Vanquish

Strategy Guide/Walkthrough/FAQ

Review

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  • Tactical challenges

    Successfully complete the indicated task to unlock the corresponding challenge:

      Challenge 1: Successfully complete Act 1 on the Normal or higher difficulty.
      Challenge 2: Successfully complete Act 2 on the Normal or higher difficulty.
      Challenge 3: Successfully complete Act 3 on the Normal or higher difficulty.
      Challenge 4: Successfully complete Act 4 on the Normal or higher difficulty.
      Challenge 5: Successfully complete Act 5 on the Normal or higher difficulty.
      Challenge 6: Successfully complete all five challenges.

  • God Hard mode

    At the title screen, rotate the Right Analog-stick clockwise or counterclockwise twenty times to unlock the God Hard difficulty. If you entered the code correctly, you will hear a sound. Alternately, successfully complete the game on any difficulty.

  • Avoid losing weapon upgrades

    When you die, you will lose a portion of your weapon upgrades. To prevent this from happening, simply choose to return to the "Title Screen" instead of retrying after you die. Then, choose to "Continue" your game from the title screen to keep all your weapon upgrades.

  • Easy "Living Legend" achievement

    If you die, simply choose to return to the "Title Screen" instead of retrying, and the death will not count. Then, choose to "Continue" your game from the title screen.

  • Achievements

    Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

      One Day at DARPA (10 Complete all DARPA training exercises.
      Space Normandy (15 points): Complete Act 1.
      Storming Grand Hill (15 points): Complete Act 2.
      I Don't Speak Kreon! (15 points): Complete Act 3.
      My Way (15 points): Complete Act 4.
      End to Major Combat Operations (15 points): Complete Act 5.
      Survivor (30 points): Complete all Acts.
      Operation Overlord II (25 points): Complete Act 1 on Hard difficulty or above.
      Ain't Life Grand? (25 points): Complete Act 2 on Hard difficulty or above.
      Cry on, Kreon! (25 points): Complete Act 3 on Hard difficulty or above.
      The High Way (25 points): Complete Act 4 on Hard difficulty or above.
      Mission Accomplished (25 points): Complete Act 5 on Hard difficulty or above.
      ARS Operator (50 points): Complete all Acts on Hard difficulty or above.
      Gun Runner (10 points): Scan and acquire all weapons.
      King of the Hill (20 points): Level a weapon up to maximum operational capability.
      Fight or Flight (10 points): Manually trigger AR Mode and destroy an enemy robot.
      Adrenaline Rush (20 points): Manually trigger AR Mode and destroy three enemy robots in a row.
      Going in for the Kill (10 points): Destroy ten enemy robots with melee attacks.
      A Heartbreaker and Lifetaker (30 points): Destroy 100 enemy robots with melee attacks.
      Helloooo, Nurse (5 points): Revive a friendly troop.
      Knight in Shining White Armor (15 points): Revive 20 friendly troops.
      Death Wish (20 points): Destroy three enemy robots while in damage-triggered AR Mode.
      40 Yard Dash (30 points): Maintain a Boost dash to the limit of the ARS reactor without overheating.
      Home Run (10 points): Destroy an incoming missile or grenade.
      Home Run God (10 points): Destroy ten incoming missiles or grenades.
      Brutality Bonus (10 points): Destroy a Romanov's arms and legs, then finish it with a melee attack.
      Romanov This! (20 points): Destroy a Romanov with a melee attack.
      The Hand of God (30 points): Destroy two Romanovs in a row using only melee attacks.
      Robots Tend to Blow Up (10 points): Destroy three enemy robots at once with one hand grenade.
      Hole-in-One (5 points): Destroy a Chicane with a hand grenade.
      Short Circuit (20 points): Destroy ten enemy robots that have been disabled with an EMP emitter.
      Two Birds with One Stone (20 points): Destroy two or more enemy robots at once with the LFE gun.
      Trick Shot (20 points): Destroy three enemy robots at once with rocket launcher splash damage.
      Flash! King of the Impossible (30 points): Destroy four enemies simultaneously with the Lock-on Laser.
      Piece by Piece (20 points): Destroy the arms, head, and back of an KNRB-0 Argus robot.
      That Ended Up Working Out Nicely (10 points): After taking control of the enemy transport in Act 2-2, do not let a single enemy escape.
      Failure Breeds Success (15 points): Destroy two Argus robots in Act 2-3 while they are in bipedal mode.
      Leibniz Defense Agency (10 points): Defend the Pangloss statue in Act 3-2.
      Tightrope Walker (10 points): Destroy two cannons in Act 3-3 and complete the mission.
      Fisher is the Other Sam (15 points): Proceed on the monorail in Act 3-4 without being spotted by the enemy troops or searchlights.
      Flyswatter (20 points): Destroy all the floating turrets in Act 3-4.
      Guardian (10 points): Do not allow any friendly armor to be destroyed during Act 3-5.
      Hurry the #@$% Up! (10 points): Destroy five or more enemy transports from atop the Kreon in Act 3-7.
      Civil Disobedience (30 points): Ignore the elevator start order in Act 4-1. Instead, hold position and destroy all reinforcements.
      Buzzard Beater (30 points): Destroy the Buzzard without allowing it to reach ground level in Act 5-1.
      Smoke 'em if ya got 'em! (30 points): Destroy 10 enemies distracted by cigarettes during one mission.
      Auld Lang Syne (15 points): Destroy two enemy robots who have been distracted by a cigarette.
      The Best of All Possible Worlds (30 points): Find and fire upon all of the Pangloss statues hidden on the colony.
      Living Legend (50 points): Complete the game without dying, regardless of difficulty level.

    Additionally, there is one secret achievement:

      Tactical Challenger (50 points): Complete all of the Tactical Challenges.

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