Call of Duty Zombies: Revelations Cheats & Cheat Codes for Xbox One, PlayStation 4, Windows, and More

A Steam promotional image for the Call of Duty Zombies map, Revelations.

Call of Duty Zombies: Revelations Cheats & Cheat Codes for Xbox One, PlayStation 4, Windows, and More

Revelations is the 24th map released for the Call of Duty Zombies mode, first featured in Black Ops III‘s Salvation map pack in 2016. As part of Sony’s exclusivity deal with Activision at the time, the map was first only released on PlayStation 4, before eventually making its way to the PC and Xbox One versions of the game.

Call of Duty Zombies: Revelations Premise

An in-game screenshot from the Call of Duty Zombies map, Revelations.

©Screenshot from Call of Duty: Zombies.

Revelations follows the general gameplay formula of many of the other Call of Duty Zombies maps. Round-by-round, you face an onslaught of zombie soldiers, who charge at you fearlessly. Every kill earns points, which can be used to purchase new weapons, power-ups, and even open up new parts of the map.

What makes Revelations so unique is how it integrates areas from previous maps into its own. All of Nacht der Untoten, Origins, Mob of the Dead, Verrückt, Kino der Toten, Der Eisendrache, Buried, Zetsubou No Shima, and Shangri-La have their own areas. They’re not the full versions of the old maps, but it’s enough to ensure that Revelations is one of the biggest in the entire series.

It doesn’t just play on nostalgia, though. Revelations introduces the Furies, a new type of Zombie that replaces Insanity Elementals from the Shadows of Evil map. Not only do they attack you, but they can also teleport you too, adding a new dimension to Zombies combat.

Call of Duty Zombies: Revelations Main Characters

An in-game screenshot from the Call of Duty Zombies map, Revelations.

©Screenshot from Call of Duty: Zombies.

When Call of Duty Zombies started back in 2008, the protagonists were just four nameless characters. Eventually, four named characters were introduced. These are at the heart of the Zombies story, Revelations included.

While some maps in the series moved away from these four, the story always leads back to them eventually. Across the games, there are two versions of the characters after the story moved in a split-timeline direction. Revelations uses the Primis versions of the characters, which are different from the Ultimis versions that the series started out with.

  • Tank Dempsey: Dempsey is a US Marine, brash and bold. Despite his difficult personality, he remains hyper-focused on the survival mission ahead.
  • Nikolai Belinski: The Primis version of Belinski is intelligent and helpful, but lacking in self-belief. The Red Army soldier is ready to lay down his life for the survival of others.
  • Takeo Masaki: A soldier of the Imperial Japanese Army, Primis Takeo believes in honor above all else. At best, he tolerates the other characters, and will only come to appreciate them after they’ve proved themselves against hordes of the undead.
  • Edward Richtofen: Primis Richtofen doesn’t quite have the insanity of his Ultimis version. Without this, he is much more wary of the zombie threat, and is much less competent in combat.

Call of Duty Zombies: Revelations Titles in the Series

An in-game screenshot from the Call of Duty Zombies map, Revelations.

©Screenshot from Call of Duty: Zombies.

At this point, the Zombies mode in Call of Duty feels like its own series. With its own characters, deep lore, and a total of 41 maps to choose from, there’s arguably more Zombies content than anything else in all of Call of Duty.

Considering the mode began life as an afterthought secret in Call of Duty: World at War, it’s remarkable to see how far it has come. Despite the peak of its popularity arguably sitting around the early 2010s, it has retained a huge fanbase who continue to pick up every new iteration. While the mode has primarily been a staple of Treyarch’s efforts throughout the franchise, both Call of Duty: Infinite Warfare and Advanced Warfare (developed by Infinity Ward and Sledgehammer Games respectively) had their own variants upon release.

Here are all of the Treyarch Call of Duty Zombies maps that you can play as of 2023:

Call of Duty Zombies Maps

  • Nacht der Untoten (2008)
  • Verrückt (2009)
  • Shi No Numa (2009)
  • Der Riese (2009)
  • Kino Der Toten (2010)
  • Five (2010)
  • Dead Ops Arcade (2010)
  • Ascension (2011)
  • Call of the Dead (2011)
  • Shangri-La (2011)
  • Moon (2011)
  • Green Run (2012)
  • Nuketown Zombies (2012)
  • Die Rise (2013)
  • Mob of the Dead (2013)
  • Buried (2013)
  • Origins (2013)
  • Shadows of Evil (2015)
  • The Giant (2015)
  • Dead Ops Arcade 2: Cyber’s Avengening (2015)
  • Der Eisendrache (2016)
  • Zetsubou No Shima (2016)
  • Gorod Krovi (2016)
  • Revelations (2016)
  • Voyage of Despair (2018)
  • IX (2018)
  • Blood of the Dead (2018)
  • Classified (2018)
  • Dead of the Night (2018)
  • Ancient Evil (2019)
  • Alpha Omega (2019)
  • Tag der Toten (2019)
  • Die Maschine (2020)
  • Dead Ops Arcade 3: Rise of the Mamaback (2020)
  • Firebase Z (2021)
  • Outbreak (2021)
  • Mauer der Toten (2021)
  • Forsaken (2021)
  • Der Anfang (2021)
  • Terra Maledicta (2022)
  • The Archon (2022)

It should also be noted that many of the earlier maps, particularly those featured in Call of Duty: World at War and Black Ops, went on to receive remakes in later titles.

