
| System: Wii | Review Rating Legend | |
| Dev: EA Montreal | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: EA | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Oct. 14, 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-4 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone 10+ | 3.5 - 3.9 = Good | |
The singing in Boogie also works quite well and consists of the karaoke-standard note bar showing the songs different notes, and a little arrow showing your notes. The easy mode on Boogie Superstar is ridiculously easy (I passed one song just by humming off-key), but, luckily, the more difficult settings offer a bit more of a challenge. One new addition to the karaoke portion of the game is a prank system that will distort your voice, blot out the lyrics, or erase the note bar while you are playing. This little gimmick can actually be quite fun and definitely gives karaoke vets a new challenge they can appreciate.

The song selection this time around features mainly pop music, divided into urban, dance, and standard pop genres. The track list will be particularly appealing to the teen and tween sect with hits from Ally and AJ, Ashley Tisdale, and The Jonas Brothers. There is also a considerable amount of rap music from artists like Kanye West and Soulja Boy Tellem. Although it should be noted that some of the songs, including Take you There by Sean Kingston and Makes Me Wonder By Maroon 5 have been heavily edited, so parents picking this title up for kids shouldnt be worried about lyrical content.
The graphics in this title are pretty good at the beginning, and the opening cutscene features some very nice animation. However, the graphics in-game are not as impressive and look on-par with the majority of other Wii titles. Characters and environments sport a fair amount of detail, and the colors are nice and bright, but theres nothing here to really wow you or anything.
Although I enjoyed last years Boogie quite a bit, looking back on it, there was a lot that could have been improved. And fortunately, a lot of the issues that I had were addressed, specifically in the gameplay arena. However, for all the progress Boogie Superstar made with gameplay, it gets lost when it comes to play value. Just having one mode for play is inexcusable in a modern title, and even games as basic as SingStar have more varied gameplay than Boogie Superstar. I really think if you combined the mechanics of Superstar with the varied gameplay of its predecessor, you could have had an ultimate party game on the Wii. However, as it stands, Boogie Superstar is just another game that you may play for a few hours, and then will probably forget.
By
Amanda L. Kondolojy
CCC Staff Contributor
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