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In
fact, what you can find in this game is way more interesting
that what you could be expecting to find in a new
game by Dimps. Since it was made by Spike (a new company,
famous for their work on the "Fire Pro Wrestling"
saga), what you'll find here not only surpasses the
Budokai series up to now, but shows us some new and
great additions.
Just
by looking into the cover of the game, you will notice
this game to features more than 90 characters, most
of which aren't usually seen in the games. Chaozu,
all members of Frieza's special forces, Master Roshi,
Kid Goku and many others can finally be played with
in this game. However, since the game doesn't feature
in-battle transformations (most people may dislike
this, but remember that such thing only first appeared
in the Budokai series!), different forms of the same
character are counted as different characters, turning
Goku into a lot more than a single character.
I
should also say that each character doesn't have many
moves (5 or 6, if I recall) but they have them all
available ever since you start the game (unlike what
happened in the Budokai series, where you had to equip
them in order to be able to use them), which is also
an interesting thing. In order to use all of them,
you will need to fill up to 3 balls (which are filled
by performing in battle-stuff, like attacking), and
those are also used to perform other special moves,
like Goku's Instant Transmission or the Kaioken.
This
could seem dumb in the other games, but in here you
will find a new type of battle which capture exactly
the essence of the series. First, your physical attacks
(now you perform punches and kicks using the same
button) don't do a lot of damage, well, they hardly
ever damage your opponent! So, you'll have to use
them as a backup, while you recharge your ki and blast
balls (I think that's the name given to the 3 blue
balls you can see in the battles) to launch that powerful
ki attack which will heavily damage your foe. Depending
on what attack you use, you may even be able to take
away half of your opponent's health, which is always
nice.
One
of the best things added around here was the new battle
style, where you will be given the opportunity to
fight against a single opponent in a 3D arena, which
obviously has a long area to fight in. Don't get me
wrong, the arena doesn't have limitless space, but
the space it has is more than enough to keep the player
happy. In there, you can destroy everything that appears
on your sight, which is always nice, and you can use
the scenario itself to cause even more damage to your
opponent.
Concerning
modes, this game features not only Z Battle gate (the
story mode) but also the usual tournament mode, a
vs mode, a training/practice mode and a mode where
you need to fight 100 opponents. The most important
(and interesting) ones are the story mode and the
last one, since they feature things the player may
not be expecting.
In
the story mode, you will find a lot of different stories,
each of them ranging from 1 up to more than 20 battles.
They cover not only all the full Dragon Ball Z series,
but also some of the movies and seem to feature even
some "What if" stories, where ou can see
what would have happened if this or that event had
really succeeded.
In
the other important mode (called "Ultimate Battle",
if I recall correctly) , you are able to pick a character
and one of the 3 choices (normal, custom or Z-evolution)
and you have to try beating a whole set of 100 characters.
Basically , each time you win you get 1 point (and
advance up 1 character), but if you lose you will
be taken 2 points and keep yourself in the same place.
Doing this, your main target is reaching number 1,
and trust me, it will be HARD!
Another
interesting thing I should talk about is the Vs. mode,
since in there you will be able to have fights between
two players, with the screen split in half. An interesting
solution, since the interface provided wouldn't be
very good if both players went away from each other.
With
so many characters to enjoy and so many interesting
things to do, why didn't I give this game an even
higher score? Well, that's one of the few problems
with the game: in the european and american version
of it, the music has been slightly censored, with
people from those countries getting versions of musics
from Budokai 3 (despite the game have nothing to do
with it) while the japaneses guys had the opportunity
to hear the original songs, taken from the series.
However, I have to admit that a nice touch was given
to these versions, as you can choose to hear the original
japanese voices of the characters, apart from the
english version of those same voices.
The
graphics, I have to say that they are improved from
the ones you could see in the previous Budokai game,
but some of them still look slightly weird. For example,
Baby's armor reflects light, but it only seems to
do it well sometimes. Also, I didn't tried all the
camera angles (you can chose from 3 different ones,
in this game), but with the default one sometimes
you can't see the action nicely, like when you are
near some trees or any other elements that don't let
you advance further in that direction.
So,
who should get this game? Not only everyone who likes
Dragon Ball Z, but also those players who are interested
in trying a new experience. A final note: you know
what could have made this game even better? Battles
against multiple opponents, but that seems not to
have been possible this time. Maybe next time!
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