G-Force Review
Xbox 360 | PS3 | Wii | DS
G-Force box art
System: X360, PS3, Wii, PS2, PSP, DS Review Rating Legend
Dev: Eurocom 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Disney Interactive 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: July 21, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1 3.0 - 3.4 = Fair
ESRB Rating: Everyone 10+ 3.5 - 3.9 = Good

The gameplay here is quite entertaining, and I have to give G-Force credit for being a lot longer than most kids movie tie-ins. However, even though the story mode has more content than other games of this genre, I was a little bit disappointed that there were no multiplayer modes. Since the G-Force is a team, it would have been nice to see some sort of co-op or joint mission mode included.

G-Force screenshot

Technically, G-Force is about average for a game of its genre. Graphics are passable barring some bland environments and some poor hair texturing. The game also occasionally experiences framerate drops, and if your Guinea Pig is moving really fast, sometimes the camera loses the action. In addition to the regular graphics, the game also has a 3D option where you can use red and blue goggles to view the action in three dimensions. Although this is a novel idea, the 3D does little more than add a layer of depth to the background, and it can give you a headache after awhile. I found that this game is best experienced in two dimensions, especially when you are running around, as it is hard to determine direction when viewing with the glasses. Still, the implementation of 3D is a novel idea, even if it doesn't work so well.

The sound here is also fairly good. The music features some repetitive melodies no doubt lifted from the movie, and while they can be grating after awhile, in small doses the music is inoffensive. The voiceover features some pretty good sound-alikes for the actors from the movie, and I was actually pretty impressed with how non-repetitive the dialogue was. It has been my experience that in movie tie-in games there is always that character with the catchphrase who repeats it no matter what you do in the game and the phrase haunts your dreams. Fortunately, in G-Force, there was no such character or catchphrase.

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G-Force is actually a pretty decent movie tie-in. Despite my initial trepidation about a shooter-style kid-movie tie-in, G-Force actually manages to be a competent game that goes beyond the tried and true platforming format. Though it doesn't have much play value beyond the initial playthrough, if you are a fan of the movie, then G-Force won't disappoint.

By Amanda L. Kondolojy
CCC Staff Contributor

RATING OUT OF 5
RATING DESCRIPTION
3.4
Graphics
Guinea Pigs are animated well, but the environments are bland and there are some glaring camera and framerate issues. 3D is not spectacular.
3.9
Control
Shooter-style controls work well, and learning the buttons is a snap.
3.3
Music / Sound FX / Voice Acting
Generic movie themes are grating, but the sound-alike voiceovers aren't too shabby.
3.4
Play Value
The story mode is longer than most movie tie-ins, but lack of multiplayer modes is regrettable.
3.5
Overall Rating - Good
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • G-Force is a fast-paced action-platform game featuring a unique elite team of specially trained guinea pigs that use high-tech gadgets and specialized talents to complete a dangerous government mission.
  • G-Force puts players in control of both Darwin, the guinea pig leader of the covert intelligence G-Force squad, and housefly surveillance sidekick, Mooch, as they team up with the other G-Force agents and use their gadgets, stealth mastery and pint-sized teamwork as mankind's only hope to complete a dangerous high-level government mission.
  • G-Force uses innovative gameplay featuring a unique sense of scale, puzzle solving that requires players to manipulate environments and enemies, including diabolical waffle irons among evil household appliances.
  • In addition, the Xbox 360 and PS3 versions feature revolutionary 3-D technology, giving the game visuals that seem to pop out from the television set.


  • Screenshots / Images
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