Unbound Saga Review
Unbound Saga Box Art
System: Xbox 360
Dev: Vogster Entertainment
Pub: Vogster Entertainment
Release: December 1, 2010
Players: 1
Screen Resolution: 720p-1080p

Consider the combat even easier if you're playing with a co-op partner. The multiplayer portion of the game has local co-op, and online play, which includes both story and survival modes. The survival mode is just your standard arena setting. You're tasked with battling endless waves of enemies while you try to earn the most points to build your leaderboard score. You can select any boss battle area as your stage setting and it can be a great way to earn a few achievements/trophies, if you feel so inclined, but that's about it.

Unbound Saga Screenshot

The cel-shaded art style is the obvious look of Unbound Saga. It suits the comic book theme nicely and helps sell the idea of walking from panel to panel. The backgrounds show off some great detail from time to time, as well as some pretty diverse color schemes. Although the model textures look nice, they can sometimes get glitch-ridden when performing attack combos or special abilities. The voice acting is hit or miss, especially when considering the satirical nature of the game. They walk a fine line between sarcastic mockery and cornball cheesy, which can be good or bad depending on your sense of humor.

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The quirkiness of the story is the only thing making this game a slightly above-average addition to the beat-'em-up genre. With a solid foundation and plenty of potential, it was a bit disappointing to see the campaign only clock in around three hours of gameplay. This may have been something that passed in the brawler's heyday, which usually coincided with extreme difficulty to make it last, but Unbound Saga seems to have missed the memo on both accounts.

The ten-dollar price tag also feels a bit steep for a game that doesn't have much else going for it, other than a customary multiplayer component. Five dollars would have fit like a glove. If you're a fan of brawlers and you decide to pick it up, your best bet would be to wait for a price drop.

By James Trujillo
CCC Freelance Writer

RATING OUT OF 5
RATING DESCRIPTION
4.0
Graphics
The cel-shading fit the comic book theme well and gave the background panels room to shine.
3.5
Control
Controls can feel unresponsive when enemies spam you with hits and interrupt combos. It makes fighting feel like a tug of war, but the controls are simple and otherwise pretty solid.
3.4
Music / Sound FX / Voice Acting
The voice acting will play well depending on your sense of the cliché; you'll either love it or hate it. The sound effects and music don't tend to stand out too much.
3.0
Play Value
The ten-dollar price tag also feels a bit steep for a game that doesn't have much else going for it, other than a customary multiplayer component. Five dollars would have fit like a glove. If you're a fan of brawlers and you decide to pick it up, your best bet would be to wait for a price drop.
3.7
Overall Rating - Good
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Battle in two player co-op as Rick Ajax or Lori Machete, each with their own fighting styles and special abilities.
  • Destroy objects and use the pieces as weapons, while you rumble against thirty enemy types and face epic boss battles.
  • Upgrade Rick & Lori with thirty-five unlockable fighting moves and abilities!
  • Experience a ten episode story mode told through lavishly illustrated comic style sequences.
  • Witness a realistic rag-doll engine that powers throws, knockdowns, and destructible objects.

  • Screenshots / Images
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