
| System: Xbox 360 | ![]() |
| Dev: Terminal Reality | |
| Pub: LucasArts | |
| Release: April 3, 2012 | |
| Players: 1 | |
| Screen Resolution: 480p-1080p | Mild Language, Mild Suggestive Themes, Violence |
Just about every other type of gameplay in Kinect Star Wars is more fun than being an actual Jedi. On-rails space battle sequences remind us why the Kinect worked so well with games like Child of Eden and podracing once again proves that the Kinect is a great control scheme for racing games. Heck, there is even a mode that is essentially a blatant rip-off of Dance Central but with Star Wars characters! Actually, this is probably my favorite mode in the game, as it features a series of Star Wars-themed remixes of pop hits that genuinely make me laugh. There's also a mode where you get to control a Rancor in an attempt to cause as much damage and destruction as possible, but this too suffers from the same faulty controls that plague the campaign.

Two players can play the game in pretty much any mode, but this just confuses the Kinect further. Not only that, but you don't actually feel like you are helping each other out or cooperating in any way. It just feels like two separate instances of the game are running on a much smaller splitscreen.
You could argue that Kinect Star Wars was geared toward families and young kids, much like other Kinect titles. However, the set pieces used in the game don't really appeal to the younger audiences. Although the story does feel tongue-in-cheek at times, it feels like you have to already be a Star Wars fan to really get into the game. Young kids, especially ones that haven't had an opportunity to see all six Star Wars movies, will be mostly lost. Not only that, but the unresponsive controls will cause them to die, a lot, and give up on the game prematurely.
Kinect Star Wars isn't the worst Kinect game I have ever played, nor is it the worst Star Wars game I have ever played. It's just depressingly mediocre. The Star Wars license would have made this a great title to appeal to the hardcore crowd, but unfortunately the flawed controls hold it back. Likewise, the same license actually makes this game harder to share with younger children and families. You aren't missing much if you pass up this title, even if you are a hardcore Star Wars fan. It might be a fun rental for a night or two with friends at a sci-fi convention, but that's about it.
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By Angelo M. D'Argenio Contributing Writer Date: April 3, 2012 |
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