Neverwinter Nights: Kingmaker Cheat Codes
While playing the game, press ~ to display the console window, then type ” DebugMode 1 ” (case sensitive) to enable cheat mode. Press ~ again, then press [Tab] to view the debug commands. Press [Tab] to scroll through the commands. You can enter one of the following case-sensitive codes at the console window to activate the corresponding cheat function. If you entered the code correctly, the message “Success” will appear. If the message “Entered Target Mode” appears, click on the desired character to apply the cheat.
Note: If you alter your character, load the “nwnplayer.ini” file in the game folder and set the following lines in order to continue past the module you are currently on:
- Single Player Enforce Legal Characters=0
- Single Player ItemLevelRestrictions=0
Result | Cheat Code |
Invincibility | dm_god |
Restore all hit points | dm_heal |
Get all spells | dm_allspells 1 |
Get indicated amount of experience points | GiveXP [number] |
Get indicated amount of gold | dm_givegold [number] |
Set character level | dm_givelevel [number] |
Raise indicated number of levels | GetLevel [number] |
Set Strength attribute | SetSTR [number] |
Set Dexterity attribute | SetDEX [number] |
Set Intelligence attribute | SetINT [number] |
Set Wisdom attribute | SetWIS [number] |
Set Constitution attribute | SetCON [number] |
Set Charisma attribute | SetCHA [number] |
Set character’s fortitude save modifier | ModSaveFort |
Set character’s reflex save modifier | ModSaveReflex |
Set character’s will save modifier | ModSaveWill |
Set character’s spell resistance modifier | ModSpellResistance [number] |
Set character’s age | SetAge [number] |
Set character’s base attack | SetAttackBase [number] |
Change character’s race (human, elf, etc.) [Note] | SetAppearance [race] |
Ride a hobby horse | dm_mylittlepony |
Killer flying cows | dm_cowsfromhell |
Scripting function | ModAge [number] |
Scripting function | ModAttackBase [number] |
Scripting function | ModSave |
Scripting function | ModDEX [number] |
Scripting function | ModCON [number] |
Scripting function | ModINT [number] |
Scripting function | ModWIS [number] |
Scripting function | ModCHA [number] |
Scripting function | SetSave |
Scripting function | SetSpellResistance [number] |
Scripting function | GiveLevel [number] |
Scripting function | runscript [name] |
Scripting function | GetVarInt |
Scripting function | GetVarFloat |
Scripting function | GetVarString |
Scripting function | GetVarObject |
Scripting function | GetVarVector |
Scripting function | SetVarInt |
Scripting function | SetVarFloat |
Scripting function | SetVarString |
Scripting function | SetVarObject |
Scripting function | SetVarVector |
Scripting function | GetVarModInt |
Scripting function | GetVarModFloat |
Scripting function | GetVarModString |
Scripting function | GetVarModObject |
Scripting function | GetVarModVector |
Scripting function | SetVarModInt |
Scripting function | SetVarModFloat |
Scripting function | SetVarModString |
Scripting function | SetVarModObject |
Scripting function | SetVarModVector |
Note: Once you change from your original race, your character will be headless until you change back.
The image featured at the top of this post is ©The Legend of Heroes: Trails of Cold Steel III key art.