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Published: September 2, 2016 by Garrett Glass | Leave a Comment
Indie games are perfect for college kids, whose computer-like heads are the perfect hard drives for storing new ideas, but […]
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Published: August 23, 2016 by Garrett Glass | Leave a Comment
I hate co-op shooters about zombies as much as the next jaded gamer, but I’m slightly taken aback by the […]
Published: August 17, 2016 by Garrett Glass | Leave a Comment
The video game is such a wonderful medium for exploration. The medium is known for all of its possibilities, and […]
Published: August 10, 2016 by Garrett Glass | Leave a Comment
After Reddit user daymeeuhn purchased a leaked copy of No Man’s Sky for a galactic $1,200, VICE Editor- in-Chief Austin […]
Published: August 5, 2016 by Garrett Glass | Leave a Comment
The Sonic 25th anniversary press conference was a shit show, but at least we have two Sonic games to look […]
Published: August 2, 2016 by Garrett Glass | Leave a Comment
I recently dusted off my copy of Uncharted 4: A Thief’s End. And while I still enjoyed myself, I found […]
Published: July 19, 2016 by Garrett Glass | Leave a Comment
Hype is an effective tool for spreading the word about games and keeping me in the loop. But as I […]
Published: July 12, 2016 by Garrett Glass | Leave a Comment
If you want a clear example of human beings fixating on the negative, then look no further than the recent […]
Published: July 7, 2016 by Garrett Glass | Leave a Comment
During my usual morning routine, which consists of desperately reaching for my alarm to delude myself into feeling a semblance […]
Published: July 1, 2016 by Garrett Glass | Leave a Comment
Shigeru Miyamoto once made an astute point about delays: “A delayed game is eventually good, a bad game is forever.” His […]
Published: June 24, 2016 by Garrett Glass | Leave a Comment
Some people can’t stand it when cynical people live-tweet during E3 press conferences, and I understand their desire to reduce […]
Published: June 13, 2016 by Garrett Glass | Leave a Comment
Look, I would never force EA to omit its sports lineup just to spare me the boredom. Some gamers enjoy […]
Published: June 10, 2016 by Garrett Glass | Leave a Comment
Games are wonderful because we can get as much as we want out of them depending on how much we […]
Published: June 2, 2016 by Garrett Glass | Leave a Comment
In an interview with 4Gamer (as reported on by Kotaku ) Final Fantasy XV director Hajime Tabata discussed the conflict […]
Published: May 27, 2016 by Garrett Glass | Leave a Comment
My older brothers and I decided last Christmas that Star Wars: Battlefront would be the game we’d bond over. However, […]
Published: May 12, 2016 by Garrett Glass | Leave a Comment
In my review of Ratchet & Clank , I predicted the film version might be critically panned, and I was, […]
Published: May 10, 2016 by Garrett Glass | Leave a Comment
In the end, Drake saved the best for last. There’s a profound exchange between Drake and Sam as they reach […]
Published: May 6, 2016 by Garrett Glass | Leave a Comment
IGN recently reported that former Respawn and Sony developer Glenn Fielder criticized the network model of Tom Clancy’s The Division […]
Published: May 2, 2016 by Garrett Glass | Leave a Comment
The National Videogame Museum opened in Frisco, TX on April 2, 2016, and I finally had a chance to visit […]
Published: April 25, 2016 by Garrett Glass | Leave a Comment
Recently, Naughty Dog’s creative director, Neil Druckmann, explained his team’s decision to remove the Doughnut Drake skin from Uncharted 4: […]
Published: April 12, 2016 by Garrett Glass | Leave a Comment
Gamers and Moviegoers Unite for Ratchet & Clank The “re-imagining” of Ratchet & Clank wears many hats, and figuring out […]
Published: April 7, 2016 by Garrett Glass | Leave a Comment
Last week, two news stories caught my attention. First, Tiny Build Games announced that Punch Club has been pirated approximately […]
Published: April 1, 2016 by Garrett Glass | Leave a Comment
I used to think of comedy games as being on par with horror as a genre of gaming, but I […]
Published: March 28, 2016 by Garrett Glass | Leave a Comment
I suppose it’s fitting that my first experience with the Oculus Rift was playing a rip-off of Super Mario Bros. […]