Call of Duty Zombies: Revelations Cheat Codes

An in-game screenshot from the Call of Duty Zombies map, Revelations.

©Screenshot from Call of Duty: Zombies.

Sadly, there are no cheat codes related exclusively to the Revelations map. Call of Duty: Black Ops III has a couple of notable cheat codes, however, they’re not of any use here.

What Revelations does have is its famous Easter egg. All the way back since Call of Duty: World at War, Zombies maps have always had an Easter egg to complete. These are used to add a ton of nuance to the story, and often include an absurd amount of steps to complete. We can’t show you cheat codes (as they don’t exist), but we can certainly show you how to complete the Call of Duty: Black Ops III Revelations Easter egg. Buckle in – it’s one of the longest Zombie Easter eggs to date.

For The Good Of All Requirements

The Easter egg, titled ‘For The Good Of All,’ has a few requirements you must meet to be able to complete the journey:

  • The Summoning Altar must be built.
  • You must have received the Apothicon Servant and the Li’l Arnies from the Mystery Box. The Apothicon Servant must also be upgraded through the Pack-a-Punch machine. Only one player needs these weapons by Step 2.

Step 1: Tombstones

Near the start of the map, you’ll see two floating islands, both of which have two tombstones with the names of the main characters engraved on them. You need to shoot them in a certain order, which is:

  • Edward Richtofen
  • Tank Dempsey
  • Takeo Masaki
  • Nikolai Belinski

You’ll hear a thunderous sound after this is complete. If you don’t hear it, head back to Richtofen’s tombstone and start again.

Step 2: Audio Reels

The next step involves collecting three audio reels in a specific order. First things first, you must find the newly-spawned triangular stone, which is found on one of the map’s three jump pads. It’s random where it spawns, so you’ll have to look around.

For the first audio reel, you need to build the Keeper Protector. Then, lure it to the triangular stone. It will begin a ritual, which the zombies will attempt to stop. You and your team need to protect it throughout. After it’s finished, it will drop the first reel.

The second audio reel is found in the Giant Apothicon. There, you’ll see nine small doorways that zombies will be spawning from. You and your teammates should throw your Li’ Arnies into these holes. For every three filled, three Margwas will be spawned, so this isn’t completely straightforward. After you’ve filled all of the holes, the second audio reel will appear to be picked up.

The third and final audio reel is the longest by far. There are six rocks hidden around the map. You need to shoot these with any Pack-a-Punched weapon except the Apothicon Servant. These are found in the following locations:

  • In Verrückt after coming from Nacht der Untoten, turn right and look outside the map.
  • Shoot the broken roof above Nacht der Untoten’s stairway near the portal.
  • In Der Eisendrache, outside the map while wall-running during anti-gravity mode.
  • Inside the church in spawn, above a lit candle.
  • Just above Stamin-Up in Shangri-La.
  • Next to the giant footprint in Origins.

After you’ve found all of these and shot them with a Pack-a-Punched weapon, head to the top of Nacht der Untoten. You’ll see a bunch of bones on the floor – shoot them with the Pack-a-Punched Apothicon Servant, which will result in Sophia’s body appearing. Shoot it again with the Apothicon Servant. She’ll drop the final audio reel to pick up.

Step 3: S.O.P.H.I.A

This step is pretty simple. Speak to S.O.P.H.I.A at the top of Nacht der Untoten, and then head to the Corruption Engines. There, use the turrets to shoot four blue 115 rocks, which will cost 8000 points in total to achieve. Once you’ve done this, go back to S.O.P.H.I.A and activate her. Follow her as she moves to Kino der Toten’s teleporter.

Step 4: Kronorium

After activating S.O.P.H.I.A, all players should jump into Kino der Toten’s teleporter. You’ll be sent to Samantha’s bedroom, where you must pick up the Kronorium book at the end of her bed. Then, place the book on the stage’s podium. You’ll know when this is done, because four energy balls will fire into the projection room.

Step 5: Apothicon Eggs

You and your team should split up to make this step faster. There will now be four Apothicon Eggs around the map to find, each one hidden in a different section of the map. Each Egg has four different possible locations, meaning you’ll have to look around to find the right spot.

Kino der Toten Egg:

  • Near the Bowie Knife wall purchase, near the theater seats
  • Stand on the podium, and look left to the entrance to Der Eisendrache. You find the Apothicon Egg on the left of the higher balcony. You’ll have to run up the incline and jump, grabbing it next to the railing near the seats.
  • In a bucket next to the Der Wunderfizz machine.
  • At the feet of the statues in the Primis Statue Room.

