
| System: DSi | Review Rating Legend | |
| Dev: Nintendo | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Nintendo | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Apr. 5, 2009 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
Finally, the Voice Acting theme, as you might expect, involves your ability to emote though your voice. The game will give you a situation, and then you will have to read a line as the character from the story would. Although Brain Age does not score or judge you here, it does highlight some key things that you should have done with your voice for it to be effective.

The one thing that I found disappointing about the Themes was that they don't change. While mini-games like Calculations x20 are different each time you boot them up, the Themes challenges are always the same, and therefore have little replay value. Still, they are a whole lot of fun the first time through, and they are a nice reprieve from the math-focused parts of the game.
Control, visuals, and sound are all about the same as previous Brain Age games. Dr. Kawashima's familiar floating head will still be around, and little friendly beeping noises and music still play in the background. Brain Age Express: Math also uses the touch screen exclusively, and since most mini-games involve writing or drawing, control is a breeze.
Although Brain Age Express: Math certainly does not have all the functionality of its DS-based big brothers, this DSi exclusive sure comes close. With eight different math-focused training modes, and several special Theme modes, there is plenty to do in Brain Age Express: Math for the DSi. And at 800 points, this is a great way to get back into training, or start it up for the first time! The game even tells you on the DSi's main menu how many stamps you have earned, so there really is no excuse this time. Whip that brain into shape!
By
Amanda L. Kondolojy
CCC Staff Contributor
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