|System: X360, PS3, Wii||Review Rating Legend|
|Dev: Ubisoft Montreal||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Ubisoft||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 23, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
Most of the multiplayer modes, all of which are available locally and online, aren't much better. In Ministry vs. Rising, some players try to transform the area while others fight to keep it gray, which is a decent diversion for a short while. In Go with the Flow, players simply try to build their flow levels. Free Skate is, well, free skating. Shaping Battle, the game's most innovative and fun multiplayer mode, pits players against each other to shape the environment and reach new areas.
The graphics are impressive, thanks mainly to the colorful effect that occurs when you perform tricks. At its best, this game really does make you feel as though you're filling in all the missing life on a gray canvas. Shaun White Skateboarding is no technical marvel, as it looks old and suffers the occasional pop-in or hiccup, but it makes up for it with a distinct visual personality.
The sound, meanwhile, is a mixed bag. The music is just what you'd expect, a collection of second-rate pop/punk/rock tunes. In the cutscenes, the characters are all one-dimensional stereotypes, but there are some genuinely funny jokes, and the actors deliver their lines well. The gray-suited men you run into on the street never have anything interesting to say, unfortunately.
Shaun White Skateboarding gets enough right that we're looking forward to a sequel. Were the developers to take the basic mechanics they created, keep the humor of the cutscenes, and dramatically improve the mission design, they'd have an impressive game. However, the boring missions, occasionally frustrating challenges, and lackluster multiplayer modes mean that all but the most dedicated boarding and Shaun White fans can skip this one.
CCC Freelance Writer