Shangri-La / Spawn Room Egg:

  • In the fire bit at the bottom of the staircase.
  • On to the floor to the left of the Stamin-Up machine.
  • Near the trash can by the stairs, which take you to the Jump Pad from Spawn to Shangri-La.
  • On the barrel draped in white cloth, next to the Jump Pad that takes you to Origins.

Verrückt / Zetsubou no Shima Egg:

  • On the ground after leaving the Nacht der Untoten portal.
  • At the top of the staircase where Speed Cola is found, look to the window on the right.
  • On the floor in the Zetsubou no Shima room.
  • Next to two chairs, found next to the Der Wunderfizz machine.

Mob of the Dead / Origins Egg:

  • Next to the rocks on the right when heading toward the Corruption Engine.
  • Right near the KN-44 wallbuy, on the floor.
  • To the left of the Der Wunderfizz machine, in a pile of snow.
  • Next to the robot footprint, near the Vesper wallbuy.

After finding them, head to the Giant Apothicon. You’ll see four spaces for the eggs on the wall. Place them in any remaining gap, and kill 10 zombies (per Egg) near it afterward. Each egg will become a Gateworm once you’ve defeated 10 zombies in its vicinity, which brings an end to this step.

Step 6: Runes of Creation

Next, you’ve got to find the Runes of Creation. Same kind of deal with this as the Apothicon Eggs – four runes, three possible locations for each.

Der Eisendrache/Shangri-La Rune of Creation:

  • On the Anti-Gravity Panel, next to the Pyramid.
  • In the Primis Statue Room, next to the three Primis statues.
  • On the floor near Stamin-Up.

Spawn Room Rune of Creation:

  • Next to the Jump Pad, which takes you to Origins.
  • To the left of the Quick Revive machine.
  • Near the Jump Pad, which takes you to Shangri-La.

Verrückt / Zetsubou no Shima Rune of Creation:

  • In front of the metal fence, where the Electro-Shock Defenses are found.
  • Next to the test tubes in Zetsubou no Shima.
  • Near the Jump Pad, which takes you to Kino der Toten.

Mob of the Dead/Origins Rune of Creation:

  • To the right of the GobbleGum machine.
  • Near a wooden wall right before the robot footprint is found.
  • Across from the KN-44 wallbuy, underneath a lantern,

Step 7: Summoning Key

After finding all of the Runes of Creation, you should head to the projection room in Kino der Toten. There, you’ll see a purple rift in the center of the room. Everyone should stand in it, teleporting you to a room with a huge Apothicon statue. There, interact with the Kronorium, where you’ll see four Apothicon symbols (remember these, as they’re different every time).

You’ll find several Apothicon symbols in rotation, near where you spawned in the room. Interact with them in the order they appeared earlier. You’ll know you were successful when a Max Ammo spawns for you to pick up.

After you’ve done this, the game will spawn four waves of two Margwas to fight. All you need to do now is defeat them, which will then spawn the Summoning Key to pick up. That’s all you need to do for this step!

Step 8: Gathering Items

Now that you’ve got the Summoning Key, you have to find a series of items littered around the map. You can claim these by throwing the Summoning Key at their location. These are:

  • The radio in Kino der Toten’s chandelier.
  • The clock over the Undercroft in Der Eisendrache.
  • The Focusing Crystal to the left of the temple entrance in Shangri-La.
  • The tombstone on one of the scaffolding in Origins.
  • The poster in one of Mob of the Dead’s cells.
  • The MG42 on the fountain outside Verrückt.
  • The red barrel in Nacht der Untoten.

Once you’ve found all of these, you’ll lose the Summoning Key for good. If you get it back after collecting the final item, you’ve done something wrong and will have to see which item you’re missing.

Step 9: Fighting the Shadowman

Head back to the Kino der Toten teleporter, which will take you to the Shadowman fight. All you have to do now is defeat him. It’s a tough battle, but once you’ve done it, you’ll finally have completed the Revelations Easter egg. It’s a long and arduous task, no doubt. But for fans of the Zombies lore, you have to do it at least once.

Call of Duty Zombies: Revelations Cheat Code FAQs

An in-game screenshot from the Call of Duty Zombies map, Revelations.

©Screenshot from Call of Duty: Zombies.

Where Are All the Teddy Bears in Call of Duty Zombies: Revelations?

If you want to activate the secret music track on Revelations, you need to find the three teddy bears hidden around the map.

  • The first teddy bear is found on a chair in front of the stage, in the Kino der Toten area.
  • The second teddy bear can be found on a chair in the Verrückt area, next to the green tanks.
  • The final teddy bear is on a chair in the Mob of the Dead area, just after you pass through Buried’s tunnel.

Make sure you activate all of these teddy bears in any order, and you’ll be treated to ‘The Gift’ by Elena Siegman, which plays as you’re killing hordes of Zombies.

How Many People Do You Need to Do the Revelations Easter Egg?

You can do the Revelations Easter egg solo if you’d like. You only need one player, although we’re not going to lie – it’s definitely a lot easier with two to four players. It usually takes most players a few hours to complete, and this will only be worse while playing alone.

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