
| System: PS3 | ![]() |
| Dev: Media Molecule | |
| Pub: Sony Computer Entertainment | |
| Release: January 18, 2011 | |
| Players: 1-4 | |
| Screen Resolution: 480p-1080p | comic mischief and mild cartoon violence |
However, the game has included some new features that will appeal to the less scientific-minded this time around. Instead of just giving you the tools to make projectile weapons, the game gives you templates with which to work. And because predictable enemies are boring, the game features tools you can use to fashion your own simplistic AI opponents. The possibilities for create mode are as wide as you want them to be, and the game even includes some visual aids to help you identify problems with your level (such as broken switches or runaway elements) before you publish.

The creation elements are definitely what is going to give LittleBigPlanet 2 its staying power, and whether you fancy yourself as a creator or a downloader, there is plenty to be excited about with LittleBigPlanet 2. Though the original had some major staying power, this follow-up includes even more content for every type of gamer. And the best news is that all of your content from the original carries over to the sequel, which means you can augment your old levels with LittleBigPlanet 2's new tech. Of course, if you are a newbie to the LittleBigPlanet universe, this makes it easy to jump feet first into its vast universe. The game features an expansive tutorial mode that includes both the basics from the original as well as new-feature specific tutorials. Though there are fifty tutorials overall, you are never forced to go through them all (though some pretty sweet goodies await you if you do!). However, the name of the game is really experimentation, and you have ample opportunities to do just that.
LittleBigPlanet 2 is definitely a worthy successor to the original. Though it has only been a few short years since LittleBigPlanet was originally released (and there is still quite a lot of worth in that title), LittleBigPlanet 2 evolves the series to a point that could not have been achieved with the tools given in the first title. Expansive new creative tools including programmable AI, new gameplay elements, and an even more streamlined interface make LittleBigPlanet 2 a small step for Sackboy, but a giant leap forward for all gamers. No matter what your individual skill level or genre preferences are there will be something in LittleBigPlanet 2 for you to enjoy, and this is one game that is easy to come back to on a regular basis.
By
Amanda L. Kondolojy
CCC Senior Contributing Writer
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