For anyone who has ever watched the animated or live action The Tick television series, DeathSpank is comparable to those shows lead character, except he isnt indestructible. Even DeathSpanks voice sounds incredibly like that of The Tick.
Controlling DeathSpank, you are on a mission to recover an artifact that has long eluded the character. As with most action RPGs, this involves performing a ton of quests and side quests. However, in DeathSpank, the act of getting these quests can be just as rewarding as actually completing them. This is thanks to the over-the-top humor that seeps from every part of the game. One would expect nothing less from a title made by Ron Gilbert, known for his work on classic adventure titles like the Monkey Island series.
Some of my favorite dialogue in the game comes from a retired adventurer who will call upon you to help him to complete quests he wasnt able to finish before giving up the hero business. In one conversation he states, I once slew a dragon, to which DeathSpank replies, thats impressive. He continues, I dont mean slew, I meant kicked, and it wasnt a dragon, it was a cat. Every line of DeathSpanks dialogue is well-written and humorous, and best of all, it is all voiced-over. The voice work in the game is quite good, and the comedic timing of the actors is spot on. The only thing that detracts from the dialogue is that all of DeathSpanks responses are subtitled. This means youll see everything hell say word for word before he says it, which can make his delivery less humorous because you know what is coming.
However, if there is a downside to the game, it has to be the lack of variety in the missions. While the missions can be funny and enjoyable to complete, there are basically only a few different types to be had. Most quests will either have you fetching an item, or series of items, for someone, or killing something, or groups of something, in order to complete them. There can be slight variations in these types, such as having to go on another series of fetch quests in order to complete the intended fetch quest or having to collect and mix items together to get the desired object, but they can still be rather repetitive.
Thankfully, the games combat and enormous supply of loot keep you interested in completing missions and killing foes. The combat is simple to pick up, but still has just enough complexity to keep it from feeling stale. You can equip a weapon to each of the controllers face buttons, attacking with whichever weapon is assigned when the button is pressed. Healing potions, area attacks, spells, and ability-granting orbs can also be equipped to the four directions on the D-pad, which spices up the combat. Landing blows and killing enemies will charge an on-screen meter. Once it is full, it can be used to perform a special attack. This attack will vary depending on which weapon you strike with next. For instance, swinging a lightning rod will cause electricity to arc towards all nearby enemies while using a spinning blade will cause DeathSpank to spin quickly with his blade out, allowing you to steer the bladed cyclone around the environment for a limited time.
Loot is a huge part of DeathSpanks appeal. Whenever you destroy objects, kill enemies, or complete quests, there is a good chance youll find a new treasure. These treasures typically include things that affect the gameplay such as new armor, weapons, amulets, rings, potions, and healing items. For a downloadable game, DeathSpanks adventure is a lengthy one (probably about eight to ten hours), but it is still impressive just how many different pieces of armor and weapons are in the game. With as quickly as I was getting new and better items, I found myself switching weapons and armor almost constantly.